Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.30 @ 14:04:47 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (300) 1500 Value Destroyed (11246) 11246 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (7185) 7185 TOTAL SCORE: 29131 Bonus ------- High Alert Combat Kills 3231 Follower Combat Kills 236 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -82 Cogmind --------- Core Integrity 0/600 Matter 108/300 Energy 484/490 System Corruption 7% Temperature Cool (202) Movement Flying (110) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Deuterium Engine > --- PROPULSION (2) --- Cooled VTOL Module Diametric Drive > --- UTILITY (11) ----- Experimental Targeting Computer Improved Target Analyzer Improved Core Analyzer Armor Integrity Analyzer Recoil Stabilizer Kinecellerator Improved Weapon Cycler Reaction Control System System Mapper Ghost Barrier Quantum Router > --- WEAPON (4) ------- Precision Assault Rifle Precision Assault Rifle Linked Autogun > --- INVENTORY (2) ---- Protomatter-69 Matter Filter Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Cooled VTOL Module Diametric Drive > --- UTILITY ---------- Experimental Targeting Computer Improved Target Analyzer Improved Core Analyzer Armor Integrity Analyzer Recoil Stabilizer Kinecellerator Improved Weapon Cycler Reaction Control System System Mapper Ghost Barrier Quantum Router > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Linked Autogun > --- INVENTORY -------- Protomatter Matter Filter [Rating: 114] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Weapon Cycler Processor Advanced Targeting Computer Hackware System Mapper Weapon Precision Assault Rifle Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Slots Evolved 15 | . 2 . 5 . 4 . 3 . . . . . 1 . Power 1 | . . . 1 . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . Utility 10 | . . . 3 . 3 . 3 . . . . . 1 . Weapon 3 | . 1 . 1 . 1 . . . . . . . . . Parts Attached 94 | . 8 3 13 . 12 8 33 2 7 . . 3 1 4 Power 8 | . 1 1 3 . . . 3 . . . . . . . Engine 8 | . 1 1 3 . . . 3 . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 19 | . 3 . 4 . 2 . 6 2 2 . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 19 | . 3 . 4 . 2 . 6 2 2 . . . . . Utility 32 | . . 1 3 . 3 . 15 . 3 . . 3 1 3 Device 13 | . . . . . 2 . 6 . 2 . . . 1 2 Storage . | . . . . . . . . . . . . . . . Processor 14 | . . 1 3 . 1 . 7 . 1 . . . . 1 Hackware 5 | . . . . . . . 2 . . . . 3 . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | . 4 1 3 . 7 8 9 . 2 . . . . 1 Energy Gun 24 | . 4 1 3 . 7 5 4 . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . Ballistic Gun 7 | . . . . . . . 4 . 2 . . . . 1 Ballistic Cannon 3 | . . . . . . 2 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 2 2 1 . . . 3 . 1 Parts Lost . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 57 93 99 100 99 99 98 98 100 100 100 100 100 99 Engine 12 | . 10 16 16 18 14 13 10 11 11 11 11 11 10 10 Flight 14 | . 28 33 24 18 14 13 11 9 11 11 11 11 10 10 Device 14 | . . . . . 6 13 16 27 27 27 27 24 13 16 Processor 27 | . . 9 28 36 37 33 31 27 27 27 27 27 26 24 Hackware 2 | . . . . . . . 4 . . . . 2 15 15 Energy Gun 13 | . 17 33 28 27 24 25 14 5 1 . . . . . Ballistic Gun 9 | . . . . . . . 6 11 17 22 22 22 21 20 Naked Turns 84 | . 84 . . . . . . . . . . . . . Heaviest Build 48 | . 7 7 25 25 33 36 45 45 45 45 45 45 41 48 Greatest Support 50 | 3 8 8 32 32 37 37 45 45 50 48 48 48 48 48 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . . . 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . . . . 1 1 1 1 1 2 2 1 1 2 Final Capacity 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . . . 2 2 2 . 2 2 2 2 2 2 2 Class Distribution -------------------- 57% | Hacker-Sprinter 14% | Hacker-Mutant 13% | Wizard-Sprinter 11% | Commander-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Commander-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Matter Collected 3443 | 200 80 30 130 . 