Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 15:06:15 Player: DuckBoy Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (130) 650 Value Destroyed (3513) 3513 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 6018 Bonus ------- High Alert Combat Kills 8 Registered with UFD 300 Friendly Fire -273 Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 67/100 System Corruption 0% Temperature Cool (12) Movement Core (1400) Ox27 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (25) --- Improved Ion Engine Improved Treads Overtuned Treads Heat Sink Medium Storage Unit High-capacity Storage Unit Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating EM Shotgun EM Shotgun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Light EM Pulse Cannon Advanced Beam Cannon Minigun Minigun Katana Axe DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Structural Scanner > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Improved Ion Engine Heat Sink Medium Storage Unit High-capacity Storage Unit Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating EM Shotgun EM Shotgun EM Shotgun EM Shotgun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Light EM Pulse Cannon Advanced Beam Cannon Minigun Minigun Minigun Mini Grenade Launcher Mini Grenade Launcher Katana Axe DRS Beacon [Rating: 30] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 92 | 7 10 43 17 5 10 Power 7 | 1 1 3 2 . . Engine 5 | 1 . 2 2 . . Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 23 | 2 2 10 4 3 2 Treads 22 | 2 2 9 4 3 2 Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 11 | 1 2 5 1 2 . Device 7 | . 1 3 1 2 . Storage 3 | 1 1 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 51 | 3 5 25 10 . 8 Energy Gun 23 | 1 2 13 5 . 2 Energy Cannon 5 | . . 4 1 . . Ballistic Gun 10 | 2 1 4 . . 3 Ballistic Cannon . | . . . . . . Launcher 10 | . 2 3 3 . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 4 1 . 1 Parts Lost 17 | . . 5 2 2 8 Power 3 | . . 1 1 . 1 Propulsion 8 | . . 3 . 2 3 Utility 2 | . . . 1 . 1 Weapon 4 | . . 1 . . 3 Highest Loss Streak 8 | . . 1 2 1 8 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 93 | . 98 98 99 99 80 Engine 9 | . 10 4 10 11 10 Core 2 | . 3 6 . . . Treads 32 | . 28 32 33 32 32 Device 18 | . 12 20 14 22 22 Storage 11 | . 14 11 11 11 11 Processor 1 | . . . 7 . . Energy Gun 13 | . 14 20 20 21 . Ballistic Gun 1 | . 4 . . . . Launcher 1 | . 8 . . . . Special Weapon 1 | . . . . . 3 Peak Build Rating 30 | 6 10 23 28 25 30 Average Rating 19 | 4 8 20 24 23 20 On Entrance 13 | . 6 10 22 25 16 Naked Turns . | . . . . . . Heaviest Build 107 | 14 21 94 97 97 107 Greatest Support 69 | 40 40 60 69 69 69 Greatest Overweight (x) 6 | . . 6 1 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 10 25 25 25 25 Average Capacity 21 | 6 9 23 25 25 25 Most Carried 25 | 4 10 25 25 25 25 Average Carried 21 | 2 9 22 24 24 24 Final Capacity 25 | 8 10 25 25 25 25 Final Carried 25 | 4 10 25 25 24 21 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1766 | 247 344 538 279 143 215 Remotely . | . . . . . . Salvage Created 4779 | . 728 1841 1452 170 588 Parts 251 | . 57 102 62 5 25 Haulers Intercepted 11 | . 2 5 4 . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 93 | . 17 33 30 3 10 Guns 60 | . 11 24 20 1 4 Cannons 4 | . . 3 . . 1 AOE 23 | . 6 4 9 . 4 Classes Destroyed 17 | . 6 4 2 . 5 Worker 8 | . 3 3 2 . . Tunneler 2 | . 2 . . . . Hauler 11 | . 2 5 4 . . Recycler 2 | . . 2 . . . Operator 4 | . . 2 2 . . Watcher 10 | . 3 5 2 . . Swarmer 15 | . 6 9 . . . Grunt 41 | . 11 12 18 . . Brawler 1 | . . . 1 . . Duelist 3 | . . 2 1 . . Protector 2 | . . . 2 . . Sentry 21 | . . 10 8 3 . Bolteater 3 | . . . . . 