Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.24 @ 20:44:24 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (165) 825 Value Destroyed (5874) 5874 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4056) 4056 TOTAL SCORE: 15555 Bonus ------- High Alert Combat Kills 1096 Follower Combat Kills 1849 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -489 Cogmind --------- Core Integrity 542/850 Matter 284/300 Energy 200/200 System Corruption 21% Temperature Cool (0) Movement Treading (245) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Armored Treads Improved Medium Treads > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Experimental Armor Integrity Analyzer Layered Medium Armor Plating > --- WEAPON (2) ------- Compact Ion Cannon Ion Burst Cannon > --- INVENTORY (20) --- Zionite Biocell (600) Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Experimental System Shield Mobile Refinery Mk. CCLXVII HERF Cannon Ion Burst Cannon Ion Burst Cannon Mini Assault Cannon Advanced EMP Blaster Heavy Rocket Launcher Precision Rocket Launcher Precision Rocket Launcher Remote Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Target Analyzer Experimental Armor Integrity Analyzer Makeshift Light Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Precision Shock Rifle Ion Burst Cannon > --- INVENTORY -------- Cold Fusion Reactor Armored Treads Medium Treads Improved Medium Treads Zionite Biocell Advanced Sensor Array Advanced Signal Interpreter Experimental System Shield Mobile Refinery Mk. CCLXVII HERF Cannon Ion Burst Cannon Ion Burst Cannon Mini Assault Cannon Advanced EMP Blaster Heavy Rocket Launcher Remote Datajack CR-A16's Behemoth Slayer [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Ion Burst Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 4 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 5 | . . . 3 . . . . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 197 | 6 9 9 25 29 7 7 9 20 31 2 43 Power 25 | 1 1 1 2 4 1 . 1 4 6 . 4 Engine 12 | 1 1 1 2 . . . . 3 4 . . Core 8 | . . . . 4 1 . 1 1 . . 1 Reactor 5 | . . . . . . . . . 2 . 3 Propulsion 37 | 2 3 2 5 9 . . . 5 2 . 9 Treads 22 | . . 2 5 5 . . . 4 . . 6 Leg 9 | 2 2 . . 4 . . . 1 . . . Wheel 6 | . 1 . . . . . . . 2 . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 62 | 1 3 2 10 9 1 1 8 2 15 1 9 Device 25 | . 1 1 3 2 1 1 4 2 7 1 2 Storage 6 | 1 1 . 2 . . . . . 1 . 1 Processor 8 | . . . 1 2 . . 3 . 1 . 1 Hackware 4 | . . . 1 2 . . . . 1 . . Protection 19 | . 1 1 3 3 . . 1 . 5 . 5 Artifact . | . . . . . . . . . . . . Weapon 73 | 2 2 4 8 7 5 6 . 9 8 1 21 Energy Gun 22 | 1 . 2 . 4 3 3 . . 1 . 8 Energy Cannon 11 | . . . . . . . . 2 . . 9 Ballistic Gun 23 | 1 2 2 5 1 1 1 . 4 5 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 15 | . . . 3 2 1 2 . 2 1 . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 1 . . 5 . 6 . 6 Corrupted Parts 3 | . . . . . . . . 2 1 . . System Corruption 7 | . . . . . . . . 5 2 . . Parts Lost 30 | . . 2 1 5 3 3 . 2 1 . 13 Power 6 | . . 1 . 1 . 1 . 1 . . 2 Propulsion 8 | . . . . 2 . . . . . . 6 Utility 10 | . . 1 1 1 . 1 . 1 1 . 4 Weapon 6 | . . . . 1 3 1 . . . . 1 Highest Loss Streak 6 | . . 1 1 2 2 2 . 1 1 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 99 94 97 81 71 76 83 90 84 88 Engine 7 | . 14 13 9 3 . . . 6 11 13 4 Core 3 | . . . . 10 12 7 11 4 . . 3 Treads 13 | . . 25 26 27 . . . 7 10 . 8 Leg 8 | . 26 2 . 2 25 25 25 20 . . . Wheel 2 | . 1 . . . . . . . 