120 104 746 . 594 102 112 134 320 771 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10979 | . 308 135 988 130 1683 1973 2258 . 962 156 436 144 717 1089 Parts 667 | . 31 8 63 21 108 61 129 . 83 14 18 25 38 68 Haulers Intercepted 17 | . . . 3 . 6 1 6 . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . 14 6 . 38 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 243 | . 14 6 19 5 33 28 47 . 32 8 9 4 15 23 Guns 217 | . 14 5 18 4 29 23 42 . 23 8 9 4 15 23 Cannons 11 | . . . . . . . 2 . 9 . . . . . AOE 10 | . . . 1 1 3 4 1 . . . . . . . Classes Destroyed 16 | . 3 1 4 . 5 . . . 1 . 1 . 1 . Worker 4 | . . . 1 . . . 2 . . . . . . 1 Builder 6 | . . 1 1 . 2 1 . . 1 . . . . . Hauler 17 | . . . 3 . 6 1 6 . 1 . . . . . Recycler 6 | . . . 1 . . 2 1 . . . . . . 2 Operator 3 | . . . . . 2 . . . 1 . . . . . Watcher 20 | . 1 . 3 . 3 2 4 . 2 . . . . 5 Swarmer 57 | . 8 3 3 . 7 1 14 . 9 3 . . 5 4 Grunt 105 | . 6 2 10 3 12 18 21 . 11 4 1 . 6 11 Brawler 6 | . . . . . 2 1 1 . . . . . 1 1 Duelist 5 | . . . . . 1 1 2 . . . . . . 1 Protector 2 | . . . . . 1 . 1 . . . . . . . Sentry 42 | . . . 6 2 8 7 7 . 6 1 1 . 2 2 Hunter 8 | . . . . . 2 . 1 . 5 . . . . . Programmer 2 | . . . . . . . . . 1 . 1 . . . Behemoth 1 | . . . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . Tracker 3 | . . . . . . . . . . . . . . 3 Combat Programmer 1 | . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . 1 . . . Butcher 3 | . . . . . . . . . . . 3 . . . Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 14 | . 3 3 5 3 8 12 9 . 14 4 6 5 10 6 Combat Bots Only 11 | . 3 2 3 3 7 10 7 . 11 4 6 4 10 4 Max Kills in Single Turn 3 | . 1 2 2 2 3 3 3 . 2 3 1 1 1 3 Gunslinging 2 | . . 1 1 1 2 1 2 . 1 2 . . . 2 Exploded 2 | . . . 1 1 1 2 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . 1 . . YI-UF0 (-10/Mines) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Damage Taken 8202 | . 353 411 703 97 827 1077 1188 . 751 132 89 499 298 1777 Core 6656 | . 302 331 584 78 662 884 943 . 608 109 70 405 244 1436 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 5309 | . 141 255 409 62 561 668 811 . 470 79 58 362 193 1240 Core Remaining (%) 84 | 100 . 56 . 100 . 67 . . . . . . 100 . Volleys Fired 486 | . 47 20 52 8 59 41 81 . 65 9 14 14 19 57 Largest 4 | . 2 2 3 3 4 4 4 . 4 4 4 4 4 4 Hottest 195 | . 80 80 135 135 195 195 195 . 132 112 112 112 112 112 Shots Fired 1559 | . 52 40 120 24 185 152 320 . 230 36 56 55 76 213 Gun 1507 | . 52 40 120 24 185 148 309 . 193 36 56 55 76 213 Cannon 52 | . . . . . . 4 11 . 37 . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 785 | . . . . . . 4 115 . 230 36 56 55 76 213 Thermal 98 | . . . . . . . 98 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 676 | . 52 40 120 24 185 148 107 . . . . . . . Robot Hit Streak 75 | . 14 20 27 28 75 48 39 . 40 19 29 23 42 63 Robot Miss Streak 5 | . 5 2 2 1 1 2 2 . 4 1 2 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 52 | . . 1 5 1 8 5 10 . 3 4 . 1 4 10 Max Gunslinging Chain 3 | . . 1 1 1 2 1 3 . 1 2 . 1 1 2 Shots Hit Robots 1198 | . 33 32 94 19 156 110 238 . 165 30 43 53 58 167 Core Hits 649 | . 19 10 61 11 112 79 129 . 64 16 21 26 30 71 Critical Hits 51 | . . . . . 1 2 6 . 14 1 3 2 5 17 Critical Kills 21 | . . . . . . 2 2 . 5 1 . 1 2 8 Critical Parts Destroyed 19 | . . . . . 1 . 2 . 6 . 2 . 2 6 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25017 | . 467 451 1716 296 3148 2770 5112 . 3394 538 936 969 1198 4022 Guns 21632 | . 467 341 1485 261 2531 2002 4277 . 2605 538 936 969 1198 4022 Cannons 1055 | . . . . . . . 266 . 789 . . . . . Explosions 2330 | . . 110 231 35 617 768 569 . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 12411 | . . . . . . . 1354 . 3394 538 936 969 1198 4022 Thermal 3703 | . . 110 231 35 617 561 2149 . . . . . . . Explosive 207 | . . . . . . 207 . . . . . . . . Electromagnetic 8696 | . 