Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 22:15:24 Player: Henry Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1904) 1904 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 4081 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 64/100 System Corruption 0% Temperature Cool (18) Location -8/Storage Parts ------- Power (1) Propulsion (4) Utility (3) Weapon (3) Inventory (4) Improved Ion Engine High-capacity Storage Unit Peak State ------------ Power Improved Ion Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Utility Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Weapon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Inventory Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Beam Rifle Autogun Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 51 | 6 3 11 17 14 Power 6 | 1 . 3 1 1 Engine 5 | 1 . 3 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 22 | 2 . 4 8 8 Treads . | . . . . . Leg 22 | 2 . 4 8 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 1 4 . Device 4 | . 1 1 2 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 14 | 2 . 3 4 5 Energy Gun 4 | 2 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | . . 2 4 1 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 35 | . . 3 10 22 Power 4 | . . 1 1 2 Propulsion 15 | . . . 5 10 Utility 3 | . . . 1 2 Weapon 13 | . . 2 3 8 Highest Loss Streak 14 | . . 1 6 14 Average Slot Usage (%) 89 | . 98 91 87 83 Engine 8 | . 14 11 7 4 Core 1 | . . . . 3 Leg 32 | . 28 38 33 31 Device 9 | . 12 11 9 6 Storage 10 | . 14 11 9 8 Protection 1 | . . . 2 3 Energy Gun 10 | . 28 13 . . Ballistic Gun 13 | . . 5 24 21 Ballistic Cannon 1 | . . . . 3 Naked Turns 8 | . . . . 8 Heaviest Build 52 | 11 40 46 52 52 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 4 | 1 1 1 4 4 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 14 | 6 14 12 12 12 Average Capacity 11 | 5 11 12 12 11 Most Carried 12 | 2 12 12 12 12 Average Carried 9 | 1 6 11 10 9 Final Capacity 4 | . . . . 4 Final Carried 2 | . . . . 2 Class Distribution -------------------- 42% | Mutant 22% | Scavenger-Gunner 19% | Scavenger-Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1465 | 214 66 153 505 527 Remotely . | . . . . . Salvage Created 2547 | . 263 487 654 1143 Parts 137 | . 12 22 39 64 Haulers Intercepted 4 | . 1 1 . 2 Recyclers Shooed 5 | . 1 . 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 49 | . 4 9 13 23 Guns 43 | . 4 7 13 19 Cannons 4 | . . . . 4 AOE 2 | . . 2 . . Classes Destroyed 10 | . 5 2 2 1 Builder 1 | . . . . 1 Hauler 4 | . 1 1 . 2 Recycler 3 | . 1 . 1 1 Watcher 2 | . 1 . 1 . Swarmer 11 | . 3 . 3 5 Grunt 22 | . 1 6 5 10 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 13 | . . 2 3 8 Hunter 1 | . . . 1 . Best Kill Streak 8 | . 4 4 5 8 Combat Bots Only 8 | . 3 4 4 8 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4131 | . 101 457 1350 2223 Core 664 | . 28 76 235 325 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 88 81 . . Volleys Fired 169 | . 16 34 45 74 Largest 3 | . 2 2 3 3 Hottest 132 | . 80 80 69 132 Shots Fired 397 | . 32 56 122 187 Gun 359 | . 32 56 122 149 Cannon 38 | . . . . 38 Launcher . | . . . . . Special . | . . . . . Kinetic 328 | . . 21 122 185 Thermal 2 | . . . . 2 Explosive . | . . . . . Electromagnetic 67 | . 32 35 . . Robot Hit Streak 19 | . 4 18 17 19 Robot Miss Streak 6 | . 3 3 3 6 Penetration Max . | . . . . . Secondary Targets 5 | . . . 3 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 273 | . 17 41 86 129 Core Hits 112 | . 8 19 31 54 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4143 | . 254 643 1218 2028 Guns 3516 | . 215 563 1204 1534 Cannons 435 | . . . . 435 Explosions 172 | . 39 80 . 53 Melee . | . . . . . Ramming 20 | . . . 14 6 Kinetic 3352 | . . 208 1204 1940 Thermal 148 | . 39 80 . 29 Explosive 53 | . . . . 53 Electromagnetic 570 | . 215 355 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . . 18 . 13 Projectiles . | . . . . . Explosions 31 | . . 18 . 13 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 39 | . . 39 . . Shots 1 | . . 1 . . Rammed 1 | . . . . 1 Targets Rammed 4 | . . . 2 2 Kicked 3 | . . . 2 1 Crushed . | . . . . . Highest Temperature 311 | . 72 15 11 311 Average Temperature 77 | . 40 8 5 90 Received Heat Transfer 1680 | . 18 141 513 1008 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 224 | . . 150 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 533 | . 179 227 305 533 Average Influence 170 | . 