Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 17:55:55 Player: N.W.L. Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (46) 9200 Robots Destroyed (800) 4000 Value Destroyed (45670) 45670 Prototype IDs (386) 7720 Alien Tech Used (11) 2200 Bonus (51885) 51885 TOTAL SCORE: 125175 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 13517 Follower Combat Kills 2913 Entered Garrisons 1200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2674 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -619 Cogmind --------- Core Integrity 929/1850 Matter 300/300 Energy 100/100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Salvage Targeting Computer Point Defense System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Driver (4) Enhanced Nova Cannon Graviton Cannon Omega Cannon Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Weapon Mount Experimental Core Analyzer Advanced Weapon Cycler Makeshift Transmission Jammer Heavy Regenerative Plating Experimental Focal Shield Thermal Barrier Advanced Force Field > --- WEAPON ----------- Heavy Quantum Rifle Cooled Proton Cannon Linked Autogun > --- INVENTORY -------- Cooled Antimatter Reactor Improved Quantum Reactor Armored Heavy Treads Armored Heavy Treads Centrium Heavy Treads Experimental Coolant Injector Long-range Sensor Array Advanced Kinecellerator Experimental Weapon Cycler Advanced Point Defense System Long-range Tractor Beam Vortex Driver Enhanced Nova Cannon Enhanced Hardcell Cannon Compact Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Ragnarok Missile Launcher Field Lobotomy Kit [Rating: 236] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Huge Storage Unit Device Weapon Mount Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Light Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Ragnarok Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . . . 2 . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Utility 11 | . . . . . 2 . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 447 | 8 8 7 2 1 41 16 7 1 5 8 5 2 . 1 9 1 27 24 2 7 5 7 2 5 . 6 34 30 1 1 8 . 19 6 5 2 . 1 23 13 13 31 9 4 13 27 Power 48 | 1 1 1 1 . 3 1 1 . . 1 . . . . . . 1 2 . . . 1 . . . 1 4 7 . . 2 . 2 . 1 1 . . . 2 . 5 1 . 3 5 Engine 15 | 1 1 1 1 . 3 1 . . . 1 . . . . . . 1 . . . . . . . . 1 2 1 . . 1 . . . . . . . . . . . . . . . Core 13 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 2 4 . . . . 1 . 1 . . . . . . 1 . . . 1 Reactor 20 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . 1 . . 1 . . . 2 . 4 1 . 3 4 Propulsion 69 | 3 1 2 . . 13 5 . 1 2 . . 1 . . . . 3 4 . . . . . . . 3 5 1 1 . . . 3 . . . . . 4 3 1 5 . . 1 7 Treads 66 | 1 1 2 . . 13 5 . 1 2 . . 1 . . . . 3 4 . . . . . . . 3 5 1 1 . . . 3 . . . . . 4 3 1 5 . . 1 6 Leg 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 167 | 2 2 1 . . 14 3 4 . 3 3 2 . . 1 2 . 12 4 2 2 4 2 1 3 . . 13 8 . 1 5 . 11 4 2 1 . 1 13 2 5 11 8 1 7 7 Device 89 | 1 . . . . 5 1 3 . 3 2 1 . . . 1 . 4 3 2 1 2 2 1 2 . . 6 6 . 1 2 . 5 3 2 1 . 1 9 . 1 5 4 1 5 3 Storage 9 | 1 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 Processor 26 | . . . . . . . . . . 1 . . . . . . 2 . . . 2 . . 1 . . 4 . . . 2 . 3 . . . . . 2 1 1 2 2 . 1 2 Hackware 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Protection 35 | . 1 1 . . 8 1 1 . . . 1 . . 1 1 . 3 1 . 1 . . . . . . 3 1 . . 1 . 1 1 . . . . 1 1 1 3 . . 1 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Weapon 163 | 2 4 3 1 1 11 7 2 . . 4 3 1 . . 7 1 11 14 . 5 1 4 1 2 . 2 12 14 . . 1 . 3 2 2 . . . 6 6 7 10 . 3 2 8 Energy Gun 40 | . 3 3 1 . 5 . . . . 3 . . . . . . 5 . . 1 . 2 . . . . 4 1 . . . . 1 . . . . . 2 1 . 4 . . 1 3 Energy Cannon 25 | . 1 . . . 4 1 1 . . . 1 . . . 1 . 2 5 . . . . . . . 1 1 . . . 1 . . . . . . . 2 . 2 . . . 1 1 Ballistic Gun 71 | 2 . . . . 1 4 1 . . 1 2 . . . 4 . 4 8 . 3 1 2 . 2 . . 2 10 . . . . 2 2 . . . . 1 3 4 6 . 3 . 3 Ballistic Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 . . . . . . 2 . . . 1 2 1 . . . . 1 Launcher 9 | . . . . 1 1 1 . . . . . . . . . . . 1 . 1 . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 83 | . . . . . 3 1 . . . 2 2 . . . 5 . 2 . . . . . . 1 . 2 2 8 . . 5 . 1 1 . 2 . . 13 2 6 20 2 . 1 2 Corrupted Parts 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . System Corruption 29 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 8 . . . . . Parts Lost 106 | . 4 3 . . 7 . . . 2 . . . . . . 2 6 2 . 3 1 4 1 . . . 11 7 . 1 . . 5 3 3 . . . 5 . 4 4 1 3 20 4 Power 11 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 . 5 . Propulsion 11 | . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . . . . . . . . . . . . . 2 3 Utility 38 | . 1 . . . 2 . . . 1 . . . . . . 2 2 . . 2 1 1 . . . . 4 1 . 1 . . 2 1 1 . . . 3 . 1 . . 1 10 1 Weapon 46 | . 2 2 . . 3 . . . 1 . . . . . . . 4 1 . 1 . 2 1 . . . 5 3 . . . . 3 2 2 . . . 2 . 3 4 . 2 3 . Highest Loss Streak 7 | . 2 3 . . 3 . . . 1 . . . . . . 2 4 1 . 2 1 3 1 . . . 7 3 . 1 . . 2 3 2 . . . 4 . 2 1 1 1 6 2 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Average Backups 20 | 4 7 14 14 15 19 22 22 22 22 22 24 24 24 24 23 8 10 24 22 22 23 22 21 22 23 22 21 24 24 23 23 23 23 23 23 23 23 21 21 20 20 20 20 19 17 7 Power . | 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 2 2 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 . Propulsion 3 | 2 2 2 3 3 3 5 5 4 3 3 3 2 2 2 1 1 1 2 2 3 4 4 4 4 4 4 4 4 2 2 2 2 2 3 3 4 3 2 2 2 3 2 3 4 4 1 Utility 8 | . 1 5 7 7 10 8 8 9 8 9 11 11 12 12 10 3 3 10 8 6 5 5 5 7 8 7 8 10 11 10 10 10 9 9 10 11 12 11 10 7 7 7 6 6 6 1 Weapon 6 | . 2 5 4 4 3 8 8 8 9 8 7 7 7 7 8 1 2 8 9 10 10 10 9 7 8 9 6 7 7 7 7 8 7 7 5 3 4 4 4 6 7 7 6 6 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | 4 1 3 2 1 3 5 . . 2 1 . 2 . . 3 4 . 4 . 3 . . . 5 . 1 2 . 1 . 3 1 3 1 . 1 . . 5 . 1 4 . 1 2 8 Power 4 | 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 18 | 3 . . . . . . . . 1 1 . 1 . . . . . 1 . 1 . . . 1 . . 1 . . . . 1 . . . 1 . . 1 . . 2 . . 1 2 Utility 30 | . . 1 2 1 2 1 . . 1 . . 1 . . . 2 . 3 . 1 . . . 2 . . . . 1 . 2 . 2 1 . . . . 4 . . 1 . . 1 1 Weapon 25 | . . 2 . . 1 4 . . . . . . . . 3 2 . . . . . . . 2 . 1 1 . . . . . 1 . . . . . . . 1 1 . 1 . 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 97 100 100 97 99 100 92 96 84 70 71 78 78 80 43 81 85 80 82 86 86 85 86 87 91 91 99 99 100 96 100 95 94 93 79 95 94 88 83 82 82 75 79 70 37 Engine 2 | . 14 14 14 14 8 9 5 . . . . . . . . . 4 2 . . . . . . . 5 3 . . . 2 . . . . . . . . . . . . . . . Core 3 | . . . . . . . 3 7 7 7 7 7 7 7 6 3 . 3 6 6 6 4 . . . . 6 4 5 5 2 5 5 5 7 7 5 4 4 4 4 3 . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 6 6 6 5 . 6 5 5 5 5 5 5 2 2 5 4 4 8 8 7 7 11 8 3 Treads 18 | . 27 28 28 28 26 27 27 30 26 15 14 14 21 21 17 11 17 16 12 12 12 12 12 12 12 14 16 21 22 22 22 22 20 20 20 20 20 22 18 12 12 11 11 11 10 11 Device 17 | . 6 . . . 12 9 15 15 23 23 13 14 14 8 17 11 15 12 11 17 20 24 25 24 25 32 22 25 27 27 23 22 16 15 18 20 20 21 22 21 17 21 20 20 20 5 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 6 . 4 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 2 1 Processor 7 | . . . . . . . . . . . . . . . . . 4 6 6 6 5 6 6 6 6 5 9 11 11 11 11 11 14 15 15 15 15 13 13 12 14 15 15 12 8 3 Hackware 1 | . . . . . . 2 9 7 2 . . . . . . . 5 6 6 . . . . . . . . . . . . . . 3 . . . . . . . . . 3 1 . Protection 5 | . 6 12 14 14 13 15 2 . 4 6 . . . 5 6 2 5 6 6 7 9 6 6 6 6 . 4 1 . . 3 5 7 6 6 5 5 4 3 3 . . 3 3 2 . Energy Gun 3 | . 4 27 28 27 1 . . . . 5 3 . . . 1 6 7 2 6 . . 1 2 6 6 5 4 3 . 5 . . 3 2 3 1 5 4 2 2 2 3 2 2 1 1 Energy Cannon 2 | . 2 . . . 23 1 . . . . . . . . . . . . . . 3 1 . . . 3 5 2 . . . . . . . . . . 1 . . 2 2 2 . . Ballistic Gun 12 | . 21 . . . . 23 24 21 21 15 16 25 28 28 21 3 11 21 18 24 20 21 14 12 11 11 6 14 20 16 17 21 16 17 9 1 5 4 1 8 11 8 3 2 2 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 1 3 . . . . . . . 5 2 10 9 9 5 1 . . . 6 . Peak Build Rating 236 | 6 8 16 22 22 37 46 48 50 79 79 92 92 85 87 99 99 80 97 94 102 101 100 102 102 102 115 114 126 120 117 139 134 145 140 151 152 152 162 189 207 222 224 236 231 228 137 Average Rating 109 | 4 7 13 18 21 30 42 44 49 61 75 89 90 85 86 96 54 66 80 92 96 96 94 95 99 100 111 104 113 117 116 121 133 136 135 140 124 152 161 174 194 212 214 229 221 185 87 On Entrance 102 | . 6 8 16 22 22 36 45 48 50 71 76 90 85 85 87 99 25 77 94 89 96 97 91 97 101 101 112 108 120 117 117 138 134 133 138 150 152 152 162 184 196 222 223 225 228 70 Avg Prop Armor Cover (%) 37 | 16 15 . . . . . . . . . . . . . . 37 32 . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . 45 40 Naked Turns 14 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 240 | 13 30 33 34 33 125 125 106 104 118 118 112 107 107 114 125 123 131 135 133 157 158 161 157 151 154 145 166 154 155 148 153 150 155 158 177 170 167 172 188 204 240 238 218 215 214 185 Greatest Support 250 | 20 40 42 42 42 62 63 60 80 150 150 150 150 115 115 115 115 133 150 150 150 150 150 150 150 150 150 145 135 124 116 124 124 151 151 151 159 159 186 240 220 240 250 250 250 250 215 Greatest Overweight (x) 4 | 4 4 . . . 2 2 1 1 1 . . . . . 1 1 3 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 2 . . 1 1 . 1 3 Average Overweight (x) . | 2 . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 15 15 20 25 25 25 25 25 25 25 25 25 25 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 15 Most Carried 25 | 8 14 15 15 15 25 25 25 24 25 25 25 25 25 25 25 25 24 25 25 25 25 25 24 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Average Carried 22 | 4 7 14 14 14 19 24 24 24 24 24 24 24 25 24 24 7 10 24 24 24 24 23 23 24 25 24 22 24 24 23 24 24 24 24 24 24 25 23 24 24 24 24 24 24 21 8 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 14 15 15 15 25 24 25 24 25 25 24 25 25 25 25 5 24 25 25 25 24 21 24 25 25 25 23 24 24 23 24 25 25 25 24 25 25 23 23 25 25 24 23 25 5 5 Class Distribution -------------------- 35% | Scavenger-Tank 12% | Mutant 11% | Tank 11% | Scavenger-Gunner 10% | Gunner 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Garrison Tank | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Commander-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Tank | -1/Garrison Scavenger-Skirmisher | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Matter Collected 33425 | 314 216 75 10 54 641 785 1061 . 1371 115 185 309 . 113 658 187 959 2083 . 1212 431 441 126 206 188 352 1193 2202 522 131 1029 485 613 1258 441 72 116 52 1300 782 1762 4478 1577 824 1963 533 Remotely 7959 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 560 331 . 677 . . 191 . . . . 266 . 389 1969 1467 495 1614 . Salvage Created 44194 | 142 835 294 123 47 1861 1232 1115 . 