Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.05 @ 19:29:31 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (184) 920 Value Destroyed (8111) 8111 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (5349) 5349 TOTAL SCORE: 23060 Bonus ------- High Alert Combat Kills 385 Follower Combat Kills 64 Entered Garrisons 1400 Used RIF Installer 3500 Cogmind --------- Core Integrity 1157/1300 Matter 259/300 Energy 0/100 System Corruption 5% Temperature Cool (0) Movement Hovering (62) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Large Storage Unit Large Storage Unit Makeshift Terrain Scan Processor Improved Medium Armor Plating Hacking Suite System Shield Relay Coupler [NC] (32) Relay Coupler [Swarmer] (35) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (13) Improved System Restoration Module > --- WEAPON (2) ------- Remote Datajack Makeshift Hammer > --- INVENTORY (16) --- Improved Gyrokinetic Inverter Improved Energy Well (600) Reflective Plating Focal Shield EM Shield Improved Remote Shield Improved System Shield Relay Coupler [NC] (27) Quantum Rifle High-powered Disruptor Cannon Improved Proton Missile Launcher Scythe Portable AFG (95) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit Large Storage Unit Makeshift Terrain Scan Processor Improved Medium Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved System Restoration Module > --- WEAPON ----------- Makeshift Hammer Scythe > --- INVENTORY -------- Light Ion Engine Combat Gravmag System Improved Gyrokinetic Inverter Improved Energy Well Long-range Terrain Scanner Reflective Plating Focal Shield EM Shield Improved Force Field Improved Remote Shield Relay Coupler [NC] Relay Coupler [Sentry] Quantum Rifle Quantum Rifle Improved Proton Missile Launcher Remote Datajack [Rating: 102] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spear Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 2 . . . 2 . . . 2 . . . 2 . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . Utility 9 | . . . 2 1 . . . 1 . . . 1 . . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 306 | 3 22 1 37 12 6 16 6 10 10 31 20 12 20 18 16 18 3 9 5 1 . 11 16 3 Power 25 | . 4 . 4 1 2 2 . . . 2 1 1 1 2 1 2 . . 1 . . . . 1 Engine 22 | . 4 . 4 . 2 2 . . . 2 1 . 1 1 1 2 . . 1 . . . . 1 Core 3 | . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 87 | 2 3 . 18 9 2 8 . 6 4 5 4 4 2 6 3 5 . 1 1 . . 1 1 2 Treads 54 | 1 2 . 12 7 2 6 . 2 3 5 4 2 2 3 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 22 | 1 1 . 6 2 . 2 . 4 1 . . 2 . 3 . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . 5 . 1 1 . . 1 1 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 87 | 1 6 . 4 1 . 2 . 3 2 10 5 5 5 6 3 9 1 4 2 . . 6 12 . Device 28 | . 1 . . . . . . 2 . 2 . 2 1 3 1 3 . 1 1 . . 4 7 . Storage 20 | . 5 . 4 . . . . . . 3 2 2 . 2 . 1 . . . . . . 1 . Processor 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware 9 | . . . . . . . . . . . . 1 . . . 3 . 3 . . . . 2 . Protection 28 | . . . . 1 . 2 . 1 2 5 3 . 4 1 2 2 1 . 1 . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | . 9 1 11 1 2 4 6 1 4 14 10 2 12 4 9 2 2 4 1 1 . 4 3 . Energy Gun 23 | . 1 . 4 . . 1 2 . 2 5 1 . 2 2 2 . . . . . . 1 . . Energy Cannon 11 | . 1 . 2 . 1 . 1 . . 3 1 . . 1 1 . . . . . . . . . Ballistic Gun 26 | . 7 . 3 . . . . 1 . 2 1 1 6 . 4 . . . . 1 . . . . Ballistic Cannon 8 | . . . . 1 . 1 1 . 1 . 3 . 1 . . . . . . . . . . . Launcher 20 | . . 1 2 . 1 . 2 . 1 2 4 . 3 . 2 . 1 . 1 . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 12 | . . . . . . 2 . . . 2 . 1 . 1 . 1 1 2 . . . 2 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . . . 2 . . . . . . . 1 . . . . 3 . Parts Lost 47 | . 2 . 4 . . . 1 . 3 7 6 1 4 . 7 . . 2 3 . . 1 3 3 Power 7 | . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . . 1 2 Propulsion 17 | . . . 2 . . . . . 2 2 2 1 2 . 3 . . . 1 . . . 1 1 Utility 11 | . . . . . . . . . . 3 1 . 1 . 2 . . 1 1 . . 1 1 . Weapon 12 | . 2 . 1 . . . 1 . 1 1 3 . 1 . 1 . . 