Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 21:15:56 Player: GiggleBox Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (236) 1180 Value Destroyed (9035) 9035 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 17957 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 9/300 Energy 135/135 System Corruption 47% Temperature Cool (0) Movement Rolling (110) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (5) --- High-density Centrium Wheel > --- UTILITY (10) ----- Large Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Quantum Capacitor Advanced System Restoration Module Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced VSS Leg Advanced VSS Leg High-density Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Gravity Neutralizer Advanced Melee Analysis Suite Advanced Target Analyzer Armor Integrity Analyzer Energy Filter Graphene Brace Advanced Shield Generator Point Defense Array > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun Heavy Gauss Cannon Ionic Axe > --- INVENTORY -------- Improved Fusion Compressor Light Particle Reactor Power Amplifier Particle Accelerator Quantum Capacitor Advanced System Restoration Module Hypervelocity Railgun Smartbomb Launcher Improved Remote Datajack [Rating: 141] Favorites ----------- Power Nuclear Core Engine F-cell Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 Utility 8 | . . . . . 2 . 2 . . . . 2 2 . Weapon 2 | . . . . . . 1 . . . . . . . 1 Parts Attached 276 | 7 6 2 . . 52 40 37 8 7 . 10 38 48 21 Power 35 | 1 1 . . . 4 7 7 1 . . . 5 5 4 Engine 15 | 1 1 . . . 2 4 2 . . . . 4 1 . Core 15 | . . . . . 2 3 5 1 . . . 1 2 1 Reactor 5 | . . . . . . . . . . . . . 2 3 Propulsion 60 | 2 2 . . . 13 14 6 1 1 . 1 6 6 8 Treads 23 | 2 2 . . . 13 5 . . . . . . 1 . Leg 31 | . . . . . . 9 6 1 1 . 1 6 3 4 Wheel 5 | . . . . . . . . . . . . . 2 3 Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 77 | 2 2 2 . . 12 7 8 . 3 . 4 11 20 6 Device 55 | 1 . 1 . . 9 7 7 . 2 . 2 9 12 5 Storage 4 | 1 1 . . . . . . . . . . . 2 . Processor 9 | . . 1 . . . . 1 . . . 1 2 3 1 Hackware 1 | . . . . . . . . . . . 1 . . . Protection 8 | . 1 . . . 3 . . . 1 . . . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 104 | 2 1 . . . 23 12 16 6 3 . 5 16 17 3 Energy Gun 28 | 1 . . . . 9 3 6 1 . . . 6 2 . Energy Cannon 18 | . . . . . 3 3 4 1 . . 2 3 2 . Ballistic Gun 11 | 1 . . . . 2 . 1 . . . . 1 5 1 Ballistic Cannon 9 | . 1 . . . . 3 . . . . 2 2 . 1 Launcher 9 | . . . . . . 1 2 2 2 . 1 . . 1 Special Weapon 2 | . . . . . . . . . . . . 1 1 . Impact Weapon 13 | . . . . . . 2 3 2 1 . . 3 2 . Slashing Weapon 14 | . . . . . 9 . . . . . . . 5 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . 2 . . . . 3 1 4 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . 3 . Parts Lost 124 | . 3 1 . . 10 14 12 2 3 . 11 14 27 27 Power 22 | . . . . . 2 4 4 1 . . 2 2 3 4 Propulsion 30 | . 1 . . . 5 4 2 1 1 . 1 2 6 7 Utility 42 | . 1 1 . . 3 1 4 . 1 . 5 6 10 10 Weapon 30 | . 1 . . . . 5 2 . 1 . 3 4 8 6 Highest Loss Streak 21 | . 1 1 . . 3 5 3 2 3 . 5 4 12 21 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 89 93 96 99 100 100 89 92 93 83 Engine 6 | . 14 14 14 14 7 2 9 6 6 6 1 7 5 . Core 3 | . . . . . 1 12 3 5 6 6 4 1 2 3 Treads 10 | . 27 28 28 28 26 10 . . . . . . . 3 Leg 12 | . . . . . . 14 23 25 26 26 26 22 17 1 Device 19 | . 