Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 21:17:51 Player: TapeIsSticky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (269) 1345 Value Destroyed (7382) 7382 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (1662) 1662 TOTAL SCORE: 21269 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 301 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -2784 Cogmind --------- Core Integrity 1600/1600 Matter 273/300 Energy 203/345 System Corruption 0% Temperature Hot (243) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Makeshift ECM Suite Improved Phase Shifter Advanced Hacking Suite System Shield > --- WEAPON (4) ------- Nova Cannon Makeshift Axe > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Energy Well (350) Transdimensional Reconstructor Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Makeshift ECM Suite Improved Phase Shifter Advanced Hacking Suite System Shield > --- WEAPON ----------- Nova Cannon Makeshift Axe > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Energy Well Transdimensional Reconstructor Improved Proton Missile Launcher [Rating: 134] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . . 4 . . 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . . 1 . . . 2 . . . . 1 1 . . Utility 10 | . . . 1 . . . 1 . . . . . 2 . . 2 . . . . . 1 1 . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 168 | 8 4 3 11 . 10 1 19 8 8 10 3 5 4 . 26 5 15 1 2 6 1 9 8 1 . Power 16 | 1 1 . 1 . . . 1 2 . . 1 . 1 . 3 1 2 . . 1 . . 1 . . Engine 8 | 1 1 . 1 . . . 1 1 . . . . . . 2 1 . . . . . . . . . Core 5 | . . . . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Propulsion 51 | 2 . 1 4 . 2 1 6 3 6 3 . . 2 . 9 1 3 . . 1 . 2 5 . . Treads 33 | 2 . 1 3 . 1 1 6 3 6 2 . . 1 . 7 . . . . . . . . . . Leg 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Wheel 4 | . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . Hover 4 | . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . Flight 8 | . . . . . . . . . . . . . . . . 1 3 . . . . . 4 . . Utility 55 | 2 2 1 2 . 5 . 4 . 1 1 2 . 1 . 8 2 9 . 1 4 1 6 2 1 . Device 32 | 1 . 1 . . 4 . 1 . 1 1 1 . 1 . 4 2 5 . 1 1 . 6 1 1 . Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . 2 . . . . . . . 1 . 2 . . . 1 . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Protection 11 | . . . 2 . 1 . 1 . . . 1 . . . 3 . 1 . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 3 1 1 4 . 3 . 8 3 1 6 . 5 . . 6 1 1 1 1 . . 1 . . . Energy Gun 5 | . . . 1 . . . 3 1 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Ballistic Gun 30 | 3 . 1 2 . 3 . 5 1 1 5 . 4 . . 4 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . . 5 . 1 . . 2 . . . . . 1 1 1 . 5 . 1 1 . . Corrupted Parts 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . System Corruption 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . Parts Lost 39 | . 1 . 3 . . 1 2 1 1 1 . . . 4 14 5 . 1 1 . 2 2 . . . Power 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . Propulsion 18 | . . . 1 . . 1 . 1 . . . . . 1 8 5 . 1 . . . . . . . Utility 10 | . . . . . . . 1 . . . . . . 2 2 . . . 1 . 2 2 . . . Weapon 7 | . 1 . 2 . . . . . 1 1 . . . 1 1 . . . . . . . . . . Highest Loss Streak 5 | . 1 . 1 . . 1 1 1 1 1 . . . 4 2 5 . 1 1 . 2 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 2 12 24 24 24 23 24 24 22 24 24 24 22 21 23 21 19 3 4 4 4 4 4 5 5 5 Power 1 | . 1 2 2 2 2 1 1 1 1 1 . . . 1 1 . . 1 1 1 1 1 . . . Propulsion 3 | . 2 4 4 4 4 5 4 1 2 5 4 4 4 5 2 . . . . . . . 1 2 2 Utility 8 | . 4 8 9 11 10 10 10 10 10 8 7 7 6 7 9 11 2 2 2 2 1 1 1 1 1 Weapon 8 | . 4 8 7 7 7 8 8 10 9 9 12 10 10 10 8 7 . . 1 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 1 3 4 . 10 1 7 2 2 12 . . . . . 6 1 . 2 1 . . . . 4 Power 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . Propulsion 16 | . . . . . . . 2 2 1 9 . . . . . . . . . . . . . . 2 Utility 22 | . 1 1 1 . 5 1 2 . . 2 . . . . . 5 1 . 1 1 . . . . 1 Weapon 12 | . . 2 3 . 1 . 3 . . 1 . . . . . 1 . . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 100 98 100 100 100 97 100 99 99 98 99 91 81 88 77 43 65 57 61 59 65 74 83 76 Engine 5 | . 14 14 10 11 11 11 8 8 . . . . . . 4 9 . . . . . . . . . Core 3 | . . . . . . . . . 9 9 9 9 9 13 5 . . 5 5 1 . . . . . Treads 25 | . 28 28 32 33 33 33 27 27 27 27 27 27 18 9 21 9 . . . . . . . . . Device 13 | . 14 14 11 11 4 11 11 18 18 18 13 9 19 18 12 12 15 20 17 15 13 13 16 16 15 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 9 6 6 6 4 . . . . . . . . . Processor 5 | . . . . . . . 8 9 9 9 9 9 6 6 9 9 7 10 10 10 10 13 15 16 15 Protection 5 | . . . 9 11 17 11 6 . . . 4 9 6 4 5 4 1 5 5 4 5 3 . . . Energy Gun 2 | . . . . . . . 7 25 23 1 . . . . . . . . . . . . . . . Ballistic Gun 18 | . 27 28 21 22 13 22 18 . 3 25 25 24 20 10 17 14 . . . . . . . . . Peak Build Rating 134 | 7 10 16 19 17 40 22 40 46 41 51 51 52 70 83 63 70 90 83 81 87 78 112 132 134 134 Average Rating 37 | 5 8 10 15 17 18 21 31 38 39 47 47 48 66 72 55 54 55 79 73 79 76 99 122 132 134 On Entrance 49 | . 