Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 12:06:34 Player: Yellow Fin Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (60) 300 Value Destroyed (829) 829 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 9374 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 1362/1450 Matter 268/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Structural Scanner Improved Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Power Sword (fused) > --- INVENTORY (5) ---- Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Gravity Neutralizer Structural Scanner Improved Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Improved Reaction Control System Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Experimental System Shield > --- WEAPON ----------- Mini Grenade Launcher Power Sword > --- INVENTORY -------- Grenade Launcher Improved Plasma Cutter [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion None Utility Terrain Scan Processor Device Weight Redist. System Processor Terrain Scan Processor Hackware Hacking Suite Weapon Chainsword Energy Gun Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 2 . . 2 . . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 66 | 2 3 3 14 . . . 5 3 4 . 7 . 5 4 10 6 . Power 8 | . 1 2 2 . . . 1 . . . . . 1 . 1 . . Engine 5 | . 1 2 2 . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 40 | . 1 1 5 . . . 1 2 2 . 7 . 4 4 8 5 . Device 16 | . 1 1 2 . . . 1 . 1 . 2 . 2 1 3 2 . Storage . | . . . . . . . . . . . . . . . . . . Processor 10 | . . . 3 . . . . 1 1 . 5 . . . . . . Hackware 14 | . . . . . . . . 1 . . . . 2 3 5 3 . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 18 | 2 1 . 7 . . . 3 1 2 . . . . . 1 1 . Energy Gun 2 | . . . 2 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . . Ballistic Gun 8 | 2 . . 4 . . . 2 . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . 1 . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . . 1 . . Parts Lost 17 | . . . 1 . . . . . 4 . . . . . 1 4 7 Power 2 | . . . 1 . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . . . . . 3 . . . . . 1 3 6 Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . Highest Loss Streak 6 | . . . 1 . . . . . 1 . . . . . 1 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 3 | . 4 4 4 5 5 5 4 4 3 2 1 2 3 3 4 2 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 1 | . 1 1 1 2 2 2 . 1 1 1 . 1 1 1 2 . . Weapon 1 | . 2 3 3 3 3 3 3 2 2 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . 1 1 . . . . 2 . . . . . 1 . 1 1 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 2 | . . 1 . . . . . . . . . . . 1 . . . Weapon 3 | . . . 1 . . . . 1 . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 36 59 73 77 77 77 72 63 60 61 66 74 74 80 79 69 69 Engine 3 | . 3 14 11 11 11 11 7 . . . . . . . . . . Core 3 | . . . . . . . 1 7 7 7 6 6 6 5 5 3 3 Device 17 | . 4 16 20 22 22 22 27 25 13 7 8 13 19 22 19 13 16 Processor 20 | . . . 20 22 22 22 18 15 23 30 38 46 36 25 16 9 8 Hackware 13 | . . . . . . . . 6 7 7 6 6 9 19 31 36 31 Energy Gun 1 | . . . 9 11 4 . . . . . . . . . . . . Ballistic Gun 4 | . 24 14 11 11 17 22 17 2 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 5 1 1 5 5 3 4 Peak Build Rating 72 | 2 5 8 14 13 14 14 25 28 29 23 36 34 40 47 70 72 72 Average Rating 33 | 1 2 5 12 13 13 14 17 20 23 23 30 31 33 44 60 60 66 On Entrance 25 | . 2 5 8 13 13 14 14 25 23 23 23 34 31 39 47 66 70 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 17 | 2 7 8 13 9 9 9 16 16 17 9 10 7 11 12 12 15 13 Greatest Support 15 | 3 9 9 9 9 9 9 9 9 9 9 9 9 12 12 12 15 15 Greatest Overweight (x) 2 | . . . 1 . . . 1 1 1 . 1 . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 1 Average Carried 4 | . 4 4 4 5 4 5 4 4 4 5 4 4 4 3 4 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 5 5 5 5 5 5 5 5 5 4 5 5 2 1 Class Distribution -------------------- 44% | Mutant 18% | Wizard-Scout 16% | Hacker-Scout 6% | Scavenger-Scout 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Matter Collected 1602 | 246 66 160 298 47 . . . . 135 . 77 . 360 65 41 107 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1909 | 188 114 252 883 46 . . . . 39 . 77 . 156 113 41 . . Parts 147 | 19 9 18 65 5 . . . . 2 . 9 . 9 4 7 . . Haulers Intercepted 4 | . 1 . 3 . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Combat Hostiles Destroyed 25 | . 2 5 15 3 . . . . . . . . . . . . . Guns 21 | . 2 2 14 3 . . . . . . . . . . . . . Cannons 3 | . . 3 . . . . . . . . . . . . . . . AOE 1 | . . . 1 . . . . . . . . . . . . . . Classes Destroyed 12 | 2 3 1 5 . . . . . 1 . . . . . . . . Worker 2 | . . . 2 . . . . . . . . . . . . . . Builder 14 | . 1 3 4 . . . . . . . 4 . . . 2 . . Tunneler 7 | 5 . 1 . . . . . . . . . . 1 . . . . Hauler 4 | . 1 . 3 . . . . . . . . . . . . . . Recycler 5 | 1 . 1 1 . . . . . . . . . 1 1 . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . Swarmer 13 | . 2 3 5 3 . . . . . . . . . . . . . Grunt 8 | . . 2 6 . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Sentry 3 | . . . 3 . . . . . . . . . . . . . . Best Kill Streak 12 | 4 2 3 12 3 . . . . 1 . 2 . 1 1 1 . . Combat Bots Only 10 | . 2 3 10 3 . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 2 1 . . . . 1 . 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Hostile Shots Fired 188 | . 5 15 49 5 . . . . 98 . . . . . 5 3 8 Missed 56 | . 2 2 17 2 . . . . 29 . . . . . 1 . 3 Hits 132 | . 3 13 32 3 . . . . 69 . . . . . 4 3 5 Melee 3 | . . . 3 . . . . . . . . . . . . . . Projectile 129 | . 3 13 29 3 . . . . 69 . . . . . 4 3 5 Critical Strikes 6 | . . 1 2 . . . . . 2 . . . . . . . 1 Damage Taken 1948 | . 26 166 372 29 . . 24 . 589 . . . . . 84 292 366 Core 816 | . 16 7 198 8 . . 24 . 276 . . . . . 20 179 88 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . . . . 20 . . . . Core Remaining (%) 86 | 100 . 90 . . . 48 95 . . 60 . . 100 100 98 86 . Volleys Fired 157 | 13 15 26 66 3 . . 6 . 23 . . . 4 . . 1 . Largest 2 | 2 2 2 2 2 . . 1 . 1 . . . 1 . . 1 . Hottest 120 | 40 50 50 79 79 . . 30 . 120 . . . 30 . . 30 . Shots Fired 268 | 26 30 52 120 6 . . 6 . 23 . . . 4 . . 1 . Gun 204 | 26 28 26 118 6 . . . . . . . . . . . . . Cannon 50 | . 2 26 1 . . . . . 21 . . . . . . . . Launcher 14 | . . . 1 . . . 6 . 2 . . . 4 . . 1 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 178 | 26 30 52 67 3 . . . . . . . . . . . . . Thermal 76 | . . . 52 3 . . . . 21 . . . . . . . . Explosive 14 | . . . 1 . . . 6 . 2 . . . 4 . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 10 16 7 8 3 . . . . . . . . . . . . . Robot Miss Streak 4 | 1 3 4 4 2 . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 159 | 19 17 32 76 3 . . . . 1 . 5 . 2 2 2 . . Core Hits 80 | 11 7 13 38 3 . . . . 3 . 2 . 1 1 1 . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 2 2 . . . . . . . . . . . . . Burn 3 | . . . 2 1 . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . Melee Attacks 112 | . . . . . . . . 5 1 . 23 . 12 9 22 11 29 Impact 5 | . . . . . . . . 5 . . . . . . . . . Slashing 107 | . . . . . . . . . 1 . 23 . 12 9 22 11 29 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 1 . 4 . 2 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3720 | 152 143 413 1347 38 . . . . 800 . 336 . 150 141 155 45 . Guns 1537 | 152 123 139 1085 38 . . . . . . . . . . . . . Cannons 1044 | . 