Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 20:04:22 Player: Caluan Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (160) 800 Value Destroyed (6063) 6063 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 11414 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 54/100 System Corruption 0% Temperature Warm (101) Movement Treading (320) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Makeshift Laser Coil Gun > --- INVENTORY (20) --- Light Nuclear Core Reinforced Deuterium Engine Enhanced Nuclear Core Huge Storage Unit High-capacity Battery (250) Matter Compressor (250) Improved Trap Scanner 0b10 Decoder Chip [Scout] Component Analysis Suite High-powered Tractor Beam Improved Trap Extractor (0/6) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Component Analysis Suite Drone Bay > --- WEAPON ----------- Makeshift Laser Makeshift Laser Coil Gun > --- INVENTORY -------- Reinforced Deuterium Engine Enhanced Nuclear Core Huge Storage Unit High-capacity Battery Matter Compressor Improved Trap Scanner 0b10 Decoder Chip [Scout] Makeshift Kinetic Plating High-powered Tractor Beam Improved Trap Extractor Improved Datajack RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Self-destruct Interrupter Self-destruct Interrupter [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . . . . 2 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 102 | 6 5 8 . . 25 21 11 2 10 4 10 Power 9 | 1 . 1 . . 4 1 1 . 1 . . Engine 8 | 1 . 1 . . 4 1 . . 1 . . Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 . 2 . . 7 5 2 . 1 1 3 Treads 20 | 2 . 2 . . 7 5 2 . 1 . 1 Leg 3 | . . . . . . . . . . 1 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 1 3 2 . . 4 7 6 2 3 2 3 Device 12 | . 1 1 . . 1 1 2 1 1 2 2 Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . . . 1 1 1 . . . . Hackware 3 | . . . . . 1 1 1 . . . . Protection 13 | . 1 1 . . 1 4 2 1 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 37 | 2 2 3 . . 10 8 2 . 5 1 4 Energy Gun 2 | . . . . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 24 | 2 . 3 . . 8 6 2 . 3 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . 1 . . . 1 2 . . . . . Special Weapon 6 | . . . . . 1 . . . . 1 4 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 2 . . . . . Parts Lost 50 | . . 7 . . 7 4 7 2 17 . 6 Power 4 | . . 1 . . 1 . . . 1 . 1 Propulsion 13 | . . 2 . . 3 . 2 . 5 . 1 Utility 16 | . . 2 . . 1 2 3 1 4 . 3 Weapon 17 | . . 2 . . 2 2 2 1 7 . 1 Highest Loss Streak 5 | . . 3 . . 3 2 3 2 5 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | . 12 17 15 15 18 19 16 17 12 13 15 Power 2 | . 1 1 1 1 2 1 2 3 2 2 2 Propulsion 1 | . 1 1 2 2 2 3 1 2 . . . Utility 6 | . 3 7 7 7 7 7 6 8 6 7 7 Weapon 4 | . 4 6 4 4 5 6 4 2 1 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . 2 . . . 4 5 1 . . . 10 Power 6 | . . . . . . 3 . . . . 3 Propulsion 2 | . . . . . 1 1 . . . . . Utility 10 | . 1 . . . 1 1 1 . . . 6 Weapon 3 | . 1 . . . 2 . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 99 99 100 100 94 98 90 92 66 72 76 Engine 7 | . 14 14 14 14 9 7 2 . 3 6 5 Treads 15 | . 28 27 28 28 25 22 19 20 5 . . Leg 1 | . . . . . . . . . . 5 10 Device 7 | . 4 1 14 14 8 6 1 . 5 13 9 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 Processor 8 | . . . . . 8 7 11 13 13 13 13 Hackware 7 | . . . . . 