Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 02:48:28 Player: Vadymaus Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (309) 1545 Value Destroyed (10044) 10044 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1481) 1481 TOTAL SCORE: 17570 Bonus ------- High Alert Combat Kills 1481 Cogmind --------- Core Integrity 0/850 Matter 136/300 Energy 281/300 System Corruption 4% Temperature Cool (0) Movement Rolling (260) Ox12 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Light Treads Wheel > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Hardcell Cannon Hardcell Cannon Long-range Missile Launcher Heavy Pick > --- INVENTORY (25) --- Angular Momentum Engine Heavy Treads Advanced Heat Sink Huge Storage Unit Compact Matter Pod (0) Improved Trap Scanner Improved Trap Scanner Enhanced Optical Array Advanced Targeting Computer Launcher Guidance Computer Core Analyzer Improved Kinecellerator Launcher Loader EM Disruption Field Improved Hardlight Generator Authchip [Weapon] Long-range Tractor Beam Hardcell Cannon Hardcell Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Hardcell Cannon Heavy Pick > --- INVENTORY -------- Angular Momentum Engine Heavy Treads Advanced Heat Sink Improved Cooling System Huge Storage Unit Compact Matter Pod Improved Trap Scanner Enhanced Optical Array Advanced Targeting Computer Launcher Guidance Computer Core Analyzer Improved Kinecellerator Launcher Loader Improved Light Armor Plating Medium Reflective Plating EM Disruption Field Improved Hardlight Generator Authchip [Weapon] Long-range Tractor Beam Hardcell Cannon Hardcell Cannon Improved Grenade Launcher Long-range Missile Launcher [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Advanced Targeting Computer Device Long-range Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Weapon] Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Shock Bomb Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . . . . Utility 3 | . . . . . 1 . 1 . . . . 1 Weapon 2 | . . . 1 . . . . . . . . 1 Parts Attached 231 | 6 16 2 21 . 42 10 2 3 31 8 2 88 Power 17 | 1 1 . 4 . 3 3 . . 3 . . 2 Engine 15 | 1 1 . 4 . 3 3 . . 1 . . 2 Core 2 | . . . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 73 | 2 4 2 12 . 16 4 1 3 7 . . 22 Treads 55 | 2 4 2 12 . 16 4 1 3 6 . . 5 Leg . | . . . . . . . . . . . . . Wheel 18 | . . . . . . . . . 1 . . 17 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 79 | 1 2 . 1 . 6 3 1 . 11 6 1 47 Device 33 | . . . . . 1 . . . 2 3 . 27 Storage 4 | 1 1 . . . . 1 . . 1 . . . Processor 8 | . 1 . 1 . . 1 . . 3 . . 2 Hackware 2 | . . . . . . . . . . . . 2 Protection 32 | . . . . . 5 1 1 . 5 3 1 16 Artifact . | . . . . . . . . . . . . . Weapon 62 | 2 9 . 4 . 17 . . . 10 2 1 17 Energy Gun 5 | 1 . . . . 3 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 40 | 1 9 . 4 . 11 . . . 8 . . 7 Ballistic Cannon 7 | . . . . . . . . . 1 1 1 4 Launcher 9 | . . . . . 3 . . . 1 1 . 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 1 . . . . . 1 Parts Lost 58 | . . 1 4 . 9 1 . . 14 5 1 23 Power 7 | . . . 1 . 2 . . . 3 . . 1 Propulsion 24 | . . 1 1 . 2 1 . . 2 3 . 14 Utility 8 | . . . . . 2 . . . 2 1 . 3 Weapon 19 | . . . 2 . 3 . . . 7 1 1 5 Highest Loss Streak 6 | . . 1 1 . 6 1 . . 6 4 1 4 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 100 96 99 92 81 83 82 59 87 Engine 7 | . 