Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 11:13:17 Player: puppuppit Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (202) 1010 Value Destroyed (7458) 7458 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (5636) 5636 TOTAL SCORE: 20644 Bonus ------- High Alert Combat Kills 1099 Follower Combat Kills 1247 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2562 Friendly Fire -1072 Cogmind --------- Core Integrity 0/1150 Matter 68/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Experimental Armor Integrity Analyzer Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Cobbler Unit Disruptor Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Advanced Recoil Stabilizer Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Bore Cannon Enhanced Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Vortex Chain Reactor Antigrav System Antigrav System Improved Matter Compressor Improved Matter Compressor Experimental Targeting Computer Gun Armor Long-range Tractor Beam Minesniffer Drone Bay Cobbler Unit Vortex Driver Vortex Driver Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Heavy Missile Launcher Piercing Trap DRS Beacon [Rating: 133] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Battle Cannon Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 10 . . . . . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 4 . . . . . . 1 Utility 5 | . . . . . 4 . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 176 | 7 11 15 7 10 39 3 11 9 2 34 3 25 Power 20 | 1 . 2 2 2 3 . 2 2 . 5 . 1 Engine 10 | 1 . 2 2 2 2 . . . . 1 . . Core 6 | . . . . . 1 . 1 2 . 1 . 1 Reactor 4 | . . . . . . . 1 . . 3 . . Propulsion 43 | 2 2 4 . 2 13 . 2 2 . 8 . 8 Treads 13 | 2 2 4 . 2 3 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . 2 Hover 28 | . . . . . 10 . 2 2 . 8 . 6 Flight . | . . . . . . . . . . . . . Utility 62 | 2 4 3 1 4 15 1 5 1 2 13 1 10 Device 39 | 1 1 3 1 3 9 1 4 1 . 6 1 8 Storage 7 | 1 3 . . 1 1 . 1 . . . . . Processor 6 | . . . . . 2 . . . 1 3 . . Hackware 8 | . . . . . 3 . . . 1 2 . 2 Protection 2 | . . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 5 6 4 2 8 2 2 4 . 8 2 6 Energy Gun 9 | 1 1 3 2 . . . . . . 2 . . Energy Cannon 7 | . 2 1 1 . . . . 1 . 2 . . Ballistic Gun 4 | 1 . . . . . . . 1 . . . 2 Ballistic Cannon 17 | . . . 1 2 5 . 2 . . 2 2 3 Launcher 9 | . 2 2 . . 3 1 . 1 . . . . Special Weapon 2 | . . . . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 3 . 2 . . 8 . 2 Corrupted Parts 2 | . . . . 1 . . . 1 . . . . System Corruption 5 | . . . . 2 . . . 3 . . . . Parts Lost 54 | . . . 1 . 6 . 6 5 1 1 . 34 Power 8 | . . . . . 2 . 1 1 . . . 4 Propulsion 21 | . . . . . 3 . . 2 1 . . 15 Utility 15 | . . . 1 . . . 3 2 . . . 9 Weapon 10 | . . . . . 1 . 2 . . 1 . 6 Highest Loss Streak 10 | . . . 1 . 2 . 3 4 1 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | . 14 19 18 16 17 17 17 17 17 17 17 15 Power . | . . 1 2 . . . . . 1 1 1 1 Propulsion 2 | . 4 4 2 1 1 4 4 3 1 2 3 1 Utility 7 | . 6 6 7 8 7 7 6 5 5 6 7 7 Weapon 6 | . 3 6 7 5 8 6 5 6 9 6 6 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 42 | . 5 4 . 5 8 . 1 4 1 1 . 13 Power 6 | . 1 1 . . . . . 1 . . . 3 Propulsion 4 | . . 1 . . 1 . 1 . . . . 1 Utility 21 | . 4 1 . 4 5 . . 1 . . . 6 Weapon 10 | . . 1 . 1 2 . . 2 . 1 . 3 Tool/Special 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 94 | . 99 100 98 97 86 78 80 78 75 95 100 90 Engine 9 | . 14 14 14 14 7 . . . . . . . Core 1 | . . . . . 1 5 1 3 5 4 5 3 Reactor 1 | . . . . . . . 3 4 5 5 5 4 Treads 17 | . 28 28 28 28 12 . . . . . . . Hover 11 | . . . . . 13 23 25 31 34 35 35 33 Device 11 | . 14 14 13 13 5 11 10 8 6 11 11 7 Storage 10 | . 14 14 14 12 5 5 5 5 5 5 5 4 Processor 3 | . . . . . 5 11 10 5 6 12 11 9 Hackware 2 | . . . . . 14 5 5 5 7 4 5 9 Energy Gun 8 | . 7 20 23 . . . . . . 2 . . Energy Cannon 3 | . 12 6 2 . . . . . . 1 . . Ballistic Cannon 9 | . . . . 27 16 5 10 9 . 4 17 11 Peak Build Rating 133 | 9 16 17 23 27 91 88 97 92 93 126 124 133 Average Rating 49 | 6 13 15 20 24 71 84 89 86 81 111 123 118 On Entrance 58 | . 9 15 17 15 27 85 82 87 89 86 122 121 Avg Prop Armor Cover (%) 3 | . . . . . 3 . . 3 . . . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 104 | 14 55 57 68 58 76 62 75 85 68 104 89 90 Greatest Support 120 | 40 46 46 46 51 120 62 72 74 68 80 80 104 Greatest Overweight (x) 27 | . 1 1 1 1 1 . 1 27 . 