Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 03:00:09 Player: WayneKnight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (139) 695 Value Destroyed (4753) 4753 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 13099 Bonus ------- High Alert Combat Kills 314 Friendly Fire -283 Cogmind --------- Core Integrity 0/1450 Matter 22/300 Energy 96/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Treads Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Advanced ECM Suite Improved Maneuvering Thrusters Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Angular Momentum Engine Neutrino Core Light Particle Reactor Light Particle Reactor Light Particle Reactor Improved Antigrav System Advanced Sensor Array Improved Maneuvering Thrusters Advanced Recalibrator KE Penetrator Hypervelocity Coil Gun Hardcell Cannon Power Sword [Rating: 117] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Greatsword Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . 1 1 . Utility 11 | . . 1 2 1 1 . . . . 2 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 198 | . 11 35 27 22 18 2 11 1 . 11 . 5 11 25 19 Power 23 | . 2 3 1 . 2 1 3 1 . . . 1 3 4 2 Engine 8 | . 2 3 . . . 1 . . . . . 1 1 . . Core 9 | . . . 1 . 2 . 2 1 . . . . 2 1 . Reactor 6 | . . . . . . . 1 . . . . . . 3 2 Propulsion 56 | . 2 11 6 9 6 . 4 . . 4 . . 2 5 7 Treads 16 | . 2 8 4 2 . . . . . . . . . . . Leg 3 | . . 3 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 23 | . . . 1 6 6 . 3 . . . . . . . 7 Flight 14 | . . . 1 1 . . 1 . . 4 . . 2 5 . Utility 64 | . 3 3 6 7 9 1 3 . . 7 . 4 5 11 5 Device 28 | . . . . 2 4 . 3 . . 3 . 3 4 5 4 Storage 13 | . 2 3 5 . 1 . . . . . . . . 1 1 Processor 4 | . 1 . . 1 . . . . . . . . . 2 . Hackware 10 | . . . . 2 2 . . . . 2 . 1 . 3 . Protection 9 | . . . 1 2 2 1 . . . 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 55 | . 4 18 14 6 1 . 1 . . . . . 1 5 5 Energy Gun 6 | . 1 2 3 . . . . . . . . . . . . Energy Cannon 5 | . . 2 . . . . . . . . . . . . 3 Ballistic Gun 25 | . 2 9 8 4 . . . . . . . . . 2 . Ballistic Cannon 4 | . . . 2 . . . . . . . . . . 2 . Launcher 4 | . . 2 1 . . . . . . . . . . . 1 Special Weapon 5 | . 1 3 . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 1 . 1 . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 3 . . . 1 . . . . . . . 1 Parts Lost 46 | . 3 2 6 1 3 . . . . . . 4 1 18 8 Power 7 | . 1 . . . . . . . . . . 2 1 2 1 Propulsion 13 | . . 1 1 1 1 . . . . . . . . 7 2 Utility 18 | . . . 1 . 1 . . . . . . 2 . 9 5 Weapon 8 | . 2 1 4 . 1 . . . . . . . . . . Highest Loss Streak 9 | . 3 1 2 1 2 . . . . . . 3 1 9 7 Average Slot Usage (%) 90 | . 96 99 99 98 87 86 85 86 86 86 82 80 75 75 29 Engine 5 | . 13 11 6 . . 3 3 . . . . 1 . . . Core 5 | . . . 2 7 13 8 8 13 13 11 11 7 8 6 . Treads 13 | . 27 22 26 12 . . . . . . . . . . . Leg 2 | . . 10 . . . . . . . . . . . . . Hover 7 | . . . . 17 21 20 19 20 20 9 . . . . 10 Flight 1 | . . . . . . . . . . 5 11 11 10 13 . Device 5 | . . . . 4 10 7 10 13 13 17 17 16 20 15 3 Storage 22 | . 16 33 40 24 13 13 13 13 13 8 5 5 5 7 1 Processor 3 | . 8 . . 4 6 6 6 6 6 5 5 5 5 5 3 Hackware 6 | . . . . 7 13 13 13 13 13 17 23 22 15 16 7 Protection 1 | . . . 