Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.21 @ 00:28:17 Player: deadnoob Result: Destroyed by as-19266 with Assembled Blade Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (3196) 3196 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1955) 1955 TOTAL SCORE: 9041 Bonus ------- High Alert Combat Kills 15 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -60 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 46/100 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (20) --- Advanced Visual Processing Unit Long-range Tractor Beam Light EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Heavy Battle Rifle Assault Cannon Ripper CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Phase Shifter Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Precision Beam Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Advanced Treads Medium Treads Armored Huge Wheel Experimental Heat Sink Advanced Visual Processing Unit Long-range Tractor Beam Cooled Pulse Rifle Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Heavy Ion Cannon Heavy Battle Rifle Assault Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Hammer CR-A16's Pointy Stick [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . Utility 3 | . . 2 1 . . . . . Weapon . | . . . . . . . . . Parts Attached 122 | . 13 15 18 36 . 8 4 28 Power 11 | . 2 1 1 5 . 1 . 1 Engine 9 | . 2 1 1 3 . 1 . 1 Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 27 | . 6 4 5 9 . . . 3 Treads 23 | . 6 4 5 6 . . . 2 Leg 2 | . . . . 2 . . . . Wheel 2 | . . . . 1 . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 39 | . 3 4 6 15 . 3 1 7 Device 25 | . 1 2 5 9 . 3 . 5 Storage 1 | . 1 . . . . . . . Processor 3 | . . . . 2 . . 1 . Hackware 2 | . . 1 . 1 . . . . Protection 8 | . 1 1 1 3 . . . 2 Artifact . | . . . . . . . . . Weapon 45 | . 2 6 6 7 . 4 3 17 Energy Gun 12 | . . 1 1 4 . 2 . 4 Energy Cannon 6 | . . 2 . . . . . 4 Ballistic Gun 10 | . 2 3 3 2 . . . . Ballistic Cannon 3 | . . . 2 1 . . . . Launcher 10 | . . . . . . 2 2 6 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 2 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 3 . . . 3 Parts Lost 41 | . 2 2 4 11 . 2 . 20 Power 7 | . 2 . . 1 . 1 . 3 Propulsion 9 | . . . . 4 . . . 5 Utility 17 | . . 1 3 5 . 1 . 7 Weapon 8 | . . 1 1 1 . . . 5 Highest Loss Streak 12 | . 1 1 2 6 . 2 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 98 95 92 86 92 81 Engine 9 | . 13 11 9 11 7 2 7 5 Core 3 | . . . . 2 7 7 7 6 Treads 20 | . 26 22 27 25 15 15 15 11 Wheel 2 | . . . . 1 7 7 7 6 Device 13 | . . 12 20 16 23 22 17 10 Storage 9 | . 14 11 9 7 7 7 7 7 Processor 3 | . . . . . 7 7 12 9 Hackware 3 | . . 9 9 9 . . . . Protection 5 | . 13 10 5 2 . . . 4 Energy Gun 7 | . 14 4 2 6 7 11 14 . Ballistic Gun 7 | . 14 17 13 6 . . . . Ballistic Cannon 1 | . . . 2 . 7 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 80 | 11 54 59 65 77 69 69 72 80 Greatest Support 88 | 20 46 46 68 88 28 28 28 28 Greatest Overweight (x) 5 | . 5 1 . 2 2 2 2 2 Average Overweight (x) 1 | . . 1 . . 2 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 Average Carried 18 | 6 15 19 19 18 18 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 18 20 20 20 9 Class Distribution -------------------- 56% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Matter Collected 2665 | 200 243 343 547 655 17 186 16 458 Remotely 293 | . . 50 10 233 . . . . Salvage Created 3959 | . 482 763 952 818 . 191 . 753 Parts 206 | . 32 63 47 39 . 7 . 18 Haulers Intercepted 4 | . 1 . 3 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 115 | . 14 27 17 14 . 8 . 35 Melee 1 | . . . . . . . . 1 Guns 73 | . 14 26 14 14 . 1 . 4 Cannons 4 | . . . 3 . . 1 . . AOE 35 | . . 1 . . . 5 . 29 Classes Destroyed 15 | . 4 3 1 4 . . . 3 Tunneler 1 | . 1 . . . . . . . Hauler 4 | . 1 . 3 . . . . . Recycler 4 | . . 1 1 2 . . . . Operator 1 | . . 1 . . . . . . Watcher 1 | . . . . 1 . . . . Swarmer 30 | . 5 16 3 1 . 5 . . Grunt 36 | . 9 7 11 7 . 2 . . Brawler 2 | . . . 