7 13 9 Device 9 | . 2 10 10 8 6 1 7 14 18 13 11 Storage 9 | . 14 14 10 6 6 6 6 6 6 6 6 Processor 6 | . . . 5 8 6 6 7 6 9 13 15 Hackware 1 | . . . 4 3 6 6 2 . 2 . . Protection 6 | . 9 3 10 7 6 6 2 2 7 11 9 Energy Gun 6 | . 6 11 3 4 11 5 6 2 . . 7 Ballistic Gun 10 | . 21 16 14 10 . 5 6 6 12 13 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 11 51 56 72 77 65 65 93 75 85 85 90 Greatest Support 117 | 20 20 40 60 102 102 102 102 117 104 56 114 Greatest Overweight (x) 4 | 3 4 2 1 . . . . . 2 1 2 Average Overweight (x) . | . 1 1 . . . . . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 12 20 20 20 16 20 20 20 20 20 20 Average Carried 17 | 3 10 16 19 19 14 16 19 18 19 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 12 20 20 14 15 20 17 19 20 20 16 Class Distribution -------------------- 51% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 4556 | 271 137 243 459 740 239 123 510 371 657 . 806 Remotely . | . . . . . . . . . . . . Salvage Created 7352 | 121 488 300 761 1610 287 394 . 343 472 . 2576 Parts 332 | 5 19 18 41 88 12 11 . 19 24 . 95 Haulers Intercepted 14 | . 1 . 2 3 . . . . 1 . 7 Recyclers Shooed 12 | 1 1 . 2 3 . . . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . 5 . . 3 9 . 23 . . . Prevented 8 | . . . . . . . . 8 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 112 | . 8 5 11 25 7 10 . 8 5 . 33 Melee 2 | . . . . . . . . . . . 2 Guns 68 | . 8 5 6 21 5 3 . 4 5 . 11 Cannons 8 | . . . . . . . . 2 . . 6 AOE 25 | . . . 5 4 2 7 . . . . 7 Classes Destroyed 19 | 2 3 1 1 5 1 1 . 2 . . 3 Worker 12 | 1 . . 3 1 . . . . 1 . 6 Builder 6 | . . . . 1 . . . . 1 . 4 Tunneler 3 | . . . . . . . . . . . 3 Hauler 14 | . 1 . 2 3 . . . . 1 . 7 Recycler 11 | 1 2 . 3 3 . . . . . . 2 Mechanic 3 | . . . . 1 . 1 . . . . 1 Operator 1 | . . . . 1 . . . . . . . Watcher 3 | . . . . 1 . . . . . . 2 Swarmer 18 | . 3 . 4 3 1 1 . 3 . . 3 Saboteur 1 | . . . . . . . . . . . 1 Grunt 54 | . 5 . 4 14 1 6 . 2 1 . 21 Duelist 3 | . . . . . . 2 . . . . 1 Protector 1 | . . . . . . . . . . . 1 Sentry 16 | . . . 3 3 1 1 . 1 3 . 4 Hunter 1 | . . . . . . . . 1 . . . Programmer 8 | . . . . 5 . . . . 1 . 2 Behemoth 1 | . . . . . . . . 1 . . . Subdweller 5 | . . 5 . . . . . . . . . Packrat 1 | . . . . . . 1 . . . . . Thug 1 | . . . . . 1 . . . . . . Fireman 3 | . . . . . 3 . . . . . . Best Kill Streak 10 | 1 3 1 5 6 4 6 . 3 2 . 10 Combat Bots Only 6 | . 2 1 4 5 4 6 . 3 2 . 5 Max Kills in Single Turn 6 | 1 1 1 3 2 2 4 . 1 1 . 6 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 4 | . . . 3 1 1 4 . . . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 987 | . 45 26 53 238 57 15 . 70 111 1 371 Missed 322 | . 13 7 15 78 19 4 . 33 31 . 122 Damage Taken 9429 | . 358 532 464 1914 601 223 . 540 757 57 3983 Core 843 | . 68 174 63 152 35 . . 43 67 . 241 Absorbed by Shields 401 | . . . 60 . . . . 143 198 . . Redirected to Shielding 31 | . . . . . . . . . . . 31 Regen/Repaired (Parts) 226 | . . . 153 51 . . 22 . . . . Core Remaining (%) 64 | 100 . 3 88 . . . . 67 . . . Volleys Fired 477 | 11 42 67 42 96 13 13 . 29 46 . 118 Largest 2 | 2 2 2 2 2 2 2 . 2 2 . 2 Hottest 200 | 70 70 90 90 160 160 97 . 113 60 . 200 Shots Fired 871 | 22 82 132 82 180 24 22 . 42 92 1 192 Gun 778 | 22 82 132 80 169 22 17 . 24 91 1 138 Cannon 57 | . . . . . . . . 14 . . 43 Launcher 36 | . . . 2 11 2 5 . 4 1 . 11 Special . | . . . . . . . . . . . . Kinetic 511 | 11 56 97 73 143 2 13 . 21 91 1 3 Thermal 227 | 11 26 35 9 26 15 7 . . . . 98 Explosive 27 | . . . . 