Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 16:04:41 Player: Stick8ug Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (889) 889 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2839 Bonus ------- None Cogmind --------- Core Integrity 60/550 Matter 40/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Missile Launcher Datajack > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Medium Laser High-powered Shotgun Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 27 | 6 4 2 4 11 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads 3 | . . . 2 1 Leg . | . . . . . Wheel 3 | 2 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 1 1 3 Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 2 | . . 1 . 1 Hackware 1 | . 1 . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 11 | 2 2 1 . 6 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . . 4 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . 2 15 Power 1 | . . . . 1 Propulsion 5 | . . . 2 3 Utility 3 | . . . . 3 Weapon 8 | . . . . 8 Highest Loss Streak 9 | . . . 2 9 To Critical Strikes . | . . . . . Average Backups 8 | 2 7 9 7 9 Power 1 | . 1 2 2 2 Propulsion 3 | 1 2 3 3 4 Utility . | . . 1 . . Weapon 2 | . 1 1 2 3 Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 98 100 98 94 Engine 11 | . 14 14 11 8 Treads 12 | . . . 5 25 Wheel 12 | . 28 28 15 . Device 6 | . . . 10 8 Storage 11 | . 14 14 11 9 Processor 6 | . . 2 11 8 Hackware 4 | . 12 11 . . Protection 3 | . . . . 6 Energy Gun 5 | . 9 1 3 7 Ballistic Gun 10 | . 14 14 11 7 Ballistic Cannon 1 | . . . . 2 Special Weapon 3 | . . 12 7 . Special Melee Weapon 6 | . 4 . 11 7 Peak Build Rating 21 | 6 9 10 9 21 Average Rating 11 | 4 8 9 8 15 On Entrance 6 | . 6 9 7 9 Naked Turns . | . . . . . Heaviest Build 37 | 14 19 19 21 37 Greatest Support 60 | 32 32 32 40 60 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 4 9 10 9 10 Average Carried 8 | 2 7 9 7 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 4 9 9 9 7 Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 493 | 170 127 70 66 60 Remotely . | . . . . . Salvage Created 747 | . 277 13 66 391 Parts 49 | . 21 5 6 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 7 . 4 12 Guns 13 | . 6 . 4 3 Cannons 4 | . . . . 4 AOE 6 | . 1 . . 5 Classes Destroyed 9 | . 5 1 . 3 Worker 2 | . 1 . . 1 Builder 1 | . . 1 . . Tunneler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . . . . 2 Swarmer 7 | . 3 . 4 . Grunt 13 | . 4 . . 9 Duelist 1 | . . . . 1 Sentry 2 | . . . . 2 Best Kill Streak 7 | . 7 1 4 7 Combat Bots Only 6 | . 6 . 4 5 Max Kills in Single Turn 3 | . 3 1 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 188 | . 18 . 22 148 Missed 57 | . 6 . 5 46 Hits 131 | . 12 . 17 102 Projectile 131 | . 12 . 17 102 Critical Strikes 6 | . . . . 6 Part Disruptions 1 | . 1 . . . Damage Taken 2455 | . 142 . 131 2182 Core 517 | . 12 . 15 490 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 95 96 . Volleys Fired 64 | . 14 8 11 31 Largest 3 | . 2 2 2 3 Hottest 162 | . 70 120 120 162 Shots Fired 112 | . 26 9 20 57 Gun 77 | . 26 5 19 27 Cannon 19 | . . . . 19 Launcher 7 | . . . . 7 Special 9 | . . 4 1 4 Kinetic 63 | . 14 5 11 33 Thermal 42 | . 12 4 9 17 Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 6 1 4 7 Robot Miss Streak 5 | . 2 5 4 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 68 | . 18 1 10 39 Core Hits 59 | . 15 1 4 39 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Burn 2 | . 1 . . 1 Melee Attacks 9 | . 2 . . 7 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . 1 . . 7 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1903 | . 333 26 127 1417 Guns 593 | . 193 26 127 247 Cannons 253 | . . . . 253 Explosions 1057 | . 140 . . 917 Melee . | . . . . . Ramming . | . . . . . Kinetic 657 | . 130 26 77 424 Thermal 189 | . 63 . 50 76 Explosive 917 | . . . . 917 Electromagnetic 140 | . 140 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles . | . . . . . Explosions 8 | . . . . 8 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 217 | . 