Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 10:59:12 Player: OBLIQUE Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (111) 555 Value Destroyed (4340) 4340 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (3264) 3264 TOTAL SCORE: 15619 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 452 Met Data Miner 300 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 94/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Corruption Screen > --- WEAPON (5) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer System Restoration Module > --- WEAPON ----------- Improved Arc Projector Heavy Wave Gun Advanced Remote Datajack Shock Maul Force Lance > --- INVENTORY -------- Impulse Thruster Array Structural Scanner Improved System Guard [Rating: 124] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Hardened Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Slots Evolved 14 | . . . . 4 2 . . . 2 2 2 2 . Power 2 | . . . . . . . . . 2 . . . . Propulsion 4 | . . . . 1 . . . . . . 1 2 . Utility 5 | . . . . 2 2 . . . . 1 . . . Weapon 3 | . . . . 1 . . . . . 1 1 . . Parts Attached 131 | 6 4 9 14 10 11 5 . 4 9 13 11 28 7 Power 25 | 1 1 2 3 2 1 1 . 1 5 2 3 2 1 Engine 14 | 1 1 1 2 2 1 . . . 4 1 . . 1 Core 10 | . . 1 1 . . 1 . 1 1 1 3 1 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 25 | 2 . 2 3 3 2 . . 1 1 2 3 4 2 Treads 10 | . . . 3 3 2 . . 1 1 . . . . Leg 2 | . . . . . . . . . . 2 . . . Wheel 4 | 2 . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . 3 4 2 Utility 52 | 1 3 1 5 3 7 2 . 2 . 7 3 15 3 Device 30 | . 2 1 2 1 3 1 . 2 . 5 3 8 2 Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 7 | . . . . . . . . . . . . 6 1 Hackware 2 | . . . 1 . . . . . . . . 1 . Protection 10 | . . . 2 2 3 1 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 . 4 3 2 1 2 . . 3 2 2 7 1 Energy Gun 11 | 1 . 1 1 . 1 . . . 1 1 2 3 . Energy Cannon 10 | . . 1 1 2 . 2 . . 2 1 . 1 . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 1 1 . . . 1 1 1 3 2 Parts Lost 47 | . . . 5 . . 2 . . 2 15 4 1 18 Power 6 | . . . . . . . . . 1 1 1 . 3 Propulsion 12 | . . . 1 . . . . . 1 3 1 1 5 Utility 14 | . . . 2 . . 1 . . . 5 1 . 5 Weapon 15 | . . . 2 . . 1 . . . 6 1 . 5 Highest Loss Streak 11 | . . . 2 . . 2 . . 1 11 3 1 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 2 7 9 7 8 9 9 9 9 9 7 4 4 1 Power . | . 1 1 . . . 1 2 2 1 1 . . . Propulsion . | 2 4 2 . . 1 1 1 1 . . . 1 . Utility 3 | . . 3 4 4 2 2 3 3 4 4 3 1 . Weapon 2 | . 1 2 2 4 5 3 3 3 3 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . 2 2 1 4 2 . . . 1 . 1 3 1 Power 2 | . . 1 . . 1 . . . . . . . . Propulsion 5 | . 2 . 1 . . . . . . . 1 1 . Utility 5 | . . . . . 1 . . . 1 . . 2 1 Weapon 5 | . . 1 . 4 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 99 93 77 84 88 92 89 79 80 24 66 62 Engine 8 | . 14 11 11 14 14 8 . 1 7 10 . . . Core 3 | . . 2 2 . . 1 7 5 11 4 7 4 1 Treads 17 | . . . 23 19 21 22 23 23 20 15 . . . Wheel 3 | . 28 28 4 . . . . . . . . . . Flight 1 | . . . . . . . . . . . 8 14 11 Device 9 | . 12 14 2 8 14 14 15 13 5 12 4 14 17 Storage 7 | . 14 14 9 8 7 7 7 7 6 4 . . . Processor 1 | . . . . . . . . . . . . 12 14 Hackware 1 | . . . 7 . . . . . . . . . . Protection 6 | . . . 3 8 13 14 15 13 6 5 . . . Energy Gun 2 | . 14 13 1 . . . . . . . 3 6 2 Energy Cannon 13 | . . . 12 14 13 18 23 23 20 21 . 1 . Ballistic Gun 1 | . 14 13 2 . . . . . . . . . . Ballistic Cannon 3 | . . . 11 1 . . . . . . . . . Peak Build Rating 124 | 6 7 17 23 47 64 64 54 57 69 79 54 124 118 Average Rating 48 | 4 6 14 15 35 61 55 54 54 66 74 40 101 92 On Entrance 38 | . 6 7 13 14 47 64 54 54 57 68 2 41 114 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . 5 Naked Turns 30 | . . . . . . . . . . 