11 . . . 4 1 . 11 Electromagnetic 106 | . . . . . 7 2 . 17 . . 80 Robot Hit Streak 33 | 4 10 14 14 33 10 6 . 8 11 . 24 Robot Miss Streak 11 | 3 3 1 3 3 2 3 . 11 4 2 7 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 9 | . . . . 5 2 . . . . . 2 Max Gunslinging Chain 1 | . . . . 1 1 . . . . . 1 Shots Hit Robots 596 | 12 52 58 55 141 22 17 . 28 60 . 151 Core Hits 410 | 4 22 16 29 80 17 33 . 29 27 . 153 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . 1 . . . . 6 . . Critical Strikes 16 | . . . . 2 . 2 . 1 7 . 4 Burn 2 | . . . . . . 2 . . . . . Destroy 9 | . . . . 2 . . . . 7 . . Corrupt 4 | . . . . . . . . . . . 4 Impale 1 | . . . . . . . . 1 . . . Melee Attacks 6 | . . . . . . . . 3 3 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 6 | . . . . . . . . 3 3 . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16906 | 126 507 963 1235 2849 801 1450 . 727 1465 . 6783 Guns 9309 | 126 497 963 894 2246 404 247 . 161 1465 . 2306 Cannons 1304 | . . . . . . . . 261 . . 1043 Explosions 6152 | . . . 311 594 397 1203 . 242 . . 3405 Melee 63 | . . . . . . . . 63 . . . Ramming 78 | . 10 . 30 9 . . . . . . 29 Kinetic 7392 | 40 286 777 1084 1782 397 1335 . 161 1465 . 65 Thermal 3552 | 86 211 186 121 666 302 99 . . . . 1881 Explosive 3990 | . . . . 392 . . . 242 . . 3356 Electromagnetic 1831 | . . . . . 102 16 . 261 . . 1452 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 63 | . . . . . . . . 63 . . . Highest Corruption 21 | . . . . 3 3 3 3 5 5 18 21 Average Corruption 10 | . . . . 2 3 3 3 4 4 12 18 Corruption Purged 3 | . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 186 | . . . . 14 7 15 1 10 9 5 125 Message Errors 38 | . . . . 1 1 4 1 4 . . 27 Matter Fused 45 | . . . . 5 1 3 . 2 3 2 29 Heat Flow Errors 22 | . . . . 4 1 2 . . 1 1 13 Energy Discharges 23 | . . . . 1 2 1 . 3 2 . 14 Parts Rejected 6 | . . . . 1 . 1 . . . 1 3 Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 17 | . . . . 1 1 1 . 1 . . 13 Data Loss (major) 14 | . . . . . 1 . . . 2 . 11 Misfires 10 | . . . . . . 2 . . 1 1 6 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 7 | . . . . 1 . 1 . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 395 | . . . . 23 10 50 . . . . 312 Projectiles 23 | . . . . . . . . . . . 23 Explosions 372 | . . . . 23 10 50 . . . . 289 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 545 | . . . . . 105 25 . 65 18 . 332 Shots 13 | . . . . . 2 1 . 2 2 . 6 Rammed 6 | . . . 3 1 . . . . . . 2 Targets Rammed 10 | . 3 . 3 1 . . . . . . 3 Kicked 3 | . 3 . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 353 | 140 353 . 2 318 227 169 . 80 317 196 257 Average Temperature 73 | 61 99 . 2 79 79 46 . 38 101 106 65 Received Heat Transfer 2661 | . 141 30 191 726 232 81 . 94 166 . 1000 Effects 3 | . 3 . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 . . 5 Combat Hostiles 5 | . . . . . . . . 1 . . 4 Parts Fried 10 | . . . . . . . . 1 . . 9 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Melted 19 | . 1 . . 2 . . . . . . 16 Heat Transferred 6294 | 259 629 225 150 1100 710 333 . . . . 2888 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Peak Influence 2301 | 10 158 . 390 486 . . . . 494 147 2301 Initial 158 | . 6 . . 109 . . . . 158 122 102 Average 365 | 1 43 . 116 224 . . . . 252 134 757 Maximum Alert Level 5 | . . . 1 2 . . . . 2 . 5 Low Security (%) 55 | 100 100 . 68 51 . . . . 52 100 28 Level 1 23 | . . . 31 39 . . . . 36 . 22 Level 2 6 | . . . . 9 . . . . 11 . 