Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 23:56:16 Player: mehbruh Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (268) 1340 Value Destroyed (9169) 9169 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1584) 1584 TOTAL SCORE: 18113 Bonus ------- High Alert Combat Kills 1219 Follower Combat Kills 133 Aligned with FarCom 300 Friendly Fire -68 Cogmind --------- Core Integrity 0/1000 Matter 167/300 Energy 100/100 System Corruption 20% Temperature Cool (14) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads Hacking Suite Heavy Machine Gun Heavy Machine Gun Improved Datajack Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Trap Scanner Machine Analyzer Advanced Targeting Computer Force Field Hacking Suite Improved Recalibrator > --- WEAPON ----------- Coil Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- F-cell Engine F-cell Engine F-cell Engine F-cell Engine Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Compact Wheel Advanced Cooling System High-capacity Matter Pod Hacking Suite Improved Trap Extractor Cooled Pulse Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Rocket Launcher Improved Datajack Chainsword [Rating: 82] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Precision Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 6 | . . . . . 2 1 . . . 2 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 367 | 6 20 . . . 39 33 . 55 17 135 . 2 60 Power 21 | 1 1 . . . 3 1 . 3 . 4 . . 8 Engine 12 | 1 1 . . . 2 1 . 1 . . . . 6 Core 5 | . . . . . 1 . . 2 . 1 . . 1 Reactor 4 | . . . . . . . . . . 3 . . 1 Propulsion 90 | 2 8 . . . 9 11 . 14 8 25 . 2 11 Treads 33 | 2 2 . . . 9 11 . . . 3 . . 6 Leg 7 | . 5 . . . . . . 2 . . . . . Wheel 46 | . 1 . . . . . . 12 6 20 . 2 5 Hover 3 | . . . . . . . . . 2 1 . . . Flight 1 | . . . . . . . . . . 1 . . . Utility 113 | 1 2 . . . 8 10 . 19 4 48 . . 21 Device 81 | . . . . . 6 5 . 15 2 38 . . 15 Storage 5 | 1 1 . . . . . . 1 . . . . 2 Processor 3 | . . . . . . 1 . . . . . . 2 Hackware 8 | . 1 . . . 1 3 . . 1 1 . . 1 Protection 16 | . . . . . 1 1 . 3 1 9 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 143 | 2 9 . . . 19 11 . 19 5 58 . . 20 Energy Gun 76 | 1 3 . . . 3 2 . 8 2 47 . . 10 Energy Cannon 6 | . . . . . 5 . . 1 . . . . . Ballistic Gun 31 | 1 6 . . . 9 4 . 4 . 1 . . 6 Ballistic Cannon 5 | . . . . . . 4 . . . 1 . . . Launcher 8 | . . . . . 2 . . . 1 4 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 13 | . . . . . . 1 . 5 2 5 . . . Unidentified Prototypes 15 | . . . . . 2 2 . 2 2 4 . . 3 Corrupted Parts 3 | . . . . . 3 . . . . . . . . System Corruption 30 | . . . . . 30 . . . . . . . . Parts Lost 72 | . 4 . . . 4 . . 4 3 34 . 2 21 Power 4 | . 1 . . . . . . . . 1 . . 2 Propulsion 32 | . 1 . . . 1 . . 4 3 14 . 2 7 Utility 20 | . . . . . 2 . . . . 12 . . 6 Weapon 16 | . 2 . . . 1 . . . . 7 . . 6 Highest Loss Streak 17 | . 2 . . . 3 . . 2 2 17 . 2 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 100 100 93 98 73 85 95 92 100 94 91 Engine 4 | . 13 14 14 14 7 7 4 3 . . . . 6 Core 1 | . . . . . 1 . . 3 7 1 . . 1 Reactor 1 | . . . . . . . . . . 4 6 6 1 Treads 11 | . 14 28 28 28 26 29 19 . . . 6 6 15 Leg 1 | . 13 . . . . . . . . . . . . Wheel 13 | . . . . . . . . 24 29 24 20 14 6 Device 11 | . . . . . 8 11 12 7 3 14 40 40 20 Storage 6 | . 14 14 14 14 9 7 4 3 7 6 6 6 4 Processor 1 | . . . . . . . . . . . . . 8 Hackware 11 | . 12 14 14 14 10 13 15 15 15 11 . . 4 Protection 3 | . . . . . 2 2 . 5 6 7 . . . Energy Gun 11 | . 11 14 14 14 10 1 . 14 22 18 20 20 5 Ballistic Gun 6 | . 16 14 14 14 15 6 4 4 . . . . 9 Ballistic Cannon 2 | . . . . . . 14 9 . . . . . . Peak Build Rating 82 | 6 10 10 11 11 34 51 50 46 49 63 60 60 82 Average Rating 44 | 4 8 10 10 11 26 46 36 37 45 55 60 59 69 On Entrance 29 | . 