3 3 1 4 1 . . 1 . . 4 2 . Energy Gun 2 | . 15 1 3 1 . . . . . . . . . . . Ballistic Gun 8 | . 12 20 11 8 . . . . . . . . . . . Slashing Weapon 2 | . . . . 3 6 6 5 6 6 5 5 5 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 118 | 10 41 62 118 116 58 57 57 53 53 58 37 41 40 57 68 Greatest Support 113 | 20 40 60 60 80 64 61 64 64 64 64 49 49 40 60 113 Greatest Overweight (x) 11 | . 1 4 1 11 1 . 1 . . 1 . . . 1 6 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 36 | 6 16 22 36 36 20 16 16 16 16 16 10 10 10 14 10 Average Capacity 18 | 6 7 21 32 22 15 16 16 16 16 13 10 10 10 12 5 Most Carried 36 | 6 7 22 36 36 20 16 16 16 16 16 10 10 10 14 10 Average Carried 17 | 6 5 19 29 22 14 15 15 16 16 12 9 9 9 11 4 Final Capacity 36 | 6 16 22 36 14 16 16 16 16 16 10 10 10 10 4 4 Final Carried 36 | 6 7 22 36 14 16 16 16 16 16 10 10 9 10 4 4 Class Distribution -------------------- 43% | Hauler-Mutant 39% | Hacker-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Matter Collected 3646 | 200 152 1051 946 251 340 20 . 120 . . 110 30 95 251 80 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5345 | . 463 1806 1583 291 354 147 . . . . . 119 286 109 187 Parts 313 | . 31 116 84 17 10 5 . . . . . 9 20 6 15 Haulers Intercepted 7 | . 1 4 1 . 1 . . . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Combat Hostiles Destroyed 116 | . 7 47 37 7 4 . . . . . . 2 5 2 5 Melee 11 | . . . . . 4 . . . . . . 2 5 . . Guns 86 | . 6 44 29 7 . . . . . . . . . . . Cannons 7 | . . . 5 . . . . . . . . . . 2 . AOE 10 | . 1 2 3 . . . . . . . . . . . 4 Classes Destroyed 11 | . 6 2 2 1 . . . . . . . . . . . Worker 5 | . . . 1 . 1 . . . . . . . . . 3 Builder 2 | . 1 . . . . . . . . . . . . . 1 Hauler 7 | . 1 4 1 . 1 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . Operator 6 | . 1 3 2 . . . . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . . . Swarmer 32 | . . 20 7 3 . . . . . . . . . . 2 Grunt 43 | . 7 17 18 1 . . . . . . . . . . . Sentry 23 | . . 10 10 1 1 . . . . . . . 1 . . Hunter 2 | . . . 2 . . . . . . . . . . . . Programmer 16 | . . . . 2 3 . . . . . . 2 4 2 3 Best Kill Streak 8 | . 8 4 6 4 2 . . . . . . 2 3 1 7 Combat Bots Only 6 | . 6 4 5 4 1 . . . . . . 2 3 1 4 Max Kills in Single Turn 3 | . 3 2 2 1 1 . . . . . . 1 1 1 2 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . Exploded 2 | . 1 2 2 . . . . . . . . . . . 2 Melee 1 | . . . . . 1 . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Damage Taken 11775 | . 572 1672 2536 487 862 . 55 79 . . . 294 270 2370 2578 Core 3432 | . 157 235 344 43 169 . . . . . . 19 . 1012 1453 Absorbed by Shields 6 | . . . . . . . . . . . . . . . 6 Core Remaining (%) 67 | 100 37 41 37 93 . . . . 80 . . 98 100 22 . Volleys Fired 348 | . 29 142 120 32 . . . . . . . . . 11 14 Largest 2 | . 2 2 2 2 . . . . . . . . . 2 1 Hottest 110 | . 100 100 86 75 . . . . . . . . . 100 110 Shots Fired 660 | . 51 272 238 63 . . . . . . . . . 22 14 Gun 591 | . 50 262 205 63 . . . . . . . . . 11 . Cannon 50 | . . . 31 . . . . . . . . . . 11 8 Launcher 9 | . . 1 2 . . . . . . . . . . . 6 Special 10 | . 1 9 . . . . . . . . . . . . . Kinetic 525 | . 20 231 194 58 . . . . . . . . . 22 . Thermal 98 | . 