14 14 10 11 8 9 7 7 5 . . 5 Treads 22 | . 27 28 32 33 35 35 38 27 24 14 . 7 Wheel 6 | . . . . . . . . . . 7 7 18 Device 3 | . . . . . . . . . . 5 . 10 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 7 6 Processor 11 | . 13 14 11 11 9 9 7 7 10 15 15 13 Protection 4 | . . . . . 7 9 7 7 9 1 7 2 Ballistic Gun 18 | . 27 28 32 33 25 27 23 23 20 15 7 5 Ballistic Cannon 3 | . . . . . . . . . 1 5 5 8 Piercing Weapon 1 | . . . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 136 | 10 51 51 56 56 65 65 77 77 118 103 110 136 Greatest Support 162 | 40 40 40 60 60 80 82 102 160 162 64 10 70 Greatest Overweight (x) 12 | . 2 1 1 . 1 1 . . 9 10 10 12 Average Overweight (x) 1 | . . 1 . . . . . . . 6 10 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 21 | 6 14 20 20 20 20 20 20 20 24 25 25 25 Most Carried 25 | 2 13 14 20 20 20 20 20 20 25 24 22 25 Average Carried 20 | . 9 13 16 19 19 19 19 19 23 23 20 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 24 | 2 13 14 20 20 19 20 20 20 24 22 20 22 Class Distribution -------------------- 28% | Gunner 18% | Scavenger-Gunner 15% | Mutant 12% | Scavenger-Assassin 9% | Scavenger-Skirmisher 5% | Tank 5% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Matter Collected 10700 | 248 478 133 1162 . 2022 898 444 66 1992 199 76 2982 Remotely 927 | . . . . . . . . . 311 . . 616 Salvage Created 12435 | 24 665 133 1379 . 2695 1056 704 . 2269 173 56 3281 Parts 693 | 4 56 15 100 . 129 69 36 . 131 7 3 143 Haulers Intercepted 12 | . 2 . 1 . 4 3 . . . . . 2 Recyclers Shooed 9 | . . . 1 . 3 . 1 . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 6 3 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Combat Hostiles Destroyed 213 | . 13 5 28 . 40 20 11 . 41 8 1 46 Melee 1 | . . . . . . . . . . . . 1 Guns 163 | . 13 5 28 . 37 20 11 . 33 3 1 12 Cannons 29 | . . . . . . . . . 4 . . 25 AOE 20 | . . . . . 3 . . . 4 5 . 8 Classes Destroyed 18 | 1 7 . 3 . 3 . 1 . 2 . . 1 Worker 25 | . 3 . 2 . 3 3 . . 3 . . 11 Builder 13 | . 2 . . . 3 1 . . 2 . . 5 Tunneler 3 | 1 . . 1 . 1 . . . . . . . Hauler 12 | . 2 . 1 . 4 3 . . . . . 2 Recycler 18 | . . . 1 . 5 1 1 . 2 . . 8 Mechanic 2 | . . . . . . . . . 1 . . 1 Operator 5 | . 1 . . . 3 . . . . . . 1 Watcher 19 | . 3 . 4 . 5 . 1 . 3 . . 3 Swarmer 42 | . 6 3 4 . 7 8 . . 7 4 . 3 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 102 | . 7 2 15 . 22 6 8 . 14 4 . 24 Brawler 3 | . . . 1 . 1 . . . . . . 1 Duelist 5 | . . . . . 1 . . . 1 . . 3 Sentry 37 | . . . 8 . 7 6 2 . 6 . . 8 Specialist 5 | . . . . . . . . . 5 . . . Hunter 4 | . . . . . 1 . . . 2 . 1 . Programmer 11 | . . . . . . . 1 . 4 . . 6 Heavy 3 | . . . . . 1 . . . 2 . . . Best Kill Streak 12 | 1 4 3 7 . 7 6 3 . 12 6 1 6 Combat Bots Only 12 | . 3 3 6 . 6 5 2 . 12 6 1 4 Max Kills in Single Turn 3 | 1 2 1 2 . 3 2 1 . 3 2 1 3 Gunslinging 2 | . 1 . 1 . 2 1 . . 1 . . . Exploded 3 | . . . . . 3 . . . 3 2 . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Hostile Shots Fired 1294 | . 69 15 81 . 161 55 72 . 375 38 8 420 Missed 370 | . 20 4 16 . 42 14 28 . 116 6 2 122 Damage Taken 13521 | . 614 104 917 . 2307 517 484 . 3634 586 112 4246 Core 1640 | . 90 14 127 . 124 39 23 . 228 66 76 853 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 134 | . . . . . . . . . . . . 