6 10 10 11 11 34 50 11 45 45 60 60 60 Naked Turns 43 | . . . . . . . . . . . . . 43 Heaviest Build 133 | 13 24 24 24 24 58 65 50 122 120 133 110 110 131 Greatest Support 112 | 40 40 40 40 40 64 80 80 64 40 40 30 30 112 Greatest Overweight (x) 13 | . 1 . . . 1 . . 10 3 13 3 3 12 Average Overweight (x) 1 | . . . . . . . . 1 2 2 3 3 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 18 | 7 8 15 15 15 15 15 11 15 25 25 25 25 24 Most Carried 25 | 4 10 12 13 15 15 15 15 25 25 25 25 25 25 Average Carried 17 | 2 7 11 12 13 14 14 11 12 23 23 25 23 23 Final Capacity 25 | 8 15 15 15 15 15 15 5 25 25 25 25 25 5 Final Carried 25 | 4 10 12 13 15 15 15 5 25 20 25 25 23 5 Class Distribution -------------------- 34% | Scavenger-Skirmisher 20% | Hacker-Skirmisher 13% | Mutant 9% | Skirmisher 8% | Hacker-Mutant 5% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Matter Collected 6626 | 203 325 44 . . 713 1093 13 1232 245 1394 58 . 1306 Remotely 394 | . . . . . . 394 . . . . . . . Salvage Created 10701 | . 648 97 . . 1338 712 . 1728 750 3103 88 213 2024 Parts 517 | . 50 4 . . 69 29 . 89 31 139 7 3 96 Haulers Intercepted 7 | . 1 . . . 3 1 . 1 . 1 . . . Recyclers Shooed 7 | . . 1 . . . 2 . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 7 3 . Prevented 6 | . . . . . . . . . . . 2 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Combat Hostiles Destroyed 189 | . 18 2 . . 22 16 . 24 18 51 4 4 30 Melee 2 | . . . . . . . . 2 . . . . . Guns 137 | . 18 2 . . 10 3 . 22 16 29 4 4 29 Cannons 13 | . . . . . . 13 . . . . . . . AOE 30 | . . . . . 11 . . . 2 17 . . . Classes Destroyed 18 | . 6 . . . 6 2 . 1 . 2 . . 1 Worker 28 | . . . . . 5 1 . 6 . 11 . . 5 Builder 11 | . 1 . . . 1 . . 4 . 3 . . 2 Tunneler 8 | . . . . . . . . 3 . 5 . . . Hauler 7 | . 1 . . . 3 1 . 1 . 1 . . . Recycler 13 | . . . . . . 3 . 4 . 2 . . 4 Mechanic 3 | . . . . . . . . . . 3 . . . Operator 5 | . 1 . . . 1 1 . . 1 1 . . . Watcher 4 | . 1 . . . . . . 1 1 1 . . . Swarmer 47 | . 6 . . . 4 2 . . 8 11 4 . 12 Grunt 78 | . 12 2 . . 11 4 . 16 7 17 . 4 5 Brawler 4 | . . . . . 1 . . . . 3 . . . Duelist 4 | . . . . . 1 . . . . 3 . . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 15 | . . . . . 3 3 . . 2 5 . . 2 Hunter 12 | . . . . . 1 3 . 1 . 5 . . 2 Programmer 26 | . . . . . . 4 . 7 1 6 . . 8 Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 17 | . 5 2 . . 6 3 . 3 7 10 4 4 17 Combat Bots Only 11 | . 5 2 . . 4 3 . 3 6 9 4 4 11 Max Kills in Single Turn 5 | . 2 1 . . 5 1 . 1 3 4 1 1 3 Gunslinging 1 | . . . . . . . . . . 1 . . 1 Exploded 4 | . . . . . 4 . . . 2 3 . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Hostile Shots Fired 1377 | . 98 7 . 5 57 141 1 170 110 474 14 23 277 Missed 417 | . 20 1 . 3 16 44 1 53 37 157 4 13 68 Damage Taken 14382 | . 949 75 . 18 818 1044 . 1728 857 4928 156 194 3615 Core 2604 | . 127 . . 8 179 111 . 443 121 531 60 20 1004 Absorbed by Shields 959 | . . . . . . . . 144 . 312 . . 503 Regen/Repaired (Parts) 2547 | . 299 . . . . 173 . 641 . 1434 . . . Core Remaining (%) 48 | 100 . . . 46 67 . . . 3 . . 28 . Volleys Fired 544 | . 77 4 . . 64 54 6 82 41 126 4 6 80 Largest 3 | . 2 2 . . 3 3 3 3 3 3 3 3 3 Hottest 240 | . 70 60 . . 150 151 121 78 60 180 240 240 235 Shots Fired 1432 | . 154 8 . . 158 153 18 227 119 338 11 18 228 Gun 1289 | . 154 8 . . 141 49 6 227 118 329 11 18 228 Cannon 122 | . . . . . 6 104 12 . . . . . . Launcher 21 | . . . . . 11 . . . 1 9 . . . Special . | . . . . . . . . . . . . . . Kinetic 569 | . 106 4 . . 86 137 18 90 . . . . 128 Thermal 713 | . 48 4 . . 55 16 . 137 118 206 11 18 100 Explosive 10 | . . . . . . . . . 1 9 . . . Electromagnetic 140 | . . . . . 17 . . . . 123 . . . Robot Hit Streak 41 | . 16 9 . . 