8 3 . . 16 22 25 26 26 26 18 22 23 25 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 4 4 Processor 6 | . . 7 14 14 6 . 6 6 2 . 5 9 16 13 Protection 2 | . 5 2 . . 3 . . . 3 6 5 . 4 . Energy Gun 8 | . 4 . . . 13 16 9 9 13 13 . 7 2 . Energy Cannon 2 | . . . . . 1 2 5 3 . . 6 1 6 . Ballistic Gun 3 | . 14 14 14 14 1 . 1 . . . . . 1 7 Ballistic Cannon 2 | . 8 14 14 14 . . 1 . . . 5 4 . 3 Impact Weapon 1 | . . . . . . 1 1 4 5 6 6 2 . . Peak Build Rating 141 | 7 7 10 10 10 35 50 71 73 72 71 74 97 112 141 Average Rating 55 | 5 6 8 10 10 29 44 58 70 70 71 66 83 100 116 On Entrance 43 | . 7 7 10 10 10 35 46 71 69 71 71 52 97 100 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 117 | 13 53 53 50 50 69 83 87 91 84 78 92 99 117 101 Greatest Support 80 | 40 40 40 40 40 80 80 73 68 68 64 64 72 77 76 Greatest Overweight (x) 13 | . 1 1 1 1 1 3 2 1 1 1 1 1 9 13 Average Overweight (x) . | . . 1 1 1 . 1 1 1 1 1 . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 18 15 Most Carried 20 | 1 8 11 12 12 20 20 20 20 20 16 20 20 20 13 Average Carried 14 | . 5 9 11 12 16 17 15 18 17 16 17 16 14 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Final Carried 20 | 1 8 11 12 12 16 14 20 19 16 16 17 18 6 4 Class Distribution -------------------- 38% | Mutant 26% | Scavenger-Mutant 11% | Scavenger-Skirmisher 9% | Scavenger-Gunner 7% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Matter Collected 4815 | 348 397 98 . . 481 359 724 279 216 . 121 881 582 329 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10281 | 234 400 42 . . 2316 942 1569 334 214 . 411 1605 1710 504 Parts 470 | 18 41 7 . . 112 26 61 8 9 . 13 55 85 35 Haulers Intercepted 9 | . 2 . . . 3 1 1 . . . . 2 . . Recyclers Shooed 5 | . . . . . 3 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 4 4 . 11 . . . Prevented 12 | . . . . . . . . 4 5 . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 180 | . 12 3 . . 40 15 28 11 6 . 12 22 21 10 Melee 14 | . . . . . . 1 . 1 . . 5 . 5 2 Guns 68 | . 5 2 . . 34 4 5 2 1 . . 8 3 4 Cannons 52 | . 5 1 . . 4 4 10 2 . . 4 10 9 3 AOE 23 | . 2 . . . . 2 8 5 5 . . . . 1 Classes Destroyed 18 | 3 4 . . . 6 1 1 . . . 1 . 2 . Worker 7 | 1 3 . . . . . 1 . . . . 2 . . Builder 7 | . . . . . 2 . 1 . . . . 1 1 2 Tunneler 9 | 6 . 1 . . . . 1 . . . . 1 . . Hauler 9 | . 2 . . . 3 1 1 . . . . 2 . . Recycler 11 | 1 . . . . 4 2 . . . . . 1 3 . Minesweeper 1 | . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . . . . . . 2 . Watcher 10 | . 2 . . . 2 3 1 . . . . . 2 . Swarmer 56 | . 9 3 . . 10 3 7 4 5 . 8 . 3 4 Grunt 51 | . 3 . . . 13 2 12 6 . . 2 8 5 . Brawler 2 | . . . . . 2 . . . . . . . . . Duelist 4 | . . . . . 2 . 1 . . . 1 . . . Sentry 24 | . . . . . 8 5 3 . 1 . . 6 1 . Specialist 7 | . . . . . 4 . . . . . . . 1 2 Hunter 5 | . . . . . . . 2 . . . . 1 2 . Programmer 28 | . . . . . . 5 3 1 . . 1 6 8 4 Heavy 2 | . . . . . 1 . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 3 3 3 . . 7 5 6 4 3 . 3 3 4 2 Combat Bots Only 5 | . 3 3 . . 4 3 5 4 3 . 3 2 3 2 Max Kills in Single Turn 3 | 1 2 2 . . 2 2 3 2 2 . 1 2 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 3 | . 2 . . . . 2 3 1 2 . . . . 1 Melee 1 | . . . . . . 1 . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 1860 | . 48 25 . . 256 244 182 53 43 . 138 184 310 377 Missed 564 | . 14 7 . . 90 82 62 15 14 . 