21 9 . . Heaviest Build 95 | 11 19 31 35 61 94 94 89 89 84 95 23 45 45 Greatest Support 86 | 26 26 32 40 76 84 84 84 86 86 80 26 46 54 Greatest Overweight (x) 3 | . . . 1 1 1 1 1 1 1 3 . . . Average Overweight (x) . | . . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 6 8 10 8 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | 6 9 10 10 10 10 10 10 10 10 10 5 5 5 Average Carried 8 | 2 8 9 7 9 9 9 10 10 9 8 4 4 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 9 10 10 10 10 10 10 10 10 5 5 4 . Class Distribution -------------------- 38% | Tank 28% | Mutant 9% | Scavenger-Mutant 8% | Scientist-Tank 6% | Scientist-Gunner 5% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scientist-Tank | -6/Factory Scientist-Gunner | -5/Factory Mutant | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Quarantine Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Matter Collected 2517 | 259 62 180 731 70 219 85 . 81 157 127 13 352 181 Remotely . | . . . . . . . . . . . . . . Salvage Created 5278 | 78 62 291 357 59 845 599 . 45 1046 1231 198 286 181 Parts 249 | 2 7 19 17 1 48 27 . 3 50 47 7 10 11 Haulers Intercepted 2 | . . . . . . . . . . 1 1 . . Recyclers Shooed 5 | . 1 1 . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . 15 . . 29 . 2 . . . . . Prevented 5 | . . . . . . 3 . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Combat Hostiles Destroyed 80 | . 3 6 11 1 10 10 . 1 17 18 1 . 2 Guns 9 | . 3 5 1 . . . . . . . . . . Cannons 63 | . . 1 10 1 9 9 . 1 15 16 . . 1 AOE 3 | . . . . . . . . . . 1 1 . 1 Classes Destroyed 17 | 1 2 2 2 1 3 1 . . 1 2 1 . 1 Worker 4 | . . . . . 1 . . . . 1 2 . . Builder 7 | . 1 . . . 1 . . . 1 . 2 2 . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 2 | . . . . . . . . . . 1 1 . . Recycler 10 | 1 . 1 . . 4 . . . 1 1 . 1 1 Watcher 5 | . . . . 1 2 . . . . . . 2 . Swarmer 19 | . 3 2 1 . 2 1 . . 4 5 . . 1 Grunt 21 | . . 2 . . 2 6 . . 5 5 1 . . Brawler 3 | . . . . . . 3 . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 Sentry 11 | . . 2 1 1 . 1 . . 4 2 . . . Specialist 2 | . . . . . . . . . . 2 . . . Hunter 2 | . . . . . 1 . . . . 1 . . . Programmer 13 | . . . . . 5 . . 1 3 3 . . 1 Behemoth 1 | . . . . . . . . . 1 . . . . Artisan 1 | . . . 1 . . . . . . . . . . Subdweller 9 | . . . 9 . . . . . . . . . . Best Kill Streak 9 | 1 4 3 2 1 4 8 . 1 5 9 7 2 2 Combat Bots Only 8 | . 3 2 2 1 2 8 . 1 4 7 1 . 1 Max Kills in Single Turn 7 | 1 1 1 1 1 2 1 . 1 1 2 7 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 1 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Hostile Shots Fired 850 | . 34 23 63 8 72 56 . 35 102 168 55 56 178 Missed 283 | . 9 3 13 4 26 14 . 12 37 36 24 27 78 Hits 567 | . 25 20 50 4 46 42 . 23 65 132 31 29 100 Melee 2 | . . . . . . 2 . . . . . . . Projectile 565 | . 25 20 50 4 46 40 . 23 65 132 31 29 100 Critical Strikes 20 | . . 1 . 1 . 2 . . 2 6 3 2 3 Damage Taken 10846 | . 198 254 1091 58 583 693 . 316 826 2850 739 623 2615 Core 2092 | . 42 84 84 . 23 17 . . 31 410 148 58 1195 Absorbed by Shields 31 | . . . . . . . . . . 31 . . . Ignored by Resistances 145 | . . . . . 48 8 . 89 . . . . . Regen/Repaired (Parts) 140 | . . . . . . . . . 94 . . . 46 Core Remaining (%) 78 | 100 . . 16 100 . . . 94 96 59 87 . . Volleys Fired 296 | 1 11 15 100 8 37 23 . 9 32 31 11 10 8 Largest 4 | 2 2 2 2 2 2 2 . 3 3 4 1 2 1 Hottest 335 | 60 60 80 120 100 210 210 . 220 245 335 88 182 88 Shots Fired 622 | 2 22 30 165 16 73 45 . 27 84 117 11 22 8 Gun 105 | 2 22 25 25 . . . . . . 1 11 14 5 Cannon 517 | . . 5 140 16 73 45 . 27 84 116 . 8 3 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 130 | 1 11 15 95 5 . . . . . . . . 3 Thermal 479 | 1 11 15 70 11 73 45 . 27 84 116 11 10 5 Explosive . | . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . . . 1 . 12 . Robot Hit Streak 48 | 2 3 21 12 7 8 5 . 3 20 48 . 5 12 Robot Miss Streak 4 | . 3 2 3 3 4 3 . 2 2 1 3 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 352 | 2 11 30 57 7 42 28 . 10 54 84 . 17 10 Core Hits 136 | 2 4 13 15 3 13 13 . 3 24 32 6 4 4 Critical Kills 3 | . . . 1 . . . . . 2 . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . 1 . Critical Strikes 6 | . . . 3 . . . . . 2 . . 1 . Meltdown 2 | . . . . . . . . . 2 . . . . Destroy 3 | . . . 3 . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . Melee Attacks 45 | . . 4 . . . . . . . . . 28 13 Impact 9 | . . . . . . . . . . . . 8 1 Slashing . | . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . 20 12 Sneak Attacks 6 | . . 4 . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . Damage Inflicted 13611 | 22 159 384 1174 242 2100 1441 . 330 2394 3516 734 672 443 Guns 1126 | 22 159 295 246 . . . . . . 16 54 214 120 Cannons 11068 | . . 89 928 242 2100 1441 . 330 2386 3290 . 197 65 Explosions 874 | . . . . . . . . . . 194 680 . . Melee 511 | . . . . . . . . . . . . 261 250 Ramming 32 | . . . . . . . . . 8 16 . . 8 Kinetic 974 | 11 92 179 507 120 . . . . . . . . 65 Thermal 11830 | 11 67 205 667 122 2100 1441 . 330 2386 3484 734 163 120 Explosive . | . . . . . . . . . . . . . . Electromagnetic 264 | . . . . . . . . . . 16 . 248 . Impact 43 | . . . . . . . . . . . . 43 . Slashing . | . . . . . . . . . . . . . . Piercing 468 | . . . . . . . . . . . . 218 250 Highest Corruption 4 | . . . . . 1 1 1 3 1 1 . 4 1 Average Corruption 1 | . . . . . 1 1 1 1 1 1 . 3 1 Corruption Purged 4 | . . . . . . . . . . . . 4 . Corruption Blocked 5 | . . . . . . . . . . . . . 5 Effects 50 | . . . . . 9 4 1 20 4 3 . 7 2 Message Errors 6 | . . . . . 3 . . 3 . . . . . Matter Fused 18 | . . . . . 2 1 . 6 2 1 . 4 2 Heat Flow Errors 4 | . . . . . . 1 . 2 1 . . . . Energy Discharges 8 | . . . . . 2 1 . 4 . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . 1 . 1 2 1 1 . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . Misfires 3 | . . . . . . . . . . 1 . 2 . Alerts 1 | . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots 106 | . . . . . 11 15 . 1 38 41 . . . Effects 11 | . . . . . 1 2 . . 4 4 . . . Energy Bleed 4 | . . . . . 1 . . . 1 2 . . . Heat Surge 6 | . . . . . . 2 . . 3 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Overflow Damage 852 | . . . . 4 409 52 . 32 59 82 112 75 27 Projectiles 655 | . . . . 4 409 52 . 32 59 82 . 17 . Explosions 112 | . . . . . . . . . . . 112 . . Melee 85 | . . . . . . . . . . . . 58 27 Knockbacks 6 | . . . 4 . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . 4 . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 4 | . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . 2 2 . . 1 Targets Rammed 5 | . . . . . . . . . 2 2 . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 439 | . . 144 51 231 320 439 . 199 162 295 30 275 29 Average Temperature 75 | . . 44 15 103 64 125 . 95 71 113 9 83 19 Received Heat Transfer 1752 | . . 87 138 36 111 369 . . 159 516 69 123 144 Effects 3 | . . . . . . 1 . . . . . 2 . Shutdowns 1 | . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted 5 | . . . . . 1 1 . . 2 1 . . . Combat Hostiles 5 | . . . . . 1 1 . . 2 1 . . . Parts Melted 29 | . . . 1 . 1 1 . . 9 17 . . . Heat Transferred 10937 | 25 150 481 1075 37 829 831 . 407 2510 3711 474 222 185 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Maximum Alert Level 2 | . . . . . . . . . . 2 1 1 1 Low Security (%) 95 | 100 100 100 . 100 100 . . . 100 89 51 93 83 Level 1 3 | . . . . . . . . . . 6 48 6 16 Level 2 . | . . . . . . . . . . 3 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 474 | 5 65 88 . 30 149 . . . 179 474 345 213 227 Initial 189 | . . . . 7 . . . . . 