17 12 8 28 22 41 16 9 27 Robot Miss Streak 5 | . 4 . . . 4 3 2 4 4 2 4 2 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 24 | . . 1 . . 1 . . 3 1 10 2 1 5 Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 1 1 1 1 1 Shots Hit Robots 1043 | . 103 7 . . 102 98 14 169 90 273 9 16 162 Core Hits 539 | . 46 5 . . 54 36 1 77 35 173 8 19 85 Critical Kills 3 | . . . . . . . . . . . . . 3 Critical Parts Destroyed 5 | . . . . . . . . 2 . . . . 3 Critical Strikes 38 | . 2 . . . 1 6 . 10 3 5 . . 11 Burn 25 | . 2 . . . 1 1 . 8 3 5 . . 5 Destroy 6 | . . . . . . . . . . . . . 6 Blast 5 | . . . . . . 5 . . . . . . . Smash 2 | . . . . . . . . 2 . . . . . Melee Attacks 20 | . . . . . . 1 . 11 . 1 . . 7 Impact 9 | . . . . . . . . 9 . . . . . Slashing 7 | . . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 1 . 6 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26422 | . 1136 89 . . 3128 2349 380 3729 2116 8685 179 396 4235 Guns 18409 | . 1015 81 . . 1332 573 66 3324 1847 5586 179 396 4010 Cannons 2094 | . . . . . 35 1745 314 . . . . . . Explosions 5321 | . 112 . . . 1743 . . . 269 3097 . . 100 Melee 396 | . . . . . . . . 396 . . . . . Ramming 202 | . 9 8 . . 18 31 . 9 . 2 . . 125 Kinetic 7056 | . 546 48 . . 738 2091 380 1240 . . . . 2013 Thermal 12602 | . 469 33 . . 621 227 . 2084 1847 4749 179 396 1997 Explosive 2371 | . 112 . . . . . . . 269 1990 . . . Electromagnetic 3795 | . . . . . 1751 . . . . 1944 . . 100 Impact 396 | . . . . . . . . 396 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 47 | . . . . . 47 1 11 12 10 11 11 11 20 Average Corruption 6 | . . . . . 10 1 9 8 10 2 11 11 3 Corruption Purged 6 | . . . . . . . . 5 . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 299 | . . . . . 45 9 3 117 28 44 20 2 31 Message Errors 71 | . . . . . 10 2 1 27 4 14 5 . 8 Matter Fused 74 | . . . . . 20 1 . 23 8 10 4 2 6 Heat Flow Errors 26 | . . . . . 5 1 1 9 3 2 2 . 3 Energy Discharges 33 | . . . . . 2 3 1 13 1 5 3 . 5 Parts Rejected 5 | . . . . . 1 . . 2 1 . . . 1 Parts Fused 4 | . . . . . . . . 2 . . . . 2 Data Loss (minor) 36 | . . . . . 2 1 . 14 5 6 5 . 3 Data Loss (major) 13 | . . . . . 2 . . 5 2 2 . . 2 Misfires 12 | . . . . . 2 . . 7 1 1 . . 1 Alerts 7 | . . . . . . 1 . 4 . 2 . . . Misdirections 7 | . . . . . . . . 7 . . . . . Weapon Failures 11 | . . . . . 1 . . 4 3 2 1 . . Overload Shots 5 | . . . . . . . . . . 3 . . 2 Overflow Damage 522 | . 32 . . . 22 40 . 231 30 167 . . . Projectiles 40 | . . . . . . 40 . . . . . . . Explosions 251 | . 32 . . . 22 . . . 30 167 . . . Melee 231 | . . . . . . . . 231 . . . . . Knockbacks 18 | . . . . . . 16 . 2 . . . . . Impact 2 | . . . . . . . . 2 . . . . . Kinetic 15 | . . . . . . 15 . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 946 | . 135 . . . 57 . . 4 18 575 . . 157 Shots 18 | . 2 . . . 3 . . . 1 11 . . 1 Rammed 17 | . 4 1 . . 4 5 . 1 . 1 . . 1 Targets Rammed 19 | . 5 1 . . 4 6 . 1 . 1 . . 1 Kicked 1 | . 1 . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . Highest Temperature 334 | . 334 26 . . 212 309 215 249 272 142 145 . 194 Average Temperature 68 | . 95 18 . . 48 84 58 77 46 25 68 . 44 Received Heat Transfer 2908 | . 324 42 . . 225 225 . 440 246 827 . 72 507 Effects 1 | . 1 . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 . . 3 . 3 . . . Combat Hostiles 4 | . . . . . 1 . . . . 3 . . . Parts Fried 34 | . . . . . 14 . . 11 . 9 . . . Impact Corruptions 8 | . . . . . . . . 8 . . . . . Robots Melted 3 | . . . . . . . . . . 2 . . 1 Combat Hostiles 3 | . . . . . . . . . . 2 . . 1 Parts Melted 71 | . 2 . . . 1 3 . 14 13 21 2 4 11 Heat Transferred 25154 | . 1480 75 . . 1493 555 . 4181 3589 8048 375 900 4458 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 1 . . . . 11 . . . Latent Energy Used 817 | . . . . . 