Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.21 @ 19:09:01 Player: Yeager Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (1083) 1083 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2913 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 182/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Mace > --- INVENTORY (10) --- Ion Engine Improved Heat Sink Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Targeting Computer Hardened Light Armor Plating Improved EM Shotgun Improved EM Shotgun Beam Rifle Heavy Assault Rifle Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 56 | 6 5 15 30 Power 8 | 1 . 2 5 Engine 4 | 1 . 2 1 Core 4 | . . . 4 Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads 7 | 2 . 4 1 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | 1 3 5 9 Device 4 | . 1 . 3 Storage 4 | 1 2 1 . Processor 5 | . . 3 2 Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 21 | 2 2 4 13 Energy Gun 8 | 2 . 3 3 Energy Cannon 5 | . 2 1 2 Ballistic Gun 6 | . . . 6 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 19 | . . . 19 Power 5 | . . . 5 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 7 | . . . 7 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 93 | . 99 99 83 Engine 10 | . 14 10 8 Core 2 | . . . 5 Treads 24 | . 28 33 15 Device 3 | . 3 . 5 Storage 17 | . 24 22 10 Processor 8 | . . 10 12 Protection 2 | . . . 6 Energy Gun 4 | . 1 1 7 Energy Cannon 13 | . 26 20 1 Ballistic Gun 2 | . . . 6 Naked Turns . | . . . . Heaviest Build 47 | 13 37 46 47 Greatest Support 66 | 40 40 66 63 Greatest Overweight (x) 12 | . . 1 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 14 16 16 Average Capacity 12 | 5 10 15 10 Most Carried 13 | 2 8 13 11 Average Carried 7 | . 6 9 6 Final Capacity 16 | 6 14 16 10 Final Carried 10 | 2 8 10 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 727 | 179 121 158 269 Remotely . | . . . . Salvage Created 1336 | . 59 601 676 Parts 69 | . 5 30 34 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . . 12 12 Guns 11 | . . 1 10 Cannons 12 | . . 11 1 AOE 1 | . . . 1 Classes Destroyed 7 | . 1 4 2 Worker 1 | . . 1 . Builder 3 | . . 1 2 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Grunt 17 | . . 8 9 Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 6 | . 1 4 6 Combat Bots Only 4 | . . 4 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3461 | . . 579 2882 Core 618 | . . 56 562 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 100 86 . Volleys Fired 85 | . 1 27 57 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 136 Shots Fired 163 | . 2 53 108 Gun 90 | . . 6 84 Cannon 68 | . 2 47 19 Launcher 5 | . . . 5 Special . | . . . . Kinetic 48 | . . . 48 Thermal 69 | . 2 47 20 Explosive 5 | . . . 5 Electromagnetic 41 | . . 6 35 Robot Hit Streak 28 | . 1 28 15 Robot Miss Streak 2 | . . 1 2 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 131 | . 1 43 87 Core Hits 56 | . 1 19 36 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 14 | . . . 14 Impact 14 | . . . 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2600 | . 21 844 1735 Guns 1048 | . . 56 992 Cannons 898 | . 20 754 124 Explosions 353 | . . . 353 Melee 254 | . . . 254 Ramming 47 | . 1 34 12 Kinetic 519 | . . . 519 Thermal 950 | . 20 754 176 Explosive 316 | . . . 316 Electromagnetic 514 | . . 56 458 Impact 254 | . . . 254 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 25 | . . . 25 Projectiles . | . . . . Explosions 25 | . . . 25 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 80 | . . . 80 Shots 2 | . . . 2 Rammed 15 | . 2 10 3 Targets Rammed 16 | . 2 11 3 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 719 | . 75 384 719 Average Temperature 164 | . 37 134 202 Received Heat Transfer 1554 | . . 258 1296 Effects 17 | . . 5 12 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . 1 2 Interference 3 | . . 3 . Matter Decay 2 | . . . 2 Short Circuit 2 | . . 1 1 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 1 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 3 1 Heat Transferred 1715 | . 37 1369 309 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 377 | . 46 377 368 Average Influence 140 | . 14 177 195 Maximum Alert Level 1 | . . 1 1 Low Security (%) 68 | 100 100 45 66 Level 1 31 | . . 54 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 3 18 25 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 3 11 . Successful 9 | . 3 6 . Failed 5 | . . 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 12 | . 3 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 3 | . 1 2 . Maintenance Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . . 6 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1609 | 73 351 562 623 Spaces Moved 630 | 42 196 228 164 Core 13 | 4 . . 9 Treads 590 | 38 196 228 128 Legs 27 | . . . 27 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 164 | 149 160 160 179 Slowest Speed 650 | 160 160 180 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 33 22 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . . . 35 Melee . | . . . . Projectile . | . . . . AOE 35 | . . . 35 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 996 | 49 230 366 351 Wait 143 | . 17 58 68 Move 627 | 41 195 227 164 Hop . | . . . . Pick Up 27 | 2 6 12 7 Fast Attach 30 | 6 5 8 11 Attach 15 | . . 3 12 Detach . | . . . . Swap 11 | . . 4 7 Drop 28 | . 4 16 8 Fire 85 | . 1 27 57 Melee 14 | . . . 14 Ram . | . . . . Kick . | . . . . Crush 16 | . 2 11 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 909 | -9/Materials | Discovered new exit (range 15) 987 | -9/Materials | Entered another Materials area 987 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1348 | -8/Materials | Lost 5 parts (1p1n3w) 1466 | -8/Materials | Lost 4 parts (1n1u2w) 1469 | -8/Materials | Core integrity fell below 50% 1519 | -8/Materials | Lost 5 parts (2p1u2w) 1568 | -8/Materials | Core integrity fell below 20% 1610 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01495_ R-06 Scavenger collects Aluminum Leg. 01500_ Acquired Lgt. Nuclear Core. 01506_ Acquired Imp. Utility Shielding. 01507_ Acquired 59 matter. 01521_ Acquired Aluminum Leg. 01522_ K-01 Serf collects debris. 01528_ Acquired Aluminum Leg. 01529_ K-01 Serf collects debris. 01531_ Acquired Lgt. Nuclear Core. 01532_ K-01 Serf collects debris. 01532_ Acquired 47 matter. 01536_ K-01 Serf collects debris. 01538_ Acquired Imp. Heat Sink. 01539_ K-01 Serf collects debris. 01559_ Acquired Hvy. Mace. 01561_ K-01 Serf destroyed. 01570_ Lgt. Nuclear Core destroyed. 01580_ R-06 Scavenger collects Wheel. 01604_ Aluminum Leg destroyed. 01605_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ??????????# #####/########= = !## ######### | | ???######### ## ! ## # ####! # | | ???# # ## ! ! #### #??# # | | ???# *# ## !!! #??########??# """ # | | ???# !!! =/ ## !! #????????????# """""# | | ???# !! 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