Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.28 @ 18:08:10 Player: Nihil Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (69) 345 Value Destroyed (2368) 2368 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9573 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 25/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Particle Reactor Quantum Reactor Improved Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Light Nuclear Core Particle Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Centrium Wheel Gravmag Array Advanced Signal Interpreter [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced ECM Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 . . . . 2 2 2 2 2 . Power 3 | . . . 1 . . . . . . 1 . . 1 . Propulsion 7 | . . 1 1 . . . . . 1 1 1 1 1 . Utility 6 | . . 1 . 2 . . . . 1 . 1 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 109 | 6 2 23 8 5 10 1 . 10 16 13 9 3 3 . Power 16 | 1 . 2 1 1 3 . . 2 2 2 1 1 . . Engine 10 | 1 . 2 1 . 2 . . 2 2 . . . . . Core 5 | . . . . 1 1 . . . . 2 1 . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 49 | 2 . 10 4 . 4 1 . 4 10 7 6 1 . . Treads 11 | . . 2 4 . 4 1 . . . . . . . . Leg 10 | 2 . 8 . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . Hover 11 | . . . . . . . . 3 5 2 . 1 . . Flight 16 | . . . . . . . . 1 4 5 6 . . . Utility 24 | 1 2 6 3 2 1 . . . 3 2 1 . 3 . Device 8 | . . . . . . . . . 3 2 1 . 2 . Storage 13 | 1 2 5 3 2 . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 1 | . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 2 . 5 . 2 2 . . 4 1 2 1 1 . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 5 . 2 1 . . 1 . . . . . . Ballistic Cannon 5 | . . . . . 1 . . 2 1 . 1 . . . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 . . . . Parts Lost 64 | . . 10 . 2 7 1 . 10 11 8 5 7 3 . Power 12 | . . 1 . 1 2 . . 3 2 1 . 2 . . Propulsion 34 | . . 6 . . 3 1 . 4 8 4 4 4 . . Utility 9 | . . 1 . . 1 . . . 1 2 1 . 3 . Weapon 9 | . . 2 . 1 1 . . 3 . 1 . 1 . . Highest Loss Streak 8 | . . 2 . 1 3 1 . 5 8 4 4 6 2 . Average Slot Usage (%) 78 | . 98 97 100 99 95 99 100 95 63 19 15 9 2 . Engine 7 | . 14 10 18 11 5 7 7 8 9 . . . . . Core 2 | . . . . 3 6 7 7 3 . 1 3 1 . . Treads 15 | . . . 36 30 28 29 30 15 . . . . . . Leg 5 | . 28 29 . . . . . . . . . . . . Hover 2 | . . . . . . . . 10 20 4 . . . . Flight 1 | . . . . . . . . 3 5 1 9 4 . . Device 1 | . . . . . . . . . 12 8 1 . 1 . Storage 23 | . 27 28 27 38 30 30 30 30 . . . . . . Processor 2 | . . . . . 6 7 7 7 6 1 . . . . Ballistic Gun 9 | . 14 20 18 15 7 7 7 3 . . . . . . Ballistic Cannon 2 | . . . . . 6 7 7 10 5 . . . . . Naked Turns 339 | . . . . . . . . . . 47 1 39 206 46 Heaviest Build 144 | 11 19 59 110 130 134 134 134 144 34 34 5 23 2 . Greatest Support 88 | 20 20 30 80 80 80 88 88 88 39 33 43 43 3 3 Greatest Overweight (x) 6 | . . 3 1 1 6 2 1 6 3 6 . . . . Average Overweight (x) . | . . . . 1 1 1 1 2 . . . . . . Largest Inventory Capacity 34 | 6 10 22 28 34 34 34 34 34 34 4 4 4 4 4 Average Capacity 21 | 5 8 15 24 33 34 34 34 34 4 4 4 4 4 4 Most Carried 34 | 4 9 18 26 34 33 30 29 29 20 4 4 4 3 4 Average Carried 18 | 3 5 13 21 30 30 28 29 24 3 2 3 1 2 3 Final Capacity 34 | 6 10 22 28 34 34 34 34 34 4 4 4 4 4 4 Final Carried 33 | 4 9 18 26 33 26 29 29 21 4 3 4 1 3 4 Class Distribution -------------------- 55% | Hauler-Mutant 40% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Matter Collected 2362 | 174 72 729 123 305 381 215 . 256 . 44 39 24 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2373 | . 