1586 126 . 192 . 162 1512 208 1636 2558 . 965 514 208 39 . 129 969 1769 3104 503 202 742 595 958 1275 304 112 166 137 1688 366 2836 6536 2334 2236 1272 606 Parts 1864 | 9 40 21 5 7 82 60 87 . 62 6 . 10 . 4 38 6 66 119 . 39 19 10 4 . 10 16 59 145 17 5 24 20 53 37 5 4 11 5 59 8 135 307 88 95 45 22 Haulers Intercepted 36 | . 2 . . . 5 4 . . . . . . . . 2 . 2 . . . . . . . . 3 . 5 . . . . 1 1 . . . . 1 4 2 2 2 . . . Recyclers Shooed 24 | 1 . . . . 1 1 . . . . . . . . 4 . 2 . . . 1 . . . . 1 . 3 . . . . . . . . . 1 . . . 1 5 . 1 2 Parts Field Recycled 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 140 | . . . . . . . . . . . . 6 . 4 . . . . . . . 10 6 . 18 . . . 15 13 . 20 . 34 5 2 7 . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Combat Hostiles Destroyed 599 | . 13 8 . 4 27 15 32 . 21 2 . 2 . 3 13 1 21 39 . 24 10 9 4 . 4 2 39 32 11 1 21 8 12 13 4 . 1 . 19 1 29 67 23 30 32 2 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Guns 405 | . 11 7 . 1 1 8 25 . 15 2 . 2 . 3 9 1 20 39 . 19 1 3 . . 3 2 21 32 7 1 10 8 12 13 2 . . . 3 . 26 61 13 17 6 1 Cannons 78 | . 2 . . . 23 . . . . . . . . . . . . . . . . . 1 . . . 7 . . . . . . . 2 . 1 . 14 1 2 4 5 8 8 . AOE 93 | . . 1 . 3 . 7 7 . 6 . . . . . 3 . . . . 5 9 5 3 . . . 8 . 4 . 11 . . . . . . . . . . . 5 . 16 . Classes Destroyed 33 | 3 5 . . 1 4 2 1 . . . . 2 . . 1 1 1 1 . 1 1 . . . . . 2 . . . 1 . . 1 . . . . . . 1 2 1 . . 1 Worker 30 | 2 1 1 . . 1 2 . . . . . . . . 3 . 3 . . . 2 . . . . . . 4 . . . . 1 . . . . . 1 . 4 3 . . 2 . Builder 22 | . 1 . . . 1 1 . . . . . . . . 1 . 1 . . . 2 . . . . . . 7 . . . . . . . . . . . . . 5 . . 3 . Tunneler 8 | 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Hauler 36 | . 2 . . . 5 4 . . . . . . . . 2 . 2 . . . . . . . . 3 . 5 . . . . 1 1 . . . . 1 4 2 2 2 . . . Recycler 49 | 1 2 . . . 3 5 . . . . . . . . 5 . 3 . . . 2 . . . . 5 . 4 . . . . . . . . . 1 4 . 4 2 4 . 1 3 Minesweeper 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . Mechanic 16 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 2 2 1 2 3 . Operator 8 | . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . 1 . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Watcher 18 | . 3 . . . 2 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . 2 . 1 1 5 . . . Swarmer 119 | . 3 3 . 3 4 3 14 . 5 . . 1 . 1 . . 10 12 . 7 . 3 3 . 3 . 7 5 1 . 3 . 3 . . . . . . . 1 . 6 11 7 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 201 | . 10 5 . . 12 6 6 . 13 . . . . 1 7 . 3 18 . 11 6 3 . . . 2 22 5 5 . 7 2 . 11 2 . 1 . 6 . 4 15 5 5 7 1 Brawler 14 | . . . . . . . . . . . . . . . . . 1 4 . . 1 1 . . . . . 1 1 . 3 . . . . . . . . . . 1 . 1 . . Duelist 23 | . . . . . . 3 . . . . . . . . 1 . . . . . 1 . . . . . . 3 2 1 1 3 . . . . . . . . . 7 . . 1 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Sentry 62 | . . . . . 6 2 10 . 3 2 . . . 1 2 . 3 2 . 3 . . . . . . 2 6 1 . . 1 2 1 1 . . . . . . 7 4 3 . . Demolisher 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Specialist 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . Hunter 43 | . . . . . 4 1 . . . . . . . . . . 1 . . 1 . 1 1 . . . 3 . . . 1 . 2 1 . . . . 6 1 4 4 1 7 4 . Programmer 71 | . . . . . . . 2 . . . . . . . 2 . 3 . . 2 . . . . . . . 9 1 . . 2 4 . . . . . 6 . 15 16 1 3 4 1 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . Behemoth 7 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . . . . . 1 . 1 . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Striker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . 1 . . . . . 3 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 2 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Thug 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 19 | 3 4 5 . 3 4 13 6 . 7 1 . 1 . 3 7 1 8 9 . 5 7 5 4 . 3 4 8 12 6 1 6 3 4 5 2 . 1 1 15 3 8 9 7 9 19 2 Combat Bots Only 14 | . 3 5 . 3 3 8 6 . 7 1 . 1 . 3 6 1 7 9 . 5 5 5 4 . 3 1 8 6 6 1 6 3 3 5 2 . 1 . 14 1 8 6 6 9 8 2 Max Kills in Single Turn 6 | 2 1 1 . 1 2 6 4 . 2 1 . 1 . 1 4 1 2 2 . 3 3 3 1 . 1 1 5 2 2 1 3 2 1 2 1 . 1 1 2 1 2 3 3 2 4 1 Gunslinging 1 | . . . . . . . 1 . 1 . . . . . . . 1 1 . . . . . . . . 1 1 . . . 1 . 1 . . . . . . 1 . . . . . Exploded 6 | . . 1 . 1 . 6 4 . 2 . . . . . 3 . . . . 3 3 3 1 . . . 4 . 2 . 3 . . . . . . . . . . . 3 . 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Hostile Shots Fired 3638 | . 73 42 . 11 195 46 69 . 116 27 . 6 . 13 103 3 240 95 . 107 26 47 22 . 27 10 214 102 21 6 14 20 81 55 32 . 2 . 194 4 253 520 148 117 538 39 Missed 949 | . 17 10 . 3 43 13 22 . 46 8 . 1 . 4 26 1 79 30 . 30 9 12 6 . 6 3 46 29 11 1 7 7 20 11 4 . 1 . 40 . 53 113 41 38 142 16 Intercepted 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . 1 Hits 2689 | . 56 32 . 8 152 33 47 . 70 19 . 5 . 9 77 2 161 65 . 77 17 35 16 . 21 7 168 73 10 5 7 13 61 44 28 . 1 . 154 4 200 407 107 79 396 23 Melee 59 | . . . . . . . . . 1 . . . . . . 2 . 2 . . . . . . . . 9 4 . . . 2 . . . . . . . . . 11 . 1 27 . Projectile 2630 | . 56 32 . 8 152 33 47 . 69 19 . 5 . 9 77 . 161 63 . 77 17 35 16 . 21 7 159 69 10 5 7 11 61 44 28 . 1 . 154 4 200 396 107 78 369 23 AOE 31 | . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . 3 1 . . 2 . . . . . . . . . . . 11 . 5 3 Critical Strikes 124 | . 1 . . . 8 1 2 . 4 . . 1 . . 2 . . . . 4 1 1 . . . . 6 4 1 . . . 2 2 . . . . 10 . 10 26 13 3 19 3 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1 Part Disruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 3 1 . 2 . Damage Taken 41244 | . 683 360 . 197 2398 352 599 . 773 128 249 79 . 60 985 73 1849 1070 . 896 648 383 249 . 326 89 3189 1909 281 138 225 313 1150 909 540 . 9 . 2350 185 2837 4117 894 844 7872 1036 Core 3152 | . 94 28 . 107 214 8 68 . 6 5 . 13 . . 101 31 116 59 . 34 79 65 . . 4 17 205 70 . . . . 47 18 . . . . 117 . 362 363 25 52 736 108 Absorbed by Shields 12250 | . . . . . 112 . . . . . . . . . . . . 48 . 378 201 171 60 . 69 91 271 . . . . . . . 260 . 9 . 670 60 1628 3599 801 482 3340 . Reduced by Siege Mode 922 | . . . . . . . . . . . . . . . . . 41 5 . 7 . . . . . . 43 . . . . . . 31 13 . . . 176 . 244 285 . 9 68 . Redirected to Core 370 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299 71 . . . . Redirected to Shielding 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 5649 | . . . . . 111 50 12 . 46 14 . . . . . . . . . 6 25 104 87 . 99 . . . . . 39 . . . . . . . . . 1050 1433 311 559 1703 . Regen/Repaired (Parts) 3833 | . 12 . . . 144 166 . . . . . . . . 355 . . . . . . . . 21 . . . . . . 262 . 21 . . . . . . 9 . 1899 225 216 503 . Core Remaining (%) 63 | 100 . . . 8 . . 47 . . . . . . 96 . . . . . . . . . . 42 . . . . . . 70 . . . . 94 . 91 . . 36 . . . 50 Volleys Fired 2592 | 17 98 18 36 6 128 55 66 . 100 5 3 11 . 6 42 13 75 144 . 58 75 16 13 1 6 19 107 142 18 8 36 14 44 43 32 5 11 3 113 37 136 353 156 116 176 31 Largest 4 | 2 2 2 2 2 3 3 3 . 3 3 1 4 . 4 4 4 4 4 . 4 4 4 3 1 4 4 4 4 4 4 4 4 4 4 4 1 4 2 4 4 4 4 3 4 4 4 Hottest 314 | 40 80 90 90 100 225 100 75 . 75 75 80 100 . 100 240 255 213 158 . 121 120 285 105 60 285 152 175 240 136 186 168 136 194 174 204 81 227 111 255 204 218 314 230 230 267 253 Shots Fired 5767 | 34 192 36 49 9 304 133 174 . 254 15 4 35 . 24 145 28 187 363 . 174 97 29 18 1 16 63 245 379 56 32 103 53 134 146 69 5 24 6 222 60 353 759 229 164 282 62 Gun 4550 | 34 181 36 49 6 27 116 167 . 245 15 1 35 . 24 144 27 174 349 . 171 35 19 5 1 14 47 149 321 52 32 91 52 134 146 49 5 22 6 85 33 299 655 177 111 164 45 Cannon 1123 | . 11 . . . 276 13 4 . 2 . 3 . . . . . 13 14 . . 56 5 7 . 2 16 78 58 . . . . . . 20 . 2 . 137 27 54 104 50 53 102 16 Launcher 76 | . . . . 3 1 4 3 . 7 . . . . . 1 . . . . 3 6 5 6 . . . 5 . 4 . 12 1 . . . . . . . . . . 2 . 13 . Special 18 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . 3 1 Kinetic 3834 | 34 164 . . . . 116 167 . 245 15 1 35 . 24 119 1 121 298 . 171 35 13 8 . 8 38 105 260 52 24 91 52 111 127 60 . 13 3 149 59 260 461 126 57 177 34 Thermal 1508 | . 11 . . . 276 13 4 . 2 . 3 . . . 25 26 66 65 . . 56 11 4 1 8 25 122 119 . 8 . . 23 19 9 5 11 3 65 1 52 259 71 56 70 19 Explosive 76 | . . . . 3 1 4 3 . 7 . . . . . 1 . . . . 3 6 5 6 . . . 5 . 4 . 12 1 . . . . . . . . . . 2 . 13 . Electromagnetic 305 | . 17 36 49 6 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 22 39 30 51 17 3 Entropic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . 2 5 Robot Hit Streak 86 | 4 12 9 10 10 13 15 32 . 55 26 . 16 . 7 57 19 26 56 . 66 7 20 29 . 11 46 52 86 19 15 23 21 35 34 17 9 17 8 50 39 28 44 37 77 11 14 Robot Miss Streak 8 | 2 8 2 1 1 3 4 4 . 2 . . 4 . 2 2 3 3 4 . 8 2 6 1 . 8 1 5 1 1 1 3 2 2 2 1 . 2 . 2 1 3 4 4 5 4 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . 2 . . 1 1 2 1 . . . . 1 . 2 2 . . 1 1 Secondary Targets 71 | . . 3 . 1 . . 4 . 3 . . . . . 1 . 6 7 . 1 . 1 . . 1 . 7 6 3 1 2 3 1 5 . . . . . . 2 11 2 . . . Max Gunslinging Chain 2 | . . 1 . 1 . . 1 . 2 . . . . . 1 . 2 1 . 1 . 1 . . 1 . 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 . . . Shots Hit Robots 3727 | 23 118 25 29 5 183 68 104 . 201 11 . 22 . 13 115 26 123 267 . 105 27 20 8 . 12 45 168 242 40 23 61 35 91 99 37 5 17 5 158 22 257 512 139 116 108 42 Core Hits 2080 | 9 42 19 11 6 54 52 49 . 81 6 . 7 . 7 60 8 61 195 . 109 43 33 9 . 10 42 141 98 18 8 48 20 38 45 13 1 9 3 59 9 135 283 81 59 82 17 Critical Kills 35 | . 2 . . . 1 . . . 1 . . . . . 1 . . 2 . 1 . . . . . . 3 7 2 . 2 2 1 1 . . . . . . 4 5 . . . . Critical Parts Destroyed 38 | . . . . . . . . . . . . 1 . . 1 . 2 2 . . . . . . . . 1 5 4 . 1 2 2 3 . . . . 2 . 3 9 . . . . Critical Strikes 115 | . 2 . 1 . 1 . . . 1 . . 1 . . 2 . 4 4 . 1 . . . . . . 6 15 6 1 4 5 3 4 . . 1 . 11 . 13 20 4 . 3 2 Burn 14 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 3 . . . . . . . . 1 . 2 . . 5 . . . . Meltdown 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Destroy 74 | . 2 . . . . . . . 1 . . . . . 2 . 2 4 . 1 . . . . . . 2 12 6 1 4 5 3 4 . . . . 2 . 8 14 . . . 1 Blast 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 . . . 3 . 3 . Corrupt 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Melee Attacks 61 | . . . . . . 5 10 2 13 1 13 1 . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 60 | . . . . . . 5 10 2 13 1 13 1 . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 122981 | 173 1093 438 193 320 4643 2271 2262 . 4497 213 . 438 . 232 3102 779 2786 5930 . 3075 2370 1674 510 . 308 1239 5323 7311 1841 724 4448 1168 2584 2395 1042 146 365 119 5505 813 8559 19028 6915 5031 9695 1423 Guns 81144 | 173 888 325 193 73 414 1185 1829 . 3833 213 . 348 . 232 2456 779 2759 5916 . 2450 387 409 62 . 232 924 2582 7058 994 724 1746 1095 2584 2395 688 146 320 119 2050 258 6407 16543 3821 3027 1619 888 Cannons 22198 | . 