Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 13:29:40 Player: Jawaka Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1162) 1162 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3032 Bonus ------- None Cogmind --------- Core Integrity 289/550 Matter 153/300 Energy 231/265 System Corruption 0% Temperature Warning (320) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Titanium Leg VSS Leg > --- UTILITY (3) ------ Advanced Heat Sink Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (5) ---- Shotgun Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Heat Sink Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Trap Scanner Hardened Light Armor Plating Hardened Light Armor Plating Precision Beam Rifle Precision Beam Rifle [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Titanium Leg Flight Unit Flight Unit Utility Salvage Targeting Computer Device Trap Scanner Storage Small Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 57 | 5 8 17 27 Power 10 | 1 . 3 6 Engine 10 | 1 . 3 6 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 2 6 5 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight 11 | . 2 6 3 Utility 19 | . 5 4 10 Device 4 | . . 1 3 Storage 4 | . 3 . 1 Processor 5 | . 1 3 1 Hackware . | . . . . Protection 6 | . 1 . 5 Artifact . | . . . . Weapon 13 | 2 1 4 6 Energy Gun 6 | . . . 6 Energy Cannon 4 | . . 4 . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 16 | . . 6 10 Power 4 | . . 1 3 Propulsion 5 | . . 1 4 Utility 2 | . . 1 1 Weapon 5 | . . 3 2 Highest Loss Streak 6 | . . 6 5 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 88 | . 96 86 81 Engine 12 | . 14 10 13 Treads 7 | . 24 . . Flight 22 | . 4 37 21 Device 2 | . . . 8 Storage 3 | . 10 . . Processor 11 | . 1 18 12 Protection 5 | . 12 . 5 Energy Gun 4 | . . . 16 Energy Cannon 6 | . . 15 1 Ballistic Gun 9 | . 28 2 . Naked Turns . | . . . . Heaviest Build 29 | 6 29 12 21 Greatest Support 40 | 40 40 16 29 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 5 8 Average Capacity 6 | 5 8 5 5 Most Carried 8 | 5 8 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 4 5 2 Class Distribution -------------------- 45% | Mutant 42% | Scavenger-Mutant 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 741 | 229 156 233 123 Remotely 10 | . . 10 . Salvage Created 1760 | . 172 861 727 Parts 97 | . 19 48 30 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 5 12 10 Guns 15 | . 5 1 9 Cannons 10 | . . 10 . AOE 1 | . . 1 . Classes Destroyed 9 | . 5 3 1 Builder 2 | . 1 1 . Recycler 5 | . . 3 2 Operator 2 | . 1 1 . Watcher 6 | . 1 3 2 Swarmer 6 | . 3 3 . Grunt 12 | . 2 6 4 Brawler 1 | . . 1 . Sentry 6 | . . 2 4 Specialist 2 | . . . 2 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 266 | . 30 99 137 Missed 83 | . 6 32 45 Damage Taken 2250 | . 244 683 1323 Core 523 | . 46 216 261 Absorbed by Shields . | . . . . Redirected to Shielding 108 | . . . 108 Regen/Repaired (Parts) 23 | . . . 23 Core Remaining (%) 75 | 100 81 46 . Volleys Fired 123 | 3 30 52 38 Largest 2 | 2 2 2 2 Hottest 122 | 40 40 112 122 Shots Fired 228 | 6 60 86 76 Gun 170 | 6 60 30 74 Cannon 58 | . . 56 2 Launcher . | . . . . Special . | . . . . Kinetic 96 | 6 60 30 . Thermal 74 | . . . 74 Explosive . | . . . . Electromagnetic 58 | . . 56 2 Robot Hit Streak 35 | 6 14 18 35 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 160 | 6 31 58 65 Core Hits 68 | 1 16 26 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . . 5 Burn 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2695 | 61 297 1210 1127 Guns 1613 | 61 297 164 1091 Cannons 957 | . . 921 36 Explosions 125 | . . 125 . Melee . | . . . . Ramming . | . . . . Kinetic 522 | 61 297 164 . Thermal 1216 | . . 125 1091 Explosive . | . . . . Electromagnetic 957 | . . 921 36 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 24 | . . 24 . Projectiles 24 | . . 24 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . . 35 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 516 | . 40 216 516 Average Temperature 82 | . 11 35 159 Received Heat Transfer 630 | . 102 114 414 Effects 11 | . . . 11 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 9 | . . 9 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 11 | . . . 11 Heat Transferred 2988 | . . 250 2738 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 333 | . 156 257 333 Initial 107 | . . . 107 Average 109 | . 56 115 179 Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 87 73 Level 1 11 | . . 12 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 9 27 13 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 3 5 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 9 8 13 Successful 20 | . 6 5 9 Failed 10 | . 