Cogmind - Beta 14 --- EXPLORER MODE // 2025.03.05 @ 13:32:53 Player: dNp Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (835) 835 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 2862 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 541/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Structural Scanner Targeting Computer > --- WEAPON (3) ------- Improved Medium Laser Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Heat Sink Medium Matter Pod (100) Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Propulsion Shielding Heavy Particle Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Structural Scanner Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Beam Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod Visual Processing Unit Propulsion Shielding Advanced Beam Cannon Plasma Cutter [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 5 | . 1 2 . 2 Power . | . . . . . Propulsion 2 | . 1 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 34 | 8 3 17 1 5 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 7 . 2 Treads . | . . . . . Leg 11 | 2 . 7 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 3 1 3 1 1 Device 4 | . 1 1 1 1 Storage 2 | 1 . 1 . . Processor 2 | 1 . 1 . . Hackware . | . . . . . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 12 | 2 2 6 . 2 Energy Gun 4 | . . 4 . . Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 87 96 100 98 Engine 10 | . 12 10 10 8 Leg 34 | . 25 38 40 33 Device 7 | . 2 8 7 15 Storage 11 | . 12 11 12 8 Processor 9 | . 9 8 10 8 Energy Gun 10 | . . 10 20 14 Ballistic Gun 9 | . 25 8 . . Peak Build Rating 21 | 7 7 17 17 21 Average Rating 13 | 5 6 13 17 20 On Entrance 9 | . 7 7 17 17 Naked Turns . | . . . . . Heaviest Build 29 | 18 19 25 25 29 Greatest Support 48 | 20 20 43 43 48 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 Most Carried 10 | 3 6 10 10 10 Average Carried 7 | 1 5 7 10 9 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 3 5 10 10 10 Class Distribution -------------------- 85% | Hacker-Mutant 7% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 736 | 114 178 387 7 50 Remotely . | . . . . . Salvage Created 1130 | . 60 850 82 138 Parts 75 | . 11 47 11 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 4 15 5 2 Guns 25 | . 4 15 5 1 Cannons 1 | . . . . 1 Classes Destroyed 7 | . 1 5 . 1 Builder 1 | . . 1 . . Recycler 1 | . . 1 . . Mechanic 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 9 | . 4 . 5 . Grunt 11 | . . 10 . 1 Sentry 6 | . . 5 . 1 Best Kill Streak 5 | . 2 5 3 2 Combat Bots Only 4 | . 2 4 3 1 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 92 | . 9 64 13 6 Missed 25 | . 1 15 6 3 Damage Taken 562 | . 60 431 30 41 Core 80 | . 5 58 8 9 Absorbed by Shields . | . . . . . Ignored by Resistances 356 | . 41 267 23 25 Core Remaining (%) 93 | 100 98 . 83 . Volleys Fired 68 | . 9 46 6 7 Largest 3 | . 2 2 2 3 Hottest 184 | . 40 121 112 184 Shots Fired 143 | . 18 92 12 21 Gun 134 | . 18 92 12 12 Cannon 9 | . . . . 9 Launcher . | . . . . . Special . | . . . . . Kinetic 44 | . 18 26 . . Thermal 99 | . . 66 12 21 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 33 | . 6 33 24 10 Robot Miss Streak 2 | . 1 2 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 110 | . 12 75 8 15 Core Hits 47 | . 6 28 5 8 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . 9 1 . Burn 9 | . . 8 1 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1711 | 3 135 1186 127 260 Guns 1584 | . 135 1181 119 149 Cannons 111 | . . . . 111 Explosions . | . . . . . Melee . | . . . . . Ramming 16 | 3 . 5 8 . Kinetic 448 | . 135 313 . . Thermal 1247 | . . 868 119 260 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles 5 | . . . . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 6 | 3 . 1 2 . Kicked 6 | 3 . 1 2 . Crushed . | . . . . . Highest Temperature 198 | . . 198 162 190 Average Temperature 57 | . . 53 66 65 Received Heat Transfer 348 | . . 312 . 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 15 | . . 13 1 1 Heat Transferred 3441 | . . 2553 333 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 309 | . 134 309 134 156 Initial 84 | . . . 84 19 Average 95 | . 84 122 78 90 Maximum Alert Level 1 | . . 1 . . Low Security (%) 89 | 100 100 71 100 100 Level 1 10 | . . 28 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 3 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 6 20 5 9 Peak Tracking Total 5 | . 3 4 3 5 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 4 3 . 