3 13 12 13 9 6 6 Protection 6 | . 8 12 . . 3 7 13 12 3 5 7 Energy Gun 4 | . . . . . . . . . 7 11 11 Ballistic Gun 15 | . 27 28 28 28 26 22 16 20 7 1 3 Peak Build Rating 54 | 6 10 13 13 13 29 50 53 50 53 50 54 Average Rating 34 | 4 8 10 13 13 22 45 47 48 36 42 45 On Entrance 25 | . 6 10 13 13 13 28 42 48 50 30 50 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 12 50 52 52 52 61 71 80 81 81 68 77 Greatest Support 70 | 40 40 40 40 40 62 68 68 68 70 15 30 Greatest Overweight (x) 18 | . 1 1 1 1 1 1 1 1 18 16 4 Average Overweight (x) 1 | . . 1 1 1 . . . 1 6 4 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 19 19 15 16 20 20 20 20 18 19 19 Average Carried 16 | . 12 17 15 15 18 19 16 19 12 15 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 19 15 15 16 20 20 20 17 11 18 12 Class Distribution -------------------- 30% | Mutant 20% | Hacker-Tank 10% | Gunner 10% | Derelict-Mutant 7% | Hacker-Gunner 6% | Scavenger-Gunner 4% | Hacker-Mutant 4% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -6/Factory Hacker-Tank | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 5799 | 215 456 495 . 123 1054 1422 837 167 708 136 186 Remotely 20 | . . . . . . . . . . 20 . Salvage Created 6270 | . 524 483 . . 1254 1776 678 100 820 . 635 Parts 299 | . 37 20 . . 59 89 38 8 30 . 18 Haulers Intercepted 6 | . 1 . . . 2 3 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled 4 | . . . . . . . 4 . . . . Retrieved Matter 17 | . . . . . . . 17 . . . . Parts Self-Destructed 53 | . . . . . . . . 7 31 . 15 Prevented 4 | . . . . . . . . . 2 . 2 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 149 | . 12 24 . . 25 38 10 1 17 . 22 Guns 119 | . 8 24 . . 25 32 10 1 11 . 8 Cannons 2 | . . . . . . . . . . . 2 AOE 28 | . 4 . . . . 6 . . 6 . 12 Classes Destroyed 17 | . 6 3 . . 3 4 . 1 . . . Worker 3 | . . . . . 1 2 . . . . . Builder 4 | . . 1 . . . 3 . . . . . Tunneler 2 | . . . . . 1 . 1 . . . . Hauler 6 | . 1 . . . 2 3 . . . . . Recycler 8 | . 1 1 . . 2 2 2 . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 5 | . 2 . . . 1 2 . . . . . Swarmer 28 | . 3 3 . . 4 4 4 . 4 . 6 Grunt 58 | . 9 2 . . 12 15 . . 11 . 9 Brawler 3 | . . . . . . 1 . . . . 2 Duelist 10 | . . . . . . 7 . . . . 3 Protector 2 | . . . . . . 1 . . . . 1 Sentry 14 | . . 1 . . 6 3 1 . 2 . 1 Hunter 6 | . . . . . 3 3 . . . . . Programmer 9 | . . . . . . 4 5 . . . . Behemoth 1 | . . . . . . . . 1 . . . Assembled 18 | . . 18 . . . . . . . . . Best Kill Streak 10 | . 5 10 . . 4 6 4 1 4 . 7 Combat Bots Only 10 | . 4 10 . . 4 5 4 1 4 . 7 Max Kills in Single Turn 3 | . 2 2 . . 2 3 2 1 2 . 2 Gunslinging 1 | . . 1 . . 1 1 1 . . . . Exploded 2 | . 2 . . . . 2 . . 2 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 974 | . 72 78 . . 131 290 75 42 187 . 99 Missed 285 | . 21 17 . . 33 93 26 11 58 . 26 Hits 689 | . 51 61 . . 98 197 49 31 129 . 73 Melee 36 | . . 3 . . . 28 . . . . 5 Projectile 653 | . 51 58 . . 98 169 49 31 129 . 68 Critical Strikes 25 | . . 1 . . 3 11 . . 6 . 4 Actively Blocked 1 | . . . . . . 1 . . . . . Damage Taken 11258 | . 565 882 . . 1414 2759 749 894 2583 . 1412 Core 1412 | . 106 138 . . 81 220 17 110 494 . 246 Absorbed by Shields 577 | . . . . . 87 490 . . . . . Redirected to Shielding 61 | . . 52 . . . 9 . . . . . Ignored by Resistances 25 | . . . . . . . . . . . 