Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.08 @ 01:34:06 Player: Exp. Geonium Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (146) 730 Value Destroyed (5581) 5581 Prototype IDs (246) 4920 Alien Tech Used (1) 200 Bonus (3625) 3625 TOTAL SCORE: 21156 Bonus ------- High Alert Combat Kills 450 Follower Combat Kills 190 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -1515 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Scrap Engine Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Improved Terrain Scanner Encrypted Comm Array Peak State ------------ > --- POWER ------------ Nuclear-Ion Core > --- PROPULSION ------- Carbon-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Advanced Heat Sink Advanced Visual Processing Unit > --- WEAPON ----------- Rapid EM Arc Construct/G Energy Construct/G Cycling Laser Plasma Construct/G Kinetic Penetrator Construct/G > --- INVENTORY -------- Improved Heat Sink Salvage Targeting Computer Improved Light Armor Plating Great Maul Great Axe [Rating: 83] Favorites ----------- Power Nuclear-Ion Core Engine Light Ion Engine Power Core Nuclear-Ion Core Propulsion Carbon-VTOL Exoskeleton Treads Light Treads Leg Carbon-VTOL Exoskeleton Hover Unit Combat Airjet Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Ghost Barrier Protection Improved Power Shielding Weapon Kinetic Penetrator Construct/G Energy Gun Cycling Laser Plasma Construct/G Ballistic Gun Kinetic Penetrator Construct/G Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 . . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . 1 . . . . . . Utility 3 | . . . . . 2 1 . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . Parts Attached 55 | . 2 3 . 1 10 3 4 . 3 1 7 3 3 2 3 4 2 4 Power 1 | . . 1 . . . . . . . . . . . . . . . . Engine 1 | . . 1 . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 2 . . 3 . 1 . . . 1 . . . . . . . Treads 2 | . . . . . 1 . . . . . 1 . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . 2 . . . . . . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . . . . . . . Utility 22 | . 1 . . 1 3 1 2 . 2 . 4 . 1 . 3 2 2 . Device 16 | . . . . 1 . 1 2 . 2 . 3 . . . 3 2 2 . Storage . | . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . Protection 3 | . 1 . . . 2 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 25 | . 1 . . . 4 2 1 . 1 1 2 3 2 2 . 2 . 4 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . 1 1 . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . 1 1 . . . . . . 1 2 . 1 . 4 Slashing Weapon 8 | . . . . . . . 1 . 1 . 1 3 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 1 . . . . 1 . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . . System Corruption 10 | . . . . . . . . . . . . . . . 10 . . . Parts Lost 40 | . . 4 . . 1 . 1 . 1 3 3 . 2 3 8 8 . 6 Power 5 | . . 1 . . . . . . . 1 . . . . 2 1 . . Propulsion 12 | . . 1 . . 1 . . . 1 . 1 . . 2 . 3 . 3 Utility 7 | . . . . . . . 1 . . . 2 . . . 3 . . 1 Weapon 16 | . . 2 . . . . . . . 2 . . 2 1 3 4 . 2 Highest Loss Streak 7 | . . 3 . . 1 . 1 . 1 2 2 . 1 3 4 7 . 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 56 | . 94 67 71 71 83 60 59 63 58 53 53 55 49 55 44 42 41 25 Engine 3 | . 14 7 14 14 9 7 5 7 7 5 1 . . . 2 1 . . Core 1 | . . . . . . . 1 . . . 1 5 5 5 1 2 . . Treads 2 | . . . . . 5 5 7 7 5 . 4 . . . . . . . Leg 4 | . 28 18 . . . . 4 7 6 7 4 5 1 . 2 2 4 5 Hover 2 | . . 2 28 28 18 2 . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . 2 5 2 2 . . Device 13 | . . . . 