11 40 42 . . . . . . . . . . . 5 Explosive 9 | . . 1 2 . . . . . . . . . . . 6 Electromagnetic 28 | . 20 . . 5 . . . . . . . . . . 3 Robot Hit Streak 24 | . 7 23 24 13 . . . . . . . . . 7 6 Robot Miss Streak 4 | . 2 4 4 3 . . . . . . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 15 | . 2 9 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 534 | . 37 197 186 46 21 2 . . . . . 6 10 19 10 Core Hits 234 | . 22 79 86 15 6 2 . . . . . 2 5 3 14 Critical Hits 14 | . 1 2 1 . 3 . . . . . . . 3 4 . Critical Kills 7 | . 1 1 1 . 1 . . . . . . . 3 . . Critical Parts Destroyed 7 | . . 1 . . 2 . . . . . . . . 4 . Melee Attacks 181 | . . . . 21 75 5 8 . . 8 . 21 18 25 . Impact . | . . . . . . . . . . . . . . . . Slashing 181 | . . . . 21 75 5 8 . . 8 . 21 18 25 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12047 | . 662 2884 3356 811 1228 283 . . . . . 353 630 747 1093 Guns 6806 | . 468 2731 2752 811 . . . . . . . . . 44 . Cannons 858 | . . . 355 . . . . . . . . . . 326 177 Explosions 1402 | . 175 147 216 . . . . . . . . . . . 864 Melee 2871 | . . . . . 1228 283 . . . . . 353 630 377 . Ramming 110 | . 19 6 33 . . . . . . . . . . . 52 Kinetic 5956 | . 185 2300 2365 736 . . . . . . . . . 370 . Thermal 1582 | . 276 431 742 . . . . . . . . . . . 133 Explosive 1227 | . . 147 216 . . . . . . . . . . . 864 Electromagnetic 301 | . 182 . . 75 . . . . . . . . . . 44 Impact . | . . . . . . . . . . . . . . . . Slashing 2871 | . . . . . 1228 283 . . . . . 353 630 377 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 3 2 2 2 2 2 . . 3 2 11 15 Average Corruption 2 | . . . . 2 1 2 2 2 2 . . 2 1 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 73 | . . . . 18 9 1 8 3 1 . . 3 4 13 13 Message Errors 25 | . . . . 8 . 1 2 2 1 . . 1 3 5 2 Matter Fused 7 | . . . . 4 . . . . . . . . . 1 2 Heat Flow Errors 10 | . . . . 2 2 . 2 . . . . . . 1 3 Energy Discharges 9 | . . . . . 4 . 1 1 . . . . . 1 2 Data Loss (minor) 12 | . . . . 1 3 . 3 . . . . 1 1 2 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Targeting Errors 9 | . . . . 3 . . . . . . . 1 . 3 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 360 | . 32 . 10 . 190 . . . . . . 51 9 50 18 Projectiles 28 | . . . . . . . . . . . . . . 27 1 Explosions 57 | . 32 . 8 . . . . . . . . . . . 17 Melee 275 | . . . 2 . 190 . . . . . . 51 9 23 . Knockbacks 12 | . . . 8 . . . . . . . . . . 3 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 11 | . . . 8 . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . 29 21 . . . . . . . . . . . . 161 Shots 8 | . 1 1 . . . . . . . . . . . . 6 Rammed 13 | . 4 1 2 . . . . . . . . . . . 6 Targets Rammed 13 | . 4 1 2 . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 361 | . 229 189 361 155 270 . 165 . . . . . . 202 238 Average Temperature 78 | . 110 42 80 66 126 . 76 . . . . . . 91 100 Received Heat Transfer 2241 | . 315 567 927 57 165 . 18 9 . . . 9 9 84 81 Effects 4 | . . . 1 . 3 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . . . . 1 Parts Melted 7 | . 1 1 2 . . . . . . . . . . . 3 Heat Transferred 2949 | . 396 1073 1369 . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Peak Influence 756 | . 175 756 614 266 119 3 109 . . 