Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 18:05:48 Player: SYPIAC Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (3166) 3166 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (936) 936 TOTAL SCORE: 7317 Bonus ------- High Alert Combat Kills 355 Follower Combat Kills 222 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 315/315 System Corruption 21% Temperature Cool (9) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Improved Treads Improved Treads Armored Medium Treads > --- UTILITY (4) ------ Large Storage Unit Terrain Scanner Improved Transmission Jammer Hacking Suite > --- WEAPON (3) ------- Heavy EM Pulse Gun Heavy EM Shotgun Power Sword > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Surge Thruster Surge Thruster Nuclear Pulse Array Improved Heat Sink Supersonic Drone Bay (1/1) AWS/Thermal Gauss Rifle Magnetic Acceleration Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Core Shielding Layered Medium Armor Plating > --- WEAPON ----------- Latent Energy Streamer Heavy Plasma Cannon Power Sword > --- INVENTORY -------- Ion Engine Light Treads Heat Sink Sensor Array Terrain Scanner Seismic Detector Hacking Suite Supersonic Drone Bay AWS/Thermal Mini Grenade Launcher Mining Laser Power Sword [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Thief Drone Bay Storage Large Storage Unit Hackware Hacking Suite Protection Improved Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 104 | . 20 5 3 3 6 57 10 Power 7 | . 1 1 . . . 5 . Engine 4 | . 1 1 . . . 2 . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 32 | . 7 . 1 . 2 19 3 Treads 19 | . 3 . . . 1 12 3 Leg 6 | . . . . . . 6 . Wheel 5 | . 2 . 1 . 1 1 . Hover 2 | . 2 . . . . . . Flight . | . . . . . . . . Utility 38 | . 8 4 1 3 3 17 2 Device 19 | . 3 2 1 3 2 6 2 Storage 2 | . 2 . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection 16 | . 3 2 . . 1 10 . Artifact . | . . . . . . . . Weapon 27 | . 4 . 1 . 1 16 5 Energy Gun 8 | . 1 . 1 . . 3 3 Energy Cannon 6 | . . . . . 1 4 1 Ballistic Gun 3 | . 2 . . . . 1 . Ballistic Cannon 3 | . . . . . . 2 1 Launcher 2 | . 1 . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . . . 5 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 2 Corrupted Parts 5 | . 1 . . . . 4 . System Corruption 17 | . 4 . . . . 13 . Parts Lost 22 | . . . . . . 20 2 Power 3 | . . . . . . 3 . Propulsion 6 | . . . . . . 6 . Utility 8 | . . . . . . 7 1 Weapon 5 | . . . . . . 4 1 Highest Loss Streak 8 | . . . . . . 8 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 97 100 94 85 90 92 97 Engine 8 | . 14 14 14 14 9 2 . Core 3 | . . . . . . 5 9 Treads 11 | . 18 . . . 1 15 26 Leg 1 | . 2 . . . . 3 . Wheel 11 | . 4 28 28 28 25 4 . Device 11 | . 8 12 14 14 18 10 14 Storage 11 | . 14 14 14 14 9 9 9 Hackware 1 | . . . . . . . 9 Protection 7 | . 3 1 . . 9 14 2 Energy Gun 7 | . 11 14 13 14 9 2 2 Energy Cannon 4 | . . . . . 9 10 8 Ballistic Gun 6 | . 16 14 8 . . 2 . Ballistic Cannon 2 | . . . . . . 4 6 Slashing Weapon 3 | . . . . . . 6 9 Naked Turns . | . . . . . . . . Heaviest Build 70 | 13 31 37 37 37 56 70 58 Greatest Support 80 | 20 40 24 24 24 36 80 73 Greatest Overweight (x) 6 | . 1 1 1 1 1 6 . Average Overweight (x) . | . . 1 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 14 15 15 Average Carried 13 | 6 8 15 14 14 11 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 12 14 14 Class Distribution -------------------- 57% | Mutant 25% | Scavenger-Mutant 6% | Assassin 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1628 | 200 356 117 . 