9 9 15 10 20 16 23 15 17 17 17 15 15 17 6 Storage 2 | . 14 14 14 14 9 7 6 . . . . . . . . . . . Processor 5 | . . . . . 7 7 7 7 7 7 6 5 5 5 5 5 5 5 Protection 1 | . 8 14 14 4 10 . . . . . . . . . . . . . Energy Gun 1 | . . . . . 2 . . . . . . . . 8 7 4 . . Ballistic Gun 4 | . 15 6 . . 2 6 7 7 7 3 8 11 2 . . . 5 2 Ballistic Cannon 2 | . . . . . 3 . . . . . 2 5 9 5 . 1 . . Impact Weapon 1 | . . . . . 6 4 4 . . . . . . . . . 5 2 Slashing Weapon 1 | . . . . . . . 2 4 5 5 3 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 14 16 16 9 9 22 17 19 19 18 18 36 37 40 37 25 26 14 12 Greatest Support 98 | 20 20 24 24 24 24 39 39 39 38 50 98 60 83 83 66 66 79 79 Greatest Overweight (x) 4 | . . . . . . 4 . . . . 3 . . . . 3 . 2 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 5 5 3 4 5 5 5 3 3 5 5 5 Average Carried 4 | . 7 7 7 8 7 1 4 3 2 2 4 4 3 2 1 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 4 5 3 3 4 5 4 2 2 2 5 5 4 Class Distribution -------------------- 62% | Construct 22% | Mutant 6% | Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Matter Collected 1727 | 200 103 137 . . 160 98 66 20 52 43 80 30 136 127 171 222 51 31 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6467 | . 213 38 . . 917 423 597 16 380 485 441 71 1029 447 594 548 107 161 Parts 238 | . 14 3 . . 33 5 31 . 5 4 19 3 50 15 31 18 . 7 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 8 . . 3 . . . . . . . 6 Prevented 2 | . . . . . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Combat Hostiles Destroyed 123 | . 14 2 . . 18 6 5 1 4 11 7 1 24 5 14 6 . 5 Melee 16 | . . . . . . . . . 1 4 7 1 . . . 2 . 1 Guns 38 | . . . . . 13 2 1 . . . . . 9 1 6 3 . 3 Cannons 22 | . . . . . 2 . . . . . . . 10 3 6 1 . . AOE 19 | . 14 2 . . . . . . . 1 . . 1 . 1 . . . Classes Destroyed 18 | . 3 . . . 4 2 2 1 . 1 1 . . 2 . 1 1 . Worker 5 | . . . . . 2 2 . . . . . 1 . . . . . . Builder 3 | . . . . . 2 . . . . . 1 . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Watcher 3 | . 1 . . . . 2 . . . . . . . . . . . . Swarmer 42 | . 6 . . . 3 . 3 . . 4 . . 13 . 9 . . 4 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . Grunt 48 | . 8 2 . . 9 2 2 . . 5 1 . 8 2 5 3 . 1 Duelist 4 | . . . . . . . . . . 1 . . 1 2 . . . . Sentry 14 | . . . . . 6 1 . . . 1 4 . 1 . . 1 . . Hunter 3 | . . . . . . 2 . . . . . . 1 . . . . . Programmer 3 | . . . . . . . . . . . 2 1 . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . 1 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . Master Thief 1 | . . . . . . . . 1 . . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . Savage 2 | . . . . . . . 2 . . . . . . . . . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . Commander 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | . 9 2 . . 10 2 2 1 2 8 2 2 8 5 5 3 . 3 Combat Bots Only 10 | . 8 2 . . 10 2 4 1 2 8 2 1 8 4 5 3 . 3 Max Kills in Single Turn 3 | . 3 1 . . 1 1 1 1 1 1 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 1 . . . . . . . 1 . . 1 . 1 . . . Melee 1 | . . . . . . . . . 1 1 1 1 . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Damage Taken 10736 | . 151 467 . . 521 435 160 15 456 1276 790 . 1667 332 1630 1690 170 976 Core 1803 | . 22 179 . . 100 136 34 6 106 120 89 . 177 20 228 411 63 112 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 72 | . 4 37 . . 31 . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 19 81 . . . . 42 89 . . . . . . . Volleys Fired 254 | . 16 5 . . 22 24 15 6 11 16 4 . 42 14 30 37 . 