Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 12:10:02 Player: WazdakkaGutsmek Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (132) 660 Value Destroyed (4204) 4204 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 10640 Bonus ------- Follower Combat Kills 74 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 26/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Signal Interpreter 0b10 Decoder Chip [Looter] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Flight Unit Cooled Particle Cannon Cooled Particle Cannon Impact Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Heat Sink Large Matter Pod Structural Scanner Cooled Pulse Rifle Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Impact Mace Impact Mace [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Particle Cannon Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . . 1 . Utility 6 | . . 1 1 1 . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 148 | . 13 14 12 14 34 23 14 11 . 6 3 4 Power 15 | . 1 2 . 1 5 3 3 . . . . . Engine 7 | . 1 2 . 1 2 1 . . . . . . Core 8 | . . . . . 3 2 3 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 48 | . 6 5 5 2 12 9 3 5 . . . 1 Treads 24 | . 6 5 4 2 7 . . . . . . . Leg 8 | . . . . . 5 3 . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 1 . . . . Flight 14 | . . . 1 . . 6 2 4 . . . 1 Utility 36 | . 3 3 2 6 4 8 3 2 . 3 1 1 Device 14 | . 2 1 . 2 4 3 1 1 . . . . Storage 2 | . 1 1 . . . . . . . . . . Processor 8 | . . . . 1 . 2 1 1 . 2 1 . Hackware 3 | . . . . 1 . 2 . . . . . . Protection 9 | . . 1 2 2 . 1 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 49 | . 3 4 5 5 13 3 5 4 . 3 2 2 Energy Gun 19 | . . 1 4 4 9 1 . . . . . . Energy Cannon 20 | . 3 3 . 1 2 1 4 2 . 2 . 2 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 1 1 1 2 . 1 2 . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 3 2 5 . . . . . . . Parts Lost 42 | . . . 2 2 6 16 5 1 . 2 6 2 Power 5 | . . . . 1 1 1 1 . . . 1 . Propulsion 21 | . . . 1 . 5 8 3 . . 1 2 1 Utility 15 | . . . 1 1 . 6 1 1 . 1 3 1 Weapon 1 | . . . . . . 1 . . . . . . Highest Loss Streak 10 | . . . 1 1 4 10 4 1 . 2 3 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 91 86 92 88 91 53 59 80 75 53 22 Engine 7 | . 14 11 9 6 4 . . . . . . . Core 1 | . . . . . 2 5 3 6 6 6 3 . Treads 23 | . 25 31 28 37 27 . . . . . . . Leg 3 | . 1 . . . 4 28 . . . . . . Flight 1 | . . . . . . . 5 6 26 22 10 . Device 9 | . 9 11 9 8 13 11 4 . 6 6 5 . Storage 7 | . 14 11 9 7 7 5 . . . . . . Processor 4 | . . . . . 7 6 22 26 33 27 21 17 Hackware 4 | . . . . 6 7 13 6 6 6 6 4 . Protection 5 | . . 5 13 5 . 3 2 3 . 2 1 1 Energy Gun 7 | . 2 . 12 13 9 11 . . . . . . Energy Cannon 7 | . 24 21 5 . . . 2 . . 1 . 3 Peak Build Rating 56 | 6 12 19 30 41 47 56 36 41 41 51 46 28 Average Rating 29 | 6 11 15 25 38 40 49 26 31 41 40 33 18 On Entrance 27 | 6 6 12 19 30 40 44 30 32 41 41 39 15 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 134 | 12 54 134 111 114 104 101 13 22 6 20 17 . Greatest Support 111 | 20 46 66 86 102 111 71 13 28 28 28 20 4 Greatest Overweight (x) 28 | . 17 4 1 1 28 6 4 1 . . 1 . Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 21 | 8 18 24 25 25 25 24 5 5 5 5 5 5 Most Carried 25 | 6 10 11 25 25 25 21 5 5 4 4 5 5 Average Carried 14 | 6 8 8 16 23 22 14 3 4 4 3 4 4 Final Capacity 25 | 8 20 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 6 8 11 25 21 22 4 5 4 4 4 5 4 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Matter Collected 1965 | 200 120 172 334 311 325 108 197 50 . 