2 Terminals 9 | . 4 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 12 7 . 4 Successful 16 | . 8 5 . 3 Failed 7 | . 4 2 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 15 | . 9 3 . 3 Terminals 23 | . 12 7 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 8 5 . 3 Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 7 | . 3 3 . 1 Dispatch Records 1 | . 1 . . . Zone Layout 6 | . 2 2 . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 2 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 2 Highest-Rated Group 40 | . . . 40 24 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 143 | . . . . 143 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1998 | 63 466 757 531 181 Spaces Moved 1389 | 35 361 451 425 117 Core 6 | 6 . . . . Treads . | . . . . . Legs 1383 | 29 361 451 425 117 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 123 120 120 120 120 Slowest Speed 190 | 190 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 57 33 82 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1558 | 51 377 554 433 143 Wait 18 | 2 . 14 . 2 Move 1385 | 34 360 450 424 117 Hop . | . . . . . Pick Up 18 | 3 3 6 . 6 Fast Attach 17 | 7 3 7 . . Attach 3 | 1 . . . 2 Detach 1 | 1 . . . . Swap 14 | . . 10 1 3 Drop 19 | . 2 11 . 6 Fire 68 | . 9 46 6 7 Melee . | . . . . . Ram . | . . . . . Kick 6 | 3 . 1 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 9 | . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 64 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Evolved 1 slot: Propulsion x1 108 | -10/Materials | Identified exit to Mines 108 | -10/Materials | Discovered exit to Mines (range 7) 312 | -10/Materials | Build established: Hacker-Mutant 522 | -10/Materials | Identified exit to Materials 522 | -10/Materials | Discovered exit to Materials (range 7) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 825 | -9/Materials | Identified exit to Materials 825 | -9/Materials | Discovered exit to Materials (range 3) 1183 | -9/Materials | Identified exit to Mines 1183 | -9/Materials | Discovered exit to Mines (range 9) 1287 | -9/Materials | Entered Mines 1305 | -9/Mines | Discovered exit to Materials (range 13) 1621 | -9/Mines | Learned 4 Materials zone layouts 1743 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1811 | -9/Mines | Discovered exit to Materials (range 5) 1818 | -9/Mines | Entered Materials 1818 | -8/Materials | Accompanied by 2 allies 1818 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1969 | -8/Materials | Identified exit to Factory 1969 | -8/Materials | Discovered exit to Factory (range 15) 1999 | -8/Materials | Self-destructed Last Messages --------------- 01923_ Dropped Aluminum Leg. 01924_ Acquired Visual Processing Unit. 01925_ Dropped Visual Processing Unit. 01925_ Acquired 10 matter. 01953_ Acquired Hvy. Particle Cannon. 01954_ Identified Adv. Beam Cannon. 01969_ Connecting with Terminal... 01969_ EXIT=FOUND: FACTORY >>Layout(Zone) Retrieving Zone 4O layout... Downloaded map data. 01975_ Y-45 Defender destroyed. 01982_ Destroyed Lgt. Deuterium Engine. 01985_ W-25 Informer destroyed. 01988_ Dropped Imp. Medium Laser. 01989_ Dropped Aluminum Leg. 01989_ Acquired Heat Sink. 01990_ Acquired 10 matter. 01991_ R-06 Scavenger collects Aluminum Leg. 01998_ Acquired Imp. Sensor Array. 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S" # | | ########### #* " # # # # # | | ?????????## +%= # """ # # """ ##########" | | ?????????## ########## """ # # """ #???????#" | | ?????????## %########## """ # # ""?????????????? | | ?????????## *##???????# # # ?????????????? | | ?????????## ##???????# # # ""?????????????? | | ?????????## ##???????# # # ""?????????????? | | ?????????## ##???????# # # ""?????????????? | | ?????????## ##???????####### # ?????????????? | | ?????????## ##?????######### ####?????????????? | | ?????????## ##?????# # #????????????????? | | ?????????## ##?????# """ # #????????????????? | | ?????????## ##?????# """ + ####?????????????? | | ?????????## ##?????# """ # ?????????????? | | ?????????## ##?????# # ?????????????? | | ?????????## ######?#####????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed dNp Manual? 1 Play Time 00:46:21 Cumulative 29.1 hours Start 2025.01.10 @ 17:44:35 End 2025.03.05 @ 13:32:53 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 81 Rogue 10 Adventurer 56 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 29% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8228518-3ac4-4195-9e1c-ad4955f3ca22