1 . . 1 . . Duelist 3 | . . . . 3 . . . . Sentry 7 | . . 4 2 1 . . . . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . 1 . . . . Z-Technician 4 | . . . . . . . . 4 Z-Light 5 | . . . . . . . . 5 Assembled 28 | . . . . . . . . 28 Golem 1 | . . . . . . . . 1 Best Kill Streak 23 | . 4 9 4 4 . 3 . 23 Combat Bots Only 23 | . 4 8 4 4 . 3 . 23 Max Kills in Single Turn 9 | . 2 3 1 1 . 2 . 9 Gunslinging 1 | . . 1 . . . . . 1 Exploded 9 | . . 1 . . . 2 . 9 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Damage Taken 7438 | . 717 1064 1000 1803 . 276 . 2578 Core 1198 | . 136 256 96 151 . 45 . 514 Absorbed by Shields 623 | . . . 107 294 . 105 . 117 Redirected to Shielding 360 | . . . . 211 . . . 149 Regen/Repaired (Parts) 213 | . 213 . . . . . . . Core Remaining (%) 65 | 100 45 36 82 . . . . . Volleys Fired 281 | . 47 43 68 67 . 20 . 36 Largest 2 | . 2 2 2 2 . 2 . 2 Hottest 112 | . 70 112 73 105 . 105 . 112 Shots Fired 536 | . 94 86 136 133 . 34 . 53 Gun 462 | . 94 82 123 131 . 16 . 16 Cannon 47 | . . 4 13 2 . 13 . 15 Launcher 27 | . . . . . . 5 . 22 Special . | . . . . . . . . . Kinetic 321 | . 47 69 123 69 . 13 . . Thermal 168 | . 47 13 12 64 . 16 . 16 Explosive 27 | . . . . . . 5 . 22 Electromagnetic 20 | . . 4 1 . . . . 15 Robot Hit Streak 18 | . 11 8 10 18 . 11 . 8 Robot Miss Streak 6 | . 3 4 4 6 . 2 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 4 3 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 Shots Hit Robots 388 | . 67 69 98 103 . 21 . 30 Core Hits 269 | . 27 41 46 55 . 14 . 86 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . 1 Critical Strikes 16 | . 4 1 1 9 . . . 1 Burn 14 | . 4 . 1 9 . . . . Destroy 1 | . . 1 . . . . . . Smash 1 | . . . . . . . . 1 Melee Attacks 30 | . . . . . . . 12 18 Impact 25 | . . . . . . . 12 13 Slashing 5 | . . . . . . . . 5 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9546 | . 885 1110 1549 1782 . 890 . 3330 Guns 5263 | . 854 940 1335 1753 . 201 . 180 Cannons 708 | . . 75 186 23 . 219 . 205 Explosions 2915 | . . 95 . . . 470 . 2350 Melee 595 | . . . . . . . . 595 Ramming 65 | . 31 . 28 6 . . . . Kinetic 3749 | . 439 793 1371 927 . 219 . . Thermal 1973 | . 415 202 126 849 . 201 . 180 Explosive 2860 | . . 40 . . . 470 . 2350 Electromagnetic 304 | . . 75 24 . . . . 205 Impact 318 | . . . . . . . . 318 Slashing 277 | . . . . . . . . 277 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 1 1 6 2 . Average Corruption 1 | . . . . 1 1 2 2 . Corruption Purged 4 | . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . 2 8 5 . . Message Errors 1 | . . . . . 1 . . . Matter Fused 5 | . . . . 1 1 3 . . Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 4 | . . . . 1 2 1 . . Data Loss (minor) 2 | . . . . . 2 . . . Data Loss (major) 2 | . . . . . 1 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 293 | . . . 1 . . 16 . 276 Projectiles 13 | . . . . . . . . 13 Explosions 56 | . . . . . . 16 . 40 Melee 224 | . . . 1 . . . . 223 Knockbacks 3 | . 1 . 1 . . . . 1 Impact 2 | . 1 . . . . . . 1 Kinetic 1 | . . . 1 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 203 | . . 94 . 2 . . . 107 Shots 6 | . . 2 . . . . . 4 Rammed 8 | . 5 . 2 1 . . . . Targets Rammed 9 | . 5 . 2 2 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 340 | . 340 132 2 168 159 60 . 208 Average Temperature 87 | . 121 33 2 59 91 31 . 98 Received Heat Transfer 1754 | . 306 180 583 267 . 68 . 350 Effects 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 9 | . . . 1 . . . . 8 Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 4 | . 2 . . 1 . 1 . . Heat Transferred 5646 | . 1480 457 444 2479 . 444 . 342 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Peak Influence 434 | . 165 319 357 434 . . . . Initial 41 | . . 41 38 37 . . . . Average 134 | . 46 176 167 178 . . . . Maximum Alert Level 2 | . . 1 1 2 . . . . Low Security (%) 67 | 100 100 63 52 43 . . . . Level 1 32 | . . 36 47 54 . . . . Level 2 . | . . . . 1 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 3 2 3 . . . . Investigation 3 | . 