3 Explorer 1 | . . . . . 1 Guru 1 | . . . . . 1 Scrapper 4 | . . . . . 4 Elite 1 | . . . . . 1 Best Kill Streak 11 | . 4 5 11 1 4 Combat Bots Only 10 | . 3 4 10 1 4 Max Kills in Single Turn 5 | . 3 3 5 1 2 Gunslinging 1 | . . 1 1 . . Exploded 5 | . 3 2 5 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 391 | . 65 120 92 16 98 Missed 99 | . 22 31 29 1 16 Damage Taken 4174 | . 511 1130 1024 223 1286 Core 629 | . 127 165 87 27 223 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 132 | . . 57 75 . . Core Remaining (%) 74 | 100 49 . . . . Volleys Fired 283 | . 56 107 77 13 30 Largest 2 | . 2 2 2 2 2 Hottest 150 | . 80 150 122 122 90 Shots Fired 535 | . 103 198 157 30 47 Gun 478 | . 95 171 150 30 32 Cannon 21 | . . 21 . . . Launcher 26 | . 8 6 7 . 5 Special 10 | . . . . . 10 Kinetic 98 | . 47 21 . . 30 Thermal 346 | . 46 120 150 30 . Explosive 26 | . 8 6 7 . 5 Electromagnetic 55 | . 2 51 . . 2 Impact 10 | . . . . . 10 Robot Hit Streak 36 | . 10 14 36 23 7 Robot Miss Streak 4 | . 2 4 2 1 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 385 | . 66 137 129 23 30 Core Hits 200 | . 39 70 62 3 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 25 | . 4 9 12 . . Burn 25 | . 4 9 12 . . Melee Attacks 3 | . . 2 1 . . Impact . | . . . . . . Slashing 3 | . . 2 1 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9223 | . 1263 2702 3315 389 1554 Guns 5787 | . 826 2072 2155 389 345 Cannons 250 | . . 250 . . . Explosions 2872 | . 436 377 1147 . 912 Melee . | . . . . . . Ramming 29 | . 1 3 13 . 12 Kinetic 874 | . 404 155 . . 315 Thermal 4436 | . 412 1480 2155 389 . Explosive 2844 | . 436 349 1147 . 912 Electromagnetic 755 | . 10 715 . . 30 Impact 285 | . . . . . 285 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 9 9 . Average Corruption 9 | . . . 9 9 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 93 | . . . 28 65 . Message Errors 20 | . . . 6 14 . Matter Fused 25 | . . . 5 20 . Heat Flow Errors 11 | . . . 3 8 . Energy Discharges 11 | . . . 4 7 . Parts Fused 3 | . . . 1 2 . Data Loss (minor) 9 | . . . 2 7 . Data Loss (major) 5 | . . . 3 2 . Misfires 8 | . . . 4 4 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 139 | . 4 22 19 . 94 Projectiles 101 | . . 15 . . 86 Explosions 38 | . 4 7 19 . 8 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 216 | . 40 71 93 . 12 Shots 7 | . 2 1 2 . 2 Rammed 5 | . . 1 2 . 2 Targets Rammed 6 | . 1 1 2 . 2 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 238 | . 141 174 153 238 26 Average Temperature 42 | . 40 52 24 55 17 Received Heat Transfer 1209 | . 219 204 363 63 360 Siege Activations . | . . . . . . Robots Corrupted 2 | . . 1 . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . 3 . . 2 Impact Corruptions 4 | . . . . . 4 Robots Melted 6 | . . 3 1 2 . Combat Hostiles 5 | . . 2 1 2 . Parts Melted 37 | . 1 8 24 3 1 Heat Transferred 11668 | . 1517 3713 5587 851 . Parts Sabotaged . | . . . . . . Parts Stolen 2 | . . . . . 2 Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Peak Influence 403 | . 193 403 358 115 . Initial 145 | . . 27 145 105 . Average 147 | . 48 225 198 35 . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 65 | 100 99 39 49 100 . Level 1 34 | . . 59 50 . . Level 2 . | . . 1 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 3 6 . . Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 6 | . 1 2 3 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 22 47 39 3 13 Peak Tracking Total 13 | . 3 4 11 1 13 Tactical Retreats 10 | . 2 4 4 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 12 | . 1 3 4 1 3 Max in Single Turn 2 | . 1 1 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 47 | . 8 12 11 10 6 Terminals 30 | . 