Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.22 @ 23:49:33 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (227) 1135 Value Destroyed (10877) 10877 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (12107) 12107 TOTAL SCORE: 33579 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4991 Follower Combat Kills 1991 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Win 3000 Friendly Fire -175 Cogmind --------- Core Integrity 881/1600 Matter 259/300 Energy 68/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Cooling System Advanced Visual Processing Unit Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Visual Processing Unit Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Heavy Reflective Plating Heavy Insulated Plating Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Railgun > --- INVENTORY -------- Armored Heavy Treads Compact HERF Cannon Fusion Bomb Launcher Force Lance [Rating: 171] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Bomb Drone Bay Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . 1 1 . 2 . . . Utility 11 | . . . . . 2 2 . . . . 2 . . 1 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 248 | 3 17 3 4 3 31 13 1 6 2 4 . 11 16 16 5 . 19 37 57 Power 24 | . 2 1 . . 1 1 1 . . . . 1 1 2 . . 2 4 8 Engine 9 | . 2 1 . . 1 1 1 . . . . 1 . 2 . . . . . Core 3 | . . . . . . . . . . . . . 1 . . . . . 2 Reactor 12 | . . . . . . . . . . . . . . . . . 2 4 6 Propulsion 50 | 2 4 . . . 8 3 . 2 . . . 2 2 6 . . 3 7 11 Treads 39 | 2 2 . . . 7 3 . 2 . . . 2 2 4 . . 3 5 7 Leg 4 | . 2 . . . 1 . . . . . . . . 1 . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . 2 4 Utility 70 | . 4 . . . 10 5 . 2 . . . 5 6 3 5 . 4 13 13 Device 20 | . . . . . . 2 . 2 . . . 1 2 1 3 . 1 3 5 Storage 3 | . 1 . . . . . . . . . . 1 . . . . . 1 . Processor 10 | . 1 . . . . 1 . . . . . . . . 1 . . 4 3 Hackware 9 | . . . . . . 1 . . . . . 2 2 1 . . . 2 1 Protection 28 | . 2 . . . 10 1 . . . . . 1 2 1 1 . 3 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 104 | 1 7 2 4 3 12 4 . 2 2 4 . 3 7 5 . . 10 13 25 Energy Gun 5 | 1 4 . . . . . . . . . . . . . . . . . . Energy Cannon 21 | . . . . . . . . . . . . . 1 2 . . 3 3 12 Ballistic Gun 19 | . 2 1 3 2 8 1 . . . . . 1 . . . . . . 1 Ballistic Cannon 18 | . . . . . . 2 . . 1 3 . 1 3 1 . . 3 4 . Launcher 27 | . . 1 . 1 3 1 . . 1 . . 1 2 1 . . 2 4 10 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 2 . 1 Special Melee Weapon 6 | . 1 . 1 . . . . 1 . 1 . . 1 1 . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . . . . . . . . . . . 2 1 Parts Lost 55 | . 3 . . . 9 . . . . . . 2 4 . 1 2 6 8 20 Power 6 | . 1 . . . 1 . . . . . . . 1 . 1 . . 1 1 Propulsion 8 | . 1 . . . 2 . . . . . . . . . . . . . 5 Utility 33 | . . . . . 5 . . . . . . 1 3 . . 2 6 6 10 Weapon 8 | . 1 . . . 1 . . . . . . 1 . . . . . 1 4 Highest Loss Streak 12 | . 1 . . . 3 . . . . . . 1 3 . 1 2 2 3 12 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . . . 2 Average Slot Usage (%) 86 | . 99 100 100 100 91 93 92 92 92 92 80 82 73 81 78 69 67 72 74 Engine 7 | . 13 14 14 14 9 7 7 7 7 7 6 6 5 8 8 4 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 7 6 Treads 22 | . 25 28 28 28 29 29 30 30 30 30 26 19 14 11 9 8 15 15 11 Device 5 | . . . . . . 4 7 7 7 7 6 11 6 5 8 8 8 12 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 5 4 4 4 4 . Processor 4 | . 12 . . . . 2 . . . . . . . . . 4 3 6 18 Hackware 6 | . . . . . . 7 7 7 7 7 6 10 13 25 22 17 5 6 7 Protection 11 | . 1 14 14 14 22 17 15 15 15 15 13 13 11 9 9 8 10 6 4 Energy Gun 2 | . 21 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 4 4 4 3 2 2 Ballistic Gun 6 | . 6 27 23 27 17 3 . . . . . 3 2 . . . . . 2 Ballistic Cannon 4 | . . . . . . 11 15 15 . 14 13 7 5 5 4 4 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 13 58 58 58 58 75 100 100 100 98 102 100 101 108 84 97 95 123 118 107 Greatest Support 290 | 40 40 40 40 40 80 80 80 88 80 80 80 140 167 167 28 28 290 290 280 Greatest Overweight (x) 4 | . 2 1 1 1 1 1 1 1 1 1 1 1 . 2 3 3 4 . . Average Overweight (x) . | . . 1 1 1 . . 1 1 1 1 1 . . 