Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 12:48:11 Player: Prominous Vale Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (934) 934 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5189 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Coolant Injector Improved Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Sensor Array Advanced Targeting Computer Advanced Melee Analysis Suite Transmission Jammer Improved Reaction Control System Improved Shield Generator Improved Recalibrator > --- WEAPON ----------- Arc Projector Long-range Proton Cannon Advanced Plasma Cannon Flak Gun > --- INVENTORY -------- High-capacity Battery Improved Shield Generator Improved System Restoration Module [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Flight Unit Field Propulsion Drive Utility Advanced Melee Analysis Suite Device Improved Recalibrator Storage Small Storage Unit Processor Advanced Melee Analysis Suite Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Slots Evolved 10 | . . . . . 8 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 3 2 . . Weapon 2 | . . . . . 2 . . . Parts Attached 64 | 7 20 1 2 . 16 12 6 . Power 8 | 1 2 1 . . 3 . 1 . Engine 6 | 1 2 . . . 3 . . . Core 2 | . . 1 . . . . 1 . Reactor . | . . . . . . . . . Propulsion 12 | 2 4 . . . 2 4 . . Treads 6 | 2 4 . . . . . . . Leg 4 | . . . . . 2 2 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . 2 . . Utility 21 | 1 3 . 1 . 8 4 4 . Device 12 | . 2 . . . 4 3 3 . Storage 4 | 1 1 . . . 1 . 1 . Processor 2 | . . . . . 2 . . . Hackware . | . . . . . . . . . Protection 3 | . . . 1 . 1 1 . . Artifact . | . . . . . . . . . Weapon 23 | 3 11 . 1 . 3 4 1 . Energy Gun 11 | 3 6 . . . . 2 . . Energy Cannon 2 | . . . . . . 1 1 . Ballistic Gun 3 | . . . . . 2 1 . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher . | . . . . . . . . . Special Weapon 4 | . 4 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 38 | . 7 . . . 9 4 11 7 Power 5 | . . . . . 2 1 2 . Propulsion 8 | . 2 . . . 2 1 2 1 Utility 13 | . . . . . 3 1 5 4 Weapon 12 | . 5 . . . 2 1 2 2 Highest Loss Streak 9 | . 6 . . . 8 4 5 9 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 75 | . 77 100 85 85 54 87 66 16 Engine 6 | . 13 3 . . 6 10 2 . Core 3 | . . 10 14 14 1 . 2 . Treads 11 | . 15 28 28 28 4 . . . Leg 4 | . . . . . 5 13 9 . Device 13 | . 14 14 . . 6 20 17 1 Storage 6 | . 14 14 . . . . 1 4 Processor 4 | . . . . . 3 11 11 8 Protection 1 | . . . 14 14 4 4 . . Energy Gun 7 | . 16 14 2 . . 3 1 . Energy Cannon 3 | . . . . . . 1 10 . Ballistic Gun 3 | . . . . . 6 13 5 . Ballistic Cannon 3 | . 1 14 14 14 2 . . . Slashing Weapon 2 | . . . 11 14 11 2 . . Peak Build Rating 78 | 6 9 10 11 11 43 73 78 36 Average Rating 26 | 4 6 8 10 11 20 59 55 11 On Entrance 20 | . 6 8 9 11 11 42 62 36 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 14 21 21 28 28 36 46 50 7 Greatest Support 65 | 40 40 40 40 40 46 65 50 15 Greatest Overweight (x) 4 | . 4 . . . 4 1 2 2 Average Overweight (x) . | . 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 Average Capacity 6 | 7 8 10 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 5 5 5 5 3 Average Carried 5 | 2 6 8 5 5 1 4 3 3 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 Final Carried 10 | 4 10 8 5 5 4 5 3 3 Class Distribution -------------------- 45% | Mutant 18% | Scavenger-Tank 16% | Scavenger-Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Matter Collected 1050 | 270 217 106 20 . 182 69 186 . Remotely . | . . . . . . . . . Salvage Created 1077 | 96 401 183 . . 