1 1 4 Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 18 20 20 20 20 20 20 20 19 Most Carried 20 | 1 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 14 19 19 17 19 19 19 19 19 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 20 20 20 20 20 20 19 20 20 20 20 5 Class Distribution -------------------- 71% | Mutant 11% | Scavenger-Gunner 4% | Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Skirmisher | -5/Factory Mutant | -5/Waste Skirmisher | -5/Factory Mutant | -5/Upper Caves Sprinter | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Matter Collected 14166 | 288 795 953 353 865 2433 821 2089 1389 161 1770 409 1840 Remotely 2139 | . . . . . 381 291 116 158 . 980 . 213 Salvage Created 9066 | 193 513 877 581 . 1720 601 1313 616 85 1024 107 1436 Parts 348 | 14 35 41 16 . 62 3 50 19 5 28 7 68 Haulers Intercepted 6 | . 2 . . . 2 . 2 . . . . . Recyclers Shooed 15 | . . . 2 . 7 . 3 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 59 | . . 6 . . . . . 20 4 . 29 . Prevented 13 | . . 2 . . . . . 5 . . 6 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 127 | . 4 16 3 . 21 3 18 14 4 20 3 21 Melee 3 | . . . . . . . . . . . . 3 Guns 12 | . . 5 1 . . . . . . 6 . . Cannons 51 | . . . 1 . 6 . 12 11 . 10 3 8 AOE 60 | . 4 11 . . 15 3 6 3 4 4 . 10 Classes Destroyed 26 | 3 3 6 . . 3 1 2 1 . 6 1 . Worker 16 | 2 2 . . . 5 . 2 . . . . 5 Builder 10 | . 3 . . . 1 . 2 . . . . 4 Tunneler 4 | 3 1 . . . . . . . . . . . Hauler 6 | . 2 . . . 2 . 2 . . . . . Recycler 23 | 1 3 . 6 . 4 . 5 . . . . 4 Minesweeper 1 | . . . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . . Watcher 9 | . . . . . 2 . 3 . . . . 4 Swarmer 29 | . . 3 . . 6 . 4 4 4 . 1 7 Grunt 43 | . 4 . . . 10 . 7 7 . 9 1 5 Brawler 4 | . . . . . . . . . . 4 . . Duelist 5 | . . . . . . . 2 1 . 2 . . Protector 1 | . . . . . . . . . . 1 . . Sentry 10 | . . 1 3 . 2 . 1 1 . . . 2 Specialist 1 | . . . . . . . . . . 1 . . Hunter 7 | . . . . . 3 . 2 . . . . 2 Programmer 9 | . . . . . . . 2 . . 1 1 5 Compactor 3 | . . . . . . 3 . . . . . . Striker 1 | . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . . . . . Cobbler 2 | . . 2 . . . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . Scrapoid 1 | . . . . . 1 . . . . . . . Packrat 2 | . . . . . . . . 1 1 . . . Surgeon 1 | . . . . . . . . . . 1 . . Mutant 3 | . . . . . . . . 2 . 1 . . Best Kill Streak 15 | 3 3 5 3 . 15 1 10 4 4 7 1 6 Combat Bots Only 9 | . 2 5 1 . 9 1 7 4 4 7 1 6 Max Kills in Single Turn 4 | 1 2 3 1 . 4 1 4 1 2 3 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 2 . . 4 1 2 1 2 1 . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Hostile Shots Fired 810 | . 9 60 72 . 106 . 91 55 6 21 23 367 Missed 299 | . 3 19 32 . 40 . 28 24 2 6 7 138 Hits 511 | . 6 41 40 . 66 . 63 31 4 15 16 229 Melee 1 | . . . . . . . 1 . . . . . Projectile 510 | . 6 41 40 . 66 . 62 31 4 15 16 229 Critical Strikes 24 | . . 5 . . 3 . 3 1 . 1 2 9 Part Disruptions 1 | . . . . . . . . 1 . . . . Damage Taken 9490 | . 104 712 304 . 1396 . 1240 522 171 300 146 4595 Core 1723 | . 27 66 42 . 95 . 212 73 17 28 9 1154 Absorbed by Shields 314 | . . . . . . . . . . 120 137 57 Ignored by Resistances 24 | . . . . . . . . . . . . 24 Regen/Repaired (Parts) 805 | . . . . . 180 . 120 . . 105 . 400 Core Remaining (%) 67 | 100 . . . 46 . . . . . . 56 . Volleys Fired 549 | 18 31 88 24 . 72 23 94 47 7 63 14 68 Largest 3 | 2 2 2 2 . 3 1 3 3 1 3 3 3 Hottest 196 | 70 136 136 160 . 142 39 145 145 80 196 136 153 Shots Fired 1047 | 36 60 137 40 . 164 24 182 81 8 126 43 146 Gun 205 | 36 19 77 31 . . . . 3 . 39 . . Cannon 705 | . 35 20 9 . 147 . 155 75 5 79 43 137 Launcher 110 | . 6 40 . . 17 24 8 3 3 . . 9 Special 27 | . . . . . . . 19 . . 8 . . Kinetic 670 | 18 12 . 7 . 152 . 155 77 3 69 43 134 Thermal 103 | 18 40 20 2 . . . 19 2 2 . . . Explosive 90 | . 6 40 . . . 24 6 2 3 . . 9 Electromagnetic 124 | . 2 77 31 . 12 . 2 . . . . . Entropic 52 | . . . . . . . . . . 49 . 3 Robot Hit Streak 28 | 3 8 28 14 . 13 14 16 13 3 9 2 10 Robot Miss Streak 6 | 3 3 2 2 . 4 2 3 4 1 5 6 5 Penetration Max 3 | . . . . . 1 . 1 1 . 3 . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 602 | 18 32 76 29 . 87 17 111 46 3 65 13 105 Core Hits 419 | 10 23 63 13 . 86 8 58 22 6 57 7 66 Critical Kills 32 | . . . 1 . 4 . 3 2 1 9 2 10 Critical Parts Destroyed 54 | . . . . . 1 . 4 4 . 21 2 22 Critical Strikes 145 | . . . 4 . 16 . 20 14 1 43 5 42 Meltdown 1 | . . . 1 . . . . . . . . . Destroy 83 | . . . . . 6 . 7 6 1 26 4 33 Blast 38 | . . . . . 10 . 12 8 . 4 1 3 Corrupt 3 | . . . 3 . . . . . . . . . Sever 7 | . . . . . . . 1 . . . . 6 Detonate 8 | . . . . . . . . . . 