Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 06:12:08 // Winter2019/RPGLIKE Player: Patryk Z Result: Destroyed by as-60436 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2305) 2305 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 4188 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 67 Friendly Fire -100 Cogmind --------- Core Integrity 0/600 Matter 235/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (8) ------ Sensor Array Signal Interpreter Seismic Detector Improved Targeting Computer Improved Targeting Computer Shield Generator Hacking Suite > --- WEAPON (3) ------- Minigun Improved Grenade Launcher Katana > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Sensor Array Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer Light Armor Plating Shield Generator Hacking Suite > --- WEAPON ----------- Minigun Improved Grenade Launcher Katana > --- INVENTORY -------- Seismic Detector [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Mining Claw Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 10 | 4 1 1 4 . Power . | . . . . . Propulsion 1 | 1 . . . . Utility 7 | 2 1 1 3 . Weapon 2 | 1 . . 1 . Parts Attached 37 | 7 8 1 18 3 Power 4 | 1 1 . 1 1 Engine 3 | 1 1 . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 4 1 8 1 Device 5 | 2 1 . 1 1 Storage 1 | . 1 . . . Processor 4 | . 1 . 3 . Hackware 1 | . . . 1 . Protection 5 | . 1 1 3 . Artifact . | . . . . . Weapon 13 | 2 3 . 7 1 Energy Gun 3 | . . . 3 . Energy Cannon 1 | . 1 . . . Ballistic Gun 5 | 2 . . 3 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 1 . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 2 | . . . 1 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 90 97 98 Engine 8 | . 11 10 7 5 Treads 18 | . 22 20 15 14 Device 24 | . 25 30 21 20 Processor 13 | . 8 10 17 21 Protection 6 | . 4 . 11 7 Ballistic Gun 3 | . 3 . 5 7 Launcher 8 | . 11 10 7 7 Slashing Weapon 7 | . 6 10 7 7 Naked Turns . | . . . . . Heaviest Build 30 | 9 13 14 30 25 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 Average Capacity . | . 1 1 1 1 Most Carried 1 | 1 1 1 1 1 Average Carried . | . . 1 . . Final Capacity 1 | 1 1 1 1 1 Final Carried 1 | 1 1 1 1 . Class Distribution -------------------- 40% | Scavenger-Assassin 38% | Assassin 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Assassin | -10/Mines Scavenger-Assassin | -9/Materials Scavenger-Assassin | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2585 | 366 618 344 816 441 Remotely . | . . . . . Salvage Created 2094 | 187 378 90 1221 218 Parts 189 | 12 24 25 105 23 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 79 | . 10 11 28 30 Melee 2 | . . 1 1 . Guns 31 | . 3 . 20 8 AOE 46 | . 7 10 7 22 Classes Destroyed 14 | 2 4 2 4 2 Worker 3 | . 2 . 1 . Builder 3 | . . . 3 . Tunneler 8 | 4 . 2 1 1 Hauler 3 | . . . 3 . Recycler 5 | 1 2 . 2 . Operator 3 | . 1 . 2 . Watcher 6 | . 2 . 4 . Swarmer 24 | . . 11 6 7 Grunt 24 | . 10 . 11 3 Duelist 2 | . . . 1 1 Sentry 10 | . . . 10 . Demolisher 1 | . . . . 1 Zionite 1 | . . 1 . . Assembled 18 | . . . . 18 Best Kill Streak 11 | 2 5 3 5 11 Combat Bots Only 11 | . 5 3 5 11 Max Kills in Single Turn 3 | 2 1 3 2 2 Gunslinging . | . . . . . Exploded 3 | . 1 3 2 2 Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 216 | . 44 14 106 52 Missed 68 | . 16 6 37 9 Damage Taken 2372 | . 483 134 860 895 Core 1744 | . 377 106 598 663 Absorbed by Shields 134 | . . . 30 104 Redirected to Core 1472 | . 340 86 538 508 Redirected to Shielding 27 | . . . 