Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.16 @ 06:04:54 Player: IncoherentLight Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (4658) 4658 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9018 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Active Sensor Suite Component Analysis Suite > --- WEAPON ----------- Phase Cannon Magnetic Acceleration Cannon Power Sword > --- INVENTORY -------- Light Fission Core Flexi-carbon Leg Armored Leg Force Field Lightning Gun Flak Gun Assault Cannon Improved Proton Missile Launcher Makeshift Axe [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Slots Evolved 9 | . 1 . 4 . 2 . . 2 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . 1 . 1 . 1 . . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 93 | 7 2 2 14 13 38 1 1 15 Power 14 | 1 . . 2 4 5 . . 2 Engine 12 | 1 . . 2 3 5 . . 1 Core 2 | . . . . 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 33 | 2 . 2 2 6 18 . . 3 Treads 2 | 2 . . . . . . . . Leg 19 | . . 2 2 6 6 . . 3 Wheel 7 | . . . . . 7 . . . Hover 4 | . . . . . 4 . . . Flight 1 | . . . . . 1 . . . Utility 17 | 2 1 . 3 1 7 . 1 2 Device 11 | 1 . . 1 1 6 . . 2 Storage 2 | 1 . . . . 1 . . . Processor 2 | . . . 2 . . . . . Hackware . | . . . . . . . . . Protection 2 | . 1 . . . . . 1 . Artifact . | . . . . . . . . . Weapon 29 | 2 1 . 7 2 8 1 . 8 Energy Gun 7 | 1 . . 2 1 2 . . 1 Energy Cannon 2 | . . . . . 1 . . 1 Ballistic Gun 8 | 1 . . 2 1 3 . . 1 Ballistic Cannon 4 | . . . 1 . 1 . . 2 Launcher 3 | . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . 1 . 1 . . . . . Unidentified Prototypes 4 | . . . . 1 2 . . 1 Parts Lost 20 | . . . . 3 11 . . 6 Power 4 | . . . . 1 1 . . 2 Propulsion 6 | . . . . 1 5 . . . Utility 5 | . . . . 1 3 . . 1 Weapon 5 | . . . . . 2 . . 3 Highest Loss Streak 3 | . . . . 3 3 . . 2 To Critical Strikes . | . . . . . . . . . Average Backups 8 | . 7 9 9 9 8 10 9 8 Power 1 | . 2 3 1 1 2 . . . Propulsion . | . 1 1 . 1 . . . 1 Utility 1 | . 1 3 2 2 . 3 2 1 Weapon 4 | . 1 1 3 4 5 7 7 5 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 1 1 2 5 4 1 . 7 Power 9 | . . 1 1 3 3 . . 1 Propulsion 3 | . 1 . . . . . . 2 Utility 6 | . . . 1 1 1 . . 3 Weapon 3 | . . . . 1 . 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 99 99 87 85 85 73 Engine 13 | . 12 12 16 13 13 14 14 13 Treads 3 | . 25 6 . . . . . . Leg 16 | . . 18 24 24 9 28 28 16 Wheel 1 | . . . . . 7 . . . Hover 1 | . . . . . 5 . . . Device 10 | . 12 12 10 12 9 7 7 12 Storage 10 | . 12 12 8 8 13 14 7 5 Processor 4 | . . . 11 11 6 . . . Protection 3 | . 10 12 2 . . . 6 3 Energy Gun 6 | . 11 12 8 14 5 . . . Energy Cannon 1 | . . . . . 3 . . 3 Ballistic Gun 4 | . 3 . 4 1 3 13 14 4 Ballistic Cannon 2 | . . . 7 4 3 . . 2 Slashing Weapon 3 | . . . 3 3 3 6 7 4 Special Melee Weapon 1 | . 8 12 . . . . . . Peak Build Rating 86 | 7 9 12 25 31 67 67 65 86 Average Rating 39 | 5 8 11 21 25 36 64 64 75 On Entrance 30 | . 7 9 12 22 29 67 64 65 Naked Turns 90 | . . . . . . . . 90 Heaviest Build 66 | 19 20 20 37 42 52 52 48 66 Greatest Support 70 | 40 40 40 40 45 62 62 62 70 Greatest Overweight (x) 4 | . . . . 1 4 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 9 Most Carried 10 | 3 10 10 10 10 10 10 10 10 Average Carried 8 | 1 7 9 9 9 8 9 9 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 10 10 10 10 10 10 10 . Class Distribution -------------------- 37% | Hacker-Mutant 19% | Hacker-Skirmisher 16% | Hacker-Assassin 11% | Scavenger-Assassin 4% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Hacker-Assassin | -6/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Matter Collected 3013 | 230 96 20 431 440 1009 130 30 627 Remotely . | . . . . . . . . . Salvage Created 5064 | . 178 56 655 1021 1887 131 . 1136 Parts 283 | . 14 4 35 57 114 4 . 