3 3 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 8 8 6 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 5 5 2 Record 5 | . . 5 . Prototype ID Bank 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 2 | . 1 . 1 Dispatch Records 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 4 | . 1 . 3 Report Inventory 3 | . 1 . 2 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 8 | . 2 3 3 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1426 | 77 414 542 393 Spaces Moved 1193 | 52 284 591 266 Core 36 | 25 . 11 . Treads 177 | 27 150 . . Legs 27 | . . . 27 Wheels . | . . . . Hover . | . . . . Flight 953 | . 134 580 239 Fastest Speed 31 | 50 37 31 31 Average Speed 59 | 107 101 36 57 Slowest Speed 280 | 160 160 200 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . 1 4 . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 46 51 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 8 . Melee . | . . . . Projectile . | . . . . AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1696 | 68 355 838 435 Wait 237 | . 19 149 69 Move 1181 | 51 281 583 266 Hop 4 | . 1 3 . Pick Up 55 | 9 8 22 16 Fast Attach 7 | . 1 1 5 Attach 33 | 5 3 11 14 Detach 4 | . 1 . 3 Swap 17 | . 4 5 8 Drop 35 | . 7 12 16 Fire 123 | 3 30 52 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Discovered new exit (range 10) 491 | -10/Materials | Identified exit to Materials 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x2 615 | -9/Materials | Lost 6 parts (1p1n1u3w) 868 | -9/Materials | Core integrity fell below 50% 975 | -9/Materials | Discovered new exit (range 14) 1014 | -9/Materials | Discovered new exit (range 13) 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1130 | -8/Materials | Repaired Flight Unit 1158 | -8/Materials | Repaired Flight Unit 1194 | -8/Materials | Garrison activated, responded to threat 1404 | -8/Materials | Lost 5 parts (1p1n1u2w) 1427 | -8/Materials | Self-destructed Last Messages --------------- X-57 Shotgunner destroyed. Switching to secondary target: Y-45 Defender. Y-45 Defender destroyed. R-06 Scavenger collects Lgt. Treads. Acquired Hrd. Medium Armor Plating. R-06 Scavenger collects Shotgun. Acquired VSS Leg. Dropped Hrd. Light Armor Plating. R-06 Scavenger collects Lgt. Treads. Dropped Trap Scanner. Dropped Hrd. Light Armor Plating. R-06 Scavenger suffers critical hit (Burn). Com. Wheel melted. R-06 Scavenger destroyed. Acquired Imp. Assault Rifle. Acquired Shotgun. W-25 Informer sends out distress signal. Heat Sink melted. Y-45 Defender destroyed. Switching to secondary target: Y-45 Defender. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##########???????????????????????????????????? | | ????# !#???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# """ #???????????????????????????????????? | | ????# """"" #???????????????????????????????????? | | ????# """"" #???????????????????????????????????? | | ????# """"" #???????????????????????????????????? | | ????# """ !#???????????????????????????????????? | | ????#! #???????????????????????????????????? | | ????# !#???????????????????????????????????? | | ????#####+##################?????????????????????? | | ??????# + # =%%!!! #?????????????????????? | | ??????# # #!=!%!! !#?????????????????????? | | ??????# # ! #"""""% #?????????????????????? | | ??????# " !#"""""= #?????????????????????? | | ??????# #= ! #""""" #?????????????????????? | | ??????# # # "" #?????????????????????? | | ??????# ######## #?????????????????????? | | ??????# #??????# ! @ #?????????????????????? | | ??????# %####???# r #?????????????????????? | | ??????# = ##T##########Y###?????????????????????? | | ???#### [[ % ##############????????? | | ???#""" ^ ^ % %! ???????? | | ???#"R " [ ?H?????? | | ???#""" " " %* [[ ???????? | | ???#### "" "" ############??????????? | | ??????# """ ^""" ##?????????????????????? | | ####### "" "" #???? ?????????????????? | | # # """ """ # /! ???????????????? | | # T= # """ """^ + !! ???????????????? | | # # """ """ # !! ??????????????? | | # # " #? ??????????????? | | # *# "" #??? ???????????????? | | # """ # ! G" #?????""???????????????? | | # """ + "" #??????????????????????? | | # """ # =! #??????????????????????? | | # # #??????????????????????? | | # ## #####"Y"##"Y"###??????????????????????? | | # !! ## #???#"""##"""#????????????????????????? | | # !! ## #???##########????????????????????????? | | ######## #?????????????????????????????????????? | | # # #?????????????????????????????????????? | | # # ##########????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed VariableBiomechanicalCannon Manual? 0 Play Time 00:37:05 Cumulative 4.6 hours Start 2024.04.01 @ 23:46:34 End 2024.04.02 @ 13:29:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e9ab95a2-7e37-49a6-a4b7-94a6e19d7de4