Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 11:43:29 // Winter2022/Polymind Player: sasha Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (9405) 9405 TOTAL SCORE: 15615 Bonus ------- Polymind Skill 4820 Pacifist 4085 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 0/0 Energy 25/25 System Corruption 5% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ System Shield > --- WEAPON (1) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- (None) [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion I Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Mining Laser Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Slots Evolved . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 7 | . . . . 4 . . . . 2 . . . . 1 Power 2 | . . . . 1 . . . . 1 . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . Utility 2 | . . . . 1 . . . . . . . . . 1 Weapon 1 | . . . . . . . . . 1 . . . . . Highest Loss Streak 3 | . . . . 3 . . . . 2 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 100 71 82 100 100 94 60 28 28 28 28 25 Engine 11 | . 20 7 11 13 15 16 16 14 5 . . . . . Treads 4 | . . . 23 . . . . . . . . . . . Wheel 11 | . 11 . . 18 15 33 33 17 . . . . . . Hover 10 | . 28 46 3 5 17 . . 11 11 . . . . . Device 16 | . 5 . 23 14 15 33 33 23 7 . . . . . Storage 3 | . 5 . . 13 10 . . . . . . . . . Hackware 5 | . 14 7 . . . . . 11 28 28 28 28 28 25 Protection 2 | . . . 11 . . . . . . . . . . . Energy Gun 2 | . . . 11 . . . . . . . . . . . Ballistic Gun 5 | . . 31 14 . . . . . . . . . . . Special Weapon 4 | . . . . . 7 16 16 8 . . . . . . Special Melee Weapon 1 | . 14 7 . . . . . 5 7 . . . . . Naked Turns 33 | . . 2 1 23 . . . 7 . . . . . . Heaviest Build 18 | 9 9 4 18 9 6 6 6 7 7 . . . . . Greatest Support 40 | 32 32 12 40 32 20 20 20 20 14 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . 2 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 1 1 4 4 . . 1 1 1 1 1 1 1 Average Capacity 1 | 3 1 . . 2 2 . . . 1 1 1 1 1 1 Most Carried 4 | 3 4 . . 2 4 . . . . . . . . . Average Carried . | 1 1 . . . 1 . . . . . . . . . Final Capacity 4 | 4 1 1 . 4 . . . 1 1 1 1 1 1 1 Final Carried 3 | 3 . . . 2 . . . . . . . . . . Class Distribution -------------------- 29% | Tunneler 22% | Operator 19% | Recycler 19% | Sentry 6% | Assembled Dominant Class ---------------- Operator | -10/Materials Assembled | -10/Mines Sentry | -9/Materials Recycler | -8/Materials Recycler | -7/Factory Tunneler | -7/Waste Tunneler | -7/Factory Tunneler | -6/Factory Operator | -6/Waste Operator | -6/Factory Operator | -5/Factory Operator | -5/DSF Operator | -4/Factory Operator | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Matter Collected 36 | . . 36 . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 23 | . . 23 . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Combat Hostiles Destroyed 2 | . . 2 . . . . . . . . . . . . Guns 2 | . . 2 . . . . . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 2 | . . 2 . . . . . . . . . . . . Combat Bots Only 2 | . . 2 . . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Damage Taken 2791 | . . 249 117 567 153 . 109 62 106 67 . . 27 1334 Core 2258 | . . 132 59 391 123 . 32 11 106 67 . . 27 1310 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 47 85 28 . . 77 . . 78 . 100 97 . Volleys Fired 9 | . . 9 . . . . . . . . . . . . Largest 1 | . . 1 . . . . . . . . . . . . Hottest 20 | . . 20 . . . . . . . . . . . . Shots Fired 9 | . . 9 . . . . . . . . . . . . Gun 9 | . . 9 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 9 | . . 9 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 8 | . . 8 . . . . . . . . . . . . Robot Miss Streak 1 | . . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 8 | . . 8 . . . . . . . . . . . . Core Hits 5 | . . 3 . . . . 2 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 216 | . . 106 . 18 34 . 53 . . . . . . 5 Guns 106 | . . 106 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 110 | . . . . 18 34 . 53 . . . . . . 5 Kinetic 106 | . . 106 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . 5 Average Corruption 2 | . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . 9 34 . 22 . . . . . . 2 Shots . | . . . . . . . . . . . . . . . Rammed 18 | . . . . 4 . . 10 . . . . . . 4 Targets Rammed 18 | . . . . 4 . . 10 . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 31 | . . 14 5 31 . . 13 7 . 3 . . . . Average Temperature 9 | . . 8 4 12 . . 6 4 . 3 . . . . Received Heat Transfer 587 | . . 20 18 324 . . 24 21 . 18 . . . 162 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Peak Influence 161 | . 