72 922 53 559 350 184 . 170 . 24 39 . . . Parts 130 | . 4 55 4 26 15 9 . 13 . 1 3 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . 18 9 . 10 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 64 | . 2 24 1 10 10 5 . 7 . 1 4 . . . Melee 1 | . . . . . . . . . . 1 . . . . Guns 48 | . 2 24 1 10 6 4 . 1 . . . . . . Cannons 12 | . . . . . 4 1 . 3 . . 4 . . . AOE 3 | . . . . . . . . 3 . . . . . . Classes Destroyed 9 | . 1 4 . 3 1 . . . . . . . . . Worker 4 | . . 3 . 1 . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . Swarmer 24 | . . 10 . . 3 2 . 4 . 1 4 . . . Grunt 26 | . 2 12 . 6 3 3 . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . Sentry 5 | . . 2 1 1 1 . . . . . . . . . Hunter 3 | . . . . 1 . . . 2 . . . . . . Programmer 3 | . . . . 1 1 . . 1 . . . . . . Best Kill Streak 6 | . 1 6 1 5 4 3 . 6 . 1 4 . . . Combat Bots Only 6 | . 1 5 1 5 4 3 . 6 . 1 4 . . . Max Kills in Single Turn 3 | . 1 2 1 1 1 1 . 3 . 1 1 . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Damage Taken 11137 | . 204 1224 72 1184 1121 234 . 1287 846 1598 685 1138 1247 297 Core 4514 | . 23 151 . 119 83 16 . 328 305 996 279 750 1167 297 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 90 62 100 . . . . 22 64 . 75 42 . . Volleys Fired 193 | . 10 72 2 36 36 12 . 15 . . 10 . . . Largest 2 | . 2 2 2 2 2 2 . 2 . . 1 . . . Hottest 83 | . 60 46 46 51 72 72 . 83 . . 57 . . . Shots Fired 371 | . 20 144 4 71 71 25 . 26 . . 10 . . . Gun 299 | . 20 144 4 71 39 12 . 9 . . . . . . Cannon 70 | . . . . . 32 13 . 15 . . 10 . . . Launcher 2 | . . . . . . . . 2 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 359 | . 10 144 4 71 71 25 . 24 . . 10 . . . Thermal 10 | . 10 . . . . . . . . . . . . . Explosive 2 | . . . . . . . . 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 4 10 4 15 17 14 . 17 . . 4 . . . Robot Miss Streak 8 | . 1 4 1 3 8 3 . 6 . . 3 . . . Penetration Max 1 | . . . . 1 1 . . . . . . . . . Secondary Targets 8 | . . 6 . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . Shots Hit Robots 273 | . 14 89 3 57 55 20 . 19 . 5 8 3 . . Core Hits 151 | . 5 40 2 28 36 14 . 20 . 1 4 . . 1 Critical Hits 3 | . . . . 2 . . . . . . 1 . . . Critical Kills 2 | . . . . 2 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . Melee Attacks 16 | . . . . . . . . . . 11 . 5 . . Impact . | . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . 11 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4896 | . 131 1265 42 1010 1118 340 . 540 3 161 275 . . 11 Guns 3472 | . 131 1265 42 1010 651 243 . 130 . . . . . . Cannons 996 | . . . . . 467 97 . 157 . . 275 . . . Explosions 253 | . . . . . . . . 253 . . . . . . Melee 158 | . . . . . . . . . . 158 . . . . Ramming 17 | . . . . . . . . . 3 3 . . . 11 Kinetic 4380 | . 43 1265 42 1010 1118 340 . 287 . . 275 . . . Thermal 88 | . 88 . . . . . . . . . . . . . Explosive 253 | . . . . . . . . 253 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 158 | . . . . . . . . . . 158 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 7 7 7 7 8 2 5 . 4 . . Average Corruption 6 | . . . . 5 7 7 7 7 2 5 . 3 . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 108 | . . . . 17 32 25 . 21 . 11 . 2 . . Message Errors 27 | . . . . 3 11 8 . 5 . . . . . . Matter Fused 30 | . . . . 4 7 7 . 5 . 6 . 1 . . Heat Flow Errors 10 | . . . . 1 2 3 . 3 . . . 1 . . Energy Discharges 13 | . . . . 3 6 1 . 1 . 2 . . . . Parts Rejected 4 | . . . . . 1 . . 1 . 2 . . . . Data Loss (minor) 10 | . . . . 3 2 2 . 2 . 1 . . . . Data Loss (major) 4 | . . . . 