37 49 98 96 Damage Taken 21451 | 34 398 168 . . 2530 1881 1690 612 274 . 1682 3047 3912 5223 Core 3676 | . 42 7 . . 516 196 299 16 23 . 180 438 643 1316 Absorbed by Shields 1764 | . . . . . 232 332 . . . . . 16 526 658 Ignored by Resistances 876 | . . . . . . . 51 28 56 . . 216 482 43 Regen/Repaired (Parts) 892 | . 118 . . . 11 . . . . . . 763 . . Core Remaining (%) 56 | 100 . . . 80 6 72 . . . . 39 56 44 . Volleys Fired 530 | 26 35 14 . . 142 59 60 18 7 . 11 82 48 28 Largest 3 | 2 2 2 . . 2 3 3 3 3 . 2 3 3 3 Hottest 260 | 60 60 55 . . 150 197 260 245 197 . 176 259 259 129 Shots Fired 1215 | 52 69 23 . . 276 167 144 38 9 . 21 224 119 73 Gun 780 | 52 46 9 . . 245 108 87 20 2 . 2 115 48 46 Cannon 400 | . 23 14 . . 31 55 51 12 . . 18 106 67 23 Launcher 28 | . . . . . . 4 6 6 7 . 1 . . 4 Special 7 | . . . . . . . . . . . . 3 4 . Kinetic 323 | 26 58 23 . . 4 19 13 . . . 8 72 31 69 Thermal 746 | . . . . . 272 144 114 20 2 . 2 140 52 . Explosive 10 | . . . . . . . . 6 . . . . . 4 Electromagnetic 129 | 26 11 . . . . 4 17 12 7 . 11 9 32 . Robot Hit Streak 17 | 17 10 1 . . 11 11 14 5 4 . 7 17 11 6 Robot Miss Streak 7 | 4 4 7 . . 3 7 3 2 1 . 2 4 4 4 Penetration Max 1 | . . . . . . . 1 . . . . . 1 1 Secondary Targets 5 | . 1 . . . 3 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . . Shots Hit Robots 808 | 35 43 7 . . 172 106 100 24 5 . 28 152 94 42 Core Hits 344 | 9 21 4 . . 69 27 60 16 8 . 10 51 44 25 Critical Kills 13 | . . . . . . 1 2 . . . 1 4 2 3 Critical Parts Destroyed 29 | . . . . . . 4 4 . . . 5 6 6 4 Critical Strikes 92 | . 1 1 . . 12 11 18 1 1 . 7 21 10 9 Burn 40 | . . . . . 12 4 12 1 1 . . 9 1 . Meltdown 1 | . . . . . . . 1 . . . . . . . Destroy 26 | . . . . . . . 5 . . . 1 10 3 7 Blast 5 | . 1 1 . . . 1 . . . . . 1 . 1 Smash 18 | . . . . . . 6 . . . . 6 1 5 . Sever 2 | . . . . . . . . . . . . . 1 1 Melee Attacks 136 | . . . . . 13 15 3 3 . . 33 7 49 13 Impact 74 | . . . . . . 15 3 3 . . 33 7 13 . Slashing 62 | . . . . . 13 . . . . . . . 36 13 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 3 . . . . 1 3 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24902 | 583 841 129 . . 3763 3102 3278 1608 309 . 1137 4400 4000 1752 Guns 10406 | 471 332 26 . . 3310 1430 1269 210 37 . 37 2084 768 432 Cannons 7450 | . 287 103 . . 423 927 1179 189 . . 341 1924 1530 547 Explosions 3123 | 112 222 . . . . 107 830 1068 272 . . . 139 373 Melee 3822 | . . . . . . 632 . 141 . . 759 392 1563 335 Ramming 101 | . . . . . 30 6 . . . . . . . 65 Kinetic 4207 | 228 545 129 . . 14 391 49 . . . 153 1261 458 979 Thermal 12251 | 112 68 . . . 3719 1991 2276 210 37 . 37 2717 1084 . Explosive 2020 | . 154 . . . . . 286 1068 . . . . 139 373 Electromagnetic 2501 | 243 74 . . . . 82 667 189 272 . 188 30 756 . Impact 2472 | . . . . . . 632 . 141 . . 759 392 548 . Slashing 1350 | . . . . . . . . . . . . . 1015 335 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 46 | . . . . . . 5 2 2 2 . 1 18 12 46 Average Corruption 6 | . . . . . . 2 2 2 1 . 1 9 6 10 Corruption Purged 7 | . . . . . . 5 . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 198 | . . . . . . 18 4 8 5 . 2 78 50 33 Message Errors 38 | . . . . . . 6 1 1 2 . 1 15 7 5 Matter Fused 46 | . . . . . . 4 2 3 1 . 1 13 16 6 Heat Flow Errors 21 | . . . . . . 2 . . 1 . . 9 5 4 Energy Discharges 21 | . . . . . . 