25 Regen/Repaired (Parts) 1077 | . . . . . 246 61 . . . 770 . Core Remaining (%) 63 | 100 . . . 2 85 68 . . . . . Volleys Fired 410 | . 43 53 . . 77 100 33 14 52 . 38 Largest 3 | . 2 2 . . 3 3 3 3 3 . 3 Hottest 300 | . 40 46 . . 100 94 81 84 100 . 300 Shots Fired 1014 | . 84 107 . . 227 280 87 43 114 . 72 Gun 973 | . 82 107 . . 225 265 87 43 105 . 59 Cannon . | . . . . . . . . . . . . Launcher 26 | . 2 . . . . 15 . . 9 . . Special 15 | . . . . . 2 . . . . . 13 Kinetic 907 | . 82 107 . . 225 265 87 43 84 . 14 Thermal 68 | . . . . . 2 . . . 21 . 45 Explosive 39 | . 2 . . . . 15 . . 9 . 13 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 26 | . 13 16 . . 24 26 21 22 17 . 12 Robot Miss Streak 5 | . 3 3 . . 5 5 2 1 3 . 2 Penetration Max 1 | . . . . . . 1 1 . . . . Secondary Targets 21 | . 3 5 . . 2 6 2 . 2 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . 1 . 1 Shots Hit Robots 776 | . 61 84 . . 169 233 68 36 78 . 47 Core Hits 414 | . 28 53 . . 70 139 28 9 46 . 41 Critical Kills 7 | . . . . . 3 2 . . 2 . . Critical Parts Destroyed 14 | . . 1 . . 1 2 1 2 7 . . Critical Strikes 32 | . . 1 . . 4 4 1 4 11 . 7 Burn 4 | . . . . . . . . . . . 4 Destroy 25 | . . 1 . . 4 4 1 4 11 . . Sever 3 | . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18708 | . 980 1148 . 4 2689 6257 1360 563 2034 . 3673 Guns 12669 | . 736 1148 . . 2654 4240 1360 563 1048 . 920 Cannons . | . . . . . . . . . . . . Explosions 5618 | . 221 . . . . 2006 . . 986 . 2405 Melee . | . . . . . . . . . . . . Ramming 73 | . 23 . . 4 35 11 . . . . . Kinetic 11696 | . 736 1148 . . 2654 4240 1360 563 813 . 182 Thermal 973 | . . . . . . . . . 235 . 738 Explosive 5618 | . 221 . . . . 2006 . . 986 . 2405 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 348 | . . . . . . . . . . . 348 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 2 2 2 2 . 8 5 5 5 5 . Average Corruption 3 | . 1 2 2 2 . 4 2 5 5 5 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 219 | . 8 13 9 3 . 72 16 20 68 10 . Message Errors 55 | . 1 3 2 2 . 19 3 4 17 4 . Matter Fused 48 | . 1 2 2 1 . 15 4 5 16 2 . Heat Flow Errors 24 | . 1 2 1 . . 5 3 5 6 1 . Energy Discharges 27 | . . 3 2 . . 9 3 1 9 . . Parts Rejected 3 | . . . . . . . . . 3 . . Parts Fused 3 | . . . . . . 2 . . 1 . . Data Loss (minor) 28 | . 2 1 1 . . 9 2 2 9 2 . Data Loss (major) 10 | . 1 . . . . 5 1 1 1 1 . Misfires 10 | . 1 2 . . . 3 . 1 3 . . Alerts 3 | . . . 1 . . . . 1 1 . . Weapon Failures 8 | . 1 . . . . 5 . . 2 . . Overload Shots 13 | . . . . . . . . . . . 13 Effects 4 | . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . 2 Heat Surge 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Overflow Damage 118 | . . . . . 1 21 . . 36 . 60 Projectiles 31 | . . . . . . . . . . . 31 Explosions 87 | . . . . . 1 21 . . 36 . 29 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 297 | . . . . . 87 93 . . 117 . . Shots 9 | . . . . . 1 3 . . 5 . . Rammed 12 | . 5 . . 1 4 2 . . . . . Targets Rammed 14 | . 5 . . 1 5 3 . . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . 1 1 . . . . . Highest Temperature 337 | . 128 228 73 . 18 268 192 275 335 122 337 Average Temperature 64 | . 18 39 39 . 5 46 38 116 75 62 111 Received Heat Transfer 2963 | . 273 337 . . 413 484 24 144 936 . 352 Effects 6 | . . . . . . 1 . . 