1 . . . . . . Highest Loss Streak 3 | . 2 . 2 . . . 1 . 2 2 2 1 2 . 3 . . 2 1 . . 1 2 3 Average Slot Usage (%) 95 | . 98 100 99 100 100 100 99 100 93 91 93 99 99 97 92 93 94 92 89 90 94 94 94 91 Engine 8 | . 13 14 10 3 8 9 9 7 7 7 7 1 2 4 4 10 11 10 10 10 10 10 9 9 Treads 13 | . 14 14 12 20 27 16 27 17 20 14 17 19 19 16 12 1 . . . . . . . . Wheel 7 | . 13 14 9 6 . 10 . 13 4 7 5 13 13 14 13 1 . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 26 29 26 26 26 26 26 23 20 Device 2 | . . . . . . . . 6 1 1 3 6 . 2 10 6 . . 5 5 5 7 5 4 Storage 27 | . 27 28 43 36 36 36 36 30 30 30 30 26 26 26 26 12 11 10 10 10 10 10 9 9 Hackware 6 | . . . . . . . . . . . . 2 6 6 5 10 17 27 26 26 26 22 24 28 Protection 6 | . . . . 9 9 9 9 7 13 13 11 10 12 10 3 7 11 7 4 5 5 6 4 4 Energy Gun 2 | . . . 6 . . . 5 7 6 4 2 . . 4 4 . . . . . . 4 . . Energy Cannon 2 | . 1 . 2 9 8 9 3 . . 3 3 . . 1 1 . . . . . . . . . Ballistic Gun 5 | . 25 15 11 5 . . . 5 2 5 2 1 9 4 5 . . . . 1 5 . . . Ballistic Cannon 1 | . . . . 3 9 5 8 . 1 . 4 9 1 . . . . . . . . . . . Launcher 1 | . . 12 1 . . . . 1 3 . 1 . 1 . . . 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 11 58 58 96 101 101 106 108 113 117 139 133 143 144 139 139 147 78 73 68 65 65 72 71 61 Greatest Support 120 | 20 20 16 40 60 60 60 60 40 80 43 80 62 62 40 40 86 86 92 106 106 106 120 120 117 Greatest Overweight (x) 6 | . 3 3 5 3 1 3 1 3 4 6 6 5 5 6 3 3 . . . . . . . . Average Overweight (x) 2 | . 1 3 4 1 1 2 1 2 3 4 3 4 4 4 3 . . . . . . . . . Largest Inventory Capacity 34 | 6 18 18 30 30 30 30 30 30 30 32 32 34 34 34 34 34 16 16 16 16 16 16 16 16 Average Capacity 26 | 6 15 18 29 30 30 30 30 30 30 31 32 32 34 34 34 18 16 16 16 16 16 16 16 16 Most Carried 34 | 6 18 18 30 30 30 30 30 30 30 32 32 33 34 34 34 33 16 16 15 16 16 16 16 14 Average Carried 25 | 5 14 17 29 29 29 29 29 28 29 31 30 31 33 33 32 18 16 15 14 15 16 15 14 13 Final Capacity 34 | 6 18 18 30 30 30 30 30 30 30 32 32 34 34 34 34 16 16 16 16 16 16 16 16 16 Final Carried 34 | 6 18 18 30 30 30 30 29 30 29 32 29 33 34 34 33 16 16 15 15 16 16 15 14 14 Class Distribution -------------------- 34% | Bothacker-Mutant 31% | Hauler-Mutant 23% | Botlord-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -4/Warlord Botlord-Mutant | -3/Proximity Caves Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Matter Collected 6129 | 234 363 110 628 164 204 245 195 110 415 662 497 30 599 437 393 110 96 125 183 43 . 123 163 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7707 | 63 422 33 1367 339 416 417 496 110 176 1099 540 30 400 534 870 . 129 50 30 . . . 186 . Parts 399 | 3 13 6 87 24 25 20 20 5 8 48 26 2 26 23 46 . 9 3 . . . . 5 . Haulers Intercepted 5 | . . . 3 1 . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 10 | . . . 3 . . . . . . 2 . . . 3 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . . . . 3 . . 6 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 158 | . 9 4 30 3 9 7 15 2 8 17 19 1 11 1 17 . 2 1 1 . . . 1 . Melee 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Guns 53 | . 5 . 12 1 . 1 2 2 2 11 4 1 2 . 10 . . . . . . . . . Cannons 47 | . 4 . 5 2 9 4 7 . . 4 6 . 2 . 4 . . . . . . . . . AOE 51 | . . 4 13 . . 1 6 . 6 1 9 . 6 . 2 . 2 . 1 . . . . . Classes Destroyed 14 | 2 2 . 5 . 2 1 . . 1 . 1 . . . . . . . . . . . . . Worker 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 3 1 . . . . . . . . . . . . . . . . . . 1 . Recycler 12 | 1 1 . 2 1 . 1 . . . 3 . . . 3 . . . . . . . . . . Operator 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Watcher 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . Swarmer 37 | . 3 3 7 . . . 4 . 3 . 3 . 7 . 6 . . . 1 . . . . . Grunt 65 | . 6 1 15 . 2 4 7 2 . 8 11 . . . 9 . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 31 | . . . 8 3 4 2 . . 3 4 2 . 2 1 1 . . . . . . . 1 . Hunter 11 | . . . . . 1 . 4 . . 1 2 . 1 . . . 2 . . . . . . . Programmer 10 | . . . . . . . . . 2 4 . 1 1 . 1 . . 1 . . . . . . Best Kill Streak 6 | 2 3 3 4 2 2 4 5 2 6 6 3 1 3 2 5 . 