27 . Core Remaining (%) 88 | 100 . 76 . . Volleys Fired 297 | 16 65 22 148 46 Largest 2 | 2 2 1 1 1 Hottest 60 | 40 60 30 36 36 Shots Fired 316 | 32 68 22 148 46 Gun 222 | 32 34 . 133 23 Cannon 1 | . 1 . . . Launcher 93 | . 33 22 15 23 Special . | . . . . . Kinetic 222 | 32 34 . 133 23 Thermal 1 | . 1 . . . Explosive 93 | . 33 22 15 23 Electromagnetic . | . . . . . Robot Hit Streak 21 | 6 6 3 21 17 Robot Miss Streak 4 | 2 4 1 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 202 | 20 28 8 115 31 Core Hits 172 | 6 33 17 72 44 Critical Kills 1 | 1 . . . . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 3 | 1 1 . 1 . Destroy 3 | 1 1 . 1 . Melee Attacks 22 | . 2 7 10 3 Impact . | . . . . . Slashing 22 | . 2 7 10 3 Piercing . | . . . . . Sneak Attacks 5 | . 1 3 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6922 | 267 1258 806 2473 2118 Guns 2547 | 267 244 . 1754 282 Cannons 18 | . 18 . . . Explosions 4001 | . 951 636 602 1812 Melee 311 | . 45 169 97 . Ramming 45 | . . 1 20 24 Kinetic 2547 | 267 244 . 1754 282 Thermal 18 | . 18 . . . Explosive 4001 | . 951 636 602 1812 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 311 | . 45 169 97 . Piercing . | . . . . . Highest Corruption 3 | . 1 1 3 3 Average Corruption 1 | . 1 1 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 39 | . 2 9 15 13 Message Errors 7 | . . 1 4 2 Matter Fused 11 | . 1 . 6 4 Heat Flow Errors 5 | . . 2 2 1 Energy Discharges 8 | . 1 2 2 3 Parts Rejected 3 | . . . 1 2 Data Loss (minor) 4 | . . 3 . 1 Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 133 | . 47 13 1 72 Projectiles . | . . . . . Explosions 120 | . 47 . 1 72 Melee 13 | . . 13 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 377 | . 154 77 13 133 Shots 15 | . 7 3 1 4 Rammed 11 | . . 1 6 4 Targets Rammed 11 | . . 1 6 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 296 | . 20 265 296 108 Average Temperature 50 | . 6 129 52 16 Received Heat Transfer 509 | . 195 . 266 48 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . 37 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 698 | 25 515 404 698 414 Initial 154 | . 16 55 129 154 Average 247 | 12 162 188 343 310 Maximum Alert Level 2 | . 2 2 2 2 Low Security (%) 42 | 100 75 48 26 . Level 1 38 | . 5 51 39 85 Level 2 18 | . 18 . 34 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 6 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 6 | . 2 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 19 14 44 32 Peak Tracking Total 8 | . 2 3 4 8 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 32 | . 13 18 1 . Max in Single Turn 4 | . 3 4 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 16 | . 8 . 8 . Terminals 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 19 . 20 . Successful 20 | . 10 . 10 . Failed 18 | . 8 . 10 . Catastrophic 4 | . 1 . 3 . Database Lockouts 1 | . 1 . . . Manual 35 | . 16 . 19 . Terminals 36 | . 16 . 20 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 5 . Robot Analysis 3 | . 2 . 1 . Alert Level 2 | . 1 . 1 . Unreport Threat 4 | . 2 . 2 . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 4 . 5 . Terminals 9 | . 4 . 5 . Botnet 9 | . 4 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 6 . 8 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 46 | . . 46 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 15 | . . 15 . . Total Damage 197 | . . 