Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 03:29:48 Player: Rainy Days Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1517) 1517 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5272 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 100/100 System Corruption 1% Temperature Hot (286) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Nuclear Core Light Treads Light Treads Armored Treads High-capacity Storage Unit Large Matter Pod (150) Light Armor Plating Light Armor Plating Pulse Rifle EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Rocket Launcher Field Lobotomy Kit (5) Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Light Armor Plating Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Armored Treads Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Heat Sink High-capacity Storage Unit Large Matter Pod Light Armor Plating Light Armor Plating Light Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Rocket Launcher Field Lobotomy Kit [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 42 | 7 10 . 1 1 11 4 8 Power 3 | 1 . . . . 1 1 . Engine 2 | 1 . . . . . 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 11 | 2 4 . . . 2 1 2 Treads 6 | 2 1 . . . . 1 2 Leg 3 | . 2 . . . 1 . . Wheel 2 | . 1 . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 4 . 1 . 3 . 4 Device 3 | 1 1 . . . 1 . . Storage 5 | 1 2 . 1 . . . 1 Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 5 | . 1 . . . 1 . 3 Artifact . | . . . . . . . . Weapon 14 | 2 2 . . 1 5 2 2 Energy Gun 6 | 2 . . . . 4 . . Energy Cannon 3 | . 1 . . 1 . 1 . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 . . . 1 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 19 | . 2 . . . . 1 16 Power 2 | . . . . . . 1 1 Propulsion 4 | . . . . . . . 4 Utility 7 | . 1 . . . . . 6 Weapon 6 | . 1 . . . . . 5 Highest Loss Streak 16 | . 2 . . . . 1 16 To Critical Strikes . | . . . . . . . . Average Backups 15 | 5 12 14 11 12 16 19 20 Power . | . 1 1 1 1 1 . 1 Propulsion 2 | 2 2 1 1 1 3 4 3 Utility 4 | . 4 6 4 5 5 6 4 Weapon 6 | . 5 4 4 4 6 8 9 Tool/Special . | . . . . . . . . Unused Backups 30 | . 1 2 2 . 9 1 15 Power 3 | . . . . . 1 . 2 Propulsion 8 | . 1 . . . 4 . 3 Utility 9 | . . 1 2 . 1 1 4 Weapon 9 | . . 1 . . 3 . 5 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 98 100 100 100 93 100 99 Engine 9 | . 14 14 14 14 1 7 8 Core 1 | . . . . . 7 1 . Treads 11 | . 13 14 14 14 9 9 9 Leg 3 | . 13 . . . . . . Wheel 12 | . 1 14 14 14 17 18 17 Device 6 | . 12 . . . . 9 8 Storage 11 | . 14 14 14 14 9 9 9 Processor 4 | . . . . . 5 9 8 Protection 9 | . . 14 14 14 17 9 9 Energy Gun 22 | . 26 14 14 9 21 21 26 Energy Cannon 4 | . . 14 14 18 2 5 . Peak Build Rating 25 | 8 10 8 9 9 25 25 24 Average Rating 16 | 6 8 8 8 9 21 24 23 On Entrance 11 | . 8 8 8 9 9 25 24 Avg Prop Armor Cover (%) 8 | . 9 10 10 9 6 8 8 Naked Turns . | . . . . . . . . Heaviest Build 100 | 15 33 33 53 54 61 64 100 Greatest Support 40 | 40 40 10 10 10 26 26 26 Greatest Overweight (x) 5 | . 3 3 5 5 5 2 4 Average Overweight (x) 2 | . . 3 3 5 2 2 2 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 Average Capacity 17 | 7 14 15 16 20 20 20 20 Most Carried 23 | 8 15 15 15 15 20 20 23 Average Carried 16 | 5 12 14 14 15 18 19 20 Final Capacity 25 | 8 15 15 20 20 20 20 25 Final Carried 20 | 8 15 15 15 15 20 20 17 Class Distribution -------------------- 49% | Mutant 33% | Scavenger-Skirmisher 12% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1043 | 270 322 . . 70 110 151 120 Remotely . | . . . . . . . . Salvage Created 2109 | 121 900 . . 76 354 288 370 Parts 123 | 8 42 . . 9 16 16 32 Haulers Intercepted 4 | . 2 . . . 1 . 1 Recyclers Shooed 3 | . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 36 | . 9 . . 4 3 12 8 Guns 19 | . 3 . . . 3 6 7 AOE 16 | . 5 . . 4 . 