134 Regen/Repaired (Parts) 128 | . . . . . . 103 . . 25 . . . Core Remaining (%) 67 | 100 . 58 . 68 . 70 . . . . 43 . Volleys Fired 693 | 1 80 8 61 . 148 64 39 . 128 17 5 142 Largest 3 | 2 2 2 3 . 3 3 3 . 3 3 2 3 Hottest 195 | 60 60 46 69 . 135 75 75 . 106 106 90 195 Shots Fired 1830 | 2 160 17 181 . 433 191 114 1 358 34 7 332 Gun 1593 | 2 160 17 181 . 424 191 114 1 329 28 6 140 Cannon 219 | . . . . . . . . . 27 2 1 189 Launcher 18 | . . . . . 9 . . . 2 4 . 3 Special . | . . . . . . . . . . . . . Kinetic 1802 | 1 156 17 181 . 419 191 114 1 356 30 7 329 Thermal 5 | 1 4 . . . . . . . . . . . Explosive 10 | . . . . . 1 . . . 2 4 . 3 Electromagnetic 13 | . . . . . 13 . . . . . . . Robot Hit Streak 24 | 1 17 5 21 . 18 18 24 . 20 11 3 9 Robot Miss Streak 6 | . 5 2 6 . 4 3 2 . 4 2 1 5 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 25 | . 2 . 5 . 8 4 1 . 4 . . 1 Max Gunslinging Chain 2 | . 1 . 1 . 2 1 1 . 1 . . 1 Shots Hit Robots 1215 | 1 94 9 121 . 301 88 85 . 249 21 5 241 Core Hits 530 | 1 37 7 55 . 120 37 30 . 110 15 2 116 Critical Kills 2 | . 1 . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 2 . . . Critical Strikes 19 | . 1 . . . 1 . 1 . 3 . . 13 Destroy 5 | . 1 . . . 1 . 1 . 2 . . . Blast 12 | . . . . . . . . . 1 . . 11 Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 49 | . . . . . . . . . . . . 49 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 49 | . . . . . . . . . . . . 49 Sneak Attacks 27 | . . . . . . . . . . . . 27 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 28259 | 12 1068 135 1957 . 5452 1722 1528 . 5463 1014 86 9822 Guns 18732 | 12 1066 135 1957 . 5083 1722 1528 . 4474 409 86 2260 Cannons 4939 | . . . . . . . . . 472 59 . 4408 Explosions 2541 | . . . . . 356 . . . 508 546 . 1131 Melee 2023 | . . . . . . . . . . . . 2023 Ramming 24 | . 2 . . . 13 . . . 9 . . . Kinetic 23524 | . 1024 135 1957 . 4990 1722 1528 . 4946 468 86 6668 Thermal 1142 | 12 42 . . . . . . . 308 . . 780 Explosive 1222 | . . . . . 184 . . . 141 546 . 351 Electromagnetic 324 | . . . . . 265 . . . 59 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 2023 | . . . . . . . . . . . . 2023 Highest Corruption 6 | . 1 1 . . 1 2 2 2 6 6 6 4 Average Corruption 2 | . 1 1 . . 1 1 1 2 3 6 6 1 Corruption Purged 3 | . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 145 | . 5 3 . . 17 17 . 5 38 35 3 22 Message Errors 29 | . . . . . 3 6 . . 10 7 . 3 Matter Fused 35 | . . 1 . . 3 4 . 1 8 9 1 8 Heat Flow Errors 14 | . . . . . . 2 . 1 3 5 . 3 Energy Discharges 24 | . 2 . . . 3 2 . 2 6 6 1 2 Parts Rejected 1 | . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . 2 1 . . Data Loss (minor) 17 | . 3 . . . 4 . . . 4 4 . 2 Data Loss (major) 6 | . . 1 . . 1 1 . . 1 1 . 1 Misfires 7 | . . 1 . . 1 . . 1 1 2 . 1 Alerts 2 | . . . . . . 1 . . . . 1 . Weapon Failures 7 | . . . . . 2 1 . . 2 . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 820 | . . . . . . . . . 40 37 . 743 Projectiles 98 | . . . . . . . . . 29 . . 69 Explosions 309 | . . . . . . . . . 11 37 . 261 Melee 413 | . . . . . . . . . . . . 413 Knockbacks 32 | . . . . . . . . . 7 1 . 24 Impact . | . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . 6 1 . 21 Secondary 4 | . . . . . . . . . 1 . . 3 Self-Inflicted Damage 457 | . . . . . 49 . . . 53 15 . 