8 . . Sunder 5 | . . . . . . . . . . 5 . . Melee Attacks 48 | . . . . . . . . . . . . 48 Impact . | . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . . 48 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27075 | 176 801 2094 588 . 4073 2268 4253 1533 416 5518 460 4895 Guns 3168 | 176 83 848 363 . . . . 73 . 1625 . . Cannons 11489 | . 429 . 225 . 2070 . 2884 1205 30 2024 460 2162 Explosions 11146 | . 289 1246 . . 2003 2268 1192 255 386 1869 . 1638 Melee 1084 | . . . . . . . . . . . . 1084 Ramming 11 | . . . . . . . . . . . . 11 Kinetic 11156 | 62 59 . 169 . 3003 . 2884 1393 30 1274 460 1822 Thermal 3416 | 114 443 169 56 . 184 . 177 . . 1869 . 404 Explosive 6376 | . 289 1077 . . . 2268 982 140 386 . . 1234 Electromagnetic 2317 | . 10 848 363 . 886 . 210 . . . . . Impact . | . . . . . . . . . . . . . Slashing 1084 | . . . . . . . . . . . . 1084 Piercing . | . . . . . . . . . . . . . Entropic 2715 | . . . . . . . . . . 2375 . 340 Highest Corruption 23 | . 3 3 3 2 1 19 20 23 23 23 7 19 Average Corruption 6 | . 1 3 3 2 1 11 19 22 23 3 4 10 Corruption Purged 1 | . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 353 | . 18 96 28 . 1 8 59 66 9 13 23 32 Message Errors 78 | . 2 25 5 . . 1 13 17 1 2 7 5 Matter Fused 78 | . 6 28 9 . 1 2 9 9 1 1 3 9 Heat Flow Errors 45 | . 3 13 1 . . 1 4 8 4 2 5 4 Energy Discharges 39 | . 3 9 5 . . 2 4 8 . 2 2 4 Parts Rejected 7 | . . . . . . 1 4 2 . . . . Parts Fused 2 | . . . 2 . . . . . . . . . Data Loss (minor) 32 | . 2 9 3 . . . 8 5 1 . 2 2 Data Loss (major) 13 | . . 2 1 . . . 1 4 1 . 3 1 Misfires 24 | . 2 5 1 . . 1 5 5 1 3 1 . Alerts 13 | . . 5 1 . . . 1 4 . 2 . . Misdirections 12 | . . . . . . . 4 2 . . . 6 Weapon Failures 10 | . . . . . . . 6 2 . 1 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 712 | . 12 . . . 66 16 95 132 9 94 8 280 Projectiles 266 | . 12 . . . 5 . 58 34 . 51 8 98 Explosions 406 | . . . . . 61 16 37 98 9 43 . 142 Melee 40 | . . . . . . . . . . . . 40 Knockbacks 81 | . . . . . 16 . 25 7 . 6 3 24 Impact 1 | . . . . . . . . . . . . 1 Kinetic 76 | . . . . . 15 . 23 7 . 6 3 22 Secondary 4 | . . . . . 1 . 2 . . . . 1 Self-Inflicted Damage 287 | . 25 30 . . 59 . . . 108 . . 65 Shots 8 | . 2 1 . . 1 . . . 3 . . 1 Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 405 | 172 216 241 216 . 284 128 171 252 220 405 256 282 Average Temperature 72 | 61 24 102 69 . 77 48 35 82 87 76 69 81 Received Heat Transfer 1553 | . 45 153 96 . 325 . 180 171 . 40 4 539 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Fried 15 | . . 12 2 . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . Heat Transferred 3405 | 333 814 100 74 . 150 . 407 . . 1277 . 250 Parts Sabotaged 1 | . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 3 . . 1 . . . . . . 1 Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . . . . 4 2 3 . . . . 4 Low Security (%) 60 | 100 100 . 100 . 24 . . . . . . 35 Level 1 12 | . . . . . 34 . 25 . . . . 14 Level 2 12 | . . . . . 10 100 50 . . . . 11 Level 3 6 | . . . . . 12 . 24 . . . . 6 Level 4 8 | . . . . . 18 . . . . . . 32 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1384 | 15 97 . 165 . 1264 571 1027 . . . . 1384 Initial 439 | . . . 165 . . 439 378 . . . . 164 Average 287 | 2 9 . 25 . 504 525 585 . . . . 605 Influence Increases 8119 | 30 251 390 260 . 2184 182 1137 420 165 710 250 2140 Destroy 0b10 Robot/C 2880 | . 80 120 60 . 800 . 380 260 80 480 180 440 Destroy 0b10 Robot/NC 385 | 30 55 . 30 . 100 . 70 . . 5 10 85 Destroy Leader 404 | . 24 . . . 162 . 80 10 10 . 30 88 Allied During Kill 627 | . . . . . 436 . 19 . . 120 30 22 Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 Successful Hack 283 | . 37 . 49 . 96 . 50 . . . . 51 Select Force Hacks 170 | . . . 120 . . . . . . . . 50 Disable Machine 615 | . 15 . . . 225 . 90 . . . . 285 Destroy Structure 885 | . 40 . 1 . 200 182 148 . . . . 314 Advance Influence 150 | . . . . . . . . . . . . 150 Partial Spotted 75 | . . . . . 15 . . . . . . 60 Lose Combat Pursuer 1635 | . . 270 . . 150 . 300 150 75 105 . 585 Influence Decreases 6863 | 30 251 44 606 . 928 897 657 935 197 908 502 908 Entered New Map 2397 | . . . 181 . . 817 163 379 97 474 276 10 Time Decay 3266 | 30 251 44 415 . 508 80 434 486 90 184 226 518 Lost Part 540 | . . . 10 . 60 . 60 50 10 10 . 340 Lost Ally 360 | . . . . . 60 . . 20 . 240 . 40 Purge Threat 300 | . . . . . 300 . . . . . . . Squads Dispatched 48 | . 1 . . . 16 . 17 . . . . 14 Investigation 19 | . 1 . . . 5 . 7 . . . . 6 Extermination 11 | . . . . . 