7 10 11 17 17 22 22 40 40 40 50 36 52 70 47 54 2 83 76 71 78 74 103 132 134 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . 13 12 13 10 9 . . 5 . 7 4 1 . Naked Turns 25 | . . . . . . . . . . . . . . . . 20 5 . . . . . . . . Heaviest Build 141 | 15 88 88 101 99 103 99 105 105 99 99 110 119 130 141 121 127 29 31 37 28 27 29 47 48 48 Greatest Support 90 | 40 40 40 60 60 60 60 60 60 60 62 62 62 82 28 90 26 37 37 30 30 30 38 54 66 66 Greatest Overweight (x) 38 | . 2 2 2 1 1 1 1 1 1 1 1 1 4 5 38 12 2 1 1 . . 1 . . . Average Overweight (x) . | . . 2 1 1 1 1 1 1 1 1 1 1 2 3 1 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 22 | 7 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 22 25 25 25 25 25 25 25 25 25 25 25 24 24 25 24 5 5 5 5 5 5 5 5 5 Average Carried 21 | 2 12 24 24 24 23 24 24 22 24 24 24 23 23 23 22 20 3 4 4 4 4 4 4 5 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 22 25 25 25 25 25 25 22 25 25 25 25 24 24 25 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 27% | Mutant 16% | Commander-Gunner 15% | Scavenger-Gunner 13% | Scavenger-Mutant 11% | Gunner 3% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Gunner | -6/Factory Gunner | -6/Waste Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/DSF Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Matter Collected 8761 | 334 513 185 511 49 170 184 891 320 209 1214 324 60 249 200 2357 140 131 309 65 143 10 39 154 . . Remotely 203 | . . . . . . . . . . . . . . . 203 . . . . . . . . . . Salvage Created 11290 | 153 513 222 846 50 9 257 1315 637 822 1704 381 527 313 . 2294 128 131 331 30 387 13 73 154 . . Parts 567 | 14 38 11 53 7 2 13 61 45 37 106 19 9 15 . 101 7 3 . 1 3 2 13 7 . . Haulers Intercepted 22 | . 2 . 4 . . . 6 . 3 6 . . . . 1 . . . . . . . . . . Recyclers Shooed 24 | . . 1 5 . . . 5 . 1 4 1 . . . 6 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . . . 6 . 2 1 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Combat Hostiles Destroyed 169 | . 15 4 20 4 . 9 15 25 12 21 5 . 5 . 27 4 . 1 1 . 1 . . . . Melee 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Guns 153 | . 15 4 17 4 . 9 15 15 12 21 5 . 5 . 27 4 . . . . . . . . . AOE 11 | . . . 3 . . . . 8 . . . . . . . . . . . . . . . . . Classes Destroyed 20 | 2 5 . 2 . 1 . 1 3 1 1 . 3 . . . . . . . . 1 . . . . Worker 14 | . 1 . 1 . . . 1 . 2 3 . . . . 4 . . . . . . 2 . . . Builder 7 | . . . . . . . . . . 3 . . . . 1 . . . . . . 3 . . . Tunneler 5 | 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 4 . . . 6 . 3 6 . . . . 1 . . . . . . . . . . Recycler 15 | 1 . 1 1 . . . 2 . . 2 1 . . . 5 . 1 . . . . . 1 . . Operator 5 | . . . . . . . 2 . 1 1 . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 14 | . 2 . 1 . . . 5 . 2 2 . . . . 1 1 . . . . . . . . . Swarmer 54 | . 9 2 10 3 . 6 3 13 . . . . . . 3 4 . . 1 . . . . . . Grunt 54 | . 6 2 5 . . 3 5 . 3 10 . 7 3 . 10 . . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 5 | . . . 1 . . . . 1 1 1 . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 41 | . . . 4 . . . 7 2 7 10 4 . 2 . 5 . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . . 1 . . 2 . . 2 . . . . . . . . . . Programmer 15 | . . . . . . . . 6 . . 2 . . . 6 . . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Explorer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 7 | 4 5 2 5 3 . 4 4 7 3 4 2 . 3 . 4 4 2 1 1 . 1 2 1 . . Combat Bots Only 7 | . 3 2 5 3 . 4 4 7 2 3 1 . 3 . 4 4 . 1 1 . 1 . . . . Max Kills in Single Turn 3 | 1 2 1 3 1 1 2 1 3 2 2 1 2 1 . 2 1 1 1 1 1 1 1 1 . . Gunslinging 1 | . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . YI-UF0 (-9/Mines) KN-7UR (-8/Recycling) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Hostile Shots Fired 1120 | . 73 20 81 22 8 29 48 91 37 59 13 . 46 5 414 87 4 12 18 . 18 27 . . 8 Missed 338 | . 23 3 17 9 2 7 10 28 12 10 2 . 16 1 117 32 2 9 8 . 10 13 . . 7 Hits 782 | . 50 17 64 13 6 22 38 63 25 49 11 . 30 4 297 55 2 3 10 . 8 14 . . 1 Melee 9 | . . . 1 . . . . 3 1 . . . . 4 . . . . . . . . . . . Projectile 773 | . 50 17 63 13 6 22 38 60 24 49 11 . 30 . 297 55 2 3 10 . 8 14 . . 1 AOE 9 | . . . . 5 . . . . . . 1 . . . 3 . . . . . . . . . . Critical Strikes 31 | . . 1 2 . 4 1 2 2 3 2 . . 1 3 6 3 . . . . 1 . . . . Damage Taken 10519 | . 508 213 664 234 130 288 626 764 410 735 154 . 310 193 3748 753 27 65 182 . 196 297 . . 22 Core 1554 | . 116 31 33 53 25 40 35 105 53 131 41 . 11 38 387 391 . . 18 . 24 22 . . . Absorbed by Shields 156 | . . . . . . . . . . . 28 . . . . 128 . . . . . . . . . Regen/Repaired (Parts) 93 | . . . . . . . . . 93 . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 41 . . . 62 . . . . . 33 . . 48 60 . . . . 96 98 . 100 100 Volleys Fired 709 | 9 57 18 72 8 1 23 79 41 30 92 16 . 19 39 182 10 . . 5 1 . 6 . . 1 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 3 . 3 3 3 3 . . 1 1 . 1 . . 1 Hottest 240 | 40 40 40 98 46 60 46 240 240 240 183 75 . 75 165 83 75 . . 43 43 . 113 . . 113 Shots Fired 1720 | 18 113 36 143 16 2 46 228 96 89 269 50 . 57 74 442 28 . . 5 1 . 6 . . 1 Gun 1692 | 18 112 36 142 16 . 46 228 91 89 269 50 . 