20 274 18 . . . . . 732 . . . . . . . . Explosions 289 | . . . 244 . . . . . . . . . . . . 45 . Melee 850 | . . . . . . . . . 68 . 336 . 150 141 155 . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1311 | 152 143 413 594 9 . . . . . . . . . . . . . Thermal 1427 | . . . 666 29 . . . . 732 . . . . . . . . Explosive 132 | . . . 87 . . . . . . . . . . . . 45 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 850 | . . . . . . . . . 68 . 336 . 150 141 155 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 3 3 . 10 10 . . 1 19 Average Corruption 6 | . . . . . . . . . 2 3 . 10 8 . . 1 16 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . 1 . . 2 19 . . 2 4 Message Errors 9 | . . . . . . . . . . . . . 7 . . . 2 Matter Fused 8 | . . . . . . . . . . . . 1 6 . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . 1 . . 1 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 224 | . . 5 8 . . . . . . . 96 . 42 25 48 . . Projectiles 5 | . . 5 . . . . . . . . . . . . . . . Explosions 8 | . . . 8 . . . . . . . . . . . . . . Melee 211 | . . . . . . . . . . . 96 . 42 25 48 . . Knockbacks 4 | . 1 3 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . 1 3 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . 24 . . . . . . . . 41 . Shots 2 | . . . . . . . 1 . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 10 54 78 27 . . . . 540 . . . . . . . 98 Average Temperature 58 | . 7 14 20 13 . . . . 152 . . . . . . . 55 Received Heat Transfer 567 | . . 81 93 6 . . . . 378 . . . . . . . 9 Effects 1 | . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 3211 | . . . 1543 148 . . . . 1520 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . . . Low Security (%) 96 | 100 100 100 48 99 . 100 100 100 . . 100 100 100 100 100 100 100 Level 1 3 | . . . 51 . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 361 | 15 36 90 361 196 . . 14 34 . . 26 . 24 21 88 44 46 Initial 136 | . 9 . 17 136 . . . . . . . . . . . 10 4 Average 35 | 3 8 57 220 145 . . 2 7 . . 2 . 1 2 23 9 14 Influence Increases 1737 | 30 58 145 533 164 . . 32 55 20 . 67 . 64 53 211 98 207 Destroy 0b10 Robot/C 580 | . 40 100 300 140 . . . . . . . . . . . . . Destroy 0b10 Robot/NC 175 | 30 10 25 60 . . . . . 5 . 20 . 10 5 10 . . Destroy Leader 130 | . 2 20 88 20 . . . . . . . . . . . . . Allied During Kill 4 | . . . . 4 . . . . . . . . . . . . . Successful Hack 243 | . 6 . . . . . 19 53 . . 29 . 38 34 26 26 12 Disable Machine 45 | . . . 45 . . . . . . . . . . . . . . Destroy Structure 230 | . . . 10 . . . 13 2 . . 18 . 16 14 40 42 75 Partial Spotted 90 | . . . 15 . . . . . . . . . . . 60 . 15 Lose Combat Pursuer 240 | . . . 15 . . . . . 15 . . . . . 75 30 105 Influence Decreases 1720 | 15 73 100 228 374 140 . 32 55 20 . 67 . 63 54 191 110 198 Entered New Map 403 | . 6 . 28 214 140 . . . . . . . . 1 . 10 4 Time Decay 1264 | 15 67 90 190 160 . . 32 55 20 . 67 . 63 53 191 80 181 Lost Part 43 | . . . 10 . . . . . . . . . . . . 20 13 Lost Ally 10 | . . 10 . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 3 1 . . . 1 . . 3 . 3 3 5 3 1 Investigation 9 | . . . . . . . . . . . 2 . 2 2 2 1 . Extermination 6 | . . . . . . . . . . . . . 1 1 2 1 1 Reinforcement 8 | . 1 . 3 . . . . 1 . . 1 . . . 1 1 . Assault 1 | . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Distress Signals 10 | . 1 . 4 . . . . . . . . . . . 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 77 | . 7 4 24 9 . . . 1 2 . . 5 1 1 5 7 11 Peak Tracking Total 8 | . 4 2 6 4 . . . 1 1 . . 5 1 1 5 8 5 Tactical Retreats 9 | . . . 1 . . . . . 1 . . . . . 3 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Traps Triggered 2 | . . . . . . . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 3 3 2 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Machines Disabled 4 | . . . 4 . . . . . . . . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Machines Accessed 48 | . 1 . . . 1 . 4 5 . . 5 . 10 5 9 5 3 Terminals 27 | . 1 . . . . . 4 4 . . 2 . 3 2 5 3 3 Fabricators 11 | . . . . . . . . . . . 2 . 3 2 2 2 . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . 1 . 1 . . Garrison Access 5 | . . . . . . . . 1 . . . . 2 1 1 . . Total Hacks 148 | . 1 . . . 1 . 8 11 . . 24 . 28 17 27 19 12 Successful 82 | . 1 . . . 1 . 2 5 . . 9 . 12 13 15 16 8 Failed 65 | . . . . . . . 6 6 . . 14 . 16 4 12 3 4 Catastrophic 15 | . . . . . . . 1 . . . 5 . 6 . 1 1 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . Manual 79 | . 1 . . . 1 . 8 7 . . 15 . 7 9 17 9 5 Terminals 91 | . 1 . . . . . 8 9 . . 17 . 6 8 17 13 12 Fabricators 39 | . . . . . . . . . . . 6 . 12 8 7 6 . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 1 . 4 . 1 . . Garrison Access 8 | . . . . . . . . 2 . . . . 3 1 2 . . Terminal Hacks 34 | . . . . . 1 . 1 2 . . 5 . . 4 5 9 7 Part Schematic 8 | . . . . . . . . 1 . . 2 . . 2 . 3 . Level Access Points 4 | . . . . . . . . . . . . . . 1 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . . . . . . 1 . . 1 1 1 . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . Locate Traps 5 | . . . . . . . . 1 . . . . . . 2 2 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . 1 Investigation Status 1 | . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . 1 . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . . . . 2 . 4 6 4 6 . Network Status 1 | . . . . . . . . . . . . . . 1 . . . Load Schematic 14 | . . . . . . . . . . . 2 . 3 3 3 3 . Build 7 | . . . . . . . . . . . . . 1 2 1 3 . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 2 . 1 . . Retrieve Study 3 | . . . . . . . . . . . . . 2 . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 19 | . 1 . . . . . 1 3 . . 2 . 4 2 4 1 1 Terminals 14 | . 1 . . . . . 1 3 . . 2 . 2 1 2 1 1 Assimilate 4 | . 1 . . . . . . 1 . . . . 1 . 1 . . Botnet 10 | . . . . . . . 1 2 . . 2 . 1 1 1 1 1 Fabricators 5 | . . . . . . . . . . . . . 2 1 2 . . Recompile 5 | . . . . . . . . . . . . . 2 1 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . . . . . 4 5 . . 5 . 6 2 4 3 2 Full Trace Events 4 | . . . . . . . . . . . 2 . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 1 . . 2 . . 2 . 3 . Parts Built 8 | . . . . . . . . . . . . . 2 2 1 3 . Authchips 5 | . . . . . . . . . . . . . 1 1 1 2 . Time 266 | . . . . . . . . . . . . . 36 72 53 105 . Total Part Build Rating 31 | . . . . . . . . . . . . . 6 6 6 13 . Part Studies Acquired 3 | . . . . . . . . . . . . . 2 . 1 . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 32 | . . . . . . . . . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Total Allies 5 | . 1 . . 3 . . . . . . . . 1 . . . . Largest Group 3 | . 1 1 . 3 3 1 . . . . . . 1 1 . . . Highest-Rated Group 83 | . 10 10 . 83 83 31 . . . . . . 26 26 . . . Highest-Rated Ally 31 | . 10 10 . 31 31 31 . . . . . . 26 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . 11 . 13 . . . . . . . . . . . Total Damage 318 | . . . . 150 . 168 . . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Active Infowar (turns) 3673 | . . 41 67 . . . 126 252 216 . 132 37 815 353 801 359 474 Terrain 2901 | . . 41 67 . . . 123 71 . . 67 . 724 353 624 357 474 Structural 3493 | . . . . . . . 126 252 216 . 65 37 810 353 801 359 474 Cloaking 1 | . . . . . . . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Turns Passed 5827 | 75 236 189 390 332 170 195 218 252 486 10 434 37 816 353 801 359 474 Spaces Moved 7286 | 38 352 205 266 503 221 314 247 419 579 19 500 71 1021 481 1212 479 359 Core 7286 | 38 352 205 266 503 221 314 247 419 579 19 500 71 1021 481 1212 479 359 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 52 | 50 50 50 52 50 50 50 70 53 59 50 58 50 51 50 50 50 56 Slowest Speed 150 | 50 50 50 100 50 50 50 100 100 100 50 100 50 100 50 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . 3 . . . . . 4 1 . . 5 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 36 | 3 56 32 34 97 60 66 26 11 81 6 13 79 25 18 24 14 9 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . 1 . . . . 2 . . . . . . . . Spaces Dug 179 | . . . . . . . 39 2 12 . 18 . 41 7 20 11 29 Terrain Destroyed 207 | . . . 13 . . . 39 2 12 . 18 . 41 7 20 26 29 Melee 97 | . . . . . . . . 2 . . 18 . 10 7 20 11 29 Projectile . | . . . . . . . . . . . . . . . . . . AOE 110 | . . . 13 . . . 39 . 12 . . . 31 . . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Total 8819 | 71 385 245 400 576 279 351 284 437 692 18 604 72 1288 579 1372 581 585 Wait 1091 | 17 13 9 35 71 56 38 14 2 78 . 70 . 223 79 117 73 196 Move 7270 | 37 351 204 265 502 220 313 246 418 578 18 500 70 1020 480 1211 478 359 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 48 | 2 3 . 9 . 1 . 4 3 3 . . . 7 6 5 5 . Fast Attach 20 | 2 2 1 2 . . . . 2 1 . 4 . 2 . 4 . . Attach 35 | . . . 4 . . . 4 1 3 . 2 . 6 3 2 9 1 Detach 14 | . . . 1 . . . 2 1 1 . 2 1 3 . 1 2 . Swap 38 | . 1 2 9 . 1 . 5 . 3 . 3 . 7 1 5 1 . Drop 34 | . . 3 9 . 1 . 3 5 1 . . 1 4 1 5 1 . Fire 157 | 13 15 26 66 3 . . 6 . 23 . . . 4 . . 1 . Melee 112 | . . . . . . . . 5 1 . 23 . 12 9 22 11 29 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 5 exits: Acc x3 / Qua x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 13) 170 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Entered Mines 312 | -10/Mines | Accompanied by 1 ally 313 | -10/Mines | Build established: Mutant 315 | -10/Mines | Met a Derelict bent on vengeance 411 | -10/Mines | Learned Materials stockpile data 443 | -10/Mines | Discovered new exit (range 11) 501 | -10/Mines | Entered Materials 501 | -9/Materials | Evolved 2 slots: Utility x2 600 | -9/Materials | Discovered new exit (range 16) 778 | -9/Materials | Destroyed 10 combat bots 874 | -9/Materials | Discovered new exit (range 16) 891 | -9/Materials | Entered Mines 897 | -9/Mines | Discovered new exit (range 10) 907 | -9/Mines | Core integrity fell below 50% 981 | -9/Mines | Discovered new exit (range 4) 989 | -9/Mines | Learned Materials emergency access door positions 1011 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1083 | -9/Mines | Met a Derelict testing a Signal Generator 1083 | -9/Mines | Learned location of Zion (-7) 1151 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1151 | -9/Mines | Discovered new exit (range 5) 1223 | -9/Mines | Entered Exiles 1223 | -9/Exiles | Accompanied by 3 allies 1236 | -9/Exiles | Met 8R-AWN 1251 | -9/Exiles | Met EX-HEX 1253 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1265 | -9/Exiles | Met EX-BIN 1270 | -9/Exiles | Aligned with FarCom system 1271 | -9/Exiles | Given EX-Vault access code 1282 | -9/Exiles | Opened EX-Vault 1294 | -9/Exiles | Found Gui. Plasma Cannon 1306 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1319 | -9/Exiles | Met EX-DEC 1336 | -9/Exiles | Discovered new exit (range 14) 1393 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1393 | -9/Exiles | Entered Mines 1393 | -8/Mines | Accompanied by 1 ally 1580 | -8/Mines | Discovered new exit (range 6) 1588 | -8/Mines | Entered Materials 1588 | -8/Materials | Evolved 2 slots: Utility x2 1793 | -8/Materials | Discovered new exit (range 13) 1806 | -8/Materials | Entered Factory 1806 | -7/Factory | Evolved 2 slots: Utility x2 2017 | -7/Factory | Discovered new exit (range 9) 2058 | -7/Factory | Entered Lower Caves 2129 | -7/Lower Caves | Spotted B-75 Beast 2541 | -7/Lower Caves | Discovered new exit (range 7) 2544 | -7/Lower Caves | Entered another Lower Caves area 2549 | -7/Lower Caves | Discovered new exit (range 10) 2554 | -7/Lower Caves | Entered Factory 2554 | -6/Factory | Evolved 2 slots: Utility x2 2887 | -6/Factory | Central database locked down 2988 | -6/Factory | Sucked down chute 2988 | -6/Factory | Entered Waste 2997 | -6/Waste | Spotted C-40 Crusher 3003 | -6/Waste | EMP discharged 3003 | -6/Waste | System corruption reached 10% 3008 | -6/Waste | Spotted C-40 Crusher 3012 | -6/Waste | Spotted C-40 Crusher 3012 | -6/Waste | Spotted C-40 Crusher 3012 | -6/Waste | Spotted C-40 Crusher 3017 | -6/Waste | Discovered new exit (range 15) 3024 | -6/Waste | Identified exit to Factory 3025 | -6/Waste | Entered Factory 3253 | -6/Factory | Repaired Weight Redist. System 3660 | -6/Factory | Fabricated Adv. Weight Redist. System (x2) 3805 | -6/Factory | Discovered new exit (range 11) 3838 | -6/Factory | Identified exit to Factory 3841 | -6/Factory | Entered another Factory area 3841 | -5/Factory | Accompanied by 1 ally 3841 | -5/Factory | Evolved 2 slots: Utility x2 3842 | -5/Factory | Identified exit to Upper Caves 3914 | -5/Factory | Fabricated Hacking Suite (x1) 3953 | -5/Factory | Fabricated Hacking Suite (x1) 4014 | -5/Factory | Build established: Hacker-Scout 4113 | -5/Factory | Identified exit to Factory 4194 | -5/Factory | Entered another Factory area 4194 | -4/Factory | Evolved 2 slots: Utility x2 4400 | -4/Factory | Found Prototype Hackware 4400 | -4/Factory | Identified Exp. System Shield 4477 | -4/Factory | Identified exit to Research 4572 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 4995 | -4/Factory | Entered Research 4995 | -3/Research | Evolved 2 slots: Utility x2 5045 | -3/Research | Lost 3 parts (3u) 5052 | -3/Research | Identified exit to Research 5086 | -3/Research | Fabricated Gravity Neutralizer (x1) 5125 | -3/Research | Fabricated Adv. Hacking Suite? 5129 | -3/Research | Build established: Wizard-Scout 5181 | -3/Research | Discovered new exit (range 10) 5251 | -3/Research | Fabricated Mni. Grenade Launcher (x1) 5354 | -3/Research | Entered another Research area 5354 | -2/Research | Evolved 2 slots: Utility x2 5369 | -2/Research | Identified exit to Quarantine 5408 | -2/Research | Identified exit to Access 5747 | -2/Research | Crushed by falling debris 5755 | -2/Research | Crushed by falling debris 5755 | -2/Research | System corruption reached 10% 5760 | -2/Research | Crushed by falling debris 5791 | -2/Research | Lost 6 parts (1p5u) 5828 | -2/Research | Self-destructed Last Messages --------------- 05755_ Imp. Hacking Suite destroyed. 05755_ System corrupted by crushing effect (+5). 05755_ System Shield destroyed. 05755_ System corrupted by crushing effect (+3). 05755_ Gravity Neutralizer destroyed. 05755_ System corrupted by crushing effect (+3). 05758_ System corrupted: Heat flow error (+137). 05760_ The unstable cave ceiling collapses. 05760_ Crushed by falling debris. 05760_ Adv. Hacking Suite destroyed. 05760_ System corrupted by crushing effect (+3). 05760_ Mic. Fission Core+ destroyed. 05760_ System corrupted by crushing effect (+4). 05761_ U-05 Engineer builds a Wall. 05774_ 7Z8EPAL,QU|/ AWMF