340 Shots 11 | . . . . . 3 . . . 2 1 . 5 Rammed 3 | . 1 . . . 1 . . . 1 . . . Targets Rammed 3 | . 1 . . . 1 . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 582 | 20 46 30 126 . 415 279 316 192 401 260 24 582 Average Temperature 77 | 15 10 10 39 . 87 74 112 93 77 64 10 90 Received Heat Transfer 4076 | . 183 27 363 . 756 207 222 . 639 279 . 1400 Effects 26 | . . . . . 3 1 5 . 7 2 . 8 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 4 | . . . . . 1 1 . . 2 . . . Interference 15 | . . . . . 2 . 4 . 4 2 . 3 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 875 | 25 100 . . . . . . . 250 . . 500 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Peak Influence 1376 | 5 153 131 598 232 755 480 401 140 850 . . 1376 Initial 234 | . 3 21 50 232 90 234 206 140 98 . . 154 Average 364 | . 53 81 317 232 542 375 260 140 411 . . 446 Maximum Alert Level 4 | . . . 2 1 3 2 2 . 3 . . 4 Low Security (%) 35 | 100 100 100 34 . 4 . . 100 22 . . 35 Level 1 22 | . . . 37 100 10 48 98 . 37 . . 13 Level 2 31 | . . . 27 . 81 51 . . 18 . . 30 Level 3 7 | . . . . . 3 . . . 20 . . 12 Level 4 2 | . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . 4 . 6 5 3 . 10 . . 17 Investigation 14 | . 2 . 3 . 4 1 1 . 2 . . 1 Extermination 10 | . . . . . . . 1 . 3 . . 6 Reinforcement 15 | . 1 . 1 . 2 1 1 . 5 . . 4 Assault 6 | . . . . . . . . . . . . 6 Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Distress Signals 15 | . 1 . 3 . 5 . 1 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 328 | . 29 5 32 . 70 27 12 1 56 8 1 87 Peak Tracking Total 7 | . 3 3 4 . 7 6 3 1 7 6 1 6 Tactical Retreats 14 | . . . . . 3 . . . 4 . . 7 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Traps Triggered 14 | . 4 . 2 . 1 . 1 . 4 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Machines Disabled 30 | . . . 3 . 5 5 . . 5 . . 12 Max in Single Turn 5 | . . . 1 . 1 1 . . 2 . . 5 Garrison Access 4 | . . . . . . 1 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Machines Accessed 59 | . 6 . 4 . 10 6 5 . 9 1 . 18 Terminals 37 | . 6 . 4 . 8 4 1 . 5 . . 9 Fabricators 4 | . . . . . . . 1 . 1 . . 2 Repair Stations 3 | . . . . . . 1 . . 1 . . 1 Recycling Units 7 | . . . . . 2 . 2 . 1 . . 2 Scanalyzers 2 | . . . . . . . . . . . . 2 Garrison Access 5 | . . . . . . 1 1 . 1 . . 2 Total Hacks 154 | . 18 . 12 . 28 14 15 . 22 1 . 44 Successful 67 | . 8 . 7 . 10 7 9 . 7 1 . 18 Failed 86 | . 9 . 5 . 18 7 6 . 15 . . 26 Catastrophic 20 | . 2 . . . 4 1 . . 5 . . 8 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 92 | . 11 . 9 . 22 5 11 . 11 . . 23 Terminals 104 | . 18 . 12 . 24 11 4 . 10 . . 25 Fabricators 9 | . . . . . . . 1 . 1 . . 7 Repair Stations 6 | . . . . . . 2 . . 3 . . 1 Recycling Units 21 | . . . . . 4 . 9 . 4 . . 4 Scanalyzers 3 | . . . . . . . . . . . . 3 Garrison Access 10 | . . . . . . 1 1 . 4 . . 4 Terminal Hacks 28 | . 7 . 5 . 7 3 1 . 1 1 . 3 Record 5 | . 2 . 1 . 2 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 9 | . 3 . 3 . 3 . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 5 | . . . 1 . . 1 1 . 1 . . 1 Unreport Threat 4 | . . . . . 2 1 . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 . 1 . . 6 Network Status 1 | . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . 2 Build 5 | . . . . . . . 1 . . . . 4 Repair Station Hacks 4 | . . . . . . 