2 30 90 161 140 . 75 65 22 60 29 23 41 126 Initial 59 | . . . 11 37 59 . . 36 22 . 29 23 11 21 Average 38 | . 1 7 16 114 65 . 28 38 7 5 29 23 12 77 Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 4 | . . . . 2 1 . . 1 . . . . . . Investigation 1 | . . . . 1 . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . . . . . . Reinforcement 2 | . . . . 1 . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Distress Signals 1 | . . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 75 | . . 21 7 12 . 6 2 11 6 1 . . . 9 Peak Tracking Total 13 | . . 13 3 5 . 5 2 10 6 1 . . . 7 Tactical Retreats 8 | . . 2 . 2 . 1 1 1 . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Traps Triggered 3 | . . . . 1 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . 11 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Machines Accessed 7 | . 2 . . . 1 . . . . 1 1 . 1 1 Terminals 6 | . 2 . . . . . . . . 1 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 14 | . 5 . . . 2 . . . . 2 2 . 2 1 Successful 12 | . 5 . . . 1 . . . . 2 1 . 2 1 Failed 2 | . . . . . 1 . . . . . 1 . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 12 | . 5 . . . . . . . . 2 2 . 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . 5 . . . . . . . . 2 1 . 2 1 Record 10 | . 5 . . . . . . . . 2 . . 2 1 Open DSF 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 2 | . 1 . . . . . . . . 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 5 | . 1 . 2 1 . . . 1 . . . . . . Non-combat 4 | . 1 . 1 1 . . . 1 . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . Robot Hacks Applied 6 | . 1 . 3 1 . . . 1 . . . . . . find_recycling 1 | . . . . 1 . . . . . . . . . . find_terminals 2 | . 1 . . . . . . 1 . . . . . . map_route 1 | . . . 1 . . . . . . . . . . . mark_security 1 | . . . 1 . . . . . . . . . . . find_shortcuts 1 | . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Total Allies 1 | . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 . . . . . Total Damage 150 | . . . . . . . . . 150 . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Robot Analysis Total 7 | 1 1 1 2 . 1 . . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Turns Passed 2512 | 55 64 196 513 221 546 123 250 190 117 62 4 22 32 117 Spaces Moved 2783 | 56 98 307 204 260 517 154 300 263 175 123 7 45 64 210 Core 922 | 14 . 4 3 80 265 . . 11 96 123 7 45 64 210 Treads 148 | . . . 148 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 996 | 42 18 . . 113 245 154 300 124 . . . . . . Hover 717 | . 80 303 53 67 7 . . 128 79 . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 50 50 50 76 80 80 50 50 50 50 50 50 50 Average Speed 75 | 87 64 58 132 80 90 80 80 67 52 50 50 50 50 50 Slowest Speed 160 | 100 100 60 160 150 100 80 80 80 56 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 21 75 26 30 13 73 9 8 75 6 . 43 3 9 Regions Visited 14 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed 7 | . . . . . 7 . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Total 3188 | 61 98 315 446 272 602 153 309 276 199 122 6 44 63 222 Wait 290 | 3 . . 243 7 2 . . 2 25 . . . . 8 Move 2771 | 55 97 306 203 259 517 153 299 263 174 122 6 44 63 210 Hop . | . . . . . . . . . . . . . . . Pick Up 20 | 3 1 . . 2 14 . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop 12 | . . . . . 12 . . . . . . . . . Fire 9 | . . 9 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ram 25 | . . . . 4 7 . 10 . . . . . . 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 11 | . . . . . . . . 11 . . . . . . Miscellaneous 50 | . . . . . 50 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 14) 120 | -10/Materials | Entered Mines 146 | -10/Mines | Assembled infested the area 147 | -10/Mines | Learned Materials non-interactive machine intel 151 | -10/Mines | Assisted by a Guerilla fighting off Assembled 237 | -10/Mines | Core integrity fell below 50% 310 | -10/Mines | Discovered new exit (range 11) 316 | -10/Mines | Entered Materials 317 | -9/Materials | Loaded intel: 34 non-interactive machine locations 767 | -9/Materials | Discovered new exit (range 16) 828 | -9/Materials | Identified exit to Materials 829 | -9/Materials | Entered another Materials area 1036 | -8/Materials | Core integrity fell below 50% 1041 | -8/Materials | Discovered new exit (range 8) 1050 | -8/Materials | Entered Factory 1052 | -7/Factory | Lost 3 parts (1p1n1u) 1596 | -7/Factory | Manually triggered Chute Trap 1596 | -7/Factory | Sucked down chute 1596 | -7/Factory | Entered Waste 1611 | -7/Waste | Spotted C-40 Crusher 1622 | -7/Waste | Spotted C-40 Crusher 1633 | -7/Waste | Spotted C-40 Crusher 1665 | -7/Waste | Spotted C-40 Crusher 1687 | -7/Waste | Spotted C-40 Crusher 1701 | -7/Waste | Spotted C-40 Crusher 1711 | -7/Waste | Discovered new exit (range 10) 1719 | -7/Waste | Entered Factory 1958 | -7/Factory | Discovered new exit (range 13) 1969 | -7/Factory | Entered another Factory area 2159 | -6/Factory | Manually triggered Chute Trap 2159 | -6/Factory | Sucked down chute 2159 | -6/Factory | Entered Waste 2160 | -6/Waste | Met a frightened Derelict 2164 | -6/Waste | Spotted C-40 Crusher 2181 | -6/Waste | Spotted C-40 Crusher 2194 | -6/Waste | Spotted C-40 Crusher 2194 | -6/Waste | Spotted C-40 Crusher 2199 | -6/Waste | Spotted C-40 Crusher 2200 | -6/Waste | Spotted C-40 Crusher 2204 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2210 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2269 | -6/Waste | Discovered new exit (range 13) 2276 | -6/Waste | Entered Factory 2333 | -6/Factory | Discovered new exit (range 10) 2338 | -6/Factory | Entered another Factory area 2342 | -5/Factory | Identified exit to DSF 2342 | -5/Factory | Entered DSF 2358 | -5/DSF | Discovered new exit (range 13) 2364 | -5/DSF | Entered Factory 2381 | -4/Factory | Spotted B-86 Titan 2391 | -4/Factory | Discovered new exit (range 9) 2396 | -4/Factory | Entered Research 2494 | -3/Research | Core integrity fell below 50% 2505 | -3/Research | Core integrity fell below 20% 2513 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 02422_ Current location identified: Research >>Query(Tau Ceti System) Home to a stable G-class star 3.64 parsecs from the Sun, Tau Ceti exhibits very little stellar variation and possesses solar analog characteristics. The star is orbited by five planets, several of which could support human life given sufficient terraforming. Destination of the [ISCS Cetus], which arrived in 2211. 02437_ Learned position of new hidden door. 02446_ ALERT: All DSF locations entering lockdown mode. 02458_ Slammed into R-10 Processor. 02466_ Penetrated by Slug. 02466_ Knocked back. 02495_ Hacking Suite destroyed. 02499_ P-80 Master resets G-67 Veteran, system corruption cleaned. 02502_ Penetrated by Slug. 02502_ Knocked back. 02504_ Penetrated by Slug. 02506_ Learned position of Shock Trap. 02513_ Slammed into G-67 Veteran. 02513_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?? #?????????????????????????????????????????????? | | ?? #?????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | +?????????????????????????????????????????????? | | #????????????????????###########??????????????? | | #????????????????????# = #??????????????? | | #????????????????????# #??????????????? | | ###############??????# #??????????????? | | #??????# #??????????????? | | #??????#####+#####??????????????? | | #?????##### #?????????????????? | | #?????# !#?????????????????? | | ##########??# #?????# ###^ #?????????????????? | | #???????# #???### ###"+####???????????????? | | #???????# #####; g # ! #???????????????? | | " #???????# g %o/H% #???????????????? | | " #???????# % ###### g# * = #???????????????? | | " ######### #????##;## #???????????????? | | + % % #?????#### #???????????????? | | ##########/#######????# #???????????????? | | #???# #????########???????????????? | | #???# #???????????????????????????? | | #####???# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????##############???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 20 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Slippery One Wheee! Challenges ------------ None Polymind | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac DSF Fac Res Robots Controlled 9 | 1 1 2 2 1 1 . . 1 . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . Allies . | . . . . . . . . . . . . . . . Classes Controlled 6 | 1 1 1 2 . 1 . . . . . . . . . Average Host Suspicion 45 | 3 15 66 24 86 40 30 66 56 39 35 . 15 34 77 Unsuspicious Activity 674 | 5 23 100 243 4 266 . . 3 . 10 5 . 10 5 Returns to Shadow . | . . . . . . . . . . . . . . . Fuzzy Dispatches 1 | . . . . . 1 . . . . . . . . . Protomatter Created 39 | . . 39 . . . . . . . . . . . . Used 83 | 5 5 21 35 5 5 . . 7 . . . . . . Decayed 16 | . . 16 . . . . . . . . . . . . Highest Spend 23 | 5 5 16 23 5 5 . . 7 . . . . . . Top 5 Hosts by Kills: as-70443 (-10/Mines: 2) Game ------ Seed UtilityImpactInterpreter Manual? 0 Play Time 00:28:19 Cumulative 46.3 hours Start 2022.12.25 @ 11:16:50 End 2022.12.25 @ 11:43:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 328ee2ae-cb75-4ce1-9f88-8e874e3539b7