Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.09 @ 05:30:57 Player: Violet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (456) 456 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2326 Bonus ------- None Cogmind --------- Core Integrity 528/550 Matter 260/300 Energy 79/265 System Corruption 0% Temperature Critical (518) Movement Hovering (300) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Hover Unit > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (10) --- Small Storage Unit Heavy EM Pulse Gun Improved Heavy Machine Gun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Improved Ion Engine Small Storage Unit Heavy EM Pulse Gun Improved Heavy Machine Gun Rocket Launcher Rocket Launcher [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 18 | 6 3 7 . 2 Power 3 | 1 2 . . . Engine 2 | 1 1 . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 4 | . . 4 . . Flight . | . . . . . Utility 4 | 1 1 1 . 1 Device . | . . . . . Storage 2 | 1 . . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 5 | 2 . 2 . 1 Energy Gun 4 | 1 . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 . 4 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Backups 6 | 2 7 6 6 5 Power 1 | 1 1 1 1 . Propulsion 1 | . 2 . . . Utility . | . . 1 2 1 Weapon 2 | . 2 3 3 3 Tool/Special . | . . . . . Unused Backups 8 | . 6 . . 2 Power 3 | . 3 . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 4 | . 2 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 97 87 79 73 Engine 6 | . 11 . . 2 Core 5 | . 2 11 9 7 Leg 15 | . 28 . . . Hover 13 | . . 31 34 26 Storage 12 | . 14 11 9 9 Processor 10 | . 11 11 9 9 Energy Gun 14 | . 14 13 18 15 Ballistic Gun 9 | . 14 7 . . Peak Build Rating 16 | 6 11 14 15 16 Average Rating 10 | 3 9 12 14 13 On Entrance 9 | . 6 11 14 15 Naked Turns . | . . . . . Heaviest Build 24 | 14 16 18 16 24 Greatest Support 24 | 20 20 18 24 24 Greatest Overweight (x) 2 | 1 . 2 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 8 | 5 8 8 7 8 Average Carried 6 | 2 7 6 6 5 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 2 8 7 6 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 488 | . 268 200 20 . Remotely . | . . . . . Salvage Created 584 | . 294 178 45 67 Parts 34 | . 20 11 2 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 12 | . 7 3 1 1 Guns 12 | . 7 3 1 1 Classes Destroyed 4 | . 3 1 . . Watcher 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 6 | . 4 . 1 1 Sentry 3 | . . 3 . . Best Kill Streak 5 | . 5 1 1 1 Combat Bots Only 5 | . 5 1 1 1 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 76 | . 24 23 16 13 Missed 21 | . 4 7 7 3 Hits 55 | . 20 16 9 10 Projectile 55 | . 20 16 9 10 Critical Strikes 3 | . . 2 . 1 Damage Taken 583 | . 169 182 104 128 Core 105 | . 52 31 11 11 Absorbed by Shields . | . . . . . Ignored by Resistances 169 | . 55 49 30 35 Regen/Repaired (Parts) 24 | . . . 24 . Core Remaining (%) 90 | 100 79 92 . . Volleys Fired 48 | . 20 15 5 8 Largest 2 | . 2 2 2 2 Hottest 121 | . 60 110 110 121 Shots Fired 95 | . 40 29 10 16 Gun 95 | . 40 29 10 16 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 31 | . 20 11 . . Thermal 25 | . . 4 5 16 Explosive . | . . . . . Electromagnetic 39 | . 20 14 5 . Robot Hit Streak 26 | . 13 26 15 7 Robot Miss Streak 3 | . 3 1 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 80 | . 31 26 9 14 Core Hits 30 | . 15 6 3 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1173 | . 427 328 188 230 Guns 1136 | . 427 328 151 230 Cannons . | . . . . . Explosions 37 | . . . 37 . Melee . | . . . . . Ramming . | . . . . . Kinetic 315 | . 206 109 . . Thermal 395 | . . 64 101 230 Explosive . | . . . . . Electromagnetic 463 | . 221 155 87 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 518 | . 63 252 148 518 Average Temperature 87 | . 22 77 79 287 Received Heat Transfer 363 | . 93 126 63 81 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 975 | . . 148 198 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 110 | . 110 50 110 39 Initial 39 | . . 9 14 39 Average 21 | . 22 16 28 25 Influence Increases 504 | . 184 120 170 30 Destroy 0b10 Robot/C 240 | . 140 60 20 20 Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 84 | . 34 30 10 10 Successful Hack 2 | . . . 2 . Destroy Structure 3 | . . . 3 . Partial Spotted 45 | . . . 45 . Lose Combat Pursuer 120 | . . 30 90 . Influence Decreases 504 | . 