Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 22:03:18 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (1897) 1897 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8312 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1000/1000 Matter 144/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (180) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gravmag System > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Improved Shield Generator > --- WEAPON (3) ------- Minigun > --- INVENTORY (15) --- Improved Cooling System Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Armor Integrity Analyzer Recoil Stabilizer Improved Focal Shield Authchip [Propulsion] Gauss Rifle Precision Assault Rifle Precision Assault Rifle Enhanced Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Large Storage Unit Superbattery Advanced Terrain Scan Processor Advanced Targeting Computer Improved Powered Armor > --- WEAPON ----------- Minigun Minigun Precision Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Cooling System Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Armor Integrity Analyzer Recoil Stabilizer Improved Medium Armor Plating Improved Shield Generator Gauss Rifle Precision Assault Rifle Precision Assault Rifle Enhanced Gauss Cannon Heavy Rocket Launcher Heavy Hammer [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . 2 . 1 . . Utility 4 | . . . . . . . 2 1 . 1 Weapon 1 | . . 1 . . . . . . . . Parts Attached 74 | 3 3 13 4 . 3 21 22 3 2 . Power 7 | . . 1 1 . 1 3 . 1 . . Engine 6 | . . 1 1 . 1 2 . 1 . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . 4 . . . 10 5 1 . . Treads 11 | 2 . 3 . . . 6 . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 11 | . . 1 . . . 4 5 1 . . Flight . | . . . . . . . . . . . Utility 18 | 1 2 1 . . 2 1 8 1 2 . Device 6 | 1 . . . . 1 . 3 . 1 . Storage 4 | . 2 . . . . 1 . 1 . . Processor 2 | . . . . . . . 2 . . . Hackware . | . . . . . . . . . . . Protection 6 | . . 1 . . 1 . 3 . 1 . Artifact . | . . . . . . . . . . . Weapon 27 | . 1 7 3 . . 7 9 . . . Energy Gun 4 | . . . 1 . . 3 . . . . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 18 | . 1 6 2 . . 3 6 . . . Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 2 2 . . . Parts Lost 13 | . . . . . 1 2 2 . 8 . Power 2 | . . . . . 1 . . . 1 . Propulsion 8 | . . . . . . 2 1 . 5 . Utility 2 | . . . . . . . 1 . 1 . Weapon 1 | . . . . . . . . . 1 . Highest Loss Streak 6 | . . . . . 1 2 1 . 6 . To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 2 3 10 15 15 14 14 14 14 14 13 Power . | 1 1 1 1 1 . . 1 1 . . Propulsion 2 | . . 2 5 5 5 5 1 . . . Utility 4 | . . 2 4 4 5 4 7 8 8 8 Weapon 3 | 1 1 4 5 4 4 3 4 5 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 39 | 6 5 4 2 . . 9 2 1 2 8 Power 4 | . 1 1 . . . 1 1 . . . Propulsion 9 | 4 . 1 . . . 3 1 . . . Utility 16 | . 2 2 1 . . 1 . 1 2 7 Weapon 10 | 2 2 . 1 . . 4 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 95 100 100 100 94 99 98 92 29 Engine 8 | . 14 11 11 11 11 1 7 6 5 . Core 1 | . . . . . . 7 . . . . Treads 22 | . 28 28 33 33 33 39 . . . . Hover 12 | . . . . . . . 37 40 35 5 Device 4 | . 14 6 . . 4 . 6 6 2 5 Storage 10 | . 14 11 11 11 11 9 7 11 12 5 Processor 4 | . . . . . . . 12 13 11 5 Protection 5 | . . 4 11 11 7 8 2 . 4 . Energy Gun 3 | . . . 2 11 11 8 3 . . . Energy Cannon 1 | . . . 8 . . . . . . . Ballistic Gun 20 | . 22 31 22 22 22 17 17 13 16 5 Peak Build Rating 70 | 6 7 18 18 15 16 40 56 64 70 21 Average Rating 27 | 5 6 12 16 14 15 25 50 63 63 21 On Entrance 23 | 6 6 7 18 14 15 16 40 50 64 21 Avg Prop Armor Cover (%) 3 | . . . . . . . . 3 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 14 29 44 44 32 33 42 51 44 56 27 Greatest Support 103 | 40 40 60 60 60 60 103 46 56 56 10 Greatest Overweight (x) 2 | . . 1 . . . . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 7 15 15 15 15 15 15 15 15 13 Average Carried 12 | 2 3 10 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 7 15 15 15 14 10 15 15 13 13 Class Distribution -------------------- 24% | Scavenger-Tank 20% | Mutant 19% | Scavenger-Skirmisher 16% | Scout 6% | Skirmisher 5% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -6/Factory Skirmisher | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 2495 | 260 121 238 277 . 63 372 1027 . 137 . Remotely . | . . . . . . . . . . . Salvage Created 3381 | 131 161 321 339 . 176 872 1226 . 155 . Parts 202 | 10 14 24 38 . 5 44 59 . 8 . Haulers Intercepted 10 | . 1 . . . . 3 6 . . . Recyclers Shooed 7 | . 3 . . . 1 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 63 | . 6 11 18 . 3 12 10 . 3 . Melee 1 | . . . . . . . 1 . . . Guns 58 | . 6 11 14 . 3 12 9 . 3 . Cannons 4 | . . . 4 . . . . . . . Classes Destroyed 13 | 2 4 1 . . 1 2 3 . . . Worker 5 | . . . . . . 1 4 . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 10 | . 1 . . . . 3 6 . . . Recycler 9 | 1 . . 1 . . 2 5 . . . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 38 | . 6 7 18 . . 3 3 . 1 . Grunt 10 | . . . . . 3 4 3 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 7 | . . 4 . . . 3 . . . . Specialist 4 | . . . . . . 2 . . 2 . Hunter 1 | . . . . . . . 1 . . . Programmer 2 | . . . . . . . 2 . . . Best Kill Streak 9 | 2 3 5 8 . 2 6 9 . 2 . Combat Bots Only 7 | . 3 5 7 . 2 4 3 . 2 . Max Kills in Single Turn 2 | 1 1 2 2 . 1 2 2 . 1 . Gunslinging 1 | . . 1 1 . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 410 | . 42 58 72 . 29 59 51 9 90 . Missed 115 | . 14 13 18 . 5 14 21 6 24 . Hits 295 | . 28 45 54 . 24 45 30 3 66 . Projectile 295 | . 28 45 54 . 24 45 30 3 66 . Critical Strikes 11 | . . 1 . . 2 4 2 . 2 . Damage Taken 4013 | . 222 452 427 . 434 710 522 22 1224 . Core 393 | . 61 48 40 . 39 60 39 . 106 . Absorbed by Shields 260 | . . . . . . . . . 260 . Regen/Repaired (Parts) 347 | . . . . . . 139 208 . . . Core Remaining (%) 85 | 100 75 . . . 68 89 94 . 87 . Volleys Fired 215 | 10 29 29 25 . 18 36 53 . 15 . Largest 3 | 1 2 3 3 . 3 3 3 . 3 . Hottest 108 | 20 40 69 106 . 90 103 108 . 78 . Shots Fired 536 | 10 38 87 70 . 47 104 141 . 39 . Gun 507 | 10 38 87 52 . 47 102 132 . 39 . Cannon 23 | . . . 18 . . . 5 . . . Launcher 6 | . . . . . . 2 4 . . . Special . | . . . . . . . . . . . Kinetic 446 | 10 38 87 49 . 33 68 122 . 39 . Thermal 84 | . . . 21 . 14 34 15 . . . Explosive 6 | . . . . . . 2 4 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 35 | 4 13 8 6 . 8 35 20 . 13 . Robot Miss Streak 5 | 2 3 5 5 . 3 3 1 . 3 . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 5 | . . 1 1 . 2 . . . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . 1 . Shots Hit Robots 355 | 6 25 51 31 . 35 79 98 . 30 . Core Hits 146 | 3 11 19 19 . 15 34 37 . 8 . Critical Kills 2 | . . . 1 . . . 1 . . . Critical Parts Destroyed 6 | . . . . . . 1 5 . . . Critical Strikes 10 | . . . 2 . 1 1 6 . . . Burn 2 | . . . 1 . 1 . . . . . Destroy 6 | . . . 1 . . 1 4 . . . Smash 2 | . . . . . . . 2 . . . Melee Attacks 18 | . . . . . . . 16 2 . . Impact 18 | . . . . . . . 16 2 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5766 | 81 318 604 619 . 346 1162 2064 . 572 . Guns 5271 | 79 309 604 415 . 330 1156 1812 . 566 . Cannons 185 | . . . 185 . . . . . . . Explosions . | . . . . . . . . . . . Melee 186 | . . . . . . . 186 . . . Ramming 124 | 2 9 . 19 . 16 6 66 . 6 . Kinetic 4433 | 79 309 604 389 . 203 682 1601 . 566 . Thermal 1023 | . . . 211 . 127 474 211 . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 186 | . . . . . . . 186 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . 1 1 1 . Average Corruption 1 | . . 1 1 1 1 . 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . 2 7 1 1 . . 1 2 . Message Errors 3 | . . . 1 . . . . 1 1 . Matter Fused 3 | . . . 2 . . . . . 1 . Heat Flow Errors 2 | . . 1 . 1 . . . . . . Energy Discharges 2 | . . . 