81 . 733 141 Remotely . | . . . . . . . . Salvage Created 2666 | . 299 391 . 148 59 1530 239 Parts 139 | . 30 23 . 3 1 70 12 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 55 | . 7 4 . 9 1 31 3 Melee 18 | . . . . . . 16 2 Guns 27 | . 7 4 . 9 1 6 . Cannons 10 | . . . . . . 9 1 Classes Destroyed 17 | . 5 4 . 1 . 7 . Worker 1 | . . 1 . . . . . Builder 1 | . . 1 . . . . . Tunneler 1 | . . 1 . . . . . Hauler 2 | . 1 . . . . . 1 Recycler 2 | . . 2 . . . . . Operator 2 | . 2 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 6 | . 3 . . 2 . 1 . Cutter 2 | . . . . . . 2 . Grunt 25 | . 4 4 . 1 1 15 . Duelist 2 | . . . . . . 2 . Sentry 7 | . . . . . . 6 1 Specialist 3 | . . . . . . 1 2 Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Behemoth 2 | . . . . . . 2 . Assembled 6 | . . . . 6 . . . Best Kill Streak 6 | . 3 3 . 6 1 5 1 Combat Bots Only 6 | . 3 2 . 6 1 5 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 386 | . 48 17 . 13 8 280 20 Missed 104 | . 16 6 . 5 1 73 3 Damage Taken 4885 | . 392 158 . 92 131 3581 531 Core 658 | . 82 11 . 10 . 428 127 Absorbed by Shields 77 | . . . . . 51 26 . Redirected to Shielding 104 | . . . . . . 104 . Ignored by Resistances 54 | . . . . . . 54 . Regen/Repaired (Parts) 119 | . . . . . . . 119 Core Remaining (%) 79 | 100 . . . 58 . . . Volleys Fired 118 | . 32 23 . . . 53 10 Largest 3 | . 2 2 . . . 3 2 Hottest 171 | . 95 85 . . . 171 134 Shots Fired 268 | . 64 35 . 31 9 114 15 Gun 201 | . 63 35 . 31 9 63 . Cannon 65 | . . . . . . 50 15 Launcher 2 | . 1 . . . . 1 . Special . | . . . . . . . . Kinetic 92 | . 42 12 . . . 31 7 Thermal 158 | . 21 23 . 31 9 74 . Explosive 2 | . 1 . . . . 1 . Electromagnetic 16 | . . . . . . 8 8 Robot Hit Streak 13 | . 7 10 . 12 13 8 5 Robot Miss Streak 6 | . 6 2 . 1 1 4 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Autonomous 69 | . . . . 31 9 29 . Shots Hit Robots 228 | . 34 26 . 28 8 115 17 Core Hits 93 | . 20 11 . 10 1 47 4 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 11 | . 1 1 . . . 7 2 Destroy 2 | . 1 1 . . . . . Blast 1 | . . . . . . 1 . Sever 8 | . . . . . . 6 2 Melee Attacks 69 | . . . . . . 59 10 Impact . | . . . . . . . . Slashing 69 | . . . . . . 59 10 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 3 1 Combat Hostiles 3 | . . . . . . 3 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6498 | . 453 416 . 812 246 3924 647 Guns 2713 | . 453 411 . 812 234 803 . Cannons 1331 | . . . . . . 1023 308 Explosions 70 | . . . . . . 70 . Melee 2367 | . . . . . . 2028 339 Ramming 17 | . . 5 . . 12 . . Kinetic 852 | . 314 115 . . . 333 90 Thermal 2880 | . 139 296 . 812 234 1399 . Explosive 37 | . . . . . . 37 . Electromagnetic 345 | . . . . . . 127 218 Impact . | . . . . . . . . Slashing 2367 | . . . . . . 2028 339 Piercing . | . . . . . . . . Highest Corruption 21 | . 5 5 5 5 . 17 21 Average Corruption 9 | . 4 5 5 5 . 12 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 150 | . 12 21 12 5 . 79 21 Message Errors 42 | . 3 10 3 2 . 20 4 Matter Fused 25 | . 5 3 2 1 . 10 4 Heat Flow Errors 15 | . 1 3 . 1 . 7 3 Energy Discharges 24 | . 2 1 2 1 . 13 5 Parts Rejected 4 | . . . . . . 3 1 Parts Fused 3 | . 1 . . . . 2 . Data Loss (minor) 17 | . . 2 4 . . 9 2 Data Loss (major) 6 | . . . 1 . . 4 1 Misfires 4 | . . . . . . 4 . Alerts 7 | . . 2 . . . 