8 Level 3 3 | . . . . . . . . . . . 9 Level 4 5 | . . . . . . . . . . . 16 Level 5 5 | . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 39 | . 2 . 1 7 . 1 . . 5 . 23 Investigation 4 | . 1 . . 1 . . . . . . 2 Extermination 10 | . . . . 2 . . . . 2 . 6 Reinforcement 13 | . 1 . 1 4 . . . . 3 . 4 Assault 5 | . . . . . . 1 . . . . 4 Garrison 7 | . . . . . . . . . . . 7 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . 1 . 1 Haulers Reinforced 6 | . . . . 2 . . . . 1 . 3 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 12 | . 3 . 4 . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 226 | . 21 6 23 30 7 11 . 17 18 6 87 Peak Tracking Total 8 | . 3 2 4 4 4 5 . 4 3 6 8 Tactical Retreats 7 | . 2 . 1 . . . . . . . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 12 | . 3 1 . 2 . . . . 1 . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Fabricated Traps 7 | . . . . . . . 7 . . . . Most Traps Carried 4 | . . . . . . . 4 2 2 1 1 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 31 | . . 1 . 3 . 1 . . 3 . 23 Max in Single Turn 6 | . . 1 . 2 . 1 . . 2 . 6 Garrison Access 2 | . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 29 | . 1 1 5 8 . 1 1 . 1 . 11 Terminals 9 | . 1 . 3 5 . . . . . . . Fabricators 5 | . . . . 1 . . . . . . 4 Repair Stations 7 | . . . 2 1 . . . . . . 4 Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 3 Total Hacks 74 | . 4 4 14 13 . 1 6 . 3 . 29 Successful 34 | . . 4 9 5 . 1 6 . 1 . 8 Failed 40 | . 4 . 5 8 . . . . 2 . 21 Catastrophic 13 | . 1 . 2 2 . . . . . . 8 Database Lockouts . | . . . . . . . . . . . . Manual 64 | . 4 . 7 5 . . . . 9 . 39 Terminals 20 | . 4 . 7 9 . . . . . . . Fabricators 15 | . . . . 2 . . . . . . 13 Repair Stations 19 | . . . 7 1 . . . . . . 11 Recycling Units 3 | . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . . . 5 Terminal Hacks 14 | . . 4 2 1 . 1 6 . . . . Record 4 | . . 4 . . . . . . . . . Part Schematic 6 | . . . . . . . 6 . . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . . . 2 Network Status 1 | . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 9 | . . . 6 . . . . . . . 3 Scan Component 6 | . . . 3 . . . . . . . 3 Repair 3 | . . . 3 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 6 | . . . 1 2 . . . . . . 3 Terminals 2 | . . . 1 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Fabricators 3 | . . . . . . . . . . . 3 Prioritize 1 | . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . Patch 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 1 . 4 5 . . . . . . 11 Full Trace Events 2 | . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 3 . . . 3 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . 21 . . . 10 Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 Total Part Build Rating 7 | . . . . . . . . . . . 7 Parts Repaired 3 | . . . 3 . . . . . . . . Time 90 | . . . 90 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 10 | . . . 1 . . . 4 . 3 . 2 Largest Group 4 | . . . 1 . . . 4 4 3 1 2 Highest-Rated Group 210 | . . . 10 . . . 153 153 210 70 162 Highest-Rated Ally 135 | . . . 10 . . . 40 40 70 70 135 Zionite Dispatches 3 | . . . . . . . . . 1 . 2 Light 1 | . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . 1 Ally Attacks 217 | . . . . . . . . 70 72 4 71 Total Damage 5479 | . . . . . . . . 1459 1362 115 2543 Kills 62 | . . . . . . . . 10 14 . 38 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . 1 . 6 Main Access 1 | . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . 1 Depthwide Sectors/-1 2 | . . . . . . . . . 1 . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 13544 | 164 1327 3143 908 1461 249 593 1519 617 807 119 2637 Spaces Moved 7305 | 90 453 1202 362 707 171 495 1137 350 450 100 1788 Core 16 | 16 . . . . . . . . . . . Treads 2692 | . . 1142 362 632 . . . 86 176 . 294 Legs 2663 | 74 387 60 . 75 171 495 1137 264 . . . Wheels 1934 | . 66 . . . . . . . 274 100 1494 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 160 117 117 105 105 110 115 115 110 Average Speed 151 | 128 215 240 178 152 117 108 110 126 133 115 123 Slowest Speed 400 | 200 400 260 240 163 117 117 117 162 162 115 245 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 76 54 35 18 31 57 90 52 16 85 74 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 17 | . . . . . . . 1 . 8 . 8 Known Exits Taken 4 | . . . . 1 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . Scrap Searched 5 | . . 2 . . 1 1 1 . . . . Spaces Dug 54 | . . 2 . 42 . . . . 7 . 3 Terrain Destroyed 364 | . . 2 20 72 32 33 . 21 8 . 176 Melee 3 | . . . . . . . . . 3 . . Projectile 3 | . . 2 . . . . . . 1 . . AOE 358 | . . . 20 72 32 33 . 21 4 . 176 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Total 8930 | 115 726 1321 544 905 192 526 1400 472 589 103 2037 Wait 702 | 3 211 23 81 42 . 6 236 57 21 . 22 Move 7295 | 89 452 1201 361 706 170 494 1136 349 450 99 1788 Hop . | . . . . . . . . . . . . Pick Up 88 | 6 6 12 11 12 2 5 4 6 5 1 18 Fast Attach 90 | 6 6 2 12 8 . 2 5 8 22 1 18 Attach 47 | . 1 6 5 9 3 1 4 4 2 . 12 Detach 19 | . . 2 3 2 . . 2 2 6 . 2 Swap 60 | . 2 1 8 12 4 4 . 8 7 1 13 Drop 120 | . 3 7 18 17 . 1 13 6 27 1 27 Fire 477 | 11 42 67 42 96 13 13 . 29 46 . 118 Melee 6 | . . . . . . . . 3 3 . . Ram . | . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . Crush 7 | . . . 3 1 . . . . . . 3 Escape Stasis 16 | . . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 5) 677 | -10/Materials | Discovered new exit (range 9) 935 | -10/Materials | Discovered new exit (range 11) 1194 | -10/Materials | Discovered new exit (range 9) 1474 | -10/Materials | Discovered new exit (range 4) 1492 | -10/Materials | Entered Subcaves 1701 | -10/Subcaves | Core integrity fell below 50% 2003 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2010 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2011 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2108 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2342 | -10/Subcaves | Discovered new exit (range 8) 2697 | -10/Subcaves | Visited Clippyterm 2704 | -10/Subcaves | Learned Research machine intel 3207 | -10/Subcaves | Core integrity fell below 20% 3281 | -10/Subcaves | Visited 4L-MR0's lab 3304 | -10/Subcaves | Found Prototype Leg 3595 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3642 | -10/Subcaves | Shifting Twisted Machinery released Humpback 3837 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4040 | -10/Subcaves | Disturbed a concealed Subdweller 4635 | -10/Subcaves | Entered Materials 4635 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4685 | -8/Materials | Repaired Lgt. Treads 4712 | -8/Materials | Repaired Lgt. Treads 5354 | -8/Materials | Discovered new exit (range 16) 5520 | -8/Materials | Repaired Imp. Heat Sink 5543 | -8/Materials | Entered Factory 5543 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5719 | -7/Factory | Discovered new exit (range 16) 6246 | -7/Factory | Discovered new exit (range 16) 6426 | -7/Factory | Identified exit to Lower Caves 6601 | -7/Factory | Build established: Scavenger-Mutant 6746 | -7/Factory | Identified exit to Factory 6883 | -7/Factory | Identified Arachnoskeleton 6884 | -7/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 7004 | -7/Factory | Entered Lower Caves 7030 | -7/Lower Caves | Identified exit to Lower Caves 7060 | -7/Lower Caves | Ambushed by wild Derelicts 7196 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7253 | -7/Lower Caves | Entered another Lower Caves area 7385 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7818 | -7/Lower Caves | Discovered new exit (range 7) 7831 | -7/Lower Caves | Identified exit to Zion 7846 | -7/Lower Caves | Entered Zion 7884 | -7/Zion | System corruption cleaned by Quarantine Array 7937 | -7/Zion | Discovered new exit (range 14) 8042 | -7/Zion | Found Prototype Hackware 8045 | -7/Zion | Found Prototype Processor 8045 | -7/Zion | Identified Exp. Melee Analysis Suite 8053 | -7/Zion | Found Prototype Processor 8053 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8404 | -7/Zion | Found Prototype Device 8404 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8476 | -7/Zion | Found Prototype Device 8489 | -7/Zion | Identified Bomb Factory No. 2 8919 | -7/Zion | Found CR-A16's Pointy Stick 9060 | -7/Zion | Met Imprinter 9081 | -7/Zion | Imprinted 9083 | -7/Zion | Declared Zion's savior 9365 | -7/Zion | Entered Proximity Caves 9365 | -6/Proximity Caves | Accompanied by 4 allies 9394 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9600 | -6/Proximity Caves | Spotted B-75 Beast 9626 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 9630 | -6/Proximity Caves | Destroyed B-75 Beast 9829 | -6/Proximity Caves | Lost 3 allies 9951 | -6/Proximity Caves | Learned Factory emergency access door positions 9974 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9982 | -6/Proximity Caves | Entered Factory 9982 | -6/Factory | Evolved 2 slots: Utility x2 10497 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10498 | -6/Factory | Zion Light squad teleported in 10594 | -6/Factory | Found Prototype Protection 10594 | -6/Factory | Identified Zio. Weapon Casing 10789 | -6/Factory | Sucked down chute 10789 | -6/Factory | Entered Waste 10798 | -6/Waste | Spotted C-40 Crusher 10799 | -6/Waste | 1 allies followed down the chute 10804 | -6/Waste | EMP discharged 10804 | -6/Waste | System corruption reached 10% 10826 | -6/Waste | Spotted C-40 Crusher 10837 | -6/Waste | Spotted C-40 Crusher 10852 | -6/Waste | Spotted C-40 Crusher 10858 | -6/Waste | Spotted C-40 Crusher 10874 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10878 | -6/Waste | Spotted C-40 Crusher 10897 | -6/Waste | Discovered new exit (range 10) 10904 | -6/Waste | EMP discharged 10908 | -6/Waste | Entered Factory 11058 | -6/Factory | Zion hero teleported in (AD-0RF) 11175 | -6/Factory | Fabricated HERF Cannon (x1) 11454 | -6/Factory | Retrieved Zion intel report: Emergency Access 11499 | -6/Factory | Retrieved Zion intel report: Main Access 11499 | -6/Factory | Identified exit to Factory 11500 | -6/Factory | Zion Hacking Resupply teleported in 11822 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12040 | -6/Factory | Retrieved Zion intel report: Guard Positions 12045 | -6/Factory | Garrison activated, responded to threat 12150 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12150 | -6/Factory | Zion dispatch access revoked 12177 