1 2 3 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 Average Carried 17 | 6 12 20 19 19 19 19 20 20 20 20 20 19 19 19 19 19 18 19 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 19 18 20 2 Class Distribution -------------------- 44% | Scavenger-Mutant 31% | Mutant 22% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Garrison Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Matter Collected 6455 | 197 236 32 72 74 772 380 243 302 . 251 . 217 540 113 48 . 1040 762 1176 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10006 | . 685 3 . 50 977 229 150 132 . 48 . 175 568 166 43 . 1579 2060 3141 Parts 401 | . 37 1 . 3 56 13 . 4 . . . 10 19 11 5 . 39 83 120 Haulers Intercepted 7 | . 2 . . . 4 . . . . . . . . . . . . 1 . Recyclers Shooed 10 | . 2 . . 1 1 . . . . . . . 1 . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 4 . 12 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Combat Hostiles Destroyed 178 | . 13 3 . 3 24 6 . 2 . 1 . 8 13 5 1 . 20 30 49 Melee 2 | . . . . . . . . . . . . . . . . . 1 1 . Guns 37 | . 13 1 . 1 16 . . . . . . 1 . . . . . . 5 Cannons 51 | . . . . . . 3 . 2 . 1 . 3 5 2 1 . 13 11 10 AOE 80 | . . 2 . 2 8 3 . . . . . 4 6 3 . . 6 13 33 Classes Destroyed 22 | . 6 1 . 2 4 2 . 1 . . . 2 . . . . 1 . 3 Worker 8 | . . . . . 1 1 . . . . . . . . . . . . 6 Builder 12 | . 1 . . . 1 . . . . . . . . . 1 . . 2 7 Tunneler 2 | . 1 . . . . . . . . . . . 1 . . . . . . Hauler 7 | . 2 . . . 4 . . . . . . . . . . . . 1 . Recycler 10 | . . . . . 1 . . . . . . . 2 . . . . 4 3 Mechanic 6 | . . . . . . 2 . . . . . . . . . . . 1 3 Operator 4 | . 1 . . . 1 1 . . . . . . 1 . . . . . . Watcher 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . Swarmer 37 | . . 3 . . 12 . . . . . . 4 5 3 . . 2 8 . Grunt 75 | . 13 . . . 8 3 . . . 1 . . 6 . . . 10 11 23 Brawler 5 | . . . . . . . . . . . . . . . . . 3 . 2 Duelist 4 | . . . . . 1 . . . . . . . . . . . 1 . 2 Protector 3 | . . . . . . . . . . . . . . . . . . . 3 Sentry 9 | . . . . . 3 1 . 1 . . . . 1 . 1 . 1 1 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . Hunter 18 | . . . . . . . . 1 . . . 2 1 . . . 2 2 10 Programmer 20 | . . . . . . 2 . . . . . . . 2 . . 1 8 7 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . 2 Packrat 3 | . . . . . . . 2 1 . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 28 | . 2 3 . 3 5 5 . 1 . 1 . 4 8 3 1 . 4 8 28 Combat Bots Only 11 | . 2 3 . 3 4 3 . 1 . 1 . 4 6 3 1 . 4 6 11 Max Kills in Single Turn 4 | . 1 1 . 1 3 3 1 1 . 1 . 3 3 2 1 . 2 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 1 2 3 . . . . . 3 3 2 . . 2 3 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Damage Taken 18111 | . 663 47 . 381 1498 558 . 85 . 441 . 297 1312 245 560 121 2580 3704 5619 Core 1570 | . 122 13 . 51 75 30 . 3 . 19 . 16 164 22 . . 208 128 719 Absorbed by Shields 161 | . . . . . . . . . . . . . . . . . 78 . 83 Reduced by Siege Mode 257 | . . . . . . . . . . . . . 72 16 34 . 85 50 . Redirected to Shielding 166 | . . . . . 12 . . . . . . . 29 . . . . . 125 Regen/Repaired (Parts) 1041 | . 74 . . . . 376 . . . . . . . 185 . . . 406 . Core Remaining (%) 81 | 100 . . . 25 86 . . . . 92 . 98 83 98 100 . . 76 55 Volleys Fired 617 | . 66 4 . 6 79 19 5 10 . 11 . 15 40 34 17 8 108 87 108 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 . 2 2 2 2 1 2 2 2 Hottest 186 | . 100 46 . 46 48 96 96 96 . 101 . 96 101 143 143 90 186 186 155 Shots Fired 940 | . 131 6 . 10 150 37 10 21 . 23 . 28 59 38 26 8 157 98 138 Gun 326 | . 131 4 . 8 142 . . . . . . 3 4 . . . . . 34 Cannon 529 | . . . . . . 36 10 21 . 23 . 23 51 35 26 8 146 79 71 Launcher 80 | . . 2 . 2 8 1 . . . . . 2 4 3 . . 11 18 29 Special 5 | . . . . . . . . . . . . . . . . . . 1 4 Kinetic 441 | . 16 4 . 8 142 36 10 21 . 23 . 26 43 4 9 . 49 16 34 Thermal 401 | . 115 . . . . . . . . . . . 12 31 17 8 97 53 68 Explosive 79 | . . 2 . 2 8 1 . . . . . 2 4 3 . . 11 18 28 Electromagnetic 13 | . . . . . . . . . . . . . . . . . . 10 3 Robot Hit Streak 24 | . 10 3 . 4 19 4 3 3 . 3 . 7 11 5 10 . 17 24 15 Robot Miss Streak 6 | . 4 4 . 2 6 3 4 2 . 3 . 1 2 3 3 . 4 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 4 | . . . . . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 615 | . 96 4 4 5 95 18 4 11 1 14 . 21 39 8 15 . 91 93 96 Core Hits 460 | . 37 4 . 6 60 10 2 4 . 5 . 15 23 6 4 . 51 78 155 Critical Kills 12 | . . . . . . . . . . . . . 1 1 . . 5 4 1 Critical Parts Destroyed 22 | . . . . . 