467 341 1485 261 2531 2002 1609 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 1 1 1 1 1 7 Average Corruption 1 | . . . . . . . . . 1 1 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . 7 . 1 1 3 8 Message Errors 1 | . . . . . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . 1 . . . 1 2 Data Loss (minor) 5 | . . . . . . . . . 4 . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Targeting Errors 7 | . . . . . . . . . 1 . 1 . 2 3 Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 113 | . . . . . . 68 8 . 37 . . . . . Projectiles 45 | . . . . . . . 8 . 37 . . . . . Explosions 68 | . . . . . . 68 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 1 . 2 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 1 . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 646 | . . . 78 7 242 297 22 . . . . . . . Shots 17 | . . . 2 1 7 6 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 439 | . 140 192 350 90 300 439 428 . 224 85 106 310 134 199 Average Temperature 85 | . 42 89 82 44 88 149 97 . 58 40 41 156 57 64 Received Heat Transfer 1935 | . 78 45 264 51 216 369 360 . 150 72 . 66 90 174 Effects 4 | . . . 1 . . 1 2 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 1 1 2 . . . . . . . Combat Hostiles 5 | . . 1 . . 1 1 2 . . . . . . . Parts Fried 46 | . 1 . 6 2 20 5 12 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 . . 1 7 . . . . . . . Heat Transferred 5201 | . . 150 350 50 750 550 3351 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . 1 4 1 8 7 4 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Peak Influence 1926 | . 456 179 620 198 1096 948 1926 719 1599 . . . . 607 Average Influence 611 | . 201 109 265 109 536 686 1102 693 1009 . . . . 369 Maximum Alert Level 5 | . 2 . 2 . 3 3 5 3 4 . . . . 2 Low Security (%) 25 | 100 51 100 46 100 21 . . . . . . . . 28 Level 1 11 | . 40 . 25 . 16 4 1 . . . . . . 20 Level 2 27 | . 8 . 27 . 28 51 16 74 28 . . . . 50 Level 3 18 | . . . . . 33 44 27 25 27 . . . . . Level 4 16 | . . . . . . . 52 . 43 . . . . . Level 5 . | . . . . . . . 1 . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 3 . 4 4 8 . 4 . . . . 9 Investigation 13 | . 2 . 2 . 1 3 1 . 2 . . . . 2 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 10 | . 1 . 1 . 2 . 4 . 2 . . . . . Assault 3 | . . . . . 1 . 2 . . . . . . . Garrison 3 | . . . . . . 1 1 . . . . . . 1 Intercept 5 | . . . . . . . . . . . . . . 5 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Distress Signals 7 | . 1 . 3 . 1 . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 319 | . 26 8 30 5 41 39 60 5 38 7 8 3 13 36 Peak Tracking Total 7 | . 5 3 7 3 7 6 5 6 3 4 5 3 7 7 Tactical Retreats 12 | . 3 1 1 . . 3 . . 2 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Traps Triggered 10 | . 2 1 . . . 1 5 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Machines Disabled 19 | . . . 1 . 3 7 3 . 2 1 . . . 2 Max in Single Turn 2 | . . . 1 . 2 2 1 . 1 1 . . . 1 Garrison Access 10 | . . . . . 1 1 2 . 4 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Machines Accessed 87 | . 7 1 9 . 9 13 16 . 15 . . 4 1 12 Terminals 63 | . 7 . 9 . 8 12 10 . 8 . . . 1 8 Fabricators 5 | . . . . . . . 2 . 1 . . . . 2 Repair Stations 2 | . . . . . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . Garrison Access 10 | . . . . . 1 1 2 . 4 . . . . 2 Total Hacks 532 | . 50 1 74 . 67 73 88 . 67 . . 23 20 69 Successful 343 | . 32 1 45 . 45 43 52 . 38 . . 23 17 47 Failed 185 | . 17 . 28 . 21 29 36 . 29 . . . 3 22 Catastrophic 15 | . 2 . 5 . 1 3 1 . 2 . . . . 1 Database Lockouts 5 | . 1 . 1 . 2 1 . . . . . . . . Manual 293 | . 40 . 58 . 48 43 35 . 24 . . . 10 35 Terminals 442 | . 50 . 74 . 65 72 65 . 42 . . . 20 54 Fabricators 27 | . . . . . . . 13 . 4 . . . . 10 Repair Stations 7 | . . . . . . . 2 . 5 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 5 . 7 . . . . . Garrison Access 20 | . . . . . 2 1 3 . 9 . . . . 5 Terminal Hacks 192 | . 24 1 22 . 26 26 24 . 