Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 18:22:07 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1048) 1048 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2448 Bonus ------- None Cogmind --------- Core Integrity 211/400 Matter 184/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Walking (200) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Utility Shielding > --- WEAPON (2) ------- Flail (fused) > --- INVENTORY (15) --- Light Ion Engine Titanium Leg Titanium Leg Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Autogun Autogun Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Autogun Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Titanium Leg Titanium Leg Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Medium Armor Plating Autogun Autogun Autogun Autogun Light Cannon Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Protection Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 6 10 1 20 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 11 | 1 2 1 7 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 7 | . 1 1 5 Artifact . | . . . . Weapon 16 | 2 6 . 8 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | 2 3 . 4 Ballistic Cannon . | . . . . Launcher 5 | . 2 . 3 Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 14 | . . 1 13 Power 3 | . . . 3 Propulsion 1 | . . . 1 Utility 5 | . . 1 4 Weapon 5 | . . . 5 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 99 88 Engine 12 | . 14 14 10 Leg 26 | . 27 28 21 Device 2 | . . . 8 Storage 14 | . 18 14 11 Protection 12 | . 9 13 16 Ballistic Gun 18 | . 25 14 11 Launcher 5 | . . 14 6 Special Weapon 1 | . 2 . . Peak Build Rating 20 | 6 12 12 20 Average Rating 12 | 5 10 11 17 On Entrance 7 | . 6 11 11 Naked Turns . | . . . . Heaviest Build 43 | 14 38 38 43 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 3 15 15 15 Average Carried 13 | 1 12 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 15 14 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 973 | 193 357 76 347 Remotely . | . . . . Salvage Created 1170 | 87 384 170 529 Parts 95 | 10 26 21 38 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 4 | 1 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 40 | . 10 10 20 Melee 4 | . . . 4 Guns 12 | . 8 1 3 AOE 23 | . 2 9 12 Classes Destroyed 10 | 2 3 . 5 Worker 6 | 1 . 1 4 Builder 2 | . . . 2 Tunneler 3 | 3 . . . Hauler 1 | . . . 1 Recycler 3 | . 2 1 . Mechanic 1 | . . . 1 Swarmer 22 | . 6 8 8 Grunt 13 | . 4 2 7 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 9 | 2 3 4 9 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 4 | 1 2 3 4 Gunslinging . | . . . . Exploded 3 | . 2 3 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 182 | . 42 19 121 Missed 49 | . 15 3 31 Damage Taken 2090 | . 275 303 1512 Core 251 | . 29 33 189 Absorbed by Shields . | . . . . Redirected to Shielding 8 | . . . 8 Core Remaining (%) 87 | 100 . 75 . Volleys Fired 75 | 5 27 18 25 Largest 2 | 2 2 1 2 Hottest 100 | 40 100 30 56 Shots Fired 110 | 10 52 18 30 Gun 75 | 10 50 3 12 Cannon . | . . . . Launcher 34 | . 1 15 18 Special 1 | . 1 . . Kinetic 75 | 10 50 3 12 Thermal 1 | . 1 . . Explosive 34 | . 1 15 18 Electromagnetic . | . . . . Robot Hit Streak 6 | 5 6 4 6 Robot Miss Streak 3 | 1 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 85 | 7 31 7 40 Core Hits 80 | 4 17 20 39 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . . . 3 Critical Strikes 5 | . . . 5 Smash 5 | . . . 5 Melee Attacks 27 | . . . 27 Impact 27 | . . . 27 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3307 | 86 587 681 1953 Guns 711 | 86 459 48 118 Cannons . | . . . . Explosions 1708 | . 97 612 999 Melee 761 | . . . 761 Ramming 127 | . 31 21 75 Kinetic 711 | 86 459 48 118 Thermal . | . . . . Explosive 1708 | . 97 612 999 Electromagnetic . | . . . . Impact 761 | . . . 761 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . . 15 Message Errors 3 | . . . 3 Matter Fused 5 | . . . 5 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Parts Fused 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 240 | . . 28 212 Projectiles . | . . . . Explosions 61 | . . 28 33 Melee 179 | . . . 179 Knockbacks 5 | . . . 5 Impact 5 | . . . 5 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 469 | . . 167 302 Shots 15 | . . 7 8 Rammed . | . . . . Targets Rammed 26 | . 5 4 17 Kicked 26 | . 5 4 17 Crushed . | . . . . Highest Temperature 79 | . 79 12 68 Average Temperature 19 | . 26 6 13 Received Heat Transfer 582 | . 93 39 450 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . . 4 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 380 | 20 191 216 380 Initial 66 | . 13 60 66 Average 114 | 5 72 73 216 Maximum Alert Level 1 | . . 1 1 Low Security (%) 76 | 100 100 89 29 Level 1 23 | . . 10 70 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 25 12 31 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 5 | . 2 2 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 1 1 3 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 13 | . 6 . 7 Terminals 13 | . 6 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 17 . 21 Successful 19 | . 7 . 12 Failed 19 | . 10 . 