1 . 1 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 6 | . 1 3 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Distress Signals 6 | . . 3 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 179 | . 25 39 32 18 3 10 . 52 Peak Tracking Total 37 | . 3 7 5 5 3 3 . 37 Tactical Retreats 13 | . . . 2 2 1 2 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 3 | . . 2 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 7 | . . 2 1 1 . . . 3 Max in Single Turn 1 | . . 1 1 1 . . . 1 Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 24 | . 8 6 4 4 2 . . . Terminals 19 | . 6 6 4 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 88 | . 33 22 14 10 9 . . . Successful 62 | . 27 15 8 3 9 . . . Failed 26 | . 6 7 6 7 . . . . Catastrophic 3 | . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . Manual 49 | . 22 14 7 6 . . . . Terminals 72 | . 28 22 14 8 . . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 43 | . 15 11 6 2 9 . . . Record 8 | . . . . . 8 . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 5 | . 1 2 2 . . . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 3 | . 1 1 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . . 1 1 . . . . . Fabricator Index 1 | . . . . 1 . . . . Repair Station Index 1 | . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 4 | . 1 3 . . . . . . Unreport Threat 6 | . 1 3 1 1 . . . . Locate Traps 2 | . 1 1 . . . . . . Security Status 1 | . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 8 4 2 1 . . . . Terminals 13 | . 7 4 2 . . . . . Track 7 | . 3 3 1 . . . . . Assimilate 2 | . 2 . . . . . . . Botnet 4 | . 2 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Jam 1 | . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 7 6 4 4 . . . . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . Time 58 | . 58 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total Allies 2 | . 2 . . . . . . . Largest Group 2 | . 2 1 . . . . . . Highest-Rated Group 20 | . 20 10 . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Turns Passed 8042 | 14 1479 1109 899 1301 713 478 1084 965 Spaces Moved 4206 | 12 567 369 391 638 542 291 799 597 Core 3 | . 3 . . . . . . . Treads 1819 | . 543 369 391 516 . . . . Legs 33 | 12 21 . . . . . . . Wheels 2351 | . . . . 122 542 291 799 597 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 115 | 120 120 225 155 130 130 130 130 115 Average Speed 157 | 120 214 239 156 158 130 130 130 129 Slowest Speed 300 | 120 300 240 160 225 130 130 130 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 2 88 50 28 14 65 56 84 70 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 1 . . . 2 . 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . 2 3 1 . Spaces Dug 61 | . . . . . . 24 3 34 Terrain Destroyed 182 | . . 18 . . . 42 3 119 Melee 3 | . . . . . . . 3 . Projectile . | . . . . . . . . . AOE 179 | . . 18 . . . 42 . 119 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total 5030 | 11 735 513 550 791 551 354 823 702 Wait 240 | . 76 66 33 12 4 33 3 13 Move 4198 | 11 566 368 390 637 541 290 798 597 Hop . | . . . . . . . . . Pick Up 74 | . 18 11 17 16 4 1 3 4 Fast Attach 30 | . 6 . 7 10 . 4 . 3 Attach 38 | . 2 4 5 13 . . . 14 Detach 6 | . 2 . 1 2 . . . 1 Swap 54 | . 5 11 6 13 . 4 4 11 Drop 70 | . 8 10 21 19 2 2 3 5 Fire 281 | . 47 43 68 67 . 20 . 36 Melee 30 | . . . . . . . 12 18 Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush 8 | . 5 . 