817 . . . . . . . . LE Corruption 16 | . . . . . 16 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Peak Influence 2000 | . 362 140 . 60 442 220 38 2000 1288 1151 . . 558 Initial 910 | . . 90 . . 23 149 38 23 910 534 . . 353 Average 345 | . 166 136 . 40 189 110 32 314 1044 578 . . 325 Maximum Alert Level 5 | . 1 . . . 2 1 . 5 4 4 . . 2 Low Security (%) 42 | 100 47 100 . 100 56 94 100 70 . . . . 3 Level 1 31 | . 52 . . . 34 5 . 18 . 28 . . 89 Level 2 13 | . . . . . 8 . . 1 . 41 . . 7 Level 3 9 | . . . . . . . . 1 68 24 . . . Level 4 3 | . . . . . . . . 1 31 6 . . . Level 5 1 | . . . . . . . . 7 . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 . . . 2 7 . 10 2 19 . . 3 Investigation 4 | . 1 . . . . . . . . 3 . . . Extermination 17 | . . . . . . 4 . 4 1 6 . . 2 Reinforcement 16 | . 1 . . . 2 3 . 5 1 3 . . 1 Assault 3 | . . . . . . . . . . 3 . . . Garrison 5 | . . . . . . . . 1 . 4 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 1 . . . . Construction Impeded 5 | . . . . . 1 . . 2 . 1 . . 1 Haulers Reinforced 4 | . . . . . . 1 . 1 . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Distress Signals 14 | . 2 . . . 3 . . 2 2 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 292 | . 29 4 . 3 39 24 4 45 28 66 3 4 43 Peak Tracking Total 13 | . 5 3 . 3 5 3 4 3 6 8 3 4 13 Tactical Retreats 23 | . 1 1 . . 9 . . 3 3 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Traps Triggered 16 | . 1 . . . 1 2 . 5 . 6 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 209 | . . . . . . 19 . 69 11 110 . . . Triggered 1 | . . . . . . . . . . 1 . . . Disarmed 4 | . . . . . . . . . 1 3 . . . Reprogrammed 15 | . . . . . . 1 . 7 1 6 . . . Reused 9 | . . . . . . . . 1 4 4 . . . Traps Extracted 17 | . . . . . . 1 . 10 . 6 . . . Installed 13 | . . . . . . . . 5 4 4 . . . Triggered 12 | . . . . . . . . 1 4 4 . 3 . Most Traps Carried 6 | . . . . . . 1 1 5 5 6 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Machines Disabled 13 | . 3 . . . 4 1 . . 1 3 . . 1 Max in Single Turn 3 | . 3 . . . 2 1 . . 1 1 . . 1 Garrison Access 7 | . . . . . 1 1 . 1 . 2 . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Machines Accessed 76 | . 8 . 1 . 8 14 . 15 6 15 . . 9 Terminals 48 | . 7 . . . 6 10 . 9 5 8 . . 3 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 15 | . 1 . . . . 2 . 3 1 5 . . 3 Recycling Units 3 | . . . . . 1 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 1 . 2 . 2 . . 2 Total Hacks 264 | . 33 . 1 . 35 47 . 49 13 65 . . 21 Successful 151 | . 20 . 1 . 22 25 . 29 4 41 . . 9 Failed 113 | . 13 . . . 13 22 . 20 9 24 . . 12 Catastrophic 13 | . 3 . . . 1 2 . 2 1 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 126 | . 19 . 1 . 24 25 . 24 7 17 . . 9 Terminals 182 | . 26 . . . 32 39 . 34 12 30 . . 9 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 60 | . 7 . . . . 5 . 8 1 32 . . 7 Recycling Units 5 | . . . . . 2 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 1 1 . 6 . 3 . . 4 Terminal Hacks 52 | . 6 . 1 . 12 11 . 11 3 8 . . . Record 3 | . . . . . . 1 . 1 . 1 . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 13 | . 4 . . . 6 2 . 1 . . . . . Prototype ID Bank 4 | . . . . . 1 2 . 1 . . . . . Open Door 2 | . . . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . Alert Level 6 | . . . . . 1 1 . 2 . 2 . . . Unreport Threat 4 | . . . . . 2 . . 1 . 1 . . . Locate Traps 10 | . 2 . . . 1 2 . 1 1 3 . . . Patrol Status 1 | . . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 40 | . 7 . . . . 2 . 6 . 23 . . 2 Scan Component 21 | . 3 . . . . 1 . 3 . 12 . . 2 Repair 18 | . 3 . . . . 1 . 3 . 11 . . . Refit 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 1 . . . . . . 1 Retrieve Matter 2 | . . . . . . 1 . . . . . . 