Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 10:20:09 Player: deadnoob Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (13) 2600 Robots Destroyed (241) 1205 Value Destroyed (8756) 8756 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (2087) 2087 TOTAL SCORE: 16648 Bonus ------- High Alert Combat Kills 1178 Follower Combat Kills 146 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -137 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 280/280 System Corruption 17% Temperature Cool (0) Movement Treading (216) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Heavy Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Light Cannon Flak Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Treads Improved Treads Improved Treads Improved VTOL Module Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Medium Armor Plating Hardened Medium Armor Plating Splice Drone Bay (5/6) Spread Laser Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle XL Autogun Array Mini Grenade Launcher Mini Grenade Launcher Datajack Powered Hammer Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Heavy Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun Powered Hammer > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Light Treads Improved Heat Sink Large Storage Unit High-capacity Matter Pod Light Armor Plating Medium Armor Plating System Restoration Module Splice Drone Bay Beam Rifle Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser Shotgun Improved Assault Rifle XL Autogun Array Mini Grenade Launcher Datajack [Rating: 42] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 2 | . . . 1 . . . 1 . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 108 | 1 8 1 28 5 1 2 5 7 13 8 11 12 6 Power 7 | . 1 . 1 1 . . . . . . 4 . . Engine 7 | . 1 . 1 1 . . . . . . 4 . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 34 | . 2 . 8 . . 2 1 2 6 4 2 5 2 Treads 34 | . 2 . 8 . . 2 1 2 6 4 2 5 2 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | 1 1 . 7 1 1 . 3 2 3 3 1 5 2 Device 11 | 1 1 . 1 1 . . . . 1 1 1 3 1 Storage 4 | . . . 2 . 1 . 1 . . . . . . Processor 3 | . . . 2 . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 12 | . . . 2 . . . 1 2 2 2 . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 37 | . 4 1 12 3 . . 1 3 4 1 4 2 2 Energy Gun 13 | . 3 . 4 . . . . . . . 4 2 . Energy Cannon 6 | . . . 6 . . . . . . . . . . Ballistic Gun 5 | . . . . . . . 1 1 2 1 . . . Ballistic Cannon 4 | . . . . 2 . . . . . . . . 2 Launcher 6 | . . 1 2 . . . . 1 2 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . 1 . 1 . 2 . . Parts Lost 37 | . 4 . 3 1 . 3 . 1 1 9 1 11 3 Power 2 | . 1 . . . . . . . . . . 1 . Propulsion 13 | . . . 2 . . 2 . . . 4 . 3 2 Utility 12 | . 1 . 1 . . 1 . . 1 3 1 4 . Weapon 10 | . 2 . . 1 . . . 1 . 2 . 3 1 Highest Loss Streak 6 | . 3 . 1 1 . 3 . 1 1 3 1 6 2 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Backups 16 | 5 4 4 11 19 19 16 15 20 19 14 21 18 20 Power . | 1 . . . 1 1 1 1 1 1 1 1 . . Propulsion 3 | 3 2 3 3 5 5 4 3 4 3 2 2 3 4 Utility 5 | . . . 1 4 5 5 4 8 8 6 7 4 5 Weapon 6 | 1 . . 4 8 8 6 6 6 6 4 9 8 8 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 56 | 8 2 . 7 2 . . 2 4 9 . 3 . 19 Power 4 | 1 1 . . 1 . . . . . . . . 1 Propulsion 11 | 4 . . 2 . . . . . 1 . 1 . 3 Utility 20 | 1 . . 1 . . . 1 3 7 . 2 . 5 Weapon 19 | 2 1 . 4 1 . . 1 . 1 . . . 9 Tool/Special 2 | . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 95 | . 97 100 93 100 100 92 98 99 90 89 89 94 95 Engine 9 | . 