14 . . 23 15 17 Record 22 | . . . . . 1 . . . . . . 11 10 . Part Schematic 19 | . . . . . . 3 5 . . . . 5 . 6 Robot Schematic 7 | . . . . . . 2 . . 1 . . 4 . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . Prototype ID Bank 38 | . 12 . 3 . 13 4 . . 1 . . 3 . 2 Open Door 2 | . . 1 . . . 1 . . . . . . . . Level Access Points 7 | . 1 . 1 . 1 . 2 . . . . . 1 1 Branch Access Points 7 | . 1 . 1 . 1 . 2 . . . . . 1 1 Emergency Access Points 2 | . . . . . 1 . . . 1 . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . Terminal Index 7 | . 1 . 1 . 1 1 1 . 1 . . . 1 . Repair Station Index 1 | . . . . . . . 1 . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . 1 . . . . . Alert Level 21 | . 4 . 5 . . 3 2 . 2 . . . 1 4 Unreport Threat 16 | . 1 . 4 . . 4 3 . 3 . . . . 1 Locate Traps 1 | . . . . . . 1 . . . . . . . . Recall Investigation 3 | . . . 1 . 1 1 . . . . . . . . Recall Reinforcements 3 | . 2 . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 11 | . 1 . 2 . 2 1 3 . 2 . . . . . Registered Components 6 | . . . 1 . 1 1 1 . 1 . . . . 1 Registered Prototypes 4 | . . . . . 1 1 1 . . . . . . 1 Zone Layout 9 | . . . 2 . 2 2 1 . 1 . . . 1 . Fabricator Hacks 18 | . . . . . . . 9 . 2 . . . . 7 Load Schematic 10 | . . . . . . . 5 . 1 . . . . 4 Build 8 | . . . . . . . 4 . 1 . . . . 3 Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 4 . 5 . . . . . Insert Component 4 | . . . . . . . 2 . 2 . . . . . Analyze 5 | . . . . . . . 2 . 3 . . . . . Garrison Access Hacks 10 | . . . . . 1 1 2 . 4 . . . . 2 Seal Access 10 | . . . . . 1 1 2 . 4 . . . . 2 Unauthorized Hacks 264 | . 19 . 54 . 43 37 24 . 31 . . . 4 52 Terminals 103 | . 8 . 23 . 18 16 11 . 9 . . . 2 16 Track 44 | . 3 . 7 . 8 9 7 . 2 . . . 1 7 Assimilate 9 | . . . 3 . 1 . . . 3 . . . . 2 Botnet 28 | . 3 . 5 . 4 4 3 . 4 . . . . 5 Disrupt 14 | . 1 . 5 . 4 2 . . . . . . 1 1 Operators 8 | . 1 . 3 . 1 1 1 . . . . . . 1 Fabricators 5 | . . . . . . . . . 2 . . . . 3 Report 1 | . . . . . . . . . . . . . . 1 Prioritize 3 | . . . . . . . . . 1 . . . . 2 Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 Reprogram 1 | . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 59 | . 5 . 7 . 6 11 12 . 9 . . . . 9 Full Trace Events 8 | . . . 1 . . 2 1 . 2 . . . . 2 Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 2 . . 1 . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . 3 6 . 2 . . 5 . 6 Parts Built 11 | . . . . . . . 7 . 1 . . . . 3 Matter 1604 | . . . . . . . 672 . 252 . . . . 680 Time 529 | . . . . . . . 167 . 134 . . . . 228 Total Part Build Rating 49 | . . . . . . . 26 . 4 . . . . 19 Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . Time 126 | . . . . . . . 64 . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . 2 . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . Programmers 1 | . . . . . . . . . 1 . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Total Allies 23 | . . . 3 3 . 10 . 1 2 . 2 . . 2 Largest Group 10 | . . . 2 4 2 10 10 1 1 1 3 3 . 1 Highest-Rated Group 173 | . . . 19 50 26 173 173 16 26 26 82 82 . 26 Highest-Rated Ally 31 | . . . 10 16 16 29 29 16 26 26 31 31 . 26 Total Orders 21 | . . . 4 2 . 3 . . . 2 2 2 . 6 STAY 3 | . . . . 1 . 1 . . . . . . . 1 GOTO 9 | . . . 2 . . 1 . . . 1 1 1 . 3 FOLLOW 9 | . . . 2 1 . 1 . . . 1 1 1 . 2 Ally Attacks 84 | . . . . 10 3 10 50 9 . . . 2 . . Total Damage 1057 | . . . . 109 16 169 600 117 . . . 46 . . Kills 10 | . . . . 1 . 2 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 117 | . 1 . . . . 1 . . . . . 115 . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Turns Passed 7018 | 14 434 296 602 284 729 562 1116 43 881 379 514 129 186 849 Spaces Moved 12252 | 28 568 610 813 664 1156 863 1884 112 1666 1083 1213 155 361 1076 Core 202 | 28 160 . . . . . . . . . . . . 14 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 12050 | . 