2 1 1 . . . 9 7 1 Parts Rejected 5 | . . . . . . . . . . . . 2 2 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 34 | . . . . . . 2 . 1 . . . 17 6 8 Data Loss (major) 5 | . . . . . . . . . . . . 4 1 . Misfires 13 | . . . . . . . . 2 . . . 5 5 1 Alerts 7 | . . . . . . 2 . . . . . 3 1 1 Misdirections 4 | . . . . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1323 | 6 . . . . . 384 67 82 1 . 249 44 422 68 Projectiles 115 | . . . . . . 43 10 . . . . 12 47 3 Explosions 145 | 6 . . . . . . 57 44 1 . . . 16 21 Melee 1063 | . . . . . . 341 . 38 . . 249 32 359 44 Knockbacks 29 | . . 4 . . 1 7 . 1 . . 5 4 . 7 Impact 12 | . . . . . 1 5 . 1 . . 3 . . 2 Kinetic 16 | . . 3 . . . 2 . . . . 2 4 . 5 Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 506 | 34 115 . . . . 18 96 . . . 28 . 83 132 Shots 11 | 1 2 . . . . 1 2 . . . 1 . 1 3 Rammed 9 | . . . . . 4 . . . . . . . . 5 Targets Rammed 14 | . . . . . 5 1 . . . . . . . 8 Kicked 4 | . . . . . . 1 . . . . . . . 3 Crushed 1 | . . . . . 1 . . . . . . . . . Highest Temperature 748 | 12 21 12 . . 257 644 748 27 . . . 487 654 409 Average Temperature 140 | 12 7 5 . . 65 184 341 26 . . . 128 189 178 Received Heat Transfer 2992 | . 33 27 . . 870 234 321 159 51 . 117 405 483 292 Effects 47 | . . . . . 4 16 8 . . . . 2 13 4 Shutdowns 13 | . . . . . . 7 . . . . . . 2 4 Energy Bleed 8 | . . . . . 1 3 1 . . . . 1 2 . Interference 7 | . . . . . 3 . . . . . . 1 3 . Matter Decay 1 | . . . . . . 1 . . . . . . . . Short Circuit 3 | . . . . . . 1 . . . . . . 2 . Damage (minor) 5 | . . . . . . 1 1 . . . . . 3 . Damage (major) 8 | . . . . . . 3 5 . . . . . . . Damage (core) 2 | . . . . . . . 1 . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 3 1 1 . . 4 1 3 . Combat Hostiles 8 | . . . . . . 1 . 1 . . 3 . 3 . Parts Fried 24 | . . . . . . 6 5 . 2 . 5 . 6 . Impact Corruptions 38 | . . . . . . 15 . 2 . . 12 2 7 . Robots Melted 14 | . . . . . 2 3 5 . . . . 3 1 . Combat Hostiles 14 | . . . . . 2 3 5 . . . . 3 1 . Parts Melted 75 | . 1 . . . 14 14 23 2 1 . . 12 8 . Heat Transferred 24312 | 250 100 . . . 7511 3528 5126 585 187 . 87 5717 1221 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | 3 1 . . . . 1 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Peak Influence 707 | 40 174 70 . . 707 321 439 . . . . 433 418 261 Initial 321 | . 26 5 . . . 321 78 . . . . 50 207 153 Average 175 | 18 47 34 . . 233 129 239 . . . . 240 196 137 Maximum Alert Level 3 | . . . . . 3 1 2 . . . . 2 2 1 Low Security (%) 64 | 100 100 100 . 100 61 82 37 . . . . 40 48 76 Level 1 26 | . . . . . 14 17 59 . . . . 36 46 23 Level 2 9 | . . . . . 23 . 3 . . . . 22 4 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . . . 6 6 5 . . . . 8 9 5 Investigation 1 | . . . . . 1 . . . . . . . . . Extermination 19 | . . . . . . 5 3 . . . . 4 5 2 Reinforcement 17 | . . . . . 4 1 1 . . . . 4 4 3 Assault 1 | . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Distress Signals 9 | . . . . . 6 . 1 . . . . 1 1 . Communications Jammed 62 | . . . . . . 12 2 . . . . . 46 2 Distress Signals 62 | . . . . . . 12 2 . . . . . 46 2 Times Spotted 281 | . 20 5 . . 60 21 37 15 10 . 16 37 39 21 Peak Tracking Total 9 | . 5 3 . . 5 3 6 4 9 . 5 5 6 4 Tactical Retreats 25 | . 2 . . . 3 1 5 1 1 . 2 6 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Traps Triggered 8 | . . . . . 