Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 00:02:15 Player: albenzo Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2107) 2107 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5202 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 143/300 Energy 54/100 System Corruption 4% Temperature Critical (769) Movement Core (1050) Ox20 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (4) ------- Long-range Phase Cannon Tiamat Missile Launcher > --- INVENTORY (20) --- Improved Heat Sink Hardened Medium Armor Plating Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Spiked Treads Wheel Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Melee Analysis Suite Experimental Utility Shielding > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Long-range Phase Cannon Long-range Phase Cannon > --- INVENTORY -------- Hardened Medium Armor Plating Hacking Suite System Shield Tiamat Missile Launcher Chainsword SUBCON Basin [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon 2 | . . . 2 . . Parts Attached 91 | 7 7 29 8 38 2 Power 7 | 1 . 2 2 2 . Engine 6 | 1 . 2 2 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 2 . 5 . 7 . Treads 11 | 2 . 5 . 4 . Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover 1 | . . . . 1 . Flight 1 | . . . . 1 . Utility 32 | 2 1 9 2 18 . Device 17 | 1 . 5 . 11 . Storage 5 | 1 1 1 2 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 9 | . . 3 . 6 . Artifact . | . . . . . . Weapon 38 | 2 6 13 4 11 2 Energy Gun 17 | 1 3 4 3 5 1 Energy Cannon 2 | . . . . 2 . Ballistic Gun 14 | 1 2 6 1 4 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . 1 1 . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . . 1 7 1 Parts Lost 24 | . . 8 2 7 7 Power 2 | . . 1 . . 1 Propulsion 9 | . . 3 . 3 3 Utility 2 | . . 1 . . 1 Weapon 11 | . . 3 2 4 2 Highest Loss Streak 5 | . . 4 1 2 5 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 94 | . 100 94 85 96 68 Engine 10 | . 14 14 9 6 . Treads 24 | . 28 27 18 21 11 Flight 1 | . . . . 3 . Device 13 | . 14 13 9 15 7 Storage 8 | . 14 7 18 7 7 Protection 3 | . . 2 . 6 6 Energy Gun 15 | . 15 12 29 16 12 Energy Cannon 2 | . . . . 8 7 Ballistic Gun 8 | . 12 13 1 4 . Peak Build Rating 84 | 8 9 26 35 84 69 Average Rating 30 | 5 8 10 31 62 63 On Entrance 147 | . 8 9 26 35 69 Naked Turns . | . . . . . . Heaviest Build 99 | 15 50 52 60 99 88 Greatest Support 86 | 40 40 40 40 86 43 Greatest Overweight (x) 9 | 4 1 1 1 9 4 Average Overweight (x) 1 | . . . 1 3 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 16 | 7 17 13 20 20 20 Most Carried 20 | 8 20 20 20 20 20 Average Carried 15 | 5 14 11 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 4 Class Distribution -------------------- 54% | Mutant 21% | Tank 10% | Scavenger-Tank 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 1560 | 194 205 629 83 435 14 Remotely . | . . . . . . Salvage Created 2533 | 20 284 420 311 1421 77 Parts 147 | 5 18 24 29 68 3 Haulers Intercepted 4 | . 2 . . 2 . Recyclers Shooed 4 | . 4 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 10 . . 3 Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 47 | . 5 9 9 22 2 Guns 40 | . 4 9 6 21 . AOE 5 | . . . 3 . 2 Classes Destroyed 14 | 1 4 1 3 4 1 Worker 3 | . . . 2 1 . Builder 2 | . . . . 2 . Tunneler 2 | 1 . . 1 . . Hauler 4 | . 2 . . 2 . Recycler 3 | . 1 . . 2 . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 11 | . 3 . 7 . 1 Grunt 13 | . 2 . 2 9 . Sentry 3 | . . . . 3 . Programmer 9 | . . . . 9 . Heavy 1 | . . . . 1 . Behemoth 1 | . . . . . 1 Subdweller 9 | . . 9 . . . Best Kill Streak 4 | 1 2 2 4 4 2 Combat Bots Only 4 | . 2 2 3 4 2 Max Kills in Single Turn 3 | 1 1 1 3 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 336 | . 18 71 27 155 65 Missed 104 | . 5 16 5 61 17 Damage Taken 5019 | . 140 1402 221 1605 1651 Core 963 | . 38 177 34 243 471 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . . 48 . . . Core Remaining (%) 69 | 100 . 14 93 . . Volleys Fired 186 | 1 28 48 15 76 18 Largest 4 | 2 2 2 4 4 3 Hottest 386 | 70 100 100 160 386 281 Shots Fired 402 | 2 55 86 51 183 25 Gun 376 | 2 54 85 51 176 8 Cannon 22 | . . . . 7 15 Launcher 2 | . . . . . 2 Special 2 | . 1 1 . . . Kinetic 120 | 1 18 71 3 27 . Thermal 189 | 1 19 11 3 132 23 Explosive 2 | . . . . . 2 Electromagnetic 91 | . 18 4 45 24 . Robot Hit Streak 21 | 2 12 21 10 21 14 Robot Miss Streak 5 | . 3 3 5 3 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 2 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 270 | 2 41 69 26 114 18 Core Hits 109 | 1 13 19 16 55 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . 1 2 . 10 1 Burn 11 | . . 1 . 9 1 Destroy 1 | . . 1 . . . Corrupt 2 | . 