Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.29 @ 16:12:48 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (349) 1745 Value Destroyed (13430) 13430 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (3595) 3595 TOTAL SCORE: 28990 Bonus ------- High Alert Combat Kills 1504 Follower Combat Kills 723 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1190 Friendly Fire -1422 Cogmind --------- Core Integrity 948/1300 Matter 295/300 Energy 31/100 System Corruption 18% Temperature Cool (9) Movement Walking (360) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg Myomer Leg > --- UTILITY (11) ----- High-capacity Storage Unit Machine Analyzer Improved Target Analyzer Advanced Weapon Cycler Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Coil Gun Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (20) --- Antimatter Reactor Vortex Chain Reactor Advanced Cooling System Advanced Energy Well (500) Experimental Matter Compressor (260) Experimental Terrain Scanner Improved Armor Integrity Analyzer Recoil Nullifier Makeshift Thermal Plating Advanced Force Field Long-range Tractor Beam Tesla Bomb Launcher Precision Rocket Launcher Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Machine Analyzer Experimental Signal Interpreter Experimental Targeting Computer Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator Railgun Helical Railgun > --- INVENTORY -------- Micro Fission Core Vortex Chain Reactor Advanced Cooling System Advanced Energy Well Experimental Matter Compressor Advanced Sensor Array Experimental Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating Hacking Suite System Purifier Long-range Tractor Beam KE Penetrator KE Penetrator Tesla Bomb Launcher Precision Rocket Launcher Plasma Cutter CR-A16's Pointy Stick [Rating: 133] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Enhanced Flexi-carbon Leg Treads Heavy Treads Leg Enhanced Flexi-carbon Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . . 1 . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 428 | 6 15 9 21 10 31 21 2 21 12 6 59 2 3 14 24 7 17 8 23 11 47 2 8 10 11 28 Power 32 | 1 . 1 3 . 3 . . 2 1 1 5 . . . . 2 . 1 1 1 3 . 1 1 1 4 Engine 18 | 1 . 1 3 . 3 . . 2 1 . 5 . . . . 1 . . . . . . 1 . . . Core 9 | . . . . . . . . . . 1 . . . . . 1 . 1 . . 3 . . 1 1 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 3 Propulsion 68 | 2 6 2 4 4 9 3 . 3 3 1 6 . . . 3 . 2 1 7 2 5 . . . 2 3 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Leg 66 | 2 6 2 4 4 9 3 . 3 3 1 6 . . . 3 . 2 1 7 2 5 . . . 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 183 | 1 5 1 8 2 8 8 . 7 2 1 33 2 2 9 9 3 8 3 14 5 31 2 4 4 4 7 Device 101 | . 2 1 4 . 3 3 . 3 . . 20 2 2 4 9 1 5 2 6 2 19 1 4 2 1 5 Storage 12 | 1 1 . 1 1 . 1 . . 1 . 1 . . . . . 1 . 1 . 1 . . 1 1 . Processor 13 | . 1 . . . . 1 . . . . 2 . . 5 . . . . 2 . 1 . . . . 1 Hackware 17 | . . . . . 1 1 . 1 . . 4 . . . . 1 . . . 1 6 1 . . 1 . Protection 40 | . 1 . 3 1 4 2 . 3 1 1 6 . . . . 1 2 1 5 2 4 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 145 | 2 4 5 6 4 11 10 2 9 6 3 15 . 1 5 12 2 7 3 1 3 8 . 3 5 4 14 Energy Gun 12 | . . . . . 1 . . . . . 4 . . . 2 . . . . . . . 2 1 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 77 | 2 4 3 5 2 8 7 1 6 5 . 4 . . . 2 2 4 2 1 2 7 . . 3 2 5 Ballistic Cannon 13 | . . . . . . . . . . . 5 . . 2 1 . . . . . . . . . . 5 Launcher 19 | . . 2 1 1 1 1 1 3 . 1 1 . . . 3 . 1 1 . . 1 . . . . 1 Special Weapon 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 2 . . 1 2 1 . 1 2 . . . . . . . . 1 . . . Piercing Weapon 11 | . . . . . . . . . . . . . . 1 4 . 2 . . 1 . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . 1 . . . 2 . . . 2 . 4 . . 3 2 1 . . 8 . . . . 3 . 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . System Corruption 13 | . . . . . . . . . . . . . . . . . 7 . 6 . . . . . . . Parts Lost 104 | . 1 1 2 . 5 . 1 8 9 2 11 . . . 7 . 6 7 1 6 12 1 . . 11 13 Power 13 | . . . . . 1 . . 1 2 . 1 . . . . . . 1 . 1 1 1 . . 1 3 Propulsion 27 | . . . . . 3 . . 3 2 . 2 . . . 3 . 2 2 . 1 2 . . . 5 2 Utility 36 | . 1 . 1 . 1 . 1 3 1 1 7 . . . 2 . 1 2 . 3 6 . . . 3 3 Weapon 28 | . . 1 1 . . . . 1 4 1 1 . . . 2 . 3 2 1 1 3 . . . 2 5 Highest Loss Streak 10 | . 1 1 1 . 2 . 1 7 9 1 4 . . . 7 . 5 7 1 6 4 1 . . 10 10 Average Slot Usage (%) 96 | . 99 100 99 100 99 99 100 98 91 88 99 100 99 98 99 94 91 79 84 94 98 90 93 92 89 85 Engine 5 | . 14 14 11 11 9 7 7 6 3 . 5 6 6 6 6 4 . . . . . . 2 1 . . Core 1 | . . . . . . . . . . 1 . . . . . 1 5 5 3 . 5 6 5 8 7 3 Leg 20 | . 28 28 21 22 26 23 23 22 23 23 19 20 20 20 19 17 14 11 15 23 20 21 21 21 13 1 Device 10 | . 3 14 12 11 8 15 15 11 11 7 12 13 12 12 12 10 15 6 4 3 5 10 9 9 7 5 Storage 7 | . 14 14 11 11 9 7 7 7 10 15 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 Processor 8 | . . . . . . 7 7 7 7 7 13 13 13 13 13 11 11 11 14 17 15 15 15 15 13 13 Hackware 12 | . . . . . 9 8 15 8 7 7 19 20 20 20 20 23 17 17 17 16 20 21 21 21 22 23 Protection 4 | . 9 . 8 11 8 5 . 7 6 6 1 . . . . . . 4 5 5 4 . . . 1 1 Ballistic Gun 16 | . 27 27 32 30 26 22 22 22 18 11 3 . . . . 15 13 11 11 9 14 10 10 4 8 10 Ballistic Cannon 2 | . . . . . . . . . . . 12 20 15 11 6 . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 13 33 32 40 62 65 66 59 70 70 65 74 66 66 65 68 72 70 84 76 77 90 63 73 73 73 102 Greatest Support 105 | 20 20 20 26 30 54 58 58 58 63 71 84 84 84 84 84 68 68 58 105 105 105 95 95 95 95 98 Greatest Overweight (x) 16 | . 