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12363 | -6/Factory | Terminal network hard line cut 12686 | -6/Factory | Garrison activated, responded to threat 12754 | -6/Factory | Found Prototype Device 12754 | -6/Factory | Identified Exp. Thermal Shield 12761 | -6/Factory | Lost 3 parts (2n1u) 13008 | -6/Factory | First assault squad dispatched 13250 | -6/Factory | Spotted B-75 Beast 13381 | -6/Factory | Garrison activated, responded to threat 13545 | -6/Factory | Self-destructed Last Messages --------------- 13483_ Slammed into G-50 Soldier. 13486_ Crushed G-50 Soldier. 13486_ G-50 Soldier destroyed. 13487_ Acquired 40 matter. 13488_ Connecting with Garrison Access... 13489_ System corrupted: Matter fused (-6). 13500_ Slug penetrates Wall. 13504_ Penetrated by Slug. 13504_ Med. Treads destroyed. 13505_ System corrupted: Component data lost. 13507_ Exp. Heat Sink destroyed. 13507_ Imp. Light Armor Plating destroyed. 13508_ ALERT: Rogue bot located, Programmers report to Factory Zone 8P. 13509_ Cold Fusion Reactor destroyed. 13509_ Med. Treads destroyed. 13520_ System corrupted: FCS attempts to trigger Ion Burst Cannon. 13520_ System corrupted: Ion Burst Cannon misfires. 13530_ Med. Treads destroyed. 13530_ Critical hit (Burn: +37). 13535_ ET,K5Q4H>CC1CGGRKDK Map ----- +----------------------------------------------------+ | ?????????????????????? # # """ | | ??????????????????????? # !# """ | | ????????????????#######? # """ # """ | | ??????########### ### ### """ + """ | | ??????# % ##" "## """ """ # """ | | ??????# < %% %/ = G" # """ | | ??????# "###### """ # | | ??????###+####### ##????# # """ | | ????????????????### ###?????########### """ | | ??????????????????# #??????????????#### """ | | ??????????????????# #?????????????? # """ | | ??????????????????# #????????????? # """ | | ??????????????????# #????????????? # """ | | ??????????????????# #????????????? # """ | | ??????????????????# #????????????? # """ | | ??????????????????#Y#?????????? # """ | | ??????????????????#H#????? 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" " #?????????????? ? | | ????????????????# "R" #???????????? ] | | ????????????????#] """ #???????????# | | ????????????????########???????????# ! | | ???????????????????????????????????# | | ???????????????????????????????????# """ """ | | ???????????????????????????????????# """ """ | | ???????????????????????????????????# """ """ | | ???????????????????????????????????######### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 40 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 30 Resistance: EX 25 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Imp. Medium Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Gravmag System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Cld. Particle Cannon | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Exp. Weapon Shielding | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive H-66 Slayer | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel M-14 Sweeper | -6/Factory | Z-intel Fabricated ------------ HERF Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyArmoredInjector Manual? 0 Play Time 01:19:51 Cumulative 411.3 hours Start 2024.07.24 @ 18:09:06 End 2024.07.24 @ 20:44:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 420 Adventurer 0 Explorer 0 Win Type - Total 30 Types 16/3/5/1/2/0/3/0/0 Lore% 81 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b902dc0-7e64-48d2-84c5-bdf868adf7ad