Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 22:21:21 Player: Epsilon 11 Result: Destroyed by 2O-N3T(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (883) 883 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 3195 Bonus ------- Follower Combat Kills 21 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 60/100 System Corruption 0% Temperature Cool (28) Movement Walking (105) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flexi-carbon Leg Improved VSS Leg > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Surveybot 24 Chip Core Analyzer Force Booster Stasis Canceller Improved Phase Shifter Power Bank Rocket Launcher CPS Tube (2) Vortex Trap Vortex Trap Vortex Trap Botcube Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Force Booster > --- WEAPON ----------- Datajack Companion Sword > --- INVENTORY -------- Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Surveybot 24 Chip Core Analyzer Stasis Canceller Makeshift Light Armor Plating Improved Hardlight Generator Power Bank Rocket Launcher CPS Tube Vortex Trap Vortex Trap Vortex Trap Botcube [Rating: 29] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Armored Wheel Leg Flexi-carbon Leg Wheel Armored Wheel Utility Humpback Device Force Booster Storage Humpback Protection Medium Armor Plating Weapon Subdweller Beam Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Impact Weapon Heavy Flail Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 41 | 6 9 15 2 9 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 3 . 3 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 7 | 2 2 3 . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 4 4 . 3 Device 2 | . . 1 . 1 Storage 4 | 1 1 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 3 2 . 1 Artifact . | . . . . . Weapon 16 | 2 2 8 1 3 Energy Gun 3 | . . 3 . . Energy Cannon 4 | . . 3 1 . Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 6 | . 3 1 . 2 Power 2 | . 1 . . 1 Propulsion . | . . . . . Utility 3 | . 2 1 . . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . 1 1 . 2 To Critical Strikes . | . . . . . Average Backups 15 | . 8 11 26 16 Power . | . . . 2 1 Propulsion 2 | . 4 2 3 1 Utility 6 | . 1 4 11 7 Weapon 5 | . 1 4 10 5 Tool/Special . | . . . . . Unused Backups 36 | . 1 5 . 30 Power 3 | . . 1 . 2 Propulsion 5 | . . 2 . 3 Utility 18 | . 1 . . 17 Weapon 9 | . . 2 . 7 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 85 | . 92 85 85 84 Engine 13 | . 8 14 14 13 Leg 4 | . . . . 10 Wheel 23 | . 28 27 28 17 Device 2 | . . 1 . 3 Storage 10 | . 14 7 14 11 Protection 3 | . 12 6 . . Energy Gun 5 | . . 15 . . Energy Cannon 12 | . . 3 28 17 Ballistic Gun 4 | . 27 4 . . Special Melee Weapon 1 | . . . . 4 Peak Build Rating 29 | 6 13 18 21 29 Average Rating 17 | 4 11 14 20 20 On Entrance 11 | . 6 13 18 21 Naked Turns . | . . . . . Heaviest Build 225 | 12 28 221 225 225 Greatest Support 35 | 26 26 24 24 35 Greatest Overweight (x) 9 | . 1 9 9 9 Average Overweight (x) 3 | . . 3 9 4 Largest Inventory Capacity 35 | 8 10 35 35 35 Average Capacity 22 | 6 9 20 35 24 Most Carried 35 | . 10 33 35 35 Average Carried 19 | . 8 13 34 21 Final Capacity 35 | 8 10 35 35 15 Final Carried 35 | . 9 32 35 15 Class Distribution -------------------- 53% | Hauler-Mutant 38% | Mutant 8% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1016 | 176 308 417 30 85 Remotely . | . . . . . Salvage Created 1442 | . 415 699 328 . Parts 79 | . 30 36 13 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 24 | . . 24 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 30 | . 12 15 3 . Guns 27 | . 12 15 . . Cannons 3 | . . . 3 . Classes Destroyed 9 | . 5 2 2 . Worker 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 2 | . . . 2 . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Swarmer 14 | . 9 5 . . Grunt 3 | . 3 . . . Sentry 3 | . . . 3 . Subdweller 10 | . . 10 . . Best Kill Streak 4 | . 4 3 2 . Combat Bots Only 3 | . 3 3 1 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 244 | . 88 90 8 58 Missed 70 | . 16 35 1 18 Hits 174 | . 72 55 7 40 Projectile 174 | . 72 55 7 40 Critical Strikes 6 | . 2 . 1 3 Damage Taken 2051 | . 625 794 107 525 Core 267 | . 56 66 14 131 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 466 | . . . . 466 Core Remaining (%) 100 | 100 . . . . Volleys Fired 171 | 1 52 108 10 . Largest 2 | 1 2 2 2 . Hottest 160 | 20 46 160 160 . Shots Fired 289 | 1 104 165 19 . Gun 244 | 1 104 139 . . Cannon 45 | . . 26 19 . Launcher . | . . . . . Special . | . . . . . Kinetic 172 | 1 104 67 . . Thermal 117 | . . 98 19 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 11 16 14 . Robot Miss Streak 6 | 1 6 4 1 . Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 165 | . 63 86 14 2 Core Hits 62 | . 27 30 5 . Critical Kills 2 | . . 2 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Meltdown 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2720 | . 