157 107 100 140 Entered New Map 115 | . . 18 26 71 Time Decay 340 | . 157 79 74 30 Lost Part 49 | . . 10 . 39 Squads Dispatched 2 | . . 1 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 14 6 18 3 Peak Tracking Total 10 | . 5 2 10 3 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . . 1 4 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 23 | . . 6 15 2 Successful 20 | . . 6 13 1 Failed 3 | . . . 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 2 | . . . 2 . Scanalyzers 14 | . . 6 8 . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . 2 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 14 | . . 6 8 . Insert Component 7 | . . 3 4 . Analyze 7 | . . 3 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 2 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed 6 | . . 2 4 . Part Schematics Acquired 6 | . . 2 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1280 | 56 702 217 231 74 Spaces Moved 1202 | 33 473 284 353 59 Core 10 | 10 . . . . Treads . | . . . . . Legs 496 | 23 473 . . . Wheels . | . . . . . Hover 696 | . . 284 353 59 Flight . | . . . . . Fastest Speed 48 | 50 120 52 48 48 Average Speed 80 | 120 120 53 48 66 Slowest Speed 190 | 190 120 180 52 116 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 75 18 34 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . 3 . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1419 | 49 571 319 403 77 Wait 101 | 3 55 . 43 . Move 1198 | 32 472 283 352 59 Hop . | . . . . . Pick Up 36 | 8 14 9 1 4 Fast Attach . | . . . . . Attach 21 | 6 1 7 2 5 Detach . | . . . . . Swap 5 | . 2 2 . 1 Drop 10 | . 7 3 . . Fire 48 | . 20 15 5 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 9) 642 | -10/Materials | Discovered new exit (range 8) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 961 | -9/Materials | Discovered new exit (range 4) 976 | -9/Materials | Entered another Materials area 976 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1041 | -8/Materials | Repaired Hover Unit 1125 | -8/Materials | Discovered new exit (range 6) 1207 | -8/Materials | Entered Storage 1281 | -8/Storage | Self-destructed Last Messages --------------- the floor. Hvy. EM Pulse Gun severed. Hover Unit severed. Acquired Hover Unit. Acquired Hvy. EM Pulse Gun. Connecting with Door Terminal... Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. Acquired Prototype Ballistic Gun. Hover Unit destroyed. G-50 Soldier destroyed. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. G-47 Trooper suffers critical hit (Burn). G-47 Trooper heat damages Particle Gun. Hover Unit destroyed. G-47 Trooper overheating. Power failure, Imp. Ion Engine shutdown. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????? ??????????????????????????? | | ???????????# ??????????????????????????? | | ???????????# ??????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# /?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????+ #?????????????????????????? | | ???????????# #####?????????????????????? | | ???????????# # @%##????????????????????? | | ???????????# Y T#????????????????????? | | ?????????### ## "##????????????????????? | | ???????###T# ##!!#?????????????????????? | | ???????# + ##!!#?????????????????????? | | ???????##### ##!!#?????????????????????? | | ???????????# #####?????????????????????? | | ???????????# ##########????????????????? | | ???????????# # """ """ ????????????????? | | ???????????# # """ """ #???????????????? | | ????######## # """ """ #???????????????? | | ????# # #???????????????? | | ????# + #???????????????? | | ????# # #???????????????? | | ????######+##+## +???????????????? | | ?????#^ # #???????????????? | | ?????# ###########???????????????? | | ?????# """ """ #?????????????????????????? | | ?????#^""" """ """???????????????????????? | | ?????# """ """ R"#??????????????????????? | | ?????# """#??????????????????????? | | ?????# ####??????????????????????? | | ?????# "T" #?????????????????????????? | | ??????#########??????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 20% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertAblativeCoupler Manual? 0 Play Time 00:16:15 Cumulative 7.9 hours Start 2025.07.08 @ 03:28:22 End 2025.07.09 @ 05:30:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 3 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 15304e26-9e9a-4378-908f-fb9fb5a3eae6