197 . . . 4085 25 . . . . . . . . . . . . . . 125 78 83 . 76 315 1295 222 . . . . . . 354 . 45 . 3437 548 2135 2391 2106 1891 2282 508 Explosions 18991 | . . 28 . 235 81 1058 433 . 664 . . . . . 600 . . . . 625 1826 1187 365 . . . 1446 . 847 . 2702 73 . . . . . . . . . 50 950 113 5708 . Melee 134 | . . . . . . . . . . . . 90 . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 514 | . 8 85 . 12 63 3 . . . . . . . . 2 . 27 14 . . 32 . . . . . . 31 . . . . . . . . . . 18 7 17 44 38 . 86 27 Kinetic 69824 | 173 801 . . . . 1185 1829 . 3833 213 . 348 . 232 1768 25 1849 5081 . 2450 387 220 145 . 78 751 1806 5816 994 529 1746 1095 2186 2133 876 . 174 48 3505 753 4803 12836 3608 1737 3038 773 Thermal 26118 | . 197 28 . . 4122 25 . . . . . . . . 1079 754 910 835 . . 336 267 . . 230 488 2071 1464 . 195 . . 398 262 166 146 191 71 1589 53 1688 4864 1071 1512 580 526 Explosive 18211 | . . . . 235 44 1058 433 . 664 . . . . . 209 . . . . 625 1615 1187 365 . . . 1446 . 847 . 2702 73 . . . . . . . . . 50 950 . 5708 . Electromagnetic 6500 | . 87 325 193 73 414 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393 . 445 1234 1248 1782 283 23 Impact 134 | . . . . . . . . . . . . 90 . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1680 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1606 . . . . 74 Highest Corruption 43 | . . . . . 3 4 5 . . . 6 6 6 6 . 27 31 31 31 28 33 33 33 33 . . 1 7 7 7 7 2 1 1 1 1 1 . 15 . 26 43 . . . . Average Corruption 14 | . . . . . 3 3 4 . . . 6 6 6 6 . 15 28 31 29 27 30 33 33 33 . . 1 2 7 7 7 1 1 1 1 1 1 . 2 . 13 35 . . . . Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1064 | . . . . . 31 24 40 . . . 23 16 3 10 . 12 99 138 9 87 62 40 29 2 . . 10 24 23 17 2 7 3 10 6 3 7 . 17 . 83 227 . . . . Message Errors 237 | . . . . . 7 5 13 . . . 6 3 1 1 . . 29 23 2 17 13 11 6 1 . . 3 2 7 5 1 2 . 2 1 1 1 . 7 . 22 45 . . . . Matter Fused 218 | . . . . . 8 5 13 . . . 10 3 . 2 . 4 15 29 3 24 16 9 5 . . . 1 8 8 2 1 2 3 . 1 . 1 . 2 . 12 31 . . . . Heat Flow Errors 103 | . . . . . 5 2 3 . . . 4 3 1 1 . 1 9 16 1 7 3 4 4 1 . . . 3 1 2 . . . . . . 3 . 1 . 9 19 . . . . Energy Discharges 117 | . . . . . 3 2 4 . . . . 2 1 . . 1 11 19 . 7 5 8 4 . . . . 2 1 7 . 1 . 2 . 1 1 . 2 . 12 21 . . . . Parts Rejected 13 | . . . . . . 1 . . . . . . . . . . 1 4 . . . 1 . . . . . . 1 . . . . . . . . . . . 2 3 . . . . Parts Fused 12 | . . . . . 1 1 . . . . . . . . . . . 3 . . 3 . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 110 | . . . . . 4 5 3 . . . 1 1 . 1 . 1 8 12 2 9 8 4 3 . . . 4 5 1 1 . . . 4 1 . 1 . 1 . 5 25 . . . . Data Loss (major) 50 | . . . . . 1 1 2 . . . . 2 . 1 . . 6 4 1 3 4 . 3 . . . 2 1 3 . . . . 1 . 1 . . . . 5 9 . . . . Misfires 39 | . . . . . 1 1 . . . . 1 1 . 2 . . 5 2 . 4 3 . . . . . . 1 . . . . . 1 3 . . . 3 . 1 10 . . . . Alerts 24 | . . . . . . 1 1 . . . 1 1 . . . . 3 4 . 3 1 1 1 . . . . . 1 . . 2 . . . . . . 1 . 3 . . . . . Misdirections 15 | . . . . . . . . . . . . . . . . 5 . 3 . . . 1 . . . . . . . . . . . . . . . . . . 4 2 . . . . Weapon Failures 126 | . . . . . 1 . 1 . . . . . . 2 . . 12 19 . 13 6 1 1 . . . . 1 . . . . . . . . . . . . 7 62 . . . . Overload Shots 66 | . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . 5 . . . . . . . . . . . 5 . 5 18 11 17 . . Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 3 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1506 | . . . . 5 95 10 28 . 45 . . 90 . . 28 . . . . 12 36 59 3 . . . 33 . 102 . 57 . . . . . . . 163 . 87 68 73 65 447 . Projectiles 609 | . . . . . 95 . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . 163 . 87 68 49 65 49 . Explosions 792 | . . . . 5 . 10 28 . 45 . . . . . 14 . . . . 12 35 59 3 . . . . . 102 . 57 . . . . . . . . . . . 24 . 398 . Melee 105 | . . . . . . . . . . . . 90 . . 14 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 54 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 1 1 . . . . . . 1 . . . 30 1 . . 2 . 12 2 Impact 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Kinetic 50 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . . . 1 . . . 30 . . . 2 . 12 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 327 | . . . . . . . 39 . . . . . . . . . . . . . . . 129 . . 48 . . 91 . . . . . . . . . . . . . . . 18 2 Shots 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . Rammed 67 | . 3 20 . 4 6 1 . . . . . . . . 1 . 2 1 . . 2 . . . . . . 2 . . . . . . . . . . 2 1 . 3 3 . 12 4 Targets Rammed 73 | . 3 21 . 5 6 1 . . . . . . . . 1 . 2 1 . . 2 . . . . . . 3 . . . . . . . . . . 2 1 2 3 3 . 13 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 1 . Highest Temperature 476 | . 214 210 216 180 476 190 275 . 256 457 157 191 198 199 200 327 230 255 110 324 275 214 247 141 288 104 345 274 230 232 60 60 150 347 308 93 242 2 318 123 210 405 173 145 18 . Average Temperature 81 | . 58 82 72 72 125 68 62 . 73 161 69 78 106 75 83 135 65 58 67 71 54 85 97 81 148 32 102 68 92 68 21 27 45 100 119 37 49 1 90 37 52 61 43 38 13 . Received Heat Transfer 6357 | . 324 147 . . 920 171 225 . 267 42 . . . . 198 . 258 296 . 152 35 204 . . 66 28 750 150 90 27 36 9 90 264 42 . 4 . 284 22 338 539 138 70 135 36 Thermoelectric Energy+ 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Effects 20 | . . . 1 . 11 . . . . 1 . . . . 3 . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Shutdowns 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 6 | . . . . . 3 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 8 | . . . 1 . 4 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 39 | . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . 3 . . . . . . 2 3 . . . 5 . 3 14 . 1 4 . Total Turns 863 | . . . . . . . . . . . . . . . . . 54 8 . 9 8 . . . . . 82 . . . . . . 53 43 . . . 190 . 118 256 . 4 38 . Longest Duration 92 | . . . . . . . . . . . . . . . . . 54 8 . 9 8 . . . . . 52 . . . . . . 33 22 . . . 92 . 50 47 . 4 12 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 12 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 5 1 . Combat Hostiles 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 5 1 . Parts Fried 37 | . 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 5 5 13 2 . Impact Corruptions 5 | . . . . . . . . . . . . 3 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . 2 . . . . . . . . . 2 . 2 . . . . 1 . . 1 . 3 . . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles 11 | . . . . . 2 . . . . . . . . . 1 . 1 . . . . 1 . . 1 . 3 . . . . . . . . . . . . . . 1 . . . 1 Parts Melted 52 | . . . . . 9 1 . . . . . . . . 7 . 7 1 . 1 . 2 . . . 1 5 4 . . . . 1 . . . . . 1 . 2 5 1 2 1 1 Heat Transferred 38715 | . 407 . . . 6081 37 . . . . . . . . 1775 1725 2275 1723 . . 448 448 . . 386 894 3760 2330 . 259 . . 555 407 259 185 370 111 2294 75 2598 5925 999 1345 555 489 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Maximum Alert Level 5 | . . . . . 2 2 5 3 5 3 . . . . 1 . 1 5 3 5 4 . . . . . 5 4 . . . . . . . . . . 1 . 2 5 5 5 5 5 Low Security (%) 36 | 100 100 100 . 100 45 43 . . . . . . . . 93 100 21 5 . . . . . . . 100 14 . . . . . 100 . . . . 100 74 100 67 . . . . . Level 1 12 | . . . . . 30 36 8 . . . . . . . 6 . 78 6 . . . . . . . . 10 . . . . . . . . . . . 25 . 25 26 . . . . Level 2 13 | . . . . . 24 20 26 . 23 . . . . . . . . 14 . . . . . . . . 25 64 . . . . . . . . . . . . 7 23 . . . . Level 3 8 | . . . . . . . 26 100 11 100 . . . . . . . 14 100 13 27 . . . . . 13 26 . . . . . . . . . . . . . 10 . . . . Level 4 13 | . . . . . . . 35 . 31 . . . . . . . . 36 . 14 72 . . . . . 12 8 . . . . . . . . . . . . . 19 87 27 9 . Level 5 11 | . . . . . . . 3 . 33 . . . . . . . . 22 . 71 . . . . . . 24 . . . . . . . . . . . . . . 20 8 72 5 80 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 84 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3917 | 15 197 99 . 102 491 531 1698 891 1957 1036 . . . . 338 116 268 2085 1094 2474 1448 . . . . 83 1999 1320 . . . . 96 . . . . 7 297 135 414 1937 1673 2506 3917 2506 Initial 2506 | . . 48 . . 9 202 263 891 540 1026 . . . . . 116 . 157 1094 702 1298 . . . . . 9 1049 . . . . . . . . . . . 135 . 227 1161 1348 1503 2506 Average 709 | 1 83 14 . 26 251 279 961 834 1246 991 . . . . 109 39 199 1175 1050 1855 1231 . . . . 30 912 701 . . . . 27 . . . . . 90 20 184 905 1356 1892 2447 2423 Influence Increases 27820 | 25 534 215 5 132 1341 776 1455 1 1497 76 . 25 . 72 720 . 809 1968 . 1882 592 220 100 . 251 215 2100 1559 255 107 420 185 494 300 90 5 25 12 656 139 1005 2468 956 1188 2764 181 Destroy 0b10 Robot/C 13660 | . 260 160 . 80 540 420 700 . 600 40 . 20 . 60 260 . 420 800 . 920 180 180 80 . 160 40 920 720 220 100 420 160 240 260 80 . 20 . 380 20 580 1400 400 660 1120 40 Destroy 0b10 Robot/NC 1130 | 25 45 10 5 5 70 75 . . 30 . . 5 . . 55 . 60 65 . 5 40 . . . . 40 5 130 . . . 5 25 15 . 5 5 10 55 20 65 85 80 15 60 15 Destroy Leader 2052 | . 80 30 . 10 174 108 20 . 50 20 . . . . 74 . 96 40 . 60 20 40 20 . 30 4 50 190 20 . . 20 66 10 10 . . . 76 18 66 286 104 80 180 . Allied During Kill 1081 | . . . . 20 . 42 5 . 44 . . . . 12 . . . 65 . 276 . . . . 31 . 79 77 . 7 . . . . . . . . . . . . . 60 363 . Successful Hack 424 | . 29 . . . 27 12 36 . 19 . . . . . 52 . 57 14 . . 34 . . . . 14 42 . . . . . 12 . . . . . 24 . 24 4 12 12 . . Select Force Hacks 120 | . 60 . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . 30 . . . . . . . . . . . . . Disable Machine 1320 | . . 15 . . 75 75 15 . 15 15 . . . . 60 . 60 45 . 15 165 . . . . 45 30 120 . . . . 30 . . . . . 45 30 90 225 30 30 60 30 Anti-Garrison Action 3300 | . . . . . 150 . 550 . 600 . . . . . . . . 800 . 500 . . . . . . 650 . . . . . . . . . . . . . . . . 50 . . Destroy Structure 2763 | . . . . 17 95 44 99 1 94 1 . . . . 19 . 11 64 . 76 123 . . . . 42 279 172 . . . . 76 . . . . 2 76 51 105 333 225 251 501 6 Lose Combat Pursuer 1770 | . 60 . . . 210 . 30 . 45 . . . . . . . 105 75 . 30 . . . . 30 30 45 150 15 . . . 15 15 . . . . . . 75 135 105 30 480 90 Active Sensor Use 200 | . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Influence Decreases 25451 | 25 410 339 5 106 886 851 163 927 312 1081 727 250 . 72 388 332 584 108 1081 412 1660 911 385 430 251 201 115 2240 869 399 540 477 410 351 123 5 25 12 416 379 601 936 1207 367 1353 1729 Entered New Map 12853 | . . 76 . . 17 279 143 807 232 931 353 44 . . . 216 . 68 991 302 1176 521 137 430 . . 5 950 489 135 412 292 . 32 7 . . . . 105 . 177 775 337 1003 1411 Time Decay 10374 | 25 370 233 5 46 659 422 . 120 . 150 374 206 . 72 388 76 534 . 90 . 474 350 238 . 251 201 . 680 380 214 128 185 356 289 116 5 25 12 366 274 561 709 422 . 90 278 Lost Part 1004 | . 40 30 . . 60 . . . 20 . . . . . . 