1 1 . . . . . . 1 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . 5 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . 6 1 . Triggered 7 | . . . . . . . 1 . . . . 5 1 . Most Traps Carried 7 | . . . . . . . . . . . 7 7 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Machines Disabled 14 | . 1 . . . 2 1 4 . . . . 2 3 1 Max in Single Turn 2 | . 1 . . . 1 1 2 . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Machines Accessed 43 | . 8 . 1 . 13 4 3 . . . . 9 4 1 Terminals 20 | . 6 . . . 9 2 . . . . . 2 . 1 Fabricators 5 | . . . . . . . 1 . . . . 2 2 . Repair Stations 4 | . 1 . . . 1 . . . . . . 2 . . Recycling Units 4 | . 1 . . . 1 . . . . . . . 2 . Scanalyzers 5 | . . . . . 1 1 1 . . . . 2 . . Garrison Access 4 | . . . . . 1 1 1 . . . . 1 . . Total Hacks 110 | . 21 . 1 . 41 6 5 . . . . 24 11 1 Successful 49 | . 11 . 1 . 22 . 2 . . . . 11 2 . Failed 61 | . 10 . . . 19 6 3 . . . . 13 9 1 Catastrophic 16 | . 3 . . . 5 3 . . . . . 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 44 | . 12 . 1 . 28 1 . . . . . 1 . 1 Terminals 59 | . 17 . . . 33 3 . . . . . 5 . 1 Fabricators 13 | . . . . . . . 2 . . . . 4 7 . Repair Stations 14 | . 3 . . . 2 . . . . . . 9 . . Recycling Units 7 | . 1 . . . 2 . . . . . . . 4 . Scanalyzers 8 | . . . . . 2 1 1 . . . . 4 . . Garrison Access 8 | . . . . . 2 2 2 . . . . 2 . . Terminal Hacks 11 | . 4 . 1 . 4 . . . . . . 2 . . Prototype ID Bank 2 | . . . . . . . . . . . . 2 . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . 1 . Network Status 1 | . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 11 | . 2 . . . 2 . . . . . . 7 . . Scan Component 6 | . 1 . . . 1 . . . . . . 4 . . Repair 5 | . 1 . . . 1 . . . . . . 3 . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . . . 1 . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . . 2 . . . . . . 2 . . Insert Component 2 | . . . . . 1 . . . . . . 1 . . Analyze 2 | . . . . . 1 . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . 4 . . . 11 . . . . . . . . . Terminals 15 | . 4 . . . 11 . . . . . . . . . Botnet 8 | . 3 . . . 5 . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 . . . 13 4 2 . . . . 9 4 1 Full Trace Events 2 | . 1 . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . . Total Robot Build Rating 10 | . . . . . . . 10 . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . 1 . . . . . . 3 . . Time 214 | . 26 . . . 38 . . . . . . 150 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 10 . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Total Allies 6 | . . 2 . . . . 2 . . . . . 2 . Largest Group 2 | . . 2 . . . . 2 . . . . . 2 . Highest-Rated Group 89 | . . 46 . . . . 82 . . . . . 89 . Highest-Rated Ally 47 | . . 31 . . . . 41 . . . . . 47 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 18 | . . 9 . . . . 4 . . . . . 5 . Total Damage 396 | . . 82 . . . . 157 . . . . . 157 . Kills 2 | . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Turns Passed 20248 | 241 1815 702 510 48 3484 2992 2020 613 567 346 978 2792 2134 1006 Spaces Moved 8599 | 97 686 273 213 20 1362 1227 870 285 285 183 436 1154 901 607 Core 39 | 3 . . . . . . . . . . . . 32 4 Treads 3013 | 94 686 273 213 20 1362 333 . . . . . . . 32 Legs 4874 | . . . . . . 894 870 285 285 183 436 1154 757 10 Wheels 672 | . . . . . . . . . . . . . 