5 . Misdirections 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 35 | . . . . . . 20 15 Projectiles 6 | . . . . . . . 6 Explosions . | . . . . . . . . Melee 29 | . . . . . . 20 9 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 6 | . . 2 . . 4 . . Shots . | . . . . . . . . Rammed 4 | . 1 1 . . 2 . . Targets Rammed 4 | . 1 1 . . 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 524 | . 142 219 . 81 . 306 524 Average Temperature 83 | . 40 58 . 41 . 99 156 Received Heat Transfer 1615 | . 207 87 . 46 42 1152 81 Effects 16 | . . 1 . . . 4 11 Energy Bleed 4 | . . 1 . . . 1 2 Interference 11 | . . . . . . 3 8 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 3 . Heat Transferred 4469 | . 370 703 . 1036 296 2064 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 223 | . . . . . . 223 . LE Corruption 4 | . . . . . . 4 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 1155 | . 208 114 . 69 46 1155 819 Initial 562 | . . 9 . . 26 32 562 Average 332 | . 54 52 . 39 27 538 718 Maximum Alert Level 4 | . 1 . . . . 4 3 Low Security (%) 45 | 100 90 100 . 100 100 3 . Level 1 18 | . 9 . . . . 38 . Level 2 16 | . . . . . . 26 44 Level 3 15 | . . . . . . 23 55 Level 4 3 | . . . . . . 8 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 4 . . 1 2 . 2 Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 3 . . . 1 . 1 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 23 4 . 24 4 38 12 Peak Tracking Total 13 | . 4 2 . 13 5 6 2 Tactical Retreats 6 | . 2 . . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . 2 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 11 | . . . . . . 7 4 Max in Single Turn 2 | . . . . . . 2 . Garrison Relay 4 | . . . . . . 4 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 14 | . 5 1 2 1 1 1 3 Terminals 7 | . 4 . . . . 1 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 33 | . 13 1 5 1 1 1 11 Successful 18 | . 7 1 5 1 1 1 2 Failed 15 | . 6 . . . . . 9 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 16 | . 10 . 2 . . . 4 Terminals 18 | . 9 . . . . 1 8 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 10 | . 2 1 5 1 . 1 . Record 4 | . . . 4 . . . . Open Door 2 | . . 1 . 1 . . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Security Stations 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 4 | . 4 . . . . . . Terminals 2 | . 2 . . . . . . Disrupt 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Monitor 1 | . 1 . . . . . . Recyclers 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 . . . . 1 2 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 56 | . . . . . . . 56 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 14 | . . . . . . 14 . Machine Destruction 14 | . . . . . . 14 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . . 5 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 8 | . . 3 . . . 5 . Largest Group 5 | . . 3 3 3 . 5 4 Highest-Rated Group 124 | . . 40 40 40 . 124 99 Highest-Rated Ally 39 | . . 16 16 16 . 39 39 Total Orders 20 | . . . 2 12 2 4 . EXPLORE 4 | . . . 1 2 1 . . RETURN 16 | . . . 1 10 1 4 . Ally Attacks 113 | . . . . 58 . 46 9 Total Damage 2191 | . . . . 495 . 584 1112 Kills 21 | . . . . 10 . 3 8 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches 27 | . . . 1 15 1 10 . Drone Recoveries 24 | . . . 1 14 1 8 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 4990 | 2 919 750 433 361 56 2012 457 Spaces Moved 2927 | 2 528 624 387 257 26 903 200 Core . | . . . . . . . . Treads 1064 | . 