197 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5695 | 263 1130 1534 2160 608 Spaces Moved 2724 | 122 562 840 954 246 Core 3 | 3 . . . . Treads 2721 | 119 562 840 954 246 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 157 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 9 94 93 84 38 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 4 | . . 3 . 1 Spaces Dug 54 | . . 31 9 14 Terrain Destroyed 616 | . 241 141 100 134 Melee 5 | . . 3 2 . Projectile . | . . . . . AOE 611 | . 241 138 98 134 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3724 | 158 721 993 1442 410 Wait 552 | 13 68 113 259 99 Move 2720 | 121 561 839 953 246 Hop . | . . . . . Pick Up 3 | 1 2 . . . Fast Attach 30 | 7 6 1 14 2 Attach 1 | . . . . 1 Detach 1 | . . . 1 . Swap 6 | . 2 . 4 . Drop 20 | . 7 . 12 1 Fire 297 | 16 65 22 148 46 Melee 22 | . 2 7 10 3 Ram . | . . . . . Kick . | . . . . . Crush 11 | . . 1 6 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 61 | . 8 10 35 8 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 25 | -11/Scrapyard | Upgraded with Utility slot (x2) 25 | -11/Scrapyard | Upgraded with Weapon slot (x1) 264 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Reached level 2 560 | -10/Materials | Upgraded with Utility slot (x1) 703 | -10/Materials | Central database locked down 721 | -10/Materials | Discovered new exit (range 8) 729 | -10/Materials | Identified exit to Materials 798 | -10/Materials | Discovered exit to Materials (range 9) 813 | -10/Materials | Discovered new exit (range 10) 952 | -10/Materials | Discovered new exit (range 6) 958 | -10/Materials | Identified exit to Mines 1030 | -10/Materials | Discovered exit to Materials (range 16) 1394 | -10/Materials | Entered Mines 1406 | -10/Mines | Reached level 3 1410 | -10/Mines | Build established: Assassin 1442 | -10/Mines | Upgraded with Utility slot (x1) 1586 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1803 | -10/Mines | Discovered exit to Materials (range 11) 1907 | -10/Mines | Discovered new exit (range 5) 1942 | -10/Mines | Identified exit to Subcaves 2033 | -10/Mines | Learned Materials emergency access door positions 2048 | -10/Mines | Reached level 4 2144 | -10/Mines | Discovered exit to Materials (range 11) 2272 | -10/Mines | Discovered new exit (range 13) 2286 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2291 | -10/Mines | Identified exit to Exiles 2928 | -10/Mines | Entered Materials 2930 | -9/Materials | Reached level 5 3183 | -9/Materials | Reached level 6 3255 | -9/Materials | Discovered new exit (range 8) 3333 | -9/Materials | Upgraded with Utility slot (x2) 3333 | -9/Materials | Upgraded with Weapon slot (x1) 3599 | -9/Materials | Discovered new exit (range 9) 3621 | -9/Materials | Build established: Scavenger-Assassin 3985 | -9/Materials | Reached level 7 4342 | -9/Materials | Discovered new exit (range 14) 4474 | -9/Materials | Reached level 8 4475 | -9/Materials | Upgraded with Utility slot (x1) 5025 | -9/Materials | Discovered new exit (range 15) 5086 | -9/Materials | Identified exit to Mines 5088 | -9/Materials | Entered Mines 5118 | -9/Mines | Discovered new exit (range 12) 5127 | -9/Mines | Discovered new exit (range 16) 5134 | -9/Mines | Identified exit to Materials 5300 | -9/Mines | Reached level 9 5532 | -9/Mines | Assembled infested the area 5536 | -9/Mines | Learned location of 1 exit from Lower Caves 5537 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5578 | -9/Mines | Destroyed 11 combat bots 5596 | -9/Mines | Core integrity fell below 50% 5604 | -9/Mines | Core integrity fell below 20% 5656 | -9/Mines | Destroyed 8 combat bots 5696 | -9/Mines | Destroyed by as-60436 with Assembled Heavy Rifle Last Messages --------------- 05668_ U-05 Engineer lays Concrete. 