57 70 441 27 . . . . . . . . . Cannon 11 | . . . . . . . . . . . . . . 4 . . . . . . . 6 . . 1 Launcher 17 | . 1 . 1 . 2 . . 5 . . . . . . 1 1 . . 5 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1475 | 18 112 36 133 16 . 46 191 9 21 248 50 . 57 70 441 27 . . . . . . . . . Thermal 228 | . . . 9 . . . 37 82 68 21 . . . 4 . . . . . . . 6 . . 1 Explosive 11 | . 1 . 1 . 2 . . 5 . . . . . . 1 1 . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . 5 1 . . . . . Robot Hit Streak 28 | 9 6 7 28 3 . 10 17 25 28 16 12 . 23 11 11 7 . . . . . . . . . Robot Miss Streak 5 | 4 5 2 3 2 . 2 4 3 4 4 4 . 1 5 5 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 30 | . 3 . 2 . . 2 1 8 1 4 1 . . . 6 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 1 1 1 . . . 1 1 . . . . . . . . . Shots Hit Robots 1130 | 13 63 22 107 9 . 33 144 67 57 146 32 27 49 47 254 21 2 12 . 15 1 8 1 . . Core Hits 500 | 5 31 10 38 5 5 15 62 46 46 74 12 3 16 4 108 8 1 . . 8 . 2 1 . . Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 18 | . 1 . 1 . . 1 2 . . 1 . 7 . 2 3 . . . . . . . . . . Critical Strikes 39 | . 1 . 1 . . 1 2 . . 1 1 7 . 20 3 . . . . 2 . . . . . Destroy 30 | . 1 . 1 . . 1 2 . . 1 1 . . 20 3 . . . . . . . . . . Smash 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 125 | . . . . . . . . . . . . 27 . . 2 . 11 16 8 15 6 36 2 . 2 Impact 57 | . . . . . . . . . . . . 27 . . . . 11 16 3 . . . . . . Slashing 66 | . . . . . . . . . . . . . . . . . . . 5 15 6 36 2 . 2 Piercing 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Sneak Attacks 54 | . . . . . . . . . . . . 27 . . 1 . 2 6 . 10 1 6 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25272 | 189 915 340 1812 178 78 655 2450 1996 1486 2778 663 1459 856 947 4862 411 212 957 115 1219 63 548 83 . . Guns 19067 | 189 887 256 1610 146 . 495 2379 1525 1485 2669 643 . 856 885 4658 384 . . . . . . . . . Cannons 62 | . . . . . . . . . . . . . . 62 . . . . . . . . . . . Explosions 866 | . . . 103 . 78 . 43 471 . . . . . . 56 . . . 115 . . . . . . Melee 4603 | . . . . . . . . . . . . 1459 . . 62 . 212 957 . 1219 63 548 83 . . Ramming 674 | . 28 84 99 32 . 160 28 . 1 109 20 . . . 86 27 . . . . . . . . . Kinetic 15193 | 189 887 256 1442 146 . 495 2029 . 119 2204 643 . 856 885 4658 384 . . . . . . . . . Thermal 3936 | . . . 168 . . . 350 1525 1366 465 . . . 62 . . . . . . . . . . . Explosive 708 | . . . 103 . 78 . . 471 . . . . . . 56 . . . . . . . . . . Electromagnetic 158 | . . . . . . . 43 . . . . . . . . . . . 115 . . . . . . Impact 2628 | . . . . . . . . . . . . 1459 . . . . 212 957 . . . . . . . Slashing 1913 | . . . . . . . . . . . . . . . . . . . . 1219 63 548 83 . . Piercing 62 | . . . . . . . . . . . . . . . 62 . . . . . . . . . . Highest Corruption 43 | . . . . . . . 1 3 3 3 3 7 . 39 43 . . . 1 1 3 1 . . . Average Corruption 10 | . . . . . . . 1 1 3 3 3 5 . 22 40 . . . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 330 | . . . . . . . 5 9 27 51 46 . . 30 156 . . . . 2 3 1 . . . Message Errors 57 | . . . . . . . 1 1 4 11 5 . . 4 31 . . . . . . . . . . Matter Fused 65 | . . . . . . . . 5 7 13 11 . . 3 25 . . . . 1 . . . . . Heat Flow Errors 38 | . . . . . . . . 2 3 5 6 . . 5 15 . . . . 1 1 . . . . Energy Discharges 36 | . . . . . . . 3 . 3 8 3 . . 2 16 . . . . . 1 . . . . Parts Rejected 5 | . . . . . . . . . 1 . 1 . . 1 2 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Data Loss (minor) 46 | . . . . . . . . . 6 8 13 . . 1 16 . . . . . 1 1 . . . Data Loss (major) 8 | . . . . . . . . . . 2 1 . . 2 3 . . . . . . . . . . Misfires 18 | . . . . . . . 1 1 2 2 2 . . 1 9 . . . . . . . . . . Alerts 6 | . . . . . . . . . . . 3 . . 1 2 . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . 5 2 . . . . . . . . . . Weapon Failures 42 | . . . . . . . . . 1 1 . . . 5 35 . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 1759 | . . . . . . 2 . 13 . . . 507 . . 10 . 80 721 2 211 33 180 . . . Projectiles 22 | . . . . . . . . . . . . 22 . . . . . . . . . . . . . Explosions 25 | . . . . . . . . 13 . . . . . . 10 . . . 2 . . . . . . Melee 1712 | . . . . . . 2 . . . . . 485 . . . . 80 721 . 211 33 180 . . . Knockbacks 16 | . . . . . . 3 . . . . . 10 . . 1 . 1 1 . . . . . . . Impact 11 | . . . . . . 3 . . . . . 5 . . 1 . 1 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . . . 84 . . . . . . . 43 12 . . . . . . . . . Shots 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Rammed 76 | . 4 12 10 3 . 11 4 . 1 8 3 . . . 16 4 . . . . . . . . . Targets Rammed 82 | . 4 12 11 3 . 12 5 . 1 11 3 . . . 16 4 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 1 . . 1 1 . . 3 . . . . . . . . . . . . . . . Highest Temperature 380 | . 5 20 222 . 24 134 186 217 196 177 267 . 218 259 338 24 . . . 100 256 198 10 77 380 Average Temperature 66 | . 5 7 62 . 13 47 47 62 20 51 55 . 90 92 95 24 . . . 39 136 83 4 72 205 Received Heat Transfer 2413 | . 126 90 183 . . 135 270 54 117 333 54 . 78 . 855 73 . . 18 . . 27 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . 7 . . . . 1 1 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 12 | . . . . . . 