111 . 37 Remotely . | . . . . . . . . . . . . . Salvage Created 4976 | . 572 816 1085 639 858 733 128 55 . 68 . 22 Parts 306 | . 47 59 68 33 42 44 8 3 . 1 . 1 Haulers Intercepted 10 | . 2 3 3 1 1 . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 6 . . 5 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 93 | . 8 14 17 13 17 17 4 1 . 1 . 1 Melee 1 | . . . . . . . . 1 . . . . Guns 46 | . 2 . 9 11 10 14 . . . . . . Cannons 39 | . 6 13 3 2 6 3 4 . . 1 . 1 AOE 3 | . . . 3 . . . . . . . . . Classes Destroyed 14 | . 7 2 2 1 1 . . 1 . . . . Worker 7 | . 4 . 3 . . . . . . . . . Builder 4 | . 1 1 2 . . . . . . . . . Hauler 10 | . 2 3 3 1 1 . . . . . . . Recycler 3 | . . 1 1 . . 1 . . . . . . Operator 4 | . 1 1 2 . . . . . . . . . Watcher 11 | . 2 1 2 4 . 2 . . . . . . Swarmer 30 | . 3 4 4 7 . 7 4 . . . . 1 Grunt 38 | . 5 5 9 1 10 7 . . . 1 . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 3 | . . . . . 3 . . . . . . . Sentry 11 | . . 5 1 1 3 1 . . . . . . Hunter 4 | . . . 2 . . 2 . . . . . . Programmer 5 | . . . . 4 1 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | . 5 4 7 4 6 5 3 1 . 1 . 1 Combat Bots Only 6 | . 4 4 4 4 6 5 3 1 . 1 . 1 Max Kills in Single Turn 2 | . 2 1 2 1 1 2 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 872 | . 19 72 97 95 182 202 43 17 . 19 43 83 Missed 270 | . 3 19 38 31 62 39 13 10 . 12 19 24 Damage Taken 8805 | . 181 609 863 817 1610 2498 444 107 . 139 634 903 Core 2247 | . 17 105 28 50 289 491 172 23 . 58 472 542 Absorbed by Shields 212 | . . . . . 212 . . . . . . . Regen/Repaired (Parts) 204 | . . . . 135 . 69 . . . . . . Core Remaining (%) 70 | 100 93 73 94 . 51 . . . . 12 . . Volleys Fired 349 | . 34 47 67 55 75 49 14 . . 4 . 4 Largest 2 | . 2 2 2 2 2 2 1 . . 2 . 2 Hottest 180 | . 136 136 136 135 165 165 30 . . 180 . 60 Shots Fired 640 | . 68 93 130 103 122 98 14 . . 7 . 5 Gun 379 | . 14 . 85 95 95 90 . . . . . . Cannon 257 | . 54 93 41 8 27 8 14 . . 7 . 5 Launcher 4 | . . . 4 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 570 | . 61 93 83 87 122 98 14 . . 7 . 5 Explosive 4 | . . . 4 . . . . . . . . . Electromagnetic 66 | . 7 . 43 16 . . . . . . . . Robot Hit Streak 21 | . 10 10 14 14 21 12 4 . . 4 . 2 Robot Miss Streak 8 | . 4 4 5 5 7 8 1 . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . . . 1 3 1 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . . . . Shots Hit Robots 454 | . 37 50 92 72 96 87 10 3 . 4 . 3 Core Hits 303 | . 21 22 46 35 65 105 5 1 . 2 . 1 Critical Kills 4 | . 1 1 1 . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 11 | . 2 1 2 2 3 . . 1 . . . . Burn 7 | . 1 . 1 2 3 . . . . . . . Meltdown 3 | . 1 1 1 . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 20 | . . . . . 6 1 2 7 . 2 2 . Impact 17 | . . . . . 3 1 2 7 . 2 2 . Slashing 3 | . . . . . 3 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10730 | . 773 1100 2317 1634 2404 1824 306 105 . 160 . 107 Guns 6058 | . 110 . 1300 1447 1571 1630 . . . . . . Cannons 3954 | . 646 1087 437 187 833 191 306 . . 160 . 107 Explosions 530 | . . . 530 . . . . . . . . . Melee 105 | . . . . . . . . 105 . . . . Ramming 83 | . 17 13 50 . . 3 . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 9043 | . 685 1087 1147 1326 2404 1821 306 . . 160 . 107 Explosive 374 | . . . 374 . . . . . . . . . Electromagnetic 1125 | . 