Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 15:42:09 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2233) 2233 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 4771 Bonus ------- High Alert Combat Kills 118 Cogmind --------- Core Integrity 285/550 Matter 219/300 Energy 160/160 System Corruption 0% Temperature Cool (27) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (15) --- Light Nuclear Core Compact Matter Pod (150) Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Heavy Missile Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Heavy Ion Cannon Improved Assault Rifle High-powered Shotgun Heavy Missile Launcher Datajack Katana [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 71 | 7 1 . 29 4 30 Power 7 | 1 . . 3 . 3 Engine 5 | 1 . . 3 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | 2 . . 10 . 8 Treads 9 | 2 . . 6 . 1 Leg 10 | . . . 4 . 6 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 1 . 9 2 8 Device 11 | 1 . . 5 2 3 Storage 2 | 1 1 . . . . Processor 5 | . . . 3 . 2 Hackware . | . . . . . . Protection 4 | . . . 1 . 3 Artifact . | . . . . . . Weapon 22 | 2 . . 7 2 11 Energy Gun 1 | . . . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 19 | 2 . . 7 2 8 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 20 | . . . 10 . 10 Power 4 | . . . 2 . 2 Propulsion 10 | . . . 5 . 5 Utility 3 | . . . 1 . 2 Weapon 3 | . . . 2 . 1 Highest Loss Streak 4 | . . . 4 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 100 96 100 97 Engine 9 | . 14 14 10 11 5 Core 1 | . . . . . 3 Treads 18 | . 28 28 28 . 3 Leg 12 | . . . 2 33 28 Device 14 | . 14 14 11 21 17 Storage 11 | . 14 14 11 11 9 Processor 5 | . . . 10 . 5 Protection 1 | . . . . . 3 Ballistic Gun 21 | . 28 28 21 22 17 Naked Turns . | . . . . . . Heaviest Build 41 | 15 30 30 40 40 41 Greatest Support 60 | 40 40 40 60 33 43 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 13 15 15 15 15 Average Carried 13 | 4 9 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 13 15 15 15 15 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 2282 | 326 10 150 1016 96 684 Remotely . | . . . . . . Salvage Created 2797 | 88 10 . 1625 133 941 Parts 157 | 7 3 . 88 11 48 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 59 | . . . 34 6 19 Guns 59 | . . . 34 6 19 Classes Destroyed 11 | 1 1 . 7 . 2 Worker 1 | . . . 1 . . Tunneler 4 | 4 . . . . . Hauler 2 | . . . 2 . . Recycler 1 | . . . . . 1 Operator 2 | . . . 1 . 1 Watcher 3 | . 1 . 2 . . Swarmer 12 | . . . 4 5 3 Grunt 27 | . . . 20 . 7 Duelist 3 | . . . 2 . 1 Sentry 15 | . . . 8 1 6 Hunter 2 | . . . . . 2 Best Kill Streak 5 | 2 1 . 5 4 3 Combat Bots Only 5 | . . . 5 4 3 Max Kills in Single Turn 2 | 1 1 . 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 3556 | . 14 . 1676 153 1713 Core 505 | . . . 221 19 265 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 100 . 40 . Volleys Fired 218 | 14 6 . 105 11 82 Largest 2 | 2 2 . 2 2 2 Hottest 65 | 40 40 . 46 46 65 Shots Fired 433 | 28 12 . 210 22 161 Gun 431 | 28 12 . 210 22 159 Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 431 | 28 12 . 210 22 159 Thermal 2 | . . . . . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 9 3 . 16 9 11 Robot Miss Streak 4 | 2 3 . 4 4 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 5 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 302 | 17 6 . 161 14 104 Core Hits 123 | 5 2 . 63 8 45 Critical Kills 3 | 1 . . 1 . 1 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | 1 . . 2 . 1 Destroy 4 | 1 . . 2 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4529 | 209 70 34 2409 210 1597 Guns 4463 | 209 70 . 2402 210 1572 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 66 | . . 34 7 . 25 Kinetic 4463 | 209 70 . 2402 210 1572 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 7 | . . 5 1 . 1 Targets Rammed 12 | . . 5 3 . 4 Kicked 3 | . . . . . 3 Crushed 2 | . . . 2 . . Highest Temperature 19 | . . . 7 . 19 Average Temperature 3 | . . . 2 . 7 Received Heat Transfer 1185 | . . . 663 9 513 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 554 | 20 42 16 554 318 443 Initial 188 | . 13 16 . 188 123 Average 179 | 10 21 12 200 263 281 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 58 | 100 100 100 65 23 21 Level 1 26 | . . . 9 76 60 Level 2 14 | . . . 24 . 17 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 4 . 