408 610 813 664 1156 863 1884 112 1666 1083 1213 155 361 1062 Fastest Speed 27 | 50 37 37 32 32 32 32 32 32 27 29 29 29 29 29 Average Speed 32 | 50 41 37 34 32 32 32 32 32 29 29 29 29 29 32 Slowest Speed 110 | 50 50 37 37 32 32 32 100 100 32 29 29 29 29 110 Overloaded Moves 44 | . . . . . . . . . 44 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 170 | . 5 9 22 14 12 28 50 . 20 2 2 . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 3 88 98 64 95 86 94 48 74 33 98 99 74 57 24 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 32 | . . 1 . . . . . . . 1 1 28 1 . Known Exits Taken 8 | . 1 1 1 1 1 1 . . 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . 1 1 1 . . Scrap Searched 12 | . . 2 . 2 . . . . . 3 5 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 156 | . . 9 15 3 22 49 48 . 10 . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . 10 . . . . . AOE 146 | . . 9 15 3 22 49 48 . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Total 14252 | 27 706 629 1000 703 1389 1042 2170 117 1910 1128 1344 210 403 1474 Wait 1064 | . 66 2 93 36 116 98 107 1 127 29 111 10 5 263 Move 11919 | 27 557 591 768 637 1131 808 1800 111 1625 1078 1208 154 360 1064 Hop 150 | . 5 9 22 12 12 26 34 . 20 2 2 . . 6 Pick Up 19 | . . . . 3 2 . 3 1 3 1 . 2 1 3 Fast Attach 65 | . 8 3 8 . 10 4 22 2 5 . . 1 . 2 Attach 11 | . . . . . 2 . 7 . 1 . . . 1 . Detach 7 | . . . . . . 1 4 1 1 . . . . . Swap 18 | . . . 5 . . 4 4 . 1 . . 2 . 2 Drop 61 | . 1 . 8 1 8 4 20 1 7 1 . 3 . 7 Fire 486 | . 47 20 52 8 59 41 81 . 65 9 14 14 19 57 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . 18 . . . . . . 18 Rewire 21 | . . . . . . 16 . . . . 5 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 395 | . 22 4 44 6 49 40 70 . 55 8 4 24 17 52 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Mines 23 | -10/Materials | Identified exit to Materials 124 | -10/Materials | Upgraded with Propulsion slot (x1) 274 | -10/Materials | Central database locked down 335 | -10/Materials | Build established: Hacker-Mutant 380 | -10/Materials | Reached level 2 394 | -10/Materials | Upgraded with Weapon slot (x1) 449 | -10/Materials | Entered Mines 467 | -10/Mines | Learned location of Mines (-9) 564 | -10/Mines | Discovered exit to Materials (range 4) 569 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 621 | -10/Mines | Found a hidden stash of uninstalled traps 667 | -10/Mines | Destroyed YI-UF0 672 | -10/Mines | Discovered exit to Materials (range 12) 745 | -10/Mines | Entered Materials 747 | -9/Materials | Reached level 3 777 | -9/Materials | Core integrity fell below 50% 787 | -9/Materials | Reached level 4 888 | -9/Materials | Identified exit to Mines 962 | -9/Materials | Identified exit to Materials 985 | -9/Materials | Upgraded with Utility slot (x3) 1028 | -9/Materials | Reached level 5 1066 | -9/Materials | Upgraded with Power slot (x1) 1066 | -9/Materials | Upgraded with Weapon slot (x1) 1092 | -9/Materials | Central database locked down 1347 | -9/Materials | Entered Mines 1347 | -9/Mines | Accompanied by 1 ally 1348 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1349 | -9/Mines | Reached level 6 1397 | -9/Mines | Discovered exit to Materials (range 8) 1417 | -9/Mines | Build established: Hacker-Sprinter 1455 | -9/Mines | Learned Materials stockpile data 1459 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1469 | -9/Mines | Discovered exit to Materials (range 9) 1471 | -9/Mines | Assembled infested the area 1541 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1543 | -9/Mines | Learned Materials emergency access door positions 1631 | -9/Mines | Entered Materials 1631 | -8/Materials | Accompanied by 2 allies 1633 | -8/Materials | Reached level 7 1636 | -8/Materials | Upgraded with Utility slot (x1) 1667 | -8/Materials | Discovered new exit (range 7) 1756 | -8/Materials | Identified exit to Storage 1756 | -8/Materials | Identified exit to Factory 1763 | -8/Materials | Central database locked down 1789 | -8/Materials | Reached level 8 1799 | -8/Materials | Upgraded with Utility slot (x1) 2031 | -8/Materials | First assault squad dispatched 2033 | -8/Materials | Reached level 9 2056 | -8/Materials | Destroyed 7 combat bots 2134 | -8/Materials | Destroyed 7 combat bots 2166 | -8/Materials | Reached level 10 2200 | -8/Materials | Upgraded with Weapon slot (x1) 2294 | -8/Materials | Upgraded with Utility slot (x1) 2360 | -8/Materials | Entered Storage 2362 | -8/Storage | Reached level 11 2511 | -8/Storage | Garrison activated, responded to threat 2511 | -8/Storage | Reached level 12 2586 | -8/Storage | Destroyed 10 combat bots 2624 | -8/Storage | Discovered exit to Factory (range 16) 2670 | -8/Storage | Core integrity fell below 50% 2716 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2839 | -8/Storage | Used back door to open Recycling access 2839 | -8/Storage | Discovered new exit (range 5) 2851 | -8/Storage | Central database locked down 2859 | -8/Storage | Reached level 13 2922 | -8/Storage | Entered Factory 2922 | -7/Factory | Accompanied by 10 allies 2924 | -7/Factory | Reached level 14 2928 | -7/Factory | Identified exit to Factory 2932 | -7/Factory | Discovered new exit (range 6) 2996 | -7/Factory | Upgraded with Utility slot (x2) 3019 | -7/Factory | Build established: Commander-Sprinter 3086 | -7/Factory | Reached level 15 3215 | -7/Factory | Garrison activated, responded to threat 3415 | -7/Factory | Reached level 16 3427 | -7/Factory | Identified exit to Lower Caves 3442 | -7/Factory | Upgraded with Utility slot (x1) 3455 | -7/Factory | Destroyed 7 combat bots 3658 | -7/Factory | Repaired Broken Cld. Ion Engine? 3722 | -7/Factory | First assault squad dispatched 3754 | -7/Factory | Fabricated Target Analyzer? 3766 | -7/Factory | Fabricated Imp. Core Analyzer (x1) 3798 | -7/Factory | Fabricated Recoil Stabilizer? 3811 | -7/Factory | Fabricated Matter Filter (x2) 3845 | -7/Factory | Build established: Hacker-Sprinter 3932 | -7/Factory | Reached level 17 4021 | -7/Factory | Local fabrication network quarantined 4038 | -7/Factory | Manually triggered Chute Trap 4038 | -7/Factory | Sucked down chute 4038 | -7/Factory | Entered Waste 4038 | -7/Waste | Met up with 1 ally sucked down the chute earlier 4041 | -7/Waste | Spotted C-40 Crusher 4045 | -7/Waste | Spotted C-40 Crusher 4064 | -7/Waste | Spotted C-40 Crusher 4069 | -7/Waste | Spotted C-40 Crusher 4070 | -7/Waste | Spotted C-40 Crusher 4074 | -7/Waste | Spotted C-40 Crusher 4075 | -7/Waste | Discovered new exit (range 13) 4081 | -7/Waste | Entered Factory 4089 | -7/Factory | Discovered exit to Lower Caves (range 15) 4287 | -7/Factory | Destroyed 11 combat bots 4302 | -7/Factory | Discovered exit to Factory (range 13) 4404 | -7/Factory | Repaired Broken Diametric Drive 4534 | -7/Factory | Fabricated Prc. Assault Rifle? 4577 | -7/Factory | Local fabrication network quarantined 4962 | -7/Factory | Entered Lower Caves 4962 | -7/Lower Caves | Accompanied by 1 ally 5069 | -7/Lower Caves | Discovered new exit (range 3) 5128 | -7/Lower Caves | Learned location of Zion (-6) 5142 | -7/Lower Caves | Attracted the attention of an 0b10 base 5172 | -7/Lower Caves | Reached level 18 5341 | -7/Lower Caves | Entered another Lower Caves area 5341 | -7/Lower Caves | Accompanied by 1 ally 5375 | -7/Lower Caves | Discovered exit to Factory (range 11) 5417 | -7/Lower Caves | Attacked by a faux Warlord 5558 | -7/Lower Caves | Learned location of 1 exit from Factory 5617 | -7/Lower Caves | Discovered new exit (range 17) 5702 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5855 | -7/Lower Caves | Entered Data Miner 5855 | -7/Data Miner | Accompanied by 3 allies 5855 | -7/Data Miner | Discovered new exit (range 7) 5860 | -7/Data Miner | Met Data Miner 5866 | -7/Data Miner | Learned location of Section 7 (-2) 5866 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5871 | -7/Data