14 14 11 11 11 11 8 9 9 9 9 9 9 Treads 27 | . 6 28 30 33 33 33 26 27 27 26 27 26 27 Device 9 | . 11 14 6 11 11 11 9 9 9 8 9 13 14 Storage 10 | . 14 14 12 11 11 11 9 9 9 9 9 9 9 Processor 2 | . . . 6 . . . 8 9 . . . . . Protection 8 | . . . 4 11 11 3 8 8 8 9 8 9 9 Energy Gun 5 | . 16 27 6 . . . . . . . 21 24 16 Energy Cannon 2 | . . . 14 3 . . 6 . . . . . . Ballistic Gun 7 | . 11 . . . . . 8 11 17 17 1 1 3 Ballistic Cannon 6 | . . . . 14 8 11 12 10 7 5 . . 7 Launcher 1 | . . . . 2 8 11 . 1 . 1 . . . Impact Weapon 1 | . . . . 1 . . . 3 1 2 3 . . Peak Build Rating 42 | 7 7 8 17 25 22 20 31 34 36 38 42 39 37 Average Rating 25 | 6 6 7 13 17 18 19 28 31 34 35 36 31 33 On Entrance 21 | 6 7 7 8 15 17 22 20 30 34 35 38 36 29 Avg Prop Armor Cover (%) 8 | . . . 9 . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 123 | 12 15 16 59 69 68 63 111 111 123 123 121 115 117 Greatest Support 63 | 20 40 40 60 60 60 63 63 63 60 60 60 63 63 Greatest Overweight (x) 3 | . . . . 1 1 1 2 1 2 3 2 2 1 Average Overweight (x) . | . . . . . 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 8 8 8 12 20 20 20 24 25 25 25 25 25 25 Most Carried 25 | 6 6 5 20 20 20 20 21 25 25 25 25 25 25 Average Carried 19 | 5 4 4 11 19 19 18 18 23 24 17 24 21 23 Final Capacity 25 | 8 8 8 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 5 4 5 19 20 20 18 20 25 25 18 25 20 25 Class Distribution -------------------- 39% | Scavenger-Skirmisher 30% | Scavenger-Mutant 20% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Matter Collected 5233 | 249 213 . 700 135 . . 332 720 909 790 561 187 437 Remotely . | . . . . . . . . . . . . . . Salvage Created 7866 | 168 587 10 1845 155 . 71 497 709 1334 657 980 332 521 Parts 398 | 13 25 1 89 17 . 5 15 38 68 55 27 23 22 Haulers Intercepted 13 | . 1 . 5 . . . 2 . 2 . 1 . 2 Recyclers Shooed 14 | 1 . . 6 . . . 1 . 1 . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Combat Hostiles Destroyed 172 | . 12 . 38 8 . 2 2 25 20 27 13 14 11 Melee 4 | . . . . 1 . . . 1 . . 2 . . Guns 68 | . 10 . 10 . . . . 2 9 8 9 10 10 Cannons 35 | . . . 11 . . . . 10 8 5 . . 1 AOE 59 | . 2 . 16 6 . 2 2 10 3 13 1 4 . Classes Destroyed 18 | 2 4 . 6 . . . . 3 1 1 1 . . Worker 10 | . 1 . 1 1 . 1 1 . 3 . . . 2 Builder 6 | . . . 2 . . 1 1 . 2 . . . . Tunneler 7 | 5 . 1 . 1 . . . . . . . . . Hauler 13 | . 1 . 5 . . . 2 . 2 . 1 . 2 Recycler 21 | 1 . . 5 . . . 3 . 4 . 6 . 2 Mechanic 1 | . . . 1 . . . . . . . . . . Operator 2 | . 1 . . . . . . . 1 . . . . Watcher 8 | . . . 2 . . . 4 . 1 . 1 . . Swarmer 42 | . . . 15 6 . . . 8 . 10 . . 3 Cutter 1 | . . . . . . . . 1 . . . . . Grunt 70 | . 12 . 13 2 . 2 2 6 10 7 8 3 5 Brawler 3 | . . . . . . . . 1 2 . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 33 | . . . 9 . . . . 8 7 2 2 4 1 Specialist 2 | . . . . . . . . . . . 2 . . Hunter 8 | . . . . . . . . 1 . 3 1 1 2 Programmer 10 | . . . . . . . . . . 4 . 6 . Guerrilla 1 | . . . . . . . . . 1 . . . . Best Kill Streak 6 | 4 4 1 6 3 . 4 4 6 4 4 6 6 3 Combat Bots Only 6 | . 3 . 6 3 . 2 2 6 3 4 3 6 2 Max Kills in Single Turn 4 | 1 2 1 4 3 . 2 2 4 3 4 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 3 . 1 2 4 2 4 1 1 . Melee 1 | . . . . 1 . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Hostile Shots Fired 811 | . 104 2 122 11 . 41 6 65 58 185 44 116 57 Missed 189 | . 37 1 37 2 . 9 1 17 13 34 5 19 14 Hits 622 | . 67 1 85 9 . 32 5 48 45 151 39 97 43 Melee 12 | . . . 6 . . 6 . . . . . . . Projectile 610 | . 67 1 79 9 . 26 5 48 45 151 39 97 43 AOE 4 | . . . . 