05669_ The unstable cave ceiling collapses. 05670_ U-05 Engineer lays Concrete. 05671_ K-01 Serf collects debris. 05671_ U-05 Engineer lays Concrete. 05672_ K-01 Serf collects debris. 05672_ U-05 Engineer lays Concrete. 05674_ K-01 Serf destroyed. 05675_ U-05 Engineer lays Concrete. 05675_ K-01 Serf collects debris. 05676_ U-05 Engineer lays Concrete. 05679_ K-01 Serf collects debris. 05681_ T-07 Excavator destroyed. 05684_ K-01 Serf collects debris. 05686_ K-01 Serf destroyed. 05688_ DL7EUB:UG/CU2GBK3#=P5XL1X 05694_ Lgt. Armor Plating destroyed. 05694_ Destroyed Tractor Beam. 05694_ T-07 Excavator destroyed. 05695_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????? ?#?# ##### ? ? ?????????? | | ??? ? ??## ## ######## ? ????????? | | ??#?????## " ?#???????? | | ????? ?#?# #????????? | | ????# #### # # ### ##??????? | | ?#???# ?### # ### ???????? | | ??#?##?### # # #??????? | | ????#?##### # ###?????? | | ?#??#?##### # ##% ####?????? | | ?##???#?### = ##?#?##?????? | | ???#???###### ### # #####?###????? | | ?#?#?######### # #######?###????? | | ?#??######?#### # ###########????? | | ?????########### ### ##########?????? | | ???? ######### % # # #############??? | | ??? ############|!= ###############??? | | ????? ######### =*%! # ################ | | ???? ########## ##[= ##############?? | | ???? ########## a* ###x #########?# | | ????? ####### =[ ### #### ?#??? | | ?#?? ##### #### #? ###?? | | ?? ???""" u = ##### # ##????# | | ? ? """" r =% [#### ### ###?#### | | ??? "?"" #### ! !### ##?######?## | | ? ? ######## %### #####?###### | | ? # ## ########## [ @ ############ | | ??#? ### ########### #### ############ | | ### ### # # ############ ###########? | | #### ### ################## ############ | | #### ## ############## ############ | | # # ##### [ ####### ########?### | | #### *[ ###### ############ | | #### ### ###### ############ | | # #### ########## #######?##?# | | ## #### ###########x################# | | ### #### ########### #############?### | | #### #### ##########?## | | #### #### ######### #### ############# | | ##### #### ######### ### = % ######## | | ##### ### ######### ### / ######## | | #### ## ######## ### #######? | | #### ###### ## ######## | | #### ###### ## """ ######## | | [## ### ###### ## """ ######## | | ####### ##### ## """ #####?#? | | %##### < ###### ## ######?? | | %#### ###########################? | | #### #############################?#? | | ##############################??? | | #####################################???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 310 Armor Coverage 300 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Levels Raised 8 | . 1 2 4 1 XP Earned 15436 | 3000 2387 3602 5299 1148 XP Spent 13220 | 2820 1300 1400 7700 . Upgrades 17 | 8 2 1 6 . Propulsion Slot 1 | 1 . . . . Utility Slot 7 | 2 1 1 3 . Weapon Slot 2 | 1 . . 1 . Inventory Capacity 1 | 1 . . . . Terrain Scan Density 3 | 3 . . . . Ranged Accuracy 2 | . . . 2 . Hack Attack % 1 | . 1 . . . Protomatter Created 654 | . 129 34 430 61 Integrity Restored 1244 | . 169 198 732 145 Core 1137 | . 146 198 732 61 Parts 107 | . 23 . . 84 Protomatter Decayed 159 | . 26 . 133 . Game ------ Seed MiniNavigationSuite Manual? 0 Play Time 01:05:41 Cumulative 56.8 hours Start 2024.04.13 @ 05:06:33 End 2024.04.13 @ 06:12:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99dd39dd-4561-458a-882d-9c7219baef02