1 1 1 2 1 1 1 1 1 1 1 . . . . 1 2 3 2 . 1 . . . 16 3 Average Overweight (x) . | . . 1 1 1 1 1 . 1 . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 12 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 Most Carried 20 | 2 14 15 15 20 20 20 20 20 19 19 20 17 20 20 20 20 20 16 20 20 20 18 20 20 20 20 Average Carried 17 | 1 10 13 14 15 19 19 20 15 15 17 18 16 19 20 16 19 16 13 17 18 18 17 18 19 17 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 13 14 15 18 20 20 20 15 19 14 16 16 20 20 18 20 16 14 20 15 17 18 20 20 15 16 Class Distribution -------------------- 22% | Hacker-Skirmisher 12% | Scavenger-Skirmisher 11% | Scavenger-Tank 11% | Hacker-Assassin 11% | Tank 10% | Scavenger-Mutant 5% | Mutant 4% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Assassin | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Hacker-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 15784 | 272 446 187 1079 345 1259 1074 209 571 345 46 2405 176 562 203 388 49 1104 340 976 121 1857 111 57 130 229 1243 Remotely 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . 151 Salvage Created 16168 | 82 753 211 1722 538 1897 806 157 749 395 131 1930 36 87 . 771 48 791 205 368 160 2368 33 . 130 171 1629 Parts 851 | 3 50 21 112 35 106 50 7 33 19 4 70 4 . . 36 1 39 11 11 7 145 2 . 9 12 64 Haulers Intercepted 19 | . 2 . 3 . 5 1 . . . . 4 . . . . . . . . . 1 . . . . 3 Recyclers Shooed 16 | . 3 . 5 . 2 2 . . . . 1 . . . . . . 1 . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 264 | . . . . . . . 10 31 . 2 . 4 . 2 33 . 30 9 119 5 . . . 8 11 . Prevented 21 | . . . . . . . . . . . . . . . . . 11 . 10 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 258 | . 13 10 29 8 27 14 4 21 4 5 28 1 . . 9 1 12 7 6 1 35 . . . 3 20 Melee 4 | . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . 1 Guns 165 | . 13 4 27 4 24 9 . 13 4 . 10 . . . 4 . 9 2 4 . 26 . . . 2 10 Cannons 22 | . . . . . . . . . . . 17 1 . . . . . . . . . . . . . 4 AOE 63 | . . 6 2 4 3 5 4 8 . 4 . . . . 5 1 2 5 . . 9 . . . . 5 Classes Destroyed 20 | 1 6 . 3 1 1 2 . . . . 1 . . . 1 . . . 3 1 . . . . . . Worker 10 | . . . . . 1 . . . . . 1 . . . . . . . . . 3 . . . . 5 Builder 17 | . 2 1 1 . . 1 . . . . 4 . . . . . . . . . 3 . . . . 5 Tunneler 4 | . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . Hauler 19 | . 2 . 3 . 5 1 . . . . 4 . . . . . . . . . 1 . . . . 3 Recycler 19 | 1 2 1 5 1 2 2 . . . . 3 . . . . . . . . . 1 . . . . 1 Operator 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 3 . 4 . 5 . . . . . . . . . . . . . . . 1 . . . . . Swarmer 63 | . 6 8 7 4 3 . 4 9 . . . . . . 2 . 3 5 . . 5 . . . 2 5 Grunt 90 | . 7 2 12 2 12 3 . 8 . 4 17 . . . 2 . 5 1 1 . 12 . . . . 2 Brawler 4 | . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . . . Duelist 11 | . . . 1 1 1 2 . 3 . . 1 . . . 1 . 1 . . . . . . . . . Protector 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Sentry 40 | . . . 8 1 10 2 . 1 . . 4 . . . 1 1 1 . . . 9 . . . . 2 Demolisher 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 8 | . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . 4 Programmer 27 | . . . . . . 5 . . . 1 4 1 . . . . . . . . 9 . . . . 7 Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Decomposer 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Thug 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | 1 8 3 7 4 6 6 4 11 4 4 4 1 . . 5 1 3 5 2 1 7 . . . 2 15 Combat Bots Only 11 | . 4 3 6 4 4 5 4 11 4 4 3 1 . . 5 1 3 5 2 1 6 . . . 2 9 Max Kills in Single Turn 5 | 1 1 2 3 3 3 5 3 3 1 2 2 1 1 . 2 1 1 5 1 1 2 1 . . 1 3 Gunslinging 1 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 3 2 5 3 3 . 2 . . . . 2 1 1 5 . . 2 . . . . 3 Melee 1 | . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 21291 | . 378 310 816 218 1261 646 97 1546 1258 198 3402 30 . . 763 108 1229 602 554 1061 2691 183 . . 1250 2690 Core 2929 | . 82 53 106 54 141 67 . 149 94 19 502 15 . . 190 44 51 85 15 102 478 58 . . 381 243 Absorbed by Shields 35 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . . Reduced by Siege Mode 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Core Remaining (%) 54 | 100 . 46 . 60 74 . . . . 53 . . . . 16 . . . . 70 . . . . 20 . Volleys Fired 901 | 3 53 17 86 55 105 57 11 31 23 8 124 6 7 . 30 3 51 19 29 2 87 13 1 22 6 52 Largest 4 | 2 2 2 3 3 3 3 3 3 3 1 3 3 2 . 3 3 3 3 2 2 3 2 2 1 3 4 Hottest 245 | 40 43 46 69 69 71 75 75 78 84 36 182 144 96 . 193 99 112 89 66 66 106 71 71 20 149 245 Shots Fired 2242 | 6 106 29 252 74 305 168 19 84 65 8 339 17 11 . 57 9 112 44 48 5 235 18 2 22 21 186 Gun 1788 | 6 106 24 250 29 300 167 12 79 65 1 98 . . . 35 9 99 43 48 5 228 18 2 . 21 143 Cannon 328 | . . . . . . . . . . . 241 17 11 . 18 . . . . . . . . . . 41 Launcher 58 | . . 5 2 2 2 1 7 5 . 7 . . . . 4 . 13 1 . . 7 . . . . 2 Special 68 | . . . . 43 3 . . . . . . . . . . . . . . . . . . 22 . . Kinetic 2023 | 6 106 24 250 29 300 167 12 79 65 1 297 17 11 . 23 9 99 43 48 5 228 18 2 . 16 168 Thermal 161 | . . . . 43 3 . . . . . 42 . . . 30 . . . . . . . . 22 5 16 Explosive 45 | . . 5 2 2 2 1 7 5 . 7 . . . . 4 . . 1 . . 7 . . . . 2 Electromagnetic 13 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . . Robot Hit Streak 29 | 4 9 8 16 10 17 9 7 11 10 10 15 2 . . 29 6 15 5 13 12 19 8 . 11 2 21 Robot Miss Streak 9 | 1 4 3 5 3 7 3 1 4 2 1 9 2 . . 3 1 4 3 3 . 3 1 . 1 3 3 Penetration Max 2 | . . . . . . . . . 1 . 1 . . . . . 2 . 1 . 1 . . . . 2 Secondary Targets 26 | . . 