2 1 1 . . . 1 . Combat Bots Only 6 | . 3 3 4 1 2 3 5 2 6 4 3 1 3 1 5 . 2 1 1 . . . 1 . Max Kills in Single Turn 4 | 1 1 2 4 1 1 2 2 1 2 1 2 1 2 1 2 . 1 1 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . . 1 2 . 2 1 2 . 2 . 1 . 1 . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Damage Taken 12113 | . 501 76 1052 160 299 445 482 64 855 1968 1425 123 907 391 1307 . 237 612 287 62 . 100 324 436 Core 1294 | . 98 19 232 14 29 14 48 . 81 67 98 11 78 47 110 . 42 101 62 . . . 91 52 Absorbed by Shields 109 | . . . . . 8 . 29 . . 42 . . . . 30 . . . . . . . . . Core Remaining (%) 73 | 100 . 53 42 . . . 80 . . . 64 . . . 71 . 95 . . . . 85 . . Volleys Fired 529 | 4 43 6 62 14 27 21 40 8 19 83 63 6 40 18 52 2 5 1 7 . . 5 3 . Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 . . 1 1 . Hottest 140 | 60 80 50 91 112 112 101 100 68 99 125 108 78 93 140 110 60 43 30 43 . . 94 30 . Shots Fired 900 | 8 86 11 117 28 48 36 62 15 27 152 100 12 53 30 91 2 5 1 8 . . 5 3 . Gun 530 | 8 73 6 94 13 . 4 18 15 14 123 33 6 26 24 70 2 . . . . . 1 . . Cannon 279 | . 13 . 14 15 45 32 36 . . 25 54 6 15 6 18 . . . . . . . . . Launcher 83 | . . 5 9 . 3 . 8 . 13 4 13 . 12 . 3 . 5 . 8 . . . . . Special 8 | . . . . . . . . . . . . . . . . . . 1 . . . 4 3 . Kinetic 430 | 4 73 6 56 14 21 17 18 8 5 61 45 12 34 7 49 . . . . . . . . . Thermal 153 | 4 13 . 23 14 3 . . . 9 47 29 . . 5 5 . . . . . . 1 . . Explosive 55 | . . 5 9 . 3 . 8 . 13 4 13 . . . . . . . . . . . . . Electromagnetic 254 | . . . 29 . 21 19 36 7 . 40 13 . 19 18 37 2 5 . 8 . . . . . Robot Hit Streak 25 | 4 11 2 19 8 19 20 17 15 12 25 13 4 19 23 11 3 4 5 6 . . 4 1 . Robot Miss Streak 6 | 2 3 4 2 1 2 3 3 3 2 5 6 1 3 1 3 . . . 1 . . 1 1 . Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Shots Hit Robots 659 | 5 62 5 84 19 35 29 43 11 20 117 69 7 41 28 58 2 1 3 5 1 . 3 11 . Core Hits 358 | 3 22 8 59 9 16 16 30 6 20 48 49 1 18 8 33 1 5 1 3 . . . 2 . Critical Hits 13 | . 1 1 2 3 1 . . . . . 1 . . 1 3 . . . . . . . . . Critical Kills 5 | . . . 1 1 . . . . . . . . . . 3 . . . . . . . . . Critical Parts Destroyed 7 | . 1 1 1 2 . . . . . . 1 . . 1 . . . . . . . . . . Melee Attacks 97 | . . . . . . 5 . . . 1 . 1 . 1 . 16 . 24 2 6 . 3 35 3 Impact 35 | . . . . . . . . . . . . . . . . . . . . . . . 32 3 Slashing 40 | . . . . . . 5 . . . 1 . 1 . 1 . 12 . 14 . . . 3 3 . Piercing 22 | . . . . . . . . . . . . . . . . 4 . 10 2 6 . . . . Sneak Attacks 11 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 9 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17855 | 49 739 346 2348 381 800 822 1374 156 1028 2702 2265 206 1142 798 1483 47 130 86 229 77 . . 647 . Guns 6379 | 49 530 50 964 133 . 57 166 156 205 1782 418 114 311 479 918 47 . . . . . . . . Cannons 4934 | . 209 . 286 248 673 552 543 . . 551 907 92 307 197 369 . . . . . . . . . Explosions 5646 | . . 294 1098 . 127 129 665 . 823 369 940 . 524 122 196 . 130 . 229 . . . . . Melee 894 | . . . . . . 84 . . . . . . . . . . . 86 . 77 . . 647 . Ramming 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 5176 | 16 530 50 415 133 308 268 237 59 68 848 753 206 561 149 575 . . . . . . . . . Thermal 3071 | 33 209 . 579 248 41 129 . . 137 967 514 . . 128 86 . . . . . . . . . Explosive 4150 | . . 294 942 . 127 . 665 . 823 369 838 . . 92 . . . . . . . . . . Electromagnetic 4562 | . . . 412 . 324 341 472 97 . 518 160 . 581 429 822 47 130 . 229 . . . . . Impact 647 | . . . . . . . . . . . . . . . . . . . . . . . 647 . Slashing 170 | . . . . . . 84 . . . . . . . . . . . 86 . . . . . . Piercing 77 | . . . . . . . . . . . . . . . . . . . . 77 . . . . Highest Corruption 13 | . . . . . . . . 2 5 9 9 . . . 1 . . 11 13 4 4 4 5 5 Average Corruption 6 | . . . . . . . . 2 3 6 9 . . . 1 . . 5 9 4 4 2 5 5 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . 9 . . 4 . . Effects 198 | . . . . . . . . 2 12 48 43 . . . 3 . . 11 66 . . 5 7 1 Message Errors 48 | . . . . . . . . 1 2 12 10 . . . 2 . . 1 18 . . 1 1 . Matter Fused 42 | . . . . . . . . . 