1 . 3 . . . . . . . . Misfires 3 | . . . . . . 1 . 2 . . . . . . Targeting Errors 6 | . . . . 1 3 . . 2 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 31 | . . . . . 9 . . 7 . 5 10 . . . Projectiles 19 | . . . . . 9 . . . . . 10 . . . Explosions 7 | . . . . . . . . 7 . . . . . . Melee 5 | . . . . . . . . . . 5 . . . . Knockbacks 19 | . . . . . 6 4 . 7 . . 2 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 16 | . . . . . 5 4 . 5 . . 2 . . . Secondary 3 | . . . . . 1 . . 2 . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . 1 1 . . . 5 Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . 1 1 . . . 2 Targets Rammed 4 | . . . . . . . . . 1 1 . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 255 | . 103 4 3 255 182 220 . 200 . . . 181 . . Average Temperature 46 | . 50 1 3 45 36 64 . 70 . . . 112 . . Received Heat Transfer 1950 | . 99 348 9 438 240 36 . 135 180 99 111 120 135 . Effects 1 | . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . Heat Transferred 200 | . 200 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Peak Influence 335 | . 80 335 168 190 . . . . 90 89 153 95 149 35 Average Influence 89 | . 28 152 99 95 . . . . 23 45 81 71 90 15 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . Low Security (%) 99 | 100 100 57 100 100 . . . . 100 100 100 100 100 100 Level 1 . | . . 42 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 2 1 5 . 1 . . 2 2 2 3 2 . Investigation 8 | . . . . . . 1 . . 1 1 2 1 2 . Extermination 2 | . . . . 2 . . . . . . . . . . Reinforcement 12 | . 2 2 1 3 . . . . 1 1 . 2 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Distress Signals 10 | . 3 2 . . . . . . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 204 | . 9 32 2 16 13 8 . 10 12 25 17 25 28 7 Peak Tracking Total 15 | . 3 4 1 5 5 4 . 5 8 11 6 15 12 7 Tactical Retreats 40 | . 3 4 . 1 2 2 . . 2 10 4 5 7 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Traps Triggered 9 | . 1 . 1 3 . . . . 2 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Machines Disabled 4 | . . 2 . 2 . . . . . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Machines Accessed 19 | . 2 4 3 . . 1 . . 2 1 3 1 2 . Terminals 17 | . 2 4 3 . . 1 . . 1 1 2 1 2 . Fabricators 2 | . . . . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 46 | . 3 8 4 . . 8 . . 3 3 9 3 5 . Successful 20 | . 2 3 2 . . 8 . . 2 . 3 . . . Failed 26 | . 1 5 2 . . . . . 1 3 6 3 5 . Catastrophic 7 | . . . 1 . . . . . . 1 2 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . . . . . . . . . 1 . . 2 3 . Terminals 44 | . 3 8 4 . . 8 . . 2 3 8 3 5 . Fabricators 2 | . . . . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 19 | . 2 3 2 . . 8 . . 1 . 3 . . . Record 8 | . . . . . . 8 . . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . Assault Status 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . 1 . . . Zone Layout 4 | . . 2 1 . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 2 1 . . 1 . . 1 1 2 1 2 . Full Trace Events 9 | . . 1 1 . . 1 . . 1 . 2 1 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Turns Passed 6693 | 64 283 944 531 1098 771 622 9 656 316 411 340 187 415 46 Spaces Moved 5469 | 48 205 450 286 475 345 321 6 276 522 576 765 373 746 75 Core 1138 | 10 . . . . . . . . 1 97 2 207 746 75 Treads 1611 | . . . 286 475 345 321 6 178 . . . . . . Legs 693 | 38 205 450 . . . . . . . . . . . . Wheels 30 | . . . . . . . . . 30 . . . . . Hover 912 | . . . . . . . . 98 491 271 . 52 . . Flight 1085 | . . . . . . . . . . 