4 . 2 . . . . 5 Reinforcement 7 | . . . . . 3 . 2 . . . . 2 Assault 6 | . . . . . 3 . 2 . . . . 1 Garrison 5 | . . . . . 1 . 4 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 3 . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Distress Signals 14 | . 1 . . . 3 . 3 . . 2 . 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 355 | . 7 19 3 . 55 3 53 23 7 90 8 87 Peak Tracking Total 16 | . 2 5 1 . 7 2 8 9 5 16 2 12 Tactical Retreats 45 | . . 3 . . 4 . 10 7 2 4 . 15 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Traps Triggered 10 | . 2 1 . . 6 . 1 . . . . . Indirectly 5 | . . . . . 5 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 3 | . . 2 . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . 2 . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . 1 Most Traps Carried 2 | . . 2 . . . . . . . . . 1 Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Machines Disabled 47 | . 1 4 . . 15 . 6 1 . 1 . 19 Max in Single Turn 6 | . 1 1 . . 5 . 1 1 . 1 . 6 Garrison Access 3 | . . . . . 1 . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . 4 Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Machines Accessed 71 | . 7 4 9 3 15 . 11 . . 2 . 20 Terminals 26 | . 7 . 5 . 5 . 2 . . . . 7 Fabricators 6 | . . . . . 1 . 2 . . . . 3 Repair Stations 6 | . . . . . 2 . 1 . . . . 3 Recycling Units 16 | . . . 4 . 4 . 4 . . . . 4 Scanalyzers 5 | . . . . . 2 . 2 . . . . 1 Garrison Access 3 | . . . . . 1 . . . . . . 2 Total Hacks 235 | . 21 17 26 26 63 . 24 . . 5 . 53 Successful 160 | . 11 17 18 26 38 . 13 . . 5 . 32 Failed 71 | . 9 . 8 . 24 . 10 . . . . 20 Catastrophic 12 | . . . 1 . 5 . 2 . . . . 4 Database Lockouts 4 | . 1 . . . 1 . 1 . . . . 1 Manual 121 | . 21 . 21 . 27 . 16 . . . . 36 Terminals 90 | . 21 . 17 . 22 . 8 . . . . 22 Fabricators 19 | . . . . . 4 . 6 . . . . 9 Repair Stations 18 | . . . . . 7 . 3 . . . . 8 Recycling Units 31 | . . . 9 . 10 . 4 . . . . 8 Scanalyzers 25 | . . . . . 19 . 3 . . . . 3 Garrison Access 4 | . . . . . 1 . . . . . . 3 Terminal Hacks 63 | . 4 17 3 26 5 . . . . 5 . 3 Record 40 | . . 14 . 26 . . . . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . Open Door 2 | . . 1 . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . 1 . 1 . . . . . . 1 Unreport Threat 2 | . . . . . 2 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . 1 . . . . 2 Network Status 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Build 2 | . . . . . 1 . 1 . . . . . Repair Station Hacks 9 | . . . . . 4 . . . . . . 5 Scan Component 4 | . . . . . 2 . . . . . . 2 Repair 4 | . . . . . 2 . . . . . . 2 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 17 | . . . . . 14 . 1 . . . . 2 Insert Component 5 | . . . . . 4 . . . . . . 1 Analyze 7 | . . . . . 7 . . . . . . . Retrieve Study 5 | . . . . . 3 . 1 . . . . 1 Garrison Access Hacks 3 | . . . . . 1 . . . . . . 2 Seal Access 3 | . . . . . 1 . . . . . . 2 Unauthorized Hacks 63 | . 7 . 14 . 13 . 11 . . . . 18 Terminals 30 | . 7 . 7 . 7 . 3 . . . . 6 Track 1 | . . . . . 1 . . . . . . . Botnet 11 | . 1 . 2 . 2 . 2 . . . . 4 Disrupt 2 | . . . . . 1 . . . . . . 1 Operators 4 | . 1 . . . 1 . 1 . . . . 1 Skim 12 | . 5 . 5 . 2 . . . . . . . Fabricators 8 | . . . . . . . 3 . . . . 5 Report 2 | . . . . . . . 1 . . . . 1 Prioritize 2 | . . . . . . . 1 . . . . 1 Liberate 1 | . . . . . . . . . . . . 1 Haulers 2 | . . . . . . . 1 . . . . 1 Overload 1 | . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . 1 . 1 . . . . 2 Mechanics 1 | . . . . . . . . . . . . 1 Patch 3 | . . . . . 1 . 1 . . . . 1 Recycling Units 21 | . . . 7 . 5 . 4 . . . . 5 Reject 3 | . . . 1 . 1 . . . . . . 1 Recyclers 3 | . . . 1 . 1 . . . . . . 1 Mask 1 | . . . 1 . . . . . . . . . Tunnel 4 | . . . 4 . . . . . . . . . Fedlink 10 | . . . . . 3 . 4 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 46 | . 7 . 5 . 12 . 7 . . . . 15 Full Trace Events 3 | . . . . . 1 . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . 1 . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 4 | . . . . . 2 . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 236 | . . . . . 84 . 152 . . . . . Total Robot Build Rating 22 | . . . . . 12 . 10 . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 3 . 1 . . . . 1 Parts Repaired 4 | . . . . . 2 . . . . . . 2 Time 128 | . . . . . 28 . . . . . . 100 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . . . . . . 1 Part Schematics Acquired 4 | . . . . . 4 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . 6 . . Non-combat 1 | . . . . . . . . . . 1 . . Combat 5 | . . . . . . . . . . 5 . . Robot Hacks Applied 6 | . . . . . . . . . . 6 . . parse_system 6 | . . . . . . . . . . 6 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . Allies Hacked 1 | . . . . . 1 . . . . . . . Hacks Repelled 1 | . . . . . 1 . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Total Allies 14 | . . . . 5 2 . 2 . . 5 . . Largest Group 7 | . . . . 5 7 . 2 1 . 5 3 3 Highest-Rated Group 333 | . . . . 235 333 . 82 41 . 259 177 177 Highest-Rated Ally 64 | . . . . 47 49 . 41 41 . 64 64 64 Total Orders 33 | . . . . . 2 . 4 . . 14 12 1 STAY 10 | . . . . . 1 . 3 . . 3 2 1 FOLLOW 5 | . . . . . 1 . 1 . . 1 2 . EXPLORE 18 | . . . . . . . . . . 10 8 . Ally Attacks 182 | . . . . . 124 . 16 1 . 20 14 7 Total Damage 4760 | . . . . . 2892 . 444 32 . 897 362 133 Kills 42 | . . . . . 27 . 2 . . 5 7 1 Allies Corrupted 9 | . . . . . 1 . . . . 4 3 1 Allies Melted 2 | . . . . . . . . . . 2 . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Active Infowar (turns) 10345 | 37 1195 3992 265 2399 1241 165 635 41 . 375 . . Optics 591 | . . 326 265 . . . . . . . . . IFF 375 | . . . . . . . . . . 375 . . Terrain 5714 | 37 1195 1 . 2399 1241 165 635 41 . . . . Structural 3665 | . . 3665 . . . . . . . . . . Robot Analysis Total 5 | . 3 . 2 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 4 . . . 3 . . 1 . Drone Launches 98 | . . . . . . . . . . 80 18 . Drone Recoveries 12 | . . . . . . . . . . . 12 . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Turns Passed 20446 | 128 2130 4734 2003 3505 1554 165 1078 1267 199 1279 966 1438 Spaces Moved 12861 | 45 901 1831 690 1713 1324 270 1230 1245 510 1011 700 1391 Core 35 | 4 . . . . . . . 2 . . . 29 Treads 5568 | 41 901 1831 690 1713 392 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 3 | . . . . . . . . . . . . 3 Hover 7255 | . . . . . 932 270 1230 1243 510 1011 700 1359 Flight . | . . . . . . . . . . . . . Fastest Speed 27 | 50 160 240 240 160 38 38 38 36 33 33 45 27 Average Speed 123 | 150 216 240 240 191 82 38 49 67 33 70 53 43 Slowest Speed 1400 | 160 240 240 240 240 240 38 118 1400 33 115 111 140 Overloaded Moves 25 | . . . . . . . . . . . . 25 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 70 | 5 81 91 99 86 35 97 35 96 63 95 95 40 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 9 | . 2 1 4 . 1 . . 1 . . . . Known Exits Taken 7 | . . 1 1 1 . . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . 1 . . Scrap Searched 16 | . . 3 . 6 . . . 2 2 . 3 . Spaces Dug 122 | . 7 16 . . 17 . 13 13 19 2 3 32 Terrain Destroyed 911 | . 44 139 1 . 74 167 70 78 47 89 17 185 Melee 6 | . . . . . . . . . . . . 6 Projectile 217 | . . 1 1 . 26 . 31 37 2 65 17 37 AOE 688 | . 44 138 . . 48 167 39 41 45 24 . 142 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Total 16420 | 70 1032 2027 997 1948 1653 303 1499 1602 536 1464 1255 2034 Wait 2102 | . 44 22 258 157 113 3 90 231 . 225 532 427 Move 12850 | 44 900 1830 689 1712 1324 269 1229 1244 509 1010 699 1391 Hop . | . . . . . . . . . . . . . Pick Up 177 | 1 24 18 1 45 29 1 11 11 4 13 . 19 Fast Attach 92 | 7 4 1 2 4 13 1 11 12 2 16 1 18 Attach 83 | . 1 . 1 5 18 1 13 16 4 6 . 18 Detach 60 | . 2 . 2 2 7 1 8 15 5 9 . 9 Swap 209 | . 12 45 13 6 42 3 25 8 . 37 8 10 Drop 177 | . 14 21 7 17 32 1 12 18 5 27 1 22 Fire 549 | 18 31 88 24 . 72 23 94 47 7 63 14 68 Melee 48 | . . . . . . . . . . . . 48 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 53 | . . . . . 3 . . . . 50 . . Trap 3 | . . 2 . . . . . . . . . 1 Miscellaneous 14 | . . . . . . . 6 . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: [*Res] / Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 9) 411 | -10/Materials | Discovered new exit (range 8) 664 | -10/Materials | Discovered new exit (range 14) 881 | -10/Materials | Discovered new exit (range 16) 1613 | -10/Materials | Discovered new exit (range 16) 1680 | -10/Materials | Learned location of 2 exits from Mines 1733 | -10/Materials | Central database locked down 1763 | -10/Materials | Learned location of 2 exits from Mines 1789 | -10/Materials | Learned Storage terminal intel 1805 | -10/Materials | Learned location of 2 exits from Mines 1809 | -10/Materials | Learned Storage stockpile data 1822 | -10/Materials | Learned location of Subcaves (-10) 2259 | -10/Materials | Entered Subcaves 2260 | -10/Subcaves | Continued accompanying wandering Federalists (2) 2260 | -10/Subcaves | Identified exit to Recycling 2341 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2927 | -10/Subcaves | Discovered new exit (range 9) 2966 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3172 | -10/Subcaves | Learned location of Zion (-7) 3172 | -10/Subcaves | Met a Zionite searching for "candidates" 3267 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3357 | -10/Subcaves | Visited Clippyterm 3364 | -10/Subcaves | Learned Research machine intel 3364 | -10/Subcaves | Learned 40 Factory zone layouts 3611 | -10/Subcaves | Visited 4L-MR0's lab 3639 | -10/Subcaves | Found Gun Armor 3716 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4156 | -10/Subcaves | Discovered new exit (range 8) 4410 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4428 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5656 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5695 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5782 | -10/Subcaves | Learned location of 1 exit from Materials 6993 | -10/Subcaves | Entered Recycling 7619 | -7/Recycling | Core integrity fell below 50% 7936 | -7/Recycling | Discovered new exit (range 8) 8577 | -7/Recycling | Identified exit to Scraptown 8627 | -7/Recycling | Learned location of 2 exits from Upper Caves 8669 | -7/Recycling | Learned 2 Upper Caves zone layouts 8703 | -7/Recycling | Learned 2 Lower Caves zone layouts 8767 | -7/Recycling | Learned 2 Lower Caves zone layouts 8817 | -7/Recycling | Learned Factory trap positions 8934 | -7/Recycling | Scanned before Scraplab entrance 8972 | -7/Recycling | Entered Scraplab 8996 | -7/Recycling | Entered Scraptown 8996 | -7/Scraptown | System corruption cleaned by C-Scrubber 8997 | -7/Scraptown | Identified exit to Factory 9331 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 9335 | -7/Scraptown | Learned Research trap positions 9338 | -7/Scraptown | Learned Factory terminal intel 9340 | -7/Scraptown | Learned Research security intel 10067 | -7/Scraptown | Visited UFD Registry 10067 | -7/Scraptown | Registered with UFD as "Shortunit" 10099 | -7/Scraptown | Visited CPS Storage 10156 | -7/Scraptown | Visited Comm Corps 10207 | -7/Scraptown | Visited Spacefarers 10231 | -7/Scraptown | Visited The Evicted 10399 | -7/Scraptown | Visited Scrap Suit Storage 10485 | -7/Scraptown | Visited Infowarlord's Domain 10505 | -7/Scraptown | Found Exp. Terrain Scan Processor 10549 | -7/Scraptown | Visited Curators Association 10590 | -7/Scraptown | Visited DA-N13 Charitable Foundation 10611 | -7/Scraptown | Found DCF Scrap (30 items) 10691 | -7/Scraptown | Visited Supply Room 10738 | -7/Scraptown | Visited Supply Room 10776 | -7/Scraptown | Visited Derelict Rescue Squad 10788 | -7/Scraptown | Found DRS Beacon 10819 | -7/Scraptown | Received an X-ray algorithm 11009 | -7/Scraptown | System corruption cleaned by C-Scrubber 11283 | -7/Scraptown | Visited Scrapoid Pod Storage 11320 | -7/Scraptown | Found Scrapoid Pod 11606 | -7/Scraptown | Scrapoid Pod released 07S05-D (x5) 12394 | -7/Scraptown | Met Optimus 12394 | -7/Scraptown | Accepted into 0bPrime 12501 | -7/Scraptown | Entered Factory 12501 | -5/Factory | Accompanied by 5 allies 12501 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 12502 | -5/Factory | Identified exit to Upper Caves 12502 | -5/Factory | Identified exit to Factory 12503 | -5/Factory | Loaded intel: 83 trap records 12504 | -5/Factory | Loaded intel: 26 terminal locations 12559 | -5/Factory | Garrison activated, responded to threat 12736 | -5/Factory | Fabricated Y-64 Sentinel? 13118 | -5/Factory | Build established: Hacker-Skirmisher 13166 | -5/Factory | P-70 Sage assimilated allied 07S02-D 13489 | -5/Factory | Loaded intel: 8 recycling unit locations 13606 | -5/Factory | Destroyed 9 combat bots 13620 | -5/Factory | Repaired Mak. Power Source 13681 | -5/Factory | Lost 3 allies 13687 | -5/Factory | Central database locked down 13701 | -5/Factory | First assault squad dispatched 13733 | -5/Factory | Repaired Gauss Cannon? 13740 | -5/Factory | Learned location of Protoforge (-2) 13791 | -5/Factory | Discovered exit to Factory (range 18) 13798 | -5/Factory | Discovered exit to Upper Caves (range 18) 14055 | -5/Factory | Sucked down chute 14055 | -5/Factory | Entered Waste 14068 | -5/Waste | Spotted C-40 Crusher 14070 | -5/Waste | EMP discharged 14070 | -5/Waste | System corruption reached 10% 14091 | -5/Waste | Destroyed C-40 Crusher 14111 | -5/Waste | Spotted C-40 Crusher 14119 | -5/Waste | Spotted C-40 Crusher 14127 | -5/Waste | Destroyed C-40 Crusher 14143 | -5/Waste | Spotted C-40 Crusher 14160 | -5/Waste | Destroyed C-40 Crusher 14165 | -5/Waste | Spotted C-40 Crusher 14170 | -5/Waste | EMP discharged 14180 | -5/Waste | Spotted C-40 Crusher 14217 | -5/Waste | Discovered new exit (range 11) 14220 | -5/Waste | Entered Factory 14225 | -5/Factory | Central database locked down 14337 | -5/Factory | Fabricated H-66 Slayer? 