1 12 7 . . . . . . 1 17 . . 2 1 1 Heat Flow Errors 19 | . . . . . . . . . 1 5 4 . . . . . . . 8 . . 1 . . Energy Discharges 22 | . . . . . . . . 1 3 6 6 . . . . . . 2 4 . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 24 | . . . . . . . . . 2 6 4 . . . 1 . . . 10 . . 1 . . Data Loss (major) 9 | . . . . . . . . . . 3 1 . . . . . . 1 2 . . . 2 . Misfires 5 | . . . . . . . . . 1 1 2 . . . . . . . 1 . . . . . Misdirections 10 | . . . . . . . . . . . . . . . . . . 5 5 . . . . . Targeting Errors 15 | . . . . . . . . . 1 2 7 . . . . . . 1 1 . . . 3 . Weapon Failures 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 145 | . . . 19 . . 11 22 . 28 6 . . 2 . . . . . 7 . . . 50 . Projectiles 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . Explosions 84 | . . . 19 . . . 22 . 28 6 . . 2 . . . . . 7 . . . . . Melee 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 . Knockbacks 11 | . . . . . 2 1 5 . . . 3 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . 2 1 5 . . . 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 529 | . . 1 114 . 24 51 . . 74 18 70 . . 138 6 . . . 33 . . . . . Shots 20 | . . . 4 . 1 1 . . 4 1 3 . . 2 1 . . . 3 . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | 20 192 8 189 216 231 268 135 99 168 398 281 . 54 300 176 60 62 12 276 . . 222 13 2 Average Temperature 73 | 15 76 4 36 73 74 126 52 54 53 118 86 . 30 89 55 11 19 3 80 . . 39 2 1 Received Heat Transfer 2904 | . 240 42 330 36 99 189 57 36 156 552 381 . 150 72 351 . 36 45 42 . . 9 81 . Effects 5 | . . . . . . 1 . . . 1 . . . . . . . . 3 . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . . 1 . . 1 1 1 . . . . . . . . . Combat Hostiles 5 | . . . . . . 1 . . . 1 . . 1 1 1 . . . . . . . . . Parts Fried 22 | . . . 2 . 1 3 2 . . 2 . . 4 2 2 . 3 . 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . 1 . . 2 7 2 . . . . . . . . . . . . . Heat Transferred 5406 | 75 444 . 1114 444 74 150 . . 259 1816 721 . . 198 111 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 4 . . 1 . . . . 1 . . 1 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Peak Influence 655 | 10 230 121 265 249 610 548 616 397 497 412 655 380 441 279 409 269 142 223 . . . . 137 134 Average Influence 251 | 6 56 53 129 174 458 414 471 364 405 294 461 315 299 134 242 217 131 144 . . . . 66 103 Maximum Alert Level 2 | . 1 . 1 1 2 2 2 1 2 2 2 1 2 1 2 1 . 1 . . . . . . Low Security (%) 40 | 100 97 100 83 56 8 . . . . . . 18 10 64 43 13 100 81 . . . . 100 100 Level 1 41 | . 2 . 16 43 27 53 29 100 42 98 24 81 82 35 50 86 . 18 . . . . . . Level 2 17 | . . . . . 64 46 70 . 57 1 75 . 7 . 5 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 5 1 . 2 . . . 7 . 1 . 1 . . . 4 . . . . . . Investigation 4 | . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . Extermination 5 | . . . . . . . . . . 3 . 1 . 1 . . . . . . . . . . Reinforcement 13 | . 2 . 4 . . 2 . . . 3 . . . . . . . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Distress Signals 11 | . 3 . 2 1 . 2 . . . . . 1 . . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 293 | . 20 5 47 7 10 11 14 4 9 25 22 3 11 3 24 2 9 19 19 4 . 5 18 2 Peak Tracking Total 11 | . 4 3 7 4 2 5 7 2 7 3 6 2 3 1 6 3 7 8 8 4 . 4 11 2 Tactical Retreats 39 | . 2 . . . . 1 2 . . 4 2 . 5 . 7 1 1 3 8 1 . . 2 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Traps Triggered 51 | . 3 . . . 7 . 11 1 . 5 10 . 5 2 5 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Machines Disabled 19 | . . 1 4 . 2 . 1 . . 3 1 1 1 1 1 . . . . . . . . 3 Max in Single Turn 2 | . . 1 1 . 1 . 1 . . 2 1 1 1 1 1 . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Garrison Relay 6 | . . . . . 2 . 1 . . . 1 . 1 . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Machines Accessed 61 | . 7 . 10 3 . 5 . 2 . 7 . 2 . 9 . 6 . 7 1 . . . 2 . Terminals 35 | . 5 . 7 2 . 3 . 1 . 3 . . . 5 . 4 . 4 . . . . 1 . Fabricators 5 | . . . . . . . . . . 1 . . . 1 . 1 . 2 . . . . . . Repair Stations 3 | . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . . . 1 . . . 2 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . Total Hacks 157 | . 15 . 36 9 . 13 . 4 . 13 . 6 . 20 . 14 . 21 1 . . . 5 . Successful 97 | . 6 . 20 5 . 9 . 3 . 7 . 6 . 13 . 11 . 14 1 . . . 2 . Failed 58 | . 9 . 15 4 . 4 . 1 . 6 . . . 7 . 3 . 6 . . . . 3 . Catastrophic 10 | . . . 4 1 . . . 1 . 2 . . . . . 1 . . . . . . 1 . Database Lockouts 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Manual 82 | . 10 . 22 7 . 6 . 2 . 5 . . . 8 . 8 . 11 . . . . 3 . Terminals 109 | . 12 . 28 8 . 10 . 3 . 7 . . . 13 . 11 . 15 . . . . 2 . Fabricators 12 | . . . . . . . . . . 2 . . . 3 . 2 . 5 . . . . . . Repair Stations 8 | . . . 2 . . . . . . 1 . 5 . . . . . . . . . . . . Recycling Units 10 | . 3 . 2 . . . . . . 2 . . . 3 . . . . . . . . . . Scanalyzers 6 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 3 . Terminal Hacks 29 | . 1 . 7 1 . 3 . 1 . 1 . . . 4 . 5 . 5 1 . . . . . Part Schematic 4 | . . . 2 . . . . . . . . . . . . 1 . 1 . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . . 2 . 1 . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 11 | . 1 . 2 . . 1 . 1 . 1 . . . 2 . 2 . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . 2 . . . 3 . 2 . 4 . . . . . . Load Schematic 5 | . . . . . . . . . . 1 . . . 1 . 1 . 2 . . . . . . Build 6 | . . . . . . . . . . 1 . . . 2 . 1 . 2 . . . . . . Repair Station Hacks 6 | . . . 1 . . . . . . . . 5 . . . . . . . . . . . . Scan Component 4 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 8 | . 3 . 2 . . . . . . 1 . . . 2 . . . . . . . . . . Report Inventory 6 | . 2 . 1 . . . . . . 1 . . . 2 . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 2 . Unlock Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 27 | . 2 . 6 3 . 3 . 1 . 2 . . . 3 . 3 . 4 . . . . . . Terminals 27 | . 2 . 6 3 . 3 . 1 . 2 . . . 3 . 3 . 4 . . . . . . Track 8 | . . . 2 1 . 1 . . . . . . . 1 . 1 . 2 . . . . . . Botnet 19 | . 2 . 4 2 . 2 . 1 . 2 . . . 2 . 2 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Used 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 46 | . 6 . 7 2 . 3 . 2 . 5 . 2 . 6 . 5 . 6 . . . . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . . 1 . . . . . . . . . 1 . 1 . . . . . . Parts Built 9 | . . . . . . . . . . 2 . . . 4 . 1 . 2 . . . . . . Matter 1052 | . . . . . . . . . . 168 . . . 248 . 212 . 424 . . . . . . Time 367 | . . . . . . . . . . 84 . . . 124 . 53 . 106 . . . . . . Total Part Build Rating 34 | . . . . . . . . . . 8 . . . 8 . 6 . 12 . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 52 | . . . . . . . . . . . . 52 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 2 . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Used RIF Installer 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . reboot_system 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 24 | . . . . . 8 . 5 . . . 3 . 4 . 4 . . . . . . . . . Machine Destruction 24 | . . . . . 8 . 5 . . . 3 . 4 . 4 . . . . . . . . . Attached 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Total Allies 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 64 | . . . . . . . . . . . . . . . . . . . . . . 64 . . Highest-Rated Ally 64 | . . . . . . . . . . . . . . . . . . . . . . 64 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Total Damage 136 | . . . . . . . . . . . . . . . . . . . . . . 136 . . Kills 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Turns Passed 16935 | 45 899 855 2053 358 809 413 961 303 357 1706 1106 491 915 1112 791 376 145 386 1997 134 19 283 343 78 Spaces Moved 9877 | 27 573 607 1108 170 370 203 402 189 196 845 544 294 458 687 456 510 129 572 537 220 37 321 334 88 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1381 | . 12 . 60 90 370 75 402 3 57 99 87 7 89 25 1 4 . . . . . . . . Legs 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5764 | 21 561 607 1048 80 . 128 . 186 139 746 457 287 369 662 455 18 . . . . . . . . Hover 2726 | . . . . . . . . . . . . . . . . 