Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 17:13:13 Player: Sara Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (1695) 1695 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 5137 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 135 Cogmind --------- Core Integrity 531/700 Matter 246/300 Energy 310/310 System Corruption 4% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Seismic Detector Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- Improved Heavy Machine Gun > --- INVENTORY (15) --- Improved Ion Engine Light Angular Momentum Engine Cold Fusion Reactor Light Treads Light Treads Light Treads Light Treads Improved Treads Heat Sink Cooling System Signal Interpreter Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Heat Sink Cooling System Signal Interpreter Improved Terrain Scan Processor [Rating: 38] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 53 | 6 6 18 11 . 12 Power 10 | 1 2 4 2 . 1 Engine 7 | 1 2 2 1 . 1 Core 2 | . . 2 . . . Reactor 1 | . . . 1 . . Propulsion 19 | 2 . 7 5 . 5 Treads 9 | . . . 4 . 5 Leg . | . . . . . . Wheel 10 | 2 . 7 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . 1 . 3 Device 3 | . 1 . . . 2 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 2 7 3 . 3 Energy Gun 4 | 1 . 2 . . 1 Energy Cannon 2 | . . 1 1 . . Ballistic Gun 11 | 1 2 4 2 . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 2 . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 18 | . 1 6 2 . 9 Power 3 | . 1 1 1 . . Propulsion 11 | . . 4 . . 7 Utility . | . . . . . . Weapon 4 | . . 1 1 . 2 Highest Loss Streak 8 | . 1 3 2 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 98 99 100 91 Engine 4 | . 13 9 2 . 1 Reactor 4 | . . . 5 11 5 Treads 23 | . . . 42 44 29 Wheel 15 | . 28 43 1 . . Device 6 | . 13 11 1 . 10 Storage 10 | . 14 11 11 11 7 Processor 5 | . . . 9 11 7 Energy Gun 1 | . 1 4 2 . . Energy Cannon 6 | . . 1 10 11 6 Ballistic Gun 14 | . 26 14 8 11 14 Naked Turns . | . . . . . . Heaviest Build 45 | 10 30 35 40 40 45 Greatest Support 92 | 20 20 44 92 92 92 Greatest Overweight (x) 2 | . 1 . 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 7 11 15 15 15 15 Average Carried 13 | 3 8 12 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 10 14 15 15 12 Class Distribution -------------------- 78% | Mutant 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Rec Fac Matter Collected 1492 | 237 198 502 214 70 271 Remotely . | . . . . . . Salvage Created 3072 | . 219 884 715 516 738 Parts 176 | . 25 53 41 16 41 Haulers Intercepted 5 | . . 1 2 . 2 Recyclers Shooed 11 | . 1 2 3 2 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Combat Hostiles Destroyed 46 | . 6 14 13 3 10 Guns 32 | . 6 13 7 2 4 Cannons 14 | . . 1 6 1 6 Classes Destroyed 14 | . 5 5 1 1 2 Worker 8 | . 2 3 . . 3 Builder 3 | . 1 2 . . . Hauler 5 | . . 1 2 . 2 Recycler 12 | . . 2 1 7 2 Operator 2 | . 1 . 1 . . Drone 3 | . . . . 3 . Watcher 2 | . . 1 1 . . Swarmer 13 | . 3 4 3 . 3 Grunt 15 | . 3 4 6 . 2 Brawler 2 | . . 1 1 . . Duelist 1 | . . . 1 . . Sentry 9 | . . 5 2 . 2 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 9 | . 5 4 7 9 6 Combat Bots Only 5 | . 2 4 5 1 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Damage Taken 3084 | . 136 665 673 . 1610 Core 385 | . 41 75 100 . 169 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 83 . . 56 . Volleys Fired 205 | . 24 85 40 19 37 Largest 3 | . 2 2 2 2 3 Hottest 106 | . 40 101 101 83 106 Shots Fired 408 | . 48 143 77 38 102 Gun 302 | . 48 129 37 19 69 Cannon 106 | . . 14 40 19 33 Launcher . | . . . . . . Special . | . . . . . . Kinetic 268 | . 48 106 26 19 69 Thermal 73 | . . . 21 19 33 Explosive . | . . . . . . Electromagnetic 67 | . . 37 30 . . Robot Hit Streak 22 | . 7 12 16 8 22 Robot Miss Streak 5 | . 3 4 5 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 276 | . 31 107 51 26 61 Core Hits 119 | . 14 37 29 10 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 1 . . Corrupt 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5022 | . 427 1633 1099 576 1287 Guns 3194 | . 427 1290 426 297 754 Cannons 1648 | . . 