1 . 1 . . . . . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 189 | . . . 3 . . . 186 . . . Projectiles 3 | . . . 3 . . . . . . . Explosions . | . . . . . . . . . . . Melee 186 | . . . . . . . 186 . . . Knockbacks 3 | . . . 1 . . 1 1 . . . Impact 3 | . . . 1 . . 1 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . 42 33 . 3 . Shots 1 | . . . . . . 1 . . . . Rammed 14 | 2 4 . 2 . 1 2 1 . 2 . Targets Rammed 15 | 2 4 . 2 . 1 3 1 . 2 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 378 | . . 279 339 218 378 259 180 . . . Average Temperature 96 | . . 62 150 114 216 89 30 . . . Received Heat Transfer 669 | . . 72 . . 252 243 48 6 48 . Effects 5 | . . . 2 . 3 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 2 | . . . 1 . 1 . . . . . Interference 2 | . . . 1 . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions 4 | . . . . . . . 4 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . 1 . 2 1 1 . . . Heat Transferred 2368 | . . . 444 . 444 1073 407 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 . 100 96 100 100 100 100 Level 1 . | . . . . . . 3 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 210 | 5 65 110 169 . 40 210 182 76 148 56 Initial 75 | . . . 15 . . 7 33 75 18 56 Average 54 | . 13 39 82 . 18 61 68 53 64 41 Influence Increases 2131 | 15 178 281 417 . 70 493 505 2 170 . Destroy 0b10 Robot/C 1260 | . 120 220 360 . 60 240 200 . 60 . Destroy 0b10 Robot/NC 140 | 15 15 . 5 . . 30 75 . . . Destroy Leader 272 | . 24 60 50 . 10 66 42 . 20 . Successful Hack 111 | . 4 . . . . 28 79 . . . Disable Machine 75 | . . . . . . 60 15 . . . Destroy Structure 78 | . . 1 2 . . 24 49 2 . . Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 180 | . 15 . . . . 45 30 . 90 . Influence Decreases 2105 | 15 178 242 359 97 50 439 424 130 89 82 Entered New Map 316 | . . . 24 97 . 13 41 80 9 52 Time Decay 1627 | 15 178 210 335 . 40 406 363 50 . 30 Lost Part 130 | . . . . . 10 20 20 . 80 . Purge Threat 32 | . . 32 . . . . . . . . Squads Dispatched 13 | . 2 . . . . 2 6 1 2 . Investigation 1 | . . . . . . . . 1 . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 7 | . 2 . . . . 2 1 . 2 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 7 | . 1 2 . . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 12 15 17 . 3 23 16 1 18 . Peak Tracking Total 8 | . 4 6 4 . 2 5 5 1 8 . Tactical Retreats 10 | . 1 . . . . 2 2 . 5 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 9 | . . 1 . . . . 6 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 5 | . . . . . . 4 1 . . . Max in Single Turn 2 | . . . . . . 2 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 37 | . 4 3 . 1 . 6 20 3 . . Terminals 17 | . 3 2 . . . 4 6 2 . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 6 | . . . . . . 1 4 1 . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 6 | . . 1 . . . 1 4 . . . Garrison Access 3 | . . . . . . . 3 . . . Total Hacks 98 | . 10 6 . 1 . 21 55 5 . . Successful 60 | . 3 4 . 1 . 13 38 1 . . Failed 37 | . 7 2 . . . 8 16 4 . . Catastrophic 7 | . . 1 . . . 3 2 1 . . Database Lockouts 1 | . . . . . . . 1 . . . Manual 18 | . 5 1 . 1 . 5 6 . . . Terminals 38 | . 9 3 . . . 9 14 3 . . Fabricators 6 | . . . . . . . 6 . . . Repair Stations 21 | . . . . . . 8 11 2 . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 26 | . . 3 . . . 4 19 . . . Garrison Access 5 | . . . . . . . 5 . . . Terminal Hacks 13 | . . 1 . 1 . 3 7 1 . . Prototype ID Bank 3 | . . . . . . 2 1 . . . Open DSF 2 | . . . . . . . 1 1 . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . Transport Status 2 | . . . . . . 1 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . Network Status 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 17 | . . . . . . 7 10 . . . Scan Component 10 | . . . . . . 4 6 . . . Repair 7 | . . . . . . 3 4 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 19 | . . 3 . . . 