40 14 61 400 267 343 Initial 319 | . . 5 319 252 34 . 2 . . . 14 9 29 210 85 Average 168 | . 36 248 385 91 48 1 36 . . 24 14 19 121 172 138 Maximum Alert Level 3 | . . 3 2 1 . . . . . . . . 2 1 1 Low Security (%) 65 | 100 100 52 2 85 100 100 100 . . 100 100 100 82 46 82 Level 1 21 | . . 25 60 14 . . . . . . . . . 53 17 Level 2 12 | . . 21 37 . . . . . . . . . 17 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 5 9 3 5 . 1 . . . . 2 1 4 5 Investigation 9 | . 1 . 2 . 3 . . . . . . . . . 3 Extermination 10 | . . . . 3 2 . 1 . . . . 1 1 1 1 Reinforcement 13 | . . 4 4 . . . . . . . . 1 . 3 1 Assault 1 | . . 1 . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Distress Signals 14 | . 1 2 3 . 1 . 1 . . . . . 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 273 | . 17 74 68 11 22 . 4 3 . . . 6 8 32 28 Peak Tracking Total 15 | . 6 4 7 4 5 . 2 3 . . . 2 4 15 10 Tactical Retreats 29 | . . . 6 . 6 . 2 . . . . 1 . 6 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Traps Triggered 17 | . 1 . 2 1 3 . . . . 1 . 1 2 2 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Machines Disabled 3 | . . 1 2 . . . . . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 1 . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Machines Accessed 88 | . 8 14 14 6 16 . 3 . . 2 . 9 3 9 4 Terminals 55 | . 8 8 8 5 9 . 2 . . 1 . 6 1 5 2 Fabricators 3 | . . . . . 1 . . . . . . . 1 1 . Repair Stations 8 | . . 2 2 . 1 . 1 . . . . . 1 . 1 Recycling Units 9 | . . 2 2 . 1 . . . . . . 2 . 1 1 Scanalyzers 8 | . . 2 1 . 2 . . . . 1 . 1 . 1 . Garrison Access 5 | . . . 1 1 2 . . . . . . . . 1 . Total Hacks 282 | . 27 44 48 15 47 . 11 . . 17 . 28 10 27 8 Successful 195 | . 17 28 33 8 24 . 9 . . 15 . 26 9 22 4 Failed 85 | . 10 15 15 7 23 . 2 . . 2 . 1 1 5 4 Catastrophic 10 | . . 5 1 1 2 . . . . . . . . . 1 Database Lockouts 2 | . . 1 . . . . . . . . . 1 . . . Manual 110 | . 17 19 16 3 21 . 7 . . 2 . 10 3 8 4 Terminals 209 | . 27 30 35 13 32 . 9 . . 7 . 24 6 20 6 Fabricators 5 | . . . . . 1 . . . . . . . 2 2 . Repair Stations 23 | . . 5 8 . 5 . 2 . . . . . 2 . 1 Recycling Units 9 | . . 2 2 . 1 . . . . . . 2 . 1 1 Scanalyzers 28 | . . 7 2 . 5 . . . . 10 . 2 . 2 . Garrison Access 8 | . . . 1 2 3 . . . . . . . . 2 . Terminal Hacks 93 | . 9 9 18 4 10 . 4 . . 4 . 18 3 12 2 Record 1 | . . . . . . . . . . . . 1 . . . Part Schematic 7 | . . 1 . . 1 . . . . 1 . 3 1 . . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . Robot Analysis 6 | . 3 . 1 . 1 . . . . . . 1 . . . Prototype ID Bank 12 | . 2 1 4 1 . . 2 . . . . . . 2 . Open Door 1 | . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . 1 . . . . . . . . . . 1 . Branch Access Points 3 | . . 1 1 . . . . . . . . 1 . . . Emergency Access Points 2 | . . 1 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . Garrison Index 2 | . . . . . . . . . . 1 . . . 1 . Alert Level 10 | . . 2 3 2 1 . . . . . . 2 . . . Unreport Threat 9 | . 1 1 3 1 1 . . . . . . 1 1 . . Locate Traps 12 | . 1 1 2 . 3 . . . . 1 . 1 . 2 1 Recall Assault 2 | . . . . . . . . . . . . . . 1 1 Hauler Manifests 5 | . 1 1 1 . 1 . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . Zone Layout 14 | . 1 . 1 . 2 . 2 . . 1 . 