77 104 163 306 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 61 | . . . . . Level 1 29 | . . . . . Level 2 8 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 7 | . 2 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 12 14 20 37 Peak Tracking Total 8 | . 5 5 6 8 Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 5 | . 2 . . 3 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful 1 | . . . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2095 | 53 546 432 392 672 Spaces Moved 975 | 37 324 203 136 275 Core 19 | 4 . . . 15 Treads . | . . . . . Legs 956 | 33 324 203 136 260 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 50 Average Speed 147 | 114 148 150 153 145 Slowest Speed 240 | 150 150 150 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 77 29 12 64 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . 7 6 . 26 Melee . | . . . . . Projectile 12 | . . . . 12 AOE 27 | . 7 6 . 14 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1289 | 45 355 274 218 397 Wait 46 | 1 2 15 10 18 Move 971 | 36 323 202 135 275 Hop . | . . . . . Pick Up 26 | 2 9 5 5 5 Fast Attach 22 | 6 2 5 6 3 Attach 19 | . . 2 8 9 Detach 3 | . 1 . 1 1 Swap 10 | . 1 4 3 2 Drop 19 | . 1 7 3 8 Fire 169 | . 16 34 45 74 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . 2 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 3) 566 | -10/Materials | Discovered new exit (range 12) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Propulsion x2 1009 | -9/Materials | Discovered new exit (range 16) 1032 | -9/Materials | Entered another Materials area 1032 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1329 | -8/Materials | Lost 6 parts (3n3w) 1410 | -8/Materials | Discovered new exit (range 9) 1424 | -8/Materials | Entered Storage 1652 | -8/Storage | Build established: Scavenger-Tank 1706 | -8/Storage | Core integrity fell below 50% 1741 | -8/Storage | Destroyed 8 combat bots 1750 | -8/Storage | Lost 5 parts (1p3n1u) 2037 | -8/Storage | Destroyed 7 combat bots 2077 | -8/Storage | Core integrity fell below 20% 2096 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02062_ Assault Cannon destroyed. 02064_ K-01 Serf collects debris. 02072_ G-47 Trooper knocked back. 02075_ K-01 Serf collects debris. 02077_ Aluminum Leg destroyed. 02078_ G-47 Trooper knocked back. 02078_ G-47 Trooper destroyed. 02078_ K-01 Serf collects debris. 02079_ Hvy. Assault Rifle destroyed. 02080_ Assault Cannon destroyed. 02081_ U-05 Engineer lays Concrete. 02083_ K-01 Serf collects debris. 02083_ Aluminum Leg destroyed. 02086_ K-01 Serf collects debris. 02086_ G-47 Trooper destroyed. 02087_ Beam Rifle destroyed. 02089_ K-01 Serf collects debris. 02089_ Acquired 27 matter. 02092_ K-01 Serf collects debris. 02095_ Acquired 42 matter. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????##????????????????????????? | | ???????????????#Y######??????????????????? | | ???????????????# #??????????????????? | | ???????????????# """ "? ????????????????? | | ???????????????# """ +? ????????????????? | | ???????????????# """ # ##???????????????? | | ???????????????? # "????????????????? | | ????????????????=%! # #????????????????? | | ???????????????##/##;## #????????????????? | | ???????####????#;@ #??? #???????????# | | ???????? ???## +?? #???????????# | | ????????? ???# a #? #???????????# | | ??????????? ??# # ?????????????# | | ?????????????" ## + ???????????????# | | ???????????????+ u[] #????????????????? | | ???????????????##a![]] ##########+#?????? | | ????????????????#*%[]] ????? | | ????????????????# == ????? | | ??????????????###*%* ????? | | ??????########### % g##########+##??###### | | ??# =!%[%% % *[######?????????# | | ??????#######= % % gk% #??????????????? | | ????????????# *=; #??????????????? | | ????????????# %# #??????????????? | | ????????????# # #?????????# """" | | ????????????# """ # #?????????# | | ????????????# """ + #?????????# | | ???????###### """ # #?????????# | | ???????+ ###########/#??###### | | ???????###### #???????? | | ???????????###+#### #???????? | | ???????????# # #???????? | | ???????????# + #??????## | | ???????????# #####+## ##+##+#####??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterTacticalThruster Manual? 0 Play Time 00:18:04 Cumulative 398.7 hours Start 2019.10.22 @ 21:58:06 End 2019.10.22 @ 22:15:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 42 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcda9542-c38d-4c61-b13e-deeed13a03e8