55 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 89 | . 6 1 9 16 35 3 . 19 Melee 6 | . . . . . 6 . . . Guns 39 | . 6 1 5 7 13 3 . 4 Cannons 28 | . . . 4 6 10 . . 8 AOE 15 | . . . . 3 5 . . 7 Classes Destroyed 18 | . 3 1 5 3 6 . . . Worker 10 | . . . 4 1 4 . . 1 Builder 14 | . . . . 3 6 . . 5 Tunneler 1 | . . . . . 1 . . . Hauler 1 | . . . . 1 . . . . Recycler 6 | . . . 2 . 2 . . 2 Mechanic 2 | . . . 1 . 1 . . . Operator 2 | . . . 2 . . . . . Watcher 7 | . 2 . 2 2 1 . . . Swarmer 13 | . 4 . 2 1 2 1 . 3 Grunt 31 | . 2 . 2 7 11 1 . 8 Brawler 6 | . . . . 3 3 . . . Protector 1 | . . . . . 1 . . . Sentry 17 | . . . 5 5 4 1 . 2 Specialist 6 | . . . . . 6 . . . Hunter 3 | . . . . . 2 . . 1 Programmer 10 | . . . . . 5 . . 5 Heavy 1 | . . . . . 1 . . . Subdweller 1 | . . 1 . . . . . . Best Kill Streak 8 | . 2 1 8 5 7 3 . 4 Combat Bots Only 5 | . 2 1 2 4 5 3 . 4 Max Kills in Single Turn 3 | . 1 1 2 2 2 1 . 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 1 2 . . 2 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Hostile Shots Fired 729 | . 26 12 39 60 291 24 . 277 Missed 208 | . 5 5 14 12 93 7 . 72 Hits 521 | . 21 7 25 48 198 17 . 205 Melee 8 | . . . . 2 6 . . . Projectile 513 | . 21 7 25 46 192 17 . 205 Critical Strikes 12 | . . . 1 2 5 . . 4 Part Disruptions 2 | . . . . . 1 . . 1 Damage Taken 5353 | . 128 92 229 737 1759 98 . 2310 Core 1392 | . 14 52 50 196 215 3 . 862 Absorbed by Shields 174 | . . . . 110 64 . . . Redirected to Shielding 9 | . 1 4 4 . . . . . Ignored by Resistances 3026 | . 87 54 139 285 1136 66 . 1259 Regen/Repaired (Parts) 4 | . 4 . . . . . . . Core Remaining (%) 74 | 100 . 73 . 55 . . 68 . Volleys Fired 239 | . 19 10 35 45 78 4 . 48 Largest 3 | . 2 1 3 3 3 2 . 3 Hottest 195 | . 70 50 105 138 195 50 . 165 Shots Fired 499 | . 25 10 87 109 160 8 . 100 Gun 295 | . 25 10 52 80 97 8 . 23 Cannon 178 | . . . 35 29 57 . . 57 Launcher 26 | . . . . . 6 . . 20 Special . | . . . . . . . . . Kinetic 231 | . 6 . 57 33 78 8 . 49 Thermal 116 | . 19 10 11 7 38 . . 31 Explosive 14 | . . . . . 6 . . 8 Electromagnetic 138 | . . . 19 69 38 . . 12 Robot Hit Streak 27 | . 14 9 22 21 26 15 . 27 Robot Miss Streak 4 | . 2 1 3 2 3 1 . 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 429 | . 28 9 66 83 156 7 . 80 Core Hits 249 | . 10 4 29 40 87 6 . 73 Critical Kills 3 | . . . . . 3 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . 3 . 2 . 8 . . . Burn 5 | . 3 . 2 . . . . . Destroy 3 | . . . . . 3 . . . Corrupt 1 | . . . . . 1 . . . Sever 4 | . . . . . 4 . . . Melee Attacks 52 | . 9 . 3 10 28 . . 2 Impact . | . . . . . . . . . Slashing 43 | . . . 3 10 28 . . 2 Piercing . | . . . . . . . . . Sneak Attacks 26 | . 6 . 3 3 12 . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12483 | . 211 114 1434 1734 5243 195 . 3552 Guns 3785 | . 211 114 665 843 1293 195 . 464 Cannons 3810 | . . . 554 398 1577 . . 1281 Explosions 3065 | . . . . 277 1164 . . 1624 Melee 1791 | . . . 194 216 1207 . . 174 Ramming 32 | . . . 21 . 2 . . 9 Kinetic 3789 | . 25 . 820 441 1378 195 . 930 Thermal 2996 | . 186 114 123 349 1409 . . 815 Explosive 1761 | . . . . . 829 . . 932 Electromagnetic 2114 | . . . 276 728 418 . . 692 Impact . | . . . . . . . . . Slashing 1791 | . . . 194 216 1207 . . 174 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 4 3 3 3 5 Average Corruption 3 | . . . . 4 2 3 3 3 Corruption Purged 5 | . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . Effects 85 | . . . . 17 26 7 6 29 Message Errors 19 | . . . . 4 2 2 3 8 Matter Fused 23 | . . . . 7 5 1 2 8 Heat Flow Errors 16 | . . . . 3 8 . . 5 Energy Discharges 7 | . . . . 1 4 1 . 1 Parts Rejected 1 | . . . . 1 . . . . Parts Fused 2 | . . . . . 1 1 . . Data Loss (minor) 10 | . . . . 1 4 2 1 2 Data Loss (major) 3 | . . . . . 