3 . . . 1 . . . . . Critical Strikes 20 | . . . 2 2 . 1 2 1 2 5 . 4 1 Damage Taken 9423 | . 781 16 1227 239 . 501 80 802 811 1915 607 1754 690 Core 1132 | . 225 . 301 4 . 42 17 58 49 81 75 201 79 Absorbed by Shields 182 | . . . . . . . . . . 132 50 . . Redirected to Shielding 34 | . . . 34 . . . . . . . . . . Regen/Repaired (Parts) 582 | . . . . . . . 284 . . . 298 . . Core Remaining (%) 41 | 100 . 10 . . . 13 . . . . . . . Volleys Fired 414 | 13 47 1 99 4 . 4 20 36 53 55 19 29 34 Largest 3 | 2 2 2 2 2 . 1 3 3 3 3 3 3 3 Hottest 195 | 60 80 80 136 70 . 33 95 111 88 93 195 195 195 Shots Fired 961 | 26 93 2 189 5 . 4 26 89 153 147 58 73 96 Gun 601 | 26 93 2 66 . . . 3 29 96 93 58 67 68 Cannon 306 | . . . 114 2 . . 19 50 48 45 . . 28 Launcher 54 | . . . 9 3 . 4 4 10 9 9 . 6 . Special . | . . . . . . . . . . . . . . Kinetic 475 | 13 45 . . 2 . . 13 72 144 138 1 6 41 Thermal 360 | 13 31 1 142 . . . . . . . 57 61 55 Explosive 54 | . . . 9 3 . 4 4 10 9 9 . 6 . Electromagnetic 72 | . 17 1 38 . . . 9 7 . . . . . Robot Hit Streak 31 | 6 7 . 15 . . 10 6 21 21 8 31 21 18 Robot Miss Streak 8 | 3 3 . 7 . . 1 2 2 4 7 5 4 8 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . . . . . 2 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 1 Shots Hit Robots 656 | 14 69 . 114 5 4 2 17 56 87 97 62 60 69 Core Hits 502 | 7 30 1 61 7 . 10 12 37 58 51 81 74 73 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 2 . . . . . . 1 1 . 1 . . Critical Strikes 22 | . 2 . 6 . . . 1 5 2 2 1 . 3 Burn 5 | . . . 4 . . . . . . . . . 1 Destroy 3 | . 2 . . . . . . . 1 . . . . Blast 9 | . . . . . . . 1 4 1 1 . . 2 Corrupt 2 | . . . 2 . . . . . . . . . . Smash 3 | . . . . . . . . 1 . 1 1 . . Melee Attacks 80 | . . . . 6 4 . 5 21 8 19 16 1 . Impact 76 | . . . . 6 . . 5 21 8 19 16 1 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . 1 4 . 3 . 1 . 7 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18225 | 179 945 53 3460 585 . 455 932 2233 2414 2467 1746 1544 1212 Guns 6622 | 179 847 . 682 . . . 16 336 934 915 845 1026 842 Cannons 4192 | . . . 1502 . . . 337 623 786 574 . . 370 Explosions 5273 | . 78 41 1224 356 . 455 341 890 520 747 103 518 . Melee 1963 | . . . . 220 . . 216 371 127 231 798 . . Ramming 175 | . 20 12 52 9 . . 22 13 47 . . . . Kinetic 5315 | 85 435 . . . . . 116 890 1720 1489 20 59 501 Thermal 4722 | 94 340 41 1685 . . . 59 . . . 825 967 711 Explosive 4960 | . . . 1192 356 . 455 282 890 520 747 . 518 . Electromagnetic 1090 | . 150 . 531 . . . 237 69 . . 103 . . Impact 1963 | . . . . 220 . . 216 371 127 231 798 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . 5 5 17 17 Average Corruption 9 | . . . . . . . . . . 4 5 12 17 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 135 | . . . . . . . . . . 29 21 23 62 Message Errors 27 | . . . . . . . . . . 4 10 4 9 Matter Fused 27 | . . . . . . . . . . 7 3 6 11 Heat Flow Errors 10 | . . . . . . . . . . 3 1 1 5 Energy Discharges 15 | . . . . . . . . . . 3 1 3 8 Parts Rejected 2 | . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . 1 . 1 . Data Loss (minor) 20 | . . . . . . . . . . 6 3 1 10 Data Loss (major) 6 | . . . . . . . . . . 2 1 1 2 Misfires 7 | . . . . . . . . . . 3 1 2 1 Alerts 5 | . . . . . . . . . . . 1 1 3 Misdirections 5 | . . . . . . . . . . . . 1 4 Weapon Failures 9 | . . . . . . . . . . . . 2 7 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 802 | . . . 77 46 . . 115 76 98 65 325 . . Projectiles 69 | . . . 38 . . . 31 . . . . . . Explosions 143 | . . . 