1 . . . . . . . . . . . 15 5 1 Critical Strikes 57 | . 11 . . . 1 . . . . 1 . 1 2 1 . . 29 9 2 Burn 11 | . 11 . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . 1 1 . . . 1 1 Destroy 33 | . . . . . 1 . . . . . . . . . . . 27 4 1 Blast 3 | . . . . . . . . . . 1 . 1 1 . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . . 4 . Impale 2 | . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 64 | . . . 4 . 10 . . . 1 1 . . . . . . 12 22 14 Impact 22 | . . . . . . . . . . . . . . . . . . 22 . Slashing 10 | . . . . . 10 . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . . . . . . . . 12 . 14 Sneak Attacks 10 | . . . 4 . . . . . 1 1 . . . . . . 1 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32836 | . 1277 249 . 174 2184 1085 137 216 . 408 . 882 1970 639 517 . 4812 6169 12117 Guns 3586 | . 1249 29 . 52 1448 . . . . . . 27 34 . . . . . 747 Cannons 10523 | . . . . . . 592 113 216 . 408 . 454 947 322 517 . 2327 2689 1938 Explosions 16994 | . . 217 . 117 691 479 . . . . . 401 989 317 . . 1783 2842 9158 Melee 1557 | . . . . . . . . . . . . . . . . . 694 589 274 Ramming 176 | . 28 3 . 5 45 14 24 . . . . . . . . . 8 49 . Kinetic 6244 | . 202 29 . 52 1448 592 113 216 . 408 . 481 728 77 238 . 688 225 747 Thermal 7802 | . 1047 . . . . 426 . . . . . . 253 245 279 . 1639 2068 1845 Explosive 16568 | . . 217 . 117 691 53 . . . . . 401 989 317 . . 1783 2842 9158 Electromagnetic 489 | . . . . . . . . . . . . . . . . . . 396 93 Impact 589 | . . . . . . . . . . . . . . . . . . 589 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 968 | . . . . . . . . . . . . . . . . . 694 . 274 Highest Corruption 11 | . . . . . 6 2 2 2 2 2 . . 1 2 . . 7 11 11 Average Corruption 3 | . . . . . 6 1 2 2 2 2 . . 1 1 . . 5 5 2 Corruption Purged 7 | . . . . . . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 101 | . . . . . 11 10 6 18 4 7 . . . 1 . . 9 30 5 Message Errors 23 | . . . . . 3 2 2 4 . 1 . . . . . . 2 9 . Matter Fused 29 | . . . . . 3 2 2 5 2 3 . . . . . . 1 10 1 Heat Flow Errors 7 | . . . . . 1 1 . 1 1 . . . . . . . 1 2 . Energy Discharges 16 | . . . . . 1 2 1 2 1 2 . . . . . . 3 4 . Parts Rejected 3 | . . . . . 1 1 . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 2 1 2 . . . . . 1 . . 1 2 1 Data Loss (major) 3 | . . . . . . . . 3 . . . . . . . . . . . Misfires 7 | . . . . . 1 . . 1 . 1 . . . . . . 1 1 2 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . 1 . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1235 | . . 15 . . . 128 53 37 . . . 43 20 1 . . 67 377 494 Projectiles 212 | . . . . . . 10 35 37 . . . . 5 1 . . 5 49 70 Explosions 569 | . . 15 . . . 118 . . . . . 43 15 . . . 12 65 301 Melee 454 | . . . . . . . 18 . . . . . . . . . 50 263 123 Knockbacks 28 | . . . . . . 1 1 2 . 1 . . 4 1 . . 12 6 . Impact 5 | . . . . . . . . . . . . . . . . . . 5 . Kinetic 22 | . . . . . . 1 1 2 . 1 . . 4 1 . . 11 1 . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 727 | . . . . 19 64 . . . . . . 42 52 . . . 287 5 258 Shots 18 | . . . . 1 3 . . . . . . 2 1 . . . 6 1 4 Rammed 25 | . 7 1 . 1 6 3 1 . . . . . . . . . 1 5 . Targets Rammed 26 | . 8 1 . 1 6 3 1 . . . . . . . . . 1 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 490 | . 375 . . 28 129 490 72 195 116 214 . 1 302 228 190 130 198 196 . Average Temperature 90 | . 95 . . 11 30 174 32 65 61 82 . 1 145 70 78 56 98 78 . Received Heat Transfer 2609 | . 408 . . 120 423 156 . . . 84 . 18 364 . 108 18 211 315 384 Effects 10 | . . . . . . 5 . . . . . . 5 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . Interference 4 | . . . . . . . . . . . . . 4 . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . 1 1 1 . 3 3 . Total Turns 287 | . . . . . . . . . . . . . 58 10 42 . 139 38 . Longest Duration 83 | . . . . . . . . . . . . . 58 10 42 . 83 22 . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 . Parts Fried 7 | . . . . . . . . . . . . . . . . . . 6 1 Impact Corruptions 10 | . . . . . . . 2 . . . . . . . . . . 8 . Robots Melted 5 | . . . . . . . . . . . . . 2 1 . . . 1 1 Combat Hostiles 4 | . . . . . . . . . . . . . 2 . . . . 1 1 Parts Melted 17 | . 7 . . . . . . . . . . . 4 . . . 1 1 4 Heat Transferred 9797 | . 3885 . . . . 250 . . . . . . 400 324 296 . 