Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 22:43:13 Player: Terminus Result: Destroyed by as-67517 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (385) 385 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 919 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 66/250 System Corruption 10% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Heat Sink Medium Storage Unit Light Armor Plating Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Light Armor Plating EM Pulse Gun Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 6 17 5 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 7 3 Treads . | . . . Leg 12 | 2 7 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 1 | . 1 . Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 96 | . 96 95 Engine 13 | . 13 12 Leg 27 | . 27 28 Device 1 | . 1 . Storage 24 | . 23 28 Energy Gun 11 | . 11 13 Ballistic Gun 15 | . 16 12 Naked Turns . | . . . Heaviest Build 39 | 9 39 39 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 10 | 1 10 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 11 | 5 11 16 Most Carried 11 | 1 11 11 Average Carried 8 | . 8 10 Final Capacity 16 | 6 16 16 Final Carried 11 | 1 11 8 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 546 | 272 272 2 Remotely . | . . . Salvage Created 775 | 69 654 52 Parts 42 | 1 34 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 14 . Guns 14 | . 14 . Classes Destroyed 7 | 1 6 . Worker 3 | . 1 2 Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 8 | . 8 . Best Kill Streak 9 | 1 9 2 Combat Bots Only 9 | . 9 . Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1142 | . 502 640 Core 250 | . 50 200 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | 6 69 6 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 157 | 12 137 8 Gun 157 | 12 137 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 116 | 12 102 2 Thermal 37 | . 35 2 Explosive . | . . . Electromagnetic 4 | . . 4 Robot Hit Streak 10 | 7 10 6 Robot Miss Streak 5 | 1 5 . Penetration Max . | . . . Secondary Targets 6 | . 6 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 100 | 9 89 2 Core Hits 45 | 3 39 3 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 840 | 77 732 31 Guns 840 | 77 732 31 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 588 | 77 502 9 Thermal 252 | . 230 22 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 9 | . . 9 Corruption Purged . | . . . Effects 2 | . . 2 Energy Discharges 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 40 20 Average Temperature 12 | . 12 12 Received Heat Transfer 356 | . 216 140 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 575 | . 525 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 473 | 5 473 88 Initial 78 | . 3 78 Average 224 | 1 277 82 Maximum Alert Level 2 | . 2 . Low Security (%) 39 | 100 19 100 Level 1 49 | . 65 . Level 2 11 | . 15 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 23 8 Peak Tracking Total 7 | . 6 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 15 | . 15 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 22 | . 22 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Machine Index 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 2 | . 2 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Track 1 | . 1 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1455 | 64 1087 304 Spaces Moved 816 | 36 591 189 Core 15 | 14 1 . Treads . | . . . Legs 801 | 22 590 189 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 143 | 108 143 150 Slowest Speed 550 | 120 550 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 3 96 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 963 | 48 714 201 Wait 23 | . 22 1 Move 814 | 35 590 189 Hop . | . . . Pick Up 9 | 1 8 . Fast Attach 15 | 6 8 1 Attach 3 | . . 3 Detach . | . . . Swap 10 | . 9 1 Drop 8 | . 8 . Fire 81 | 6 69 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Destroyed 9 combat bots 385 | -10/Materials | Discovered new exit (range 14) 534 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Build established: Scavenger-Mutant 710 | -10/Materials | Discovered new exit (range 3) 954 | -10/Materials | Discovered new exit (range 14) 1152 | -10/Materials | Entered Mines 1153 | -10/Mines | Learned location of Storage (-7) 1219 | -10/Mines | Discovered new exit (range 10) 1393 | -10/Mines | Assembled infested the area 1419 | -10/Mines | Core integrity fell below 50% 1429 | -10/Mines | System corruption reached 10% 1446 | -10/Mines | Core integrity fell below 20% 1456 | -10/Mines | Destroyed by as-67517 with Assembled Rifle Last Messages --------------- 01405_ K-01 Serf destroyed. 01417_ as-30739 sneak attacks. 01417_ R-06 Scavenger system corrupted by crushing effect. 01418_ R-06 Scavenger system terminally corrupted. 01420_ Sml. Laser destroyed. 01425_ Ion Engine destroyed. 01425_ System corrupted by crushing effect (+3). 01427_ EM Pulse Gun destroyed. 01427_ Aluminum Leg destroyed. 01427_ System corrupted by crushing effect (+4). 01427_ System corrupted by crushing effect (+1). 01428_ Aluminum Leg destroyed. 01428_ System corrupted by crushing effect (+2). 01428_ Knocked back. 01430_ System corrupted: Aluminum Leg rejected. 01430_ Acquired Aluminum Leg. 01431_ as-14138 destroyed. 01433_ U-05 Engineer destroyed. 01453_ Knocked back. 01456_ System corrupted: Energy discharge (-31). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????##??????????????? | | ??????????????????????????? ####???????????? | | ??????????????????????????? ##??????????? | | ?????????????????????????? ###????????? | | ?????????????????????????? #????????? | | ?????????????????????????? ??????????? | | ?????????# ???####???????? ???????????? | | ?????????# ??# ##??????? #????????????? | | ?????????# ??# ##????## #????????????? | | ?????????# ??# #????# #????????????? | | ?????????# ??# ###### #?????????????? | | ???????### ### aaa @ #??????????????? | | ??????## ## a a #??????????????? | | ?????## a##### ##??????????????? | | ????## #???### #??????????????? | | ### #?????? #??????????????? | | #??????$ #??????????????? | | ##?????? ??????????????? | | ### ##???????####?????????????? | | #??## ###?????????????????????????? | | ##?## ##???????????????????#####???? | | ### #????????????????????? #???? | | # !########?????????????? #???? | | ?# %=%! #??????????????# #???? | | ?## """ =|##### #??????????????# #???? | | ??#% """ #???# #?????????????## #???? | | ## """ ##???# #????????????## ##??? | | # ##????# #????????????# #??? | | = #####?????# #???????????## #??? | | ###?????????# ##????????### #??? | | ##???????????# ########## ##?? | | #????????????# #?? | | #????????????### #?? | | #??????????????########### ## #?? | | ##????????????????????????## #### ##?? | | ##??????????????????????????####??# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialOpticalUnit Manual? 0 Play Time 00:09:27 Cumulative 1092.7 hours Start 2020.09.21 @ 22:35:16 End 2020.09.21 @ 22:43:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type - Total 79 Types 14/9/35/5/1/2/12/0/1 Lore% 96 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30ae1392-71c4-4071-acc2-9f039d31b29c