298 . . . . 566 200 Legs 157 | 2 66 . . . . 89 . Wheels 1670 | . 128 624 387 257 26 248 . Hover 36 | . 36 . . . . . . Flight . | . . . . . . . . Fastest Speed 56 | 120 56 105 105 105 105 105 163 Average Speed 132 | 120 135 105 105 105 105 164 163 Slowest Speed 540 | 120 190 105 105 105 105 540 163 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 2 73 98 91 89 13 58 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 3 | . . . . . . 1 2 Terrain Destroyed 105 | . 6 . . 3 . 92 4 Melee 1 | . . . . . . 1 . Projectile 8 | . . . . 3 . 1 4 AOE 96 | . 6 . . . . 90 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 3715 | 1 665 683 414 347 51 1254 300 Wait 369 | . 58 27 18 86 16 103 61 Move 2921 | 1 527 623 386 256 26 902 200 Hop . | . . . . . . . . Pick Up 33 | . 12 1 2 1 . 14 3 Fast Attach 46 | . 5 1 2 . 1 30 7 Attach 21 | . 1 . . . 4 14 2 Detach 12 | . 5 . . . 1 5 1 Swap 38 | . 14 4 1 3 1 14 1 Drop 49 | . 10 3 5 1 . 25 5 Fire 118 | . 32 23 . . . 53 10 Melee 69 | . . . . . . 59 10 Ram 2 | . . 1 . . 1 . . Kick . | . . . . . . . . Crush 2 | . 1 . . . 1 . . Escape Stasis . | . . . . . . . . Rewire 35 | . . . . . . 35 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: Fac x3 / Sto / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 503 | -10/Materials | Derelicts attacked the area 922 | -10/Materials | Entered Mines 1111 | -10/Mines | Learned Materials garrison access intel 1113 | -10/Mines | Found the Drone Emporium 1119 | -10/Mines | Found Prototype Device 1119 | -10/Mines | Identified Thief Drone Bay 1297 | -10/Mines | Learned location of Storage (-8) 1410 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1424 | -10/Mines | Learned location of 1 exit from Materials 1444 | -10/Mines | Discovered new exit (range 12) 1450 | -10/Mines | Discovered new exit (range 15) 1650 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1650 | -10/Mines | Discovered new exit (range 5) 1672 | -10/Mines | Entered Exiles 1672 | -10/Exiles | Accompanied by 3 allies 1673 | -10/Exiles | Identified exit to Mines 1719 | -10/Exiles | Met 8R-AWN 1734 | -10/Exiles | Met EX-HEX 1771 | -10/Exiles | Met EX-BIN 1857 | -10/Exiles | Met EX-DEC 1863 | -10/Exiles | Learned location of Zion (-6) 1913 | -10/Exiles | Aligned with FarCom system 1914 | -10/Exiles | Given EX-Vault access code 1938 | -10/Exiles | Opened EX-Vault 1950 | -10/Exiles | Found AWS/Thermal 1953 | -10/Exiles | Found Supersonic Drone Bay 1982 | -10/Exiles | Found Latent Energy Streamer 2004 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2105 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, AWS/Thermal, Latent Energy Streamer 2105 | -10/Exiles | Entered Mines 2105 | -9/Mines | Accompanied by 3 allies 2106 | -9/Mines | Assembled infested the area 2109 | -9/Mines | Discovered new exit (range 55) 2111 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2211 | -9/Mines | Lost 4 allies 2387 | -9/Mines | Discovered new exit (range 26) 2448 | -9/Mines | Learned 8 Materials zone layouts 2450 | -9/Mines | Met a Derelict shopkeep closing up shop 2466 | -9/Mines | Entered Materials 2466 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2467 | -8/Materials | Identified exit to Storage 2468 | -8/Materials | Identified exit to Factory 2469 | -8/Materials | Loaded intel: 1 garrison access location 2516 | -8/Materials | Garrison activated, responded to threat 2522 | -8/Materials | Identified exit to Garrison 2522 | -8/Materials | Entered Garrison 2530 | -8/Garrison | Phase Generator disabled 2537 | -8/Garrison | Spotted B-75 Beast 2594 | -8/Garrison | Triggered checkpoint 2639 | -8/Garrison | Garrison Relay disabled 2672 | -8/Garrison | Spotted B-75 Beast 2832 | -8/Garrison | System corruption reached 10% 2883 | -8/Garrison | Destroyed B-75 Beast 2902 | -8/Garrison | Core integrity fell below 50% 2915 | -8/Garrison | Destroyed B-75 Beast 2929 | -8/Garrison | Lost 8 parts (1p4n2u1w) 3076 | -8/Garrison | Triggered checkpoint 3167 | -8/Garrison | Garrison Relay disabled 3196 | -8/Garrison | Build established: Scavenger-Mutant 3419 | -8/Garrison | Lost 5 parts (1p2n1u1w) 3602 | -8/Garrison | Triggered checkpoint 3640 | -8/Garrison | Triggered checkpoint 3712 | -8/Garrison | Garrison Relay disabled 4258 | -8/Garrison | Discovered new exit (range 10) 4296 | -8/Garrison | Triggered checkpoint 4336 | -8/Garrison | Triggered checkpoint 4352 | -8/Garrison | Garrison Relay disabled 4368 | -8/Garrison | Learned Materials security intel 4534 | -8/Garrison | Entered Materials 4534 | -8/Materials | Accompanied by 4 allies 4649 | -8/Materials | Repaired Arm. Medium Treads 4680 | -8/Materials | Core integrity fell below 20% 4718 | -8/Materials | Lost 4 allies 4934 | -8/Materials | First assault squad dispatched 4991 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04911_ System corrupted: Energy discharge (-88). 04934_ ALERT: Significant disruption in Zone 8P, assault force dispatched. 04943_ System corrupted: Energy discharge (-97). 04954_ Acquired 46 matter. 04961_ Y-45 Defender Lgt. Treads severed. 04961_ Critical hit (Burn: +37). 04961_ Lrn. Proton Cannon destroyed. 04963_ Y-45 Defender destroyed. 04967_ Dropped Lgt. Treads. 04967_ Acquired Lgt. Treads. 04978_ Acquired Prototype Energy Gun. 04978_ Identified Prc. Beam Rifle. 04978_ Faulty integration triggers system corruption (+4). 04979_ Dropped Faulty Prc. Beam Rifle. 04991_ C-30 ARC bursts open, deploying its payload. 04991_ G-50 Soldier unfolds itself. 04991_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????#???????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????#????#????????? | | ?????????????##########??#???#??? | | ????#????????# #???#?#???? | | ???#?????????# !""" ########### | | ?????????? ??# """ ## | | ?????????????# """ ## ####### | | ????#######??# ## #????#? | | ????# ???# """ + #????#? | | ????# ??# """ ## #?????? | | ????# ?# """ ## #?????? | | ????# ?# ## #?????? | | ????# ?##+##+##### #?????? | | ????# # #?????? | | ????# # +?????? | | ????# + ##+########?????? | | ????# # # ]????#??????? | | ????########## # ? ???????? | | ?????# gg # / ???????? | | ?????# g # #??????? | | ???#####@##### # #??????? | | ???# % # # #??????? | | ???# # # #??????? | | ???# =!# + #??????? | | ???# [ %+= # #??????? | | ???###########+###########??????? | | ???????????? ???????????????? | | ?#???????? ???????????? | | ???????? """ """ """ ???????????? | | ???????# """ """ """ #?????????? | | ???????# """ """ """ ##?????????? | | ???????? ???????????? | | ?????#???###########????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Resistance: TH 15 Core Shielding 30 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterFluxSuperbattery Manual? 0 Play Time 01:17:28 Cumulative 91.4 hours Start 2024.04.18 @ 20:40:54 End 2024.04.19 @ 18:05:48 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4749a90a-5b5e-41a4-b230-c946d372b149