Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 01:28:20 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (723) 723 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2698 Bonus ------- None Cogmind --------- Core Integrity 367/550 Matter 9/300 Energy 263/265 System Corruption 0% Temperature Cool (6) Movement Flying (29) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (8) ---- Improved Deuterium Engine Compact Wheel Improved VTOL Module Subdweller Optics Hardened Medium Armor Plating Advanced Beam Rifle Advanced Beam Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Subdweller Optics Improved Terrain Scanner > --- WEAPON ----------- Riot Gun Battle Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Improved Cesium-ion Thruster EM Pulse Gun Medium Laser Subdweller Laser [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 32 | 7 . 6 16 3 Power 6 | 1 . . 4 1 Engine 5 | 1 . . 3 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 . 1 5 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight 5 | . . . 5 . Utility 8 | 2 . 1 4 1 Device 5 | 1 . 1 2 1 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 . 4 3 1 Energy Gun 4 | 1 . 3 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 8 | . . 5 1 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . 1 . . Weapon 5 | . . 2 1 2 Highest Loss Streak 3 | . . 3 1 1 To Critical Strikes 2 | . . 2 . . Average Backups 6 | 5 6 7 7 7 Power . | . 1 1 1 1 Propulsion 3 | 3 4 4 3 2 Utility . | . . . . 2 Weapon 1 | 1 1 1 2 2 Tool/Special . | . . . . . Unused Backups 8 | . . 1 2 5 Power 1 | . . 1 . . Propulsion 4 | . . . 2 2 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 100 89 74 59 Engine 12 | . 14 14 7 9 Treads 12 | . 28 14 . . Wheel 4 | . . 7 3 . Flight 5 | . . . 17 27 Device 9 | . 14 10 10 1 Storage 12 | . 14 14 9 9 Energy Gun 15 | . 14 18 13 3 Ballistic Gun 7 | . 14 6 8 3 Launcher 2 | . . 3 . 5 Peak Build Rating 31 | 7 7 11 31 30 Average Rating 11 | 5 7 8 22 23 On Entrance 10 | . 7 7 11 25 Naked Turns . | . . . . . Heaviest Build 22 | 15 15 18 22 18 Greatest Support 40 | 40 40 40 20 18 Greatest Overweight (x) 3 | . . . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 7 8 8 8 Average Carried 6 | 5 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 7 8 8 8 Class Distribution -------------------- 76% | Mutant 17% | Sprinter 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 849 | 293 19 144 175 218 Remotely . | . . . . . Salvage Created 747 | 53 41 229 219 205 Parts 60 | 9 7 15 11 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 18 | . 3 7 4 4 Guns 13 | . 3 3 4 3 AOE 5 | . . 4 . 1 Classes Destroyed 7 | 1 1 1 3 1 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Tunneler 3 | 3 . . . . Swarmer 3 | . 3 . . . Grunt 3 | . . . 2 1 Sentry 5 | . . . 2 3 Subdweller 7 | . . 7 . . Best Kill Streak 3 | 3 3 2 2 3 Combat Bots Only 3 | . 3 2 2 2 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 87 | . 6 34 18 29 Missed 23 | . . 5 7 11 Hits 64 | . 6 29 11 18 Projectile 64 | . 6 29 11 18 Critical Strikes 5 | . . 4 1 . Damage Taken 1354 | . 49 752 175 378 Core 339 | . . 156 71 112 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 37 . . Volleys Fired 115 | 10 4 58 15 28 Largest 3 | 2 2 2 3 2 Hottest 115 | 70 70 100 115 75 Shots Fired 215 | 20 8 108 41 38 Gun 183 | 20 8 93 40 22 Cannon 1 | . . . 1 . Launcher 31 | . . 15 . 16 Special . | . . . . . Kinetic 60 | 10 4 18 16 12 Thermal 54 | 10 4 30 10 . Explosive 31 | . . 15 . 16 Electromagnetic 70 | . . 45 15 10 Robot Hit Streak 20 | 5 5 20 3 9 Robot Miss Streak 4 | 4 1 2 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 89 | 11 5 32 25 16 Core Hits 44 | 3 3 17 10 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 1 | . . 1 . . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1841 | 148 64 820 403 406 Guns 1178 | 148 64 322 336 308 Cannons 22 | . . . 22 . Explosions 641 | . . 498 45 98 Melee . | . . . . . Ramming . | . . . . . Kinetic 570 | 84 26 113 165 182 Thermal 396 | 64 38 99 119 76 Explosive 520 | . . 498 . 22 Electromagnetic 355 | . . 110 119 126 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 248 | . . 121 18 109 Shots 12 | . . 4 1 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 501 | 54 18 . 501 162 Average Temperature 101 | 19 8 . 175 56 Received Heat Transfer 273 | . . 75 90 108 Effects 3 | . . . 3 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 988 | 185 111 370 272 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 136 | 5 70 . 77 136 Initial 21 | . . . . 21 Average 32 | . 17 . 34 80 Influence Increases 420 | 15 70 . 137 198 Destroy 0b10 Robot/C 220 | . 60 . 80 80 Destroy 0b10 Robot/NC 25 | 15 . . 