208 763 114 . . Fastest Speed 34 | 50 120 120 170 190 182 180 180 180 48 40 34 34 50 50 Average Speed 104 | 105 120 146 177 190 189 181 180 220 54 61 38 46 50 50 Slowest Speed 350 | 120 120 210 190 190 280 200 180 292 200 350 50 60 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . 7 7 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 36 43 31 10 54 46 22 55 14 20 23 18 20 11 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 . . 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 31 | . . . . . 1 . . 25 . . 5 . . . Melee . | . . . . . . . . . . . . . . . Projectile 6 | . . . . . 1 . . . . . 5 . . . AOE 25 | . . . . . . . . 25 . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Tes Total 6019 | 59 223 590 304 605 391 336 5 301 556 604 792 384 785 84 Wait 127 | . 2 22 . 63 . . . . 3 1 10 . 20 6 Move 5428 | 47 204 449 285 474 344 320 5 275 521 561 751 372 745 75 Hop 13 | . . . . . . . . . . 7 6 . . . Pick Up 73 | 6 4 16 8 18 1 3 . 1 5 4 3 1 2 1 Fast Attach 46 | 4 2 7 . 1 2 . . . 8 9 8 2 3 . Attach 48 | 2 . 9 2 3 8 1 . 9 8 4 1 1 . . Detach 9 | . 1 3 . . . . . . 4 1 . . . . Swap 15 | . . 7 6 1 . . . 1 . . . . . . Drop 31 | . . 5 1 9 . . . . 6 5 3 2 . . Fire 193 | . 10 72 2 36 36 12 . 15 . . 10 . . . Melee 16 | . . . . . . . . . . 11 . 5 . . Ram 4 | . . . . . . . . . 1 1 . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 329 | -10/Materials | Identified exit to Mines 339 | -10/Materials | Discovered new exit (range 7) 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -9/Materials | Discovered new exit (range 12) 1268 | -9/Materials | Discovered new exit (range 15) 1292 | -9/Materials | Entered another Materials area 1292 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1535 | -8/Materials | Discovered new exit (range 13) 1547 | -8/Materials | Build established: Hauler-Mutant 1823 | -8/Materials | Entered Factory 1823 | -7/Factory | Evolved 2 slots: Utility x2 2895 | -7/Factory | Discovered new exit (range 5) 2921 | -7/Factory | Entered Lower Caves 2927 | -7/Lower Caves | Spotted B-75 Beast 3109 | -7/Lower Caves | Identified exit to Lower Caves 3504 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3570 | -7/Lower Caves | Lost 3 parts (1p2n) 3692 | -7/Lower Caves | Entered another Lower Caves area 3873 | -7/Lower Caves | Learned location of 1 exit from Factory 3899 | -7/Lower Caves | Encountered a Warlord checkpoint 4157 | -7/Lower Caves | Learned location of 1 exit from Factory 4157 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 4157 | -7/Lower Caves | Learned Research trap positions 4157 | -7/Lower Caves | Learned Research emergency access door positions 4157 | -7/Lower Caves | Learned Extension emergency access door positions 4299 | -7/Lower Caves | Discovered new exit (range 7) 4314 | -7/Lower Caves | Entered Data Miner 4314 | -7/Data Miner | Discovered new exit (range 6) 4323 | -7/Data Miner | Entered Proximity Caves 4324 | -6/Proximity Caves | Identified exit to Factory 4379 | -6/Proximity Caves | Learned location of 1 exit from Factory 4422 | -6/Proximity Caves | Learned Factory terminal intel 4554 | -6/Proximity Caves | Lost 3 parts (1p2w) 4672 | -6/Proximity Caves | Core integrity fell below 50% 4711 | -6/Proximity Caves | Lost 5 parts (1p4n) 4979 | -6/Proximity Caves | Entered Factory 4979 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4980 | -6/Factory | Identified exit to Lower Caves 4981 | -6/Factory | Identified exit to Factory 4982 | -6/Factory | Loaded intel: 19 terminal locations 5275 | -6/Factory | Lost 