20 50 20 . 30 10 40 10 . . . 110 70 . 10 . . 44 30 . . . . 50 . 40 40 10 30 200 40 Lost Ally 470 | . . . . 60 . . 20 . 60 . . . . . . 20 . 20 . 80 . . . . . . . 90 . 40 . . 10 . . . . . . . . 10 . . 60 . Purge Threat 750 | . . . . . 150 150 . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . Squads Dispatched 169 | . 3 1 . . 8 4 . . . . . . . . 9 . 3 . . . 9 . . . . 2 . 10 . . . . 4 . . . . . 6 3 8 28 17 . 39 15 Investigation 15 | . 3 1 . . 3 . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 1 . . 1 . . . Extermination 34 | . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . 5 . . . . 3 . . . . . 3 . 6 8 3 . . 1 Reinforcement 41 | . . . . . 3 1 . . . . . . . . 4 . 1 . . . 4 . . . . 2 . 2 . . . . . . . . . . 1 2 2 8 1 . 3 7 Assault 70 | . . . . . 2 2 . . . . . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . 11 9 . 32 7 Garrison 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Haulers Reinforced 9 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . 1 1 1 1 . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Distress Signals 54 | . 3 . . . 4 1 . . . 1 . . . . 1 . 2 . . . . . . . . . . 1 . . . . 5 . . . . . 1 8 4 3 2 . 5 13 Communications Jammed 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 . . . . . . . . . . 15 . 4 8 7 . . . Distress Signals 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . . . . . . . . 12 . 4 8 6 . . . Times Spotted 973 | . 25 10 . 5 59 24 30 . 30 3 2 1 . 1 15 6 34 44 . 42 18 10 3 . 8 6 49 55 8 5 45 7 16 12 3 . 1 . 26 23 37 102 37 38 99 34 Peak Tracking Total 19 | . 6 3 . 3 6 7 6 . 4 2 3 1 . 2 5 3 5 5 . 8 6 5 3 . 4 2 10 7 6 4 8 3 5 5 2 . 1 . 7 5 4 12 9 4 19 7 Tactical Retreats 73 | . 3 . . . 11 . 1 . 3 . . . . . . 1 3 3 . 1 . . . . 2 1 3 8 1 . . . 1 1 . . . . . . 3 6 3 2 12 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Traps Triggered 42 | . 1 . . . . 2 8 . 8 . . . . . 4 . 1 3 . 2 1 . . . . . 6 2 . . . . . . . . . . . . 1 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Machines Disabled 145 | . . 1 2 . 6 5 9 . 9 1 1 1 . . 4 . 4 8 . 9 11 . . . . 3 12 8 1 . . . 2 1 . . . . 4 2 8 21 2 4 4 2 Max in Single Turn 5 | . . 1 1 . 2 2 2 . 2 1 1 1 . . 4 . 1 1 . 1 5 . . . . 1 2 1 1 . . . 1 1 . . . . 1 1 1 2 1 1 2 1 Garrison Access 9 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . 3 . 1 . . . . Garrison Relay 31 | . . . . . . . 6 . 8 . . . . . . . . 5 . 6 . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . Phase Generator 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Machines Accessed 133 | . 11 2 3 . 12 7 3 1 5 1 . . 4 . 7 . 13 4 1 2 7 1 1 . . 3 3 3 . . 5 1 6 1 . 4 . . 6 2 2 7 3 1 . 1 Terminals 65 | . 8 . . . 7 5 3 . 5 . . . . . 2 . 8 4 . 2 6 . . . . . 3 . . . . 1 . 1 . . . . . . . 7 1 1 . 1 Fabricators 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations 12 | . 1 . . . 2 1 . . . . . . . . 2 . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . 2 . . . . . Recycling Units 8 | . 2 . . . 1 . . . . . . . . . 1 . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . 3 . . . . . . . Garrison Access 15 | . . . . . 1 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . 2 . . . . . 1 2 . . 2 . . . Total Hacks 350 | . 32 2 11 . 45 14 7 1 10 2 . . 28 . 15 . 42 7 1 5 21 1 1 . . 4 8 4 . . 14 2 13 1 . 17 . . 14 3 3 12 5 4 . 1 Successful 196 | . 20 2 11 . 26 8 5 1 2 1 . . 28 . 8 . 15 1 1 . 7 1 1 . . 1 3 2 . . 14 2 8 1 . 17 . . 3 . 1 4 1 1 . . Failed 152 | . 11 . . . 19 6 2 . 8 1 . . . . 7 . 27 6 . 5 14 . . . . 3 5 2 . . . . 4 . . . . . 11 3 2 8 4 3 . 1 Catastrophic 36 | . . . . . 5 1 . . 3 . . . . . 2 . 6 2 . 2 4 . . . . . . 1 . . . . . . . . . . 4 2 . 2 1 . . 1 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 119 | . 25 . 2 . 20 8 2 . 2 1 . . . . 5 . 18 . . . 21 . . . . . 3 1 . . 1 . 2 1 . . . . 2 . 1 2 . 1 . 1 Terminals 164 | . 25 . . . 22 11 7 . 10 . . . . . 4 . 24 7 . 5 18 . . . . . 8 . . . . 2 . 1 . . . . . . . 12 3 4 . 1 Fabricators 7 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Repair Stations 32 | . 3 . . . 6 2 . . . . . . . . 5 . . . . . . . . . . 2 . 1 . . . . 4 . . . . . 6 . 3 . . . . . Recycling Units 16 | . 4 . . . 2 . . . . . . . . . 1 . 5 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . . . 13 . . . . . . . . . . . 11 . . . . . . . . . . 2 . . . . 4 . . . . . 4 . . . . . . . Garrison Access 23 | . . . . . 2 1 . 1 . . . . . . 3 . 2 . 1 . . . . . . 1 . 1 . . . . 3 . . . . . 3 3 . . 2 . . . Terminal Hacks 105 | . 5 2 11 . 2 4 3 . 2 . . . 28 . 1 . 1 1 . . 2 1 1 . . . 2 . . . 14 2 . 1 . 17 . . . . . 4 . 1 . . Record 37 | . . . 10 . . . . . . . . . 11 . . . . . . . . . . . . . . . . . 8 2 . 1 . 5 . . . . . . . . . . Part Schematic 13 | . 1 . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . Open Door 12 | . . 2 . . . 2 . . 1 . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . 4 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . 1 . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 17 | . 2 . . . 4 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 1 . . . . . Scan Component 10 | . 1 . . . 2 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . Repair 7 | . 1 . . . 2 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . 10 . . . . . . . . . . . 7 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 16 | . . . . . 7 . . . . . . . . . . . 7 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . Unlock Access 6 | . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Seal Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 38 | . 11 . . . 8 1 2 . . . . . . . 2 . 5 . . . 5 . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . Terminals 31 | . 9 . . . 8 1 2 . . . . . . . 1 . 5 . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 20 | . 7 . . . 5 . . . . . . . . . 1 . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 8 . . . 11 5 3 1 3 1 . . . . 7 . 13 3 . 2 7 . . . . 2 3 2 . . . . 4 . . . . . 6 2 2 7 2 1 . 1 Full Trace Events 16 | . 1 . . . 3 . . . 2 . . . . . . . . 3 . 1 . . . . . . 2 . . . . . . . . . . . 2 1 . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 6 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . . 1 . . . . . . . 8 . . . . . . . . . . 16 . . . . . . . . 2 . . 4 . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 16 | . . . . . 7 . . . . . . . . . . . 7 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . 2 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 232 | . 38 . . . 70 38 . . . . . . . . 61 . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 11 . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 134 | . . . . . 1 . 22 . 36 . . . . . . . . 17 . 23 . . . . . . 19 . . . . . . . . . . . 4 5 . 3 . 4 . . Machine Destruction 130 | . . . . . 1 . 22 . 36 . . . . . . . . 17 . 23 . . . . . . 19 . . . . . . . . . . . . 5 . 3 . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . 4 . . . . . . . . 3 . . . . . 10 . . . . . . . . 5 . 2 . . . . . . . . . . . . . . 2 . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Total Allies 46 | . . . 4 1 . 2 . . 3 . . 3 . . . 1 . 10 . 1 . . . 5 . . 5 3 2 . . . 1 . . . . . . . . . . 2 2 1 Largest Group 10 | . . . 4 5 . 2 1 . 2 . . 3 3 3 3 1 . 10 6 7 . . . 5 5 . 4 5 2 2 . . 1 . . . . . . . . . . 2 2 1 Highest-Rated Group 438 | . . . 58 89 . 62 31 . 142 . . 60 60 60 60 141 . 275 219 270 . . . 101 101 . 164 188 59 59 . . 10 . . . . . . . . . . 125 438 160 Highest-Rated Ally 219 | . . . 21 31 . 31 31 . 80 . . 20 20 20 20 141 . 41 41 51 . . . 28 28 . 99 41 30 30 . . 10 . . . . . . . . . . 67 219 160 Initial Warlord ECA Mod 50 | . . . . . . . . 10 10 22 22 22 22 21 21 21 21 20 29 29 40 40 40 40 39 39 39 50 50 50 50 49 49 49 49 49 48 48 48 47 47 47 46 46 50 50 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 68 | . . . . . . . . . . . . . . . . 3 . 7 . 6 1 . . . . . 2 23 . . . . 4 . . . . . 2 3 5 2 . 8 2 . STAY 24 | . . . . . . . . . . . . . . . . 2 . 4 . 4 . . . . . . 1 6 . . . . 1 . . . . . 1 . . . . 4 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 19 | . . . . . . . . . . . . . . . . 1 . 3 . 2 . . . . . . 1 6 . . . . . . . . . . . 1 1 . . 4 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . . RETURN 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 3 . . . . . 1 1 3 1 . . . . Ally Attacks 338 | . . . . 6 . 40 7 . 26 . . . . . 4 10 . 10 . 58 . . . . 24 . 20 40 . 15 . . . . . . . . . . . . . 12 56 10 Total Damage 13955 | . . . . 90 . 751 148 . 1094 . . . . . 49 479 . 161 . 1811 . . . . 245 . 662 1099 . 328 . . . . . . . . . . . . . 525 6408 105 Kills 101 | . . . . 1 . 7 3 . 9 . . . . . . 1 . 1 . 25 . . . . 6 . 7 8 . 4 . . . . . . . . . . . . . 3 26 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Active Infowar (turns) 38787 | 70 841 . . . 722 . 1439 247 1049 65 876 614 52 383 1311 . 939 37 . . 1135 745 518 1900 926 509 1392 2694 887 449 945 955 1458 1315 1207 483 618 194 1617 1656 2123 3169 1070 960 1095 122 Optics 4998 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2432 1070 960 442 94 Sensors 24476 | . . . . . . . . . . 28 2 . . . . . 939 37 . . 1135 745 518 1900 926 509 148 2431 887 449 945 918 1070 955 1085 478 618 194 1238 1656 1008 2082 909 4 634 28 A.S.S. 2667 | . . . . . . . . . . . 874 614 52 383 744 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 1338 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 271 . 1066 . Structural 596 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 596 . Seismic 4974 | 70 841 . . . 722 . 1439 247 1049 37 . . . . 569 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 15253 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 149 . . . . . 1457 1315 1207 483 618 194 1617 1656 2123 3169 1070 193 . . Machine Analysis 1882 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1475 . . . 407 . Jamming 17142 | . . . . . . . . . 450 . . . . . . . . . . . . . . 2 . 508 1360 2390 842 449 153 955 658 8 353 . . 178 1613 1656 1327 1886 1069 923 362 . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 2 1 . . . . 1 . 1 . 2 2 . . . . . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 9 . . . . 3 . . . . . 1 1 3 2 . . . . Drone Recoveries 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 3 . . . . . 1 1 3 1 . . . . Decoded 0b10 Intel 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 25 . . . . 5 16 25 30 21 12 4 . . Traps 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 20 . . . . 4 8 . 19 7 7 3 . . Emergency Access 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 7 20 11 13 5 1 . . Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . Exits 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Turns Passed 54823 | 212 1776 1626 891 205 3099 1033 1874 247 1655 314 878 614 147 383 1725 246 1743 2272 192 1507 1214 782 519 1900 968 509 1891 2694 887 449 1538 955 1458 1315 1207 483 618 194 1617 1656 2123 3169 1070 960 1224 784 Spaces Moved 24214 | 70 849 634 468 117 1183 375 748 103 626 156 428 341 87 217 628 255 871 886 26 686 470 427 288 978 333 205 783 1152 322 182 697 389 659 539 537 256 247 110 631 888 900 1093 511 486 671 706 Core 1136 | 62 24 . . . . . . . . . . . . . . 218 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . 260 504 Treads 23078 | 8 825 634 468 117 1183 375 748 103 626 156 428 341 87 217 628 37 803 886 26 686 470 427 288 978 333 205 783 1152 322 182 697 389 659 539 537 256 247 110 631 888 900 1093 511 486 411 202 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 152 152 203 210 210 160 160 160 160 166 166 166 50 50 160 160 160 160 160 160 160 160 158 152 148 217 233 157 217 160 167 167 161 231 163 160 163 160 143 143 143 50 50 Average Speed 172 | 210 162 152 152 152 195 207 210 210 196 160 160 160 166 166 217 68 152 176 160 180 206 162 160 190 238 198 178 167 231 233 179 217 175 167 199 175 231 163 165 163 160 170 143 143 107 81 Slowest Speed 320 | 250 250 160 152 152 269 243 210 210 219 160 160 166 166 166 219 219 221 226 160 240 240 240 240 240 240 245 238 217 233 233 233 217 247 247 247 247 231 163 320 165 163 246 215 143 151 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 221 | . . . . . 12 . . . 1 . 3 . . . 2 . . . . . 17 . 2 . . . . 6 . . 5 . 5 . . . . . 2 . 2 33 32 24 75 . Cave-ins Triggered 10 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 7 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 53 | 5 96 94 89 29 78 52 89 4 82 5 66 58 69 49 25 86 23 82 1 86 22 56 50 86 84 8 82 36 52 37 81 61 19 59 72 60 44 4 66 52 63 78 22 68 29 32 Regions Visited 46 Branch Regions 24 Pre-discovered Areas 16 | . 3 . 1 . . . . . . . 2 . 1 . . . . . . . 1 . . 1 . . . . . 1 1 . . 1 1 3 . . . . . . . . . . Known Exits Taken 33 | . . 1 . . 1 1 . 1 . 1 1 1 . 1 . . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . . . . . . 1 2 . 2 . . . . . . . 5 1 4 3 . . . 2 . . 3 . 1 1 . . . . . . . . . . . Spaces Dug 392 | . . . . . 23 5 8 1 3 . 8 . . . 13 . 5 4 . 3 21 3 1 . . 3 5 30 . . . . 6 5 7 . . . 9 17 6 106 44 2 52 2 Terrain Destroyed 2179 | . . . . 27 118 39 77 1 22 . 10 . . . 20 . 13 18 . 96 167 61 102 . . 19 245 97 68 17 62 78 44 51 21 . 3 . 41 30 44 199 112 37 235 5 Melee 30 | . . . . . . 5 . 1 3 . 8 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1042 | . . . . . 100 . . . 1 . 2 . . . . . 13 18 . 6 50 3 4 . . 3 14 96 24 17 18 50 44 51 21 . 3 . 41 29 41 149 79 22 138 5 AOE 1102 | . . . . 27 18 34 77 . 18 . . . . . 7 . . . . 90 117 58 98 . . 16 231 . 44 . 44 28 . . . . . . . . . 50 33 15 97 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Gar Acc Com Total 33441 | 109 1084 1254 599 132 1715 561 962 129 928 210 595 396 90 235 887 289 1129 1317 175 837 619 482 325 1016 492 272 1100 1626 423 193 931 468 868 872 620 291 275 120 1061 1046 1322 2048 776 703 1001 858 Wait 4366 | . 108 547 23 1 281 70 94 21 117 26 134 21 4 10 144 7 107 113 146 55 54 15 12 4 148 27 108 184 57 3 133 59 110 246 37 . 18 1 207 72 201 430 57 63 60 31 Move 24168 | 69 848 633 467 116 1183 375 747 103 625 155 427 340 86 216 628 254 871 885 26 685 468 426 287 977 332 205 782 1151 321 181 696 388 658 538 536 255 246 109 630 887 899 1092 511 483 665 706 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 322 | 7 15 13 3 1 24 13 6 . 17 3 3 4 . 1 10 3 23 12 1 12 2 3 4 10 . 4 9 14 2 . 8 2 6 5 2 6 . . 16 4 7 15 2 6 6 18 Fast Attach 196 | 8 3 1 . . 10 4 1 . 3 1 1 . . . 4 4 17 12 . . 2 1 . 3 . 2 13 6 . . 2 . 8 1 . 5 . 1 12 7 7 22 4 1 6 24 Attach 182 | . 4 5 . . 11 1 . 1 3 2 2 2 . . 4 2 11 3 . 5 . 4 1 . . 2 14 6 1 1 3 . 3 3 3 3 . 3 15 2 3 14 6 6 20 13 Detach 115 | 2 2 3 . . 4 . . . . 1 1 . . . 1 . 8 1 . . . . . 1 . . 9 4 . . 9 . 3 1 . 3 . 2 14 6 1 5 6 3 12 13 Swap 772 | . 1 2 2 2 40 18 24 2 23 12 9 2 . 1 30 5 12 39 2 9 11 15 8 8 6 9 29 90 6 . 30 4 28 23 10 3 . . 28 16 58 90 28 13 22 2 Drop 333 | 6 2 11 3 1 29 19 8 . 17 4 2 3 . 1 7 1 3 24 . 8 4 2 . 12 . 4 11 20 1 . 14 1 8 2 . 11 . 1 24 14 7 22 3 2 11 10 Fire 2592 | 17 98 18 36 6 128 55 66 . 100 5 3 11 . 6 42 13 75 144 . 58 75 16 13 1 6 19 107 142 18 8 36 14 44 43 32 5 11 3 113 37 136 353 156 116 176 31 Melee 61 | . . . . . . 5 10 2 13 1 13 1 . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 60 | . 3 21 . 5 5 1 . . . . . . . . 1 . 2 1 . . 2 . . . . . . 3 . . . . . . . . . . 2 1 2 3 3 . 3 2 Escape Stasis 49 | . . . . . . . 6 . 10 . . . . . . . . 4 . 4 1 . . . . . 8 4 . . . . . . . . . . . . . 2 . . 10 . Rewire 202 | . . . 65 . . . . . . . . 12 . . . . . 79 . 1 . . . . . . 10 2 17 . . . . . . . . . . . . . . 10 . 6 Trap 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 2 exits: [Sur x2]) Free Derelict Territories History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 6) 1054 | -10/Materials | Discovered new exit (range 4) 1232 | -10/Materials | Discovered new exit (range 5) 1503 | -10/Materials | Central database locked down 1516 | -10/Materials | Loaded intel: 7 trap records 1584 | -10/Materials | Repaired Imp. Heat Sink 1640 | -10/Materials | Discovered new exit (range 5) 1642 | -10/Materials | Learned 2 Storage zone layouts 1726 | -10/Materials | Learned Storage stockpile data 1750 | -10/Materials | Learned location of 2 exits from Mines 1784 | -10/Materials | Identified exit to Subcaves 1878 | -10/Materials | Learned 4 Recycling zone layouts 1989 | -10/Materials | Entered Mines 1990 | -10/Mines | Identified exit to Materials 1990 | -10/Mines | Identified exit to Exiles 1997 | -10/Mines | Met a Derelict shopkeep closing up shop 2076 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2219 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2845 | -10/Mines | Lost 3 parts (1n2w) 2885 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2888 | -10/Mines | Found Prototype Device 2928 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3064 | -10/Mines | Discovered exit to Materials (range 8) 3402 | -10/Mines | Learned Materials trap positions 3615 | -10/Mines | Entered Exiles 3615 | -10/Exiles | Found Exiles lab destroyed 3855 | -10/Exiles | Opened EX-Vault 3861 | -10/Exiles | Found Field Lobotomy Kit 4137 | -10/Exiles | Learned location of Zion (-6) 4426 | -10/Exiles | Discovered new exit (range 10) 4506 | -10/Exiles | Entered Mines 4506 | -9/Mines | Accompanied by 4 allies 4546 | -9/Mines | Met a Derelict bent on vengeance 4634 | -9/Mines | Discovered new exit (range 14) 4635 | -9/Mines | Core integrity fell below 50% 4650 | -9/Mines | Escorted by a lone wolf Derelict 4673 | -9/Mines | Assembled infested the area 4689 | -9/Mines | Core integrity fell below 20% 4711 | -9/Mines | Entered Materials 4711 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4712 | -8/Materials | Identified exit to Storage 4713 | -8/Materials | Loaded intel: 11 trap records 4721 | -8/Materials | Lost 5 allies 4890 | -8/Materials | Lost 3 parts (1u2w) 5233 | -8/Materials | Discovered new exit (range 5) 5709 | -8/Materials | Build established: Scavenger-Tank 6445 | -8/Materials | Repaired Cooling System 6708 | -8/Materials | Learned location of 2 exits from Lower Caves 6748 | -8/Materials | Learned Storage stockpile data 6792 | -8/Materials | Learned location of 2 exits from Factory 6800 | -8/Materials | Learned 2 Lower Caves zone layouts 6801 | -8/Materials | Identified exit to Factory 6807 | -8/Materials | Learned 4 Lower Caves zone layouts 6823 | -8/Materials | Learned 4 Recycling zone layouts 6850 | -8/Materials | Repaired Hvy. Particle Cannon+ 6850 | -8/Materials | Learned location of 1 exit from Extension 7129 | -8/Materials | Found Corrupted Prototype Device 7368 | -8/Materials | Build established: Tank 7810 | -8/Materials | Entered Storage 7812 | -8/Storage | Identified exit to Recycling 8270 | -8/Storage | Met a pair of Derelict thieves 8356 | -8/Storage | Destroyed 8 combat bots 8817 | -8/Storage | Repaired Hrd. Medium Armor Plating 8826 | -8/Storage | Garrison activated, responded to threat 8843 | -8/Storage | Identified exit to Garrison 8843 | -8/Storage | Entered Garrison 8843 | -8/Garrison | Accompanied by 1 ally 8947 | -8/Garrison | Triggered checkpoint 8960 | -8/Garrison | Garrison Relay disabled 9172 | -8/Garrison | Triggered checkpoint 9383 | -8/Garrison | Learned Factory security intel 9422 | -8/Garrison | Triggered checkpoint 9499 | -8/Garrison | Garrison Relay disabled 9614 | -8/Garrison | Discovered exit to Factory (range 10) 9819 | -8/Garrison | Triggered checkpoint 9948 | -8/Garrison | Phase Generator disabled 9997 | -8/Garrison | Triggered checkpoint 10003 | -8/Garrison | Core integrity fell below 50% 10045 | -8/Garrison | Build established: Gunner 10119 | -8/Garrison | Garrison Relay disabled 10166 | -8/Garrison | Garrison Relay disabled 10177 | -8/Garrison | Garrison Relay disabled 10339 | -8/Garrison | Triggered checkpoint 10399 | -8/Garrison | Triggered checkpoint 10434 | -8/Garrison | Garrison Relay disabled 10524 | -8/Garrison | Discovered exit to Factory (range 10) 10717 | -8/Garrison | Entered Factory 10717 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10718 | -7/Factory | Identified exit to Lower Caves 10964 | -7/Factory | Identified exit to Garrison 10964 | -7/Factory | Entered Garrison 11014 | -7/Garrison | Triggered checkpoint 11121 | -7/Garrison | Garrison Relay disabled 11172 | -7/Garrison | Discovered new exit (range 65) 11172 | -7/Garrison | Discovered new exit (range 60) 11172 | -7/Garrison | Discovered new exit (range 33) 11238 | -7/Garrison | Triggered checkpoint 11315 | -7/Garrison | Found embedded Infiltrators 11507 | -7/Garrison | Garrison Relay disabled 11507 | -7/Garrison | Garrison Relay disabled 11510 | -7/Garrison | Garrison Relay disabled 11510 | -7/Garrison | Garrison Relay disabled 11614 | -7/Garrison | Triggered checkpoint 11674 | -7/Garrison | Garrison Relay disabled 11778 | -7/Garrison | Rescued a captive Derelict 11906 | -7/Garrison | Triggered checkpoint 11935 | -7/Garrison | Destroyed 7 combat bots 12002 | -7/Garrison | Triggered checkpoint 12065 | -7/Garrison | Garrison Relay disabled 12322 | -7/Garrison | Triggered checkpoint 12497 | -7/Garrison | Build established: Tank 12528 | -7/Garrison | Triggered checkpoint 12528 | -7/Garrison | Garrison Relay disabled 12619 | -7/Garrison | Entered Factory 12781 | -7/Factory | Discovered exit to Lower Caves (range 11) 12905 | -7/Factory | Identified Exp. Sensor Array 12933 | -7/Factory | Entered Lower Caves 12934 | -7/Lower Caves | Identified exit to Lower Caves 12937 | -7/Lower Caves | Identified Active Sensor Suite 12940 | -7/Lower Caves | Met a Warlord Commander 12941 | -7/Lower Caves | Learned location of Warlord (-5) 12942 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12943 | -7/Lower Caves | Found Encrypted Comm Array 13114 | -7/Lower Caves | Crushed by falling debris 13131 | -7/Lower Caves | Found Alien Artifact 13131 | -7/Lower Caves | Identified Core Expander 13131 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 13419 | -7/Lower Caves | Build established: Assassin 13811 | -7/Lower Caves | Entered another Lower Caves area 13812 | -7/Lower Caves | Identified exit to Data Miner 13837 | -7/Lower Caves | Discovered new exit (range 12) 14300 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14314 | -7/Lower Caves | Build established: Skirmisher 14425 | -7/Lower Caves | Entered Data Miner 14425 | -7/Data Miner | Accompanied by 3 allies 14425 | -7/Data Miner | Discovered new exit (range 6) 14457 | -7/Data Miner | Met Data Miner 14497 | -7/Data Miner | Learned location of Section 7 (-2) 14497 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14522 | -7/Data Miner | Received God Mode back door access code from Data Miner 14572 | -7/Data Miner | Entered Proximity Caves 14572 | -6/Proximity Caves | Accompanied by 3 allies 14657 | -6/Proximity Caves | Encountered a Derelict sapper outpost 14932 | -6/Proximity Caves | Discovered new exit (range 10) 14945 | -6/Proximity Caves | Identified exit to Factory 14955 | -6/Proximity Caves | Entered Factory 14955 | -6/Factory | Accompanied by 3 allies 14955 | -6/Factory | Evolved 2 slots: Utility x2 15003 | -6/Factory | Repaired Imp. Heavy Treads 15130 | -6/Factory | Repaired Enh. Autogun 15458 | -6/Factory | Lost 3 allies 16196 | -6/Factory | Spotted B-75 Beast 16320 | -6/Factory | Destroyed B-75 Beast 16516 | -6/Factory | Discovered new exit (range 11) 16680 | -6/Factory | Sucked down chute 16680 | -6/Factory | Entered Waste 16695 | -6/Waste | EMP discharged 16695 | -6/Waste | System corruption reached 10% 16705 | -6/Waste | Spotted C-40 Crusher 16714 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16717 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16720 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 16740 | -6/Waste | Spotted C-40 Crusher 16764 | -6/Waste | Allies destroyed C-40 Crusher 16769 | -6/Waste | Spotted C-40 Crusher 16785 | -6/Waste | Spotted C-40 Crusher 16785 | -6/Waste | Destroyed C-40 Crusher 16795 | -6/Waste | EMP discharged 16808 | -6/Waste | Released all parts (11) 16873 | -6/Waste | Spotted C-40 Crusher 16895 | -6/Waste | EMP discharged 16896 | -6/Waste | Spotted C-40 Crusher 16920 | -6/Waste | Discovered new exit (range 12) 16926 | -6/Waste | Entered Factory 17106 | -6/Factory | Build established: Mutant 17131 | -6/Factory | Joined by Warlord Pyro squad 17197 | -6/Factory | Lost 3 allies 17264 | -6/Factory | Destroyed 7 combat bots 17429 | -6/Factory | Build established: Tank 17772 | -6/Factory | System corruption reached 30% 17810 | -6/Factory | Discovered new exit (range 16) 17885 | -6/Factory | Lost 4 parts (2u2w) 18107 | -6/Factory | Build established: Scavenger-Tank 18478 | -6/Factory | Discovered new exit (range 15) 18528 | -6/Factory | Identified exit to Lower Caves 18669 | -6/Factory | Identified exit to Garrison 18669 | -6/Factory | Entered Garrison 18781 | -6/Garrison | Triggered checkpoint 18805 | -6/Garrison | Garrison Relay disabled 18873 | -6/Garrison | Triggered checkpoint 18965 | -6/Garrison | Build established: Scientist-Tank 19001 | -6/Garrison | Destroyed 9 combat bots 19022 | -6/Garrison | Discovered new exit (range 12) 19061 | -6/Garrison | Triggered checkpoint 19096 | -6/Garrison | Garrison Relay disabled 19265 | -6/Garrison | Triggered checkpoint 19278 | -6/Garrison | Garrison Relay disabled 19289 | -6/Garrison | Build established: Scavenger-Tank 19308 | -6/Garrison | Discovered new exit (range 12) 19367 | -6/Garrison | Identified exit to Factory 19459 | -6/Garrison | Triggered checkpoint 19725 | -6/Garrison | Garrison Relay disabled 19741 | -6/Garrison | Triggered checkpoint 19756 | -6/Garrison | Discovered exit to Factory (range 10) 19764 | -6/Garrison | Triggered checkpoint 19813 | -6/Garrison | Triggered checkpoint 19886 | -6/Garrison | Discovered exit to Factory (range 62) 19886 | -6/Garrison | Discovered exit to Factory (range 62) 19886 | -6/Garrison | Discovered exit to Factory (range 39) 20220 | -6/Garrison | Garrison Relay disabled 20545 | -6/Garrison | Build established: Commander-Tank 20864 | -6/Garrison | Lost 4 allies 20941 | -6/Garrison | Entered Factory 20941 | -6/Factory | Accompanied by 6 allies 21132 | -6/Factory | Identified exit to Garrison 21133 | -6/Factory | Entered Garrison 21133 | -6/Garrison | Accompanied by 6 allies 21156 | -6/Garrison | Rescued a captive Derelict 21179 | -6/Garrison | Triggered checkpoint 21196 | -6/Garrison | Garrison Relay disabled 21305 | -6/Garrison | Triggered checkpoint 21319 | -6/Garrison | Triggered checkpoint 21326 | -6/Garrison | Triggered checkpoint 21379 | -6/Garrison | Found Fusion Bomb Launcher 21382 | -6/Garrison | Lost 3 allies 21500 | -6/Garrison | Triggered checkpoint 21562 | -6/Garrison | Phase Generator disabled 21685 | -6/Garrison | Discovered new exit (range 10) 21701 | -6/Garrison | Identified exit to Factory 21769 | -6/Garrison | Build established: Scavenger-Tank 21773 | -6/Garrison | Triggered checkpoint 21777 | -6/Garrison | Garrison Relay disabled 21960 | -6/Garrison | Discovered exit to Factory (range 15) 21973 | -6/Garrison | Triggered checkpoint 22019 | -6/Garrison | Garrison Relay disabled 22049 | -6/Garrison | Triggered checkpoint 22106 | -6/Garrison | Discovered exit to Factory (range 13) 22149 | -6/Garrison | Garrison Relay disabled 22242 | -6/Garrison | Triggered checkpoint 22309 | -6/Garrison | Garrison Relay disabled 22311 | -6/Garrison | Garrison Relay disabled 22640 | -6/Garrison | Entered Factory 22990 | -6/Factory | First assault squad dispatched 23135 | -6/Factory | Crushed by falling debris 23158 | -6/Factory | Crushed by falling debris 23349 | -6/Factory | Discovered new exit (range 6) 23359 | -6/Factory | Incoming assault squad redirected 23361 | -6/Factory | Identified exit to Factory 23842 | -6/Factory | Incoming investigation squad redirected 23854 | -6/Factory | Entered Lower Caves 23991 | -6/Lower Caves | Core integrity fell below 50% 24363 | -6/Lower Caves | Spotted B-75 Beast 24399 | -6/Lower Caves | Destroyed B-75 Beast 24427 | -6/Lower Caves | Lost 3 parts (1p1u1w) 24611 | -6/Lower Caves | Discovered new exit (range 8) 24620 | -6/Lower Caves | Identified exit to Lower Caves 24636 | -6/Lower Caves | Entered another Lower Caves area 24707 | -6/Lower Caves | Learned 4 Factory zone layouts 25131 | -6/Lower Caves | Discovered new exit (range 10) 25150 | -6/Lower Caves | Identified exit to Zion 25155 | -6/Lower Caves | Entered Zion 25200 | -6/Zion | System corruption cleaned by Quarantine Array 25264 | -6/Zion | Discovered new exit (range 13) 25407 | -6/Zion | Learned location of Quarantine (-2) 25751 | -6/Zion | Given the Hacking Drone Bay 25751 | -6/Zion | Found Prototype Device 25751 | -6/Zion | Identified Hacking Drone Bay 26135 | -6/Zion | Learned Factory stockpile data 26293 | -6/Zion | Learned Factory security intel 26394 | -6/Zion | Gained Derelict followers 26454 | -6/Zion | Build established: Tank 26637 | -6/Zion | Met Imprinter 27049 | -6/Zion | Identified exit to Proximity Caves 27055 | -6/Zion | Entered Proximity Caves 27055 | -5/Proximity Caves | Accompanied by 5 allies 27357 | -5/Proximity Caves | Learned 4 Factory zone layouts 27530 | -5/Proximity Caves | Lost 3 allies 27594 | -5/Proximity Caves | Spotted B-75 Beast 27615 | -5/Proximity Caves | Destroyed B-75 Beast 27790 | -5/Proximity Caves | Discovered exit to Factory (range 6) 28023 | -5/Proximity Caves | Entered Factory 28023 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 28024 | -5/Factory | Identified exit to Factory 28313 | -5/Factory | Build established: Derelict-Tank 28532 | -5/Factory | Identified exit to Garrison 28532 | -5/Factory | Entered Garrison 28592 | -5/Garrison | Triggered checkpoint 28641 | -5/Garrison | Garrison Relay disabled 28751 | -5/Garrison | Spotted B-75 Beast 28818 | -5/Garrison | Destroyed B-75 Beast 28825 | -5/Garrison | Lost 7 parts (1p1n1u4w) 28873 | -5/Garrison | Destroyed 7 combat bots 29060 | -5/Garrison | Triggered checkpoint 29173 | -5/Garrison | Build established: Scavenger-Tank 29272 | -5/Garrison | Discovered new exit (range 13) 29366 | -5/Garrison | Triggered checkpoint 29397 | -5/Garrison | Garrison Relay disabled 29482 | -5/Garrison | Learned Factory security intel 29532 | -5/Garrison | Spotted Striker 29532 | -5/Garrison | Spotted Striker 29545 | -5/Garrison | Destroyed Striker 29562 | -5/Garrison | Destroyed Striker 29610 | -5/Garrison | Rewired Striker 29667 | -5/Garrison | Phase Generator disabled 29722 | -5/Garrison | Triggered checkpoint 29724 | -5/Garrison | Triggered checkpoint 29838 | -5/Garrison | Triggered checkpoint 29859 | -5/Garrison | Garrison Relay disabled 29919 | -5/Garrison | Discovered new exit (range 10) 29932 | -5/Garrison | Identified exit to Factory 29956 | -5/Garrison | Discovered exit to Factory (range 41) 29956 | -5/Garrison | Discovered exit to Factory (range 14) 29956 | -5/Garrison | Discovered exit to Factory (range 61) 29958 | -5/Garrison | Triggered checkpoint 29965 | -5/Garrison | Destroyed Striker 29990 | -5/Garrison | Destroyed 8 combat bots 30058 | -5/Garrison | Triggered checkpoint 30079 | -5/Garrison | Garrison Relay disabled 30423 | -5/Garrison | Entered Factory 30423 | -5/Factory | Accompanied by 4 allies 30575 | -5/Factory | Build established: Scavenger-Gunner 31323 | -5/Factory | First assault squad dispatched 31348 | -5/Factory | Incoming assault squad redirected 31723 | -5/Factory | Cargo convoy interrupted 31768 | -5/Factory | Lost 5 allies 31772 | -5/Factory | Found Prototype Device 31772 | -5/Factory | Identified Exp. Actuator Array 31788 | -5/Factory | Found Prototype Launcher 31788 | -5/Factory | Identified Com. Tesla Bomb Launcher 31804 | -5/Factory | Found Prototype Launcher 31804 | -5/Factory | Identified Ragnarok Missile Launcher 32066 | -5/Factory | Build established: Gunner 32935 | -5/Factory | Lost 3 parts (1n1u1w) 33076 | -5/Factory | Discovered new exit (range 6) 33100 | -5/Factory | Identified exit to Upper Caves 33117 | -5/Factory | Entered Upper Caves 33844 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 33973 | -5/Upper Caves | Discovered new exit (range 14) 34001 | -5/Upper Caves | Identified exit to Upper Caves 34004 | -5/Upper