163 147 87 . Parts 59 | 5 20 10 . . 10 7 7 . Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 7 3 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Combat Hostiles Destroyed 26 | . 9 7 . . 3 2 5 . Melee 1 | . . . . . 1 . . . Guns 18 | . 8 2 . . 2 2 4 . Cannons 6 | . . 5 . . . . 1 . Classes Destroyed 9 | 2 4 . . . 2 1 . . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . 2 . . . . . . . Recycler 1 | 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 11 | . 3 3 . . . . 5 . Grunt 11 | . 6 4 . . 1 . . . Sentry 1 | . . . . . 1 . . . Specialist 2 | . . . . . . 2 . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 4 | 1 3 4 . . 1 2 2 . Combat Bots Only 4 | . 3 4 . . 1 2 2 . Max Kills in Single Turn 1 | 1 1 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Hostile Shots Fired 505 | . 92 34 15 . 94 25 161 84 Missed 152 | . 20 6 7 . 29 10 59 21 Damage Taken 4744 | . 902 278 171 . 857 574 992 970 Core 1467 | . 199 18 8 . 228 88 153 773 Absorbed by Shields 324 | . . . . . 75 37 212 . Redirected to Shielding 53 | . . . . . 53 . . . Core Remaining (%) 61 | 100 . . . 10 73 . . . Volleys Fired 119 | 9 58 14 . . 18 6 13 1 Largest 4 | 2 2 2 . . 2 4 4 2 Hottest 262 | 100 200 85 . . 51 160 262 126 Shots Fired 207 | 17 90 28 . . 27 21 22 2 Gun 166 | 17 84 14 . . 18 17 15 1 Cannon 35 | . . 14 . . 9 4 7 1 Launcher . | . . . . . . . . . Special 6 | . 6 . . . . . . . Kinetic 72 | . . 14 . . 27 17 13 1 Thermal 115 | 10 87 14 . . . . 3 1 Explosive . | . . . . . . . . . Electromagnetic 20 | 7 3 . . . . 4 6 . Robot Hit Streak 9 | 2 8 4 . . 9 5 6 4 Robot Miss Streak 8 | 3 3 3 . . 2 4 8 6 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 137 | 8 57 16 . . 23 16 16 1 Core Hits 66 | 3 21 8 . . 9 6 17 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 4 1 . . 1 . . . Burn 4 | . 4 . . . . . . . Blast 2 | . . 1 . . 1 . . . Melee Attacks 7 | . . . . . 7 . . . Impact . | . . . . . . . . . Slashing 7 | . . . . . 7 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2157 | 110 753 259 . . 411 285 291 48 Guns 1549 | 102 727 101 . . 227 205 176 11 Cannons 426 | . . 158 . . 65 75 94 34 Explosions . | . . . . . . . . . Melee 119 | . . . . . 119 . . . Ramming 39 | 8 2 . . . . 5 21 3 Kinetic 823 | . . 158 . . 292 205 157 11 Thermal 965 | 74 721 101 . . . . 35 34 Explosive . | . . . . . . . . . Electromagnetic 211 | 28 30 . . . . 75 78 . Impact . | . . . . . . . . . Slashing 119 | . . . . . 119 . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 . Average Corruption 1 | . . . . . . 1 1 . Corruption Purged 1 | . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . 2 12 . Message Errors 6 | . . . . . . . 6 . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 2 | . . . . . . . 2 . Misfires 2 | . . . . . . 1 1 . Weapon Failures 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . 1 Shots . | . . . . . . . . . Rammed 4 | 1 2 . . . . . . 1 Targets Rammed 15 | 1 2 . . . . 1 10 1 Kicked 11 | . . . . . . 1 10 . Crushed . | . . . . . . . . . Highest Temperature 530 | 90 530 306 . . . 271 293 6 Average Temperature 153 | 42 183 124 . . . 138 138 4 Received Heat Transfer 775 | . 489 90 30 . 70 18 78 . Effects 21 | . 18 . . . . . 3 . Shutdowns 5 | . 5 . . . . . . . Energy Bleed 2 | . 2 . . . . . . . Interference 6 | . 3 . . . . . 3 . Matter Decay 2 | . 2 . . . . . . . Damage (minor) 2 | . 2 . . . . . . . Damage (major) 4 | . 4 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 7 | 1 6 . . . . . . . Heat Transferred 3036 | 222 2418 296 . . . . 