2 . . 2 . . . Scan Component 2 | . . . . . . 1 . . 1 . . . Repair 2 | . . . . . . 1 . . 1 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . 1 1 . . . . 1 Seal Access 3 | . . . . . . 1 1 . . . . 1 Unauthorized Hacks 20 | . 1 . 2 . 1 1 6 . 3 . . 6 Terminals 12 | . 1 . 2 . 1 1 2 . 1 . . 4 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 8 | . 1 . 1 . 1 1 1 . 1 . . 2 Operators 3 | . . . 1 . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 4 . 2 . . 2 Reject 4 | . . . . . . . 2 . 1 . . 1 Mask 4 | . . . . . . . 2 . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 49 | . 6 . 4 . 9 3 4 . 8 . . 15 Full Trace Events 16 | . 4 . 3 . 3 2 1 . 2 . . 1 Feedback Events 3 | . . . . . 1 1 . . 1 . . . Corruption 3 | . . . . . 1 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 2 | . 1 . . . . . . . . . . 1 Parts Built 7 | . . . . . . . 2 . . . . 5 Authchips 2 | . . . . . . . . . . . . 2 Time 264 | . . . . . . . 95 . . . . 169 Total Part Build Rating 44 | . . . . . . . 10 . . . . 34 Parts Repaired 2 | . . . . . . 1 . . 1 . . . Time 75 | . . . . . . 44 . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 18 | . . . . . 18 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Total Allies 3 | . . . . . . 1 . . . . . 2 Largest Group 1 | . . . . . . 1 1 . . . . 1 Highest-Rated Group 100 | . . . . . . 100 100 . . . . 26 Highest-Rated Ally 100 | . . . . . . 100 100 . . . . 26 Total Orders 4 | . . . . . . . . . . . . 4 STAY 2 | . . . . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . . . . 1 COLLECT 1 | . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Robot Analysis Total 9 | . 3 . 3 . 3 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Turns Passed 16071 | 73 1972 357 1138 16 2404 1103 727 248 2228 1124 63 4618 Spaces Moved 8074 | 40 868 139 557 10 1195 574 382 145 1043 466 22 2633 Core 3 | 3 . . . . . . . . . . . . Treads 5099 | 37 868 139 557 10 1195 574 382 145 1037 153 . 2 Legs . | . . . . . . . . . . . . . Wheels 2972 | . . . . . . . . . 6 313 22 2631 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 163 165 163 148 215 230 107 Average Speed 164 | 151 197 240 160 160 162 164 165 164 168 228 230 138 Slowest Speed 320 | 160 320 240 240 160 245 250 165 167 305 233 230 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 98 33 45 5 83 66 12 79 20 55 3 46 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . Scrap Searched 2 | . . . . . . . . . . 1 1 . Spaces Dug 24 | . . . . . 14 . . . . . . 10 Terrain Destroyed 262 | . . . . . 14 . . . 37 26 1 184 Melee 10 | . . . . . . . . . . . . 10 Projectile 82 | . . . . . . . . . 3 . 1 78 AOE 170 | . . . . . 14 . . . 34 26 . 96 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Total 9695 | 48 997 150 712 11 1477 669 439 156 1328 495 28 3185 Wait 419 | . 6 . 33 . 45 11 12 . 95 5 . 212 Move 8063 | 39 867 138 556 9 1194 573 382 144 1042 465 21 2633 Hop . | . . . . . . . . . . . . . Pick Up 108 | 2 14 2 21 1 14 3 3 2 21 . . 25 Fast Attach 70 | 6 4 . 1 . 19 2 . 3 6 . . 29 Attach 43 | . . 1 6 . 7 . 2 . 13 1 1 12 Detach 1 | . . . . . . . . . . . . 1 Swap 118 | . 12 1 14 . 16 8 . . 12 7 1 47 Drop 120 | . 13 . 20 1 33 8 1 7 10 . . 27 Fire 693 | 1 80 8 61 . 148 64 39 . 128 17 5 142 Melee 49 | . . . . . . . . . . . . 49 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . 1 . . . 1 . . . 1 . . . Escape Stasis 8 | . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 13) 869 | -10/Materials | Discovered new exit (range 8) 1368 | -10/Materials | Discovered new exit (range 17) 1628 | -10/Materials | Central database locked down 1875 | -10/Materials | Discovered new exit (range 16) 2046 | -10/Materials | Entered Mines 2167 | -10/Mines | Learned location of Zion (-7) 2186 | -10/Mines | Met a Derelict bent on vengeance 2396 | -10/Mines | Discovered new exit (range 3) 2403 | -10/Mines | Entered Materials 2403 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2720 | -9/Materials | Build established: Gunner 2941 | -9/Materials | Discovered new exit (range 15) 3233 | -9/Materials | Discovered new exit (range 8) 3541 | -9/Materials | Entered Mines 3541 | -9/Mines | Discovered new exit (range 8) 3548 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3557 | -9/Mines | Entered Materials 3557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3558 | -8/Materials | Identified exit to Storage 3842 | -8/Materials | Build established: Scavenger-Gunner 4360 | -8/Materials | Discovered new exit (range 11) 4937 | -8/Materials | Discovered new exit (range 13) 5283 | -8/Materials | Discovered new exit (range 15) 5370 | -8/Materials | Lost 6 parts (1p2n1u2w) 5643 | -8/Materials | Build established: Gunner 5961 | -8/Materials | Entered Storage 6573 | -8/Storage | Garrison activated, responded to threat 6870 | -8/Storage | Discovered new exit (range 9) 6901 | -8/Storage | Repaired Hrd. Heavy Armor Plating? 6967 | -8/Storage | Met 01-MTF 7064 | -8/Storage | Entered Factory 7064 | -7/Factory | Accompanied by 1 ally (01-MTF) 7064 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7069 | -7/Factory | 01-MTF left 7604 | -7/Factory | Fabricated Adv. Signal Interpreter? 7791 | -7/Factory | Sucked down chute 7791 | -7/Factory | Entered Waste 7791 | -7/Waste | The area was eerily silent 7894 | -7/Waste | Discovered new exit (range 16) 7921 | -7/Waste | A Compactor rumbled back to life 7921 | -7/Waste | Spotted C-40 Crusher 8039 | -7/Waste | Entered Factory 8450 | -7/Factory | Repaired Lrn. Sensor Array 8786 | -7/Factory | Build established: Tank 9265 | -7/Factory | Discovered new exit (range 6) 9323 | -7/Factory | Identified exit to Lower Caves 9400 | -7/Factory | Cargo convoy interrupted 9631 | -7/Factory | Build established: Gunner 9853 | -7/Factory | Lost 6 parts (1p1n1u3w) 9860 | -7/Factory | Destroyed 12 combat bots 10267 | -7/Factory | Entered Lower Caves 10462 | -7/Lower Caves | Encountered a Warlord checkpoint 10554 | -7/Lower Caves | Build established: Scavenger-Skirmisher 11211 | -7/Lower Caves | Lost 4 parts (2n1u1w) 11374 | -7/Lower Caves | Discovered new exit (range 9) 11389 | -7/Lower Caves | Identified exit to Lower Caves 11391 | -7/Lower Caves | Entered another Lower Caves area 11396 | -7/Lower Caves | Core integrity fell below 50% 11408 | -7/Lower Caves | Discovered new exit (range 9) 11424 | -7/Lower Caves | Identified exit to Factory 11454 | -7/Lower Caves | Entered Factory 11454 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11636 | -6/Factory | Discovered new exit (range 10) 11658 | -6/Factory | Identified exit to Factory 12185 | -6/Factory | Build established: Scavenger-Assassin 12430 | -6/Factory | Found Launcher Loader 12445 | -6/Factory | Fabricated R-06 Scavenger? 