2 . 3 Energy Bleed 1 | . . . . . . 1 . . . . . Interference 4 | . . . . . . . . . 2 . 2 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . . 2 . 1 Heat Transferred 2169 | . . . . . . . . . 518 . 1651 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Maximum Alert Level 3 | . . . . . 1 3 1 . . . . Low Security (%) 72 | 100 100 100 . 100 98 50 43 . . . . Level 1 16 | . . . . . 1 21 56 . . . . Level 2 9 | . . . . . . 24 . . . . . Level 3 1 | . . . . . . 3 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 754 | . 118 60 . . 204 754 395 . . . . Initial 359 | . . 10 . . . 85 359 . . . . Average 153 | . 34 11 . . 124 230 235 . . . . Influence Increases 3898 | . 358 182 . . 804 1160 336 30 555 . 473 Destroy 0b10 Robot/C 2600 | . 240 140 . . 500 740 200 20 340 . 420 Destroy 0b10 Robot/NC 155 | . 25 10 . . 35 65 15 . . . 5 Destroy Leader 482 | . 66 20 . . 136 150 50 10 20 . 30 Allied During Kill 15 | . . 12 . . . . . . . . 3 Successful Hack 122 | . 6 . . . 32 60 24 . . . . Disable Machine 120 | . . . . . 30 60 30 . . . . Destroy Structure 89 | . 21 . . . 26 40 2 . . . . Lose Combat Pursuer 315 | . . . . . 45 45 15 . 195 . 15 Influence Decreases 3852 | . 329 211 . . 615 616 936 163 521 34 427 Entered New Map 581 | . . 19 . . . 104 374 50 . 34 . Time Decay 2781 | . 329 152 . . 545 462 482 113 391 . 307 Lost Part 410 | . . 40 . . 70 40 70 . 130 . 60 Lost Ally 80 | . . . . . . 10 10 . . . 60 Squads Dispatched 24 | . 3 . . . 3 14 2 . 1 . 1 Investigation 2 | . . . . . 1 . . . 1 . . Extermination 7 | . . . . . . 5 2 . . . . Reinforcement 10 | . 3 . . . 1 6 . . . . . Assault 3 | . . . . . . 2 . . . . 1 Garrison 2 | . . . . . 1 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . 3 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals 7 | . 1 . . . 5 1 . . . . . Communications Jammed 17 | . . . . . . 17 . . . . . Distress Signals 17 | . . . . . . 17 . . . . . Times Spotted 209 | . 19 27 . . 40 60 14 1 24 . 24 Peak Tracking Total 9 | . 5 4 . . 6 8 3 1 9 . 7 Tactical Retreats 17 | . 1 . . . 3 2 1 . 9 . 1 ECM-based Alert Blocks 1 | . 1 . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 5 | . 2 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 21 | . 21 . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled 13 | . . . . . 2 4 2 . 3 . 2 Max in Single Turn 2 | . . . . . 2 2 1 . 1 . 1 Garrison Access 3 | . . . . . . 2 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 35 | . 5 . . . 8 16 5 . 1 . . Terminals 20 | . 5 . . . 6 6 2 . 1 . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units 5 | . . . . . 1 2 2 . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . 2 1 . . . . Total Hacks 91 | . 9 . . . 30 37 11 . 4 . . Successful 38 | . 3 . . . 17 10 4 . 4 . . Failed 52 | . 6 . . . 13 26 7 . . . . Catastrophic 4 | . . . . . . 3 1 . . . . Database Lockouts 1 | . . . . . . 1 . . . . . Manual 53 | . 7 . . . 17 20 9 . . . . Terminals 58 | . 9 . . . 23 16 6 . 4 . . Fabricators 7 | . . . . . . 7 . . . . . Repair Stations 7 | . . . . . 5 2 . . . . . Recycling Units 8 | . . . . . 2 2 4 . . . . Scanalyzers 7 | . . . . . . 7 . . . . . Garrison Access 4 | . . . . . . 3 1 . . . . Terminal Hacks 10 | . 1 . . . 3 1 1 . 4 . . Record 4 | . . . . . . . . . 4 . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 2 . . . . . Scan Component 3 | . . . . . 