1 Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 1 . 1 . 2 . . 2 Seal Access 7 | . . . . . 1 1 . 1 . 2 . . 2 Unauthorized Hacks 48 | . 7 . . . 8 10 . 10 1 8 . . 4 Terminals 48 | . 7 . . . 8 10 . 10 1 8 . . 4 Assimilate 1 | . . . . . . . . . 1 . . . . Botnet 19 | . 2 . . . 3 5 . 4 . 3 . . 2 Skim 28 | . 5 . . . 5 5 . 6 . 5 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . . 1 . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 63 | . 8 . . . 7 11 . 12 4 13 . . 8 Full Trace Events 1 | . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 18 | . 3 . . . . 1 . 3 . 11 . . . Time 765 | . 78 . . . . 19 . 98 . 570 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . 1 . 1 . . . Non-combat 3 | . . . . . . 1 . 1 . 1 . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 1 . 1 . 1 . . . parse_system 1 | . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Total Allies 8 | . . 3 . . . . 1 3 1 . . . . Largest Group 3 | . . 3 3 3 1 . 1 3 1 . . . . Highest-Rated Group 93 | . . 40 40 40 8 . 31 93 26 . . . . Highest-Rated Ally 31 | . . 16 16 16 8 . 31 31 26 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 82 | . . 13 . 7 2 . 9 51 . . . . . Total Damage 787 | . . 101 . 56 10 . 149 471 . . . . . Kills 8 | . . 2 . 3 . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Robot Analysis Total 13 | . 4 . . . 6 2 . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Turns Passed 17354 | 65 1336 169 326 129 1422 2949 107 3020 581 4400 551 57 2242 Spaces Moved 9839 | 35 699 77 204 80 682 1511 88 2331 232 2342 429 26 1103 Core 743 | 3 . . . . . . 58 629 . . . . 53 Treads 3534 | 32 315 77 204 80 682 1511 30 . . . . . 603 Legs 384 | . 383 . . . . . . 1 . . . . . Wheels 5178 | . 1 . . . . . . 1701 232 2342 429 26 447 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 150 165 50 50 110 110 125 125 50 Average Speed 130 | 150 138 160 160 160 153 168 90 94 110 122 125 125 154 Slowest Speed 480 | 160 190 160 160 160 232 170 170 480 125 275 125 125 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 98 19 61 27 66 42 74 57 43 59 65 7 22 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 5 | . 2 . . . 1 . . 2 . . . . . Known Exits Taken 7 | . . 1 . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 10 | . . . . . . . . . . 3 . . 7 Terrain Destroyed 276 | . 49 . . . 93 14 . . 21 86 . . 13 Melee 7 | . . . . . . . . . . . . . 7 Projectile 24 | . . . . . . 14 . . 1 3 . . 6 AOE 245 | . 49 . . . 93 . . . 20 83 . . . Terrain Rammed 17 | . . . . . . . . . . . . . 17 Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Fac Total 13202 | 45 935 114 204 81 942 1825 109 2979 464 3583 432 33 1456 Wait 1731 | . 104 31 . . 108 151 . 346 152 725 . . 114 Move 9827 | 34 698 76 203 79 681 1511 87 2330 231 2341 428 25 1103 Hop . | . . . . . . . . . . . . . . Pick Up 196 | 5 16 2 1 2 19 16 3 35 1 60 . . 36 Fast Attach 114 | 5 4 . . . 11 9 . 24 4 42 . . 15 Attach 87 | 1 4 . . . 7 4 . 8 6 33 . 2 22 Detach 26 | . 2 . . . 3 2 . 5 1 6 . . 7 Swap 166 | . 12 . . . 21 20 . 23 7 60 . . 23 Drop 193 | . 13 . . . 24 32 13 24 6 50 . . 31 Fire 544 | . 77 4 . . 64 54 6 82 41 126 4 6 80 Melee 20 | . . . . . . 1 . 11 . 1 . . 7 Ram 20 | . . . . . . . . 2 . 1 . . 17 Kick 1 | . 1 . . . . . . . . . . . . Crush 16 | . 4 1 . . 4 6 . . . . . . 1 Escape Stasis 39 | . . . . . . . . 15 . 24 . . . Rewire . | . . . . . . . . . . . . . . Trap 222 | . . . . . . 19 . 