50 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Peak Influence 221 | 10 150 221 . 4 100 114 . . Initial 49 | . 6 46 . 4 1 49 . . Average 60 | 3 42 132 . 4 30 72 . . Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 89 | 100 100 55 . 100 100 100 . . Level 1 10 | . . 44 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . . . 2 3 . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . . 3 . . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed 26 | . . . . . . 26 . . Distress Signals 25 | . . . . . . 25 . . Times Spotted 76 | . 20 7 15 . 7 7 16 4 Peak Tracking Total 11 | . 4 3 11 . 3 3 7 4 Tactical Retreats 5 | . 2 . . . . . 3 . Traps | -11 -10 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Machines Accessed 10 | . 6 1 . 3 . . . . Terminals 8 | . 5 1 . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 15 3 . 4 . . . . Successful 10 | . 5 1 . 4 . . . . Failed 12 | . 10 2 . . . . . . Catastrophic 5 | . 5 . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 19 | . 13 3 . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 3 1 . 3 . . . . Record 3 | . 1 . . 2 . . . . Alert Level 1 | . . . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . Report Inventory 2 | . 1 . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 5 1 . 1 . . . . Full Trace Events 2 | . 1 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Turns Passed 3842 | 103 1031 588 113 162 391 299 1094 61 Spaces Moved 1903 | 49 394 338 64 100 159 154 578 67 Core 269 | 21 171 . . . 15 . . 62 Treads 799 | 28 223 338 64 100 46 . . . Legs 835 | . . . . . 98 154 578 5 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 105 100 50 Average Speed 155 | 112 198 160 160 160 133 163 138 85 Slowest Speed 270 | 160 250 160 160 160 250 190 270 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 60 72 8 29 6 5 77 13 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . 3 . Spaces Dug 1 | . 1 . . . . . . . Terrain Destroyed 3 | . 1 . . . . . 2 . Melee . | . . . . . . . . . Projectile 3 | . 1 . . . . . 2 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Total 2553 | 78 539 358 77 102 299 186 845 69 Wait 374 | 4 37 2 4 3 86 3 235 . Move 1896 | 49 393 337 63 99 158 153 577 67 Hop . | . . . . . . . . . Pick Up 57 | 9 21 1 4 . 14 4 4 . Fast Attach 9 | 1 . . . . 1 7 . . Attach 45 | 5 13 . 2 . 15 4 6 . Detach 5 | . 3 . . . . 2 . . Swap 10 | 1 7 1 . . . 1 . . Drop 18 | . 5 3 4 . 1 5 . . Fire 119 | 9 58 14 . . 18 6 13 1 Melee 6 | . . . . . 6 . . . Ram 1 | . . . . . . . . 1 Kick 11 | . . . . . . 1 10 . Crush 2 | . 2 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 7) 438 | -10/Materials | Core integrity fell below 50% 486 | -10/Materials | Lost 6 parts (2n4w) 1135 | -10/Materials | Entered Mines 1145 | -10/Mines | Core integrity fell below 20% 1149 | -10/Mines | Met a Derelict bent on vengeance 1484 | -10/Mines | Discovered new exit (range 16) 1559 | -10/Mines | Discovered new exit (range 10) 1595 | -10/Mines | Build established: Scavenger-Mutant 1723 | -10/Mines | Entered Subcaves 1804 | -10/Subcaves | Ambushed by swarm of Subdwellers 1810 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1812 | -10/Subcaves | Discovered new exit (range 16) 1836 | -10/Subcaves | Entered Recycling 1837 | -8/Recycling | Met a Zionite searching for Scraptown 1844 | -8/Recycling | Lost 3 allies 1974 | -8/Recycling | Discovered new exit (range 16) 1998 | -8/Recycling | Entered Factory 1998 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2192 | -6/Factory | Lost 8 parts (2p2n3u1w) 2276 | -6/Factory | Garrison