39 13 . . . 28 1 62 . . . Melee 590 | . . . . 33 . . 84 48 97 3 325 . . Knockbacks 23 | . 1 . 1 . . . 1 . 3 5 3 . 9 Impact 6 | . 1 . 1 . . . . . 1 . 3 . . Kinetic 17 | . . . . . . . 1 . 2 5 . . 9 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 561 | . 38 . 10 49 . 56 . 119 110 34 43 102 . Shots 19 | . 1 . 1 1 . 3 . 4 3 1 1 4 . Rammed 28 | . . 3 13 1 . . 4 2 4 . . . 1 Targets Rammed 41 | . 9 3 15 2 . . 4 2 5 . . . 1 Kicked 9 | . 9 . . . . . . . . . . . . Crushed 4 | . . . 2 1 . . . . 1 . . . . Highest Temperature 534 | . 85 18 534 . . 9 48 186 152 191 499 532 357 Average Temperature 100 | . 30 12 119 . . 9 24 55 32 51 168 166 82 Received Heat Transfer 2466 | . 417 9 342 45 . 54 72 252 342 387 186 162 198 Effects 12 | . . . 6 . . . . . . . 1 5 . Shutdowns 1 | . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . 2 . . . . . . . . . . Matter Decay 2 | . . . 1 . . . . . . . . 1 . Short Circuit 3 | . . . 1 . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Damage (major) 1 | . . . 1 . . . . . . . . . . Damage (core) 2 | . . . 1 . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 1 1 . . 2 2 . 1 4 . . Combat Hostiles 6 | . . . 1 1 . . . 2 . 1 1 . . Parts Fried 14 | . . . 1 2 . . 2 . 2 1 6 . . Impact Corruptions 22 | . . . . 2 . . 3 4 2 1 10 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . . . 7 . . . . . . . 2 2 . Heat Transferred 7807 | 200 650 50 3666 . . . . . . . 1035 1136 1070 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Maximum Alert Level 4 | . . . 3 1 . . . 4 3 4 2 2 1 Low Security (%) 35 | 100 100 100 45 69 . 100 100 7 . . . . 30 Level 1 14 | . . . 11 30 . . . 13 . 14 . 9 69 Level 2 35 | . . . 38 . . . . 42 75 27 100 90 . Level 3 11 | . . . 4 . . . . 16 24 49 . . . Level 4 3 | . . . . . . . . 20 . 8 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1333 | 15 147 146 723 330 . 61 63 1333 747 1185 610 609 316 Initial 649 | . 3 43 27 280 . . 15 2 649 313 577 304 296 Average 392 | 4 76 40 316 123 . 31 7 686 608 731 543 530 228 Influence Increases 6563 | 30 403 146 1157 291 . 69 176 1341 776 962 437 415 360 Destroy 0b10 Robot/C 3520 | . 240 . 760 160 . 40 40 580 380 540 260 300 220 Destroy 0b10 Robot/NC 355 | 30 15 5 80 10 . 10 55 5 75 . 40 . 30 Destroy Leader 612 | . 42 . 184 30 . . 22 40 116 30 54 30 64 Allied During Kill 8 | . . . . . . . . 3 4 . . 1 . Successful Hack 133 | . 9 . 25 . . . 31 7 23 30 8 . . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . Disable Machine 270 | . 15 120 . 15 . . . 15 45 15 30 . 15 Anti-Garrison Action 750 | . . . . . . . . 400 . 300 . 50 . Destroy Structure 450 | . 7 21 78 46 . 19 28 81 88 47 . 34 1 Partial Spotted 15 | . . . . . . . . 15 . . . . . Lose Combat Pursuer 390 | . 45 . . 30 . . . 195 45 . 45 . 30 Influence Decreases 6377 | 25 297 185 510 968 42 28 213 12 1626 260 1154 274 783 Entered New Map 2563 | . 2 68 45 439 42 . 26 2 684 170 608 164 313 Time Decay 3016 | 25 255 117 445 519 . 10 187 . 632 . 386 . 440 Lost Part 348 | . 40 . 20 10 . 18 . 10 10 90 10 110 30 Purge Threat 450 | . . . . . . . . . 300 . 150 . . Squads Dispatched 21 | . 4 . 3 1 . . 1 . 5 . 5 . 2 Investigation 9 | . 3 . 2 1 . . . . . . 2 . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 8 | . 1 . 1 . . . 1 . 3 . 1 . 1 Assault 2 | . . . . . . . . . 2 . . . . Garrison 2 | . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Distress Signals 14 | . 2 . 3 1 . 1 1 . 2 . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 238 | . 25 2 50 15 . 7 10 33 25 18 18 16 19 Peak Tracking Total 6 | . 