6 1 Classes Destroyed 13 | 3 4 . . . 2 1 3 Worker 6 | 1 2 . . 1 . . 2 Builder 1 | . . . . . . . 1 Tunneler 4 | 2 . . . 2 . . . Hauler 4 | . 2 . . . 1 . 1 Recycler 9 | 1 6 . . . 2 . . Mechanic 1 | . . . . . 1 . . Watcher 6 | . 3 . . . 1 . 2 Swarmer 13 | . 3 . . 4 . 4 2 Grunt 12 | . 6 . . . . 5 1 Brawler 1 | . . . . . . . 1 Sentry 7 | . . . . . 3 2 2 Specialist 2 | . . . . . . . 2 Programmer 1 | . . . . . . 1 . Best Kill Streak 4 | 2 4 . . 4 2 4 4 Combat Bots Only 4 | . 3 . . 4 1 4 3 Max Kills in Single Turn 3 | 1 3 . . 2 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . 2 . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 171 | . 51 . . 5 8 43 64 Missed 39 | . 8 . . 1 2 16 12 Hits 132 | . 43 . . 4 6 27 52 Projectile 132 | . 43 . . 4 6 27 52 Critical Strikes 8 | . 1 . . 1 . 1 5 Damage Taken 2532 | . 579 . . 89 110 375 1379 Core 699 | . 116 . . 22 26 118 417 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . . . 44 . . . Volleys Fired 154 | 13 50 . . 14 21 29 27 Largest 3 | 2 2 . . 2 3 3 3 Hottest 189 | 100 110 . . 120 189 189 189 Shots Fired 326 | 26 92 . . 23 48 67 70 Gun 283 | 26 86 . . 1 47 60 63 Cannon 22 | . 2 . . 18 . 2 . Launcher 21 | . 4 . . 4 1 5 7 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 303 | 26 88 . . 19 47 60 63 Explosive 21 | . 4 . . 4 1 5 7 Electromagnetic 2 | . . . . . . 2 . Robot Hit Streak 21 | 6 17 . . 4 17 21 8 Robot Miss Streak 4 | 3 3 . . 3 2 4 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 197 | 14 59 . . 11 32 40 41 Core Hits 103 | 5 34 . . 6 12 20 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | 2 5 . . . 2 1 3 Burn 13 | 2 5 . . . 2 1 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4735 | 188 1120 . . 444 556 1177 1250 Guns 2843 | 188 745 . . 13 546 653 698 Cannons 210 | . 35 . . 175 . . . Explosions 1636 | . 339 . . 256 . 524 517 Melee . | . . . . . . . . Ramming 46 | . 1 . . . 10 . 35 Kinetic . | . . . . . . . . Thermal 3053 | 188 780 . . 188 546 653 698 Explosive 1636 | . 339 . . 256 . 524 517 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . 1 8 Message Errors 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 45 | . 16 . . 15 . 14 . Projectiles 5 | . . . . 5 . . . Explosions 40 | . 16 . . 10 . 14 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 211 | . 35 . . 60 5 . 111 Shots 8 | . 2 . . 3 . . 3 Rammed 3 | . 1 . . . 1 . 1 Targets Rammed 4 | . 2 . . . 1 . 1 Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 597 | 180 423 . . 276 444 388 597 Average Temperature 148 | 70 151 . . 125 134 139 214 Received Heat Transfer 789 | . 303 . . . 27 135 324 Effects 26 | . 5 . . . 2 4 15 Shutdowns 5 | . . . . . 2 1 2 Energy Bleed 3 | . 1 . . . . . 2 Interference 6 | . 1 . . . . 3 2 Matter Decay 2 | . . . . . . . 2 Short Circuit 3 | . 2 . . . . . 1 Damage (minor) 2 | . 1 . . . . . 1 Damage (major) 4 | . . . . . . . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 8 | 1 5 . . . 2 . . Heat Transferred 8288 | 703 2664 . . 407 1332 1480 1702 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 86 | 100 100 100 . 100 100 29 100 Level 1 13 | . . . . . . 70 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 328 | 10 84 24 . 110 43 328 159 Initial 159 | . . 24 . . 23 2 159 Average 65 | . 23 4 . 28 7 240 40 Influence Increases 1367 | 20 382 . . 125 161 336 343 Destroy 0b10 Robot/C 720 | . 180 . . 80 60 240 160 Destroy 0b10 Robot/NC 155 | 20 65 . . 15 25 . 30 Destroy Leader 150 | . 50 . . 10 34 . 56 Successful Hack 61 | . 35 . . . 18 . 8 Disable Machine 135 | . 30 . . . 15 45 45 Destroy Structure 116 | . 22 . . 20 9 21 44 Lose Combat Pursuer 30 | . . . . . . 30 . Influence Decreases 1340 | 20 320 62 . 65 217 12 644 Entered New Map 246 | . . 38 . . 37 2 169 Time Decay 853 | 20 300 24 . 65 180 . 264 Lost Part 180 | . 10 . . . . 10 160 Lost Ally 10 | . 