Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 11:36:19 Player: Tibo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (61) 305 Value Destroyed (1117) 1117 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 8278 Bonus ------- High Alert Combat Kills 16 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 252/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Plasma Rifle Nova Cannon Improved Matter Neutralizer Lance Lance Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Q-thruster > --- UTILITY ---------- Power Amplifier Improved Coolant Injector Advanced Signal Interpreter Advanced ECM Suite Improved Core Shielding Advanced Force Field Long-range Tractor Beam Field Recycling Unit > --- WEAPON ----------- Cooled Plasma Rifle Lance > --- INVENTORY -------- Particle Reactor Xenon Bombardment Thruster Nova Cannon Nova Cannon Lance [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Xenon Bombardment Thruster Treads Biometal Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 5 | . . 1 1 . . 1 . . . 1 . . 1 Utility 7 | . . 1 1 1 . 1 1 . . 1 . . 1 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 135 | 8 22 18 6 8 9 15 11 5 2 6 5 1 19 Power 18 | 2 2 1 1 2 . 5 1 1 . . . . 3 Engine 10 | 2 1 1 1 2 . 2 1 . . . . . . Core 6 | . 1 . . . . 3 . 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 43 | 2 7 7 1 . 7 5 . 1 . 3 2 . 8 Treads 1 | . . . . . . . . . . . . . 1 Leg 10 | 2 7 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 4 | . . 3 1 . . . . . . . . . . Flight 28 | . . 3 . . 7 5 . 1 . 3 2 . 7 Utility 30 | 2 2 3 2 4 . 3 4 1 1 1 3 1 3 Device 19 | 1 . 3 1 2 . 1 3 . 1 1 3 1 2 Storage 2 | 1 . . . . . 1 . . . . . . . Processor 5 | . 2 . . 1 . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . 1 1 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 11 7 2 2 2 2 6 2 1 2 . . 5 Energy Gun 18 | 2 5 2 1 1 1 1 3 . . . . . 2 Energy Cannon 6 | . 1 1 . . 1 . . . . 1 . . 2 Ballistic Gun 3 | . 1 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 9 | . 3 2 . . . . . 2 1 1 . . . Special Weapon 5 | . 1 . 1 . . 1 2 . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 . 1 . . . 2 . . 3 Parts Lost 38 | . 2 5 2 . 1 . . 3 . 3 6 . 16 Power 4 | . . 1 1 . . . . . . . 1 . 1 Propulsion 16 | . . 3 . . 1 . . 1 . . 2 . 9 Utility 11 | . . 1 . . . . . 1 . 1 3 . 5 Weapon 7 | . 2 . 1 . . . . 1 . 2 . . 1 Highest Loss Streak 16 | . 1 4 2 . 1 . . 3 . 3 5 . 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 95 99 97 92 93 88 93 88 83 65 66 54 Engine 4 | . 4 2 8 13 11 4 3 5 5 5 1 . . Core 6 | . 9 7 . . . 8 6 5 5 5 5 5 2 Leg 12 | . 28 24 . . . . . . . . . . . Hover 3 | . . 3 36 30 14 . . . . . . . . Flight 13 | . . 3 . . 14 33 29 28 29 26 23 26 20 Device 17 | . 8 11 18 19 23 19 22 29 29 29 24 24 18 Storage 5 | . 14 9 . . . 1 . . . . . . . Processor 6 | . 5 11 9 7 7 10 7 5 5 5 5 5 2 Protection 3 | . . . 9 10 7 6 5 5 5 5 5 5 3 Energy Gun 7 | . 14 5 9 7 2 . 2 4 . . . . 2 Energy Cannon 1 | . 1 1 . . 4 6 1 . . 3 . . . Ballistic Gun 2 | . 4 9 . . . . . . . . . . . Launcher 2 | . 4 4 1 . . . . . . 2 . . . Special Weapon 1 | . . . 6 5 . 1 4 5 5 . . . . Peak Build Rating 107 | 8 10 14 23 38 42 61 69 74 69 85 73 71 107 Average Rating 35 | 5 8 11 20 30 36 55 61 68 65 75 66 68 74 On Entrance 42 | . 8 9 14 23 35 38 59 69 65 63 70 65 71 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 47 | 14 17 17 15 28 32 29 37 46 33 43 22 23 47 Greatest Support 49 | 20 20 30 28 28 28 30 39 39 39 47 47 37 49 Greatest Overweight (x) 5 | 1 . 1 . . 5 . . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 5 5 5 5 5 5 4 5 4 . 5 Average Carried 5 | 4 7 6 3 4 4 4 3 4 3 4 3 . 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 4 5 5 5 5 4 3 4 4 . . 