74 15 114 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / *Sto x2 / Low) -7/Storage -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 12) 625 | -10/Materials | Discovered new exit (range 8) 862 | -10/Materials | Discovered new exit (range 12) 948 | -10/Materials | Identified exit to Materials 948 | -10/Materials | Identified exit to Subcaves 1006 | -10/Materials | Learned Storage trap positions 1089 | -10/Materials | Core integrity fell below 50% 1146 | -10/Materials | Learned 4 Recycling zone layouts 1177 | -10/Materials | Learned location of Recycling (-7) 1258 | -10/Materials | Repaired Lgt. Treads 1285 | -10/Materials | Repaired Lgt. Treads 1312 | -10/Materials | Repaired Ion Engine 1402 | -10/Materials | Entered Mines 1437 | -10/Mines | Identified exit to Exiles 1470 | -10/Mines | Assembled infested the area 1506 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1571 | -10/Mines | Entered Exiles 1571 | -10/Exiles | Accompanied by 3 allies 1592 | -10/Exiles | Discovered new exit (range 15) 1610 | -10/Exiles | Met 8R-AWN 1635 | -10/Exiles | Met EX-HEX 1680 | -10/Exiles | Met EX-BIN 1701 | -10/Exiles | Aligned with FarCom system 1703 | -10/Exiles | Given EX-Vault access code 1741 | -10/Exiles | Opened EX-Vault 1747 | -10/Exiles | Found Latent Energy Streamer 1779 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1825 | -10/Exiles | Met EX-DEC 1880 | -10/Exiles | Discovered new exit (range 14) 1897 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1897 | -10/Exiles | Entered Mines 1897 | -9/Mines | Accompanied by 3 allies 1994 | -9/Mines | Discovered new exit (range 6) 2026 | -9/Mines | Entered Materials 2026 | -8/Materials | Accompanied by 1 ally 2026 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2525 | -8/Materials | Build established: Hacker-Skirmisher 2927 | -8/Materials | System corruption reached 10% 2960 | -8/Materials | Lost 3 parts (1n2u) 2994 | -8/Materials | Discovered new exit (range 15) 3269 | -8/Materials | Identified exit to Factory 3354 | -8/Materials | Learned location of Zion (-6) 3415 | -8/Materials | Learned 2 Storage zone layouts 3420 | -8/Materials | Learned location of 1 exit from Lower Caves 3433 | -8/Materials | Learned location of 1 exit from Extension 3446 | -8/Materials | System corruption reached 30% 3448 | -8/Materials | Entered Factory 3448 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3449 | -7/Factory | Identified exit to Factory 3449 | -7/Factory | Identified exit to Storage 3449 | -7/Factory | Identified exit to Lower Caves 3590 | -7/Factory | Discovered exit to Factory (range 6) 3741 | -7/Factory | Build established: Scavenger-Skirmisher 4861 | -7/Factory | Build established: Hacker-Skirmisher 5076 | -7/Factory | Repaired Arm. Treads 5524 | -7/Factory | Discovered exit to Lower Caves (range 12) 6074 | -7/Factory | Discovered exit to Factory (range 16) 6210 | -7/Factory | Learned Extension security intel 6272 | -7/Factory | Learned location of 1 exit from Lower Caves 6324 | -7/Factory | Learned 2 Upper Caves zone layouts 6368 | -7/Factory | Learned Extension trap positions 6397 | -7/Factory | Sucked down chute 6397 | -7/Factory | Entered Waste 6398 | -7/Waste | Met a frightened Derelict 6412 | -7/Waste | EMP discharged 6412 | -7/Waste | System corruption reached 10% 6447 | -7/Waste | Spotted C-40 Crusher 6469 | -7/Waste | Spotted C-40 Crusher 6479 | -7/Waste | Spotted C-40 Crusher 6491 | -7/Waste | Spotted C-40 Crusher 6496 | -7/Waste | Discovered new exit (range 16) 6504 | -7/Waste | Entered Factory 6519 | -7/Factory | Identified exit to DSF 6769 | -7/Factory | Build established: Hacker-Mutant 6848 | -7/Factory | Discovered exit to Storage (range 14) 6865 | -7/Factory | Core integrity fell below 50% 7802 | -7/Factory | Discovered exit to Storage (range 11) 7836 | -7/Factory | Repaired Hrd. Heavy Armor Plating 8310 | -7/Factory | Garrison activated, responded to threat 8353 | -7/Factory | Discovered exit to Factory (range 11) 8411 | -7/Factory | Allied Derelicts emerged from ambush trap array 8449 | -7/Factory | Repaired Imp. Heat Sink 8490 | -7/Factory | Repaired Imp. Heat Sink 8602 | -7/Factory | Build established: Scavenger-Skirmisher 9037 | -7/Factory | Discovered exit to Factory (range 6) 9168 | -7/Factory | Learned location of 1 exit from Hub_04(d) 9298 | -7/Factory | Learned 8 Factory zone layouts 9304 | -7/Factory | Search patrols dispatched 9347 | -7/Factory | Learned 4 Extension zone layouts 9388 | -7/Factory | Learned location of 1 exit from Cetus 9524 | -7/Factory | Entered Storage 9526 | -7/Storage | Loaded intel: 17 trap records 9720 | -7/Storage | Core integrity fell below 20% 9924 | -7/Storage | Search patrols dispatched 10096 | -7/Storage | Discovered exit to Factory (range 8) 10105 | -7/Storage | Entered Factory 10105 | -6/Factory | Evolved 2 slots: Utility x2 10112 | -6/Factory | Discovered new exit (range 6) 10668 | -6/Factory | Repaired Cld. Pulse Rifle 10740 | -6/Factory | Repaired Cld. Pulse Rifle 10953 | -6/Factory | Repaired Hrd. Heavy Armor Plating 10990 | -6/Factory | Repaired Cld. Pulse Rifle 11026 | -6/Factory | Repaired Enh. Nuclear Core 11100 | -6/Factory | Build established: Scavenger-Mutant 11312 | -6/Factory | Garrison activated, responded to threat 11467 | -6/Factory | Lost 3 parts (1n2w) 11875 | -6/Factory | Build established: Scavenger-Skirmisher 12248 | -6/Factory | Repaired Hrd. Heavy Armor Plating 12300 | -6/Factory | Repaired Imp. Trap Scanner 12345 | -6/Factory | Repaired Imp. Cooling System 12445 | -6/Factory | Destroyed 8 combat bots 12905 | -6/Factory | First assault squad dispatched 13178 | -6/Factory | Destroyed 9 combat bots 13178 | -6/Factory | Lost 6 parts (3n1u2w) 13311 | -6/Factory | Discovered new exit (range 6) 13519 | -6/Factory | Build established: Scavenger-Tank 13592 | -6/Factory | Repaired Hvy. EM Shotgun 13673 | -6/Factory | Repaired Cold Fusion Reactor 13734 | -6/Factory | Repaired Hvy. EM Shotgun 13803 | -6/Factory | Garrison activated, responded to threat 13862 | -6/Factory | Discovered new exit (range 14) 13929 | -6/Factory | Identified exit to Lower Caves 13999 | -6/Factory | Loaded intel: 6 recycling unit locations 14043 | -6/Factory | System corruption reached 10% 14044 | -6/Factory | Core integrity fell below 50% 14071 | -6/Factory | Learned Extension trap positions 14080 | -6/Factory | Destroyed 8 combat bots 14084 | -6/Factory | Lost 17 parts (1p4n9u3w) 14132 | -6/Factory | Learned Hub_04(d) non-interactive machine intel 14185 | -6/Factory | Learned Extension garrison access intel 14227 | -6/Factory | Identified exit to Factory 14343 | -6/Factory | Learned Extension stockpile data 14399 | -6/Factory | Build established: Scavenger-Skirmisher 14505 | -6/Factory | Entered Lower Caves 14506 | -6/Lower Caves | Identified exit to Lower Caves 14758 | -6/Lower Caves | Encountered a Warlord checkpoint 14792 | -6/Lower Caves | Build established: Scavenger-Gunner 14972 | -6/Lower Caves | Learned 12 Factory zone layouts 15056 | -6/Lower Caves | Entered another Lower Caves area 15058 | -6/Lower Caves | Identified exit to Zion 15113 | -6/Lower Caves | Entered Factory 15113 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15114 | -5/Factory | Identified exit to Factory 15115 | -5/Factory | Identified exit to Upper Caves 15200 | -5/Factory | Discovered exit to Upper Caves (range 6) 15413 | -5/Factory | Build established: Scavenger-Skirmisher 15685 | -5/Factory | Lost 16 parts (2p6n4u4w) 15692 | -5/Factory | Destroyed 11 combat bots 15967 | -5/Factory | Discovered exit to Factory (range 6) 16503 | -5/Factory | Build established: Skirmisher 17249 | -5/Factory | Found Prototype Launcher 17249 | -5/Factory | Identified Rocket Array 17262 | -5/Factory | Spotted B-75 Beast 17309 | -5/Factory | Destroyed B-75 Beast 17312 | -5/Factory | Released all parts (16) 17338 | -5/Factory | Cargo convoy interrupted 17346 | -5/Factory | System corruption reached 10% 17349 | -5/Factory | Core integrity fell below 50% 17353 | -5/Factory | Core integrity fell below 20% 17355 | -5/Factory | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 17347_ Destabilizing: Core damaged (-20). 