71 . 746 308 . . . . . . . . Impact 105 | . . . . . . . . 105 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . 5 4 1 2 2 2 2 2 2 1 1 Average Corruption 3 | . . 5 4 1 1 1 2 2 2 2 1 1 Corruption Purged 1 | . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 71 | . . 24 29 8 3 . 2 2 . 2 1 . Message Errors 22 | . . 5 10 3 . . 1 2 . 1 . . Matter Fused 17 | . . 4 6 3 1 . 1 . . 1 1 . Heat Flow Errors 4 | . . 2 . . 2 . . . . . . . Energy Discharges 9 | . . 5 4 . . . . . . . . . Data Loss (minor) 9 | . . 4 4 1 . . . . . . . . Data Loss (major) 5 | . . 2 2 1 . . . . . . . . Misfires 4 | . . 2 2 . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . Overload Shots 29 | . . . . 7 16 2 . . . 4 . . Effects 4 | . . . . 1 1 . . . . 2 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Short Circuit 2 | . . . . 1 1 . . . . . . . Overflow Damage 55 | . . 10 22 15 . . 6 . . 2 . . Projectiles 38 | . . 10 5 15 . . 6 . . 2 . . Explosions 17 | . . . 17 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . 19 . . . . . . . . . Shots 4 | . . . 4 . . . . . . . . . Rammed 6 | . 2 1 3 . . . . . . . . . Targets Rammed 9 | . 2 1 5 . . 1 . . . . . . Kicked 1 | . . . . . . 1 . . . . . . Crushed 2 | . . . 2 . . . . . . . . . Highest Temperature 324 | . 321 249 234 36 227 324 . . . 274 . . Average Temperature 76 | . 93 61 66 12 84 77 . . . 153 . . Received Heat Transfer 1652 | . 78 162 288 63 464 393 . 32 . 94 66 12 Effects 6 | . 2 . 2 . . 1 . . . 1 . . Shutdowns 1 | . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 4 | . 2 . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 7 | . . . 3 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . 1 1 1 . 1 . . . . . . . Combat Hostiles 3 | . . 1 1 . 1 . . . . . . . Parts Melted 21 | . 2 1 2 4 7 . 1 . . 4 . . Heat Transferred 13086 | . 1332 1924 2124 2230 3054 1693 407 . . 174 . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Peak Influence 479 | . 200 229 271 190 250 215 . . . . 479 . Initial 366 | . . . 12 74 63 58 . . . . 366 . Average 104 | . 43 101 136 74 121 89 . . . . 404 . Maximum Alert Level 2 | . 1 1 1 . 1 1 . . . . 2 . Low Security (%) 87 | 100 98 99 73 100 85 83 . . . . . . Level 1 11 | . 1 . 26 . 14 16 . . . . 80 . Level 2 . | . . . . . . . . . . . 19 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 2 1 2 3 2 . . . . 1 . Investigation 2 | . . 2 . . . . . . . . . . Extermination 4 | . . . . 2 1 . . . . . 1 . Reinforcement 4 | . 1 . 1 . . 2 . . . . . . Assault 2 | . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Distress Signals 9 | . 1 2 . . 2 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 216 | . 12 29 22 23 30 44 9 6 . 15 20 6 Peak Tracking Total 15 | . 3 4 4 5 10 13 4 4 . 6 15 6 Tactical Retreats 11 | . . . 1 . . 3 . 3 . 2 2 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Traps Triggered 10 | . 3 2 2 1 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . Triggered 3 | . . . . . . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Machines Disabled 12 | . 1 5 . 1 4 . . 1 . . . . Max in Single Turn 1 | . 1 1 . 1 1 . . 1 . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Machines Accessed 47 | . 6 8 8 5 5 7 . 1 4 . 3 . Terminals 32 | . 5 7 7 3 5 4 . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 5 | . . . . 2 . 1 . . . . 2 . Recycling Units 2 | . 1 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . Total Hacks 128 | . 12 22 23 7 9 19 . 