14399 | -5/Factory | Discovered exit to Upper Caves (range 11) 14538 | -5/Factory | Build established: Skirmisher 14721 | -5/Factory | Discovered exit to Factory (range 15) 14746 | -5/Factory | Loaded intel: 8 recycling unit locations 14820 | -5/Factory | First assault squad dispatched 15037 | -5/Factory | Garrison activated, responded to threat 15079 | -5/Factory | Destroyed 7 combat bots 15185 | -5/Factory | Lost 3 parts (2u1w) 15262 | -5/Factory | Garrison activated, responded to threat 15298 | -5/Factory | Entered Upper Caves 15298 | -5/Upper Caves | Accompanied by 1 ally 15299 | -5/Upper Caves | Identified exit to Upper Caves 15352 | -5/Upper Caves | Build established: Mutant 15488 | -5/Upper Caves | Encountered a Warlord checkpoint 15833 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15844 | -5/Upper Caves | Learned Factory emergency access door positions 15919 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15952 | -5/Upper Caves | Lost 4 parts (1p2n1u) 16409 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16565 | -5/Upper Caves | Entered another Upper Caves area 16566 | -5/Upper Caves | Identified exit to Warlord 16594 | -5/Upper Caves | Attracted the attention of an 0b10 base 16596 | -5/Upper Caves | Discovered exit to Factory (range 7) 16710 | -5/Upper Caves | Build established: Sprinter 16764 | -5/Upper Caves | Entered Warlord 16775 | -5/Warlord | System corruption cleaned by Quarantine Array 16791 | -5/Warlord | Found Prototype Device 16791 | -5/Warlord | Identified Minesniffer Drone Bay 16885 | -5/Warlord | Discovered new exit (range 60) 17073 | -5/Warlord | Visited the Vortex Lab 17080 | -5/Warlord | Found Prototype Energy Cannon 17082 | -5/Warlord | Found Prototype Energy Cannon 17082 | -5/Warlord | Identified Vortex Driver (x2) 17086 | -5/Warlord | Found Prototype Energy Gun 17086 | -5/Warlord | Identified Vortex Rail 17089 | -5/Warlord | Found Vortex Rail 17090 | -5/Warlord | Warlord's base attacked by MAIN.C 17109 | -5/Warlord | Build established: Mutant 17134 | -5/Warlord | Found Prototype Processor 17134 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 17158 | -5/Warlord | Found Prototype Reactor 17162 | -5/Warlord | Found Exp. Targeting Computer 17440 | -5/Warlord | Warlord forces counterattacked 17453 | -5/Warlord | Lost 3 allies 17481 | -5/Warlord | Spotted Striker 17512 | -5/Warlord | Spotted Striker 17525 | -5/Warlord | Destroyed Striker 17537 | -5/Warlord | Build established: Commander-Gunner 17549 | -5/Warlord | Destroyed 7 combat bots 17555 | -5/Warlord | Lost 6 allies 17594 | -5/Warlord | Spotted Executioner 17595 | -5/Warlord | Spotted Striker 17608 | -5/Warlord | Destroyed Executioner 17643 | -5/Warlord | Lost 8 allies 17698 | -5/Warlord | Spotted Striker 17739 | -5/Warlord | Lost 11 allies 17765 | -5/Warlord | Warlord base infiltrated, sounded retreat 17848 | -5/Warlord | Rebuked by Warlord 17921 | -5/Warlord | Spotted Striker 17985 | -5/Warlord | Lost 7 allies 17990 | -5/Warlord | Spotted Striker 17993 | -5/Warlord | Spotted B-86 Titan 18006 | -5/Warlord | Build established: Scavenger-Gunner 18010 | -5/Warlord | Allies destroyed B-86 Titan 18036 | -5/Warlord | Lost 6 allies 18043 | -5/Warlord | Entered Proximity Caves 18043 | -4/Proximity Caves | Accompanied by 3 allies 18597 | -4/Proximity Caves | Spotter reported a threat 18892 | -4/Proximity Caves | Discovered exit to Factory (range 5) 19009 | -4/Proximity Caves | Entered Factory 19009 | -4/Factory | Accompanied by 3 allies 19009 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19536 | -4/Factory | Loaded intel: 8 recycling unit locations 19740 | -4/Factory | Discovered new exit (range 16) 19866 | -4/Factory | Repaired Bore Cannon 19917 | -4/Factory | Repaired Bore Cannon? 