1 . . 2 Alerts 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 487 | . . . 43 51 323 . . 70 Projectiles 46 | . . . 19 . 3 . . 24 Explosions 152 | . . . . 19 87 . . 46 Melee 289 | . . . 24 32 233 . . . Knockbacks 8 | . . . 1 . 3 . . 4 Impact . | . . . . . . . . . Kinetic 8 | . . . 1 . 3 . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 377 | . . . . 37 281 . . 59 Shots 14 | . . . . 2 9 . . 3 Rammed 1 | . . . . . 1 . . . Targets Rammed 5 | . . . 3 . 1 . . 1 Kicked 4 | . . . 3 . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 521 | . 70 . 203 513 521 14 . 263 Average Temperature 113 | . 28 . 78 161 129 6 . 65 Received Heat Transfer 1379 | . 30 24 126 251 552 24 . 372 Effects 14 | . . . . 7 7 . . . Shutdowns 7 | . . . . 5 2 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . . . 1 2 . . . Matter Decay 1 | . . . . 1 . . . . Damage (major) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 8 | . 3 . . . 2 . . 3 Heat Transferred 4620 | . 777 333 518 385 1719 . . 888 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . . 5 3 . . 1 Alert | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . 1 Low Security (%) 94 | 100 100 . 100 100 95 . . 83 Level 1 5 | . . . . . 4 . . 16 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 352 | . 50 . 65 129 241 . . 352 Initial . | . . . . . . . . . Average 43 | . 3 . 8 27 69 . . 70 Influence Increases 3136 | . 154 . 311 523 1207 60 . 881 Destroy 0b10 Robot/C 1740 | . 120 . 180 320 680 60 . 380 Destroy 0b10 Robot/NC 225 | . 10 . 55 40 80 . . 40 Destroy Leader 456 | . 24 . 64 86 172 . . 110 Successful Hack 6 | . . . 1 5 . . . . Disable Machine 96 | . . . 4 4 52 . . 36 Destroy Structure 303 | . . . 7 53 133 . . 110 Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 180 | . . . . 15 90 . . 75 Active Sensor Use 100 | . . . . . . . . 100 Influence Decreases 3136 | . 154 . 311 523 1165 102 . 881 Entered New Map 22 | . . . . . . 22 . . Time Decay 3004 | . 154 . 311 522 1106 80 . 831 Lost Part 110 | . . . . 1 59 . . 50 Squads Dispatched 20 | . . . . 3 8 . . 9 Investigation 1 | . . . . . . . . 1 Extermination 9 | . . . . . 4 . . 5 Reinforcement 10 | . . . . 3 4 . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 1 1 . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses 1 | . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 8 8 17 21 42 3 . 26 Peak Tracking Total 6 | . 2 5 4 4 6 3 . 4 Tactical Retreats 6 | . . . . 1 3 . . 2 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Traps Triggered 10 | . 1 . . 1 7 . . 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Machines Disabled 24 | . . . 1 1 13 . . 9 Max in Single Turn 3 | . . . 1 1 3 . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Machines Accessed 18 | . 4 . 4 6 2 . 1 1 Terminals 14 | . 3 . 2 5 2 . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 7 . 12 8 2 . 1 2 Successful 28 | . 5 . 12 7 1 . 1 2 Failed 4 | . 2 . . 1 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 25 | . 5 . 8 7 2 . 1 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 3 . 8 6 1 . 1 2 Record 16 | . 3 . 7 2 1 . 1 2 Open Door 3 | . . . . 3 . . . . Alert Level 1 | . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . 2 4 1 . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 5 | . 5 . . . . . . . Non-combat 3 | . 3 . . . . . . . Combat 2 | . 2 . . . . . . . Robot Hacks Applied 7 | . 7 . . . . . . . parse_system 3 | . 3 . . . . . . . no_distress 3 | . 3 . . . . . . . find_recycling 1 | . 1 . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Active Infowar (turns) 8255 | 51 1157 234 1142 1162 1758 659 356 1736 Sensors 3950 | 51 1157 234 1142 1162 204 . . . A.S.S. 2941 | . . . . . 190 659 356 1736 Structural 1393 | . . . . . 