2 . . . . . 7 . . . . 3 . . . . . . . . Impact Corruptions 46 | . . . . . . 1 . . . . . 21 . . . . 3 21 . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . 1 . . . . 8 5 3 . . . . . . . . . . . . . . . Heat Transferred 8376 | . . . 296 . . . 775 3175 3025 1025 . . . 80 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Maximum Alert Level 3 | . . . 1 . . . . 3 1 1 1 . . . 1 . . . . . . . . . . Low Security (%) 84 | 100 100 100 84 100 . 100 100 13 . 95 65 . 100 100 91 100 100 . . . . 100 100 100 100 Level 1 11 | . . . 15 . . . . 12 100 4 34 . . . 8 . . . . . . . . . . Level 2 3 | . . . . . . . . 64 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . 10 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 757 | 15 157 88 336 89 . 80 119 757 368 230 332 . 80 28 306 145 37 . . . . 150 42 26 59 Initial 368 | . . . 11 19 . . . 58 368 134 17 . . 28 . 145 37 . . . . 150 3 26 15 Average 95 | 2 53 19 96 4 . 17 42 510 276 64 151 . 15 2 129 100 9 . . . . 70 14 26 37 Influence Increases 6365 | 20 413 194 649 74 . 245 564 709 407 781 665 . 130 6 843 113 71 30 65 10 5 267 50 . 54 Destroy 0b10 Robot/C 3520 | . 300 140 400 60 . 180 300 500 240 420 220 . 100 . 540 80 . 20 20 . . . . . . Destroy 0b10 Robot/NC 435 | 20 30 5 35 . . 5 80 5 40 85 10 . . . 60 5 10 . . 10 5 25 5 . . Destroy Leader 852 | . 68 30 100 10 . 30 112 20 110 156 . . 30 . 164 12 . 10 . . . . . . . Allied During Kill 233 | . . 19 10 . . . . . . . 204 . . . . . . . . . . . . . . Successful Hack 224 | . 8 . 17 4 . . 8 14 16 19 18 . . . 3 . 30 . . . . . 42 . 45 Select Force Hacks 210 | . . . . . . . . . . . 210 . . . . . . . . . . . . . . Disable Machine 210 | . . . . . . . 45 15 . 75 . . . . 45 . 15 . . . . 15 . . . Anti-Garrison Action 100 | . . . . . . . . 100 . . . . . . . . . . . . . . . . . Destroy Structure 206 | . 7 . 12 . . . 4 40 1 11 3 . . 6 16 16 16 . . . . 62 3 . 9 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 210 | . . . 75 . . 30 15 15 . 15 . . . . 15 . . . 45 . . . . . . Influence Decreases 6306 | 20 413 165 628 124 . 245 474 42 845 1054 549 162 50 86 545 333 143 36 65 10 5 260 22 9 21 Entered New Map 1119 | . . . 18 31 . . . 32 389 185 29 162 . 52 . 153 41 3 . . . . 4 9 11 Time Decay 4512 | 20 403 145 420 93 . 235 464 . 446 649 500 . 50 34 440 130 102 33 65 10 5 240 18 . 10 Lost Part 255 | . 10 . 20 . . 10 10 10 10 10 . . . . 105 50 . . . . . 20 . . . Lost Ally 60 | . . 20 20 . . . . . . . 20 . . . . . . . . . . . . . . Purge Threat 360 | . . . 150 . . . . . . 210 . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . 1 . . . 2 . 2 4 . . 1 . 12 1 3 . . . . 3 . . . Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . . . . . . . . 5 . 1 . . . . 2 . . . Reinforcement 13 | . 2 . 1 . . . 2 . . 1 . . . . 3 1 2 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 10 | . . . . . . . . . 2 3 . . 1 . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Distress Signals 21 | . 1 . 3 1 . . 6 . 2 4 . . . . . . 1 . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 305 | . 30 5 28 4 1 9 35 25 24 36 13 . 5 8 31 21 4 1 6 . 3 12 . . 4 Peak Tracking Total 14 | . 4 3 6 2 2 4 3 6 4 4 3 . 3 6 4 14 2 1 3 . 2 6 . . 4 Tactical Retreats 21 | . . . 3 . . 1 1 1 . 1 . . . 3 1 . . . 4 . 1 4 . . 1 ECM-based Alert Blocks 16 | . . . . . . . . . . . . . . . . . . . 2 . 2 10 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Traps Triggered 11 | . 3 . . . . . . 6 . . . . 1 . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Disabled 18 | . . . . . 1 . 3 3 . 5 . . . . 3 . 1 . . 1 . 1 . . . Max in Single Turn 2 | . . . . . 1 . 2 1 . 1 . . . . 1 . 1 . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Accessed 66 | . 7 2 6 1 1 . 6 1 4 9 13 . . . 2 1 3 . 1 4 . . 3 . 2 Terminals 37 | . 6 1 5 1 . . 3 1 2 5 6 . . . 1 . 3 . . . . . 1 . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . . . . . 1 . . 2 7 . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . 1 . . Total Hacks 153 | . 12 2 20 6 1 . 15 2 10 19 27 . . . 3 1 7 . 1 17 . . 5 . 5 Successful 96 | . 6 2 15 4 1 . 7 1 8 9 16 . . . 1 1 2 . 1 17 . . 3 . 2 Failed 56 | . 6 . 4 2 . . 8 1 2 10 11 . . . 2 . 5 . . . . . 2 . 3 Catastrophic 9 | . . . . . . . . . . 4 1 . . . 1 . 1 . . . . . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 12 1 9 . 1 . 9 1 3 7 28 . . . . . 1 . . . . . 1 . . Terminals 93 | . 11 1 13 6 . . 9 2 6 13 18 . . . 1 . 7 . . . . . 1 . 5 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 4 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . . . . . 1 . . 2 9 . . . . 1 . . . . . . . . . Scanalyzers 11 | . . . 7 . . . 2 . . . . . . . 2 . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 . 2 2 . . . . . . . . . . . . 2 . . Terminal Hacks 44 | . . 1 3 4 1 . . 1 3 6 2 . . . . . 2 . 1 17 . . 1 . 2 Record 6 | . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . . . 1 . . . . . . . 2 . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 1 . . 2 . . . . . 1 . . . . . . . . . Retrieve Components 5 | . 1 . . . . . 1 . . 2 . . . . . 1 . . . . . . . . . Scanalyzer 10 | . . . 7 . . . 2 . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . 6 . . . 2 . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 5 1 5 . . . 3 . 2 . 14 . . . . . . . . . . . 1 . . Terminals 23 | . 5 1 5 . . . 3 . 2 . 7 . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Skim 21 | . 5 1 5 . . . 3 . 2 . 5 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . Tunnel 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 4 . 3 1 . . 3 1 3 6 4 . . . 2 . 3 . . . . . 2 . 2 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . . 46 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . Part Studies Acquired 9 | . . . 6 . . . 2 . . . . . . . 1 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . . . . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . 9 . . . . . 6 . . 19 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 6 . . . . . . 3 . . . . . . . . . . Machine Destruction 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Total Allies 27 | . . 2 . 3 . . . . . 10 12 . . . . . . . . . . . . . . Largest Group 19 | . . 2 1 3 3 . . . . 10 19 18 . . . . . . . . . . . . . Highest-Rated Group 352 | . . 43 12 40 40 . . . . 173 352 336 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 12 16 16 . . . . 29 29 29 . . . . . . . . . . . . . Initial Warlord ECA Mod 4 | . . . . . . . . . 4 4 4 4 2 2 2 1 . . . . . . . . . Total Orders 11 | . . . . . 3 . . . . . . 4 . . . . 4 . . . . . . . . STAY 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . FOLLOW 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . RETURN 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 147 | . . 15 . . 72 . . . . . 60 . . . . . . . . . . . . . . Total Damage 1568 | . . 233 . . 486 . . . . . 849 . . . . . . . . . . . . . . Kills 18 | . . 3 . . 6 . . . . . 9 . . . . . . . . . . . . . . Allies Corrupted 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Active Infowar (turns) 15289 | 49 1759 2436 1522 1839 502 1244 1512 . . . . . 329 348 1169 244 331 248 500 229 359 535 99 9 26 Optics 727 | . . . . . . . . . . . . . . . . . . . . . 58 535 99 9 26 Sensors 3538 | . . . . . . . . . . . . . . . 1169 244 180 248 500 229 359 475 99 9 26 IFF 806 | . . . . . . . . . . . . . . . . . 331 248 227 . . . . . . Terrain 512 | . . . . . . . . . . . . . . . . . . . . . . 378 99 9 26 Seismic 11636 | 49 1759 2436 1522 1839 502 1244 1512 . . . . . 329 348 . . . . . . . 88 8 . . ECM 805 | . . . . . . . . . . . . . . . . . . . 65 . 71 535 99 9 26 Robot Analysis Total 7 | . . . 1 . . . . . . . 2 . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . 3 . 1 . . . . . . . . . . . . . 1 . . . . . . . Drone Launches 15 | . . . . . 12 . . . . . . . . . . . 3 . . . . . . . . Drone Recoveries 15 | . . . . . 12 . . . . . . . . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Turns Passed 28088 | 138 1759 2438 1522 1839 1316 1244 2070 1069 1109 2519 2375 3079 330 473 2182 278 343 248 500 229 359 535 99 9 26 Spaces Moved 13662 | 64 652 729 608 812 616 577 857 444 453 901 899 1228 132 184 761 216 460 488 688 307 343 917 182 36 108 Core 88 | 5 . . . . . . . . . . . . . . 4 42 37 . . . . . . . . Treads 9475 | 59 652 729 608 812 616 577 857 444 453 901 899 1228 46 . 594 . . . . . . . . . . Legs 35 | . . . . . . . . . . . . . . . . . . . . 35 . . . . . Wheels 572 | . . . . . . . . . . . . . 86 184 163 139 . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . Flight 3484 | . . . . . . . . . . . . . . . . 35 423 488 688 272 343 909 182 36 108 Fastest Speed 6 | 50 160 320 200 200 200 200 200 200 200 216 241 241 160 145 145 35 34 34 37 37 37 37 21 6 6 Average Speed 173 | 151 222 320 202 200 200 200 200 200 201 237 241 241 188 159 219 109 43 37 37 47 37 39 30 19 18 Slowest Speed 1950 | 160 320 320 320 200 200 200 200 200 216 241 241 241 243 175 1950 250 150 117 117 120 37 120 37 25 21 Overloaded Moves 24 | . . . . . . . . . . . . . . . . . . . . . . . . 7 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 97 101 54 98 63 96 59 55 43 91 99 54 4 80 17 10 15 59 72 77 48 22 6 48 4 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 12 | . 1 . . 1 . . . . . . 7 . . . . . . . . 3 . . . . . Known Exits Taken 15 | . . 1 1 . . 1 1 . 1 1 1 . . . 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . . . . 1 . . . 1 . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . 1 . . . . . 3 . . . . . 3 1 . 1 . . . . Spaces Dug 100 | . 5 . 9 . . . . 5 . . . . . 1 18 9 8 3 8 . . 30 1 . 3 Terrain Destroyed 137 | . 5 . 9 . 8 . . 16 . 2 . . . 15 18 9 8 3 8 . . 32 1 . 3 Melee 48 | . . . . . . . . . . . . . . . . . 8 3 8 . . 26 1 . 2 Projectile 22 | . . . . . . . . 1 . 2 . . . 12 . . . . . . . 6 . . 1 AOE 64 | . 5 . 9 . 8 . . 15 . . . . . . 18 9 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Total 16762 | 83 841 774 751 1010 701 619 1070 529 573 1151 1088 1301 204 315 1124 239 586 530 915 371 567 1052 221 37 110 Wait 1561 | . 103 3 23 184 46 4 61 12 59 93 66 35 42 86 103 1 85 21 202 28 217 64 23 . . Move 13630 | 63 651 728 607 811 615 576 857 443 452 900 898 1227 132 183 760 209 459 487 685 306 342 916 181 35 107 Hop 4 | . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . Pick Up 135 | 3 18 5 13 2 9 2 17 1 9 15 1 4 4 1 14 2 7 . 3 1 . 2 2 . . Fast Attach 72 | 7 . 1 1 . . . 8 . 3 2 1 . 1 1 9 2 11 1 3 6 1 6 7 1 . Attach 54 | . 1 . 6 . 1 1 1 1 . 1 . 4 4 . 15 4 5 2 1 1 1 3 2 . . Detach 18 | . . . 1 . . . 2 . . . 2 . . . 2 1 2 2 2 1 . 3 . . . Swap 112 | 1 5 3 7 . 14 . 11 16 7 14 3 2 . 3 14 2 . 1 . 6 . 3 . . . Drop 145 | . 2 4 10 2 15 1 29 5 12 23 4 2 2 1 7 1 6 . 5 6 . 3 4 1 . Fire 709 | 9 57 18 72 8 1 23 79 41 30 92 16 . 19 39 182 10 . . 5 1 . 6 . . 1 Melee 125 | . . . . . . . . . . . . 27 . . 2 . 11 16 8 15 6 36 2 . 2 Ram 8 | . . . . . . . . . . . . . . 1 3 4 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 75 | . 4 12 11 3 . 12 5 . 1 11 3 . . . 13 . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 10 . . . . . . . . . . . . . 10 . . . Rewire 94 | . . . . . . . . . . . 94 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 8) 740 | -10/Materials | Discovered new exit (range 6) 986 | -10/Materials | Discovered new exit (range 16) 1374 | -10/Materials | Discovered new exit (range 16) 1741 | -10/Materials | Identified exit to Subcaves 1800 | -10/Materials | Learned location of 2 exits from Subcaves 1801 | -10/Materials | Learned location of 1 exit from Storage 1803 | -10/Materials | Learned 2 Mines zone layouts 1829 | -10/Materials | Learned Storage trap positions 1898 | -10/Materials | Entered Mines 1900 | -10/Mines | Identified exit to Materials 2011 | -10/Mines | Found the Drone Emporium 2023 | -10/Mines | Found Prototype Device 2023 | -10/Mines | Identified Thief Drone Bay 2069 | -10/Mines | Learned Materials interactive machine intel 2312 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2533 | -10/Mines | Learned Materials emergency access door positions 3294 | -10/Mines | Discovered exit to Materials (range 6) 3426 | -10/Mines | Core integrity fell below 50% 3452 | -10/Mines | Learned location of 1 exit from Materials 4336 | -10/Mines | Entered Materials 4336 | -9/Materials | Accompanied by 1 ally 4336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4337 | -9/Materials | Identified exit to Materials 4339 | -9/Materials | Loaded intel: 18 interactive machine locations 5045 | -9/Materials | Identified exit to Mines 5045 | -9/Materials | Central database locked down 5048 | -9/Materials | Build established: Scavenger-Mutant 5072 | -9/Materials | Discovered exit to Materials (range 11) 5315 | -9/Materials | Discovered exit to Materials (range 16) 5458 | -9/Materials | Learned location of 1 exit from Recycling 5529 | -9/Materials | Learned location of 3 exits from Materials 5591 | -9/Materials | Learned 4 Recycling zone layouts 5644 | -9/Materials | Learned location of 1 exit from Storage 5685 | -9/Materials | Learned Materials interactive machine intel 5714 | -9/Materials | Learned Storage trap positions 5733 | -9/Materials | Learned location of 1 exit from Storage 5760 | -9/Materials | Learned Storage stockpile data 5845 | -9/Materials | Loaded intel: 19 trap records 5858 | -9/Materials | Entered Mines 6071 | -9/Mines | Destroyed YI-UF0 6166 | -9/Mines | Discovered exit to Materials (range 15) 6560 | -9/Mines | Discovered exit to Materials (range 11) 6775 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6980 | -9/Mines | Learned location of Recycling (-8) 7497 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7675 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7677 | -9/Mines | Discovered new exit (range 5) 7697 | -9/Mines | Entered Exiles 7697 | -9/Exiles | Accompanied by 3 allies 7749 | -9/Exiles | Met 8R-AWN 7781 | -9/Exiles | Met EX-HEX 7843 | -9/Exiles | Met EX-BIN 7955 | -9/Exiles | Met EX-DEC 8338 | -9/Exiles | Discovered new exit (range 15) 8384 | -9/Exiles | Build established: Mutant 8518 | -9/Exiles | Aligned with FarCom system 8520 | -9/Exiles | Given EX-Vault access code 8568 | -9/Exiles | Opened EX-Vault 8624 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8649 | -9/Exiles | Exiles lab attacked by MAIN.C 8765 | -9/Exiles | Attacked by the Exiles 8769 | -9/Exiles | Discovered new exit (range 15) 8828 | -9/Exiles | Lost 3 allies 8850 | -9/Exiles | Found Prototype Device 8886 | -9/Exiles | Identified AS-neutralizer No. 17b 8889 | -9/Exiles | Found 8R-AWN's Boregun 9013 | -9/Exiles | Entered Mines 9697 | -8/Mines | Discovered exit to Materials (range 5) 10227 | -8/Mines | Discovered exit to Materials (range 9) 10257 | -8/Mines | Entered Materials 10257 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10258 | -8/Materials | Identified exit to Storage 10259 | -8/Materials | Identified exit to Factory 10260 | -8/Materials | Loaded intel: 19 interactive machine locations 10270 | -8/Materials | Build established: Scavenger-Mutant 10728 | -8/Materials | Build established: Scavenger-Gunner 12327 | -8/Materials | Identified exit to Garrison 12327 | -8/Materials | Entered Garrison 12353 | -8/Garrison | Triggered checkpoint 12498 | -8/Garrison | Destroyed 7 combat bots 12519 | -8/Garrison | Found 