2 1 . . . . . Repair 3 | . . . . . 2 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . Retrieve Study 3 | . . . . . . 3 . . . . . Garrison Access Hacks 3 | . . . . . . 2 1 . . . . Seal Access 3 | . . . . . . 2 1 . . . . Unauthorized Hacks 15 | . 2 . . . 9 2 2 . . . . Terminals 12 | . 2 . . . 8 1 1 . . . . Assimilate 3 | . 1 . . . 2 . . . . . . Botnet 7 | . . . . . 5 1 1 . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 1 1 . . . . Mask 3 | . . . . . 1 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 3 . . . 8 11 4 . 1 . . Full Trace Events 3 | . . . . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . . . . . Parts Repaired 3 | . . . . . 2 1 . . . . . Time 96 | . . . . . 58 38 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies 6 | . 1 2 . . 1 . . . . . 2 Largest Group 2 | . 1 2 1 . 1 1 . . . . 2 Highest-Rated Group 78 | . 10 51 31 . 10 10 . . . . 78 Highest-Rated Ally 49 | . 10 31 31 . 10 10 . . . . 49 Total Orders 9 | . . . . . . . 3 . . . 6 EXPLORE 5 | . . . . . . . 2 . . . 3 RETURN 4 | . . . . . . . 1 . . . 3 Ally Attacks 23 | . . 7 . . . . . . . . 16 Total Damage 516 | . . 126 . . . . . . . . 390 Kills 3 | . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Active Infowar (turns) 10250 | . 480 . . . . 1022 1212 540 2422 3367 1207 Optics 8576 | . . . . . . . 1040 540 2422 3367 1207 Jamming 1194 | . . . . . . 1022 172 . . . . ECM 480 | . 480 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 1 1 1 1 Drone Launches 10 | . . . . . . . 4 . . . 6 Drone Recoveries 6 | . . . . . . . 2 . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 17691 | 80 1417 834 896 211 1680 3561 1253 540 2608 3367 1244 Spaces Moved 5738 | 46 541 269 374 86 663 1453 450 228 482 779 367 Core 210 | 5 . . . . . . . . 154 51 . Treads 4433 | 41 541 269 374 86 663 1453 450 228 328 . . Legs 1095 | . . . . . . . . . . 728 367 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 155 155 160 213 213 400 190 Average Speed 268 | 148 217 240 240 240 173 212 210 213 503 429 268 Slowest Speed 950 | 160 240 240 240 240 240 250 246 213 950 850 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 3 56 64 72 25 52 36 18 48 57 83 73 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 4 | . 1 . . . . . 1 . 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . 1 . . . Scrap Searched 11 | . . 2 . 2 . . . 1 1 4 1 Spaces Dug 2 | . . . . . 2 . . . . . . Terrain Destroyed 212 | . 17 . . . 23 33 . . 67 . 72 Melee . | . . . . . . . . . . . . Projectile 7 | . . . . . 2 . . . 2 . 3 AOE 203 | . 17 . . . 21 33 . . 63 . 69 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 7155 | 58 690 353 372 90 1013 1701 685 251 570 805 567 Wait 647 | . 40 20 . 3 204 80 173 4 12 2 109 Move 5725 | 45 540 268 371 85 662 1452 449 227 481 778 367 Hop 1 | . . . 1 . . . . . . . . Pick Up 109 | 7 25 4 . 1 21 12 10 1 7 12 9 Fast Attach 24 | . . . . . 5 14 3 . 2 . . Attach 78 | 6 3 8 . . 11 3 10 3 13 8 13 Detach 8 | . 1 . . . . . 1 . 1 3 2 Swap 41 | . 6 . . . 13 15 2 1 2 1 1 Drop 56 | . 6 . . . 15 22 4 1 . 1 7 Fire 410 | . 43 53 . . 77 100 33 14 52 . 38 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 14 | . 5 . . 1 5 3 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . 21 Trap 21 | . 