1 3 1 2 . . 6 1 . 1 . . . . . 2 . . . 7 . . . 1 1 Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 1 . 1 . . . . . 1 . . . 1 . . . 1 1 Shots Hit Robots 1428 | 4 64 16 165 48 198 103 10 52 54 9 182 2 3 . 49 7 66 24 30 10 170 8 . 19 11 124 Core Hits 773 | 3 31 15 68 28 84 41 11 38 22 14 91 1 4 . 56 4 46 12 10 6 109 2 . 4 7 66 Critical Kills 32 | . . . 2 . . . . 2 1 . 6 . . . 2 . 5 1 3 . 7 . . . . 3 Critical Parts Destroyed 40 | . . . 1 . 2 1 . 1 . . 6 . . . . 2 11 1 . . 4 2 . . . 9 Critical Strikes 87 | . . . 3 1 3 1 . 3 1 . 17 . . . 2 2 17 2 5 . 12 2 . 1 . 15 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 76 | . . . 3 . 2 1 . 3 1 . 12 . . . 2 2 17 2 5 . 12 2 . . . 12 Blast 7 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . 2 Sever 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 90 | . . . . . . 3 . . 5 9 12 . 15 . 14 . 8 4 . 8 . . . . 5 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . 3 . . 5 9 12 . 15 . . . . . . . . . . . . . Piercing 46 | . . . . . . . . . . . . . . . 14 . 8 4 . 8 . . . . 5 7 Sneak Attacks 4 | . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39276 | 45 902 713 2792 793 3417 2867 525 1959 1265 819 4644 70 290 . 2841 46 886 573 748 299 7121 236 . 258 286 4881 Guns 23582 | 45 901 234 2568 322 3096 1862 124 915 1173 . 1325 . . . 544 46 534 297 748 76 5189 236 . . 218 3129 Cannons 4444 | . . . . . . . . . . . 3143 70 . . 185 . . . . . . . . . . 1046 Explosions 8260 | . . 426 194 153 291 939 401 1044 . 752 . . . . 1110 . 352 264 . . 1863 . . . . 471 Melee 2049 | . . . . . . 30 . . 82 67 120 . 236 . 1002 . . . . 223 . . . . 68 221 Ramming 382 | . 1 53 30 29 18 36 . . 10 . 56 . 54 . . . . 12 . . 69 . . . . 14 Kinetic 26405 | 45 901 234 2568 322 3096 1862 124 915 1173 . 3770 70 . . 217 46 534 297 748 76 5189 236 . . 123 3859 Thermal 2402 | . . . . 289 12 . . . . . 698 . . . 512 . . . . . 222 . . 258 95 316 Explosive 7286 | . . 426 194 153 291 939 401 1044 . 752 . . . . 1110 . . 264 . . 1241 . . . . 471 Electromagnetic 752 | . . . . . . . . . . . . . . . . . 352 . . . 400 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 535 | . . . . . . 30 . . 82 67 120 . 236 . . . . . . . . . . . . . Piercing 1514 | . . . . . . . . . . . . . . . 1002 . . . . 223 . . . . 68 221 Highest Corruption 18 | . 1 1 3 3 . 5 5 8 8 9 7 8 8 8 . 2 9 9 9 6 9 10 10 10 10 18 Average Corruption 5 | . 1 1 2 3 . 3 5 7 8 8 3 7 8 4 . 2 5 9 7 6 4 9 10 10 10 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 475 | . 1 5 31 26 . 32 14 23 14 16 39 22 27 4 . 2 36 48 10 8 48 7 13 13 28 8 Message Errors 113 | . 1 . 6 7 . 8 2 5 5 4 13 7 6 1 . 2 6 12 1 2 13 1 1 3 5 2 Matter Fused 118 | . . . 12 9 . 9 5 5 5 7 5 4 4 1 . . 7 12 5 2 7 3 5 2 8 1 Heat Flow Errors 70 | . . . 6 5 . 2 1 4 2 1 5 4 5 1 . . 8 9 . 2 8 . 4 1 2 . Energy Discharges 55 | . . 2 . 3 . 4 2 1 . 3 4 1 4 1 . . 6 2 . 1 9 2 1 5 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 67 | . . 3 5 1 . 6 2 5 1 1 10 5 4 . . . 6 8 2 . 3 . . 2 3 . Data Loss (major) 15 | . . . . . . 3 2 . . . . . 1 . . . 2 1 . . 2 . 2 . 1 1 Misfires 17 | . . . . . . . . 2 . . . . 3 . . . 1 1 1 1 4 . . . 4 . Weapon Failures 19 | . . . 2 1 . . . 1 1 . 2 1 . . . . . 3 1 . 1 1 . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 559 | . . . . . 35 . 8 . . 8 20 . 50 . 173 . . 9 . . 182 . . . . 74 Projectiles 82 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . 62 Explosions 286 | . . . . . 35 . 8 . . 8 . . . . 41 . . . . . 182 . . . . 12 Melee 191 | . . . . . . . . . . . . . 50 . 132 . . 9 . . . . . . . . Knockbacks 27 | . . . . . . 1 . . . . 19 . . . 1 . . . . . . . . . . 6 Impact 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . 17 . . . 1 . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 148 | . . 7 . 23 . . . 88 . . . . . . . . . . . . 30 . . . . . Shots 6 | . . 1 . 1 . . . 2 . . . . . . . . . . . . 2 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 62 | . 3 11 11 5 6 5 . . 1 . 5 . 10 . . . . 1 . . 3 . . . . 1 Kicked 61 | . 3 11 11 5 6 5 . . 1 . 5 . 10 . . . . 1 . . 3 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 9 . 239 261 21 187 235 258 191 105 348 131 231 74 76 . 237 270 3 235 256 16 204 156 252 56 Average Temperature 69 | . 4 . 98 102 5 72 125 81 100 59 71 62 93 46 22 . 97 104 3 110 46 11 90 94 48 21 Received Heat Transfer 3967 | . 138 141 243 24 603 93 12 387 162 66 868 . . . 18 9 261 . 66 108 564 . . . 81 123 Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . 2 . . . 2 . . . 2 . . . . . . . Heat Transferred 5042 | . . . . 962 37 . . . . . 1453 . . . 984 . . . . . 200 . . 740 148 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 1763 | 5 236 245 517 312 292 818 . . . . 721 . . . . 1004 . . . . 1763 . . . . 448 Initial 177 | . 3 . . 177 . 96 . . . . . . . . . 74 . . . . 18 . . . . 20 Average 251 | 1 94 60 268 110 132 475 . . . . 303 . . . . 518 . . . . 434 . . . . 190 Maximum Alert Level 5 | . 1 1 2 1 1 3 . . . . 3 . . . . 3 . . . . 5 . . . . 2 Low Security (%) 53 | 100 92 83 38 81 64 37 . . . . 50 . . . . 9 . . . . 17 . . . . 39 Level 1 23 | . 7 16 29 18 35 . . . . . 6 . . . . 30 . . . . 57 . . . . 53 Level 2 14 | . . . 32 . . 13 . . . . 40 . . . . 37 . . . . 13 . . . . 7 Level 3 7 | . . . . . . 48 . . . . 2 . . . . 22 . . . . 2 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 . 3 . 2 8 . 1 . . 7 . . . . 4 . . . . 11 . . . . 5 Investigation 9 | . 2 . 1 . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . Extermination 13 | . . . . . . 