6 2 5 5 . 5 4 4 5 5 4 5 3 Tactical Retreats 19 | . 2 . . 1 . . . 10 3 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Traps Triggered 18 | . 2 . . . . . . 9 1 5 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Machines Disabled 29 | . 1 8 . 1 . . . 7 3 5 2 1 1 Max in Single Turn 8 | . 1 8 . 1 . . . 1 1 1 2 1 1 Garrison Relay 9 | . . . . . . . . 4 . 4 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Machines Accessed 49 | . 4 . 12 2 2 . 6 3 7 2 6 . 5 Terminals 32 | . 3 . 10 . . . 3 3 6 2 3 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . 1 . 1 Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . 1 . 1 Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 Total Hacks 123 | . 11 . 28 2 2 . 22 8 25 3 14 . 8 Successful 68 | . 7 . 14 2 2 . 18 1 14 2 6 . 2 Failed 55 | . 4 . 14 . . . 4 7 11 1 8 . 6 Catastrophic 11 | . . . 1 . . . . 2 1 1 3 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 75 | . 10 . 27 . 1 . 9 . 20 1 5 . 2 Terminals 90 | . 10 . 25 . . . 12 8 23 3 7 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . . 7 . . . 4 . 2 Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . 2 . . . 2 . 2 Garrison Access 6 | . . . . . . . 1 . 2 . 1 . 2 Terminal Hacks 20 | . 1 . 3 2 2 . 3 1 5 2 1 . . Record 1 | . . . . . 1 . . . . . . . . Robot Analysis 4 | . . . 3 . . . . . 1 . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . 1 . . . . Open Door 3 | . . . . 2 . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . . 2 . 1 . . Zone Layout 1 | . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 6 . . . 2 . 1 Scan Component 5 | . . . . . . . 3 . . . 1 . 1 Repair 4 | . . . . . . . 3 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . 2 . . . 2 . 1 Insert Component 2 | . . . . . . . 1 . . . . . 1 Retrieve Study 5 | . . . 2 . . . 1 . . . 2 . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 29 | . 6 . 9 . . . 6 . 8 . . . . Terminals 27 | . 5 . 8 . . . 6 . 8 . . . . Botnet 7 | . 1 . 2 . . . 2 . 2 . . . . Disrupt 1 | . 1 . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . Skim 18 | . 3 . 6 . . . 3 . 6 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 10 . . . 3 3 6 1 6 . 5 Full Trace Events 4 | . . . 1 . . . . 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . 1 . . . 2 . . Parts Repaired 4 | . . . . . . . 3 . . . 1 . . Time 134 | . . . . . . . 96 . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . Relay Couplers Released 39 | . . . . . . . . 19 . 15 . 5 . Machine Destruction 39 | . . . . . . . . 19 . 15 . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 1 . . . . Highest-Rated Group 39 | . . . . . . . . 39 39 . . . . Highest-Rated Ally 39 | . . . . . . . . 39 39 . . . . Initial Warlord ECA Mod 17 | . . . . . . . . . 8 8 16 16 17 Total Orders 1 | . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . Ally Attacks 35 | . . . . . . . . 21 12 . . 2 . Total Damage 425 | . . . . . . . . 213 202 . . 10 . Kills 7 | . . . . . . . . 5 1 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Active Infowar (turns) 2014 | 8 465 449 1092 . . . . . . . . . . Optics 1060 | . . . 1060 . . . . . . . . . . Seismic 1280 | 8 465 449 358 . . . . . . . . . . Robot Analysis Total 4 | . . . 3 . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 3 | . . . . . . . 1 . . . . 2 . Drone Recoveries 2 | . . . . . . . 1 . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Turns Passed 14399 | 98 575 449 1680 1688 1022 22 1192 1598 2208 1312 908 549 1098 Spaces Moved 5626 | 46 240 273 741 700 416 6 473 645 795 369 304 192 426 Core . | . . . . . . . . . . . . . . Treads 5393 | . 