21 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Identified exit to Mines 1498 | -10/Materials | Entered Mines 1601 | -10/Mines | Core integrity fell below 50% 1673 | -10/Mines | Discovered new exit (range 12) 1714 | -10/Mines | Discovered new exit (range 6) 1979 | -10/Mines | Learned Materials terminal intel 2025 | -10/Mines | Lost 3 parts (1p1n1u) 2051 | -10/Mines | Assembled infested the area 2056 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2217 | -10/Mines | Core integrity fell below 20% 2292 | -10/Mines | Destroyed 10 combat bots 2320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2322 | -10/Mines | Discovered new exit (range 5) 2332 | -10/Mines | Entered Exiles 2332 | -10/Exiles | Accompanied by 1 ally 2362 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2390 | -10/Exiles | Met 8R-AWN 2431 | -10/Exiles | Met EX-HEX 2575 | -10/Exiles | Met EX-DEC 2629 | -10/Exiles | Visited The Gauntlet 2928 | -10/Exiles | Met EX-BIN 3194 | -10/Exiles | Discovered new exit (range 15) 3228 | -10/Exiles | Entered Mines 3263 | -9/Mines | Learned Materials emergency access door positions 3307 | -9/Mines | Met a Derelict bent on vengeance 3416 | -9/Mines | Discovered new exit (range 7) 3439 | -9/Mines | Entered Materials 3439 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3441 | -8/Materials | Loaded intel: 12 terminal locations 3836 | -8/Materials | Build established: Scavenger-Gunner 3969 | -8/Materials | Garrison activated, responded to threat 4026 | -8/Materials | Lost 3 parts (1n2w) 4316 | -8/Materials | Repaired Lgt. Treads 4350 | -8/Materials | Repaired Shotgun 4503 | -8/Materials | Discovered new exit (range 16) 4922 | -8/Materials | Build established: Gunner 5119 | -8/Materials | Entered Factory 5119 | -7/Factory | Accompanied by 1 ally 5119 | -7/Factory | Evolved 2 slots: Utility x2 5751 | -7/Factory | Build established: Hacker-Tank 6352 | -7/Factory | Central database locked down 6474 | -7/Factory | Repaired Adv. Treads 6598 | -7/Factory | Discovered new exit (range 15) 6863 | -7/Factory | Garrison activated, responded to threat 7669 | -7/Factory | Discovered new exit (range 5) 7919 | -7/Factory | First assault squad dispatched 7959 | -7/Factory | Build established: Hacker-Gunner 8620 | -7/Factory | Build established: Tank 8627 | -7/Factory | Discovered new exit (range 15) 8680 | -7/Factory | Entered another Factory area 8680 | -6/Factory | Evolved 2 slots: Utility x2 8893 | -6/Factory | Lost 3 parts (2u1w) 9162 | -6/Factory | Build established: Hacker-Mutant 9400 | -6/Factory | Identified exit to Lower Caves 9709 | -6/Factory | Build established: Hacker-Tank 9933 | -6/Factory | Entered Lower Caves 10165 | -6/Lower Caves | Learned Factory terminal intel 10257 | -6/Lower Caves | Spotted B-75 Beast 10303 | -6/Lower Caves | Destroyed B-75 Beast 10436 | -6/Lower Caves | Discovered new exit (range 9) 10473 | -6/Lower Caves | Entered another Lower Caves area 10497 | -6/Lower Caves | Discovered new exit (range 19) 10609 | -6/Lower Caves | Learned location of Zion (-6) 10806 | -6/Lower Caves | Lost 3 parts (2n1u) 10830 | -6/Lower Caves | Encountered a Warlord checkpoint 10985 | -6/Lower Caves | Lost 4 parts (1n1u2w) 11017 | -6/Lower Caves | Lost 3 allies 11398 | -6/Lower Caves | Build established: Hacker-Gunner 11450 | -6/Lower Caves | Identified exit to