8 parts (2p6n) 5295 | -6/Factory | Entered another Factory area 5295 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5326 | -5/Factory | Lost 3 parts (2n1u) 5335 | -5/Factory | Build established: Mutant 5585 | -5/Factory | Core integrity fell below 50% 5611 | -5/Factory | Lost 4 parts (1p2n1u) 5653 | -5/Factory | Core integrity fell below 20% 5704 | -5/Factory | Discovered new exit (range 6) 5706 | -5/Factory | Entered another Factory area 5706 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5864 | -4/Factory | Lost 4 parts (3n1u) 6040 | -4/Factory | Discovered new exit (range 15) 6046 | -4/Factory | Entered Research 6046 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6047 | -3/Research | Loaded intel: 76 trap records 6153 | -3/Research | Lost 6 parts (2p4n) 6225 | -3/Research | Discovered new exit (range 16) 6228 | -3/Research | Core integrity fell below 50% 6233 | -3/Research | Entered another Research area 6233 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6261 | -2/Research | Spotted B-90 Cyclops 6539 | -2/Research | Core integrity fell below 50% 6577 | -2/Research | Spotted B-90 Cyclops 6637 | -2/Research | Discovered new exit (range 9) 6648 | -2/Research | Core integrity fell below 20% 6648 | -2/Research | Entered Testing 6694 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06624_ Field strength at 46. 06625_ Field strength at 40. 06626_ Field strength at 34. 06627_ Field strength at 28. 06628_ Field strength at 22. 06629_ Field strength at 16. 06630_ Field strength at 10. 06631_ Field strength at 4. 06632_ Stasis field depleted. 06637_ EXIT=FOUND 06639_ Power Amplifier destroyed. 06642_ Penetrated by Slug. 06642_ Power Amplifier destroyed. 06647_ Penetrated by Slug. [Achievement: Streaker] LOCATION=UNKNOWN GOAL=ESCAPE 06653_ Acquired Quantum Reactor. 06678_ Slammed into U-05 Engineer. 06694_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ???????# #?????????????????????????????????? | | ??######### #?????????????????????????????????? | | ?? # #?????????????????????????????????? | | ????""""" # ###+###### ??????????????????????? | | ?# """"" + ?????????????????????? | | ?# """"" # ?????????????????????? | | ?# """"" # ?????????????????????? | | ?# # ?????????????????????? | | ?# # ###+########??????????????????????? | | ?# | # #?????????????????????????????????? | | ?# # #?????????????????????????????????? | | ?########## #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ########### #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # + #??###########????????????????????? | | # # #??? #????????????????????? | | # # ##???" 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""" ???? ???????????????????????? | | ?????? ????? ???????????????????????? | | ?????? !! ?????? ??????????????????????? | | ????????!! ?????# ""??????????????????????? | | ???????? ?????# ""??????????????????????? | | ????????? ?????# "???????????????????????? | | ?????????? ?????# ???????????????????????? | | ?? ???????????##?????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 32 Energy Capacity 400 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Power Amplification 40 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Streaker Universal Adapter Challenges ------------ None Game ------ Seed ShadingMachineFemtoactuators Manual? 0 Play Time 01:35:05 Cumulative 26.0 hours Start 2020.05.28 @ 10:41:48 End 2020.05.28 @ 18:08:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b7320b1-b112-43b0-a52d-c8bc6fb29f0d