Miner | Received God Mode back door access code from Data Miner 5875 | -7/Data Miner | Destroyed Data Miner 5877 | -7/Data Miner | Interfaced with the Data Conduit 5905 | -7/Data Miner | Core integrity fell below 50% 5962 | -7/Data Miner | Found Prototype Hackware 5963 | -7/Data Miner | Found Prototype Hackware 5965 | -7/Data Miner | Found Prototype Hackware 5965 | -7/Data Miner | Identified System Mapper 5967 | -7/Data Miner | Identified Ghost Barrier 5968 | -7/Data Miner | Identified Quantum Router 5984 | -7/Data Miner | Entered Proximity Caves 6042 | -6/Proximity Caves | Learned location of 1 exit from Research 6042 | -6/Proximity Caves | Learned Factory emergency access door positions 6042 | -6/Proximity Caves | Learned Research stockpile data 6042 | -6/Proximity Caves | Learned Research terminal intel 6042 | -6/Proximity Caves | Learned Extension terminal intel 6042 | -6/Proximity Caves | Learned Extension garrison access intel 6043 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6066 | -6/Proximity Caves | Reached level 19 6078 | -6/Proximity Caves | Upgraded with Utility slot (x1) 6093 | -6/Proximity Caves | Destroyed 10 combat bots 6133 | -6/Proximity Caves | Spotted B-75 Beast 6137 | -6/Proximity Caves | Destroyed B-75 Beast 6170 | -6/Proximity Caves | Entered Factory 6171 | -6/Factory | Identified exit to Extension 6173 | -6/Factory | Loaded intel: 261 machine locations 6181 | -6/Factory | Identified exit to Factory 6258 | -6/Factory | Build established: Wizard-Sprinter 6457 | -6/Factory | Intercept squad dispatched 6461 | -6/Factory | Identified exit to Lower Caves 6474 | -6/Factory | Spotted Tracker 6478 | -6/Factory | Destroyed Tracker 6553 | -6/Factory | Garrison activated, responded to threat 6584 | -6/Factory | Reached level 20 6656 | -6/Factory | Spotted Combat Programmer 6668 | -6/Factory | Destroyed Combat Programmer 6762 | -6/Factory | Fabricated Reaction Control System (x1) 6817 | -6/Factory | Fabricated Imp. Weapon Cycler (x2) 6908 | -6/Factory | Intercept squad dispatched 6917 | -6/Factory | Spotted Tracker 6918 | -6/Factory | Spotted Tracker 6924 | -6/Factory | Destroyed Tracker 6926 | -6/Factory | Core integrity fell below 50% 6926 | -6/Factory | Destroyed Tracker 6940 | -6/Factory | Found Exp. Targeting Computer 6996 | -6/Factory | Spotted Combat Programmer 6997 | -6/Factory | Spotted Combat Programmer 7015 | -6/Factory | Core integrity fell below 20% 7019 | -6/Factory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 06997_ Penetrated by EMDS Slug. 06997_ Neutrino Reactor explodes. 06998_ Penetrated by EMDS Slug. 06998_ Neutrino Reactor explodes. 07001_ System corrupted: Substantial component data lost. 07010_ System corrupted: Prc. Assault Rifle targeting data glitched. 07010_ Penetrated by EMDS Slug. 07011_ Combat Programmer suffers critical hit. 07012_ Penetrated by EMDS Slug. 07012_ EMDS Slug penetrates Nuclear Reactor. 07012_ Nuclear Reactor explodes. 07012_ U-05 Engineer destroyed. 07014_ Penetrated by EMDS Slug. 07016_ K-01 Serf collects debris. 07016_ Penetrated by EMDS Slug. 07018_ U-05 Engineer lays Concrete. 07019_ Combat Programmer suffers critical hit. 07019_ Destroyed Cld. Antigrav System. 07019_ Penetrated by EMDS Slug. 07019_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????# # ?""""????????# | | ??"""?# # """"????????# | | ??"""?# # """"????????# | | ??"""?+ ######### ! """"????????# | | ??????# #???????# """"????????# | | ??"""?# #???????# """"????????# | | ??"""?# #???????# """"????????# | | ??"""?# #???????# ??????????# | | ??????# #???????# ] ???????????# | | ??????# #???????#########??????????# | | ??????# #??????????????????????????? | | ??????# #?????"""?"""?"""??????????? | | ??????# #?????"""?"""?"""??????????? | | ??????# #?????"""?"""?"""??????????? | | ??????# #??????????????????????????? | | ??????# #?????"""?"""?"""??????????? | | ??????# #?????"""