53 273 741 700 416 6 473 645 795 369 304 192 426 Legs 233 | 46 187 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 240 160 213 200 200 200 206 200 200 Average Speed 209 | 120 128 160 160 230 240 173 222 206 233 273 209 203 208 Slowest Speed 330 | 120 160 160 160 240 240 240 280 213 240 330 330 240 216 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 48 53 81 100 70 7 37 72 61 52 39 32 30 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 7 | . 1 . 2 1 1 . . . 2 . . . . Known Exits Taken 4 | . . . . . . 1 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 169 | . . . 30 37 . 8 15 38 24 17 . . . Terrain Destroyed 419 | . 5 22 84 48 . 27 26 64 95 41 . 6 1 Melee 15 | . . . . . . . 1 4 7 3 . . . Projectile 24 | . . . 3 . . . 2 2 14 2 . . 1 AOE 380 | . 5 22 81 48 . 27 23 58 74 36 . 6 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Total 7302 | 63 407 281 1047 760 440 13 571 820 1025 520 507 286 562 Wait 670 | . 97 3 86 28 11 . 43 45 94 39 127 35 62 Move 5614 | 45 239 272 740 699 415 5 473 643 794 368 304 191 426 Hop . | . . . . . . . . . . . . . . Pick Up 121 | 2 3 1 33 4 1 . 5 15 19 6 14 3 15 Fast Attach 32 | . . . 10 2 . . 3 1 3 . 5 4 4 Attach 54 | 1 4 . 8 2 1 2 4 2 4 9 1 11 5 Detach 17 | . . . 6 2 . . 1 1 . . 1 3 3 Swap 133 | . 8 1 22 6 3 2 11 23 17 19 9 9 3 Drop 104 | 2 . . 28 5 5 . 2 13 28 1 11 . 9 Fire 414 | 13 47 1 99 4 . 4 20 36 53 55 19 29 34 Melee 80 | . . . . 6 4 . 5 21 8 19 16 1 . Ram . | . . . . . . . . . . . . . . Kick 9 | . 9 . . . . . . . . . . . . Crush 32 | . . 3 15 2 . . 4 2 5 . . . 1 Escape Stasis 22 | . . . . . . . . 18 . 4 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 99 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Core integrity fell below 50% 417 | -10/Materials | Core integrity fell below 20% 433 | -10/Materials | Lost 3 parts (1p1u1w) 655 | -10/Materials | Discovered new exit (range 13) 674 | -10/Materials | Entered Mines 825 | -10/Mines | Learned Materials trap positions 964 | -10/Mines | Discovered new exit (range 9) 1088 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1113 | -10/Mines | Discovered new exit (range 7) 1123 | -10/Mines | Entered Materials 1123 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1124 | -9/Materials | Loaded intel: 19 trap records 1417 | -9/Materials | Discovered new exit (range 18) 1731 | -9/Materials | Discovered new exit (range 13) 2184 | -9/Materials | Core integrity fell below 50% 2237 | -9/Materials | Discovered new exit (range 8) 2379 | -9/Materials | Learned Storage security intel 2454 | -9/Materials | Learned location of Zion (-6) 2477 | -9/Materials | Learned Storage emergency access door positions 2492 | -9/Materials | Learned Storage trap positions 2496 | -9/Materials | Identified exit to Materials 2509 | -9/Materials | Learned Storage security intel 2517 | -9/Materials | Build established: Scavenger-Mutant 2568 | -9/Materials | Learned location of 3 exits from Materials 2803 | -9/Materials | Entered Mines 2804 | -9/Mines | Assembled infested the area 2809 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2887 | -9/Mines | Discovered new exit (range 5) 2977 | -9/Mines | Met a Derelict shopkeep closing up shop 3046 | -9/Mines | Learned location of Storage (-9) 3207 | -9/Mines | Discovered exit to Materials (range 7) 3301 | -9/Mines | Found the Drone Emporium 3310 | -9/Mines | Found Prototype Device 3310 | -9/Mines | Identified