Caves | Entered another Upper Caves area 34004 | -5/Upper Caves | Accompanied by 2 allies 34141 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 34429 | -5/Upper Caves | Discovered new exit (range 10) 34435 | -5/Upper Caves | Encountered a Warlord checkpoint 34450 | -5/Upper Caves | Identified exit to Warlord 34453 | -5/Upper Caves | Entered Warlord 34533 | -5/Warlord | System corruption cleaned by Quarantine Array 34862 | -5/Warlord | Learned location of Command (-1) 34865 | -5/Warlord | Learned 4 Access zone layouts 34865 | -5/Warlord | Learned 4 Access zone layouts 34865 | -5/Warlord | Learned 4 Command zone layouts 34865 | -5/Warlord | Learned Research security intel 34865 | -5/Warlord | Learned Armory fabricator intel 34865 | -5/Warlord | Learned Research recycling unit intel 34865 | -5/Warlord | Learned Research garrison access intel 34916 | -5/Warlord | Build established: Skirmisher 35085 | -5/Warlord | Opened Warlord's prototype stash 35088 | -5/Warlord | Found Prototype Reactor 35097 | -5/Warlord | Found Prototype Hackware 35109 | -5/Warlord | Found Prototype Device 35109 | -5/Warlord | Identified Thermal Barrier 35171 | -5/Warlord | Met Warlord 35196 | -5/Warlord | Warlord's base attacked by MAIN.C 35269 | -5/Warlord | Found Prototype Energy Cannon 35491 | -5/Warlord | Warlord forces counterattacked 35557 | -5/Warlord | Spotted Striker 35568 | -5/Warlord | Destroyed Striker 35594 | -5/Warlord | Lost 14 allies 35688 | -5/Warlord | Build established: Gunner 35709 | -5/Warlord | Lost 7 allies 35759 | -5/Warlord | Spotted Executioner 35763 | -5/Warlord | Destroyed Executioner 35766 | -5/Warlord | Spotted Executioner 35790 | -5/Warlord | Found Prototype Processor 35790 | -5/Warlord | Identified Exp. Core Analyzer 35794 | -5/Warlord | Found Prototype Processor 35804 | -5/Warlord | Identified Exp. Targeting Computer 35845 | -5/Warlord | Spotted Striker 35848 | -5/Warlord | Destroyed Striker 35871 | -5/Warlord | Warlord base infiltrated, sounded retreat 35965 | -5/Warlord | Discovered new exit (range 12) 35983 | -5/Warlord | Identified exit to Proximity Caves 35991 | -5/Warlord | Entered Proximity Caves 35993 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36087 | -4/Proximity Caves | Build established: Scavenger-Gunner 36773 | -4/Proximity Caves | Learned Research stockpile data 36931 | -4/Proximity Caves | Discovered exit to Factory (range 4) 36946 | -4/Proximity Caves | Entered Factory 36946 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 37139 | -4/Factory | Spotted B-86 Titan 37144 | -4/Factory | Destroyed B-86 Titan 37288 | -4/Factory | Identified Ghost Barrier 37579 | -4/Factory | Build established: Scavenger-Tank 38262 | -4/Factory | Repaired Weapon Mount 38343 | -4/Factory | Discovered new exit (range 13) 38362 | -4/Factory | Identified exit to Upper Caves 38385 | -4/Factory | Central database locked down 38404 | -4/Factory | Incoming investigation squad redirected 38404 | -4/Factory | Entered Upper Caves 38455 | -4/Upper Caves | Identified exit to Upper Caves 39576 | -4/Upper Caves | Lost 3 parts (1u2w) 39587 | -4/Upper Caves | Found Imp. Powered Armor 39665 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 39719 | -4/Upper Caves | Entered another Upper Caves area 39727 | -4/Upper Caves | Discovered new exit (range 12) 39837 | -4/Upper Caves | Build established: Scavenger-Gunner 40243 | -4/Upper Caves | Build established: Scavenger-Tank 40266 | -4/Upper Caves | Spotted B-86 Titan 40316 | -4/Upper Caves | Destroyed B-86 Titan 40412 | -4/Upper Caves | Learned Research stockpile data 40899 | -4/Upper Caves | Discovered new exit (range 10) 40919 | -4/Upper Caves | Identified exit to Zhirov 40926 | -4/Upper Caves | Entered Zhirov 40926 | -4/Zhirov | Discovered new exit (range 3) 40964 | -4/Zhirov | Identified exit to Proximity Caves 40995 | -4/Zhirov | Met Zhirov 41028 | -4/Zhirov | Learned location of Testing (-3) 41043 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41070 | -4/Zhirov | Found Alien Artifact 41070 | -4/Zhirov | Identified Integrated Reactor 41070 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 41271 | -4/Zhirov | Build established: Scavenger-Mutant 41288 | -4/Zhirov | Found Alien Artifact 41409 | -4/Zhirov | Entered Proximity Caves 41656 | -3/Proximity Caves | Build established: Scavenger-Tank 41900 | -3/Proximity Caves | Discovered new exit (range 11) 41921 | -3/Proximity Caves | Identified exit to Research 42027 | -3/Proximity Caves | Entered Research 42027 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 42030 | -3/Research | Loaded intel: 5 recycling unit locations 42031 | -3/Research | Loaded intel: 3 garrison access locations 42094 | -3/Research | Identified exit to Testing 42221 | -3/Research | Entered Testing 42349 | -3/Testing | Spotted Striker 42368 | -3/Testing | Spotted Striker 42458 | -3/Testing | Found Prototype Energy Gun 42458 | -3/Testing | Identified Hyp. EM Gauss Rifle 42883 | -3/Testing | Destroyed Striker 43138 | -3/Testing | Found Prototype Processor 43138 | -3/Testing | Identified Exp. Target Analyzer 43145 | -3/Testing | Found Prototype Device 43145 | -3/Testing | Identified Exp. Weapon Cycler 43173 | -3/Testing | Found Prototype Energy Gun 43173 | -3/Testing | Identified Enh. Gamma Rifle 43247 | -3/Testing | Found Prototype Energy Cannon 43247 | -3/Testing | Identified Imp. Potential Cannon 43460 | -3/Testing | Lost 4 parts (3u1w) 43483 | -3/Testing | Destroyed 14 combat bots 43553 | -3/Testing | Discovered new exit (range 13) 43556 | -3/Testing | Identified exit to Research 43658 | -3/Testing | Found Prototype Processor 43658 | -3/Testing | Identified Exp. Signal Interpreter 43838 | -3/Testing | System corruption reached 10% 43838 | -3/Testing | Entered Research 43838 | -2/Research | Warlord forces began assault on 0b10 43838 | -2/Research | Evolved 2 slots: Power x1, Utility x1 43863 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 43863 | -2/Research | Distinguished unit "The Professionals" dispatched to help 43915 | -2/Research | Spotted B-90 Cyclops 43948 | -2/Research | Research machine network offline 44032 | -2/Research | Identified exit to Access 44130 | -2/Research | Met up with Warlord 44257 | -2/Research | Spotted B-90 Cyclops 44286 | -2/Research | Borebot progress halted 44421 | -2/Research | Spotted Striker 44423 | -2/Research | Spotted Striker 44824 | -2/Research | Found Prototype Processor 44824 | -2/Research | Identified Exp. Melee Analysis Suite 45341 | -2/Research | Given Cave Seal Controls access code 45466 | -2/Research | Discovered new exit (range 16) 45489 | -2/Research | Identified exit to Quarantine 45494 | -2/Research | Entered Quarantine 45679 | -2/Quarantine | Found Alien Artifact 45679 | -2/Quarantine | Identified Phase Armor 45730 | -2/Quarantine | P-80 Master assimilated allied 7B-3II(M) 45797 | -2/Quarantine | Lost 4 allies 45820 | -2/Quarantine | Spotted Alpha 7 46013 | -2/Quarantine | Destroyed Alpha 7 46032 | -2/Quarantine | Found Corrupted Prototype Ballistic Gun 46032 | -2/Quarantine | Identified Multirail 46033 | -2/Quarantine | System corruption reached 10% 46439 | -2/Quarantine | Found Alien Artifact 46439 | -2/Quarantine | Identified Phase Redirector 46735 | -2/Quarantine | Discovered exit to Access (range 15) 46772 | -2/Quarantine | Build established: Scavenger-Skirmisher 47071 | -2/Quarantine | Destroyed 8 combat bots 47223 | -2/Quarantine | Spotted Fortress 47239 | -2/Quarantine | Identified Vortex Driver 47417 | -2/Quarantine | Found Prototype Device 47417 | -2/Quarantine | Identified Exp. Force Field 47515 | -2/Quarantine | Build established: Scavenger-Tank 47601 | -2/Quarantine | Discovered new exit (range 5) 47601 | -2/Quarantine | Discovered new exit (range 6) 47606 | -2/Quarantine | Identified exit to Section 7 47611 | -2/Quarantine | Identified exit to Protoforge 47617 | -2/Quarantine | Entered Section 7 47694 | -2/Section 7 | Found Alien Artifact 47694 | -2/Section 7 | Identified Spacefold Activator 48240 | -2/Section 7 | Spotted Executioner 48240 | -2/Section 7 | Spotted Executioner 48287 | -2/Section 7 | Destroyed Executioner 48292 | -2/Section 7 | Destroyed Executioner 48335 | -2/Section 7 | Found Prototype Device 48335 | -2/Section 7 | Identified Adv. Kinecellerator 48339 | -2/Section 7 | Found Adv. Kinecellerator 48347 | -2/Section 7 | Found Exp. Core Analyzer 48517 | -2/Section 7 | System corruption reached 30% 48606 | -2/Section 7 | Build established: Scavenger-Gunner 48616 | -2/Section 7 | Spotted B-99 Colossus 48703 | -2/Section 7 | Destroyed B-99 Colossus 48736 | -2/Section 7 | Found Multirail 48837 | -2/Section 7 | Found Alien Artifact 48837 | -2/Section 7 | Identified Integrated Dissipator 48837 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48840 | -2/Section 7 | Found Integrated Dissipator 48840 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48843 | -2/Section 7 | Found Integrated Dissipator 48843 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48867 | -2/Section 7 | First assault squad dispatched 48908 | -2/Section 7 | Found Alien Artifact 48908 | -2/Section 7 | Identified LRC Armor 48908 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 49222 | -2/Section 7 | Scanned by Researcher 49223 | -2/Section 7 | Intercept squad dispatched 49238 | -2/Section 7 | Spotted Tracker 49240 | -2/Section 7 | Spotted Tracker 49244 | -2/Section 7 | Destroyed Tracker 49246 | -2/Section 7 | Destroyed Tracker 49269 | -2/Section 7 | Spotted Combat Programmer 49275 | -2/Section 7 | Destroyed Combat Programmer 49276 | -2/Section 7 | Spotted Combat Programmer 49316 | -2/Section 7 | Destroyed Combat Programmer 49317 | -2/Section 7 | Spotted Alpha 7 49319 | -2/Section 7 | Spotted Alpha 7 49334 | -2/Section 7 | Destroyed Alpha 7 49356 | -2/Section 7 | Destroyed Alpha 7 49382 | -2/Section 7 | Incoming assault squad redirected 49863 | -2/Section 7 | Found Integrated Dissipator 49863 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 49920 | -2/Section 7 | Spotted S7 Guard 49941 | -2/Section 7 | Destroyed S7 Guard 49954 | -2/Section 7 | Found Alien Artifact 49954 | -2/Section 7 | Identified Core Membrane 49954 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 49980 | -2/Section 7 | Incoming assault squad redirected 50081 | -2/Section 7 | Found Unknown Protection 50121 | -2/Section 7 | Identified Transdimensional Reconstructor 50121 | -2/Section 7 | Warped through subspace 50121 | -2/Section 7 | Spotted S7 Guard 50139 | -2/Section 7 | Destroyed S7 Guard 50157 | -2/Section 7 | Found Alien Artifact 50165 | -2/Section 7 | Found Prototype