488 129 572 537 220 37 321 334 88 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 100 100 130 130 125 180 125 180 125 130 140 140 140 140 120 125 48 48 48 48 52 52 52 56 62 Average Speed 119 | 104 121 130 152 155 180 145 180 126 151 152 146 141 150 136 125 52 48 48 51 52 52 55 58 68 Slowest Speed 280 | 120 200 130 200 200 180 180 180 200 180 280 280 195 195 280 220 220 48 48 52 52 52 56 72 72 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 96 98 87 21 60 16 64 7 40 21 76 8 62 17 69 13 41 21 65 37 10 42 17 13 Regions Visited 24 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . . . . . . . . . . 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . . . . . . . . . . . . . . . 2 . 3 . . Spaces Dug 51 | . . . . . . 4 . . . 1 . 1 . 1 . 12 . 18 1 . . 3 10 . Terrain Destroyed 451 | . . 46 53 . 22 12 19 . 85 42 102 3 1 21 1 12 . 18 1 . . 3 10 . Melee 51 | . . . . . . 4 . . . 1 . 1 . 1 . 12 . 18 1 . . 3 10 . Projectile 19 | . . . . . 2 4 . . . 2 7 2 1 . 1 . . . . . . . . . AOE 381 | . . 46 53 . 20 4 19 . 85 39 95 . . 20 . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Total 14005 | 37 699 661 1370 238 470 286 576 235 227 1119 746 356 627 841 582 606 204 650 2244 229 36 417 447 102 Wait 2622 | . 28 45 95 30 39 13 106 24 . 70 53 20 48 84 26 39 51 38 1690 2 . 70 47 4 Move 9860 | 26 572 606 1107 170 369 203 401 189 195 845 543 294 457 687 455 510 128 571 536 219 36 320 333 88 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | 1 18 1 36 4 6 11 1 3 2 26 4 17 11 11 9 3 . 4 3 1 . 2 4 3 Fast Attach 56 | 2 11 . 5 2 1 2 . . 1 3 . 1 3 11 . 3 . 2 . 1 . 3 5 . Attach 78 | 1 2 . 5 2 1 2 1 2 2 9 8 5 3 . 7 9 . 3 4 . . 3 6 3 Detach 10 | 1 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . 5 . Swap 172 | . 9 1 27 8 4 12 5 8 7 19 12 6 14 7 9 6 3 4 1 . . 5 5 . Drop 198 | 2 15 1 32 8 9 17 1 1 1 27 2 6 11 22 3 22 . 5 . . . 6 6 1 Fire 529 | 4 43 6 62 14 27 21 40 8 19 83 63 6 40 18 52 2 5 1 7 . . 5 3 . Melee 89 | . . . . . . 5 . . . 1 . 1 . 1 . 12 . 22 2 6 . 3 33 3 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 209 | . . . . . 14 . 21 . . 36 60 . 40 . 21 . 17 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Discovered new exit (range 13) 319 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 5) 712 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Discovered new exit (range 11) 945 | -10/Materials | Entered Mines 974 | -10/Mines | Learned location of Zion (-7) 1057 | -10/Mines | Discovered new exit (range 8) 1120 | -10/Mines | Discovered new exit (range 10) 1800 | -10/Mines | Entered Materials 1800 | -9/Materials | Evolved 2 slots: Utility x2 2128 | -9/Materials | Build established: Hauler-Mutant 2270 | -9/Materials | Discovered new exit (range 7) 2626 | -9/Materials | Discovered new exit (range 4) 3213 | -9/Materials | Central database locked down 3318 | -9/Materials | Discovered new exit (range 15) 3528 | -9/Materials | Core integrity fell below 50% 3853 | -9/Materials | Entered another Materials area 3853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4013 | -8/Materials | Garrison activated, responded to threat 4211 | -8/Materials | Identified exit to Garrison 4211 | -8/Materials | Entered Garrison 4244 | -8/Garrison | Triggered checkpoint 4278 | -8/Garrison | Garrison Relay disabled 4438 | -8/Garrison | Triggered checkpoint 4486 | -8/Garrison | Triggered checkpoint 4562 | -8/Garrison | Discovered new exit (range 15) 4680 | -8/Garrison | Triggered checkpoint 4781 | -8/Garrison | Garrison Relay disabled 4853 | -8/Garrison | Triggered checkpoint 4937 | -8/Garrison | Discovered new exit (range 14) 4971 | -8/Garrison | Installed Relay Interface Framework 5020 | -8/Garrison | Entered Materials 5028 | -8/Materials | Found Powered Armor 5037 | -8/Materials | Found Powered Armor 5040 | -8/Materials | Found Powered Armor 5371 | -8/Materials | Found Powered Armor 5433 | -8/Materials | Identified exit to Garrison 5433 | -8/Materials | Entered Garrison 5450 | -8/Garrison | Triggered checkpoint 5514 | -8/Garrison | Garrison