16 189 136 113 Average 72 | . 20 18 . 2 52 . . . 83 76 245 129 163 Influence Increases 3796 | 5 92 254 130 54 499 259 . 85 544 714 222 410 528 Destroy 0b10 Robot/C 1680 | . 60 180 80 20 280 220 . 60 340 360 20 . 60 Destroy 0b10 Robot/NC 145 | 5 5 5 . 5 40 . . . 10 15 30 25 5 Destroy Leader 374 | . 10 30 10 12 84 10 . 20 100 82 2 4 10 Allied During Kill 86 | . . 39 10 . 18 14 . 5 . . . . . Successful Hack 269 | . 17 . . 16 . . . . 41 24 11 83 77 Disable Machine 225 | . . . . . 15 . . . 45 15 120 15 15 Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . Destroy Structure 132 | . . . . 1 17 . . . 8 38 24 28 16 Partial Spotted 60 | . . . . . . . . . . . . 45 15 Lose Combat Pursuer 675 | . . . 30 . 45 15 . . . 30 15 210 330 Influence Decreases 3567 | 5 92 198 172 68 364 394 . 85 510 362 347 469 501 Entered New Map 517 | . . . 30 7 . 51 . . . 18 197 125 89 Time Decay 2430 | 5 92 198 92 61 344 263 . 65 490 194 70 334 222 Lost Part 450 | . . . 30 . . 20 . . 20 150 40 10 180 Lost Ally 170 | . . . 20 . 20 60 . 20 . . 40 . 10 Squads Dispatched 31 | . . . . 2 8 . . . 3 6 5 3 4 Investigation 7 | . . . . 1 . . . . 1 . 4 . 1 Extermination 11 | . . . . . 4 . . . 2 1 . 3 1 Reinforcement 8 | . . . . 1 2 . . . . 2 1 . 2 Assault 4 | . . . . . 2 . . . . 2 . . . Garrison 1 | . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Distress Signals 12 | . . . . 1 6 . . . . 3 . 1 1 Communications Jammed 21 | . . . . . . . . . . . . 13 8 Distress Signals 20 | . . . . . . . . . . . . 12 8 Times Spotted 223 | . 4 10 15 2 28 19 . 3 18 27 17 27 53 Peak Tracking Total 18 | . 3 3 2 3 4 9 . 2 4 5 14 10 18 Tactical Retreats 25 | . . . 1 . 3 1 . . . 2 1 9 8 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Traps Triggered 7 | . . . 2 . 1 . . . 1 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 2 | . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Machines Disabled 17 | . . . 1 . 1 . . . 3 2 8 1 1 Max in Single Turn 8 | . . . 1 . 1 . . . 1 2 8 1 1 Garrison Access 4 | . . . . . 2 . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Machines Accessed 67 | . 4 1 2 3 6 . 3 . 9 5 6 15 13 Terminals 34 | . 4 . . 3 3 . . . 2 1 2 8 11 Fabricators 6 | . . . . . . . . . 3 . 1 2 . Repair Stations 8 | . . . . . . . . . 2 2 2 1 1 Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 7 | . . . . . . . . . 1 1 . 4 1 Garrison Access 5 | . . . . . 2 . . . 1 1 1 . . Total Hacks 179 | . 10 1 5 13 13 . 21 . 36 11 16 30 23 Successful 94 | . 6 1 5 6 8 . 21 . 17 4 9 10 7 Failed 83 | . 4 . . 7 5 . . . 18 7 7 19 16 Catastrophic 18 | . 1 . . 1 1 . . . 2 2 2 3 6 Database Lockouts 2 | . . . . . . . . . 1 . . 1 . Manual 43 | . 2 . . 7 5 . . . 4 6 3 9 7 Terminals 83 | . 10 . . 13 6 . . . 8 6 6 16 18 Fabricators 11 | . . . . . . . . . 5 . 3 3 . Repair Stations 18 | . . . . . . . . . 9 2 4 1 2 Recycling Units 4 | . . . . . 4 . . . . . . . . Scanalyzers 27 | . . . . . . . . . 13 1 . 10 3 Garrison Access 9 | . . . . . 3 . . . 1 2 3 . . Terminal Hacks 52 | . 5 1 5 5 4 . 21 . 3 1 2 3 2 Record 8 | . . . 4 . . . 2 . . . . 1 1 Part Schematic 9 | . . . . . . . 9 . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . Prototype ID Bank 11 | . 1 . . 4 1 . 3 . 1 . 1 . . Open Door 3 | . . 1 . . . . . . . . . 1 1 Open DSF 1 | . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . . . . . 1 . Terminal Index 2 | . 1 . . . . . . . . 1 . . . Alert Level 3 | . . . . . 1 . . . 1 . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . Network Status 1 | . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 7 | . . . . . . . . . 3 . 2 . 2 Scan Component 4 | . . . . . . . . . 2 . 1 . 1 Repair 3 | . . . . . . . . . 1 . 1 . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . . . . 9 1 . 6 1 Insert Component 5 | . . . . . . . . . 