1534 1665 1443 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Peak Influence 3856 | . 196 100 . 58 226 364 . . . . 64 167 339 250 71 48 907 1369 3856 Initial 820 | . . 7 . . 22 64 . . . . 52 44 87 115 29 24 21 510 820 Average 412 | . 57 40 . 42 71 120 . . . . 61 111 182 75 45 28 447 894 1818 Maximum Alert Level 5 | . . . . . 1 1 . . . . . . 1 1 . . 3 4 5 Low Security (%) 65 | 100 100 100 . 100 93 87 . . . . 100 100 58 94 100 100 35 . . Level 1 6 | . . . . . 6 12 . . . . . . 41 5 . . 8 . . Level 2 5 | . . . . . . . . . . . . . . . . . 35 14 . Level 3 13 | . . . . . . . . . . . . . . . . . 21 66 35 Level 4 4 | . . . . . . . . . . . . . . . . . . 18 19 Level 5 2 | . . . . . . . . . . . . . . . . . . . 21 High Security 2 | . . . . . . . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . Squads Dispatched 58 | . 3 . . . 2 5 . . . . . 1 2 2 2 1 . 9 31 Investigation 12 | . 2 . . . . 3 . . . . . . 2 . . 1 . 1 3 Extermination 10 | . . . . . . 2 . . . . . . . 1 1 . . 3 3 Reinforcement 14 | . 1 . . . 2 . . . . . . 1 . 1 1 . . 3 5 Assault 22 | . . . . . . . . . . . . . . . . . . 2 20 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . 1 . . . . 1 6 Construction Impeded 5 | . . . . . 1 . . . . . . . . . . . . 1 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Distress Signals 10 | . 2 . . . 1 2 . . . . . . . . . . . 1 4 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . 10 4 Distress Signals 14 | . . . . . . . . . . . . . . . . . . 10 4 Times Spotted 323 | . 28 5 . 14 33 11 . 2 . 11 . 7 19 8 5 6 21 37 116 Peak Tracking Total 17 | . 4 3 . 11 4 5 . 1 . 6 . 4 5 3 2 6 4 8 17 Tactical Retreats 18 | . 3 . . 1 2 . . . . . . . . . 1 . 2 6 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Traps Triggered 7 | . . . . . 2 . . . . . . . 1 1 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 37 | . 5 . . . . . . . . . . . 21 11 . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Disarmed 1 | . . . . . . . . . . . . . 1 . . . . . . Reprogrammed 8 | . 1 . . . . . . . . . . . 5 2 . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Machines Disabled 25 | . . . . . 1 7 . . . . . . 7 . . . 3 . 7 Max in Single Turn 7 | . . . . . 1 7 . . . . . . 4 . . . 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . 1 1 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Machines Accessed 59 | . 8 . 2 1 8 7 1 . 3 . 2 . 8 5 2 1 1 3 7 Terminals 31 | . 5 . . . 5 2 . . . . 2 . 7 2 1 . 1 1 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations 8 | . 1 . . . 1 3 . . . . . . . 1 . . . 1 1 Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . 1 1 1 1 . 1 . Total Hacks 174 | . 19 . 2 1 21 23 1 . 24 . 6 . 24 16 3 4 1 11 18 Successful 90 | . 9 . 2 1 7 11 1 . 24 . 2 . 8 12 2 1 1 5 4 Failed 83 | . 10 . . . 13 12 . . . . 4 . 16 4 1 3 . 6 14 Catastrophic 13 | . 3 . . . 2 3 . . . . . . 2 . . . . 1 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . Manual 73 | . 12 . 1 . 16 7 . . . . 1 . 12 4 . 3 1 3 13 Terminals 85 | . 13 . . . 13 6 . . . . 6 . 22 5 2 . 1 3 14 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 Repair Stations 31 | . 2 . . . 2 13 . . . . . . . 7 . . . 5 2 Recycling Units 13 | . 4 . . . 6 3 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . . Garrison Access 13 | . . . . . . 1 . . . . . . 2 2 1 4 . 3 . Terminal Hacks 47 | . 3 . 2 1 4 1 1 . 24 . 1 . 5 4 1 . . . . Record 7 | . . . 1 . . . . . 6 . . . . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 7 | . 1 . . . 2 . . . . . . . 1 2 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 19 | . 2 . . . 1 8 . . . . . . . 5 . . . 3 . Scan Component 11 | . 1 . . . 1 5 . . . . . . . 2 . . . 2 . Repair 7 | . 1 . . . . 3 . . . . . . . 2 . . . 1 . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . 1 1 1 1 . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . . Seal Access 4 | . . . . . . . . . . . . . 1 1 1 . . 1 . Unauthorized Hacks 14 | . 3 . . . 1 2 . . . . 1 . 2 . . . 1 1 3 Terminals 9 | . 1 . . . . 1 . . . . 1 . 2 . . . 1 1 2 Assimilate 3 | . . . . . . 1 . . . . . . 1 . . . . . 1 Botnet 5 | . 1 . . . . . . . . . 1 . 1 . . . . 1 1 Override 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 . . . 7 6 . . . . 2 . 8 3 1 1 . 3 7 Full Trace Events 10 | . 1 . . . . 2 . . . . . . 