Relay disabled 5635 | -8/Garrison | Triggered checkpoint 5801 | -8/Garrison | Discovered new exit (range 15) 5904 | -8/Garrison | Triggered checkpoint 6015 | -8/Garrison | Discovered new exit (range 14) 6116 | -8/Garrison | Triggered checkpoint 6322 | -8/Garrison | Triggered checkpoint 6353 | -8/Garrison | Discovered new exit (range 15) 6387 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 6394 | -8/Garrison | Entered Factory 6394 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6697 | -7/Factory | Identified exit to Garrison 6697 | -7/Factory | Entered Garrison 6816 | -7/Garrison | Triggered checkpoint 7026 | -7/Garrison | Discovered new exit (range 11) 7049 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 7054 | -7/Garrison | Entered Factory 7346 | -7/Factory | Build established: Bothacker-Mutant 7347 | -7/Factory | Discovered new exit (range 13) 7495 | -7/Factory | Found Prototype Launcher 7495 | -7/Factory | Identified Rocket Array 7909 | -7/Factory | Discovered new exit (range 11) 7979 | -7/Factory | Fabricated Gravmag System? 8558 | -7/Factory | Discovered new exit (range 5) 8760 | -7/Factory | Identified exit to Garrison 8760 | -7/Factory | Entered Garrison 8821 | -7/Garrison | Triggered checkpoint 9028 | -7/Garrison | Triggered checkpoint 9045 | -7/Garrison | Discovered new exit (range 15) 9132 | -7/Garrison | Garrison Relay disabled 9138 | -7/Garrison | Triggered checkpoint 9290 | -7/Garrison | Triggered checkpoint 9460 | -7/Garrison | Discovered new exit (range 9) 9592 | -7/Garrison | Triggered checkpoint 9599 | -7/Garrison | Triggered checkpoint 9830 | -7/Garrison | Discovered new exit (range 10) 9859 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 9866 | -7/Garrison | Entered Factory 9866 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10189 | -6/Factory | Repaired Lgt. Treads? 10298 | -6/Factory | Repaired Lrg. Storage Unit 10357 | -6/Factory | Identified exit to Garrison 10357 | -6/Factory | Entered Garrison 10444 | -6/Garrison | Triggered checkpoint 10614 | -6/Garrison | Discovered new exit (range 15) 10701 | -6/Garrison | Triggered checkpoint 10772 | -6/Garrison | Triggered checkpoint 10831 | -6/Garrison | Discovered new exit (range 15) 10903 | -6/Garrison | Triggered checkpoint 11076 | -6/Garrison | Discovered new exit (range 14) 11111 | -6/Garrison | Expanded RIF knowledge: Hotswap 11162 | -6/Garrison | Triggered checkpoint 11203 | -6/Garrison | Garrison Relay disabled 11272 | -6/Garrison | Entered Factory 11848 | -6/Factory | Fabricated Arm. Wheel (x2) 11914 | -6/Factory | Fabricated Arm. Wheel (x2) 12384 | -6/Factory | Identified exit to Garrison 12384 | -6/Factory | Entered Garrison 12485 | -6/Garrison | Triggered checkpoint 12562 | -6/Garrison | Lost 3 parts (1p1n1u) 12647 | -6/Garrison | Discovered new exit (range 10) 12707 | -6/Garrison | Triggered checkpoint 12802 | -6/Garrison | Triggered checkpoint 12852 | -6/Garrison | Discovered new exit (range 13) 12979 | -6/Garrison | Discovered new exit (range 8) 12995 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 13044 | -6/Garrison | Triggered checkpoint 13094 | -6/Garrison | Garrison Relay disabled 13175 | -6/Garrison | Entered Factory 13175 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13338 | -5/Factory | Spotted B-75 Beast 13380 | -5/Factory | Build established: Botlord-Mutant 13507 | -5/Factory | Discovered new exit (range 25) 13530 | -5/Factory | Fabricated Adv. Hacking Suite? 13551 | -5/Factory | Identified exit to Garrison 13551 | -5/Factory | Entered Garrison 13583 | -5/Garrison | Triggered checkpoint 13603 | -5/Garrison | Spotted B-75 Beast 13687 | -5/Garrison | Discovered new exit (range 10) 13695 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 13696 | -5/Garrison | Entered Factory 13696 | -4/Factory | Evolved 2 slots: Utility x2 13763 | -4/Factory | Central database locked down 13810 | -4/Factory | Identified exit to Upper Caves 13879 | -4/Factory | Found Prototype Slashing Weapon 13879 | -4/Factory | Identified Vibroblade 13939 | -4/Factory | Fabricated Adv. Hacking Suite? 