2 . . 3 . Analyze 2 | . . . . . . . . . 1 . . 1 . Retrieve Study 10 | . . . . . . . . . 6 1 . 2 1 Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . 1 . . . . Unauthorized Hacks 13 | . 1 . . 1 3 . . . 1 2 2 1 2 Terminals 8 | . 1 . . 1 . . . . 1 2 . 1 2 Assimilate 1 | . . . . . . . . . . . . . 1 Botnet 6 | . 1 . . 1 . . . . 1 1 . 1 1 Operators 1 | . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Reprogram 1 | . . . . . . . . . . . 1 . . Intercept 1 | . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 55 | . 4 . . 3 4 . . . 8 5 5 15 11 Full Trace Events 5 | . . . . 1 . . . . . . 3 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 9 . 1 . . 1 2 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . . . . . 6 1 . 2 1 Parts Repaired 2 | . . . . . . . . . 1 . . . 1 Time 114 | . . . . . . . . . 50 . 44 . 20 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 1 . . 2 . Part Schematics Acquired 2 | . . . . . . . . . 1 . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . 2 . . . . . . . . . . . Non-combat 2 | . . 2 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 2 . . . . 3 . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Total Allies 15 | . . 4 . . 4 4 . . . . 2 . 1 Largest Group 4 | . . 4 4 . 1 2 2 2 . . 1 . 1 Highest-Rated Group 71 | . . 71 71 . 21 49 36 36 . . 42 . 45 Highest-Rated Ally 49 | . . 31 31 . 21 49 20 20 . . 42 . 45 Total Orders 6 | . . . 1 . 5 . . . . . . . . RETURN 6 | . . . 1 . 5 . . . . . . . . Ally Attacks 127 | . . 28 28 . 39 20 . 10 . . 2 . . Total Damage 1062 | . . 292 310 . 169 79 . 163 . . 49 . . Kills 15 | . . 3 4 . 5 1 . 2 . . . . . Allies Corrupted 3 | . . . . . . 3 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Active Infowar (turns) 1816 | . 262 363 91 . . . . . . . . 652 448 Optics 812 | . . . . . . . . . . . . 524 288 Sensors 978 | . 101 . . . . . . . . . . 429 448 Terrain 915 | . . . 11 . . . . . . . . 527 377 Structural 1496 | . 161 363 80 . . . . . . . . 510 382 Jamming 795 | . . . . . . . . . . . . 478 317 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 3 . . . . 1 . . . . . Drone Launches 62 | . . . 2 . 40 20 . . . . . . . Drone Recoveries 56 | . . . 2 . 38 16 . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Turns Passed 12507 | 70 287 768 3155 420 1911 637 178 1312 1392 1009 146 752 470 Spaces Moved 8290 | 59 269 650 1862 183 767 231 75 495 688 429 244 1489 849 Core 92 | 7 . . . . . . . . . 34 16 . 35 Treads 4300 | . . . 1471 183 767 231 75 495 688 390 . . . Legs 5 | . . . . . . . . . . 5 . . . Wheels 1362 | 52 269 650 391 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2531 | . . . . . . . . . . . 228 1489 814 Fastest Speed 34 | 50 90 90 100 155 160 160 240 160 160 50 37 34 35 Average Speed 127 | 85 90 99 149 198 224 226 240 217 173 192 38 34 40 Slowest Speed 330 | 100 90 100 240 250 246 240 240 240 216 330 50 35 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . . . . 8 25 16 Potential Cave-ins 8 | . . . 6 . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 3 44 95 96 25 30 52 68 72 27 12 7 47 74 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 5 | . . 1 3 . . . 1 . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 12 | . . 1 6 . . 3 . 2 . . . . . Spaces Dug 47 | . . . 17 . 4 . . 2 1 . . 15 8 Terrain Destroyed 133 | . . . 37 1 13 8 . 5 8 21 16 15 9 Melee 23 | . . . . . . . . . . . . 15 8 Projectile 83 | . . . 37 1 13 8 . 5 8 10 . . 1 AOE 27 | . . . . . . . . . . 11 16 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Fac Fac Fac Res Qua Total 9595 | 73 293 742 2077 228 895 302 74 711 825 533 276 1635 931 Wait 625 | 2 . 43 55 5 58 17 . 198 72 45 7 75 48 Move 8186 | 58 268 649 1861 182 766 230 74 494 687 428 228 1442 819 Hop 42 | . . . . . . . . . . . 