4 . . . . 3 . . . . . . . . . 4 . . . . 2 Reinforcement 13 | . 1 . 1 . 1 1 . . . . 3 . . . . 3 . . . . 2 . . . . 1 Assault 6 | . . . 1 . . 1 . 1 . . . . . . . . . . . . 2 . . . . 1 Garrison 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 41 | . 4 . 2 . 3 1 . . . . 2 . . . 24 3 . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 428 | . 23 9 41 9 47 25 3 24 4 4 35 1 . . 18 6 19 4 66 1 52 . . . 5 32 Peak Tracking Total 11 | . 3 3 4 4 7 5 1 7 2 4 5 1 . . 9 3 5 1 11 1 6 . . . 3 7 Tactical Retreats 22 | . . . . . 2 . . . . . 6 . . . . . 4 2 . . 6 . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 12 | . 3 . 2 . . . . . . . 4 . . . . 1 . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 28 | . . . . . . 2 1 . . . . . . . . . . 1 24 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 40 | . . 5 . 1 . 6 . 1 1 . . . . . 2 4 1 . . . 17 . . . . 2 Max in Single Turn 7 | . . 3 . 1 . 3 . 1 1 . . . . . 1 . 1 . . . 7 . . . . 1 Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 79 | . 9 . 9 1 13 7 . . 4 . 14 . . . . 3 . 1 . . 9 . 2 4 1 2 Terminals 43 | . 7 . 5 1 11 5 . . . . 8 . . . . 1 . . . . 3 . . . 1 1 Fabricators 8 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 . . . . . Repair Stations 7 | . . . 2 . 1 1 . . . . 2 . . . . . . . . . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 Total Hacks 290 | . 30 . 26 2 39 24 . . 26 . 59 . . . . 23 . 1 . . 37 . 2 17 1 3 Successful 209 | . 18 . 16 1 28 15 . . 26 . 40 . . . . 10 . 1 . . 31 . 2 17 1 3 Failed 81 | . 12 . 10 1 11 9 . . . . 19 . . . . 13 . . . . 6 . . . . . Catastrophic 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 145 | . 22 . 14 2 28 14 . . . . 31 . . 1 . 15 . . 1 . 15 . . . . 2 Terminals 158 | . 28 . 17 2 36 18 . . . . 34 . . . . 6 . . . . 14 . . . 1 2 Fabricators 47 | . . . . . . 2 . . . . 12 . . . . 17 . . . . 16 . . . . . Repair Stations 22 | . . . 4 . 2 4 . . . . 8 . . . . . . . . . 4 . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . . . . . 2 . . . . . . . . . 2 . . . . . Garrison Access 6 | . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . 1 Terminal Hacks 101 | . 9 . 3 . 14 6 . . 26 . 14 . . . . 1 . 1 . . 6 . 2 17 1 1 Record 18 | . . . . . . . . . 11 . . . . . . . . . . . . . 1 5 1 . Part Schematic 23 | . . . . . . 1 . . 7 . 7 . . . . 1 . . . . 3 . . 4 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . 1 . . . 2 . . . 3 . 1 . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Terminal Index 6 | . 1 . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 Fabricator Index 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . 2 . 1 . 2 1 . . . . 1 . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 4 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . . 1 . . . . 8 . . . . 5 . . . . 10 . . . . . Load Schematic 11 | . . . . . . 1 . . . . 4 . . . . 2 . . . . 4 . . . . . Build 13 | . . . . . . . . . . . 4 . . . . 3 . . . . 6 . . . . . Repair Station Hacks 20 | . . . 4 . 2 4 . . . . 6 . . . . . . . . . 4 . . . . . Scan Component 10 | . . . 2 . 1 2 . . . . 3 . . . . . . . . . 2 . . . . . Repair 10 | . . . 2 . 1 2 . . . . 3 . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . . . . . . . 2 . . . . . . . . . 2 . . . . . Insert Component 4 | . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . Analyze 4 | . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Seal Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Unauthorized Hacks 53 | . 9 . 5 1 11 4 . . . . 9 . . . . 4 . . . . 9 . . . . 1 Terminals 38 | . 7 . 4 1 11 4 . . . . 6 . . . . . . . . . 4 . . . . 1 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 9 | . . . 1 . 3 1 . . . . 3 . . . . . . . . . 1 . . . . . Botnet 25 | . 5 . 3 1 7 3 . . . . 3 . . . . . . . . . 2 . . . . 1 Operators 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Fabricators 11 | . . . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . Siphon 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Haulers 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . 7 1 11 6 . . . . 12 . . . . 3 . . . . 8 . . . 1 1 Full Trace Events 6 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 2 . . 1 . . 7 . 8 . . . . 1 . . . . 3 . . 4 . . Parts Built 16 | . . . . . . . . . . . 5 . . . . 5 . . . . 6 . . . . . Matter 2316 | . . . . . . . . . . . 664 . . . . 665 . . . . 987 . . . . . Time 740 | . . . . . . . . . . . 220 . . . . 138 . . . . 382 . . . . . Total Part Build Rating 90 | . . . . . . . . . . . 25 . . . . 25 . . . . 40 . . . . . Parts Repaired 10 | . . . 2 . 1 2 . . . . 3 . . . . . . . . . 2 . . . . . Time 532 | . . . 45 . 16 92 . . . . 267 . . . . . . . . . 112 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 10 | . . . . . . . . 2 . . . . . . 4 . 4 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 37 | . . . 1 . 2 19 . 2 . . 2 . . 2 4 . 4 . . . 1 . . . . . Largest Group 15 | . . . 1 . 1 15 . 2 . . 1 . . 2 4 2 4 . . . 1 . . . . . Highest-Rated Group 639 | . . . 10 . 26 639 . 60 . . 26 . . 190 248 98 80 . . . 26 . . . . . Highest-Rated Ally 95 | . . . 10 . 26 74 . 30 . . 26 . . 95 95 49 20 . . . 26 . . . . . Total Orders 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 173 | . . . . . . 79 . 1 . . . . . . 35 17 41 . . . . . . . . . Total Damage 5832 | . . . . . . 1911 . 40 . . . . . . 1203 1914 764 . . . . . . . . . Kills 45 | . . . . . . 21 . . . . . . . . 7 14 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 20 | . . 3 . 1 . . 