8R-AWN's Boregun 12521 | -8/Garrison | Garrison Relay disabled 12576 | -8/Garrison | Triggered checkpoint 12598 | -8/Garrison | Triggered checkpoint 12789 | -8/Garrison | Discovered new exit (range 11) 12899 | -8/Garrison | Garrison Relay disabled 13247 | -8/Garrison | Discovered new exit (range 8) 13396 | -8/Garrison | Entered Materials 13772 | -8/Materials | Garrison activated, responded to threat 13993 | -8/Materials | Repaired Lgt. Treads+ 14137 | -8/Materials | Garrison activated, responded to threat 14197 | -8/Materials | Discovered exit to Factory (range 12) 14361 | -8/Materials | Discovered exit to Storage (range 14) 14505 | -8/Materials | Entered Storage 14506 | -8/Storage | Identified exit to Recycling 14508 | -8/Storage | Loaded intel: 22 trap records 14919 | -8/Storage | Core integrity fell below 50% 14956 | -8/Storage | Build established: Gunner 15954 | -8/Storage | Used back door to open Recycling access 15980 | -8/Storage | Garrison activated, responded to threat 16507 | -8/Storage | Met 01-MTF 16858 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 17024 | -8/Storage | Entered Recycling 17024 | -8/Recycling | Accompanied by 11 allies (01-MTF) 17025 | -8/Recycling | Identified exit to Scraptown 17156 | -8/Recycling | Build established: Commander-Gunner 17424 | -8/Recycling | Discovered new exit (range 9) 17636 | -8/Recycling | P-60 Hacker assimilated allied Trooper 3e 18942 | -8/Recycling | Scanned before Scraplab entrance 18983 | -8/Recycling | Allies destroyed KN-7UR 19321 | -8/Recycling | Entered Scraplab 19399 | -8/Recycling | Entered Scraptown 19399 | -8/Scraptown | Accompanied by 18 allies 19399 | -8/Scraptown | System corruption cleaned by C-Scrubber 19410 | -8/Scraptown | System corruption cleaned by C-Scrubber 19416 | -8/Scraptown | System corruption cleaned by C-Scrubber 19759 | -8/Scraptown | Turned away by UFD registrar 19793 | -8/Scraptown | Visited SPCMW 19827 | -8/Scraptown | Visited Fellowship of the Rings 19916 | -8/Scraptown | Discovered new exit (range 11) 20672 | -8/Scraptown | Visited Cyclists 20713 | -8/Scraptown | Visited Science Testing Area 20742 | -8/Scraptown | Visited Scrapoid Research Area 20776 | -8/Scraptown | Visited Symbiants 21335 | -8/Scraptown | Build established: Commander-Mutant 21376 | -8/Scraptown | Murdered 3 allies 21422 | -8/Scraptown | Found PL-3XN's Ring of Power 21493 | -8/Scraptown | Visited The Evicted 22231 | -8/Scraptown | Build established: Commander-Gunner 22478 | -8/Scraptown | Entered Factory 22478 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 22769 | -6/Factory | Garrison activated, responded to threat 22784 | -6/Factory | Build established: Gunner 22808 | -6/Factory | Sucked down chute 22808 | -6/Factory | Entered Waste 22823 | -6/Waste | EMP discharged 22864 | -6/Waste | Spotted C-40 Crusher 22923 | -6/Waste | EMP discharged 22923 | -6/Waste | System corruption reached 10% 23008 | -6/Waste | Spotted C-40 Crusher 23020 | -6/Waste | Spotted C-40 Crusher 23023 | -6/Waste | EMP discharged 23094 | -6/Waste | Spotted C-40 Crusher 23122 | -6/Waste | Spotted C-40 Crusher 23123 | -6/Waste | EMP discharged 23123 | -6/Waste | System corruption reached 30% 23157 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23163 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23166 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23193 | -6/Waste | Spotted C-40 Crusher 23197 | -6/Waste | Lost 4 parts (1n2u1w) 23223 | -6/Waste | EMP discharged 23268 | -6/Waste | Discovered new exit (range 10) 23281 | -6/Waste | Entered Factory 23470 | -6/Factory | Build established: Mutant 23894 | -6/Factory | Build established: Gunner 24104 | -6/Factory | Discovered new exit (range 3) 24584 | -6/Factory | Discovered new exit (range 15) 24615 | -6/Factory | Identified exit to Factory 24659 | -6/Factory | Build established: Skirmisher 25001 | -6/Factory | Garrison activated, responded to threat 25355 | -6/Factory | Core integrity fell below 50% 25358 | -6/Factory | Garrison activated, responded to threat 25463 | -6/Factory | Entered another Factory area 25463 | -5/Factory | Evolved 2 slots: Utility x2 25707 | -5/Factory | Released all parts (12) 25736 | -5/Factory | Discovered new exit (range 11) 25741 | -5/Factory | Entered another Factory area 25741 | -4/Factory | Evolved 2 slots: Propulsion x2 25752 | -4/Factory | Lost 5 parts (5n) 25975 | -4/Factory | Found Quantum Capacitor 26078 | -4/Factory | Discovered new exit (range 12) 26084 | -4/Factory | Discovered new exit (range 9) 26084 | -4/Factory | Identified exit to Upper Caves 26084 | -4/Factory | Entered Upper Caves 26104 | -4/Upper Caves | Learned Research security intel 26176 | -4/Upper Caves | Build established: Scout 26318 | -4/Upper Caves | Found Alien Artifact 26318 | -4/Upper Caves | Identified Core Expander 26318 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 26326 | -4/Upper Caves | Discovered new exit (range 9) 26332 | -4/Upper Caves | Identified exit to Upper Caves 26332 | -4/Upper Caves | Entered another