?"""?"""??????????? | | #######"## #?????"""?"""?"""??????????? | | # # #??????????????????????????? | | # #g#???????###+#######????????? | | # # ######### ????????? | | # #^ #????????????? | | # + #????????????? | | # # #????????????? | | # ## =%= #??? ???????? | | # ## p@ * #?"""" ???? ? | | # ## p #?"""" / ? | | ########### *% #?"""" #??? | | ??????????# uk # """" #??? | | ??????????# # k #??? | | ??????????# + #??? | | ??????????# # # #??? | | ??????????# [ # ###########??? | | ?????????######+#### # ! #??? | | ?????????# ! # # #??? | | ?????????# """"" # # #??? | | ?????????# ""T""!# # """"""????? | | ?????????# [% + A/ """"""????? | | ?????????# [![# # """"""????? | | ?????????# ! # # """"""????? | | ?????????# # # ???? | | ?????????# * ]# A##########???? | | ?????????########+## #????????????? | | ???????????????????# #????????????? | | ???????"""??"""????# #????????????? | | ???????"Y???"""????# #????????????? | | ???????"""??"""????# #????????????? | | ???????????????????# #????????????? | | ?????????#+#+####### #????????????? | | ?????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Density 10 Weapon Cycling 20 Evasion (%) 76 Targeting Accuracy 38 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 60 Item Schematics ----------------- Gatling Laser | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked Target Analyzer | -8/Storage | Hacked Hvy. Flak Cannon | -7/Factory | Hacked Matter Filter | -7/Factory | Hacked Recoil Stabilizer | -7/Factory | Hacked Imp. Core Analyzer | -7/Factory | Hacked Prc. Assault Rifle | -7/Factory | Scanalyzed Cld. Deuterium Engine | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Scanalyzed Diametric Drive | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Centrium Wheel | -6/Factory | Hacked Energy Well | -6/Factory | Hacked Imp. Weapon Cycler | -6/Factory | Hacked Mass Driver | -6/Factory | Hacked Antimatter Reactor | -6/Factory | Hacked Reaction Control System | -6/Factory | Hacked Robot Schematics ------------------ G-34 Mercenary | -8/Storage | Hacked G-47 Trooper | -8/Storage | Hacked S-27 Virus | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Target Analyzer | x2 | -7/Factory Imp. Core Analyzer | x1 | -7/Factory Recoil Stabilizer | x2 | -7/Factory Matter Filter | x2 | -7/Factory Prc. Assault Rifle | x1 | -7/Factory Reaction Control System | x1 | -6/Factory Imp. Weapon Cycler | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Levels Raised 19 | . 1 . 3 1 4 3 4 . . 1 . . 1 1 XP Earned 31817 | 3000 1768 1100 4318 1234 6266 3358 6059 46 1151 278 145 374 1177 1543 XP Spent 29560 | . 4000 . 4910 750 6700 . 9100 . 900 . . . 3200 . Upgrades 37 | . 9 . 12 2 5 . 5 . 3 . . . 1 . Power Slot 1 | . . . 1 . . . . . . . . . . . Propulsion Slot 1 | . 1 . . . . . . . . . . . . . Utility Slot 10 | . . . 3 . 3 . 3 . . . . . 1 . Weapon Slot 3 | . 1 . 1 . 1 . . . . . . . . . Heat Dissipation 3 | . . . 3 . . . . . . . . . . . Mass Support 7 | . . . 4 . 1 . 2 . . . . . . . Inventory Capacity 2 | . . . . 2 . . . . . . . . . . Sight Range 3 | . . . . . . . . . 3 . . . . . Ranged Accuracy 2 | . 2 . . . . . . . . . . . . . Hack Attack % 2 | . 2 . . . . . . . . . . . . . Hack Defense % 3 | . 3 . . . . . . . . . . . . . Protomatter Created 5195 | . 195 79 337 138 648 338 895 . 732 212 223 293 250 855 Integrity Restored 7431 | . 377 68 928 101 864 802 1367 . 938 132 74 515 298 967 Core 6023 | . 302 68 847 78 662 689 992 . 754 109 59 416 244 803 Parts 1408 | . 75 . 81 23 202 113 375 . 184 23 15 99 54 164 Protomatter Decayed 2511 | . 55 71 133 104 277 59 536 . 345 157 144 61 74 495 Game ------ Seed RocketRagnarokDevice Manual? 0 Play Time 02:07:32 Cumulative 159.4 hours Start 2020.01.22 @ 15:20:56 End 2020.01.30 @ 14:04:47 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/1/2/0/0/0 Lore% 76 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0654adf6-a187-4301-ade3-4e07a359e942