Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 07:06:43 Player: Zen9890 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (660) 660 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1760 Bonus ------- None Cogmind --------- Core Integrity 212/400 Matter 218/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Terrain Scanner Improved Power Shielding > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (10) --- Improved Heat Sink High-capacity Matter Pod (200) Visual Processing Unit Sensor Array Improved Sensor Array System Shield Assault Rifle Light Cannon Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Improved Power Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Visual Processing Unit Sensor Array Terrain Scanner ECM Suite Assault Rifle Light Cannon Light Cannon Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 7 13 6 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 3 2 1 Treads . | . . . Leg 3 | 2 1 . Wheel 3 | 1 1 1 Hover . | . . . Flight . | . . . Utility 9 | 1 5 3 Device 3 | . 2 1 Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 3 | . 2 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 8 | 2 9 10 Power . | . . . Propulsion 1 | 1 1 . Utility 3 | . 3 6 Weapon 2 | 1 2 4 Tool/Special . | . . . Unused Backups 16 | 3 4 9 Power . | . . . Propulsion 4 | 3 1 . Utility 7 | . 2 5 Weapon 5 | . 1 4 Tool/Special . | . . . Average Slot Usage (%) 94 | . 98 82 Engine 10 | . 10 11 Core 2 | . 3 . Leg 17 | . 22 . Wheel 6 | . 5 12 Device 7 | . 6 11 Storage 13 | . 14 11 Processor 1 | . . 7 Protection 6 | . 6 7 Ballistic Gun 21 | . 22 21 Special Weapon 2 | . 3 . Impact Weapon 1 | . 1 . Peak Build Rating 13 | 6 10 13 Average Rating 8 | 4 8 10 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 23 | 12 20 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 7 10 10 Average Carried 8 | 3 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1239 | 312 685 242 Remotely . | . . . Salvage Created 1023 | 162 421 440 Parts 58 | 10 17 31 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 6 11 Melee 1 | . 1 . Guns 15 | . 4 11 Classes Destroyed 9 | 3 4 2 Worker 3 | 1 2 . Tunneler 4 | 3 . 1 Hauler 2 | . 1 1 Recycler 1 | 1 . . Operator 2 | . 1 1 Watcher 3 | . 3 . Swarmer 5 | . . 5 Grunt 10 | . 6 4 Sentry 2 | . . 2 Best Kill Streak 6 | 3 2 6 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 173 | . 58 115 Missed 47 | . 13 34 Hits 126 | . 45 81 Projectile 126 | . 45 81 Critical Strikes 1 | . . 1 Damage Taken 1345 | . 553 792 Core 330 | . 142 188 Absorbed by Shields . | . . . Redirected to Shielding 85 | . . 85 Regen/Repaired (Parts) 67 | . 67 . Core Remaining (%) 71 | 100 43 . Volleys Fired 83 | 7 41 35 Largest 2 | 2 2 2 Hottest 100 | 40 100 43 Shots Fired 157 | 14 75 68 Gun 153 | 14 71 68 Cannon . | . . . Launcher . | . . . Special 4 | . 4 . Kinetic 153 | 14 71 68 Thermal 4 | . 4 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 4 7 16 Robot Miss Streak 4 | 3 3 4 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 110 | 7 56 47 Core Hits 45 | 5 20 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 12 | . 12 . Impact 12 | . 12 . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1710 | 114 962 634 Guns 1340 | 114 592 634 Cannons . | . . . Explosions . | . . . Melee 370 | . 370 . Ramming . | . . . Kinetic 1340 | 114 592 634 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 370 | . 370 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . 17 . Projectiles . | . . . Explosions . | . . . Melee 17 | . 17 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 56 | . 56 3 Average Temperature 12 | . 12 3 Received Heat Transfer 495 | . 312 183 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried . | . . . Impact Corruptions 3 | . 3 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 162 | 10 50 162 Initial 3 | . 3 . Average 25 | 2 16 72 Influence Increases 552 | 25 235 292 Destroy 0b10 Robot/C 340 | . 120 220 Destroy 0b10 Robot/NC 75 | 25 35 15 Destroy Leader 80 | . 38 42 Successful Hack 11 | . 11 . Disable Machine 30 | . 30 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 400 | 20 240 140 Entered New Map 2 | . 