5 Class Distribution -------------------- 41% | Sprinter 30% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 2090 | 280 513 210 . 115 134 40 150 298 140 80 54 13 63 Remotely 341 | . . 10 . 115 134 40 . . . . . 13 29 Salvage Created 1827 | 257 814 358 . 30 . 40 150 . . 54 . . 124 Parts 106 | 17 50 17 . 2 . 2 3 . . 6 . . 9 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . 1 2 1 . . . 1 . . 1 . . . Parts Field Recycled 23 | . . . . . . . 12 8 3 . . . . Retrieved Matter 182 | . . . . . . . 123 29 30 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 34 | . 20 7 . . . . . . . 4 . . 3 Melee 1 | . . . . . . . . . . . . . 1 Guns 13 | . 10 3 . . . . . . . . . . . Cannons 3 | . . 1 . . . . . . . . . . 2 AOE 17 | . 10 3 . . . . . . . 4 . . . Classes Destroyed 9 | 3 5 1 . . . . . . . . . . . Worker 8 | 2 3 1 . 1 . . 1 . . . . . . Builder 4 | . 2 2 . . . . . . . . . . . Tunneler 6 | 5 . . . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . Recycler 5 | 1 1 2 . . . . 1 . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . . . Swarmer 19 | . 6 6 . . . . . . . 4 . . 3 Grunt 14 | . 14 . . . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . Best Kill Streak 8 | 4 8 5 . 1 . 1 1 . . 4 . . 3 Combat Bots Only 5 | . 5 4 . . . . . . . 4 . . 3 Max Kills in Single Turn 4 | 1 4 2 . 1 . 1 1 . . 4 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 3 1 . . . . . . . 4 . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 505 | . 73 68 19 1 11 19 5 42 . 34 47 . 186 Missed 195 | . 21 16 11 . 5 10 3 12 . 14 25 . 78 Damage Taken 5419 | . 660 731 140 58 225 141 41 290 . 413 349 . 2371 Core 1741 | . 50 151 14 . 70 . . 20 . 31 95 . 1310 Absorbed by Shields 36 | . . . . . . . . . . . . . 36 Redirected to Shielding 106 | . . . . . . . . 3 . 12 33 . 58 Core Remaining (%) 89 | 100 80 62 97 . 90 100 . . 98 . . 89 . Volleys Fired 156 | 16 70 33 6 1 . 3 4 11 3 4 . . 5 Largest 2 | 2 2 2 2 1 . 2 1 1 1 2 . . 1 Hottest 169 | 90 140 80 155 55 . 169 69 60 7 149 . . 113 Shots Fired 255 | 31 117 63 8 1 . 4 4 11 3 8 . . 5 Gun 186 | 31 91 51 6 1 . . 1 2 . . . . 3 Cannon 30 | . 10 8 . . . 3 3 . . 4 . . 2 Launcher 26 | . 13 4 . . . . . 5 . 4 . . . Special 13 | . 3 . 2 . . 1 . 4 3 . . . . Kinetic 46 | . 13 33 . . . . . . . . . . . Thermal 115 | 15 73 8 8 1 . 1 . . . 4 . . 5 Explosive 26 | . 13 4 . . . . . 5 . 4 . . . Electromagnetic 61 | 16 18 18 . . . 3 4 2 . . . . . Robot Hit Streak 9 | 4 9 9 1 2 . 1 2 4 3 4 . . 1 Robot Miss Streak 6 | 4 4 4 6 . . 1 2 2 1 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 137 | 15 67 37 1 1 . 1 2 5 2 4 . . 2 Core Hits 89 | 9 44 15 . 1 . 1 3 . . 12 . . 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | 1 4 . . . . . . . . . . . . Burn 5 | 1 4 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3632 | 197 1682 763 31 17 . 52 86 89 . 598 . . 117 Guns 1352 | 197 708 356 . 17 . . 26 25 . . . . 23 Cannons 499 | . 87 123 . . . 52 60 . . 94 . . 83 Explosions 1687 | . 863 256 . . . . . 64 . 504 . . . Melee . | . . . . . . . . . . . . . . Ramming 46 | . . 28 7 . . . . . . . . . 11 Kinetic 251 | . 35 216 . . . . . . . . . . . Thermal 1179 | 100 680 153 24 17 . . . . . 99 . . 106 Explosive 1590 | . 801 226 . . . . . 64 . 499 . . . Electromagnetic 566 | 97 166 140 . . . 52 86 25 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . 1 . . . . . 2 2 2 2 2 4 Average Corruption 2 | . . 1 . . . . . 1 2 1 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . . . . . . . 1 3 . 1 . 5 Message Errors 2 | . . . . . . . . . 2 . . . . Matter Fused 2 | . . . . . . . . 1 . . . . 1 Energy Discharges 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 91 | . 35 . . . . . . . . 45 . . 