1 29 . 6 . Successful 87 | . 10 12 12 2 6 12 . 1 29 . 3 . Failed 41 | . 2 10 11 5 3 7 . . . . 3 . Catastrophic 2 | . . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 64 | . 9 18 20 2 2 11 . . . . 2 . Terminals 80 | . 11 21 21 3 9 13 . . . . 2 . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 10 | . . . . 4 . 2 . . . . 4 . Recycling Units 2 | . 1 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 2 . . 2 . . . . . . Terminal Hacks 48 | . 4 3 1 . 5 5 . 1 29 . . . Record 11 | . . . . . . . . . 11 . . . Part Schematic 12 | . . . . . . 1 . . 11 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 3 | . 3 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 1 . . 3 . . . Open Door 4 | . . . . . 3 . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 5 | . 1 1 1 . 1 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 2 . 2 . . . . 1 . Scan Component 3 | . . . . 1 . 1 . . . . 1 . Repair 2 | . . . . 1 . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . Seal Access 2 | . . . 1 . . 1 . . . . . . Unauthorized Hacks 31 | . 5 9 10 . 1 4 . . . . 2 . Terminals 30 | . 5 8 10 . 1 4 . . . . 2 . Track 1 | . . 1 . . . . . . . . . . Assimilate 3 | . . . 2 . . . . . . . 1 . Botnet 5 | . . 1 1 . 1 1 . . . . 1 . Operators 2 | . . 1 1 . . . . . . . . . Skim 19 | . 5 5 6 . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 3 7 8 5 3 5 . . . . 3 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . 11 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . . . . . Time 89 | . . . . 19 . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Total Allies 4 | . . . . . 2 . . . . 1 1 . Largest Group 2 | . . . . . 2 . . . . 1 1 . Highest-Rated Group 96 | . . . . . 62 . . . . 96 26 . Highest-Rated Ally 96 | . . . . . 31 . . . . 96 26 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 19 | . . . . . 10 . . . . 9 . . Total Damage 524 | . . . . . 149 . . . . 375 . . Kills 3 | . . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Robot Analysis Total 3 | . 3 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 3 3 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . 27 . Traps 1 | . . . . . . . . . . . 1 . Items 25 | . . . . . . . . . . . 25 . Guards 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Turns Passed 8915 | 3 1248 1246 1645 1783 883 853 230 398 32 262 262 70 Spaces Moved 4529 | 3 485 333 561 686 279 329 269 479 79 400 531 95 Core 162 | . 3 . . . 1 . 5 1 . . 58 94 Treads 2241 | . 423 333 561 686 238 . . . . . . . Legs 377 | 3 59 . . . 40 275 . . . . . . Wheels . | . . . . . . . . . . . . . Hover 609 | . . . . . . . 146 463 . . . . Flight 1140 | . . . . . . 54 118 15 79 400 473 1 Fastest Speed 30 | 120 120 240 240 159 159 30 30 41 41 41 35 35 Average Speed 150 | 120 225 243 240 221 185 172 61 68 41 41 41 49 Slowest Speed 1450 | 120 900 480 240 242 1450 540 275 140 41 42 100 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 2 . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 54 34 41 21 40 11 49 67 71 58 18 22 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 9 | . . 5 3 . . . . . 1 . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . 3 5 . 2 . 1 Spaces Dug 8 | . . . . . 1 . . 3 . 2 2 . Terrain Destroyed 34 | . . . 20 . 1 1 1 3 . 5 2 1 Melee 8 | . . . . . 1 . . 3 . 2 2 . Projectile 6 | . . . . . . 1 1 . . 3 . 1 AOE 20 | . . . 20 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Total 5942 | 2 569 674 725 853 510 511 318 537 78 483 569 113 Wait 745 | . 