2 . . 1 . 2 1 2 1 . 1 2 . 2 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 30698 | 54 1220 1660 2031 1619 3140 2229 775 835 484 536 2797 638 738 1382 797 500 1469 1392 1651 329 1924 335 331 357 712 763 Spaces Moved 15009 | 32 560 786 770 675 1287 904 373 354 134 312 1540 501 549 1117 477 230 619 448 650 248 987 260 269 234 423 270 Core 12 | 5 . . . . . . . . . . . . . . . . . . . . . . . . 7 . Treads 382 | . . . . . . . . . . . . . . . . . . . . . . . . . 125 257 Legs 14615 | 27 560 786 770 675 1287 904 373 354 134 312 1540 501 549 1117 477 230 619 448 650 248 987 260 269 234 291 13 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 200 200 200 200 200 120 200 123 120 120 120 120 120 120 126 126 120 110 110 110 115 115 115 50 160 Average Speed 162 | 109 169 200 200 207 200 200 198 202 171 122 122 120 120 120 122 177 194 271 198 110 113 115 115 115 129 185 Slowest Speed 850 | 120 200 200 200 280 200 200 200 203 203 203 200 120 120 120 126 206 280 360 280 110 186 115 115 115 850 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 3 94 98 63 98 94 22 67 56 79 53 21 64 74 84 57 8 71 63 68 49 24 50 39 60 87 8 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 12 | . 2 2 1 . . . . . 1 . . . . 2 . . . . . 1 . . . 3 . . Known Exits Taken 20 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 41 | . . 2 . 2 . . 3 4 . . . 1 13 5 1 . 1 2 . . . 1 3 . 3 . Spaces Dug 220 | . . . . 9 . 2 29 6 . 5 22 10 12 . 2 . 7 23 13 . 50 10 . . . 20 Terrain Destroyed 763 | . . 32 18 19 10 34 53 37 2 43 71 13 15 . 23 1 14 31 17 2 247 14 2 . 7 58 Melee 33 | . . . . . . 2 . . . 5 5 . 9 . . . 7 4 . . . . . . . 1 Projectile 261 | . . . . . . . . 2 2 . 66 13 6 . 2 . . 5 17 2 101 14 2 . 7 22 AOE 457 | . . 32 18 19 10 32 53 35 . 38 . . . . 21 . . 19 . . 146 . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 19340 | 42 722 833 1076 776 1642 1234 392 425 342 443 2189 524 598 1161 598 314 783 578 962 281 1605 278 288 277 565 412 Wait 2417 | . 64 5 139 19 171 220 7 6 160 106 408 14 2 13 19 62 64 94 235 12 455 2 1 . 103 36 Move 14983 | 31 559 785 769 674 1286 903 372 353 133 311 1539 500 548 1116 476 229 618 447 649 247 986 259 268 233 422 270 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | 2 16 2 22 6 19 9 . 7 8 . 21 . 7 2 5 8 5 3 9 1 16 2 3 2 15 8 Fast Attach 119 | 6 7 . 2 . 6 6 . . 2 1 12 1 2 13 4 . 3 1 12 2 8 . 8 8 4 11 Attach 99 | . 1 1 4 . 7 2 . 10 5 2 17 . . . 7 1 5 4 1 6 11 1 . . 5 9 Detach 14 | . 1 . . . . . . . . . 4 1 . . . . . 1 2 . 1 . . . . 4 Swap 212 | . 7 8 15 10 18 13 2 11 5 3 30 1 1 1 13 6 9 3 10 3 28 1 . 3 2 9 Drop 199 | . 11 4 28 7 24 16 . 3 . 3 17 1 6 16 4 5 5 1 15 . 9 . 7 9 3 5 Fire 901 | 3 53 17 86 55 105 57 11 31 23 8 124 6 7 . 30 3 51 19 29 2 87 13 1 22 6 52 Melee 90 | . . . . . . 3 . . 5 9 12 . 15 . 14 . 8 4 . 8 . . . . 5 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 61 | . 3 11 11 5 6 5 . . 1 . 5 . 10 . . . . 1 . . 3 . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Rewire 45 | . . . . . . . . 4 . . . . . . 26 . 15 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 4) 856 | -10/Materials | Discovered new exit (range 4) 1002 | -10/Materials | Discovered new exit (range 14) 1275 | -10/Materials | Entered Mines 1302 | -10/Mines | Core integrity fell below 50% 1354 | -10/Mines | Identified exit to Exiles 1552 | -10/Mines | Learned location of Zion (-6) 1625 | -10/Mines | Build established: Scavenger-Mutant 1699 | -10/Mines | Discovered new exit (range 5) 1752 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1865 | -10/Mines | Learned location of Mines (-9) 2043 | -10/Mines | Discovered new exit (range 9) 2935 | -10/Mines | Entered Materials 2935 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3478 | -9/Materials | Repaired Hcp. Storage Unit 3498 | -9/Materials | Discovered new exit (range 8) 3603 | -9/Materials | Build established: Scavenger-Tank 4051 | -9/Materials | Build established: Tank 4597 | -9/Materials | Discovered new exit (range 4) 4705 | -9/Materials | Repaired Imp. Aluminum Leg 4904 | -9/Materials | Discovered new exit (range 7) 4935 | -9/Materials | First assault squad dispatched 4966 | -9/Materials | Entered Mines 4981 | -9/Mines | Met a Derelict bent on vengeance 5299 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5575 | -9/Mines | Discovered new exit (range 15) 5741 | -9/Mines | Discovered new exit (range 9) 6279 | -9/Mines | Build established: Mutant 6585 | -9/Mines | Entered Materials 6585 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6875 | -8/Materials | Build established: Scavenger-Tank 7204 | -8/Materials | Build established: Tank 7631 | -8/Materials | Build established: Scavenger-Tank 7772 | -8/Materials | Discovered new exit (range 15) 8759 | -8/Materials | Discovered new exit (range 15) 8850 | -8/Materials | Garrison activated, responded to threat 8925 | -8/Materials | Discovered new exit (range 10) 9373 | -8/Materials | Repaired Med. Armor Plating 9725 | -8/Materials | Entered Factory 9725 | -7/Factory | Accompanied by 1 ally 9725 | -7/Factory | Evolved 2 slots: Utility x2 9726 | -7/Factory | Identified exit to Storage 10030 | -7/Factory | Build established: Skirmisher 10278 | -7/Factory | Discovered new exit (range 15) 10308 | -7/Factory | Identified exit to Lower Caves 10561 | -7/Factory | Cargo convoy interrupted 10621 | -7/Factory | Discovered new exit (range 12) 10643 | -7/Factory | Identified exit to Factory 11120 | -7/Factory | Build