11 Projectiles 11 | . . . . . . . . . . . . . 11 Explosions 80 | . 35 . . . . . . . . 45 . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . 90 88 3 . . . . . . . . . 5 Shots 5 | . 3 2 . . . . . . . . . . . Rammed 5 | . . 2 1 . . . . . . . . . 2 Targets Rammed 5 | . . 2 1 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 376 | 94 312 253 86 22 . 376 335 199 53 199 . . 48 Average Temperature 94 | 39 80 51 35 11 . 149 114 118 17 105 . . 19 Received Heat Transfer 591 | . 210 135 54 . . 18 9 81 . 18 27 . 39 Effects 14 | . 1 . . . . 8 5 . . . . . . Shutdowns 3 | . . . . . . 2 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 9 | . 1 . . . . 5 3 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | 1 6 2 . . . . . . . . . . . Heat Transferred 3014 | 370 2074 309 50 37 . . . . . 50 . . 124 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 514 | 40 355 480 268 146 132 326 199 . . 290 . . 514 Initial 204 | . 26 149 124 121 102 63 159 . . . . . 204 Average 178 | 14 177 281 193 130 119 151 170 . . 51 . . 276 Maximum Alert Level 2 | . 1 2 1 . . 1 . . . 1 . . 2 Low Security (%) 58 | 100 52 33 51 100 100 80 100 . . 83 . . . Level 1 38 | . 47 47 48 . . 19 . . . 16 . . 92 Level 2 2 | . . 18 . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 5 . 3 . 1 2 . . . . . . 1 Investigation 6 | . 3 . 2 . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . 2 . 1 . 1 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 3 | . 1 . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 170 | . 32 18 12 1 5 19 7 1 . 4 25 1 45 Peak Tracking Total 16 | . 5 5 6 2 4 7 6 1 . 4 15 1 16 Tactical Retreats 28 | . 1 2 2 1 3 5 1 . . . 5 1 7 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 5 | . 3 1 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 7 | . 1 . . . . . . 2 . 4 . . . Max in Single Turn 2 | . 1 . . . . . . 1 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 26 | . 8 2 3 2 . 6 3 . 1 . . . 1 Terminals 21 | . 6 2 3 1 . 5 3 . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 41 | . 11 5 7 2 . 11 3 . 1 . . . 1 Successful 20 | . 6 1 3 1 . 6 1 . 1 . . . 1 Failed 21 | . 5 4 4 1 . 5 2 . . . . . . Catastrophic 3 | . 1 . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 35 | . 9 5 7 1 . 9 3 . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Terminal Hacks 17 | . 4 1 3 1 . 6 1 . 1 . . . . Record 4 | . . . . . . 2 1 . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . Open DSF 2 | . . . . 1 . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 4 2 3 1 . 2 3 . . . . . 1 Full Trace Events 5 | . 1 1 2 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . 19 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 1 . . . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat 1 | . . . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 1 . . . . parse_system 2 | . . . . . . . . 1 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 4771 | 232 1589 444 193 146 133 375 210 478 222 89 321 38 301 Spaces Moved 7582 | 145 1064 316 304 260 137 957 427 1520 775 240 827 140 470 Core 59 | 17 . . . . . . . . . . . . 42 Treads 3 | . . . . . . . . . . . . . 3 Legs 1366 | 128 1064 174 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 687 | . . 52 304 260 71 . . . . . . . . Flight 5467 | . . 90 . . 66 957 427 1520 775 240 827 140 425 Fastest Speed 20 | 50 120 34 48 48 29 27 27 27 27 27 26 26 20 Average Speed 46 | 112 120 85 48 48 62 27 27 28 27 27 28 26 31 Slowest Speed 440 | 120 120 190 48 48 440 28 27 109 27 28 32 26 182 Overloaded Moves 51 | . . . . . . . . . . . . . 51 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . 3 1 2 5 1 1 3 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 97 32 31 8 71 20 9 81 78 6 58 22 13 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . 3 4 . . 1 . Spaces Dug 20 | . 6 . 1 . . . . 13 . . . . . Terrain Destroyed 192 | . 76 25 1 . . . . 26 . 64 . . . Melee . | . . . . . . . . . . . . . . Projectile 3 | . 1 . 1 . . . . . . 1 . . . AOE 189 | . 75 25 . . . . . 26 . 63 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Total 8501 | 179 1260 426 338 279 183 1064 514 1560 782 252 914 137 613 Wait 493 | . 76 43 15 4 27 57 65 22 5 1 77 . 101 Move 7536 | 144 1063 315 303 259 136 950 424 1515 764 237 824 134 468 Hop 16 | . . . . . . 3 1 2 5 1 1 2 1 Pick Up 58 | 10 9 7 5 3 4 6 2 2 1 . 2 . 7 Fast Attach 42 | 6 1 4 1 1 2 3 5 . . 2 2 1 14 Attach 35 | 1 2 6 3 2 . 5 2 4 2 2 3 . 3 Detach 20 | . 1 2 . . . 4 1 2 2 2 1 . 5 Swap 58 | 1 19 8 2 5 7 7 4 1 . 2 . . 2 Drop 64 | 1 19 6 2 4 7 8 6 1 . 1 4 . 5 Fire 156 | 16 70 33 6 1 . 3 4 11 3 4 . . 5 Melee . | . . . . . . . . . . . . . . Ram 5 | . . 2 1 . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / Qua) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 10) 508 | -10/Materials | Discovered new exit (range 16) 1084 | -10/Materials | Build established: Scavenger-Mutant 1248 | -10/Materials | Identified exit to Materials 1320 | -10/Materials | Discovered exit to Materials (range 14) 1370 | -10/Materials | Discovered new exit (range 13) 1468 | -10/Materials | Identified exit to Mines 1822 | -10/Materials | Entered another Materials area 1822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2024 | -9/Materials | Discovered new exit (range 9) 2074 | -9/Materials | Identified exit to Mines 2199 | -9/Materials | Lost 4 parts (1p2n1u) 2261 | -9/Materials | Discovered new exit (range 9) 2265 | -9/Materials | Identified exit to Materials 2266 | -9/Materials | Entered another Materials area 2266 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2292 | -8/Materials | Discovered new exit (range 6) 2340 | -8/Materials | Identified exit to Factory 2459 | -8/Materials | Entered Factory 2459 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2501 | -7/Factory | Build established: Mutant 2504 | -7/Factory | Discovered new exit (range 6) 2507 | -7/Factory | Identified exit to Factory 2604 | -7/Factory | Identified exit to DSF 2605 | -7/Factory | Entered DSF 2617 | -7/DSF | Discovered exit to Factory (range 15) 2632 | -7/DSF | Additional patrols routed to DSF 2738 | -7/DSF | Entered Factory 2738 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2802 | -6/Factory | Identified exit to Lower Caves 2931 | -6/Factory | Discovered new exit (range 6) 2933 | -6/Factory | Identified exit to Factory 2953 | -6/Factory | Build established: Sprinter 3113 | -6/Factory | Entered another Factory area 3113 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3319 | -5/Factory | Discovered new exit (range 5) 3321 | -5/Factory | Identified exit to Upper Caves 3323 | -5/Factory | Entered Upper Caves 3372 | -5/Upper Caves | Discovered new exit (range 11) 3376 | -5/Upper Caves | Identified exit to Upper Caves 3516 | -5/Upper Caves | Learned Factory stockpile data 3722 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 3776 | -5/Upper Caves | Lost 3 parts (1n1u1w) 3801 | -5/Upper Caves | Entered another Upper Caves area 3810 | -5/Upper Caves | Learned Factory terminal intel 3974 | -5/Upper Caves | Discovered new exit (range 10) 4020 | -5/Upper Caves | Identified exit to Factory 4023 | -5/Upper Caves | Entered Factory 4023 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4025 | -4/Factory | Loaded intel: 27 terminal locations 4081 | -4/Factory | Discovered new exit (range 9) 4111 | -4/Factory | Identified exit to Upper Caves 4112 | -4/Factory | Entered Upper Caves 