4 1 2 . Fabricator Hacks 5 | . . . . . 1 . . . . . . . 2 2 . Load Schematic 2 | . . . . . . . . . . . . . 1 1 . Build 3 | . . . . . 1 . . . . . . . 1 1 . Repair Station Hacks 17 | . . 4 6 . 3 . 2 . . . . . 2 . . Scan Component 9 | . . 2 3 . 2 . 1 . . . . . 1 . . Repair 8 | . . 2 3 . 1 . 1 . . . . . 1 . . Recycling Unit Hacks 9 | . . 2 2 . 1 . . . . . . 2 . 1 1 Report Inventory 9 | . . 2 2 . 1 . . . . . . 2 . 1 1 Scanalyzer 27 | . . 7 2 . 4 . . . . 10 . 2 . 2 . Insert Component 13 | . . 4 1 . 1 . . . . 5 . 1 . 1 . Analyze 14 | . . 3 1 . 3 . . . . 5 . 1 . 1 . Garrison Access Hacks 4 | . . . 1 1 1 . . . . . . . . 1 . Seal Access 4 | . . . 1 1 1 . . . . . . . . 1 . Unauthorized Hacks 40 | . 8 6 4 3 4 . 3 . . 1 . 4 2 4 1 Terminals 40 | . 8 6 4 3 4 . 3 . . 1 . 4 2 4 1 Track 7 | . 3 2 1 . . . 1 . . . . . . . . Assimilate 5 | . 1 . . 1 . . . . . . . 1 1 1 . Botnet 24 | . 3 4 3 2 3 . 2 . . 1 . 3 1 2 . Detonate 1 | . . . . . . . . . . . . . . . 1 Operators 3 | . 1 . . . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 76 | . 8 12 11 4 14 . 3 . . 2 . 8 3 8 3 Full Trace Events 5 | . . . . . 3 . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 3 1 . 2 . . . . 5 . 4 1 1 . Parts Built 3 | . . . . . . . . . . . . . 1 2 . Matter 797 | . . . . . 256 . . . . . . . 285 256 . Time 268 | . . . . . 128 . . . . . . . 76 64 . Total Part Build Rating 21 | . . . . . . . . . . . . . 5 16 . Parts Repaired 8 | . . 2 3 . 1 . 1 . . . . . 1 . . Time 227 | . . 76 91 . 16 . 22 . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . 3 1 . 1 . . . . 4 . 1 . 1 . Part Schematics Acquired 10 | . . 2 1 . 1 . . . . 4 . 1 . 1 . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Total Allies 3 | . . . . 1 . . . . . . . 1 1 . . Largest Group 1 | . . . . 1 . . . . . . . 1 1 . . Highest-Rated Group 26 | . . . . 26 . . . . . . . 26 10 . . Highest-Rated Ally 26 | . . . . 26 . . . . . . . 26 10 . . Total Orders 1 | . . . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Robot Analysis Total 6 | . 3 . 1 . 1 . . . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Turns Passed 15776 | 2 1298 3687 2685 1308 2432 235 590 527 91 245 134 662 486 743 651 Spaces Moved 14727 | 2 726 1742 1098 1386 2749 363 844 714 157 412 357 1099 751 1280 1047 Core 855 | . . . . 1 . . . . . . . . . 56 798 Treads 3191 | . 717 1125 1098 251 . . . . . . . . . . . Legs 628 | 2 9 617 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 6416 | . . . . 1134 2749 363 844 714 157 206 . . . . 249 Flight 3637 | . . . . . . . . . . 206 357 1099 751 1224 . Fastest Speed 31 | 120 120 150 190 48 48 58 58 58 58 34 37 37 37 31 50 Average Speed 81 | 120 162 171 190 74 55 58 58 58 58 47 37 37 37 37 52 Slowest Speed 600 | 120 180 240 190 600 131 58 106 58 58 120 37 37 37 117 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 99 99 93 31 40 95 12 62 17 9 96 16 11 32 30 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 5 2 . . . . . . Spaces Dug 139 | . 1 16 . 21 51 3 8 . . 8 . 13 4 14 . Terrain Destroyed 239 | . 12 17 19 21 51 3 8 . . 8 . 13 4 17 66 Melee 122 | . . . . 21 51 3 8 . . 8 . 13 4 14 . Projectile 15 | . 1 9 . . . . . . . . . . . 3 2 AOE 102 | . 11 8 19 . . . . . . . . . . . 