8 8 8 6 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units 7 | . . 2 2 3 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 151 | . 19 35 31 32 34 Successful 103 | . 8 20 22 19 34 Failed 48 | . 11 15 9 13 . Catastrophic 8 | . 2 2 1 3 . Database Lockouts . | . . . . . . Manual 72 | . 15 20 18 19 . Terminals 78 | . 19 22 20 17 . Fabricators . | . . . . . . Repair Stations 8 | . . 3 5 . . Recycling Units 24 | . . 8 6 10 . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 61 | . 4 3 9 11 34 Record 33 | . . . . 5 28 Robot Schematic 1 | . 1 . . . . Robot Analysis 5 | . . . . . 5 Prototype ID Bank 3 | . . . 2 1 . Open Door 3 | . . . 3 . . Terminal Index 3 | . 1 1 . 1 . Alert Level 2 | . 1 . . 1 . Unreport Threat 3 | . . 1 2 . . Locate Traps 1 | . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . Zone Layout 4 | . . 1 1 2 . Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 2 3 . . Scan Component 3 | . . 1 2 . . Repair 2 | . . 1 1 . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 34 | . 4 12 10 8 . Terminals 19 | . 4 7 4 4 . Track 2 | . . 1 . 1 . Assimilate 1 | . 1 . . . . Botnet 11 | . 2 4 3 2 . Operators 5 | . 1 2 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 15 | . . 5 6 4 . Monitor 3 | . . 1 1 1 . Reject 4 | . . 2 1 1 . Recyclers 3 | . . 1 2 . . Mask 5 | . . 1 2 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 32 | . 7 11 8 6 . Full Trace Events 3 | . 1 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 90 | . . 30 60 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 13 | . . . 13 . . Total Damage 208 | . . . 208 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Robot Analysis Total 5 | . . . . . 5 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 18121 | 84 3145 5047 2495 1805 5545 Spaces Moved 7278 | 49 1441 1925 859 730 2274 Core 7 | 6 . 1 . . . Treads 7271 | 43 1441 1924 859 730 2274 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 240 240 213 Average Speed 220 | 146 160 230 240 240 239 Slowest Speed 350 | 160 160 350 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 78 | 4 99 100 89 82 95 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 8 | . . . . . 8 Spaces Dug 63 | . 16 19 27 . 1 Terrain Destroyed 199 | . 45 92 41 . 21 Melee 2 | . . 2 . . . Projectile 8 | . . 6 . . 2 AOE 189 | . 45 84 41 . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 8798 | 58 2182 2335 1140 758 2325 Wait 1006 | . 651 177 166 6 6 Move 7273 | 48 1440 1924 858 729 2274 Hop . | . . . . . . Pick Up 71 | 3 13 44 8 1 2 Fast Attach 19 | 6 2 8 1 1 1 Attach 16 | . . 6 2 2 6 Detach 2 | . . . . 2 . Swap 57 | 1 8 29 14 2 3 Drop 62 | . 11 37 11 2 1 Fire 283 | . 56 107 77 13 30 Melee 3 | . . 2 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 1 1 2 . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 7) 495 | -10/Materials | Discovered new exit (range 7) 530 | -10/Materials | Discovered new exit (range 3) 737 | -10/Materials | Discovered new exit (range 7) 2232 | -10/Materials | Core integrity fell below 50% 2693 | -10/Materials | Build established: Scavenger-Mutant 3230 | -10/Materials | Entered another Materials area 3230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3444 | -9/Materials | Discovered new exit (range 16) 3748 | -9/Materials | Discovered new exit (range 5) 4534 | -9/Materials | Discovered new exit (range 10) 5166 | -9/Materials | Discovered new exit (range 10) 5515 | -9/Materials | Discovered new exit (range 5) 6341 | -9/Materials | Build established: Mutant 6534 | -9/Materials | Discovered new exit (range 4) 6688 | -9/Materials | Repaired Prc. Beam Rifle 6823 | -9/Materials | Build established: Scavenger-Mutant 8062 | -9/Materials | Identified