13234 | -6/Factory | Fabricated Imp. Kinecellerator? 13908 | -6/Factory | Lost 3 parts (2n1u) 14032 | -6/Factory | Spotted B-75 Beast 14327 | -6/Factory | Core integrity fell below 50% 14359 | -6/Factory | Lost 4 parts (1p1n2w) 14428 | -6/Factory | Build established: Assassin 14465 | -6/Factory | Cargo convoy interrupted 14634 | -6/Factory | Fabricated Hardcell Cannon? 14745 | -6/Factory | Fabricated Hardcell Cannon (x2) 14769 | -6/Factory | Build established: Scavenger-Assassin 14905 | -6/Factory | Identified exit to Lower Caves 14954 | -6/Factory | First assault squad dispatched 15238 | -6/Factory | Core integrity fell below 20% 15780 | -6/Factory | Lost 3 parts (2n1u) 15971 | -6/Factory | Lost 3 parts (1n1u1w) 16072 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15996_ K-01 Serf collects debris. 16001_ Acquired 12 matter. 16003_ K-01 Serf collects debris. 16004_ ALERT: Significant disruption in Zone 1D, multiple assault carriers dispatched. 16006_ K-01 Serf collects debris. 16006_ U-05 Engineer builds a Wall. 16009_ K-01 Serf collects debris. 16012_ U-05 Engineer builds a Door. 16013_ K-01 Serf collects debris. 16017_ U-05 Engineer builds a Wall. 16019_ K-01 Serf collects debris. 16022_ U-05 Engineer lays Concrete. 16033_ System corrupted: Component data lost. 16068_ C-30 ARC bursts open, deploying its payload. 16068_ G-67 Veteran unfolds itself. 16068_ L-41 Fighter unfolds itself. 16068_ B-48 Gladiator unfolds itself. 16068_ M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | ############# / !! #???????????????# # | | # * [#??????????###"## ""# | | # "" ""!=!#??????????# / = !# | | """" # ""S"" #??????????# ! # | | """" + """" #??????????# * ## | | """" # #?????????## [# | | ## ####+############???#" = # | | ## """" #### #### #?###" # | | #### """" ^ #?# # | | #### """" ###" "# | | ^ ["# | | #### [ ###" ## | | ???## ### ^ #??# ## | | ???##+######+## """ """ #?## %## | | ????# #^ ^""" """ #?# "#+#### | | ????#= # """ """ #?# | | ????# [ # """ """ #?### ## " | | ????# !# ^ ^ % b #???????##" | | ????# #^ """ """ gm #????????#" | | ????# # """ """ ##????????## | | ????# # """ """l ############ | | ????# # ^""" """ b | | ????###########^ ^ #############"#+##### | | ???????# ! # """ """ #?????# | | ???????# ! # ^ """ """ #?????# | | ???????# " " # """ """@ #?????# | | ???????# "G" + """ #?????# | | ???????# """ # #?????# """""" """" | | ???????# # #?????# """""" """" | | ???????#######################?????# """""" """" | | ???????????????????????????????????# """""" """" | | ???????????????????????????????????#??????######?? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hardcell Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded R-06 Scavenger | x1 | -6/Factory | Preloaded Imp. Kinecellerator | x1 | -6/Factory | Preloaded Hardcell Cannon | x2 | -6/Factory | Authchip Hardcell Cannon | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Gunslinger My Command Is Your Wish Challenges ------------ None Game ------ Seed DispersionUltimateMantle Manual? 0 Play Time 02:16:49 Cumulative 7.5 hours Start 2024.07.02 @ 20:06:08 End 2024.07.03 @ 02:48:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f22a342f-3e65-4e95-97d2-cae63e4c37e2