1393 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Turns Passed 8765 | 67 1157 234 1142 1162 2155 659 356 1833 Spaces Moved 5238 | 34 559 151 768 755 1154 573 315 929 Core 9 | 4 . . . . 4 . . 1 Treads 617 | 30 559 28 . . . . . . Legs 3886 | . . 123 768 755 424 573 315 928 Wheels 363 | . . . . . 363 . . . Hover 363 | . . . . . 363 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 130 126 110 90 112 112 50 Average Speed 130 | 147 160 135 126 123 123 112 112 147 Slowest Speed 360 | 160 160 160 126 200 360 112 112 220 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 10 | . . . . 10 . . . . Cave-ins Triggered 2 | . . . . 1 . . . 1 Exploration Rate (%) 40 | 4 62 11 57 71 18 81 41 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 13 | . . . . . . 4 9 . Spaces Dug 10 | . . . . 10 . . . . Terrain Destroyed 349 | . . . 6 49 179 . . 115 Melee 6 | . . . . 6 . . . . Projectile 25 | . . . 6 9 5 . . 5 AOE 318 | . . . . 34 174 . . 110 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Total 6675 | 51 795 171 867 875 1709 581 318 1308 Wait 768 | 3 187 1 20 15 287 1 . 254 Move 5229 | 33 558 150 767 753 1153 572 314 929 Hop . | . . . . . . . . . Pick Up 133 | 8 13 4 12 16 59 1 2 18 Fast Attach 2 | . . . . . . . . 2 Attach 70 | 7 4 . 7 4 43 . . 5 Detach 8 | . 2 . 1 . 5 . . . Swap 68 | . 1 2 11 17 22 2 1 12 Drop 100 | . 2 4 8 14 33 1 1 37 Fire 239 | . 19 10 35 45 78 4 . 48 Melee 52 | . 9 . 3 10 28 . . 2 Ram 1 | . . . . . 1 . . . Kick 4 | . . . 3 . . . . 1 Crush . | . . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Identified exit to Materials 33 | -11/Scrapyard | Discovered exit to Materials (range 15) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 394 | -10/Materials | Identified exit to Mines 394 | -10/Materials | Discovered exit to Mines (range 12) 1045 | -10/Materials | Identified exit to Materials 1045 | -10/Materials | Discovered exit to Materials (range 12) 1108 | -10/Materials | Repaired Med. Laser 1163 | -10/Materials | Identified exit to Subcaves 1163 | -10/Materials | Discovered exit to Subcaves (range 7) 1225 | -10/Materials | Entered Subcaves 1226 | -10/Subcaves | Approached by a straggling Scientist 1259 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1267 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1363 | -10/Subcaves | Ambushed by swarm of Subdwellers 1383 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1408 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1433 | -10/Subcaves | Identified exit to Materials 1433 | -10/Subcaves | Discovered exit to Materials (range 8) 1452 | -10/Subcaves | Learned location of Zion (-7) 1459 | -10/Subcaves | Entered Materials 1459 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2365 | -8/Materials | Build established: Hacker-Skirmisher 2575 | -8/Materials | Identified exit to Storage 2575 | -8/Materials | Discovered exit to Storage (range 5) 2601 | -8/Materials | Entered Storage 3058 | -8/Storage | Crushed by falling debris 3089 | -8/Storage | Lost 3 parts (1p1n1u) 3715 | -8/Storage | Identified exit to Factory 3715 | -8/Storage | Discovered exit to Factory (range 16) 3719 | -8/Storage | Build established: Hacker-Mutant 3763 | -8/Storage | Entered Factory 3763 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4264 | -7/Factory | Lost 3 parts (1n1u1w) 4844 | -7/Factory | Cargo convoy interrupted 5601 | -7/Factory | Build established: Scavenger-Gunner 5700 | -7/Factory | Identified exit to Lower Caves 5700 | -7/Factory | Discovered exit to Lower Caves (range 5) 5724 | -7/Factory | Found Prototype Device 5728 | -7/Factory | Identified Active Sensor Suite 5918 | -7/Factory | Entered Lower Caves 6115 | -7/Lower Caves | Learned Factory security intel 6218 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6250 | -7/Lower Caves | Build established: Scavenger-Assassin 6524 | -7/Lower Caves | Identified exit to Lower Caves 6524 | -7/Lower Caves | Discovered exit to Lower Caves (range 12) 6525 | -7/Lower Caves | Encountered a Warlord checkpoint 6577 | -7/Lower Caves | Entered another Lower Caves area 6597 | -7/Lower Caves | Learned Factory trap positions 6903 | -7/Lower Caves | Identified exit to Factory 6903 | -7/Lower Caves | Discovered exit to Factory (range 14) 6933 | -7/Lower Caves | Entered Factory 6933 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6934 | -6/Factory | Loaded intel: 88 trap records 7237 | -6/Factory | Build established: Hacker-Assassin 8009 | -6/Factory | Crushed by falling debris 8671 | -6/Factory | Core integrity fell below 50% 8731 | -6/Factory | Core integrity fell below 20% 8766 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08709_ U-05 Engineer builds a Door. 08711_ Penetrated by Slug. 08711_ Slug penetrates Door. 08713_ R-10 Processor collects Lgt. Ion Engine. 08713_ U-05 Engineer builds a Door. 08717_ Slug penetrates Door. 08719_ U-05 Engineer builds a Door. 08725_ Penetrated by Slug. 08732_ R-10 Processor collects Terrain Scan Processor. 08735_ R-10 Processor collects Welding Torch. 08737_ Penetrated by Slug. 08739_ R-10 Processor collects Structural Scanner. 08742_ R-10 Processor collects Terrain Scanner. 08743_ Penetrated by Slug. 08748_ 4G&O&YY6T%CML=MJAR:3:TEAN4E 08748_ Penetrated by Slug. 08752_ R-10 Processor collects Imp. Proton Missile Launcher. 08755_ Penetrated by Slug. 08755_ U-05 Engineer builds a Door. 08761_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #?? ?????????????????????????????????? | | """""" #?# #????????????????????????????????? | | #?# #????????????????????????????????? | | """""" #?# #????????????????????????????????? | | #?# #????????????????????????????????? | | """""" #?# #????????????????????????????????? | | #?# #???????????????????????????? ?? | | #?# #??????#######??????????????? # | | #########?# #??????# ??????????????? # | | #?????# #??????# """"?????????????# # | | [####### ######## """"?????????????# # | | # ! """" ????????????# | | # """" #???????????# | | # """" #???????????# | | ! # """" #???????????# | | =%[ # /"""" #???????????# | | !##############u u #*]*[ #???????????# | | #????????????# u###+################## | | ##????????????# |%!*=! | | #?????????????# %/h@=!= | | #?????????????# [%![] | | #?????????????# =! | | #?????????????# k % | | #?????????????# ##########+#############+## | | #?????????????# #????????#! ## !% | | #?????????????# #????????# """ ## | | #?????????????# #????????# """ ## | | ####???????????? + ^ ^#????????# """ ## | | ??????????????? # ^^^^#????????# ## | | ?????????????? ?# #????????# [/ """ ## | | ?????????????? ??# #????????# [! """ ## | | ?????????????????# #????????# / """ ## | | ?????????????????# #????????# ?# | | ?????????????????# #????????################## | | ?????????????????# #????????# + | | ?????????????????# +????????# """ """ """ ### | | ?????????????????# #????????# """ """ """ #?? | | ?????????????????# #????????# """ """ """ #?? | | ################## ####+###?# #?? | | #?# #?? | | #?########+#######?? | | #???????# #????? | | ######### #????? | | #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 42 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 94% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- I Spy Part-time Excavator Serviceable Loadout Challenges ------------ None Game ------ Seed WeaponTransportHarness Manual? 0 Play Time 01:51:40 Cumulative 5.7 hours Start 2025.09.11 @ 23:55:27 End 2025.09.16 @ 06:04:54 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 3 Adventurer 7 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ebc9f07-c6f4-4c1c-8482-8940fcc5bdab