2 14 . . . Insert Component 9 | . . 1 . . . 1 7 . . . Analyze 6 | . . . . . . . 6 . . . Retrieve Study 4 | . . 2 . . . 1 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 5 | . 2 . . . . 1 2 . . . Terminals 5 | . 2 . . . . 1 2 . . . Botnet 5 | . 2 . . . . 1 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 3 3 . . . 6 18 2 . . Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . . 12 . . . Part Studies Acquired 4 | . . 2 . . . 1 1 . . . Parts Repaired 7 | . . . . . . 3 4 . . . Time 279 | . . . . . . 102 177 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 6 . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Active Infowar (turns) 2306 | 27 880 344 . . . . 894 111 50 . Terrain 1055 | . . . . . . . 894 111 50 . Seismic 1251 | 27 880 344 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 5938 | 107 880 614 797 357 101 1156 1467 111 273 75 Spaces Moved 4746 | 27 496 269 441 223 29 532 2141 241 306 41 Core . | . . . . . . . . . . . Treads 2008 | 26 496 269 441 223 29 524 . . . . Legs 1 | 1 . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 2737 | . . . . . . 8 2141 241 306 41 Flight . | . . . . . . . . . . . Fastest Speed 35 | 120 160 160 160 160 160 40 40 36 35 180 Average Speed 92 | 158 160 160 160 160 160 158 40 39 51 180 Slowest Speed 240 | 160 160 240 160 160 160 160 103 40 116 180 Overloaded Moves 92 | . . . . . . . . . 92 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 65 27 71 62 10 46 48 8 88 2 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 85 | . . . . . . 30 53 2 . . Terrain Destroyed 113 | . . . 2 . . 30 79 2 . . Melee 10 | . . . . . . . 8 2 . . Projectile 7 | . . . 2 . . . 5 . . . AOE 96 | . . . . . . 30 66 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Total 5863 | 84 544 401 477 224 50 779 2612 253 397 42 Wait 591 | 35 4 58 2 . . 146 296 . 50 . Move 4738 | 27 495 268 440 222 28 531 2140 240 306 41 Hop . | . . . . . . . . . . . Pick Up 69 | . 6 15 2 1 . 14 22 5 4 . Fast Attach 20 | 1 1 2 . . . 6 10 . . . Attach 22 | 2 . 3 . . 1 6 6 2 2 . Detach 7 | 3 . 2 . . . . . . 2 . Swap 71 | . 2 9 4 . 2 13 38 1 2 . Drop 78 | 5 3 15 2 1 . 24 19 3 6 . Fire 215 | 10 29 29 25 . 18 36 53 . 15 . Melee 18 | . . . . . . . 16 2 . . Ram 2 | . . . . . . . 1 . 1 . Kick . | . . . . . . . . . . . Crush 11 | 1 4 . 2 . 1 3 . . . . Escape Stasis 21 | . . . . . . . 11 . 9 1 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 108 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 13) 915 | -10/Materials | Discovered new exit (range 15) 988 | -10/Materials | Entered another Materials area 988 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1542 | -9/Materials | Discovered new exit (range 16) 1602 | -9/Materials | Entered Mines 1625 | -9/Mines | Build established: Scavenger-Tank 1653 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1657 | -9/Mines | Discovered new exit (range 15) 1860 | -9/Mines | Destroyed 7 combat bots 2046 | -9/Mines | Learned location of Storage (-8) 2268 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2300 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2301 | -9/Mines | Discovered new exit (range 5) 2358 | -9/Mines | Found Prototype Device 2399 | -9/Mines | Entered Exiles 2438 | -9/Exiles | Met 8R-AWN 2465 | -9/Exiles | Met EX-HEX 2508 | -9/Exiles | Met EX-BIN 2529 | -9/Exiles | Aligned with FarCom system 2531 | -9/Exiles | Given EX-Vault access code 2569 | -9/Exiles | Opened EX-Vault 2581 | -9/Exiles | Found Superbattery 2614 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2659 | -9/Exiles | Met EX-DEC 2740 | -9/Exiles | Discovered new exit (range 12) 2756 | -9/Exiles | Left Exiles lab with Superbattery 2756 | -9/Exiles | Entered Mines 2839 | -8/Mines | Discovered new exit (range 11) 2857 | -8/Mines | Entered Materials 2857 | -8/Materials | Evolved 2 slots: Propulsion x2 3053 | -8/Materials | Build established: Scavenger-Skirmisher 3514 | -8/Materials | Repaired Hvy. Assault Rifle 3554 | -8/Materials | Repaired Imp. Light Armor Plating 3587 | -8/Materials | Repaired Cooling System 3830 | -8/Materials | Discovered new exit (range 16) 4013 | -8/Materials | Entered Factory 4013 | -7/Factory | Evolved 2 slots: Utility x2 4051 | -7/Factory | Identified exit to DSF 4132 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 4209 | -7/Factory | Central database locked down 4215 | -7/Factory | Identified Exp. Sensor Array 4251 | -7/Factory | Build established: Tank 4929 | -7/Factory | Garrison activated, responded to threat 5051 | -7/Factory | Repaired Imp. Medium Armor Plating 5153 | -7/Factory | Repaired Minigun+ 5399 | -7/Factory | Repaired Gravmag System+ 5425 | -7/Factory | Discovered new exit (range 13) 5470 | -7/Factory | Repaired Prc. Assault Rifle 5480 | -7/Factory | Entered another Factory area 5480 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5549 | -6/Factory | Found Powered Armor 5591 | -6/Factory | Identified exit to DSF 5591 | -6/Factory | Entered DSF 5640 | -6/DSF | Additional patrols routed to DSF 5640 | -6/DSF | Found Imp. Powered Armor 5835 | -6/DSF | Discovered new exit (range 15) 5864 | -6/DSF | Entered Factory 5864 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5893 | -5/Factory | Lost 6 parts (1p3n1u1w) 5939 | -5/Factory | Self-destructed Last Messages --------------- 05856_ Knocked back. 05856_ Minigun+ destroyed. 05860_ C-30 ARC bursts open, deploying its payload. 05860_ S-27 Virus unfolds itself. 05861_ Cld. Airjet destroyed. 05861_ Imp. Powered Armor destroyed. 05861_ S-27 Virus destroyed. 05862_ Gravmag System+ destroyed. 05862_ Slammed into G-50 Soldier. 05864_ Destabilizing: System corrupted (+2). PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 05864_ Receiving FarCom transmissions... 05936_ Triggered Stasis Trap. 05936_ A bubble of rippling energy engulfs the area. 05936_ Field strength at 93. 05938_ Field strength at 86. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########??????????????????????????#?????????????? | | #????????????????????????? #?????????????? | | #???????????????????????? #?????????????? | | #??????????????????????? #?????????????? | | """ """ #?????????????????????? #?????????????? | | """ """ #????????????????????? #?????????????? | | """ """ ###################### #?????????????? | | # #?????????????? | | """ """ # #?????????????? | | """ """ # #?????????????? | | """ """ + #?????????????? | | # @ #?????????????? | | # ###+######+#########???????????????? | | ######### # # #???????????????????? | | ??????# # """# #???????????????????? | | ??????# # """# #???????????????????? | | ??????# # """# #???????????????????? | | ??????# # # #???????????????????? | | ??????# # """# #???????????????????? | | ??????######### """# #???????????????????? | | ??????????????# """# ! #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????########?# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 400 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 5 Authchip Count 1 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 40% | -8/Materials Imp. Light Armor Plating | 72% | -8/Materials Cooling System | 60% | -8/Materials Imp. Medium Armor Plating | 74% | -7/Factory Minigun | 46% | -7/Factory Gravmag System | 48% | -7/Factory Prc. Assault Rifle | 65% | -7/Factory Studied --------- Med. Laser | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Minigun | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Well-fed Force Field Challenges ------------ None Game ------ Seed CoordinationSalvageShredder Manual? 0 Play Time 01:07:45 Cumulative 91.7 hours Start 2026.04.03 @ 20:52:36 End 2026.04.03 @ 22:03:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 54 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95dbfb7a-b302-43b9-8481-61c4965ee6ab