2 . . 1 . 1 3 Feedback Events 3 | . . . . . . . . . . . . . 1 . . 2 . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 10 . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . . 3 . . . . . . . 2 . . . 1 . Time 226 | . 26 . . . . 90 . . . . . . . 82 . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 2 . . . 1 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 4 . . . . . 1 1 . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . Combat 3 | . . . 1 . . . . . 1 1 . . . . . . . . . Robot Hacks Applied 6 | . . . 4 . . . . . 1 1 . . . . . . . . . parse_system 6 | . . . 4 . . . . . 1 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . Allies Hacked 3 | . . . . . . 2 . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Total Allies 18 | . . 2 . 3 . 4 . . . 3 . . . . . . . 1 5 Largest Group 3 | . . 2 2 3 3 3 . . . 3 3 3 . . . . . 1 3 Highest-Rated Group 480 | . . 46 46 40 40 48 . . . 146 146 146 . . . . . 178 480 Highest-Rated Ally 219 | . . 31 31 16 16 16 . . . 96 96 96 . . . . . 178 219 Total Orders 8 | . . . . . . . . . . . . . 1 . 1 . . 2 4 STAY 4 | . . . . . . . . . . . . . . . . . . 1 3 FOLLOW 2 | . . . . . . . . . . . . . . . . . . 1 1 EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 175 | . . 3 . . 14 30 . . . 29 . 9 4 . . . . 20 66 Total Damage 8553 | . . 65 . . 155 256 . . . 730 . 344 . . . . . 1227 5776 Kills 54 | . . 3 . . 1 2 . . . 7 . . . . . . . 4 37 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . 1 4 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 1 . 1 . . . . . . . . . Drone Launches 9 | . . . . . . . . . . 3 . . 5 . 1 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 1 . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Turns Passed 16578 | 7 1778 1142 818 315 1643 1246 601 1294 215 526 73 255 905 894 393 144 1298 1517 1514 Spaces Moved 7331 | 2 613 469 334 119 711 495 242 521 88 192 31 101 445 456 205 41 387 645 1234 Core 13 | . . . . . . . . . . . . . . . . . . . 13 Treads 5575 | 2 551 469 334 119 711 495 242 521 88 192 31 101 445 94 . . 291 645 244 Legs 62 | . 62 . . . . . . . . . . . . . . . . . . Wheels 704 | . . . . . . . . . . . . . . 362 205 41 96 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 977 | . . . . . . . . . . . . . . . . . . . 977 Fastest Speed 26 | 160 160 240 240 240 160 160 240 240 242 242 242 160 160 130 130 145 145 160 26 Average Speed 172 | 160 223 240 240 240 183 209 240 240 242 242 242 186 160 136 142 145 157 160 50 Slowest Speed 260 | 160 260 240 240 240 240 240 240 242 242 242 242 242 163 163 145 145 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered 2 | . . . . . 1 . . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 2 80 99 70 26 41 12 39 65 74 45 1 92 13 15 9 2 42 21 37 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 5 | . 2 1 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . . 1 1 . 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 . . . . . . . . 1 . Scrap Searched 9 | . . 1 . 3 . . 1 3 . 1 . . . . . . . . . Spaces Dug 139 | . . . . . 15 . . . . . . . 6 19 4 5 39 20 31 Terrain Destroyed 783 | . . 14 . 8 57 27 4 2 . 3 . 9 55 50 9 5 140 111 289 Melee 25 | . . . . . 10 . . . . . . . . . . . 3 5 7 Projectile 121 | . . . . . . 7 4 2 . 3 . . 8 24 9 5 42 8 9 AOE 637 | . . 14 . 8 47 20 . . . . . 9 47 26 . . 95 98 273 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Gar Res Acc Total 10178 | 4 889 478 349 140 891 665 254 543 90 232 30 142 576 688 279 117 887 980 1944 Wait 1611 | . 127 . . 1 39 114 1 3 . 9 . 1 45 151 49 68 350 161 492 Move 7303 | 1 612 468 333 118 710 494 241 520 87 191 30 100 444 455 204 41 383 644 1227 Hop 2 | . . . . . . . . . . . . . . . . . . . 2 Pick Up 96 | . 30 1 4 5 8 9 2 . . 1 . 4 4 7 1 . 4 7 9 Fast Attach 101 | . 6 . . . 12 8 . 3 . . . 5 8 9 3 . 6 22 19 Attach 43 | . 3 . . . 7 2 . . . . . 2 2 2 . . 4 5 16 Detach 21 | . 5 . . . 1 2 . . . . . 1 . 1 . . 3 3 5 Swap 106 | 3 8 3 4 3 12 3 1 3 2 4 . 4 6 5 2 . 10 11 22 Drop 135 | . 19 1 4 6 7 11 3 4 . 2 . 9 6 13 3 . 5 12 30 Fire 617 | . 66 4 . 6 79 19 5 10 . 11 . 15 40 34 17 8 108 87 108 Melee 64 | . . . 4 . 10 . . . 1 1 . . . . . . 12 22 14 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 26 | . 8 1 . 1 6 3 1 . . . . . . . . . 