249 600 270 529 Explosions 167 | . . 94 73 . . Melee . | . . . . . . Ramming 13 | . . . . 9 4 Kinetic 2752 | . 427 954 320 297 754 Thermal 1253 | . . 94 360 270 529 Explosive . | . . . . . . Electromagnetic 1004 | . . 585 419 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 65 | . . 16 28 20 1 Projectiles 56 | . . 7 28 20 1 Explosions 9 | . . 9 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . . 14 14 . . Shots 2 | . . 1 1 . . Rammed 3 | . . . . 2 1 Targets Rammed 3 | . . . . 2 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 315 | . 5 86 315 52 57 Average Temperature 80 | . 5 30 120 20 20 Received Heat Transfer 651 | . 42 192 288 . 129 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 2 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 2182 | . . 150 718 481 833 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 3 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Peak Influence 1036 | . 208 320 522 327 1036 Initial 925 | . . 87 96 172 925 Average 341 | . 80 159 341 188 878 Maximum Alert Level 3 | . 1 1 2 1 3 Low Security (%) 46 | 100 92 69 16 62 . Level 1 25 | . 7 30 48 37 . Level 2 6 | . . . 34 . . Level 3 21 | . . . . . 100 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 1 4 . 3 Investigation 3 | . . 1 1 . 1 Extermination 2 | . . . . . 2 Reinforcement 3 | . 2 . 1 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . . . . 1 Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Distress Signals 9 | . 4 3 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 11 23 24 30 24 Peak Tracking Total 11 | . 3 6 8 6 11 Tactical Retreats 6 | . . 4 2 . . Traps | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Rec Fac Machines Disabled 6 | . . 1 2 1 2 Max in Single Turn 1 | . . 1 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Machines Accessed 16 | . 1 3 4 6 2 Terminals 15 | . 1 3 4 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 1 6 6 14 5 Successful 14 | . . 2 3 9 . Failed 18 | . 1 4 3 5 5 Catastrophic 4 | . 1 . 1 1 1 Database Lockouts . | . . . . . . Manual 13 | . . . 2 11 . Terminals 30 | . 1 6 6 12 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . . 2 3 6 . Robot Analysis 3 | . . . . 3 . Prototype ID Bank 1 | . . 1 . . . Open Door 3 | . . . 3 . . Fabricator Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . . 3 . Terminals 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Monitor 1 | . . . . 1 . Reject 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 1 3 4 5 2 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 21 | . . . 21 . . Total Damage 295 | . . . 295 . . Kills 5 | . . . 5 . . Allies Corrupted 1 | . . . 1 . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Robot Analysis Total 3 | . . . . 3 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Rec Fac Turns Passed 3630 | 67 387 963 713 733 767 Spaces Moved 2149 | 66 286 668 346 420 363 Core 4 | 4 . . . . . Treads 1116 | . . . 333 420 363 Legs . | . . . . . . Wheels 1029 | 62 286 668 13 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 85 160 160 Average Speed 123 | 78 88 83 157 160 160 Slowest Speed 240 | 80 95 86 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 50 47 41 95 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . 2 . 3 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 2 | . . 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Total 2748 | 79 371 932 443 446 477 Wait 262 | . 50 136 18 6 52 Move 2144 | 65 285 667 345 419 363 Hop . | . . . . . . Pick Up 48 | 8 4 18 12 . 6 Fast Attach 21 | 4 3 1 8 . 5 Attach 19 | 2 1 8 2 . 6 Detach . | . . . . . . Swap 13 | . 2 9 1 . 1 Drop 33 | . 2 8 17 . 6 Fire 205 | . 