5 Investigation 6 | . . . 3 . 3 Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 1 . 43 7 31 Peak Tracking Total 8 | . 2 . 8 4 8 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 18 | . 2 . 6 . 10 Terminals 13 | . 2 . 5 . 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . 1 . 1 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 44 | . 4 . 14 . 26 Successful 18 | . 1 . 7 . 10 Failed 26 | . 3 . 7 . 16 Catastrophic 4 | . . . 3 . 1 Database Lockouts . | . . . . . . Manual 18 | . . . 9 . 9 Terminals 33 | . 4 . 13 . 16 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 2 | . . . 1 . 1 Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 4 . 4 Record 1 | . . . 1 . . Branch Access Points 3 | . 1 . 1 . 1 Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . . . 1 Unreport Threat 1 | . . . 1 . . Zone Layout 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 3 . 2 Terminals 3 | . . . 2 . 1 Botnet 3 | . . . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 . 1 Tunnel 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 . 5 . 8 Full Trace Events 4 | . . . 2 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 3917 | 231 298 499 1465 249 1175 Spaces Moved 2097 | 110 172 304 671 160 680 Core 4 | 4 . . . . . Treads 1203 | 106 172 304 621 . . Legs 844 | . . . 50 160 634 Wheels 46 | . . . . . 46 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 115 Average Speed 145 | 156 160 160 159 121 124 Slowest Speed 190 | 160 160 160 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 6 37 58 58 33 63 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 . 1 Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2539 | 138 184 314 862 194 847 Wait 54 | . . 4 14 13 23 Move 2092 | 109 171 303 670 159 680 Hop . | . . . . . . Pick Up 46 | 8 5 2 19 2 10 Fast Attach 29 | 7 . . 7 2 13 Attach 12 | . . . 8 . 4 Detach . | . . . . . . Swap 30 | . 1 . 14 2 13 Drop 46 | . 1 . 22 5 18 Fire 218 | 14 6 . 105 11 82 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 3 | . . . . . 3 Crush 8 | . . 5 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 45 | -11/Junkyard | Discovered new exit (range 16) 232 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 366 | -10/Materials | Identified exit to Mines 393 | -10/Materials | Discovered new exit (range 6) 530 | -10/Materials | Entered Mines 841 | -10/Mines | Discovered new exit (range 12) 892 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 895 | -10/Mines | Found Prototype Device 1029 | -10/Mines | Entered Materials 1029 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1030 | -9/Materials | Identified exit to Mines 1430 | -9/Materials | Identified Exp. Sensor Array 1511 | -9/Materials | Build established: Scavenger-Mutant 1959 | -9/Materials | Discovered new exit (range 16) 1988 | -9/Materials | Identified exit to Materials 2232 | -9/Materials | Discovered exit to Materials (range 8) 2327 | -9/Materials | Lost 4 parts (2n2w) 2381 | -9/Materials | Core integrity fell below 50% 2410 | -9/Materials | Lost 4 parts (1p2n1u) 2494 | -9/Materials | Entered Mines 2501 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2658 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2704 | -9/Mines | Discovered exit to Materials (range 13) 2743 | -9/Mines | Entered Materials 2743 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3182 | -8/Materials | Lost 3 parts (2n1u) 3280 | -8/Materials | Discovered new exit (range 13) 3494 | -8/Materials | Lost 3 parts (1p2n) 3617 | -8/Materials | Discovered new exit (range 9) 3918 | -8/Materials | Self-destructed Last Messages --------------- 03812_ Acquired Particle Gun. 03813_ Kicked K-01 Serf out of the way. 03823_ T-07 Excavator is excavating. 03833_ Dropped Hvy. Assault Rifle. 03835_ Dropped Particle Gun. 03836_ Acquired Hpw. Shotgun. 03846_ K-01 Serf collects debris. 03853_ T-07 Excavator is excavating. 03853_ K-01 Serf collects debris. 03854_ U-05 Engineer lays Concrete. 03855_ U-05 Engineer builds a Wall. 03856_ K-01 Serf collects debris. 03871_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Extension] 03871_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. 03904_ Triggered Alarm Trap. 03904_ An alarm sounds. 03904_ ALERT: Alarm triggered, dispatching investigation squad. 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