9 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 30 | . 17 . 13 Terminals 38 | . 17 . 21 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Robot Analysis 1 | . 1 . . Locate Traps 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 6 . 9 Terminals 15 | . 6 . 9 Botnet 3 | . 1 . 2 Skim 12 | . 5 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3889 | 104 1590 1023 1172 Spaces Moved 1878 | 69 779 515 515 Core 10 | 10 . . . Treads . | . . . . Legs 1868 | 59 779 515 515 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 130 Average Speed 184 | 109 186 190 185 Slowest Speed 200 | 120 190 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 4 93 90 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 4 | . 2 1 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 9 | . 1 8 . Terrain Destroyed 203 | . 10 112 81 Melee . | . . . . Projectile 1 | . 1 . . AOE 202 | . 9 112 81 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2144 | 84 866 541 653 Wait 62 | 2 21 . 39 Move 1875 | 68 778 514 515 Hop . | . . . . Pick Up 25 | 3 17 2 3 Fast Attach 13 | 6 1 . 6 Attach 8 | . 1 1 6 Detach 1 | . 1 . . Swap 16 | . 8 . 8 Drop 16 | . 7 2 7 Fire 75 | 5 27 18 25 Melee 27 | . . . 27 Ram . | . . . . Kick 26 | . 5 4 17 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 12) 449 | -10/Materials | Discovered new exit (range 14) 765 | -10/Materials | Discovered new exit (range 8) 967 | -10/Materials | Discovered new exit (range 6) 1316 | -10/Materials | Learned 2 Storage zone layouts 1434 | -10/Materials | Learned Storage stockpile data 1478 | -10/Materials | Learned location of 2 exits from Mines 1534 | -10/Materials | Identified exit to Materials 1534 | -10/Materials | Identified exit to Subcaves 1545 | -10/Materials | Learned 4 Subcaves zone layouts 1568 | -10/Materials | Learned 4 Subcaves zone layouts 1599 | -10/Materials | Learned 2 Mines zone layouts 1638 | -10/Materials | Learned Storage interactive machine intel 1695 | -10/Materials | Entered Mines 1777 | -10/Mines | Discovered exit to Materials (range 15) 1943 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2231 | -10/Mines | Learned location of Storage (-9) 2427 | -10/Mines | Learned Materials stockpile data 2718 | -10/Mines | Entered Materials 2718 | -9/Materials | Evolved 2 slots: Utility x2 3232 | -9/Materials | Discovered new exit (range 12) 3593 | -9/Materials | Lost 4 parts (1p1u2w) 3656 | -9/Materials | Discovered new exit (range 9) 3726 | -9/Materials | Learned Storage stockpile data 3758 | -9/Materials | Learned Storage emergency access door positions 3779 | -9/Materials | Loaded intel: 18 trap records 3789 | -9/Materials | Learned Materials trap positions 3797 | -9/Materials | Identified exit to Materials 3813 | -9/Materials | Learned Storage trap positions 3890 | -9/Materials | Self-destructed Last Messages --------------- 03855_ Y-45 Defender suffers critical hit (Smash). 03855_ Destroyed Heat Sink. 03855_ Y-45 Defender system corrupted by crushing effect. 03856_ U-05 Engineer works on Processing Tank. 03860_ Y-45 Defender IFF system glitched. 03861_ U-05 Engineer works on Processing Tank. 03865_ Y-45 Defender suffers critical hit (Smash). 03867_ U-05 Engineer works on Processing Tank. 03869_ Autogun destroyed. 03872_ U-05 Engineer works on Processing Tank. 03875_ Titanium Leg destroyed. 03877_ U-05 Engineer works on Processing Tank. 03879_ System corrupted: Matter fused (-8). 03880_ Ion Engine destroyed. 03882_ U-05 Engineer works on Processing Tank. 03883_ Weight Redist. System destroyed. 03883_ Y-45 Defender suffers critical hit (Smash). 03883_ Y-45 Defender destroyed. 03886_ Acquired 34 matter. 03887_ U-05 Engineer works on Processing Tank. Map ----- +----------------------------------------------------+ | ?^????????????????????????????????????????????? | | ^^????????????????????????????????????????????? | | ^?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????? ??###########?????????????????? | | ############### ?# !!] *##????????????????? | | ??# !!@= #????????????????? | | ??# !!] ##????????????????? | | ? # #?????????????????? | | # < ""#?????????????????? | | " """ """ """ # !u<< T"#?????????????????? | | " """ """ """ # <<<< ""#?????????????????? | | " """ """ """ # u #?????????????????? | | ######+###########??????????? | | #??????????? | | < #??????????? | | % #??????????? | | ^ % ##########+######+####??????????? | | ####### ####?# #???????????????? | | ?????# *= #?# #???????????????? | | ?????# #?# #???????????????? | | ?????# #?# #???????????????? | | ?????# " ! #?# #???????????????? | | ?????# "" #?# #???????????????? | | ?????####"""""####### ! #???????????????? | | ????????### """ # ! ! / #???????????????? | | ??????????# T """"" ###+##################????? | | ??????????# """"" # * #????????????????????? | | ??????????# """"" + #????????????????????? | | ??????????# """ #* #????????????????????? | | ??????????# # #???????##########???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingSubatomicArmor Manual? 0 Play Time 00:18:08 Cumulative 173.1 hours Start 2024.08.31 @ 18:06:17 End 2024.08.31 @ 18:22:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39575811-c8ed-49e7-bb8f-54b99f347b2c