Zion 11450 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 11602 | -6/Lower Caves | Attracted the attention of an 0b10 base 11606 | -6/Lower Caves | Lost 4 parts (1n1u2w) 11606 | -6/Lower Caves | Core integrity fell below 50% 11646 | -6/Lower Caves | Lost 5 parts (1p1u3w) 11915 | -6/Lower Caves | Build established: Mutant 12045 | -6/Lower Caves | Spotted B-75 Beast 13081 | -6/Lower Caves | Entered Zion 13082 | -6/Zion | Identified exit to Proximity Caves 13465 | -6/Zion | System corruption cleaned by Quarantine Array 13621 | -6/Zion | Visited the Megawrench Repair Shop 13655 | -6/Zion | Megawrench repaired 9 parts 13807 | -6/Zion | Build established: Gunner 14129 | -6/Zion | Found Prototype Special Weapon 14134 | -6/Zion | Found Prototype Special Weapon 14139 | -6/Zion | Found Prototype Special Weapon 14144 | -6/Zion | Found Prototype Special Weapon 14297 | -6/Zion | Given A8's code to call for help 14660 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 14829 | -6/Zion | Build established: Derelict-Mutant 15643 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16448 | -6/Zion | Entered Proximity Caves 16738 | -5/Proximity Caves | Build established: Derelict-Gunner 16864 | -5/Proximity Caves | Identified exit to Factory 16891 | -5/Proximity Caves | Core integrity fell below 20% 17180 | -5/Proximity Caves | Build established: Scavenger-Mutant 17356 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17383 | -5/Proximity Caves | Destroyed 7 combat bots 17463 | -5/Proximity Caves | Spotted B-75 Beast 17624 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17692 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- G-67 Veteran heat short circuits Flexi-carbon Leg. G-67 Veteran overheating. Slug penetrates G-67 Veteran. Coolant Injector destroyed. G-67 Veteran destroyed. The unstable cave ceiling collapses. Acquired Imp. Treads. The unstable cave ceiling collapses. Penetrated by Slug. Imp. Deuterium Engine destroyed. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Y-64 Sentinel suffers critical hit (Burn). Slug penetrates Y-64 Sentinel. Coil Gun broken. Overload: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????#??????????????????????????????? | | ##?????????????# #?????????????????????????????? | | ?????????????# #????????????????????????????? | | ????????????## #???????????????????????????? | | ????????????## #??????????????????????????? | | ???????????## ###????????????????????????? | | ??????????## #????????????????????????? | | ????##?????# #????????????????????????? | | ???? ##????? #?????????????? ?????????? | | #???? ##????? ##???????????? ????????? | | #???? ####### ##?????????? ????????? | | #??## ?????????? ????????? | | #??# #????????? ????????? | | #?## # "" " ##?????## ?????????? | | ### # """" "" ###### ??????????? | | ## #?# """ "" ????????????? | | #?## " " #???????????????? | | ### #????????????????? | | ## #?????????????????? | | ## ##???#### #??????????????????? | | ## ##### Y #??????????????????? | | ### ## ##@ #??????????????????? | | "?## ##########??????????????????? | | ##?# #???????????????????????????? | | #?## ###### "#??????????????????????????? | | #??# ##????#######??????????????????????????? | | #??# ##??????????????????????????????????????? | | #??# #????????????????