27 . . 190 Shots 7 | . 1 . . 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 269 | . 63 60 5 269 Average Temperature 53 | . 18 26 3 72 Received Heat Transfer 996 | . 24 . . 972 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 703 | . 259 . 148 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 93 Level 1 2 | . . . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 226 | . 157 57 60 226 Initial 57 | . . 57 . 3 Average 26 | . 23 14 10 40 Influence Increases 789 | . 224 8 90 467 Destroy 0b10 Robot/C 460 | . 140 . 80 240 Destroy 0b10 Robot/NC 35 | . 15 5 . 15 Destroy Leader 104 | . 30 . 10 64 Successful Hack 21 | . 7 . . 14 Disable Machine 60 | . 30 . . 30 Destroy Structure 64 | . 2 3 . 59 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 610 | . 77 155 80 298 Entered New Map 97 | . . 90 . 7 Time Decay 353 | . 77 65 60 151 Lost Part 160 | . . . 20 140 Squads Dispatched 5 | . 2 . 1 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 11 . 5 22 Peak Tracking Total 9 | . 3 . 4 9 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 2 . . 2 Max in Single Turn 2 | . 2 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 3 2 Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 13 | . 3 . 6 4 Successful 4 | . 1 . . 3 Failed 9 | . 2 . 6 1 Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 11 | . 3 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Emergency Access Points 1 | . . . . 1 Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 3 | . 1 . . 2 Non-combat 3 | . 1 . . 2 Combat . | . . . . . Robot Hacks Applied 3 | . 1 . . 2 no_distress 3 | . 1 . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1042 | . . . 327 715 Seismic 1042 | . . . 327 715 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1677 | 45 290 279 328 735 Spaces Moved 1084 | 33 231 223 246 351 Core 1 | 1 . . . . Treads 402 | . . . 51 351 Legs . | . . . . . Wheels 681 | 32 231 223 195 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 160 Average Speed 124 | 98 101 106 112 161 Slowest Speed 240 | 100 115 115 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 32 | 3 37 74 20 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . 3 . 4 Terrain Destroyed 80 | . . 3 . 77 Melee . | . . . . . Projectile 13 | . . 3 . 10 AOE 67 | . . . . 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1272 | 42 258 247 275 450 Wait 62 | . 4 10 8 40 Move 1080 | 32 230 222 245 351 Hop . | . . . . . Pick Up 18 | 4 4 3 4 3 Fast Attach 10 | 6 1 . . 3 Attach 9 | . . . 4 5 Detach 1 | . . . . 1 Swap 12 | . 3 2 2 5 Drop 7 | . . 2 1 4 Fire 64 | . 14 8 11 31 Melee 9 | . 2 . . 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 339 | -10/Mines | Received a Mining Laser from a helpful Derelict 523 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 546 | -10/Mines | Learned Materials terminal intel 552 | -10/Mines | Discovered new exit (range 12) 562 | -10/Mines | Identified exit to Materials 596 | -10/Mines | Discovered exit to Materials (range 11) 615 | -10/Mines | Entered Materials 615 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 616 | -9/Materials | Loaded intel: 12 terminal locations 786 | -9/Materials | Discovered new exit (range 16) 801 | -9/Materials | Identified exit to Materials 943 | -9/Materials | Entered another Materials area 943 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1647 | -8/Materials | Lost 3 parts (2n1w) 1658 | -8/Materials | Crushed by falling debris 1659 | -8/Materials | Core integrity fell below 50% 1666 | -8/Materials | Crushed by falling debris 1675 | -8/Materials | Core integrity fell below 20% 1678 | -8/Materials | Crushed by falling debris 1678 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. G-47 Trooper knocked back. The unstable cave ceiling collapses. Crushed by falling debris. Assault Cannon destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. G-47 Trooper crushed by falling debris. G-47 Trooper destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). GOP2DYZ8QIAG