112 560 Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 162 122 190 190 190 120 190 100 110 Average Speed 197 | 156 238 240 240 240 200 215 198 190 190 190 187 190 180 132 Slowest Speed 700 | 160 240 240 240 240 243 410 270 190 190 190 190 190 500 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 92 46 63 6 90 32 25 72 52 18 62 25 24 15 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 . . . 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 7 | . . . . . . . . 2 3 . 2 . . . Spaces Dug 32 | . . . . . 13 1 3 . . . . 3 9 3 Terrain Destroyed 289 | 4 16 . . . 19 8 89 61 . . 1 18 53 20 Melee 32 | . . . . . 13 1 3 . . . . 3 9 3 Projectile 70 | . . . . . 6 4 12 . . . 1 15 21 11 AOE 187 | 4 16 . . . . 3 74 61 . . . . 23 6 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Total 10554 | 131 795 297 213 21 1809 1418 1043 317 299 182 510 1567 1228 724 Wait 751 | . 61 5 . 2 185 16 35 3 . . 11 237 159 37 Move 8585 | 96 685 272 212 19 1361 1226 869 284 284 182 435 1153 900 607 Hop . | . . . . . . . . . . . . . . . Pick Up 155 | 2 8 4 1 . 30 28 22 1 1 . 9 26 16 7 Fast Attach 60 | 6 1 . . . 5 8 6 . . . . 13 12 9 Attach 101 | 1 3 1 . . 12 20 10 2 3 . 7 14 18 10 Detach 17 | . . . . . 1 9 2 . . . . 2 1 2 Swap 115 | . 2 1 . . 35 12 21 6 4 . 3 11 18 2 Drop 84 | . . . . . 20 24 15 . . . 1 16 7 1 Fire 530 | 26 35 14 . . 142 59 60 18 7 . 11 82 48 28 Melee 135 | . . . . . 13 15 3 3 . . 33 7 48 13 Ram 5 | . . . . . . . . . . . . . . 5 Kick 4 | . . . . . . 1 . . . . . . . 3 Crush 5 | . . . . . 5 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . 6 1 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 242 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 15) 1052 | -10/Materials | Discovered new exit (range 15) 1282 | -10/Materials | Discovered new exit (range 8) 1358 | -10/Materials | Repaired Lgt. Treads 1804 | -10/Materials | Identified exit to Mines 1818 | -10/Materials | Discovered new exit (range 13) 2057 | -10/Materials | Entered Mines 2136 | -10/Mines | Learned location of Zion (-6) 2744 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2747 | -10/Mines | Discovered new exit (range 5) 2759 | -10/Mines | Entered Exiles 2791 | -10/Exiles | Discovered new exit (range 15) 2817 | -10/Exiles | Met 8R-AWN 2853 | -10/Exiles | Met EX-HEX 2927 | -10/Exiles | Met EX-BIN 2956 | -10/Exiles | Aligned with FarCom system 2959 | -10/Exiles | Given EX-Vault access code 3016 | -10/Exiles | Opened EX-Vault 3028 | -10/Exiles | Found Longsword +1 3077 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3114 | -10/Exiles | Exiles lab attacked by MAIN.C 3240 | -10/Exiles | Discovered new exit (range 14) 3269 | -10/Exiles | Left Exiles lab with Longsword +1 3269 | -10/Exiles | Entered Mines 3303 | -9/Mines | Discovered new exit (range 5) 3313 | -9/Mines | Assembled infested the area 3317 | -9/Mines | Entered Materials 3317 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3607 | -8/Materials | Build established: Scavenger-Mutant 3792 | -8/Materials | Identified exit to Garrison 4865 | -8/Materials | Discovered new exit (range 5) 5899 | -8/Materials | Repaired Hardlight Generator 5933 | -8/Materials | Discovered new exit (range 13) 6383 | -8/Materials | Core integrity fell below 50% 6421 | -8/Materials | Lost 3 parts (2n1u) 6517 | -8/Materials | First assault