10 . . . . . . Purge Threat 51 | . . . . . . . 51 Squads Dispatched 6 | . . . . . 3 . 3 Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 4 | . . . . . 1 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 16 . . 4 8 14 16 Peak Tracking Total 5 | . 3 . . 3 3 4 5 Tactical Retreats 2 | . . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . . . . . 2 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 9 | . 2 . . . 1 3 3 Max in Single Turn 1 | . 1 . . . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 17 | . 8 . 2 1 4 . 2 Terminals 14 | . 8 . . 1 3 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 42 | . 18 . 9 2 7 . 6 Successful 28 | . 12 . 9 . 4 . 3 Failed 14 | . 6 . . 2 3 . 3 Catastrophic 3 | . 1 . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 26 | . 17 . 1 . 1 . 7 Terminals 32 | . 18 . . 2 6 . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 17 | . 2 . 9 . 3 . 3 Record 8 | . . . 8 . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Registered Components 3 | . 1 . . . 1 . 1 Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 10 | . 10 . . . . . . Terminals 10 | . 10 . . . . . . Assimilate 3 | . 3 . . . . . . Botnet 1 | . 1 . . . . . . Skim 6 | . 6 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 4 . . 1 4 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 2 | . 2 . . . . . . Largest Group 1 | . 1 . . . . . . Highest-Rated Group 10 | . 10 . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 1343 | 99 1244 . . . . . . Terrain 642 | . 642 . . . . . . Seismic 701 | 99 602 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 5686 | 230 1406 194 447 371 886 1033 1119 Spaces Moved 2608 | 110 682 136 334 212 473 271 390 Core 2 | 2 . . . . . . . Treads 425 | 108 316 . . . . . 1 Legs 279 | . 279 . . . . . . Wheels 1902 | . 87 136 334 212 473 271 389 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 110 125 125 155 120 120 120 Average Speed 139 | 158 166 125 132 155 123 120 123 Slowest Speed 480 | 160 240 125 155 155 155 120 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 5 90 28 69 39 39 29 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . . . . . 8 . . Terrain Destroyed 121 | . 20 . . 32 8 11 50 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 121 | . 20 . . 32 8 11 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4358 | 137 855 161 339 230 741 924 971 Wait 1421 | . 88 20 . 3 188 597 525 Move 2601 | 109 681 135 333 211 472 270 390 Hop . | . . . . . . . . Pick Up 57 | 8 11 3 2 . 25 3 5 Fast Attach 17 | 7 3 . . . 3 . 4 Attach 16 | . 4 . . . 4 1 7 Detach 2 | . 1 . . . 1 . . Swap 30 | . 8 . 1 2 7 6 6 Drop 40 | . 7 3 3 . 19 2 6 Fire 154 | 13 50 . . 14 21 29 27 Melee . | . . . . . . . . Ram 2 | . . . . . 1 . 1 Kick 1 | . 1 . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 16 | . . . . . . 16 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: Mat / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 5) 542 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Discovered new exit (range 5) 979 | -10/Materials | Discovered new exit (range 16) 1026 | -10/Materials | Learned Storage interactive machine intel 1096 | -10/Materials | Identified exit to Mines 1203 | -10/Materials | Learned 4 Subcaves zone layouts 1241 | -10/Materials | Learned Storage trap positions 1269 | -10/Materials | Learned 2 Mines zone layouts 1305 | -10/Materials | Learned 2 Mines zone layouts 1352 | -10/Materials | Learned 2 Mines zone layouts 1637 | -10/Materials | Entered Mines 1638 | -10/Mines | Identified exit to Subcaves 1639 | -10/Mines | Identified exit to Materials 1639 | -10/Mines | Identified exit to Exiles 1685 | -10/Mines | Learned Materials stockpile data 1714 | -10/Mines | Found a hidden stash of uninstalled traps 1826 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1831 | -10/Mines | Entered Exiles 1832 | -10/Exiles | Identified exit to Mines 1860 | -10/Exiles | Met 8R-AWN 1883 | -10/Exiles | Met EX-HEX 1919 | -10/Exiles | Met EX-BIN 1936 | -10/Exiles | Aligned with FarCom system 1938 | -10/Exiles | Given EX-Vault access code 1968 | -10/Exiles | Opened EX-Vault 1978 | -10/Exiles | Found Field Lobotomy Kit 2005 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2037 | -10/Exiles | Met EX-DEC 2043 | -10/Exiles | Learned location of Zion (-7) 2181 | -10/Exiles | Discovered exit to Mines (range 10) 2278 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2278 | -10/Exiles | Entered Mines 2300 | -9/Mines | Met a Derelict bent on vengeance 2525 | -9/Mines | Core integrity fell below 50% 2631 | -9/Mines | Discovered new exit (range 12) 2649 | -9/Mines | Entered Materials 2649 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3015 | -8/Materials | Build established: Tank 3534 | -8/Materials | Identified exit to Garrison 3535 | -8/Materials | Entered Garrison 3647 | -8/Garrison | Triggered checkpoint 3971 | -8/Garrison | Discovered new exit (range 13) 4043 | -8/Garrison | Build established: Scavenger-Skirmisher 4568 | -8/Garrison | Entered Materials 5662 | -8/Materials | Discovered new exit (range 11) 5664 | -8/Materials | Core integrity fell below 50% 5682 | -8/Materials | Core integrity fell below 20% 5687 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05675_ Imp. Ion Engine destroyed. 05675_ Wheel destroyed. 05676_ Pulse Rifle destroyed. 05676_ U-05 Engineer destroyed. 05677_ The unstable cave ceiling collapses. 05678_ Rocket Launcher destroyed. 05679_ K-01 Serf destroyed. 05679_ Matter Filter disabled. 05681_ Overheating: System interference. 05681_ Rocket Launcher temporarily disabled. 05682_ K-01 Serf cleans the Atomic Centrifuge. 05683_ Penetrated by Slug. 05684_ K-01 Serf collects debris. 05684_ Lgt. Treads destroyed. 05685_ The unstable cave ceiling collapses. 05685_ G-47 Trooper destroyed. 05686_ Rocket Launcher destroyed. 05687_ The unstable cave ceiling collapses. 05687_ Slug penetrates Earth. 05687_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?# """ +!#????########?????????????????????????? | | ?# #*#????# ! #?????????????????????????? | | ?####+#### ###### #?????????????????????????? | | ????# # = #?????????????????????????? | | ?############## # ] #?????????????????????????? | | ? # + # #?????????????????????????? | | #] # # #?????????????????????????? | | "" # # ####+########????????????????????? | | """ #= ! + ! ?????????????? | | """ ################ ########????????????????????? | | """ ############??##+#######?????????????????????? | | "" ## #??# """ ############??????????? | | ## #??# "R" ## "T" #??????????? | | ## #??# " " ## #??????????? | | ###### #### #? #? ????????? | | # + + #? === # ????????? | | [ # #### """ #? === + ?????????? | | + #??# """ #? == #?? #??????? | | # #??# """ * #? |# #??????? | | " %[############## ## / ###????? | | " * ######## ###+### % a # ????? | | " = g H [ # ???? | | %[ k% % %* # ???? | | ! * g = = # ???? | | ######### ###+###; # ???? | | #???????####### %%@ ???? | | ##+###########????# """""" ######### < ????? | | # #????# """"""" =#???????????# ????? | | # """ """ #????# """"""" #??????????????????? | | # """ R" #???# [ """"""" #??????????????????? | | # """ """ #???## """"""" #??????????????????? | | # / #????# ? #??????????????????? | | ##############????###?????####???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexDirectedSuite Manual? 0 Play Time 00:56:01 Cumulative 197.8 hours Start 2026.02.10 @ 02:11:05 End 2026.02.10 @ 03:29:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/1/0/0/0/0 Lore% 46 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 697e6d72-dfa2-4019-8145-5782f8ce445f