established: Scavenger-Skirmisher 11129 | -7/Factory | Repaired Med. Armor Plating 11191 | -7/Factory | Repaired Enh. Autogun 11373 | -7/Factory | Discovered exit to Factory (range 15) 11725 | -7/Factory | First assault squad dispatched 11954 | -7/Factory | Entered Lower Caves 12143 | -7/Lower Caves | Encountered a Warlord checkpoint 12174 | -7/Lower Caves | Learned 8 Factory zone layouts 12684 | -7/Lower Caves | Discovered new exit (range 11) 12702 | -7/Lower Caves | Identified exit to Lower Caves 12720 | -7/Lower Caves | Spotted B-75 Beast 12729 | -7/Lower Caves | Entered another Lower Caves area 12795 | -7/Lower Caves | Destroyed 7 combat bots 12848 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12916 | -7/Lower Caves | Lost 7 parts (1p3n3u) 12917 | -7/Lower Caves | Destroyed 11 combat bots 12958 | -7/Lower Caves | Discovered exit to Factory (range 15) 13027 | -7/Lower Caves | Build established: Scavenger-Tank 13455 | -7/Lower Caves | Discovered new exit (range 8) 13549 | -7/Lower Caves | Identified exit to Data Miner 13564 | -7/Lower Caves | Entered Data Miner 13564 | -7/Data Miner | Discovered new exit (range 6) 13603 | -7/Data Miner | Met Data Miner 13642 | -7/Data Miner | Learned location of Section 7 (-3) 13642 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13670 | -7/Data Miner | Received God Mode back door access code from Data Miner 13722 | -7/Data Miner | Data Conduit disabled 13838 | -7/Data Miner | Lost 9 parts (2p2n1u4w) 13982 | -7/Data Miner | Build established: Scavenger-Mutant 14033 | -7/Data Miner | Identified exit to Proximity Caves 14048 | -7/Data Miner | Entered Proximity Caves 14072 | -6/Proximity Caves | Learned Factory emergency access door positions 14554 | -6/Proximity Caves | Discovered exit to Factory (range 12) 14571 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14584 | -6/Proximity Caves | Entered Factory 14584 | -6/Factory | Evolved 2 slots: Utility x2 14717 | -6/Factory | Discovered new exit (range 14) 14847 | -6/Factory | Identified exit to Lower Caves 15152 | -6/Factory | Build established: Scavenger-Skirmisher 15838 | -6/Factory | Lost 4 parts (2n2u) 15939 | -6/Factory | Repaired Enh. Flexi-carbon Leg 16013 | -6/Factory | Fabricated Adv. Sensor Array? 16029 | -6/Factory | Repaired Enh. Flexi-carbon Leg? 16045 | -6/Factory | Fabricated Adv. Signal Interpreter? 16088 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 16145 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 16145 | -6/Factory | Build established: Hacker-Skirmisher 16178 | -6/Factory | Local fabrication network quarantined 16213 | -6/Factory | Repaired Enh. Flexi-carbon Leg? 16371 | -6/Factory | Crushed by falling debris 17287 | -6/Factory | Core integrity fell below 50% 17337 | -6/Factory | Lost 3 parts (1p2u) 17381 | -6/Factory | Entered Lower Caves 17812 | -6/Lower Caves | Learned 4 Factory zone layouts 17837 | -6/Lower Caves | Learned Factory security intel 17926 | -6/Lower Caves | Discovered new exit (range 6) 17932 | -6/Lower Caves | Identified exit to Lower Caves 17943 | -6/Lower Caves | Encountered a Warlord checkpoint 18019 | -6/Lower Caves | Entered another Lower Caves area 18350 | -6/Lower Caves | Learned Factory stockpile data 18588 | -6/Lower Caves | Build established: Hacker-Assassin 18740 | -6/Lower Caves | Discovered new exit (range 13) 18756 | -6/Lower Caves | Identified exit to Zion 18757 | -6/Lower Caves | Entered Zion 18793 | -6/Zion | System corruption cleaned by Quarantine Array 18837 | -6/Zion | Found Prototype Processor 18837 | -6/Zion | Identified Exp. Signal Interpreter 18841 | -6/Zion | Found Exp. Signal Interpreter 18845 | -6/Zion | Found Prototype Processor 18845 | -6/Zion | Identified Exp. Core Analyzer 18849 | -6/Zion | Found Prototype Processor 18849 | -6/Zion | Identified Exp. Melee Analysis Suite 18859 | -6/Zion | Found Prototype Hackware 18922 | -6/Zion | Discovered new exit (range 14) 18945 | -6/Zion | System corruption cleaned by Quarantine Array 19043 | -6/Zion | Learned location of Armory (-3) 19064 | -6/Zion | Learned Factory terminal intel 19107 | -6/Zion | Given the Hacking Drone Bay 19127 | -6/Zion | Learned Factory emergency access door positions 19219 | -6/Zion | Given A8's code to call for help 19297 | -6/Zion | Learned location of Quarantine (-3) 19369 | -6/Zion | Found CR-A16's Pointy Stick 19901 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19907 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20133 | -6/Zion | Identified exit to Proximity Caves 20139 | -6/Zion | Entered Proximity Caves 20139 | -5/Proximity Caves | Accompanied by 2 allies 20166 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 20410 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20555 | -5/Proximity Caves | Lost 7 parts (3n2u2w) 20580 | -5/Proximity Caves | Discovered new exit (range 15) 20694 | -5/Proximity Caves | Core integrity fell below 20% 20788 | -5/Proximity Caves | Found Prototype Launcher 20788 | -5/Proximity Caves | Identified Tesla Bomb Launcher 20803 | -5/Proximity Caves | Found Prototype Launcher 20803 | -5/Proximity Caves | Identified Scatter Rocket Array 20818 | -5/Proximity Caves | Found Tesla Bomb Launcher 20928 | -5/Proximity Caves | Identified exit to Factory 20936 | -5/Proximity Caves | Entered Factory 20936 | -5/Factory | Accompanied by 2 allies 20936 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20936 | -5/Factory | Identified Exp. System Shield 20937 | -5/Factory | Identified exit to Extension 20942 | -5/Factory | Loaded intel: 22 terminal locations 20994 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 21031 | -5/Factory | Fabricated Hyp. Gauss Rifle? 