exit to Materials 8147 | -9/Materials | Identified exit to Mines 8275 | -9/Materials | Identified exit to Storage 8277 | -9/Materials | Entered Storage 9015 | -9/Storage | Met a pair of Derelict thieves 9137 | -9/Storage | Destroyed 10 combat bots 9279 | -9/Storage | Discovered new exit (range 9) 9336 | -9/Storage | Used back door to open Recycling access 9469 | -9/Storage | Core integrity fell below 50% 9730 | -9/Storage | Build established: Mutant 9934 | -9/Storage | Discovered exit to Materials (range 5) 10417 | -9/Storage | Repaired Prc. Beam Rifle 10772 | -9/Storage | Entered Recycling 11168 | -9/Recycling | Discovered new exit (range 6) 12484 | -9/Recycling | Scanned before Scraplab entrance 12531 | -9/Recycling | Discovered new exit (range 11) 12539 | -9/Recycling | Entered Scraplab 12577 | -9/Recycling | Entered Scraptown 12577 | -9/Scraptown | System corruption cleaned by C-Scrubber 13518 | -9/Scraptown | Discovered new exit (range 11) 13720 | -9/Scraptown | Visited Fellowship of the Rings 13775 | -9/Scraptown | Visited TADAMA 13869 | -9/Scraptown | Visited Cyclists 13977 | -9/Scraptown | Visited UFD Registry 13996 | -9/Scraptown | Visited Junk Repository 14111 | -9/Scraptown | Visited Bundlers 15025 | -9/Scraptown | Visited Assassins FH 15090 | -9/Scraptown | Visited The Evicted 15383 | -9/Scraptown | Registered with UFD as "Roughgunner" 15433 | -9/Scraptown | Entered Cyclist Reading Room 15445 | -9/Scraptown | Learned location of Zion (-7) 15825 | -9/Scraptown | Visited LU-1G1's Boring Crew 16033 | -9/Scraptown | Visited Research Penetration Think Tank 16151 | -9/Scraptown | Visited DA-N13 Charitable Foundation 16165 | -9/Scraptown | Found DCF Scrap (31 items) 16221 | -9/Scraptown | Visited Junk Cannon Lab 16276 | -9/Scraptown | Found Prototype Special Weapon 16276 | -9/Scraptown | Identified Junk Cannon 16469 | -9/Scraptown | Visited Derelict Rescue Squad 16489 | -9/Scraptown | Found DRS Beacon 16542 | -9/Scraptown | Visited Analyses Database 16979 | -9/Scraptown | Visited Science Guys 17068 | -9/Scraptown | Visited Scrapoid Research Area 17140 | -9/Scraptown | Visited Junk Repository 17433 | -9/Scraptown | Discovered new exit (range 5) 17950 | -9/Scraptown | Attacked by Scraptown defenders 18112 | -9/Scraptown | Core integrity fell below 20% 18122 | -9/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 18115_ Mak. Salvage Targeting Computer fried. 18115_ 0J-2SH(j) destroyed. 18115_ FC-SL8(j) destroyed. 18117_ Triborg activates siege mode. 18117_ Ovr. Treads destroyed. 18117_ Imp. Treads destroyed. 18118_ Triborg exits siege mode. 18118_ Machine disabled. 18118_ Destroyed Ovr. Pulse Rifle. 18118_ H6-VSI(j) destroyed. 18118_ Mak. Salvage Targeting Computer melted. 18118_ PB-I0X(j) destroyed. 18119_ A3-EHR(j) cannibalizes Broken Ovr. Titanium Leg to repair Ovr. Titanium Leg. 18120_ Triborg activates siege mode. 18120_ Penetrated by Siege Slug. 18120_ Imp. Treads destroyed. 18120_ Mni. Grenade Launcher destroyed. 18121_ Cooling System destroyed. 18122_ Penetrated by Siege Slug. Map ----- +----------------------------------------------------+ | ###########"" "###############??????? | | ????????????##"" "## """"""""##??????? | | "" ""??????????####"" "## " " " "##??????? | | ? ????"##########"" "## ""##??????? | | ? ?????######### #"" "## "##??????? | | ????? &"##??????? | | ????? 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneMatterStick Manual? 0 Play Time 01:46:44 Cumulative 449.9 hours Start 2025.04.27 @ 10:25:01 End 2025.04.27 @ 15:06:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 282 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae24b0af-8caf-4b5f-bf4d-a1c800f6f1b9