7 21 14 Pick Up 77 | 6 5 5 16 8 6 3 . . 7 5 4 8 4 Fast Attach 75 | 6 2 2 7 5 5 3 . 2 3 3 8 25 4 Attach 50 | . . 1 7 3 2 3 . . 5 12 6 5 6 Detach 20 | . . 2 5 2 . . . . . 1 2 7 1 Swap 49 | . 2 9 8 4 6 2 . 3 8 1 . 4 2 Drop 98 | . 5 12 16 11 13 4 . 5 9 1 3 17 2 Fire 296 | 1 11 15 100 8 37 23 . 9 32 31 11 10 8 Melee 37 | . . 4 . . . . . . . . . 21 12 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . 2 2 . . . Escape Stasis 14 | . . . . . . . . . . 4 . . 10 Rewire 19 | . . . . . 2 17 . . . . . . . Trap 2 | . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research (discovered 5 exits: [*Res x2] / *Arm / *Qua x2) -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered Mines 442 | -10/Mines | Met a Derelict bent on vengeance 444 | -10/Mines | Found the Drone Emporium 451 | -10/Mines | Found Prototype Device 451 | -10/Mines | Identified Splice Drone Bay 498 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 522 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 540 | -10/Mines | Escorted by a lone wolf Derelict 621 | -10/Mines | Discovered new exit (range 3) 634 | -10/Mines | Learned location of Storage (-8) 659 | -10/Mines | Build established: Scavenger-Mutant 663 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 985 | -10/Mines | Learned Materials terminal intel 1026 | -10/Mines | Discovered new exit (range 11) 1033 | -10/Mines | Core integrity fell below 50% 1099 | -10/Mines | Discovered new exit (range 10) 1126 | -10/Mines | Entered Subcaves 1126 | -10/Subcaves | Accompanied by 4 allies 1127 | -10/Subcaves | Approached by a straggling Scientist 1129 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1136 | -10/Subcaves | Learned location of Zion (-6) 1139 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1149 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1149 | -10/Subcaves | Discovered new exit (range 9) 1316 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1599 | -10/Subcaves | Learned 2 Materials zone layouts 1869 | -10/Subcaves | Build established: Mutant 2087 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2278 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2508 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3098 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 3194 | -10/Subcaves | Visited Clippyterm 3199 | -10/Subcaves | Learned location of Section 7 (-3) 3199 | -10/Subcaves | Learned Factory garrison access intel 3682 | -10/Subcaves | Core integrity fell below 20% 3948 | -10/Subcaves | Discovered new exit (range 8) 4082 | -10/Subcaves | Visited 4L-MR0's lab 4091 | -10/Subcaves | Found Prototype Device 4091 | -10/Subcaves | Identified Sfc. Transmogrifier 4102 | -10/Subcaves | Found Powered Cannon 4281 | -10/Subcaves | Entered Materials 4281 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4282 | -8/Materials | Identified exit to Storage 4284 | -8/Materials | Loaded intel: 12 terminal locations 4357 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 4644 | -8/Materials | Discovered new exit (range 9) 4648 | -8/Materials | Build established: Tank 4701 | -8/Materials | Entered Factory 4701 | -7/Factory | Evolved 2 slots: Utility x2 4702 | -7/Factory | Loaded intel: 4 garrison access locations 4893 | -7/Factory | Identified exit to DSF 6192 | -7/Factory | Cargo convoy interrupted 6586 | -7/Factory | Discovered new exit (range 5) 6612 | -7/Factory | Entered Lower Caves 6790 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6880 | -7/Lower Caves | Lost 4 allies 6900 | -7/Lower Caves | Destroyed 8 combat bots 7044 | -7/Lower Caves | Encountered a Warlord checkpoint 7219 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7249 | -7/Lower Caves | Entered Data Miner 7249 | -7/Data Miner | Accompanied by 