squad dispatched 6658 | -8/Materials | Core integrity fell below 20% 6688 | -8/Materials | Lost 3 parts (1n2u) 6801 | -8/Materials | Entered Factory 6801 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7104 | -7/Factory | Build established: Scavenger-Skirmisher 9669 | -7/Factory | Discovered new exit (range 16) 9734 | -7/Factory | Discovered new exit (range 13) 9765 | -7/Factory | Lost 5 parts (1p2n1u1w) 9793 | -7/Factory | Entered another Factory area 9793 | -6/Factory | Evolved 2 slots: Utility x2 10092 | -6/Factory | Build established: Gunner 10307 | -6/Factory | Lost 3 parts (1p1n1w) 10618 | -6/Factory | Fabricated H-66 Slayer? 10893 | -6/Factory | Discovered new exit (range 15) 11521 | -6/Factory | Build established: Skirmisher 11723 | -6/Factory | Discovered new exit (range 3) 11725 | -6/Factory | Garrison activated, responded to threat 11813 | -6/Factory | Entered Lower Caves 11814 | -6/Lower Caves | Encountered a Warlord checkpoint 11854 | -6/Lower Caves | Learned location of 1 exit from Factory 12174 | -6/Lower Caves | Identified exit to Lower Caves 12227 | -6/Lower Caves | Build established: Mutant 12426 | -6/Lower Caves | Entered another Lower Caves area 12676 | -6/Lower Caves | Lost 3 parts (1n1u1w) 12710 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12972 | -6/Lower Caves | Discovered new exit (range 11) 12990 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12993 | -6/Lower Caves | Entered Zion 13056 | -6/Zion | Discovered new exit (range 15) 13339 | -6/Zion | Entered Proximity Caves 13381 | -5/Proximity Caves | Lost 4 parts (2u2w) 13506 | -5/Proximity Caves | Learned 12 Factory zone layouts 13612 | -5/Proximity Caves | Core integrity fell below 50% 13823 | -5/Proximity Caves | Learned Factory security intel 14223 | -5/Proximity Caves | Discovered new exit (range 11) 14289 | -5/Proximity Caves | Lost 5 parts (1n3u1w) 14317 | -5/Proximity Caves | Entered Factory 14317 | -5/Factory | Evolved 2 slots: Utility x2 14318 | -5/Factory | Identified exit to Factory 14319 | -5/Factory | Identified exit to Upper Caves 14451 | -5/Factory | Repaired Magnetic Acceleration Cannon 14502 | -5/Factory | Repaired Arm. Leg 15290 | -5/Factory | Discovered exit to Upper Caves (range 14) 16044 | -5/Factory | System corruption reached 10% 16173 | -5/Factory | Repaired Arm. Leg 16200 | -5/Factory | Build established: Scavenger-Gunner 16734 | -5/Factory | Discovered exit to Factory (range 3) 16810 | -5/Factory | Lost 4 parts (3u1w) 16875 | -5/Factory | Lost 4 parts (2p1n1w) 16875 | -5/Factory | Found Prototype Device 17045 | -5/Factory | Build established: Scavenger-Skirmisher 17109 | -5/Factory | Entered another Factory area 17109 | -4/Factory | Evolved 2 slots: Utility x2 17396 | -4/Factory | Build established: Scavenger-Gunner 17718 | -4/Factory | Build established: Scavenger-Mutant 18136 | -4/Factory | Build established: Scavenger-Tank 18498 | -4/Factory | Build established: Scavenger-Mutant 18517 | -4/Factory | Lost 3 parts (1n1u1w) 18824 | -4/Factory | Found Quantum Capacitor 18907 | -4/Factory | Lost 5 parts (1p1n3w) 18971 | -4/Factory | Spotted B-86 Titan 19011 | -4/Factory | Core integrity fell below 50% 19012 | -4/Factory | Destroyed B-86 Titan 19032 | -4/Factory | Lost 12 parts (2p3n5u2w) 19080 | -4/Factory | System corruption reached 