activated, responded to threat 2385 | -6/Factory | Discovered new exit (range 4) 2389 | -6/Factory | Entered another Factory area 2389 | -5/Factory | Evolved 2 slots: Utility x2 2659 | -5/Factory | Discovered new exit (range 13) 2688 | -5/Factory | Entered Upper Caves 2716 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 2856 | -5/Upper Caves | Learned 8 Factory zone layouts 2903 | -5/Upper Caves | Learned location of 1 exit from Factory 3000 | -5/Upper Caves | Build established: Scavenger-Tank 3020 | -5/Upper Caves | Spotted B-75 Beast 3157 | -5/Upper Caves | Lost 5 parts (1n3u1w) 3456 | -5/Upper Caves | Build established: Gunner 3735 | -5/Upper Caves | Discovered new exit (range 14) 3766 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3782 | -5/Upper Caves | Entered another Upper Caves area 3803 | -5/Upper Caves | Core integrity fell below 50% 3829 | -5/Upper Caves | Core integrity fell below 20% 3843 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Imp. Recalibrator. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Y-72 Warden: "REQUESTING BACKUP." Penetrated by Slug. Lrn. Proton Cannon destroyed. Penetrated by Slug. Imp. Shield Generator destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Adv. Plasma Cannon destroyed. Flak Gun destroyed. Imp. VSS Leg destroyed. Critical hit (Destroy). Imp. Recalibrator destroyed. Slammed into S-27 Virus. Adv. Melee Analysis Suite broken. Destabilizing: Short circuit. Imp. System Restoration Module destroyed. Adv. Targeting Computer destroyed. Hcp. Battery destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????## #????????# % | | ???????????????????????## #?####???# ## | | ?????????????# ??????# ### ##### ### # | | ?????????????# #### ## ### | | ??????????????# #### ## ##?? | | ???????????????# #??# ### #??? | | ???????????????# ##### ## #??# ### #??? | | ???????????????????????## ########## ## #??? | | ??????????????????????## ##?????# #??? | | ?????????????????????## ##????# ####??? | | ?????????????????????# s #????###### ##?????? | | ?????????????????????# ##????????###??????? | | ?????????????????????# #?????????????????? | | ?????????????????????## #?????????????????? | | ??????????????????????### ##?????????????????? | | ????????????????????????## #??????????????????? | | ????????????????????????##% #??????????????????? | | ?????????????????????#### #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????## #??????????????????? | | ?????????????????????## #??????????????????? | | ?????????????????????# r #??????????????????? | | ???????????????????### ##?????????????????? | | ??????????????????## #?????????????????? | | ?????????????????## ##?????????????????? | | ???????????????# @ ##??????????????????? | | ???????????????# ###???????????????????? | | ???????????????## ##?????????????????????? | | ????????????? #??????????????????????? | | ??????????? S ??????????????????????? | | ???????????? ### ??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# ##??????????????????????? | | ???????????????# r????????????????????????? | | ???????????????## ????????????????????????? | | ????????????????#### ????????????????????????? | | ???????????????????## ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 800 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed TechSmallProcessor Manual? 0 Play Time 00:49:03 Cumulative 14.9 hours Start 2024.11.18 @ 13:45:54 End 2024.11.19 @ 12:48:11 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 726c1115-177a-4955-adea-5c6858edb173