Splice Drone Bay 3477 | -9/Mines | Learned Materials garrison access intel 3722 | -9/Mines | Discovered exit to Materials (range 5) 4474 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4491 | -9/Mines | Entered Exiles 4547 | -9/Exiles | Met 8R-AWN 4592 | -9/Exiles | Met EX-HEX 4743 | -9/Exiles | Met EX-DEC 5169 | -9/Exiles | Met EX-BIN 5204 | -9/Exiles | Aligned with FarCom system 5206 | -9/Exiles | Given EX-Vault access code 5261 | -9/Exiles | Opened EX-Vault 5285 | -9/Exiles | Found XL Autogun Array 5334 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5483 | -9/Exiles | Discovered new exit (range 10) 5513 | -9/Exiles | Left Exiles lab with XL Autogun Array 5513 | -9/Exiles | Entered Mines 5515 | -8/Mines | Discovered exit to Materials (range 6) 5527 | -8/Mines | Core integrity fell below 20% 5535 | -8/Mines | Entered Materials 5535 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5536 | -8/Materials | Identified exit to Factory 5537 | -8/Materials | Loaded intel: 1 garrison access location 5557 | -8/Materials | Lost 3 parts (2n1u) 5816 | -8/Materials | Build established: Scavenger-Skirmisher 6611 | -8/Materials | Repaired Rnf. Deuterium Engine 6643 | -8/Materials | Repaired Lgt. Treads+ 6679 | -8/Materials | Repaired Lgt. Treads+? 6727 | -8/Materials | Identified exit to Garrison 6727 | -8/Materials | Entered Garrison 6797 | -8/Garrison | Triggered checkpoint 6846 | -8/Garrison | Garrison Relay disabled 7045 | -8/Garrison | Triggered checkpoint 7073 | -8/Garrison | Garrison Relay disabled 7177 | -8/Garrison | Triggered checkpoint 7184 | -8/Garrison | Discovered new exit (range 15) 7691 | -8/Garrison | Triggered checkpoint 7794 | -8/Garrison | Discovered new exit (range 7) 7879 | -8/Garrison | Triggered checkpoint 7947 | -8/Garrison | Garrison Relay disabled 7995 | -8/Garrison | Rescued a captive Derelict 8024 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8158 | -8/Garrison | Discovered new exit (range 13) 8179 | -8/Garrison | Build established: Scavenger-Mutant 8241 | -8/Garrison | Triggered checkpoint 8288 | -8/Garrison | Garrison Relay disabled 8325 | -8/Garrison | Entered Materials 8325 | -8/Materials | Accompanied by 1 ally 8631 | -8/Materials | Met 7R-MNS 8846 | -8/Materials | Discovered exit to Factory (range 10) 8863 | -8/Materials | Build established: Scavenger-Skirmisher 9125 | -8/Materials | First assault squad dispatched 9831 | -8/Materials | Discovered exit to Factory (range 8) 10213 | -8/Materials | Identified exit to Garrison 10422 | -8/Materials | Learned Storage trap positions 10472 | -8/Materials | Learned location of Extension (-4) 10483 | -8/Materials | Learned Storage trap positions 10486 | -8/Materials | Learned 4 Recycling zone layouts 10525 | -8/Materials | Learned Factory emergency access door positions 10533 | -8/Materials | Entered Garrison 10699 | -8/Garrison | Lost 3 parts (1n1u1w) 10761 | -8/Garrison | Triggered checkpoint 10842 | -8/Garrison | Garrison Relay disabled 10927 | -8/Garrison | Triggered checkpoint 11055 | -8/Garrison | Discovered new exit (range 16) 11157 | -8/Garrison | Garrison Relay disabled 11217 | -8/Garrison | Build established: Skirmisher 11401 | -8/Garrison | Triggered checkpoint 11452 | -8/Garrison | Lost 3 parts (1n1u1w) 11479 | -8/Garrison | Learned Materials security intel 11586 | -8/Garrison | Triggered checkpoint 11733 | -8/Garrison | Garrison Relay disabled 11845 | -8/Garrison | Entered Materials 12134 | -8/Materials | Repaired Hvy. Armor