17348_ Slug penetrates Wall. 17348_ Slammed into Wall. 17348_ Destabilizing: Core damaged (-40). 17349_ Slammed into Wall. 17349_ Destabilizing: System corrupted (+1). 17349_ Destabilizing: System corrupted (+2). 17350_ Slammed into Wall. 17350_ Destabilizing: System corrupted (+1). 17350_ Destabilizing: Core damaged (-40). 17351_ Slammed into Wall. 17351_ Destabilizing: System corrupted (+1). 17351_ Slug penetrates Wall. 17352_ Slammed into Wall. 17353_ Destabilizing: System corrupted (+1). 17354_ Slammed into Wall. 17354_ Destabilizing: System corrupted (+2). 17354_ Slug penetrates Wall. 17355_ Slammed into Wall. 17355_ Destabilizing: Core damaged (-10). Map ----- +----------------------------------------------------+ | """?"""????? #??????????????????????????????? | | ????? #??????????????????????????????? | | """ """?????^ ^^^#?########?????????????????????? | | """ """????? #?# ! #?????????????????????? | | """ """ ???? #?# #?????????????????????? | | ???# #?# """ #?????????????????????? | | """ """????# #?# """ #?????????????????????? | | """ """????# #?# """ !#?????????????????????? | | """ """????# #?? ???????????????????????? | | ???# #???#+#????????????????????????? | | ???# #???# #????????????????????????? | | #############%% #???# #????????????????????????? | | [ %#! #???# #????????????????????????? | | ! *%+%= #???# #????????????????????????? | | """ """ |=#!%w #???# #????????????????????????? | | """ """ =# % #???# #????????????????????????? | | """ """ % * # % #???# #????????????????????????? | | # #???# #????????????????????????? | | ############# A #???# #????????????????????????? | | #???????????# #???# ########?????????????????? | | ????????????# #???# # ! #?????????????????? | | ????????????# C#???# # #?????????????????? | | ??????????### #???# g #?????????????????? | | ??????????### i ##### #xx!!! #?????????????????? | | ??????????# g # !!! #?????????????????? | | ??????????# #@ !!! #?????????????????? | | ??????????# ]] h ########?????????????????? | | ??????????# ]]] #????????????????????????? | | ??????????# ]]] #????????????????????????? | | ??????????# ==!/ g#????????????????????????? | | #######???# *%= =![ #????????????????????????? | | ???# [*[!]%= #x???????????????????????? | | ???# [*[**=%[! + ???????????????????????? | | """""""???# =%!%![! " #!???????????????????????? | | """""""???# !%!!*! " #????????????????????????? | | """""""?# *===! " #????????????????????????? | | """""""?# " #????????????????????????? | | ?# " #????????????????????????? | | ?#^^^^^^ " #????????????????????????? | | ####+##?# " #????????????????????????? | | ??# #?# = " #????????????????????????? | | ??# ? !%"T" " #????????????????????????? | | ??# ###+##### *""" #????????????????????????? | | ??## ##??????## ??????????????????????????? | | ???# ##???????# ???? ??????????????????????????? | | ???# +??"""??? ???? ??????????????????????????? | | ???####??"""??? ????????????????????????????????? | | ??????#??"""???##????????????????????????????????? | | ??????#??????????????????????????????????????????? | | #######??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Machine Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed MasterIntegratedHumpback Manual? 0 Play Time 03:13:46 Cumulative 57.0 hours Start 2024.11.14 @ 00:06:09 End 2024.11.16 @ 23:56:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75b395e4-028a-4c4d-88d2-910045e226a3