5 5 Destroy Leader 70 | . 10 . 30 30 Successful Hack 26 | . . . 5 21 Disable Machine 30 | . . . . 30 Destroy Structure 19 | . . . 2 17 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 351 | 15 70 . 85 181 Entered New Map 31 | . . . . 31 Time Decay 270 | 15 70 . 75 110 Lost Part 30 | . . . 10 20 Lost Ally 20 | . . . . 20 Squads Dispatched 4 | . . . 2 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 5 11 4 5 Peak Tracking Total 3 | . 3 2 1 3 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 6 | . . . 3 3 Terminals 5 | . . . 2 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . . . 10 10 Successful 9 | . . . 2 7 Failed 11 | . . . 8 3 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 11 | . . . 4 7 Terminals 16 | . . . 6 10 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . . 5 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Terminal Index 1 | . . . . 1 Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 2 2 Terminals 4 | . . . 2 2 Botnet 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 3 3 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 1222 | 25 276 745 176 . Optics 732 | . . 556 176 . Terrain 83 | . . . 83 . Seismic 490 | 25 276 189 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 1992 | 238 276 1019 238 221 Spaces Moved 1420 | 129 93 642 224 332 Core 16 | 16 . . . . Treads 437 | 113 93 231 . . Legs . | . . . . . Wheels 468 | . . 411 57 . Hover . | . . . . . Flight 499 | . . . 167 332 Fastest Speed 29 | 50 160 110 29 29 Average Speed 98 | 146 160 127 62 29 Slowest Speed 235 | 160 160 160 235 29 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins 22 | . . 2 . 20 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 14 33 19 44 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 174 | . . 96 2 76 Melee . | . . . . . Projectile . | . . . . . AOE 174 | . . 96 2 76 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 1807 | 158 212 729 287 421 Wait 183 | . 115 16 7 45 Move 1414 | 128 92 641 223 330 Hop 1 | . . . . 1 Pick Up 26 | 13 1 6 3 3 Fast Attach 12 | . . . 10 2 Attach 14 | 7 . 4 1 2 Detach 6 | . . . 3 3 Swap 16 | . . 3 12 1 Drop 20 | . . 1 13 6 Fire 115 | 10 4 58 15 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 5) 515 | -10/Materials | Entered Subcaves 516 | -10/Subcaves | Approached by a straggling Scientist 930 | -10/Subcaves | Ambushed by Subdweller buried in earth 936 | -10/Subcaves | Ambushed by Subdweller buried in earth 963 | -10/Subcaves | Core integrity fell below 50% 982 | -10/Subcaves | Lost 3 parts (1n2w) 1183 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1189 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1194 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1505 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1518 | -10/Subcaves | Discovered new exit (range 10) 1534 | -10/Subcaves | Entered Materials 1534 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1763 | -8/Materials | Discovered new exit (range 3) 1768 | -8/Materials | Garrison activated, responded to threat 1772 | -8/Materials | Entered Storage 1781 | -8/Storage | Identified exit to Recycling 1924 | -8/Storage | Met 01-MTF 1993 | -8/Storage | Self-destructed Last Messages --------------- 01927_ 01-MTF: "There's plenty of loot to go around, and to be honest I'm just looking for something specific, but have no idea if it's even around here..." 01927_ Dropped Imp. Weapon Shielding. 01928_ Acquired Prototype Energy Gun. 01930_ 01-MTF: "Tell you what, I'll take care of any doors we come across, and you can take anything you want. It's probably not here anyway, but may as well explore a bit." 01938_ U-05 Engineer lays Concrete. 01940_ U-05 Engineer builds a Wall. 01942_ U-05 Engineer lays Concrete. 01944_ U-05 Engineer builds a Wall. 01946_ The unstable cave ceiling collapses. 01946_ U-05 Engineer lays Concrete. 01950_ U-05 Engineer builds a Wall. 01952_ U-05 Engineer lays Concrete. 01953_ U-05 Engineer builds a Wall. 01966_ K-01 Serf collects debris. 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""" # ????? | | #??#### # # ????? | | #??# # # ????? | | #??# + # ????? | | #??# # # ???? | | #??# ########### ???? | | #??# # # ????? | | ???#### # # ????? | | ??????# # !!! #???????? | | ??????# # !!! #???????? | | ####### # ! #???????? | | #= = #???????? | | # Y" #???????? | | ####### +[ "" #???????? | | ????# ###########???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationRelayInverter Manual? 0 Play Time 00:18:10 Cumulative 36.3 hours Start 2025.07.23 @ 01:11:06 End 2025.07.23 @ 01:28:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1197aa72-257a-43e6-b4ad-a89385711535