12 Largest 4 | . 1 1 . . 1 1 1 1 1 1 1 . 3 4 3 3 . 1 Hottest 168 | . 30 30 . . 61 56 56 56 56 56 50 . 137 168 130 151 . 52 Shots Fired 427 | . 16 5 . . 55 24 15 6 11 16 4 . 91 49 55 68 . 12 Gun 303 | . . . . . 41 24 15 6 11 15 4 . 58 28 35 54 . 12 Cannon 102 | . . . . . 14 . . . . . . . 33 21 20 14 . . Launcher 22 | . 16 5 . . . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 132 | . . . . . 47 . . . . . . . 1 14 24 34 . 12 Thermal 117 | . . . . . 8 24 15 6 11 15 . . . . 4 34 . . Explosive 22 | . 16 5 . . . . . . . 1 . . . . . . . . Electromagnetic 156 | . . . . . . . . . . . 4 . 90 35 27 . . . Robot Hit Streak 23 | . 5 3 . . 14 20 11 4 8 23 9 . 11 11 12 7 . 3 Robot Miss Streak 7 | . 2 1 . . 3 2 5 3 1 1 . . 7 2 3 5 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . Autonomous 33 | . . . . . 33 . . . . . . . . . . . . . Shots Hit Robots 393 | . 7 1 . . 54 26 26 5 16 22 25 5 73 35 39 44 3 12 Core Hits 272 | . 21 8 . . 21 20 16 1 21 23 9 1 71 12 26 18 . 4 Critical Kills 4 | . . . . . 1 1 . . . . . . . . 1 . . 1 Critical Parts Destroyed 13 | . . . . . 6 . . . . . . . . . . 3 1 3 Critical Strikes 24 | . . . . . 7 1 1 . . . 1 . 2 . 1 5 1 5 Destroy 3 | . . . . . . . . . . . . . . . 1 . . 2 Blast 1 | . . . . . . . . . . . . . . . . 1 . . Corrupt 2 | . . . . . . . . . . . . . 2 . . . . . Smash 16 | . . . . . 7 1 . . . . . . . . . 4 1 3 Sever 2 | . . . . . . . 1 . . . 1 . . . . . . . Melee Attacks 152 | . . . . . 32 12 13 . 19 10 26 7 2 3 . 11 3 14 Impact 78 | . . . . . 32 12 2 . . . . . 1 3 . 11 3 14 Slashing 74 | . . . . . . . 11 . 19 10 26 7 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . 6 2 11 . 1 . 1 5 . . . . 3 . Combat Hostiles 4 | . . . . . . . . . . . . 4 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14406 | . 1082 355 . . 2354 588 1024 84 423 712 1092 395 2014 782 1068 1710 292 431 Guns 4987 | . . . . . 914 437 205 84 170 311 106 . 1109 396 495 592 . 168 Cannons 2043 | . . . . . 150 . . . . . . . 740 386 464 303 . . Explosions 2320 | . 1082 355 . . 240 . . . . 106 . . 153 . 109 275 . . Melee 5044 | . . . . . 1050 151 819 . 253 295 986 395 . . . 540 292 263 Ramming 12 | . . . . . . . . . . . . . 12 . . . . . Kinetic 2227 | . . . . . 1044 . . . . . . . 13 176 352 474 . 168 Thermal 2229 | . . . . . 20 437 205 84 170 311 . . 153 . 153 696 . . Explosive 1783 | . 1082 355 . . 240 . . . . 106 . . . . . . . . Electromagnetic 3111 | . . . . . . . . . . . 106 . 1836 606 563 . . . Impact 2354 | . . . . . 1050 151 58 . . . . . . . . 540 292 263 Slashing 2690 | . . . . . . . 761 . 253 295 986 395 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 1 1 1 1 . 1 1 1 1 1 1 . . . 10 20 20 25 Average Corruption 5 | . 1 1 1 1 . 1 1 1 1 1 1 . . . 9 11 20 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 97 | . 1 2 3 . . . 5 3 3 1 5 . . . 23 21 19 11 Message Errors 27 | . . 1 2 . . . 2 1 1 . 1 . . . 8 5 5 1 Matter Fused 20 | . . . . . . . . 1 . 1 1 . . . 5 6 4 2 Heat Flow Errors 7 | . . . . . . . 2 . . . . . . . 1 2 1 1 Energy Discharges 16 | . 1 1 . . . . 1 . . . 1 . . . 2 3 4 3 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 17 | . . . 1 . . . . 1 1 . 2 . . . 3 3 4 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . 2 1 . . Alerts 2 | . . . . . . . . . . . . . . . 1 . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1497 | . 52 2 . . 602 . 52 . 18 . 37 62 15 . 7 246 285 119 Projectiles 22 | . . . . . . . . . . . . . 15 . 7 . . . Explosions 175 | . 52 2 . . 65 . . . . . . . . . . 