19964 | -4/Factory | Crushed by falling debris 19964 | -4/Factory | System corruption reached 10% 19984 | -4/Factory | Spotted B-86 Titan 20006 | -4/Factory | Lost 6 parts (3n1u2w) 20016 | -4/Factory | Identified Vortex Chain Reactor 20100 | -4/Factory | Lost 3 parts (1p1n1u) 20107 | -4/Factory | Identified exit to Upper Caves 20107 | -4/Factory | Identified exit to Extension 20107 | -4/Factory | Identified exit to Armory 20155 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 20170 | -4/Factory | Central database locked down 20181 | -4/Factory | Spotted B-86 Titan 20259 | -4/Factory | First assault squad dispatched 20272 | -4/Factory | Lost 3 parts (1p1n1u) 20308 | -4/Factory | Lost 3 parts (2n1u) 20403 | -4/Factory | Lost 10 parts (2p3n2u3w) 20406 | -4/Factory | Core integrity fell below 50% 20433 | -4/Factory | Core integrity fell below 20% 20447 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- payload. 20430_ G-73 Enforcer unfolds itself. 20430_ G-67 Veteran unfolds itself. 20430_ I-47 Archangel unfolds itself. 20431_ Dropped Hcp. Storage Unit. 20432_ Terminal disabled. 20433_ Com. Wheel destroyed. 20434_ Acquired 1 matter. 20434_ M-36 Artificer fits Backup Propulsion VII on G-67 Veteran. 20434_ Acquired 3 matter. 20435_ Exp. Terrain Scan Processor destroyed. 20436_ Critical hit (Burn: +50). 20436_ M-36 Artificer repairs G-67 Veteran Plasma Rifle. 20437_ Slammed into G-67 Veteran. 20438_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 20438_ Gyrokinetic Inverter destroyed. 20440_ System corrupted: Heat flow error (+222). Map ----- +----------------------------------------------------+ | # """" #???????????????????????????????????? | | # """" #???????????????????????????????????? | | # """" #???????????????????????????????????? | | # """" #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #?????????o?????????????????????????? | | # #??#######+#???????????????+????????? | | # "" "" # #??????????????????????? | | # """"" / ! #??????????????????????? | | ############ #??????????????????????? | | #??"" """????? #??????????????????????? | | #?""" 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""" #??????? #??????????????????????? | | # #????????? ???????????????????????? | | # #??????????? ????#??????????????????? | | + #???????????????? #??????????????????? | | # #???????????????? #??????????????????? | | # #??????????????? +??????????????????? | | #?##########?????????????? #??????????????????? | | #### #??????#+#???? #??????????????????? | | ######## ##### #??????????????????? | | #??????????????????? | | " u +??????????????????? | | g p @ #??????????????????? | | ############## #??????????????????? | | ###### " #??????????????? #??????????????????? | | ?????### m%###???????????????????????????????????? | | ???????# "#?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# ########??????????????????????????????? | | ???????# ]##!!%| #??????????????????????????????? | | ????## !##!"" #??????????????????????????????? | | ??# ] *=#%"" #??????????????????????????????? | | #!!T%!#[ "" #??????????????????????????????? | | +!" %!/!*= #?????????>????????????????????? | | #]]!=&#=""" #??????????????????????????????? | | ??#[*![!#= #??????????????????????????????? | | ????###+#########??????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????""""??????????????????????????????????????? | | ???????""""??????????????????????????????????????? | | ??????#"""???????????????????????????????????????? | | ?????????"???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 1010 EM Shielding 4 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 59 Targeting Accuracy 10 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Salvage Targeting 2 Offensive Hacking 36 Defensive Hacking 21 Authchip Count 1 Item Schematics ----------------- Hyp. Gauss Cannon | -5/Factory | Scanalyzed Adv. Recoil Stabilizer | -5/Factory | Scanalyzed Mak. Targeting Computer | -5/Factory | Scanalyzed Imp. Matter Compressor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Preloaded H-66 Slayer | x2 | -5/Factory | Preloaded Repaired ---------- Mak. Power Source | 14% | -5/Factory Gauss Cannon | 37% | -5/Factory Bore Cannon | 16% | -4/Factory Bore Cannon | 3% | -4/Factory Studied --------- Antigrav System | -5/Factory | Hacked Gravmag Array | -5/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Cmb. Gravmag System | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Art Critic Hulk Smash Link The Feds Mistaken Identity Strength In Numbers Challenges ------------ None Game ------ Seed GreatLightningScrap Manual? 0 Play Time 03:57:22 Cumulative 655.9 hours Start 2026.01.28 @ 09:43:48 End 2026.01.30 @ 11:13:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 79 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a885f9c6-e1b6-4bab-b3d2-012a36e78745