Upper Caves area 26350 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26432 | -4/Upper Caves | Discovered new exit (range 5) 26433 | -4/Upper Caves | Identified exit to Research 26828 | -4/Upper Caves | Discovered new exit (range 15) 26832 | -4/Upper Caves | Identified exit to Zhirov 26832 | -4/Upper Caves | Entered Zhirov 26832 | -4/Zhirov | Discovered new exit (range 3) 26857 | -4/Zhirov | Build established: Mutant 26869 | -4/Zhirov | Found Alien Artifact 26869 | -4/Zhirov | Identified Integrated Reactor 26869 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26876 | -4/Zhirov | Found Alien Artifact 26938 | -4/Zhirov | Cloak Generator disabled 26948 | -4/Zhirov | Enhanced Grunts warped into view 27052 | -4/Zhirov | Murdered 4 allies 27059 | -4/Zhirov | Identified exit to Proximity Caves 27061 | -4/Zhirov | Entered Proximity Caves 27157 | -3/Proximity Caves | Build established: Hacker-Mutant 27379 | -3/Proximity Caves | Spotter reported a threat 27407 | -3/Proximity Caves | Discovered exit to Research (range 11) 27420 | -3/Proximity Caves | Entered Research 27420 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27518 | -3/Research | Discovered new exit (range 3) 27519 | -3/Research | Identified exit to Research 27686 | -3/Research | Build established: Hacker-Ninja 27851 | -3/Research | Spotted B-86 Titan 27893 | -3/Research | Discovered exit to Research (range 7) 27955 | -3/Research | Entered another Research area 27955 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28041 | -2/Research | Fabricated Centrium Leg (x1) 28054 | -2/Research | Identified exit to DSF 28054 | -2/Research | Entered DSF 28058 | -2/DSF | Discovered new exit (range 19) 28063 | -2/DSF | Identified exit to Access 28063 | -2/DSF | Entered Access 28063 | -1/Access | Evolved 2 slots: Utility x2 28066 | -1/Access | Identified exit to Surface 28089 | *** | Escaped! Last Messages --------------- 28058_ Dropped Adv. Sensor Array. 28059_ Acquired Imp. Phase Shifter. 28063_ EXIT=IDENTIFIED: ACCESS [Achievement: Window Shopping] PARAMETERS=UTILITY+2 LOCATION=ACCESS GOAL=ESCAPE 28066_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (136,114) Map updated. 28073_ Penetrated by Slug. 28073_ Slug penetrates Wall. 28082_ Power failure, Fusion Reactor shutdown. 28083_ U-05 Engineer builds a Wall. 28088_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 28088_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????? ????? ?#?????? ??????????? | | ?????? ????????????????? ????????????????????????? | | ?????????????????#???BB????BB?????#??????????????? | | ?? ??????"??????#????????????????????????????????? | | ???????????????????"???????????????????????????? | | ??#??? ?????????????"???????#??????????????????? | | ????? ??? ?????????"???????????????????????????? | | ??? ??????????#""""""""""#????????#?????????? | | ???????? ? ????#?# #??????????????????? | | ?????????????????# #??????????????????? | | ??#??????##?????# #??????????????????? | | ????????#?????##?# "" #?###?????#????????? | | ?????????#?????## "@ #??#??#??#?????????? | | ????#?#?#?#?????# #??#??????#????????? | | ??? ???? ? ???##?# #??#????#??????????? | | ? ?????? ?????##?# #??????????????????? | | ??? ?? ????#?#### ##?????????????????? | | ####? ?? ? ?#??## #?????????????????? | | ##?? ??Y?? ?#????##"" ##???? ????????????? | | #?#?? ?"??g?##????#"" #?#????? ??????????? | | #??? ??g? ???????#"" #???#? ? ??????????? | | #?#?? ? ??g?###??##T #????????????? ????? | | #?#? ???g? ??#?#??#"" #??????????????????? | | #??#?###/#?##?????#"" #??#??? ?? ????????? | | +###### A#########"" ####?#?#?#?????????? | | # ????????? | | # ???????? | | " # ######"#######################????????? | | """ ##+#######"##??#????#?#???????? ???????????? | | """ # ##?#?????????????#???? ??????????? | | " # #?????????????????##?????????????? | | # #####????#?#?????????????????????? | | #" ##?????????#?????????????????????? | | #"" #??##??#??#??#??##?#?????????????? | | ""#"" #?? ????#??#?????????????????????? | | ""#"" #?? ?? ??#?##?????#?????"????????? | | ""#"" #????? ??#?##??##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 47 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Armor Coverage 300 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -2/Research | Preloaded Repaired ---------- Lgt. Treads | 33% | -8/Materials Studied --------- Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Minigun | -8/Materials | Hacked Autogun | -8/Materials | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- A Problem For Future Me Botjacking Frienemies Gun Specialist Infodabbler Who Guards The Bodyguard? Window Shopping You Again Challenges ------------ None Game ------ Seed SkeletonNodeAutopenetrator Manual? 0 Play Time 02:21:39 Cumulative 231.8 hours Start 2025.11.07 @ 23:01:49 End 2025.11.08 @ 21:17:51 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type 0 Total 27 Types 12/1/10/1/0/1/1/1/0/0 Lore% 80 Gallery% 69 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 951243d0-239c-44be-9d2b-edf312c1abee