13956 | -4/Factory | Fabricated Adv. Hacking Suite? 14036 | -4/Factory | System corruption reached 10% 14082 | -4/Factory | Entered Upper Caves 14285 | -4/Upper Caves | Learned Research terminal intel 14391 | -4/Upper Caves | Discovered new exit (range 15) 16079 | -4/Upper Caves | Entered another Upper Caves area 16169 | -4/Upper Caves | Encountered a Warlord checkpoint 16209 | -4/Upper Caves | Discovered new exit (range 9) 16213 | -4/Upper Caves | Entered Warlord 16228 | -4/Warlord | Discovered new exit (range 9) 16232 | -4/Warlord | Entered Proximity Caves 16303 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16386 | -3/Proximity Caves | Spotted B-86 Titan 16502 | -3/Proximity Caves | Discovered new exit (range 7) 16515 | -3/Proximity Caves | Entered Research 16515 | -3/Research | Evolved 2 slots: Utility x2 16516 | -3/Research | Loaded intel: 19 terminal locations 16853 | -3/Research | Discovered new exit (range 6) 16858 | -3/Research | Entered Testing 16883 | -3/Testing | Found Portable AFG 16918 | -3/Testing | Found Prototype Energy Cannon 16926 | -3/Testing | Spotted PD-K3DH8I6XJ8 16936 | -3/Testing | Self-destructed Last Messages --------------- 16858_ S-43 Plague unfolds itself. LOCATION=UNKNOWN GOAL=ESCAPE 16870_ Reinforced Shell breached. 16883_ Acquired Portable AFG. 16889_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 16892_ Dropped Portable AFG. 16894_ Portable AFG generating attraction field. 16897_ Acquired Portable AFG. 16903_ System corrupted: Matter fused (-5). 16913_ Reinforced Shell breached. 16918_ Acquired Prototype Energy Cannon. 16920_ W-44 Eye sends out distress signal. 16927_ Machine disabled. 16928_ The unstable cave ceiling collapses. 16929_ Linear Gravjet destroyed. 16932_ Lgt. Ion Engine destroyed. 16932_ Machine disabled. 16934_ Lgt. Angular Momentum Engine destroyed. 16935_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ??????????????##########????????????????????? | | ??????????????# ?????????????????????? | | ??????????????# ""?????????????????????? | | ??????????????# """""????????????????????? | | ??############# """""??? ???????????????? | | ?# # """" ???????????????? | | ?# " " # "" " ""????????????????? | | ?# ??" " "" # "" ""????????????????? | | ?# """ " ?????????????????? | | ?# # #####+##?????????????????? | | ?# " w #?????????????????? | | ?# "" c" ######????????????? | | ?# "" " d + ?????????????? | | ?# "" # "?? #?????????? | | ?# "" " # "?? #?????????? | | ?# " # """ #?????????? | | ?# # # #?????????? | | ?############# # # " #?????????? | | ????????# u # c# """ #?????????? | | ????????# """ + """" #?????????? | | ????????# " " # "" #?????????? | | ????????# "" # #?????#???? | | ????????# " # #??? #???? | | ????????# """""" # ###+###### #???? | | ????????# """""" @ #???? | | ????????# " #???? | | ????????# """ " #???? | | ????????# " " " # #???? | | ????????# "" # ###+###########???? | | ????????# # #?????????????????? | | ????????############## #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????#########?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 350 Matter Stores 499 Matter Capacity 500 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 135 ECM Strength 1 Armor Coverage 800 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Airjet | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Gravmag System | -8/Materials | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. Armor Integrity Analyzer | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -7/Factory Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSuperchargedScythe Manual? 0 Play Time 04:24:04 Cumulative 830.2 hours Start 2020.07.02 @ 07:26:55 End 2020.07.05 @ 19:29:31 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 30 Types 21/2/4/3/0/0/0 Lore% 72 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2772990-3378-4172-a69e-c09b5f1d2695