Plating 12389 | -8/Materials | Discovered exit to Factory (range 4) 12590 | -8/Materials | Garrison activated, responded to threat 12654 | -8/Materials | Build established: Scavenger-Skirmisher 12731 | -8/Materials | Core integrity fell below 50% 12753 | -8/Materials | Identified exit to Garrison 12753 | -8/Materials | Entered Garrison 12783 | -8/Garrison | Triggered checkpoint 12804 | -8/Garrison | Garrison Relay disabled 12848 | -8/Garrison | Triggered checkpoint 12903 | -8/Garrison | System corruption reached 10% 12948 | -8/Garrison | Lost 6 parts (3n1u2w) 13036 | -8/Garrison | Core integrity fell below 20% 13086 | -8/Garrison | Lost 3 parts (2u1w) 13145 | -8/Garrison | Triggered checkpoint 13282 | -8/Garrison | Discovered new exit (range 11) 13302 | -8/Garrison | Entered Materials 14267 | -8/Materials | Build established: Skirmisher 14400 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 14267_ System corrupted: Energy discharge (-70). 14267_ Acquired 3 matter. 14285_ Triggered Alarm Trap. 14285_ An alarm sounds. 14285_ ALERT: Alarm triggered, dispatching investigation squad. 14316_ G-47 Trooper Lgt. Nuclear Core blasted off. 14316_ G-47 Trooper knocked back. 14319_ System corrupted: Imp. Assault Rifle jammed. 14323_ System corrupted: Matter fused (-8). 14323_ System corrupted: Imp. Light Cannon jammed. 14323_ G-47 Trooper destroyed. 14332_ Acquired 37 matter. 14337_ Acquired 6 matter. 14339_ Acquired 26 matter. 14364_ System corrupted: IFF burst signal emitted. 14379_ System corrupted: Component data lost. 14392_ Penetrated by Slug. 14395_ System corrupted: Component data lost. 14400_ Slug penetrates Nuclear Reactor. 14400_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????###??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????Y???????? | | ???????????????????? ??????????????????????? | | ?????????????######+#;#??????????????????????? | | ?????????????# %#??????????????????????? | | ?????????????# @#??????????????????????? | | ?????????????#] #??????????????????????? | | ?????????????# Y#??????????????????????? | | ?????????????# H%#??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# """ #???????????##########?? | | ?????????????# ! """ #?########??# """ #?? | | ?????????????# # #?## "T" #?? | | ?????????????#######+## """ #?# #?? | | ???????????????????# ## """ #?## *#?? | | ???????????????????# ## """ #### #?? | | ???????????????????# ## + + """" #?? | | ???????????????????# ## """ #### """" %#?? | | ???????????????????# ## """ #??#! """"%[#?? | | ???????????""??????# ## """ #??# % #?? | | ???????????""" ????# #? #??#####+####?? | | ??????????#""" ! ??# #####+########## " #??? | | ??????????# # #??? | | ??????????#""" + ] = #??? | | ??????????#""" # *** * #??? | | ???????####""" *??# """ """ *** #??? | | ??????##! # ????# "" """ ** #??? | | ??????#! #######?##[ "" """ #??? | | ??????#! ###"** [ #??? | | ??????# = ! #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rnf. Deuterium Engine | 86% | -8/Materials Lgt. Treads | 2% | -8/Materials Lgt. Treads | 10% | -8/Materials Hvy. Armor Plating | 1% | -8/Materials Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Spread Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingChainScythe Manual? 0 Play Time 01:24:10 Cumulative 363.0 hours Start 2026.01.13 @ 08:54:46 End 2026.01.13 @ 10:20:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0/0 Lore% 77 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a93f2a2-01f2-499a-95d2-98f5dc865ec0