Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 02:43:49 Player: Leviel Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (902) 902 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2067 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 185/400 Energy 22/100 System Corruption 0% Temperature Cool (18) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- Faulty Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Cooled Ion Engine Small Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Core Shielding Light Armor Plating > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Ion Engine Medium Matter Pod Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 5 14 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg . | . . . Wheel 6 | 2 4 . Hover . | . . . Flight . | . . . Utility 8 | . 4 4 Device 1 | . 1 . Storage 3 | . 1 2 Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 5 | 2 . 3 Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 5 | . 4 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . 2 11 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 8 | . 2 6 Highest Loss Streak 10 | . 1 10 Average Slot Usage (%) 95 | . 98 88 Engine 12 | . 14 9 Wheel 25 | . 27 19 Device 4 | . 2 9 Storage 14 | . 13 17 Processor 3 | . 5 . Protection 8 | . 5 15 Energy Gun 1 | . 1 . Energy Cannon 9 | . 13 . Launcher 14 | . 13 16 Naked Turns . | . . . Heaviest Build 31 | 9 18 31 Greatest Support 32 | 26 32 32 Greatest Overweight (x) 7 | 1 1 7 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 4 6 10 Average Capacity 6 | 4 5 6 Most Carried 6 | 4 6 6 Average Carried 4 | 2 5 3 Final Capacity 10 | 4 6 10 Final Carried 5 | 4 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 637 | 178 409 50 Remotely . | . . . Salvage Created 854 | . 487 367 Parts 68 | . 42 26 Haulers Intercepted 1 | . . 1 Recyclers Shooed 5 | . 1 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 29 | . 14 15 Cannons 5 | . 5 . AOE 24 | . 9 15 Classes Destroyed 10 | . 7 3 Worker 1 | . . 1 Builder 3 | . 3 . Tunneler 2 | . 2 . Hauler 1 | . . 1 Recycler 3 | . 1 2 Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 12 | . 3 9 Grunt 16 | . 11 5 Duelist 1 | . . 1 Best Kill Streak 10 | . 4 10 Combat Bots Only 7 | . 4 7 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1282 | . 318 964 Core 458 | . 49 409 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 59 | . 45 14 Largest 2 | . 2 2 Hottest 120 | . 120 112 Shots Fired 87 | . 65 22 Gun 4 | . . 4 Cannon 45 | . 45 . Launcher 38 | . 20 18 Special . | . . . Kinetic . | . . . Thermal 49 | . 45 4 Explosive 38 | . 20 18 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 5 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | . 27 6 Core Hits 66 | . 33 33 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2402 | . 1142 1260 Guns 43 | . . 43 Cannons 452 | . 452 . Explosions 1903 | . 686 1217 Melee . | . . . Ramming 4 | . 4 . Kinetic . | . . . Thermal 578 | . 452 126 Explosive 1757 | . 686 1071 Electromagnetic 63 | . . 63 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 4 | . 4 . Message Errors 3 | . 3 . Matter Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage 74 | . 28 46 Projectiles . | . . . Explosions 74 | . 28 46 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 60 | . 16 44 Shots 3 | . 1 2 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 552 | . 552 45 Average Temperature 152 | . 158 28 Received Heat Transfer 327 | . 159 168 Effects 5 | . 5 . Shutdowns 1 | . 1 . Interference 3 | . 3 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1223 | . 962 261 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 562 | . 282 562 Initial 118 | . . 118 Average 194 | . 148 381 Maximum Alert Level 2 | . 1 2 Low Security (%) 51 | 100 61 9 Level 1 37 | . 38 44 Level 2 11 | . . 45 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 5 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 20 24 Peak Tracking Total 7 | . 4 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 8 | . 4 4 Max in Single Turn 2 | . 2 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 12 | . 8 4 Successful 9 | . 6 3 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer 3 | . . 3 Insert Component 2 | . . 2 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 48 | . 48 . Retrieved Matter 48 | . 48 . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 966 | 70 659 237 Spaces Moved 845 | 67 602 176 Core 10 | 6 . 4 Treads . | . . . Legs . | . . . Wheels 835 | 61 602 172 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 90 | 88 85 106 Slowest Speed 400 | 100 100 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 5 77 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 189 | . 118 71 Melee . | . . . Projectile . | . . . AOE 189 | . 118 71 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 957 | 75 680 202 Wait . | . . . Move 843 | 66 601 176 Hop . | . . . Pick Up 15 | 4 8 3 Fast Attach 13 | 5 6 2 Attach 8 | . 3 5 Detach 2 | . 2 . Swap 7 | . 5 2 Drop 9 | . 9 . Fire 59 | . 45 14 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 4) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Utility x2 827 | -9/Materials | Destroyed 7 combat bots 925 | -9/Materials | Discovered new exit (range 16) 945 | -9/Materials | Core integrity fell below 50% 962 | -9/Materials | Core integrity fell below 20% 967 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. R-06 Scavenger inserts Flight Unit into recycling unit. Recycling unit begins recycling process. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. Acquired Beam Rifle. Core Shielding destroyed. Acquired Beam Rifle. R-06 Scavenger inserts Heat Sink into recycling unit. Beam Rifle destroyed. Recycling unit begins recycling process. R-06 Scavenger inserts Sml. Storage Unit into recycling unit. Beam Rifle destroyed. R-06 Scavenger inserts Aluminum Leg into recycling unit. Recycling unit begins recycling process. Acquired Beam Rifle. R-06 Scavenger inserts Aluminum Leg into recycling unit. Identified Cld. Ion Engine. [Achievement: Risk Taker] Malfunction: Energy drain (-35). Beam Rifle destroyed. 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Loot Pinata Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed DeliveryPropulsionSabre Manual? 0 Play Time 00:16:46 Cumulative 1.4 hours Start 2020.11.29 @ 02:28:09 End 2020.11.29 @ 02:43:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31769116-76af-4bf6-8d40-6d03ad030c34