56 . . Melee 1300 | . . . . . 537 . 52 . 18 . 37 62 . . . 190 285 119 Knockbacks 8 | . . . . . 1 . . . . . . . . . . 6 . 1 Impact 5 | . . . . . 1 . . . . . . . . . . 3 . 1 Kinetic 2 | . . . . . . . . . . . . . . . . 2 . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 317 | . 12 100 . . . 148 . . . 45 . . 12 . . . . . Shots 8 | . 1 4 . . . 2 . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 1 15 . . 49 77 276 28 28 17 3 . 34 67 236 203 342 224 Average Temperature 56 | . 1 6 . . 17 36 79 16 17 9 3 . 15 25 94 104 155 124 Received Heat Transfer 1677 | . 60 41 . . 243 18 9 . . 225 147 . 288 48 301 90 45 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . 4 1 1 . . . Combat Hostiles 6 | . . . . . . . . . . . . . 4 1 1 . . . Parts Fried 33 | . . . . . 8 . 1 . . . 1 . 12 6 2 . 2 1 Impact Corruptions 48 | . . . . . 16 . 2 . . . . . . . . 5 20 5 Robots Melted 18 | . . . . . . 5 3 1 3 6 . . . . . . . . Combat Hostiles 17 | . . . . . . 4 3 1 3 6 . . . . . . . . Parts Melted 74 | . . . . . . 23 10 2 14 24 . . . . . 1 . . Heat Transferred 13428 | . . . . . 37 4240 2000 800 2240 2960 . . 100 . 124 927 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . 3 . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 2 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Peak Influence 803 | . 803 383 . . 642 422 . . . . 294 63 795 481 666 593 . . Initial 417 | . . 234 . . . 291 . . . . 151 34 44 417 297 341 . . Average 385 | . 521 346 . . 174 320 . . . . 163 54 580 391 558 461 . . Maximum Alert Level 3 | . 3 1 . . 2 2 . . . . 1 . 3 2 2 2 . . Low Security (%) 24 | . 14 . . 100 77 9 . . . . 54 100 15 . . . . . Level 1 30 | . 17 100 . . 9 84 . . . . 45 . 5 26 20 26 . . Level 2 38 | . 48 . . . 13 6 . . . . . . 55 73 79 73 . . Level 3 6 | . 18 . . . . . . . . . . . 24 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 4 . . . 1 2 . . . . 3 . . 2 . 3 . 1 Investigation 2 | . 1 . . . . . . . . . 1 . . . . . . . Extermination 3 | . . . . . . . . . . . 2 . . 1 . . . . Reinforcement 7 | . 3 . . . 1 2 . . . . . . . . . 1 . . Assault 2 | . . . . . . . . . . . . . . 1 . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Distress Signals 27 | . 1 . . . 2 1 . . . 23 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 24 12 . . 29 10 8 4 4 23 11 . 26 15 25 18 1 28 Peak Tracking Total 17 | . 7 17 . . 4 2 4 4 3 12 3 . 7 6 6 5 1 16 Tactical Retreats 23 | . 1 . . . 6 . 1 . . 1 . . 3 3 4 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Traps Triggered 12 | . 2 . . . . 2 . . . . . . 4 . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 2 . . 3 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Machines Disabled 12 | . 4 . . . 2 3 . . . . . . 1 . . 1 . 1 Max in Single Turn 2 | . 2 . . . 2 2 . . . . . . 1 . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Machines Accessed 26 | . 1 . 2 . 1 2 2 . 4 . 1 1 2 4 . 4 1 1 Terminals 12 | . 1 . . . 1 1 . . . . 1 . 2 2 . 4 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . 2 . . . . Total Hacks 67 | . 2 . 2 . 2 6 4 . 28 . 4 1 3 6 . 7 1 1 Successful 48 | . 1 . 2 . 1 2 4 . 28 . . 1 2 2 . 3 1 1 Failed 19 | . 1 . . . 1 4 . . . . 4 . 1 4 . 4 . . Catastrophic 2 | . . . . . . . . . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 21 | . 2 . 1 . 1 5 . . . . 4 . . 4 . 4 . . Terminals 27 | . 2 . . . 2 5 . . . . 4 . 3 4 . 7 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . 2 . . . . Terminal Hacks 43 | . 1 . 2 . 1 1 4 . 28 . . . 2 . . 2 1 1 Record 16 | . . . 