21244 | -5/Factory | Build established: Hacker-Skirmisher 21323 | -5/Factory | Local fabrication network quarantined 21333 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 21373 | -5/Factory | Discovered new exit (range 8) 21400 | -5/Factory | Identified exit to Upper Caves 21436 | -5/Factory | Entered Upper Caves 21437 | -5/Upper Caves | Identified exit to Upper Caves 21523 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21618 | -5/Upper Caves | Lost 5 parts (2n1u2w) 21793 | -5/Upper Caves | Spotted B-75 Beast 22316 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 22501 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 22518 | -5/Upper Caves | Build established: Hacker-Assassin 22905 | -5/Upper Caves | Entered another Upper Caves area 22906 | -5/Upper Caves | Identified exit to Warlord 22972 | -5/Upper Caves | Learned Factory security intel 23161 | -5/Upper Caves | Lost 7 parts (1p2n2u2w) 23241 | -5/Upper Caves | Learned Factory terminal intel 23391 | -5/Upper Caves | Build established: Hacker-Skirmisher 24278 | -5/Upper Caves | Encountered a Warlord checkpoint 24297 | -5/Upper Caves | Entered Warlord 24393 | -5/Warlord | System corruption cleaned by Quarantine Array 24935 | -5/Warlord | Met Warlord 24960 | -5/Warlord | Warlord's base attacked by MAIN.C 24960 | -5/Warlord | Opened Warlord's prototype stash 24974 | -5/Warlord | Found Prototype Reactor 24987 | -5/Warlord | Found Prototype Device 24987 | -5/Warlord | Identified System Purifier 24994 | -5/Warlord | Found Prototype Processor 24994 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 25310 | -5/Warlord | Warlord forces counterattacked 25311 | -5/Warlord | Spotted Executioner 25317 | -5/Warlord | Destroyed Executioner 25325 | -5/Warlord | Spotted Executioner 25327 | -5/Warlord | Destroyed Executioner 25339 | -5/Warlord | Found Exp. Targeting Computer 25438 | -5/Warlord | Spotted Striker 25444 | -5/Warlord | Spotted Striker 25516 | -5/Warlord | Spotted Executioner 25542 | -5/Warlord | Spotted Executioner 25552 | -5/Warlord | Destroyed Executioner 25635 | -5/Warlord | Warlord base infiltrated, sounded retreat 25714 | -5/Warlord | Spotted B-86 Titan 25730 | -5/Warlord | Destroyed B-86 Titan 25749 | -5/Warlord | Spotted Striker 25808 | -5/Warlord | Spotted Executioner 25813 | -5/Warlord | Spotted Striker 25834 | -5/Warlord | Spotted Executioner 25880 | -5/Warlord | Spotted Striker 25881 | -5/Warlord | Spotted Striker 25897 | -5/Warlord | P-70 Sage assimilated allied UK-ZVN(g) 25906 | -5/Warlord | Discovered new exit (range 14) 25926 | -5/Warlord | Identified exit to Proximity Caves 25948 | -5/Warlord | Entered Proximity Caves 26096 | -4/Proximity Caves | Spotted B-86 Titan 26149 | -4/Proximity Caves | Destroyed B-86 Titan 26179 | -4/Proximity Caves | Lost 6 parts (1p1n3u1w) 26181 | -4/Proximity Caves | Learned 8 Research zone layouts 26256 | -4/Proximity Caves | Discovered new exit (range 10) 26266 | -4/Proximity Caves | Identified exit to Factory 26277 | -4/Proximity Caves | Entered Factory 26277 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26279 | -4/Factory | Loaded intel: 20 terminal locations 26519 | -4/Factory | Identified exit to Upper Caves 26939 | -4/Factory | Build established: Scavenger-Skirmisher 26958 | -4/Factory | Repaired Myomer Leg 27009 | -4/Factory | Repaired Flexi-carbon Leg? 27303 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 27359 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 27570 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 27626 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 27853 | -4/Factory | Fabricated Adv. Weapon Cycler (x2) 27884 | -4/Factory | Lost 4 parts (3u1w) 27966 | -4/Factory | Discovered new exit (range 4) 27968 | -4/Factory | Identified exit to Research 28027 | -4/Factory | First assault squad dispatched 28060 | -4/Factory | Local fabrication network quarantined 28088 | -4/Factory | Discovered exit to Research (range 9) 28089 | -4/Factory | Garrison activated, responded to threat 28201 | -4/Factory | Entered Upper Caves 28226 | -4/Upper Caves | Lost 3 parts (1n1u1w) 28281 | -4/Upper Caves | System corruption reached 10% 28503 | -4/Upper Caves | Discovered new exit (range 13) 28513 | -4/Upper Caves | Learned Research terminal intel 28533 | -4/Upper Caves | Identified exit to Upper Caves 28536 | -4/Upper Caves | Entered another Upper Caves area 28700 | -4/Upper Caves | Learned Research emergency access door positions 28756 | -4/Upper Caves | Build established: Hacker-Skirmisher 28815 | -4/Upper Caves | Discovered new exit (range 8) 28823 | -4/Upper Caves | Identified exit to Zhirov 28867 | -4/Upper Caves | Entered Zhirov 28869 | -4/Zhirov | Discovered new exit (range 4) 28913 | -4/Zhirov | Learned location of Testing (-2) 28941 | -4/Zhirov | Found Alien Artifact 28941 | -4/Zhirov | Identified Integrated Dissipator 28941 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28960 | -4/Zhirov | Found Alien Artifact 29139 | -4/Zhirov | Build established: Hacker-Mutant 29223 | -4/Zhirov | Identified exit to Proximity Caves 29224 | -4/Zhirov | Entered Proximity Caves 29470 | -3/Proximity Caves | Build established: Hacker-Skirmisher 29523 | -3/Proximity Caves | Spotted B-86 Titan 29527 | -3/Proximity Caves | Core integrity fell below 50% 29706 | -3/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 29709 | -3/Proximity Caves | Destroyed B-86 Titan 29731 | -3/Proximity Caves | Lost 10 parts (1p4n3u2w) 29888 | -3/Proximity Caves | Discovered exit to Research (range 10) 29936 | -3/Proximity Caves | Entered Research 29936 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 29937 | -3/Research | Identified exit to Research 29939 | -3/Research | Loaded intel: 21 terminal locations 30062 | -3/Research | Build established: Hacker-Gunner 30121 | -3/Research | Identified Transdimensional Reconstructor 30121 | -3/Research | Warped through subspace 30128 | -3/Research | Discovered exit to Research (range 12) 30353 | -3/Research | Garrison activated, responded to threat 30359 | -3/Research | Found Prototype Device 30359 | -3/Research | Identified Exp. Terrain Scanner 30636 | -3/Research | System corruption reached 10% 30675 | -3/Research | Destroyed 9 combat bots 30685 | -3/Research | Lost 10 parts (3p2n1u4w) 30686 | -3/Research | First assault squad dispatched 30699 | -3/Research | Self-destructed Last Messages --------------- 30677_ System corrupted: Substantial component data lost. 30677_ K-01 Serf collects debris. 30677_ Acquired 69 matter. 30677_ K-01 Serf collects debris. 30683_ Acquired 70 matter. 30684_ K-01 Serf collects debris. 30684_ U-05 Engineer builds a Door. 30684_ K-01 Serf collects debris. 30686_ ALERT: Significant disruption in Zone 6M, assault force dispatched. 30686_ K-01 Serf collects debris. 30689_ Acquired Coil Gun. 30690_ Acquired 65 matter. 30691_ K-01 Serf collects debris. 30695_ U-05 Engineer builds a Wall. 30696_ K-01 Serf collects debris. 30697_ Exp. Cooling System destroyed. 30697_ K-01 Serf collects debris. 30697_ Acquired Myomer Leg. 30698_ Adv. Hacking Suite destroyed. 30698_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ????#????????#???????#???????????????????????????? | | ???????????#???#???????????????????#??????#??????? | | ???????????#????#????########??????#?????????#??? | | ?????????????????????# #??????#?????????????? | | ??####??##???????#???# #??#?????????????????? | | #??????????########### #????????????????????? | | ?#??????#??# # ##???#???????????????? | | ????????#??# + #???????????????????? | | ?????????#?# # ##??????????????#????? | | ? ???### ####+###?????????#?#??#?????? | | #################+##### #??????????##???#????? | | %! ##### #?????#?#???#????????? | | * ! %% ! < ##?????#????#????????? | | | !!!]] !% ##### / #??#??????#??????????? | | +######/######+####???# g= ###???????#??????????? | | # != % # =?######[[!##??????????????????##? | | # % # # #!!%#??????????#??????#?#?? | | # # # #!%]#???###########???????# | | # # # +*%=##### #???????? | | # # # #!|= / #??#????? | | ############ # #%=*##### #???????? | | #???##+##### #=!%#???# """"" !###?#???? | | ##?????????# ##%##???# """"" #??#?#??? | | """# ????????# ##k#????# """""??+???????+ | | """# ?????????# ! ##[#????# ??????????? | | R"# ?? #?????#######@#????# ??#"""""??? | | ?? ??""? ??????######?###b##?#?#####+#####""T""??# | | ????"? #? ??? ??# ???#g# ??##? ?? | | ??????????????#?#! ?## # ?# ## ! | | ??????#????????# ""##+####"#" | | ????????????? ??# ""#! ![ #???????""" """ | | ??????????? ?? ?#] ""#=!|[ %#?????? """ """ | | ?? ???#???? ???# G#!!!% #???????""" """ | | ??????#???? ????+ ""#| =% # ???????? | | ???????##?? ???# ] ""#*! [ / ? ???? | | "?????????#?????# ""# # ??? ??? | | ???? ??##??#????# ?# ==[" #? ###########/# | | ??? ? ?#????????# #!% !! * # #??#] | | ????? ????#??? ?# ??#[%|%! # #??# | | ????????#??? ???# ? ??###!###### ?#?#"""" | | ???#?????????? ????#????####??#?# ???#"""" | | ?????????????? ?#?? ????????????# ???#"""" | | ????#??#?#???? ?? ??????????????# #??#"""" | | ????????????? ????? ????????????# #??#"""" | | ??????????? ??????? ? ??#??????# #??# | | ??? ????????????+???????????????# #??# | | ?? ????? ???????????? ????#????## #??# | | ??????????????? #?????????#??#??# #??# | | ????????#?????????????????????#?# #??# | | ????????????? #???? ??????#?????# #######+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 42 Energy Capacity 650 Matter Stores 550 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Resistance: TH 10 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 58 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Adv. Targeting Computer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Gauss Rifle | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Lrn. Tractor Beam | -6/Factory | Hacked Matter Compressor | -6/Factory | Hacked Exp. Targeting Computer | -6/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Adv. Weapon Cycler | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Helical Railgun | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Hyp. Gauss Rifle | x2 | -5/Factory Hyp. Gauss Rifle | x2 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Weapon Cycler | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RiotGyrokineticFacilitator Manual? 0 Play Time 02:45:16 Cumulative 1305.5 hours Start 2021.06.29 @ 13:23:37 End 2021.06.29 @ 16:12:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 442 Adventurer 0 Explorer 0 Win Type - Total 94 Types 20/12/37/5/1/2/15/1/1 Lore% 97 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1e367ed-1d4f-40ff-ac07-918b94c88f00