2 allies 7249 | -7/Data Miner | Discovered new exit (range 6) 7295 | -7/Data Miner | Met Data Miner 7341 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7372 | -7/Data Miner | Received God Mode back door access code from Data Miner 7427 | -7/Data Miner | Entered Proximity Caves 7427 | -6/Proximity Caves | Accompanied by 2 allies 7809 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7883 | -6/Proximity Caves | Learned 8 Factory zone layouts 8704 | -6/Proximity Caves | Discovered new exit (range 12) 8739 | -6/Proximity Caves | Entered Factory 8739 | -6/Factory | Evolved 2 slots: Power x2 9216 | -6/Factory | Central database locked down 9530 | -6/Factory | Build established: Scientist-Tank 9626 | -6/Factory | Repaired Mak. Coolant Network 9754 | -6/Factory | Spotted B-75 Beast 9776 | -6/Factory | Destroyed B-75 Beast 10101 | -6/Factory | Discovered new exit (range 16) 10131 | -6/Factory | Entered another Factory area 10131 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10438 | -5/Factory | Build established: Scientist-Gunner 11044 | -5/Factory | Garrison activated, responded to threat 11105 | -5/Factory | Destroyed 7 combat bots 11119 | -5/Factory | Released all parts (9) 11135 | -5/Factory | Discovered new exit (range 10) 11140 | -5/Factory | Entered another Factory area 11140 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11143 | -4/Factory | Lost 11 parts (3n4u4w) 11203 | -4/Factory | Spotted B-86 Titan 11208 | -4/Factory | Incoming investigation squad redirected 11285 | -4/Factory | Discovered new exit (range 5) 11286 | -4/Factory | Entered Research 11286 | -3/Research | Evolved 2 slots: Propulsion x2 11304 | -3/Research | Lost 3 parts (1p1u1w) 11371 | -3/Research | Build established: Mutant 11493 | -3/Research | Spotted B-86 Titan 11539 | -3/Research | Allied Derelicts emerged from ambush trap array 11579 | -3/Research | Found Prototype Processor 11579 | -3/Research | Identified Exp. Target Analyzer 11632 | -3/Research | Central database locked down 11740 | -3/Research | Found Prototype Processor 11740 | -3/Research | Identified Exp. Targeting Computer 11753 | -3/Research | Discovered new exit (range 7) 11761 | -3/Research | Identified exit to Armory 11806 | -3/Research | Spotted B-86 Titan 11853 | -3/Research | Build established: Infiltrator-Ninja 11891 | -3/Research | Identified exit to Quarantine 11924 | -3/Research | Discovered new exit (range 14) 11994 | -3/Research | Discovered new exit (range 15) 12038 | -3/Research | Entered Quarantine 12070 | -3/Quarantine | Repaired Force Lance+ 12116 | -3/Quarantine | Spotted Alpha 7 12133 | -3/Quarantine | Scanned by Researcher 12215 | -3/Quarantine | Met incapacitated Sigix Warrior 12215 | -3/Quarantine | Lockdown squad dispatched 12369 | -3/Quarantine | Found Alien Artifact 12369 | -3/Quarantine | Identified Dimensional Node Initializer 12369 | -3/Quarantine | Initialized slip node 12376 | -3/Quarantine | Found Alien Artifact 12376 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 12376 | -3/Quarantine | Warped through subspace 12405 | -3/Quarantine | Lost 8 parts (1p2n1u4w) 12410 | -3/Quarantine | Discovered new exit (range 4) 12473 | -3/Quarantine | Core integrity fell below 50% 12486 | -3/Quarantine | Core integrity fell below 20% 12508 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12466_ System corrupted: Matter fused (-8). 12467_ Imp. Corruption Screen intercepted 1% system corruption. 12477_ Acquired Enh. Gauss Cannon. 12481_ Impulse Thruster Array+ destroyed. 12483_ Structural Scanner destroyed. 12484_ P-80 Master resets G-67 Veteran, system corruption cleaned. 12484_ Imp. Terrain Scanner destroyed. 12485_ K-01 Serf destroyed. 12486_ Imp. Corruption Screen intercepted 1% system corruption. 