4118 | -4/Upper Caves | Learned location of 1 exit from Research 4140 | -4/Upper Caves | Lost 3 parts (1u2w) 4365 | -4/Upper Caves | Lost 5 parts (2n3u) 4403 | -4/Upper Caves | Learned 8 Research zone layouts 4423 | -4/Upper Caves | Discovered new exit (range 5) 4431 | -4/Upper Caves | Identified exit to Upper Caves 4433 | -4/Upper Caves | Entered another Upper Caves area 4443 | -4/Upper Caves | Encountered a Warlord checkpoint 4466 | -4/Upper Caves | Discovered new exit (range 4) 4467 | -4/Upper Caves | Identified exit to Research 4471 | -4/Upper Caves | Entered Research 4471 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4472 | -3/Research | Identified exit to Research 4473 | -3/Research | Identified exit to Quarantine 4696 | -3/Research | Released all parts (7) 4734 | -3/Research | Core integrity fell below 50% 4758 | -3/Research | Core integrity fell below 20% 4772 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04712_ System corrupted: IFF burst signal emitted. 04721_ Acquired Prototype Energy Cannon. 04721_ Identified Imp. Matter Neutralizer. 04724_ Acquired Imp. Utility Shielding. 04728_ Cld. Field Propulsion Drive destroyed. 04728_ Acquired Nova Cannon. 04730_ S-43 Plague destroyed. 04732_ Destroyed Xenon Bombardment Thruster. 04732_ S-43 Plague destroyed. 04733_ Nova Cannon destroyed. 04735_ Slammed into S-43 Plague. 04741_ System corrupted: Substantial component data lost. 04751_ Slammed into S-43 Plague. 04751_ S-43 Plague destroyed. 04753_ Acquired Xenon Bombardment Thruster. 04756_ Acquired 34 matter. 04756_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | # #????????????????????????????????? | | # """T""" #????????????????????????????????? | | #############????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #???####?????????????????????????????????????? | | #?? ????????????????????????????????????? | | #? ?????????????????????????????????????? | | # """??????????????????????????????????????? | | [ # ! """???? #???????????????????????????????? | | " ""????? #???????????????????????????????? | | #?????????? #???????????????????????????????? | | #?????????# #???????????????????????????????? | | #?????????# #???????????????????????????????? | | #?????????# +???????????????????????????????? | | #?????????# #???????????????????????????????? | | ########### #############+??????????????????? | | ???????????????????? | | ????????????????????? | | * ????????????????????? | | [ T ?????????????????????? | | #+##### #?########??????????????? | | ??????# # #??????????????? | | ??????# # #??????????????? | | ??????# s @ #??????????????? | | ??????# #### # #??????????????? | | ??????# #??# # #??????????????? | | ??????+ #??# #? = #??????????????? | | ??????##+######+##########? #??????????????? | | #?????????? #??????????????? | | #?????????? #??????????????? | | #???????????######??????????????? | | ? #???????????????????????????????? | | ? #???????????????????????????????? | | ?? #???????????????????????????????? | | ?? #???????????????????????????????? | | ??###############????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 80 Energy Generation 53 Energy Capacity 340 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 300 Core Shielding 30 Utility Shielding 66 Evasion (%) 74 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings I Spy Knowing Is Half The Battle Respectable Loadout Slippery One Use The Force Challenges ------------ None Game ------ Seed ConcussiveTripodInitializer Manual? 1 Play Time 02:18:29 Cumulative 11.7 hours Start 2025.03.19 @ 13:41:07 End 2025.03.20 @ 11:36:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b984c335-cd31-4465-8b33-7ee3a6072c4d