19 267 56 72 87 100 7 34 . 66 29 8 Move 4507 | 2 484 332 560 685 278 324 268 478 78 399 524 95 Hop 5 | . . . . . . 2 . . . . 3 . Pick Up 57 | . 7 4 18 14 10 . 2 . . . 2 . Fast Attach 61 | . 9 7 4 3 13 8 7 6 . 2 1 1 Attach 55 | . 3 1 3 8 6 14 7 5 . 3 2 3 Detach 26 | . 2 3 1 . 1 . 8 4 . 3 2 2 Swap 32 | . 1 6 5 3 15 1 . . . 1 . . Drop 74 | . 8 6 6 13 19 11 3 3 . 1 4 . Fire 349 | . 34 47 67 55 75 49 14 . . 4 . 4 Melee 20 | . . . . . 6 1 2 7 . 2 2 . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . Crush 8 | . 2 1 5 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 867 | -10/Materials | Discovered new exit (range 10) 903 | -10/Materials | Learned 2 Storage zone layouts 998 | -10/Materials | Learned 2 Storage zone layouts 1028 | -10/Materials | Learned location of 2 exits from Subcaves 1047 | -10/Materials | Identified exit to Materials 1056 | -10/Materials | Learned location of 1 exit from Recycling 1076 | -10/Materials | Learned 4 Subcaves zone layouts 1085 | -10/Materials | Discovered new exit (range 15) 1252 | -10/Materials | Entered another Materials area 1252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1960 | -9/Materials | Discovered new exit (range 8) 1989 | -9/Materials | Loaded intel: 2 repair station locations 2183 | -9/Materials | Identified exit to Mines 2183 | -9/Materials | Identified exit to Materials 2226 | -9/Materials | Learned Materials repair station intel 2254 | -9/Materials | Learned location of Zion (-7) 2498 | -9/Materials | Entered another Materials area 2498 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2499 | -8/Materials | Loaded intel: 2 repair station locations 3352 | -8/Materials | Learned 4 Factory zone layouts 3385 | -8/Materials | Learned 2 Storage zone layouts 3407 | -8/Materials | Learned location of Storage (-7) 3421 | -8/Materials | Learned Factory stockpile data 3471 | -8/Materials | Identified exit to Factory 4143 | -8/Materials | Entered Factory 4143 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4144 | -7/Factory | Identified exit to Storage 4825 | -7/Factory | Repaired Hvy. Armor Plating 5926 | -7/Factory | Entered Storage 5927 | -7/Storage | Identified exit to Recycling 5928 | -7/Storage | Identified exit to Factory 6482 | -7/Storage | Met a pair of Derelict thieves 6629 | -7/Storage | Lost 4 parts (4n) 6809 | -7/Storage | Entered Factory 6809 | -6/Factory | Evolved 2 slots: Utility x2 6899 | -6/Factory | Repaired Enh. Nuclear Core 6977 | -6/Factory | Build established: Scavenger-Mutant 7083 | -6/Factory | Identified exit to Lower Caves 7571 | -6/Factory | Lost 10 parts (4n5u1w) 7630 | -6/Factory | Cargo convoy interrupted 7649 | -6/Factory | Core integrity fell below 50% 7662 | -6/Factory | Entered Lower Caves 7683 | -6/Lower Caves | Lost 4 parts (1p3n) 7684 | -6/Lower Caves | Learned Factory non-interactive machine intel 7685 | -6/Lower Caves | Learned Factory non-interactive machine intel 7739 | -6/Lower Caves | Lost 4 parts (1p2n1u) 7861 | -6/Lower Caves | Identified exit to Lower Caves 7892 | -6/Lower Caves | Entered another Lower Caves area 7904 | -6/Lower Caves | Discovered new exit (range 9) 7909 | -6/Lower Caves | Identified exit to Factory 8042 | -6/Lower Caves | Spotted B-75 Beast 8061 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8118 | -6/Lower Caves | Core integrity fell below 20% 8135 | -6/Lower