12486_ Adv. Sensor Array destroyed. 12486_ Imp. Corruption Screen intercepted 1% system corruption. 12489_ Slammed into S-43 Plague. 12504_ S-43 Plague destroyed. 12506_ S-43 Plague knocked back. 12507_ U-05 Engineer builds a Door. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ######?######## ? ""!" # # #???????? | | ??#??#?##"""" # ?? """? # # #???????? | | ?#?######""R""# ? ? # # #???????? | | ?########"" ""####?????## !% # #???????? | | ???##! ? ???## # #???????? | | ?#?## """"""? ??#?## %/ #???????? | | ##### """""""?? #### # """"""" ????????? | | ??### """"""" ##?###### """"""""??????????? | | ??### # ?? ## """""""""?????????? | | #?### """"""" [ # ?"?" ## "!"" ""!" ????????? | | ?#?## """"""" # ?""" ## """"""""" #???????? | | ?#?## """"""" # ?""" ## #???????? | | #?### # ? ####+#########???????? | | #############+######## ^ ##?# #?# #???????? | | ########## #######+####### ### #???????? | | #??####?## ##### ### # #???????? | | ???#????## "" ### # #?#?????? | | ?##?##?### "T " + """#???????? | | ??###???## ### # """#???????? | | #?###?#?## # ### % # """#???????? | | ??#?###### # ######### """#?#?????? | | ??###########+#### ######??# """#???????? | | ##??## # ######??# #?#?????? | | ###?## + su "%"##?## #????#??? | | #???## """"""""" # ##;/##### ############??????? | | #???## """ """ ## ###s=@#### ###############???? | | ????## ## ### #### # ##???##?? | | #?#### ## ### [ #### # """" ##?????#? | | ???### ## ### #### # """" ##??????? | | ???################+### ! #### # """" ####????# | | ????######## ## #### # """" ####?#??? | | ??##?#??#### """ ## #### # "##?????? | | ??#?#?#?#?## """!""" ###;## # """" "##?????# | | ???#???#??## """ ### ## # """" "###?#??? | | ???#??###### T " " + ## + """" T###??#?? | | ??#??###??## " ###### # """" "###????? | | ?#??????#?## ######^^^^# = "##???#?? | | ??#?????#?## ###### # """" "##???##? | | ???????#############+###### # """" #####?#?? | | ?????##?######### # """" ###??#??? | | ???????#????#??## =%! # """" ##??#?#?? | | ????????#???#??## < ! " ######??? | | ??????#??????#### ############??##??# | | ???????????#???######+######## ############??#??## | | ?????????#?#?#? # ########?###???##?? | | ?????#???????? ?? ? # #######?????? | | ??????????#?## #######/##########??? | | ?????????#??## ##### ######?##? | | ???????#????## """ """ ##### "" ##????? | | ????????????## "*" " " ##?## """##?##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 200 Energy Generation 43 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 100 Corruption Block 14 Armor Coverage 825 Resistance: KI 30 Evasion (%) 73 Targeting Accuracy 20 Target Analysis 10 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Cld. Particle Cannon | -6/Factory | Scanalyzed Imp. System Guard | -3/Research | Scanalyzed Gravity Flail | -3/Quarantine | Archive Mni. Smartbomb Launcher | -3/Quarantine | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Mak. Coolant Network | 30% | -6/Factory Force Lance | 16% | -3/Quarantine Studied --------- Hvy. Ion Cannon | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Rnf. Deuterium Engine | -5/Factory | Hacked Nuclear Pulse Array | -3/Research | Hacked Force Lance | -3/Research | Hacked Impulse Thruster Array | -3/Quarantine | Hacked Alien Tech Used ----------------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Achievements -------------- Art Critic False Reunion Overachiever Challenges ------------ None Game ------ Seed AluminumBarrageStripper Manual? 0 Play Time 02:09:51 Cumulative 140.5 hours Start 2026.07.05 @ 08:52:39 End 2026.07.05 @ 10:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 57 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 222f0bf6-a029-45e3-a6ed-9498cea61330