64 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Total 17473 | 1 789 2159 1481 1592 3523 378 928 828 156 451 358 1312 923 1459 1135 Wait 1684 | . 5 182 195 104 645 . 46 111 . . . 176 97 97 26 Move 14702 | 1 725 1741 1097 1385 2749 362 843 713 156 412 356 1098 750 1267 1047 Hop 4 | . . . . . . . . . . . . . . 4 . Pick Up 136 | . 7 30 24 11 20 4 7 1 . 6 1 3 4 9 9 Fast Attach 62 | . 3 8 7 6 3 1 5 . . 3 . . 6 8 12 Attach 53 | . 3 4 8 5 6 . . . . 6 . 2 2 12 5 Detach 23 | . 2 1 3 2 2 . . . . 2 . . 1 7 3 Swap 84 | . 5 23 13 11 9 1 6 1 . 2 . 3 3 5 2 Drop 133 | . 6 27 12 15 14 5 13 2 . 12 1 2 6 7 11 Fire 348 | . 29 142 120 32 . . . . . . . . . 11 14 Melee 181 | . . . . 21 75 5 8 . . 8 . 21 18 25 . Ram 6 | . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . Crush 7 | . 4 1 2 . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . . . . 7 36 7 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 8) 333 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 15) 531 | -10/Materials | Discovered new exit (range 3) 533 | -10/Materials | Discovered new exit (range 15) 882 | -10/Materials | Core integrity fell below 50% 902 | -10/Materials | Lost 3 parts (1p2w) 928 | -10/Materials | Discovered new exit (range 18) 1301 | -10/Materials | Entered another Materials area 1301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1611 | -9/Materials | Build established: Hauler-Mutant 2095 | -9/Materials | Central database locked down 2447 | -9/Materials | Discovered new exit (range 10) 3596 | -9/Materials | Discovered new exit (range 6) 3775 | -9/Materials | Discovered new exit (range 12) 4141 | -9/Materials | Repaired Arm. Treads 4624 | -9/Materials | Repaired Arm. Treads 4642 | -9/Materials | Core integrity fell below 50% 4901 | -9/Materials | First assault squad dispatched 4913 | -9/Materials | Discovered new exit (range 15) 4941 | -9/Materials | Identified exit to Mines 4988 | -9/Materials | Entered another Materials area 4988 | -8/Materials | Evolved 2 slots: Utility x2 5442 | -8/Materials | Garrison activated, responded to threat 5966 | -8/Materials | Discovered new exit (range 16) 5998 | -8/Materials | Identified exit to Factory 6406 | -8/Materials | Repaired Arm. Treads 6427 | -8/Materials | Repaired Arm. Treads 7243 | -8/Materials | Repaired Broken Adv. Sensor Array 7306 | -8/Materials | Core integrity fell below 50% 7673 | -8/Materials | Entered Factory 7673 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8508 | -7/Factory | Build established: Mutant 8687 | -7/Factory | Discovered new exit (range 15) 8826 | -7/Factory | Identified exit to Factory 8981 | -7/Factory | Entered another Factory area 8981 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9040 | -6/Factory | Discovered new exit (range 8) 9089 | -6/Factory | Identified exit to Lower Caves 9154 | -6/Factory | Build established: Hacker-Mutant 10257 | -6/Factory | Spotted B-75 Beast 10646 | -6/Factory | Repaired Gravmag Array 11413 | -6/Factory | Sucked down chute 11413 | -6/Factory | Entered Waste 11413 | -6/Waste | The area was eerily silent 11501 | -6/Waste | Found Broken Enh. Force Lance 11571 | -6/Waste | Discovered new exit (range 16) 11647 | -6/Waste | Identified exit to Factory 11648 | -6/Waste | Entered Factory 12028 | -6/Factory | Repaired Greatsword 12092 | -6/Factory | Discovered exit to Lower Caves (range 20) 12238 | -6/Factory | Entered Lower Caves 12582 | -6/Lower Caves | Learned Factory non-interactive machine intel 12758 | -6/Lower Caves | Discovered new exit (range 11) 12763 | -6/Lower Caves | Identified exit to Lower Caves 12765 | -6/Lower Caves | Entered another Lower Caves area 12797 | -6/Lower Caves | Discovered new exit (range 8) 12803 | -6/Lower Caves | Identified exit to Factory 12856 | -6/Lower Caves | Entered Factory 12856 | -5/Factory | Evolved 2 slots: Utility x2 12857 | -5/Factory | Identified exit to Upper Caves 12858 | -5/Factory | Loaded intel: 223 non-interactive machine locations 13101 | -5/Factory | Sucked down chute 13101 | -5/Factory | Entered Waste 13101 | -5/Waste | The area was eerily silent 13223 | -5/Waste | Discovered new exit (range 13) 13234 | -5/Waste | Identified exit to Factory 13235 | -5/Waste | Entered Factory 13402 | -5/Factory | Identified exit to Extension 13429 | -5/Factory | Discovered new exit (range 16) 13831 | -5/Factory | Lost 3 parts (1p2u) 13834 | -5/Factory | Discovered new exit (range 15) 13854 | -5/Factory | Central database locked down 13891 | -5/Factory | Identified exit to Factory 13897 | -5/Factory | Entered another Factory area 13897 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14162 | -4/Factory | Repaired Greatsword 14194 | -4/Factory | Discovered new exit (range 3) 14195 | -4/Factory | Identified exit to Research 14284 | -4/Factory | Fabricated Exp. Sensor Array (x1) 14299 | -4/Factory | Local fabrication network quarantined 14383 | -4/Factory | Entered Research 14383 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14681 | -3/Research | Fabricated Lgt. Particle Reactor (x2) 14902 | -3/Research | Lost 4 parts (2n2u) 14920 | -3/Research | Found Exp. Signal Interpreter 14982 | -3/Research | Lost 5 parts (2n3u) 15063 | -3/Research | Spotted B-86 Titan 15066 | -3/Research | Identified exit to Research 15072 | -3/Research | System corruption reached 10% 15099 | -3/Research | Core integrity fell below 50% 15126 | -3/Research | Entered another Research area 15126 | -2/Research | Evolved 2 slots: Utility x2 15156 | -2/Research | Lost 9 parts (2p3n4u) 15290 | -2/Research | Core integrity fell below 50% 15645 | -2/Research | Build established: Mutant 15725 | -2/Research | Spotted B-90 Cyclops 15726 | -2/Research | System corruption reached 10% 15742 | -2/Research | Core integrity fell below 20% 15777 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15731_ P-80 Master resets P-80 Master, system corruption cleaned. 15732_ Gravmag Array destroyed. 15735_ Antigrav Array destroyed. 15735_ Exp. Signal Interpreter destroyed. 15735_ Dropped Lrg. Storage Unit. 15738_ Triggered Alarm Trap. 15738_ An alarm sounds. 15738_ ALERT: Alarm triggered, dispatching investigation squad. 15743_ R-10 Processor collects Hvy. Treads. 15746_ P-80 Master resets K-01 Serf, system corruption cleaned. 15749_ Triggered Segregator Trap. 15749_ Arcs of energy rise from the floor. 