1 5 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . Rewire 15 | . . . . . . . . . . 13 . 1 . . . . . 1 . Trap 37 | . 5 . . . . . . . . . . . 21 11 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 1) 8 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 5) 822 | -10/Materials | Discovered new exit (range 11) 914 | -10/Materials | Discovered new exit (range 13) 1206 | -10/Materials | Discovered new exit (range 8) 1261 | -10/Materials | Discovered new exit (range 15) 1302 | -10/Materials | Repaired Lgt. Treads? 1786 | -10/Materials | Entered Mines 1788 | -10/Mines | Core integrity fell below 50% 1877 | -10/Mines | Discovered new exit (range 8) 2117 | -10/Mines | Discovered new exit (range 12) 2748 | -10/Mines | Learned location of Zion (-6) 2918 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2918 | -10/Mines | Discovered new exit (range 5) 2928 | -10/Mines | Entered Exiles 2928 | -10/Exiles | Accompanied by 2 allies 2958 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3038 | -10/Exiles | Met 8R-AWN 3081 | -10/Exiles | Met EX-HEX 3172 | -10/Exiles | Met EX-DEC 3286 | -10/Exiles | Met EX-BIN 3325 | -10/Exiles | Aligned with FarCom system 3327 | -10/Exiles | Given EX-Vault access code 3383 | -10/Exiles | Opened EX-Vault 3400 | -10/Exiles | Found Field Lobotomy Kit 3456 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3719 | -10/Exiles | Discovered new exit (range 14) 3746 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3746 | -10/Exiles | Entered Mines 3753 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3796 | -9/Mines | Assembled infested the area 3801 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3967 | -9/Mines | Found the Drone Emporium 3983 | -9/Mines | Found Prototype Device 4015 | -9/Mines | Discovered new exit (range 5) 4049 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4061 | -9/Mines | Entered Materials 4061 | -8/Materials | Accompanied by 3 allies 4061 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4438 | -8/Materials | Lost 3 parts (2u1w) 5095 | -8/Materials | Build established: Scavenger-Mutant 5398 | -8/Materials | Crushed by falling debris 5454 | -8/Materials | Discovered new exit (range 15) 5666 | -8/Materials | Central database locked down 5704 | -8/Materials | Entered Factory 5704 | -7/Factory | Evolved 2 slots: Utility x2 5778 | -7/Factory | Repaired Lgt. Treads 5974 | -7/Factory | Identified exit to Lower Caves 6027 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 6088 | -7/Factory | Identified Bomb Drone Bay 6361 | -7/Factory | Repaired Lgt. Treads 6401 | -7/Factory | Repaired Reactive Plating 6950 | -7/Factory | Entered Lower Caves 7422 | -7/Lower Caves | Learned Factory terminal intel 7451 | -7/Lower Caves | Discovered new exit (range 8) 7551 | -7/Lower Caves | Entered another Lower Caves area 7557 | -7/Lower Caves | Encountered a Warlord checkpoint 7623 | -7/Lower Caves | Discovered new exit (range 6) 8520 | -7/Lower Caves | Learned Factory terminal intel 8778 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8799 | -7/Lower Caves | Discovered new exit (range 6) 8845 | -7/Lower Caves | Entered Data Miner 8845 | -7/Data Miner | Discovered new exit (range 6) 8891 | -7/Data Miner | Met Data Miner 8965 | -7/Data Miner | Learned location of Section 7 (-3) 8965 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8999 | -7/Data Miner | Received God Mode back door access code from Data Miner 9060 | -7/Data Miner | Entered Proximity Caves 9098 | -6/Proximity Caves | Spotted B-75 Beast 9100 | -6/Proximity Caves | Escorted by Enhanced Grunt 9119 | -6/Proximity Caves | Allies destroyed B-75 Beast 9220 | -6/Proximity Caves | Identified exit to Factory 9480 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9586 | -6/Proximity Caves | Entered Factory 9586 | -6/Factory | Accompanied by 3 allies 9586 | -6/Factory | Evolved 2 slots: Utility x2 9587 | -6/Factory | Loaded intel: 26 terminal locations 9657 | -6/Factory | Identified exit to DSF 9659 | -6/Factory | Entered DSF 9659 | -6/DSF | Accompanied by 3 allies 9724 | -6/DSF | Additional patrols routed to DSF 9888 | -6/DSF | Discovered new exit (range 14) 9897 | -6/DSF | Sterilization system engaged 9914 | -6/DSF | Entered Factory 9914 