24 85 40 19 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 6) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x2 616 | -9/Materials | Discovered new exit (range 16) 813 | -9/Materials | Lost 3 parts (3n) 875 | -9/Materials | Discovered new exit (range 12) 955 | -9/Materials | Discovered new exit (range 13) 1418 | -9/Materials | Entered Storage 1433 | -9/Storage | Met a pair of Derelict thieves 2011 | -9/Storage | Used back door to open Recycling access 2011 | -9/Storage | Discovered new exit (range 4) 2131 | -9/Storage | Entered Recycling 2154 | -9/Recycling | Spotter reported a threat 2196 | -9/Recycling | Spotter reported a threat 2213 | -9/Recycling | Spotter reported a threat 2215 | -9/Recycling | Spotter reported a threat 2260 | -9/Recycling | Spotter reported a threat 2264 | -9/Recycling | Spotter reported a threat 2265 | -9/Recycling | Spotter reported a threat 2289 | -9/Recycling | Spotter reported a threat 2302 | -9/Recycling | Spotter reported a threat 2306 | -9/Recycling | Spotter reported a threat 2306 | -9/Recycling | Spotter reported a threat 2312 | -9/Recycling | Spotter reported a threat 2369 | -9/Recycling | Spotter reported a threat 2386 | -9/Recycling | Spotter reported a threat 2395 | -9/Recycling | Spotter reported a threat 2401 | -9/Recycling | Spotter reported a threat 2401 | -9/Recycling | Spotter reported a threat 2422 | -9/Recycling | Spotter reported a threat 2454 | -9/Recycling | Spotter reported a threat 2483 | -9/Recycling | Spotter reported a threat 2484 | -9/Recycling | Spotter reported a threat 2512 | -9/Recycling | Spotter reported a threat 2546 | -9/Recycling | Spotter reported a threat 2561 | -9/Recycling | Spotter reported a threat 2565 | -9/Recycling | Spotter reported a threat 2566 | -9/Recycling | Spotter reported a threat 2580 | -9/Recycling | Spotter reported a threat 2614 | -9/Recycling | Spotter reported a threat 2618 | -9/Recycling | Spotter reported a threat 2618 | -9/Recycling | Spotter reported a threat 2638 | -9/Recycling | Spotter reported a threat 2667 | -9/Recycling | Spotter reported a threat 2671 | -9/Recycling | Spotter reported a threat 2671 | -9/Recycling | Spotter reported a threat 2691 | -9/Recycling | Spotter reported a threat 2691 | -9/Recycling | Spotter reported a threat 2720 | -9/Recycling | Spotter reported a threat 2727 | -9/Recycling | Spotter reported a threat 2758 | -9/Recycling | Spotter reported a threat 2779 | -9/Recycling | Discovered new exit (range 16) 2829 | -9/Recycling | Spotter reported a threat 2864 | -9/Recycling | Entered Factory 2864 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 3160 | -7/Factory | Build established: Gunner 3264 | -7/Factory | Search patrols dispatched 3585 | -7/Factory | Cargo convoy interrupted 3631 | -7/Factory | Self-destructed Last Messages --------------- 03617_ Penetrated by Slug. 03618_ R-06 Scavenger collects Lgt. Ion Engine. 03620_ Adv. Beam Cannon destroyed. 03620_ Chain reaction triggered in Lgt. Ion Engine. 03620_ R-06 Scavenger destroyed. 03620_ Penetrated by Slug. 03622_ R-06 Scavenger collects Wheel. 03624_ U-05 Engineer builds a Wall. 03626_ Penetrated by Slug. 03626_ Lgt. Treads destroyed. 03626_ U-05 Engineer lays Concrete. 03627_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03628_ U-05 Engineer lays Concrete. 03629_ Lgt. Treads destroyed. 03629_ Slammed into M-28 Smith. 03629_ U-05 Engineer lays Concrete. 03630_ Acquired 11 matter. 03630_ U-05 Engineer lays Concrete. 03631_ Slug penetrates Wall. 03631_ U-05 Engineer lays Concrete. 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[uu @ r r=! ==%[ [ | | ??????? !mp ###+########!** | | ?????????????## ;#;######+## # ?????#*!! | | ??????????????#?????????? ####### ???# [ | | ??????????????????????? #?????# """"" #??# | | ?????????????????????"""" #?????# """"" #??# | | ?????????????????????"""? #?????# """ #### | | ????????????????????????" #?????# ## | | ????????????????????????" #?????# """"" ## | | ???????????????????????"" #?????# """"" ## | | ????????????????????????" #?????#???????## | | ???????????????????????? +??????????????# | | ????????????????????????######??????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????############## | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# + | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedArchitectCapacitor Manual? 0 Play Time 00:37:57 Cumulative 101.3 hours Start 2022.05.10 @ 15:42:33 End 2022.05.10 @ 17:13:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: dcbb58ca-e192-4b28-893b-436a292ec430