Caves | Learned Factory emergency access door positions 8204 | -6/Lower Caves | Learned Factory security intel 8257 | -6/Lower Caves | Discovered new exit (range 16) 8289 | -6/Lower Caves | Identified exit to Data Miner 8290 | -6/Lower Caves | Entered Data Miner 8290 | -6/Data Miner | Discovered new exit (range 6) 8297 | -6/Data Miner | Met Data Miner 8310 | -6/Data Miner | Learned location of Section 7 (-2) 8310 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8313 | -6/Data Miner | Received God Mode back door access code from Data Miner 8322 | -6/Data Miner | Identified exit to Proximity Caves 8322 | -6/Data Miner | Entered Proximity Caves 8326 | -5/Proximity Caves | Escorted by Enhanced Grunt 8328 | -5/Proximity Caves | Spotter reported a threat 8514 | -5/Proximity Caves | Spotter reported a threat 8574 | -5/Proximity Caves | Discovered exit to Factory (range 19) 8584 | -5/Proximity Caves | Entered Factory 8584 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8585 | -5/Factory | Identified exit to Upper Caves 8585 | -5/Factory | Identified exit to Extension 8588 | -5/Factory | Loaded intel: 194 non-interactive machine locations 8798 | -5/Factory | Lost 3 parts (1p1n1u) 8846 | -5/Factory | Entered Upper Caves 8867 | -5/Upper Caves | Spotted B-75 Beast 8871 | -5/Upper Caves | Lost 3 parts (1n2u) 8873 | -5/Upper Caves | Core integrity fell below 50% 8902 | -5/Upper Caves | Core integrity fell below 20% 8916 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- report to Factory Zone 3P. 08840_ Penetrated by Slug. 08840_ Structural Scanner destroyed. 08840_ Knocked back. 08844_ >> DECODED: Adv. Melee Analysis Suite location. LOCATION=UPPER CAVES GOAL=ESCAPE 08868_ Searching scrap... 08868_ Found Mak. Hover Unit. 08868_ Found Arc Projector. 08868_ Found Power Sword. 08868_ Found 64 Matter. 08869_ Acquired 15 matter. 08872_ Knocked back. 08901_ S-27 Virus destroyed. 08908_ Lyr. Medium Armor Plating destroyed. 08909_ Acquired 22 matter. 08910_ Acquired VTOL Module. 08911_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????## ##??????????????????? | | ?????????????????????????# ##?????????????????? | | ?????????????????????????# ##????????????????? | | ?????????????????????????# ##???????#???????# | | ?????????????????????????# #???????# ###### | | ???????????????????????????# ######??# | | ???????????????????????????# ##??? | | ?????????????????? ??????## #??????### | | ?????????????????# ##### s ##????## | | ?????????????????# @ ss #????# | | ??????????????# s ##??### | | ?????????????# ####???# | | ????????????# ;####??# | | ??????????# #### ## #### | | ?????????# #### #??## # | | ????????# ????# #???# ### | | ???????? ????# #???## ##### ##?? | | ????????? ## ????# #????#### ##???####??? | | ????????? ##??##?????########???????###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 64 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Imp. Energy Well | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hyp. Coil Gun | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefMasterReplicator Manual? 0 Play Time 01:14:14 Cumulative 131.0 hours Start 2024.11.21 @ 08:56:21 End 2024.11.21 @ 12:10:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 88 Adventurer 16 Explorer 3 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 27 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cd871fb-2f74-47fd-84fe-db49c7c99795