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9915 | -5/Factory | Loaded intel: 26 terminal locations 10014 | -5/Factory | Build established: Hacker-Mutant 10398 | -5/Factory | Incoming investigation squad redirected 10436 | -5/Factory | Identified exit to Factory 10530 | -5/Factory | Lost 3 parts (1p2u) 10819 | -5/Factory | Entered another Factory area 10819 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11076 | -4/Factory | Repaired Reactive Plating 11121 | -4/Factory | Repaired Imp. Deuterium Engine 11314 | -4/Factory | Identified exit to Research 11565 | -4/Factory | Discovered new exit (range 14) 11713 | -4/Factory | Entered Research 11713 | -3/Research | Evolved 2 slots: Utility x2 11875 | -3/Research | Spotted B-86 Titan 11942 | -3/Research | Discovered new exit (range 31) 12095 | -3/Research | Identified exit to Research 12106 | -3/Research | Entered another Research area 12106 | -2/Research | Evolved 2 slots: Propulsion x2 12250 | -2/Research | Identified exit to Garrison 12250 | -2/Research | Hacking Suite fried by hacking feedback 12250 | -2/Research | Hacking Suite fried by hacking feedback 12250 | -2/Research | Entered Garrison 12321 | -2/Garrison | Triggered checkpoint 12853 | -2/Garrison | Discovered new exit (range 13) 12888 | -2/Garrison | Identified exit to Research 12890 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13054 | -2/Garrison | Triggered checkpoint 13266 | -2/Garrison | Crushed by falling debris 13414 | -2/Garrison | Build established: Scavenger-Mutant 13548 | -2/Garrison | Entered Research 13695 | -2/Research | Repaired Hvy. Treads 13736 | -2/Research | Found Exp. Targeting Computer 13739 | -2/Research | Found Exp. Targeting Computer 13743 | -2/Research | Found Exp. Targeting Computer 14048 | -2/Research | Spotted B-90 Cyclops 14255 | -2/Research | Found Prototype Device 14255 | -2/Research | Identified Exp. Force Field 14755 | -2/Research | Assimilated H-81 Overseer with FLK Orb 14765 | -2/Research | Lost 3 parts (2u1w) 14918 | -2/Research | System corruption reached 10% 14933 | -2/Research | Discovered new exit (range 9) 15019 | -2/Research | Build established: Mutant 15048 | -2/Research | First assault squad dispatched 15064 | -2/Research | Incoming assault squad redirected 15065 | -2/Research | Entered Access 15065 | -1/Access | Accompanied by 1 ally 15065 | -1/Access | Evolved 2 slots: Utility x2 15277 | -1/Access | Energy Cycler disabled 15381 | -1/Access | Incoming investigation squad redirected 15435 | -1/Access | Assimilated P-80 Master with FLK Orb 15441 | -1/Access | Found Exp. Core Analyzer 15458 | -1/Access | Found Fusion Bomb Launcher 15460 | -1/Access | Found Fusion Bomb Launcher 15465 | -1/Access | Spotted B-99 Colossus 15468 | -1/Access | Spotted B-99 Colossus 15468 | -1/Access | Assimilated B-99 Colossus with FLK Orb 15471 | -1/Access | Assimilated B-74 Champion with FLK Orb 15474 | -1/Access | Assimilated B-99 Colossus with FLK Orb 15499 | -1/Access | Build established: Hacker-Sprinter 15597 | -1/Access | Discovered new exit (range 5) 15608 | -1/Access | First assault squad dispatched 15628 | -1/Access | Incoming assault squad redirected 15854 | -1/Access | Build established: Scavenger-Mutant 15860 | -1/Access | Incoming assault squad redirected 15904 | -1/Access | Allies destroyed Colossus 10a 15925 | -1/Access | Destroyed 10 combat bots 15934 | -1/Access | Found Hvy. Reflective Plating 15937 | -1/Access | Found Hvy. Insulated Plating 16120 | -1/Access | Incoming assault squad redirected 16127 | -1/Access | Incoming assault squad redirected 16132 | -1/Access | Incoming assault squad redirected 16208 | -1/Access | High security lockdown imminent 16249 | -1/Access | Destroyed 7 combat bots 16288 | -1/Access | High security lockdown engaged 16360 | -1/Access | Spotted Striker 16360 | -1/Access | Spotted Executioner 16371 | -1/Access | Destroyed Striker 16376 | -1/Access | Allies destroyed Executioner 16407 | -1/Access | Destroyed 7 combat bots 16451 | -1/Access | Spotted Investigator 16453 | -1/Access | Scanned by Researcher 16455 | -1/Access | Destroyed Investigator 16479 | -1/Access | Found Prototype Launcher 16479 | -1/Access | Spotted Striker 16480 | -1/Access | Destroyed 11 combat bots 16480 | -1/Access | Identified Containment Facilitator 16484 | -1/Access | P-80 Master assimilated allied Colossus 10b 16501 | -1/Access | Destroyed Striker 16533 | -1/Access | Spotted Executioner 16561 | -1/Access | System corruption reached 10% 16579 | *** | Escaped! Last Messages --------------- 16575_ M-36 Artificer stasis bubble strength at 170. 