659 1670 391 . Guns 2119 | . 659 1460 . . Cannons 601 | . . 210 391 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1453 | . 659 794 . . Thermal 1267 | . . 876 391 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . 11 4 . Projectiles 15 | . . 11 4 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 295 | . 22 156 295 74 Average Temperature 47 | . 6 31 103 35 Received Heat Transfer 579 | . 54 195 45 285 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1615 | . . 1097 518 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 112 | . 112 . 70 . Initial 10 | . . . 10 . Average 33 | . 62 . 10 . Influence Increases 802 | . 365 251 186 . Destroy 0b10 Robot/C 500 | . 240 200 60 . Destroy 0b10 Robot/NC 30 | . 20 . 10 . Destroy Leader 84 | . 54 30 . . Allied During Kill 6 | . . 6 . . Successful Hack 41 | . 20 . 21 . Select Force Hacks 90 | . . . 90 . Destroy Structure 6 | . 1 . 5 . Lose Combat Pursuer 45 | . 30 15 . . Influence Decreases 802 | . 358 235 209 . Entered New Map 17 | . . 4 13 . Time Decay 721 | . 328 211 182 . Lost Part 30 | . 30 . . . Lost Ally 20 | . . 20 . . Purge Threat 14 | . . . 14 . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 20 23 2 8 Peak Tracking Total 7 | . 4 3 1 7 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 1 1 3 Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . . 3 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 22 | . 6 2 10 4 Terminals 10 | . 4 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 1 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 12 4 30 9 Successful 31 | . 4 4 14 9 Failed 24 | . 8 . 16 . Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 16 | . 4 . 12 . Terminals 25 | . 8 . 17 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 14 | . 1 . 13 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 2 4 2 9 Record 10 | . . 3 . 7 Robot Analysis 1 | . 1 . . . Open Door 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . 1 . . . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 5 | . 1 . 4 . Report Inventory 5 | . 1 . 4 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . . . 8 . Terminals 5 | . . . 5 . Skim 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Tunnel 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 12 | . 5 . 7 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat . | . . . . . Combat 2 | . . . . 2 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies 5 | . . 5 . . Largest Group 3 | . . 3 . . Highest-Rated Group 57 | . . 57 . . Highest-Rated Ally 19 | . . 19 . . Total Orders . | . . . . . Ally Attacks 15 | . . 15 . . Total Damage 264 | . . 264 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 6 | . . 1 . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 9529 | 41 840 3449 1006 4193 Spaces Moved 5421 | 35 559 2197 431 2199 Core 3 | 3 . . . . Treads . | . . . . . Legs 675 | . . . . 675 Wheels 4743 | 32 559 2197 431 1524 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 85 90 225 90 Average Speed 154 | 86 92 139 225 173 Slowest Speed 225 | 100 105 225 225 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 75 | 3 90 96 99 90 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . . 1 3 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 15 | . . 12 . 3 Spaces Dug 4 | . . 3 . 1 Terrain Destroyed 9 | . . 3 5 1 Melee 1 | . . . . 1 Projectile 8 | . . 3 5 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 6313 | 41 800 2427 448 2597 Wait 472 | . 163 15 . 294 Move 5417 | 34 558 2196 430 2199 Hop . | . . . . . Pick Up 112 | . 12 62 4 34 Fast Attach 22 | 6 4 7 1 4 Attach 12 | . 2 7 . 3 Detach 2 | . . 1 . 1 Swap 13 | . 3 7 1 2 Drop 82 | . 6 19 2 55 Fire 171 | 1 52 108 10 . Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 5 | . . 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 15) 664 | -10/Materials | Discovered new exit (range 11) 666 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Discovered new exit (range 6) 882 | -10/Materials | Entered Subcaves 883 | -10/Subcaves | Approached by a straggling Scientist 1302 | -10/Subcaves | Visited 4L-MR0's lab 1313 | -10/Subcaves | Found Power Bank 1382 | -10/Subcaves | Build established: Subdweller-Mutant 1509 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1547 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1583 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1586 | -10/Subcaves | Learned Materials stockpile data 1709 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1919 | -10/Subcaves | Visited triangular shrine 1927 | -10/Subcaves | Found Prototype Device 1931 | -10/Subcaves | Identified V3-11A's Pendant 1936 | -10/Subcaves | Befriended Subdweller 1941 | -10/Subcaves | Befriended Subdweller 1946 | -10/Subcaves | Befriended Subdweller 2025 | -10/Subcaves | Learned location of Zion (-6) 2025 | -10/Subcaves | Met a Zionite searching for "candidates" 2037 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2039 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2080 | -10/Subcaves | Discovered new exit (range 13) 2082 | -10/Subcaves | Visited Clippyterm 2085 | -10/Subcaves | Learned Factory trap positions 2121 | -10/Subcaves | Disturbed a concealed Subdweller 2121 | -10/Subcaves | Befriended Subdweller 2224 | -10/Subcaves | Build established: Mutant 2335 | -10/Subcaves | Discovered new exit (range 15) 2553 | -10/Subcaves | Befriended Subdweller 2565 | -10/Subcaves | Lost 3 allies 2667 | -10/Subcaves | Build established: Hauler-Mutant 3697 | -10/Subcaves | Discovered new exit (range 8) 4331 | -10/Subcaves | Entered Recycling 4477 | -8/Recycling | Discovered new exit (range 11) 4538 | -8/Recycling | Core integrity fell below 50% 5274 | -8/Recycling | Learned 2 Lower Caves zone layouts 5281 | -8/Recycling | Scanned before Scraplab entrance 5312 | -8/Recycling | Entered Scraplab 5318 | -8/Recycling | Identified exit to Scraptown 5337 | -8/Recycling | Entered Scraptown 5479 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 5634 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5686 | -8/Scraptown | Discovered new exit (range 13) 5774 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5778 | -8/Scraptown | Learned Research interactive machine intel 5781 | -8/Scraptown | Learned Factory terminal intel 5783 | -8/Scraptown | Learned location of Extension (-5) 5785 | -8/Scraptown | Learned Factory security intel 5848 | -8/Scraptown | Visited Spacefarers 5895 | -8/Scraptown | Visited CR-KLE's Repair Center 6012 | -8/Scraptown | Visited Red Mages 6098 | -8/Scraptown | Visited CPS Storage 6439 | -8/Scraptown | Visited Fellowship of the Rings 6529 | -8/Scraptown | Visited UFD Registry 6529 | -8/Scraptown | Registered with UFD as "Matterslicer" 6576 | -8/Scraptown | Visited Symbiants 6700 | -8/Scraptown | Visited Scrapoid Research Area 6747 | -8/Scraptown | Visited Scrap Suit Storage 6815 | -8/Scraptown | Visited Junk Cannon Lab 6887 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7083 | -8/Scraptown | Visited Sword Containment 7125 | -8/Scraptown | Visited Research Penetration Think Tank 7173 | -8/Scraptown | Visited Junk Repository 7222 | -8/Scraptown | Visited Curators Association 7267 | -8/Scraptown | Visited Abandonware Association 7294 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 7294 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7375 | -8/Scraptown | Visited Science Guys 7452 | -8/Scraptown | Visited Botcube Research 7629 | -8/Scraptown | Found Scrap Suit 7867 | -8/Scraptown | Build established: Mutant 7963 | -8/Scraptown | Found Botcube 8527 | -8/Scraptown | CR-KLE repaired 7 parts 9042 | -8/Scraptown | Met Optimus 9042 | -8/Scraptown | Accepted into 0bPrime 9442 | -8/Scraptown | Civil war broke out across Scraptown 9449 | -8/Scraptown | Found Surveybot 24 Chip 9517 | -8/Scraptown | Identified exit to Factory 9525 | -8/Scraptown | Core integrity fell below 20% 9530 | -8/Scraptown | Destroyed by 2O-N3T(j) with Overtuned Pulse Rifle Last Messages --------------- 09515_ Dropped Carbon-fiber Leg. 09516_ Bolt penetrates Machine. Optimus: You really should get out of here Matterslicer. Scraptown is unimportant, the mission is important. Take the northeast exit, it's probably the safer route. Loading 1 Scraptown exit... 09518_ Dropped Imp. Hardlight Generator. 09518_ Penetrated by Bolt. 09519_ Acquired Imp. Phase Shifter. 09520_ Acquired 10 matter. 09521_ Critical hit (Burn: +50). 09521_ Penetrated by Bolt. 09522_ Critical hit (Burn: +50). 09522_ Datajack destroyed. 09524_ Slug penetrates V4-PVU(j). 09524_ V4-PVU(j) suffers critical hit (Destroy). 09524_ Penetrated by Bolt. 09525_ V4-PVU(j) destroyed. 09530_ Slug penetrates Machine. 09530_ Slug penetrates Wall. 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""#??? | | "" "" != ## "#??? | | ""# " " ######### #"" = ## ""#??? | | ""# "" "" ""#??????###"" "## " """"#??? | | ""# "" "" ##????????#"" "##########??? | | ""# X"#????????#"" "#?????####### | | ""# ##????????#"" "####### | | ""###### ################"" "## ## | | """""""""""""""""""""""""""" "## ## | | """""""""""""""""""""""""""" ## | | "## | | "## X# | | "## ## | | ## ## | | ###### | | """ """"""""""" """"""""""" """""" ##????####### | | ### ########### ########### ###### #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Force Boost 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumMomentumSabre Manual? 0 Play Time 01:23:51 Cumulative 238.9 hours Start 2025.05.15 @ 20:40:57 End 2025.05.15 @ 22:21:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 71 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 71 Gallery% 67 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a19eb916-5404-4adf-8885-1a738c5caf87