10% 19234 | -4/Factory | Discovered new exit (range 7) 19243 | -4/Factory | Entered Research 19243 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19569 | -3/Research | Build established: Scavenger-Gunner 20070 | -3/Research | System corruption reached 10% 20133 | -3/Research | System corruption reached 30% 20160 | -3/Research | Core integrity fell below 50% 20228 | -3/Research | Core integrity fell below 20% 20249 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20225_ Slug penetrates Wall. 20225_ Penetrated by Slug. 20226_ U-05 Engineer lays Concrete. 20228_ Slug penetrates Wall. 20229_ U-05 Engineer lays Concrete. 20231_ Slug penetrates Wall. 20231_ U-05 Engineer lays Concrete. 20234_ System corrupted: Heat flow error (+238). 20234_ ALERT: Cargo convoy en route, clear transfer corridor. 20234_ Slug penetrates Wall. 20234_ Penetrated by Slug. 20234_ U-05 Engineer lays Concrete. 20234_ Slug penetrates Wall. 20234_ U-05 Engineer lays Concrete. 20237_ Acquired Hdn. Centrium Wheel. 20237_ Slug penetrates Wall. 20237_ Penetrated by Slug. 20237_ U-05 Engineer lays Concrete. 20241_ Slug penetrates Wall. 20243_ Wall collapses. Map ----- +----------------------------------------------------+ | ????G """" # #??# #????##???????????? | | ????"" """" #+#??############"####????????? | | ????"" """ #??????# #????????? | | ???#"" #??????# #????????? | | ???# #??????# ] #????????? | | ???+ +??????# #????????? | | ???# #??????# #????????? | | ???## #####+## #??????# #????????? | | ?????????????###+####?????#######+#########??????? | | ?????????????# ! #????????# #?????#? | | ?????????????# ########## ###?? #? | | ?????????????# + % ##### ## | | ?????????????# ####### !%* | | ?????????????# #?????# ! | | ?????????????# #?????#+#####"# = | | ?????????????########?????# = ! | | ??????????????????????????# % ! | | ??????????????????????????# # | | ??????????????????????????# h+ | | ??????????????????????????# h # | | ??????????????????????????# # | | ???????????????? ????????# % # """ | | ????????????????""""??????# # """" | | ????????????????"""" ????#######/#"# """" | | ???????????????""""" ######## | | ???????????# /@ | | ???????????# ! ##### p | | ???????????# ! ??????# ####### | | ???????????# ????????# #??#######/### | | ???????????# ??????????# #??# ####+## | | ???????????? ????????????# #??# #?????? | | ???????????? ??????????????# #??# " " #?????? | | ????????????????????????????# #??# """ #?????? | | ????????????????????????????# #??# """ #?????? | | ????????????????????????????? ???# w #?????? | | ????????????????????????????? ???# #?????? | | ????????????????????????????? ???# #?????? | | ????????????????????????????? ???###########?????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 41 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Additional Mass Support 16 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 25 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -8/Materials | Scanalyzed Ionic Axe | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Dangerous Findings Challenges ------------ None Game ------ Seed AerolevDerelictDesublimator Manual? 0 Play Time 02:49:53 Cumulative 35.4 hours Start 2025.03.23 @ 15:38:49 End 2025.03.23 @ 21:15:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e4a6d7d-b619-420a-8471-578eafb33207