16575_ P-80 Master stasis bubble strength at 179. 16575_ Acquired 81 matter. 16576_ M-36 Artificer stasis bubble strength at 160. 16576_ P-80 Master stasis bubble strength at 172. 16576_ G-73 Enforcer stasis bubble strength at 177. 16577_ M-36 Artificer stasis bubble strength at 150. 16577_ Penetrated by Slug. 16577_ P-80 Master stasis bubble strength at 165. 16577_ M-36 Artificer repairs Wheel. 16577_ P-80 Master stasis bubble strength at 186. 16577_ G-73 Enforcer stasis bubble strength at 154. 16578_ M-36 Artificer stasis bubble strength at 140. 16578_ P-80 Master stasis bubble strength at 158. 16578_ P-80 Master stasis bubble strength at 179. 16578_ Com. HERF Cannon destroyed. 16579_ M-36 Artificer stasis bubble strength at 130. 16579_ P-80 Master stasis bubble strength at 151. 16579_ M-36 Artificer repairs Lgt. Angular Momentum Engine. 16579_ P-80 Master stasis bubble strength at 172. Map ----- +----------------------------------------------------+ | ??????????????????????????????????#### # = # | | ?????????????????????????????????## # % # | | ?????????????????????????????????# ""# | | ?????????????????????????????????# ## # ""# | | ?????????????????????????????????# " T"# | | ????????????????????????????????## "%# ""# | | ?????????????????????????????#### # %# ""# | | ?????????????????????????????# ## % # # | | ?????????????????????????????### # = ?? | | ???????????????????????????#### # # ##### | | ??????????????????????????# !!= | | ?????????????????????????# ! | | ?????????????????????????# # /! | | "????????????????????????#* % #=|= | | ????????????????????????# # g [ | | ? ????????????????????????# +!=* | | ##"#####???????????????????# #g # | | #???????????????????# # %# | | #???????????????????##### g### m# ## ## # | | #?????????????????????### #;%m### # ## | | ###########??##########[; ;;pp= # # ###? | | ### ! %##"% %"??" % =[ g| *E ###??? | | ??# %= ### % % """" % %= =%[ # #???? | | ??# ##; % % " *!% ! # ##???? | | ??# A % % !%!! % ###???? | | ??# % % "@%=* #???? | | ??# % % "* ! /= * ####???? | | ??# "" = * ! BB %[ # #?????? | | ######+### "?""* *= % BB * [!% #?????? | | # "??" % ![ =# ##?????? | | # "??" % %[# #?????? | | " #########??########## #;;####%%# #?????? | | " #???????????????????### ## # # #?????? | | T% #???????????????????# ####? # ####?????? | | " = #???????????????????###?????# #????????? | | % #???????????????????????????# #????????? | | ![ #???????????????????????????# #????????? | | = #???????????????????????????# #????????? | | #???????????????????????????# #????????? | | = #???????????????????????????# +????????? | | #???????????????????????????? #????????? | | ######+###???????????????????????????? #????????? | | ?????? #?????????????????????????????? #????????? | | ?????? #?????????????????????????????? #????????? | | ?????? #?????????????????????????????? #????????? | | ?????? ??????????????????????????????? ?????????? | | ?????? ??????????????????????????????? ?????????? | | ?????? ??????????????????????????????? ?????????? | | ?????? ??????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 100 Energy Generation 41 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Armor Coverage 2700 Resistance: KI 30 Resistance: TH 25 Resistance: EM 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 24 Melee Accuracy 5 Target Analysis 8 Core Analysis 8 Recoil Reduction 8 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Imp. Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetMatterNanoactuators Manual? 0 Play Time 01:29:07 Cumulative 1288.2 hours Start 2023.02.22 @ 22:20:48 End 2023.02.22 @ 23:49:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 909 Rogue 905 Adventurer 4 Explorer 0 Win Type 0 Total 145 Types 107/10/10/6/2/1/1/5/3 Lore% 97 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b934658-fc85-4177-85a9-e92c875203b2