1 . . . 3 . 11 . . . . . . . . 1 Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . 1 . 1 . . Terminals 2 | . . . . . . . . . . . . . . 1 . 1 . . Botnet 1 | . . . . . . . . . . . . . . . . 1 . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 1 1 . . . . 1 . 2 3 . 2 . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Total Allies 4 | . . 1 . . . . . . . . . . . . . 3 . . Largest Group 3 | . . 1 . . . . . . . . . . . . . 3 . . Highest-Rated Group 93 | . . 31 . . . . . . . . . . . . . 93 . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . 20 . . . . . . . . . . . . . 55 . . Total Damage 1055 | . . 336 . . . . . . . . . . . . . 719 . . Kills 7 | . . . . . . . . . . . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Robot Analysis Total 131 | . . . . . . . . . 131 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 1 . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Turns Passed 9643 | . 443 343 175 65 733 790 318 371 343 362 1120 206 1584 609 799 679 468 235 Spaces Moved 6056 | 1 339 221 222 83 534 728 331 308 126 259 430 159 592 371 304 510 345 193 Core 571 | . . . . . . 2 . . . 118 211 . . . . 69 . 171 Treads 1591 | . . . . . . 649 331 308 85 . 218 . . . . . . . Legs 1820 | 1 339 177 . . . . . . 41 141 1 159 138 . 268 246 287 22 Wheels 99 | . . . . . . . . . . . . . 99 . . . . . Hover 960 | . . 44 222 83 534 77 . . . . . . . . . . . . Flight 1015 | . . . . . . . . . . . . . 355 371 36 195 58 . Fastest Speed 50 | 120 120 76 76 76 76 72 72 72 149 50 50 114 89 138 64 50 83 50 Average Speed 107 | 120 120 111 76 76 86 72 72 116 149 113 173 114 129 138 94 98 118 83 Slowest Speed 250 | 120 120 120 76 76 96 250 72 149 149 176 240 114 157 138 138 200 151 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 73 36 61 35 61 16 58 54 82 60 15 4 69 14 41 14 58 40 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 27 | . . 1 1 . . . 1 . 23 . . . . . . . 1 . Known Exits Taken 5 | . 1 . . . . 1 . . . . . 1 . 1 . 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 1 1 1 1 . . . . . 1 . Scrap Searched 20 | . . 1 . . . . 3 10 . 2 . . . . . . 3 1 Spaces Dug 66 | . . 12 . . 17 9 . . . 11 4 2 1 3 . 2 . 5 Terrain Destroyed 324 | . 96 39 . . 84 35 . . . 11 4 2 9 3 2 34 . 5 Melee 35 | . . . . . 11 9 . . . . 4 2 1 3 . . . 5 Projectile 32 | . . . . . 27 . . . . . . . . . . 5 . . AOE 257 | . 96 39 . . 46 26 . . . 11 . . 8 . 2 29 . . Terrain Rammed 1 | . . . . . . . . . . . . . 1 . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Upp Upp Total 8580 | . 360 313 232 84 714 950 376 317 240 298 755 172 1334 438 773 598 396 230 Wait 1991 | . . 79 . . 111 166 10 1 81 10 282 1 691 45 434 34 46 . Move 6031 | . 338 220 221 82 533 727 330 307 125 258 429 159 589 371 302 503 344 193 Hop 3 | . . . . . . . . . . . . . . . . 3 . . Pick Up 26 | . 3 3 3 . 2 3 2 1 1 1 2 . . . 1 3 1 . Fast Attach 26 | . 1 2 . 1 9 2 2 . 2 . 3 . . . 1 2 . 1 Attach 23 | . . 1 . . 1 1 1 . 1 1 2 3 3 2 1 1 1 4 Detach 13 | . . . . . . . . . . 1 1 2 1 2 1 1 . 4 Swap 7 | . 1 . . . . . 1 . . . 2 . . . 1 1 1 . Drop 42 | . 1 3 8 1 4 9 2 2 . 1 3 . 2 1 1 2 . 2 Fire 254 | . 16 5 . . 22 24 15 6 11 16 4 . 42 14 30 37 . 12 Melee 152 | . . . . . 32 12 13 . 19 10 26 7 2 3 . 11 3 14 Ram 1 | . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . 6 . . . . . . 3 . . . . . Rewire 2 | . . . . . . . . . . . 1 . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: [*Fac] / *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: [*Fac] / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Destroyed 8 combat bots 204 | -10/Materials | Discovered new exit (range 8) 288 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 444 | -10/Materials | Entered Mines 449 | -10/Mines | Escorted by a lone wolf Derelict 469 | -10/Mines | Learned location of Storage (-7) 517 | -10/Mines | Assembled infested the area 536 | -10/Mines | Met 8R-AWN 597 | -10/Mines | Core integrity fell below 50% 605 | -10/Mines | Core integrity fell below 20% 629 | -10/Mines | Lost 3 parts (1p1n1w) 708 | -10/Mines | Discovered new exit (range 5) 763 | -10/Mines | Learned Materials emergency access door positions 787 | -10/Mines | Entered Exiles 808 | -10/Exiles | Welcomed by 8R-AWN 819 | -10/Exiles | Met EX-HEX 839 | -10/Exiles | Met EX-BIN 851 | -10/Exiles | Aligned with FarCom system 851 | -10/Exiles | Given EX-Vault access code 870 | -10/Exiles | Opened EX-Vault 879 | -10/Exiles | Found AWS/Gauss 881 | -10/Exiles | Found Firepult 885 | -10/Exiles | Found XL Autogun Array 903 | -10/Exiles | Warned to stay clear of 0b10 Research branches 928 | -10/Exiles | Met EX-DEC 932 | -10/Exiles | Learned location of Zion (-6) 956 | -10/Exiles | Discovered new exit (range 10) 962 | -10/Exiles | Stole three prototypes: Firepult, AWS/Gauss, XL Autogun Array 962 | -10/Exiles | Entered Mines 982 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 984 | -9/Mines | Found Prototype Device 984 | -9/Mines | Identified Exp. Sensor Array 1018 | -9/Mines | Discovered new exit (range 12) 1027 | -9/Mines | Entered Materials 1027 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1744 | -8/Materials | Destroyed 10 combat bots 1747 | -8/Materials | Discovered new exit (range 8) 1760 | -8/Materials | Entered Factory 1760 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1761 | -7/Factory | Found Scrap Engine 1762 | -7/Factory | FarCom data flow suspended 2273 | -7/Factory | Build established: Construct 2445 | -7/Factory | Identified exit to Storage 2445 | -7/Factory | Identified exit to Lower Caves 2484 | -7/Factory | Discovered new exit (range 13) 2550 | -7/Factory | Entered Lower Caves 2551 | -7/Lower Caves | Encountered a Warlord checkpoint 2732 | -7/Lower Caves | Discovered new exit (range 5) 2776 | -7/Lower Caves | Learned Factory emergency access door positions 2776 | -7/Lower Caves | Learned Extension terminal intel 2811 | -7/Lower Caves | Destroyed JN-ZOX(g) 2868 | -7/Lower Caves | Entered another Lower Caves area 3100 | -7/Lower Caves | Spotted ZO-4DI(f) 3102 | -7/Lower Caves | Encountered a Master Thief 3102 | -7/Lower Caves | Spotted MI-4RI(f) 3102 | -7/Lower Caves | Adv. Cooling System stolen by Master Thief 3102 | -7/Lower Caves | Spotted IM-FQA(f) 3103 | -7/Lower Caves | Encountered a Master Thief 3103 | -7/Lower Caves | Encountered a Master Thief 3103 | -7/Lower Caves | Spotted TV-49B(f) 3104 | -7/Lower Caves | Encountered a Master Thief 3104 | -7/Lower Caves | Great Axe stolen by Master Thief 3107 | -7/Lower Caves | Gauss Cannon stolen by Master Thief 3107 | -7/Lower Caves | Destroyed IM-FQA(f) 3152 | -7/Lower Caves | Discovered new exit (range 14) 3214 | -7/Lower Caves | Learned Factory interactive machine intel 3239 | -7/Lower Caves | Entered Data Miner 3239 | -7/Data Miner | Discovered new exit (range 6) 3262 | -7/Data Miner | Met Data Miner 3304 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3304 | -7/Data Miner | Learned location of Section 7 (-2) 3326 | -7/Data