Protection 50165 | -2/Section 7 | Identified Hvy. Regenerative Plating 50166 | -2/Section 7 | Identified Integrated Thermoelectric Network 50166 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 50257 | -2/Section 7 | Identified Vortex Chain Reactor 50292 | -2/Section 7 | Found Prototype Device 50372 | -2/Section 7 | Found Alien Artifact 50372 | -2/Section 7 | Identified Integrity Redistributor 50372 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-279) 50373 | -2/Section 7 | Core integrity fell below 50% 50539 | -2/Section 7 | Found Integrated Dissipator 50539 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 50606 | -2/Section 7 | Build established: Scavenger-Tank 50757 | -2/Section 7 | Identified Exp. Focal Shield 50786 | -2/Section 7 | Entered Access 50786 | -1/Access | Evolved 2 slots: Utility x2 50880 | -1/Access | Lost 11 allies 50956 | -1/Access | Unchained authorized (QV-33N) 51036 | -1/Access | First assault squad dispatched 51228 | -1/Access | Build established: Scavenger-Gunner 51609 | -1/Access | Found Prototype Processor 51609 | -1/Access | Identified Exp. Armor Integrity Analyzer 51619 | -1/Access | Found Prototype Device 51619 | -1/Access | Identified Exp. Shock Absorption System 51815 | -1/Access | High security lockdown imminent 51856 | -1/Access | Identified exit to Garrison 51856 | -1/Access | Entered Garrison 51886 | -1/Garrison | H-XX Assembler disabled 52049 | -1/Garrison | Build established: Scavenger-Tank 52078 | -1/Garrison | Spotted B-99 Colossus 52165 | -1/Garrison | Destroyed 9 combat bots 52289 | -1/Garrison | Discovered new exit (range 8) 52297 | -1/Garrison | Identified exit to Access 52315 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 52358 | -1/Garrison | Triggered checkpoint 52410 | -1/Garrison | Garrison Relay disabled 52668 | -1/Garrison | Triggered checkpoint 52742 | -1/Garrison | Discovered exit to Access (range 20) 52816 | -1/Garrison | Entered Access 52816 | -1/Access | Accompanied by 2 allies 52900 | -1/Access | Garrison activated, responded to threat 53003 | -1/Access | Unchained authorized (QV-33N) 53003 | -1/Access | High security lockdown imminent 53083 | -1/Access | High security lockdown engaged 53119 | -1/Access | Build established: Scavenger-Skirmisher 53178 | -1/Access | Crushed by falling debris 53208 | -1/Access | Crushed by falling debris 53211 | -1/Access | Crushed by falling debris 53229 | -1/Access | Crushed by falling debris 53258 | -1/Access | Crushed by falling debris 53289 | -1/Access | Lost 3 parts (3u) 53406 | -1/Access | Spotted B-99 Colossus 53412 | -1/Access | Assimilated B-99 Colossus with FLK Orb 53419 | -1/Access | Intercept squad dispatched 53445 | -1/Access | Spotted Tracker 53445 | -1/Access | Spotted Tracker 53459 | -1/Access | Destroyed Tracker 53467 | -1/Access | Allies destroyed Tracker 53493 | -1/Access | Spotted B-99 Colossus 53498 | -1/Access | Assimilated B-99 Colossus with FLK Orb 53510 | -1/Access | Spotted Combat Programmer 53524 | -1/Access | Combat Programmer assimilated allied Colossus 10b 53533 | -1/Access | Assimilated Colossus 10b with FLK Orb 53537 | -1/Access | Destroyed Combat Programmer 53552 | -1/Access | Spotted Combat Programmer 53566 | -1/Access | Destroyed Combat Programmer 53570 | -1/Access | Spotted Investigator 53571 | -1/Access | Allies destroyed Investigator 53571 | -1/Access | Spotted Executioner 53571 | -1/Access | Spotted Striker 53580 | -1/Access | Destroyed Striker 53582 | -1/Access | Destroyed Executioner 53608 | -1/Access | Destroyed 8 combat bots 53624 | -1/Access | Spotted Striker 53624 | -1/Access | Spotted Executioner 53630 | -1/Access | Destroyed Executioner 53644 | -1/Access | Destroyed Striker 53680 | -1/Access | Crushed by falling debris 53702 | -1/Access | Lost 4 parts (3p1u) 53719 | -1/Access | Crushed by falling debris 53728 | -1/Access | Spotted Striker 53747 | -1/Access | Spotted Striker 53789 | -1/Access | Destroyed Striker 53815 | -1/Access | Lost 6 parts (1p1n2u2w) 53838 | -1/Access | Spotted Executioner 53874 | -1/Access | Spotted Striker 53874 | -1/Access | Spotted Striker 53877 | -1/Access | Spotted Striker 53877 | -1/Access | Spotted Executioner 53932 | -1/Access | Lost 3 parts (1p1n1u) 53963 | -1/Access | Spotted B-99 Colossus 54036 | -1/Access | Spotted B-99 Colossus 54036 | -1/Access | Spotted B-99 Colossus 54039 | -1/Access | Discovered new exit (range 3) 54039 | -1/Access | Identified exit to Command 54040 | -1/Access | Entered Command 54188 | -1/Command | Build established: Mutant 54243 | -1/Command | Disengaged cave seal 54243 | -1/Command | Derelicts emerged from the dark tunnel 54243 | -1/Command | Welcomed Warlord to Command 54290 | -1/Command | First assault squad dispatched 54421 | -1/Command | P-80 Master assimilated allied FD-JPL(i) 54646 | -1/Command | High security lockdown imminent 54668 | -1/Command | Released all parts (16) 54717 | -1/Command | Spotted Combat Programmer 54717 | -1/Command | Spotted Combat Programmer 54719 | -1/Command | Spotted M Guard 54722 | -1/Command | Spotted M Guard 54722 | -1/Command | Combat Programmer assimilated allied 1T-ZA5(L) 54723 | -1/Command | Spotted 1T-ZA5(L) 54726 | -1/Command | High security lockdown engaged 54728 | -1/Command | Assimilated Combat Programmer with FLK Orb 54774 | -1/Command | Met MAIN.C 54794 | -1/Command | 0b10 Conduit disabled 54797 | -1/Command | MAIN.C activated Command garrisons 54802 | -1/Command | Destroyed IX-PV3(L) 54809 | -1/Command | Discovered new exit (range 39) 54809 | -1/Command | Discovered new exit (range 105) 54809 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 54812 | -1/Command | Found Omega Cannon 54824 | *** | Establishing Free Derelict Territories! Last Messages --------------- [Achievement: Bumper Bots] 54805_ EMDS Slug penetrates 0b10 Conduit. 54806_ 0b10 Conduit collapses. 54806_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 54806_ MAIN.C destroyed. 54807_ 0b10 Conduit collapses. 54809_ EXIT=FOUND 54809_ Acquired data core, extracted map data and part IDs. 54812_ Acquired Omega Cannon. 54814_ Dropped Rnf. Quantum Reactor. 54815_ Dropped Gamma Rifle. 54815_ Acquired 150 matter. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: 75k Club] [Achievement: 100k Club] [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????#?#?#????[%%%%" | | #????????????????????????????????#?#?#????!=%%%" | | #????????????????????????????????#?#?#????!%*==" | | #????????????????????????????????#?#?#????!=["""## | | #????????????????????????????????#?#?#??????#*"??# | | ?????????????????????????????????#?#?#??????#%#??# | | ?????????????????????????????????#?#?#??????#/#### | | ?????????????????????????????????#?#?#??????#/=%=% | | ?????????????????????????????????#?#?#??????###### | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ??###########################????#?#?#???????????? | | ??#?????????????????????????#????#?#?#???????????? | | ??#?#######################?#????#?#?#???????????? | | ??#?#""""""" """" #####################??? | | ??#?#"" "" #?#???????????????#?#??? | | ??#?#""""" "" #######################? | | ??#?#""""""""""" / #? | | ??#?#" " """ L @/ #? | | ??#?#"" """""" pL / W #? | | ??#?#"" """""" ###################" "#? | | ??#?# " """"" #?#???????????????#" "## | | ??#?# " " ![ ###################" "## | | ??#?# " !L! L ""#?#????#?#?#??????# T# | | ??#?#""""""""= %!% """""""#?#????#?#?#??????#/ ## | | ??#?#"" !!=["""""""""#?#????#?#?#??????# | | ??#?# % [ """"""""#?#????#?#?#??????# | | ??#?# " " #?#????#?#?#??????# | | ##### " " #?#????#?#?#??????# | | " " """" " #?#????#?#?#??????# | | " " " """" #?#????#?#?#??????# # | | " " " " #?#????#?#?#??????###### | | ##### """" """"" " #?#????#?#?#???????????# | | ??#?# " """ " """"""""#?#????#?#?#???????????# | | ??#?# """ " " " #?#????#?#?#???????????? | | ??#?#######################?#????#?#?#???????????? | | ??#?????????????????????????#????#?#?#???????????? | | #?###########################????#?#?#???????????? | | #????????????????????????????????#?#?#???????????? | | #????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 120 Energy Generation 116 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Power Amplification 40 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EX 75 Core Shielding 20 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 28 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cryofiber Web | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Wave Gun | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Imp. Light Armor Plating | -4/Factory | Extracted Kinecellerator | -4/Factory | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Remote Shield | -2/Section 7 | Archive Cld. Linear Gravjet | -2/Section 7 | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 70% | -10/Materials Cooling System | 8% | -8/Materials Hvy. Particle Cannon | 24% | -8/Materials Hrd. Medium Armor Plating | 30% | -8/Storage Imp. Heavy Treads | 54% | -6/Factory Enh. Autogun | 33% | -6/Factory Weapon Mount | 58% | -4/Factory Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Flail | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Gatling Laser | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Rnf. Deuterium Engine | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Hpw. Shotgun | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Biometal Medium Treads | -5/Factory | Hacked Rnf. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Phase Armor Phase Redirector Spacefold Activator Integrated Dissipator LRC Armor Core Membrane Transdimensional Reconstructor Integrated Thermoelectric Network Integrity Redistributor Achievements -------------- 100k Club 75k Club All Kinds Of Bad News Botjacking Bullet Installation Bumper Bots Coming In Hot Construction Begets Destruction DIY Cooler Deductive Reasoning Ew, Corruption Ghost 'Em Hydra I Laugh At Your Crits I Like You, Cogmind Immobile And Lovin' It Infodabbler Junior Dev King Drone Let Me Out Of Here Like A Rock Live, Flee, And Rebuild Luggage Code Not Today, Chutes Showdown Some Acronyms Are Better Than Others Special Forces Tailor-made Tank Life There's More Where That Came From Warlord Forever! Welcome To The Revolution Challenges ------------ None Game ------ Seed NeutrinoAssembledShifter Manual? 0 Play Time 10:41:27 Cumulative 558.4 hours Start 2025.12.20 @ 19:49:20 End 2026.01.04 @ 17:55:55 Sessions 41 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type 7 Total 21 Types 10/2/6/1/0/0/0/1/0/1 Lore% 91 Gallery% 86 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a138a60-54a0-4406-98ee-fbd4025068db