1 . . 1 . Melee Attacks 3 | . . 3 . . . Impact 3 | . . 3 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5950 | 24 538 941 605 2963 879 Guns 4832 | 24 538 941 332 2755 242 Cannons 452 | . . . . 69 383 Explosions 666 | . . . 273 139 254 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1198 | 11 190 807 . 190 . Thermal 3722 | 13 165 112 273 2534 625 Explosive 335 | . . . . 81 254 Electromagnetic 695 | . 183 22 332 158 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 2 | . . . . 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . . . 42 8 Message Errors 9 | . . . . 9 . Matter Fused 9 | . . . . 6 3 Heat Flow Errors 6 | . . . . 6 . Energy Discharges 10 | . . . . 7 3 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 7 | . . . . 7 . Data Loss (major) 3 | . . . . 3 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 86 | . . . 40 34 12 Projectiles . | . . . . . . Explosions 86 | . . . 40 34 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 432 | . . . 36 365 31 Shots 8 | . . . 2 4 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 945 | 9 196 . 236 357 945 Average Temperature 139 | 6 47 . 100 107 442 Received Heat Transfer 621 | . 72 69 18 330 132 Effects 28 | . . . . 4 24 Shutdowns 4 | . . . . . 4 Energy Bleed 2 | . . . . . 2 Interference 11 | . . . . 4 7 Matter Decay 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 2 | . . . . . 2 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 18 | . . 1 . 17 . Heat Transferred 7306 | 37 481 407 300 5211 870 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Peak Influence 373 | 5 131 . 322 373 . Initial 64 | . 3 . . 64 . Average 89 | 2 67 . 151 89 . Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 91 | 100 100 . 92 88 . Level 1 8 | . . . 7 11 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . . 10 . Investigation 1 | . . . . 1 . Extermination 6 | . . . . 6 . Reinforcement 3 | . . . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . 2 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 12 11 14 30 4 Peak Tracking Total 4 | . 4 3 3 3 3 Tactical Retreats 6 | . 2 . 2 1 1 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 3 | . . 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . 2 . 1 . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 8 | . . . 2 6 . Max in Single Turn 4 | . . . 1 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 20 | . 4 3 4 9 . Terminals 13 | . 3 . 3 7 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 53 | . 14 8 12 19 . Successful 34 | . 11 8 8 7 . Failed 19 | . 3 . 4 12 . Catastrophic 6 | . 2 . 1 3 . Database Lockouts . | . . . . . . Manual 26 | . 9 . 5 12 . Terminals 36 | . 11 . 9 16 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 8 | . 3 . 3 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 7 8 4 1 . Record 6 | . . 6 . . . Prototype ID Bank 3 | . 2 . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 3 | . 1 . 1 1 . Terminal Index 1 | . 1 . . . . Locate Traps 3 | . 1 . 2 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 3 . 3 6 . Terminals 7 | . 1 . 3 3 . Botnet 6 | . 1 . 2 3 . Operators 1 | . . . 1 . . Fabricators 1 | . . . . 1 . Haulers 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . 2 . Reject 2 | . 1 . . 1 . Mask 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 15 | . 3 . 3 9 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 8613 | 112 960 3922 502 2885 232 Spaces Moved 3550 | 58 355 1867 168 1053 49 Core 10 | 10 . . . . . Treads 3215 | 48 355 1867 168 728 49 Legs . | . . . . . . Wheels 325 | . . . . 325 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 250 185 325 Average Speed 212 | 153 214 196 250 231 348 Slowest Speed 490 | 250 240 250 250 325 490 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 47 86 19 33 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 7 | . . 7 . . . Spaces Dug 10 | . . . . 10 . Terrain Destroyed 115 | . . . 10 67 38 Melee . | . . . . . . Projectile 30 | . . . . 25 5 AOE 85 | . . . 10 42 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 4252 | 76 499 2028 217 1346 86 Wait 276 | 3 79 27 17 135 15 Move 3545 | 57 354 1866 167 1052 49 Hop . | . . . . . . Pick Up 66 | 8 21 23 5 9 . Fast Attach 45 | 7 . 8 3 26 1 Attach 12 | . . 7 3 1 1 Detach 2 | . . 1 . 1 . Swap 35 | . 7 14 2 12 . Drop 77 | . 10 27 5 34 1 Fire 186 | 1 28 48 15 76 18 Melee 3 | . . 3 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 5 | . . 4 . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Discovered new exit (range 8) 337 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 9) 1065 | -10/Materials | Discovered new exit (range 3) 1073 | -10/Materials | Entered Subcaves 1129 | -10/Subcaves | Learned location of 1 exit from Materials 1175 | -10/Subcaves | Disturbed a concealed Subdweller 1536 | -10/Subcaves | Visited Clippyterm 1543 | -10/Subcaves | Learned Research security intel 1543 | -10/Subcaves | Learned Research machine intel 1619 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1621 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1861 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2185 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2188 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2230 | -10/Subcaves | Core integrity fell below 50% 2455 | -10/Subcaves | Discovered new exit (range 7) 2492 | -10/Subcaves | Learned location of Storage (-9) 2670 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2740 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2743 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2988 | -10/Subcaves | Ambushed by Subdweller buried in earth 2995 | -10/Subcaves | Ambushed by Subdweller buried in earth 3026 | -10/Subcaves | Lost 4 parts (1n1u2w) 3278 | -10/Subcaves | Core integrity fell below 20% 3515 | -10/Subcaves | Discovered new exit (range 14) 3607 | -10/Subcaves | Learned location of Recycling (-9) 4900 | -10/Subcaves | Found SUBCON Basin 4995 | -10/Subcaves | Entered Materials 4995 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4996 | -8/Materials | Identified exit to Factory 5295 | -8/Materials | Build established: Gunner 5474 | -8/Materials | Discovered exit to Factory (range 10) 5497 | -8/Materials | Entered Factory 5497 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6055 | -7/Factory | Build established: Scavenger-Tank 6668 | -7/Factory | Cargo convoy interrupted 6760 | -7/Factory | Found Prototype Processor 6760 | -7/Factory | Identified Exp. Melee Analysis Suite 7025 | -7/Factory | Build established: Tank 7516 | -7/Factory | Identified exit to Lower Caves 8382 | -7/Factory | Entered Lower Caves 8516 | -7/Lower Caves | Spotted B-75 Beast 8602 | -7/Lower Caves | Core integrity fell below 50% 8604 | -7/Lower Caves | Core integrity fell below 20% 8608 | -7/Lower Caves | Released subatomizers from SUBCON Basin 8613 | -7/Lower Caves | Destroyed B-75 Beast 8615 | -7/Lower Caves | Core destroyed Last Messages --------------- 08604_ Overheating: Core damaged (-77). 08606_ Overheating: Arm. Treads damaged (-6). 08607_ Overheating: System interference. 08607_ Lrn. Phase Cannon temporarily disabled. 08607_ Imp. Heat Sink temporarily disabled. 08607_ Dropped SUBCON Basin. 08608_ Power failure, Enh. Nuclear Core shutdown. 08608_ Arm. Treads destroyed. 08608_ Released subatomizers from SUBCON Basin. 08610_ Overheating: Lrn. Phase Cannon damaged (-28). 08610_ Enh. Nuclear Core destroyed. 08610_ Knocked back. 08610_ Identified Tiamat Missile Launcher. 08611_ Destroyed VTOL Module. 08612_ Overheating: Energy bleed (-9). 08613_ Overheating: Energy bleed (-13). 08613_ B-75 Beast destroyed. 08613_ S-27 Virus destroyed. 08614_ Overheating: Matter decay (-47). 08615_ Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ?????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ?????????????????? #???????????????????????? | | ??????????????????? ###????????????#???????? | | ???????????????????# ##?????????? #???????? | | ????????????????????# #??####???# ???????## | | ?????????????????????# #?## #### ???????## | | ??????????????????????? ### ## #??????## | | ???????????????????####### ## ####??## | | ??????? ??????????# # # ##?# | | ??????? ????# #?# | | ?????? #### ### | | ?????? !% #### | | ?????? % * ####??# # | | ?????? #### #????# ## | | ???????????????????# #??# #? | | ???????????????????# & # # | | ?????????????????????# @ ## ## | | ????????????????????# %##### ## | | ????????????????????# s #???# # | | ????????????????????# ## %##??? ## | | ????????????????????# ?####??? ##? | | ???????????????????? ?????????# ###?? | | ???????????????????#??????????### #???? | | ????????????????????????????????# ## ???? | | ????????????????????????????????? #?# ???? | | ????????????????????????????????? ????# ???? | | ???????????????????????????????????????? ## ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 400 Matter Capacity 400 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Weapon Shielding 33 Evasion (%) 40 Melee Accuracy 12 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationMappingFocus Manual? 0 Play Time 00:50:13 Cumulative 147.2 hours Start 2024.08.06 @ 23:06:19 End 2024.08.07 @ 00:02:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/3/0/0/0/0/0/0 Lore% 64 Gallery% 65 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7134b5e-b779-46b8-92dd-fd3e323b426e