Cogmind - Beta 9 --- EXPLORER MODE // 2019.10.23 @ 16:17:16 Player: SKYCSTLS Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (193) 193 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1133 Bonus ------- None Cogmind --------- Core Integrity 311/400 Matter 261/300 Energy 250/250 System Corruption 0% Temperature Cool (18) Location -9/Materials Parts ------- Power (1) Ion Engine Propulsion (4) Aluminum Leg Aluminum Leg Aluminum Leg Utility (3) Disposable Heat Sink Small Storage Unit Light Armor Plating Weapon (2) Inventory (6) Ion Engine Faulty Heavy Ion Engine Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Utility Disposable Heat Sink Small Storage Unit Targeting Computer Weapon EM Shotgun Electrolaser Inventory Ion Engine Heavy Ion Engine Light Armor Plating Light Assault Rifle Plasma Cutter [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Disposable Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 19 | 7 5 7 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | . 1 1 Storage 1 | . 1 . Processor 1 | 1 . . Hackware . | . . . Protection 2 | 1 . 1 Artifact . | . . . Weapon 7 | 3 . 4 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 93 | . 89 97 Engine 10 | . 11 10 Leg 36 | . 33 40 Device 6 | . 3 9 Storage 9 | . 8 10 Processor 9 | . 12 7 Protection 1 | . . 2 Energy Gun 7 | . 7 8 Ballistic Gun 10 | . 12 8 Naked Turns . | . . . Heaviest Build 16 | 6 12 16 Greatest Support 40 | 20 30 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 4 6 6 Average Capacity 5 | 4 5 6 Most Carried 6 | 4 6 5 Average Carried 4 | 1 4 4 Final Capacity 6 | . . 6 Final Carried 2 | . . 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 365 | 186 145 34 Remotely . | . . . Salvage Created 228 | . 84 144 Parts 20 | . 9 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 2 5 Guns 6 | . 2 4 Cannons 1 | . . 1 Classes Destroyed 4 | . 2 2 Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 3 | . 2 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 709 | . 32 677 Core 89 | . . 89 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 54 | . 11 43 Largest 2 | . 1 2 Hottest 63 | . 20 63 Shots Fired 56 | . 11 45 Gun 54 | . 11 43 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic 44 | . 11 33 Thermal 12 | . . 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 8 14 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | . 9 41 Core Hits 21 | . 6 15 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 513 | . 83 430 Guns 489 | . 83 406 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 319 | . 83 236 Thermal 194 | . . 194 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 100 | . 6 100 Average Temperature 32 | . 6 34 Received Heat Transfer 411 | . 30 381 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 444 | . . 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 168 | . 62 168 Average Influence 41 | . 12 84 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 3 13 Peak Tracking Total 8 | . 2 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 1 3 Successful 3 | . 1 2 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Record 2 | . 1 1 Locate Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 586 | 84 248 254 Spaces Moved 376 | 69 176 131 Core 31 | 31 . . Treads . | . . . Legs 345 | 38 176 131 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 116 | 100 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 32 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 475 | 83 205 187 Wait 2 | . . 2 Move 374 | 68 175 131 Hop . | . . . Pick Up 21 | 8 10 3 Fast Attach 1 | . 1 . Attach 14 | 6 2 6 Detach . | . . . Swap 4 | 1 2 1 Drop 5 | . 4 1 Fire 54 | . 11 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Propulsion x1 308 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Discovered exit to Materials (range 16) 309 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 557 | -9/Materials | Lost 3 parts (1u2w) 587 | -9/Materials | Self-destructed Last Messages --------------- 00484_ Dropped EM Shotgun. 00492_ Acquired Electrolaser. 00508_ U-05 Engineer lays Concrete. 00520_ Targeting Computer destroyed. 00522_ EM Shotgun destroyed. 00526_ Electrolaser destroyed. 00534_ C-30 ARC bursts open, deploying its payload. 00534_ G-47 Trooper unfolds itself. 00556_ Heat Sink melted. 00556_ G-34 Mercenary destroyed. 00560_ Plasma Cutter destroyed. 00561_ R-06 Scavenger collects Aluminum Leg. 00562_ Y-45 Defender destroyed. 00564_ R-06 Scavenger collects Lgt. Treads. 00567_ R-06 Scavenger collects Heat Sink. 00570_ R-06 Scavenger collects Ion Engine. 00573_ Y-45 Defender suffers critical hit. 00573_ Destroyed Hvy. Assault Rifle. 00587_ Lgt. Assault Rifle destroyed. 00587_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# " ????????????????????????????????? | | ?????????????#"%"????????????????????????????????? | | ?????????????# " ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# +???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ????????????## ##??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# ############### #????????????? | | ????????????# rrgY@YY= #????????????? | | ????????????# ############### #????????????? | | ????????????# #??????????????????????????????? | | ????????????## ##??????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #####???????????????????????????? | | ?????????????# [[#???????????????????????????? | | ???????????#?# [ #???????????????????????????? | | ??????????? ?# !!#???????????????????????????? | | ???????????? # !!#???????????????????????????? | | ???????????? # //#???????????????????????????? | | ??????????"" + //#???????????????????????????? | | ?????????"" # #####???????????????????????????? | | ????????###### #???????????????????????????????? | | ????????### ## #######?????????????????????????? | | ????????# # # #?????????????????????????? | | ????????# "" # # """ #?????????????????????????? | | ????????# "" # # """ #?????????????????????????? | | ????????# "T + + """ #?????????????????????????? | | ????????# "" # # """ #?????????????????????????? | | ????????# "" # # #?????????????????????????? | | ????????# + #######?????????????????????????? | | ????????#######+#####????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonFlightShield Manual? 0 Play Time 00:24:36 Cumulative 16.1 hours Start 2019.10.23 @ 15:55:30 End 2019.10.23 @ 16:17:16 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bac6d5ac-33fa-466d-89f8-a78ce9759de8