2 . Time Decay 338 | 20 218 100 Lost Part 60 | . 20 40 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 11 16 Peak Tracking Total 5 | . 2 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 9 | . 9 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 558 | . 355 203 Sensors 11 | . 1 10 Terrain 550 | . 354 196 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1042 | 138 701 203 Spaces Moved 588 | 84 420 84 Core 8 | 8 . . Treads . | . . . Legs 381 | 71 310 . Wheels 199 | 5 110 84 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 108 | 110 109 102 Slowest Speed 120 | 120 120 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 66 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 804 | 116 557 131 Wait 28 | . 27 1 Move 586 | 83 419 84 Hop . | . . . Pick Up 36 | 15 20 1 Fast Attach 5 | . 1 4 Attach 11 | 6 4 1 Detach 1 | . . 1 Swap 22 | 1 19 2 Drop 20 | 4 14 2 Fire 83 | 7 41 35 Melee 12 | . 12 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 411 | -10/Materials | Identified exit to Materials 672 | -10/Materials | Core integrity fell below 50% 760 | -10/Materials | Repaired Assault Rifle 777 | -10/Materials | Discovered exit to Materials (range 15) 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Utility x2 1043 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Ion Engine destroyed. W-16 Scout sends out distress signal. R-06 Scavenger collects Lgt. Treads. Acquired Ion Engine. R-06 Scavenger collects Imp. Assault Rifle. Dropped Assault Rifle. R-06 Scavenger collects Imp. Assault Rifle. S-10 Pest destroyed. Switching to secondary target: G-34 Mercenary. G-34 Mercenary destroyed. O-16 Technician destroyed. Y-45 Defender destroyed. Switching to secondary target: G-34 Mercenary. G-34 Mercenary destroyed. Acquired 32 matter. K-01 Serf collects debris. Assault Rifle destroyed. G-34 Mercenary destroyed. Acquired 48 matter. Map ----- +----------------------------------------------------+ | * [[ =" #####?# ????????????????????? | | = [% #?????# ?????????????????????? | | # ######## #?##??# #?????????????????????? | | # ####???## ##?????# #?????????????????????? | | # ## ??# #??????# #?????????????????????? | | # ## # #?????## ##??#?????????????????? | | # #??"""" + ####### #????????????????????? | | # #?????"?# =! #???????#????????????? | | # #????"??# ! ##???????????????????? | | # #??? ???# [ #????????????????????? | | # #???????########### #????????????????????? | | # #???????????######## ####??????????????????? | | # #?#??????#?## # #?????????????????????? | | # #???????????#"" # #?????????????????????? | | # #????????#??#"T + #??#??????????????????? | | # #???????????#"" # %#?#???????????????????? | | # #???????????# # #?????????????????????? | | ? ????????????# ?#%/[#?????????????????????? | | ? ????????????#####??#==%#????? ???????????????? | | ?????????????????#?????#![k#?????????????????????? | | ???????????????#?#?????#! %#??#??????????????????? | | ????????????????????#??# [s##### ????????? | | ???????????????????????# #???????????????? | | ?????????????#?????????# ##### #???????????????? | | ?????????????????#??#??#=*=#??#??????????????????? | | ???????????????????######@####??????#????????????? | | ??????????????????## ! = #???????????????????? | | ???????????????????# !! #???????????????????? | | ???????????????????# !! #???????????????????? | | ???????????????????# ! #?? #???????????????? | | ???????????????????+ #????????#??????????? | | ???????????????????# #???????????????????? | | ?????????????????? # ! #? ????????????????? | | ???????????????????# ![[= #???????????????????? | | ???????????????????#####%#####???????????????????? | | ???????????????????#???###????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Power Shielding 66 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 33% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorAlertBay Manual? 0 Play Time 00:19:06 Cumulative 10.5 hours Start 2025.08.13 @ 11:24:35 End 2025.08.15 @ 07:06:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22063016-2b41-4d16-86cd-96e5148afba2