Miner | Received God Mode back door access code from Data Miner 3337 | -7/Data Miner | Destroyed Data Miner 3340 | -7/Data Miner | Interfaced with the Data Conduit 3537 | -7/Data Miner | Found Prototype Hackware 3582 | -7/Data Miner | Entered Proximity Caves 3662 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3796 | -6/Proximity Caves | Core integrity fell below 50% 3838 | -6/Proximity Caves | Destroyed 8 combat bots 3863 | -6/Proximity Caves | Learned 4 Factory zone layouts 3881 | -6/Proximity Caves | Spotted B-75 Beast 3906 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3936 | -6/Proximity Caves | Discovered new exit (range 18) 3944 | -6/Proximity Caves | Entered Factory 3944 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3947 | -6/Factory | Loaded intel: 282 machine locations 3948 | -6/Factory | Loaded intel: 51 interactive machine locations 3959 | -6/Factory | Identified Ghost Barrier 4172 | -6/Factory | Discovered new exit (range 10) 4244 | -6/Factory | Build established: Hacker-Mutant 4870 | -6/Factory | Build established: Construct 5064 | -6/Factory | Entered another Factory area 5064 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5065 | -5/Factory | Loaded intel: 265 machine locations 5083 | -5/Factory | Discovered new exit (range 12) 5092 | -5/Factory | Discovered new exit (range 19) 5267 | -5/Factory | Spotted B-75 Beast 5270 | -5/Factory | Identified exit to Garrison 5270 | -5/Factory | Entered Garrison 5271 | -5/Garrison | Loaded intel: 34 machine locations 5523 | -5/Garrison | Triggered checkpoint 5563 | -5/Garrison | Triggered checkpoint 5565 | -5/Garrison | Destroyed 8 combat bots 5612 | -5/Garrison | Triggered checkpoint 5682 | -5/Garrison | Triggered checkpoint 6009 | -5/Garrison | Spotted B-90 Cyclops 6011 | -5/Garrison | Spotted B-86 Titan 6097 | -5/Garrison | Discovered new exit (range 10) 6488 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6681 | -5/Garrison | Discovered new exit (range 13) 6711 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6808 | -5/Garrison | Discovered new exit (range 9) 6854 | -5/Garrison | Entered Factory 6855 | -5/Factory | Loaded intel: 279 machine locations 7154 | -5/Factory | First assault squad dispatched 7442 | -5/Factory | Lost 3 parts (2n1w) 7463 | -5/Factory | Identified exit to Garrison 7463 | -5/Factory | Entered Garrison 7464 | -5/Garrison | Loaded intel: 33 machine locations 7846 | -5/Garrison | Spotted B-75 Beast 7852 | -5/Garrison | Triggered checkpoint 7907 | -5/Garrison | Discovered new exit (range 10) 7916 | -5/Garrison | Lost 4 parts (2p2w) 7961 | -5/Garrison | System corruption reached 10% 7962 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8146 | -5/Garrison | Triggered checkpoint 8225 | -5/Garrison | Triggered checkpoint 8229 | -5/Garrison | Triggered checkpoint 8252 | -5/Garrison | Discovered new exit (range 9) 8262 | -5/Garrison | Entered Factory 8263 | -5/Factory | Loaded intel: 274 machine locations 8411 | -5/Factory | Allied Derelicts emerged from ambush trap array 8439 | -5/Factory | Discovered new exit (range 15) 8770 | -5/Factory | Intercept squad dispatched 8777 | -5/Factory | Identified exit to Upper Caves 8777 | -5/Factory | Identified exit to Extension 8794 | -5/Factory | Spotted Tracker 8810 | -5/Factory | Core integrity fell below 50% 8847 | -5/Factory | Destroyed Tracker 8855 | -5/Factory | Found Exp. Phase Shifter 8857 | -5/Factory | Spotted Combat Programmer 8874 | -5/Factory | Core integrity fell below 20% 8876 | -5/Factory | Lost 7 parts (1p3n3w) 8881 | -5/Factory | Destroyed Combat Programmer 8941 | -5/Factory | Entered Upper Caves 8984 | -5/Upper Caves | Encountered a Warlord checkpoint 8997 | -5/Upper Caves | Met a Warlord Commander 9000 | -5/Upper Caves | Found Encrypted Comm Array 9134 | -5/Upper Caves | Build established: Mutant 9223 | -5/Upper Caves | Learned Factory trap positions 9393 | -5/Upper Caves | Discovered new exit (range 11) 9397 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9409 | -5/Upper Caves | Entered another Upper Caves area 9409 | -5/Upper Caves | Spotted RA-WUP(f) 9409 | -5/Upper Caves | Spotted KL-7YB(f) 9410 | -5/Upper Caves | Encountered a Master Thief 9410 | -5/Upper Caves | Encountered a Master Thief 9410 | -5/Upper Caves | Exp. Phase Shifter stolen by Master Thief 9414 | -5/Upper Caves | Lrn. Sensor Array stolen by Master Thief 9428 | -5/Upper Caves | Discovered new exit (range 11) 9580 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9610 | -5/Upper Caves | Found Alien Artifact 9610 | -5/Upper Caves | Identified Dimensional Node Initializer 9610 | -5/Upper Caves | Initialized slip node 9640 | -5/Upper Caves | Encountered a Warlord checkpoint 9644 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09614_ Destroyed Microactuators. 09614_ L-41 Fighter system corrupted by crushing effect. 09614_ L-41 Fighter knocked back. 09620_ G-50 Soldier suffers critical hit (Smash). 09620_ Destroyed Carbon-fiber Leg. 09620_ Destroyed Hvy. Laser. 09620_ G-50 Soldier system corrupted by crushing effect. 09621_ G-50 Soldier system terminally corrupted. 09627_ System corrupted: Component data lost. 09631_ Critical hit (Smash). 09631_ Great Maul destroyed. 09631_ Arm. Scrap Engine destroyed. 09631_ Scrap Engine core remains intact and functional. 09631_ System corrupted by crushing effect (+1). 09631_ System corrupted by crushing effect (+4). 09639_ L-41 Fighter destroyed. 09639_ Penetrated by Slug. 09640_ XS-7X2(M): "This area isn't safe." 09642_ Carbon-VTOL Exoskeleton destroyed. 09642_ Scrap Engine damaged due to network destabilization (-10). 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""" | | ????# #??# ##????????? """"" | | ?##### #### ;###??????? ## """"" | | ?#X "##% #### #?# ?""" | | ?# #### s s #?? ?? ??? | | ?#" "## =%/ ###### # #??? ?????????? | | ?###"" != ##????# #### M #?????????????? | | ???### #### #?????# #??? #?????????????? | | ?????### #?#" "#????# #??? $#?????????????? | | ???????####?#" #???# #???? ????????????? | | ???????????? " #??# ????# ????????????? | | ???????????# *% ""#? ????? #####????????????? | | ??????????? & ?????? #????????????????? | | ??????????#" % # ?????? #????????????????? | | ??????????## # ????????????????????????? | | ???????????# #?####????????????????????????? | | ??????????? " #?????????????????????????????? | | ???????????# ##?????????????????????????????? | | ???????????########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 30 Energy Capacity 1198 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Shielding 66 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 5 Salvage Targeting 1 Defensive Hacking 20 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectPrecisionMount Manual? 0 Play Time 01:21:36 Cumulative 326.8 hours Start 2022.09.07 @ 03:44:26 End 2022.09.08 @ 01:34:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2eb0fb24-898b-478d-9d0b-e04cc7c24d01