15749_ Cmb. Linear Gravjet blown off. 15749_ Imp. Gyrokinetic Inverter blown off. 15749_ Imp. Hacking Suite blown off. 15750_ R-10 Processor collects Cmb. Linear Gravjet. 15752_ Acquired Imp. Gyrokinetic Inverter. 15755_ System corrupted: Matter fused (-9). 15757_ Adv. Cryofiber Web destroyed. 15770_ System corrupted: Heat flow error (+277). Map ----- +----------------------------------------------------+ | ?????# #######+####### # ""S | | ?????# = # "" " | | ?????+ !] + | | ?????# = # | | ?????# #######+###### #] ! | | ?????# #????? ?????###"" ""## ########## | | ?????## ##?????= ???????#""T""#?# #????????? | | ??????# #????? ??????# """ #?####????????? | | ??????# #????? ??????#######?????????????? | | ??????+ #????# ????????????????????????? | | ??????# #????# ????????????????????????+# | | ??????# #????########????????????????????????? | | ??????# ^ #???????????##########???????????????? | | ??????# #???????????# #??????????????? | | ??????# #???????????# #??????????????? | | ??????# #???????????# #??????????????? | | ??????# #???????????# = """#??????????????? | | ??????# #???????????# """#??????????????? | | ??????# #???????????# """#??????????????? | | ??????# #???????????# #??????????????? | | ????# #???????????# #??????????????? | | ??# ###+#############+##+##??????????????? | | # p #???????????????? | | / ! + p #???????????????? | | / # k #???????????????? | | / ??# @ #???????????????? | | ????# #???????????????? | | ??????#########+##### ##########?????????????? | | ????????????? ??# #?? #?????????????? | | ??????????? # # #?????????????? | | ??????????# # + #?????????????? | | ??????????# # # #?????????????? | | ??????????# # #?? #?????????????? | | ??????????# # #???? #?????????????? | | ??????????# # #?????? #?????????????? | | ??????????# # #????????#?????????????? | | ??????????########### +??????????????????????? | | ????????????????????+ #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????+ #??????????????????????? | | ????????????????????#######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 36 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 73 Target Analysis 8 Recoil Reduction 4 Stasis Canceling 2 Offensive Hacking 64 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Lgt. Particle Reactor | -5/Factory | Hacked Adv. Weight Redist. System | -5/Factory | Scanalyzed Hvy. Rocket Launcher | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Neutrino Core | -5/Factory | Scanalyzed Exp. Sensor Array | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Railgun | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Scanalyzed Imp. Antigrav System | -4/Factory | Hacked Adv. Recalibrator | -3/Research | Scanalyzed Robot Schematics ------------------ H-77 Assassin | -3/Research | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -4/Factory Lgt. Particle Reactor | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Below Cya! Deadly Force Challenges ------------ None Game ------ Seed LightpackHardlightLauncher Manual? 0 Play Time 03:26:34 Cumulative 49.5 hours Start 2020.10.12 @ 23:15:14 End 2020.10.13 @ 03:00:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0952358-b48e-4165-bc7b-d1a1d5c8ac1b