2 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 16) 146 | -10/Materials | Discovered new exit (range 8) 258 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 4) 803 | -10/Materials | Discovered new exit (range 13) 932 | -10/Materials | Identified exit to Mines 1030 | -10/Materials | Repaired Lgt. Treads 1064 | -10/Materials | Repaired Imp. Treads 1372 | -10/Materials | Core integrity fell below 50% 1494 | -10/Materials | Entered another Materials area 1494 | -9/Materials | Accompanied by 1 ally 1494 | -9/Materials | Evolved 2 slots: Utility x2 1619 | -9/Materials | Destroyed 8 combat bots 1999 | -9/Materials | Identified exit to Mines 1999 | -9/Materials | Identified exit to Storage 2096 | -9/Materials | Destroyed 8 combat bots 2240 | -9/Materials | Core integrity fell below 50% 2517 | -9/Materials | Discovered new exit (range 11) 2603 | -9/Materials | Entered another Materials area 2603 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3097 | -8/Materials | Discovered new exit (range 6) 3130 | -8/Materials | Build established: Scavenger-Mutant 3502 | -8/Materials | Entered Factory 3502 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3790 | -7/Factory | Discovered new exit (range 11) 4047 | -7/Factory | Lost 6 parts (1n4u1w) 4255 | -7/Factory | Lost 4 parts (1p2n1u) 4801 | -7/Factory | Identified exit to Lower Caves 4803 | -7/Factory | Entered Lower Caves 4824 | -7/Lower Caves | Learned 12 Factory zone layouts 5026 | -7/Lower Caves | Learned location of 1 exit from Factory 5026 | -7/Lower Caves | Learned Research trap positions 5026 | -7/Lower Caves | Learned Armory emergency access door positions 5026 | -7/Lower Caves | Learned Research terminal intel 5169 | -7/Lower Caves | Learned location of Extension (-5) 5248 | -7/Lower Caves | Encountered a Warlord checkpoint 5391 | -7/Lower Caves | Discovered new exit (range 6) 5397 | -7/Lower Caves | Identified exit to Lower Caves 5516 | -7/Lower Caves | Entered another Lower Caves area 5970 | -7/Lower Caves | Discovered new exit (range 12) 5993 | -7/Lower Caves | Identified exit to Zion 5994 | -7/Lower Caves | Entered Zion 6010 | -7/Zion | Received a visual enhancement algorithm 6070 | -7/Zion | Discovered new exit (range 11) 6132 | -7/Zion | System corruption cleaned by Quarantine Array 6213 | -7/Zion | Learned location of Warlord (-5) 6332 | -7/Zion | Found CR-A16's Pointy Stick 6406 | -7/Zion | Learned 4 Factory zone layouts 6442 | -7/Zion | Learned Factory emergency access door positions 6600 | -7/Zion | Build established: Mutant 7070 | -7/Zion | Discovered new exit (range 5) 7071 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7074 | -7/Zion | Identified exit to Deep Caves 7078 | -7/Zion | Entered Deep Caves 7234 | -7/Deep Caves | Attacked by Z-Imprinter 7256 | -7/Deep Caves | Destroyed Z-Imprinter 7309 | -7/Deep Caves | Z-Facility disabled 7544 | -7/Deep Caves | Found Prototype Protection 7544 | -7/Deep Caves | Identified Zio. Weapon Casing 7821 | -7/Deep Caves | Build established: Scavenger-Mutant 7826 | -7/Deep Caves | Spotted as-37962 7843 | -7/Deep Caves | Core integrity fell below 50% 7854 | -7/Deep Caves | Destroyed as-37962 7878 | -7/Deep Caves | Lost 12 parts (1p5n4u2w) 8023 | -7/Deep Caves | Triggered Deep Caves wall 8027 | -7/Deep Caves | Exposed GOLEM chamber 8033 | -7/Deep Caves | Core integrity fell below 20% 8043 | -7/Deep Caves | Spotted AS-11212 8043 | -7/Deep Caves | Destroyed by as-19266 with Assembled Blade Last Messages --------------- 08027_ as-59531 destroyed. 08027_ as-01480 destroyed. 08027_ as-07949 destroyed. 08027_ as-80589 destroyed. 08027_ as-64510 destroyed. 08029_ as-28986 destroyed. 08029_ as-08373 destroyed. 08029_ as-74873 destroyed. [Achievement: Killing Spree] 08030_ Imp. Grenade Launcher destroyed. 08032_ as-82299 destroyed. 08032_ as-87450 destroyed. 08033_ as-36430 destroyed. 08033_ Switching to secondary target: as-54224. 08033_ as-54224 destroyed. 08033_ Mic. Nuclear Core destroyed. 08036_ as-67719 destroyed. 08036_ Switching to secondary target: as-08352. 08040_ Cld. Pulse Rifle severed. 08040_ Exp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ?????????????????????????????????####??????? | | ???????????????????????????????### ##??###? | | ??????????????????????????????## #### ## | | ??????????????????????????????# ## | | ???????????????????? ??????????# | | ?????????????????? ??????????# | | ??????????????? ??????????# # | | ????????????? ?????????# ### # | | ??????????? ?????????## ##?## ## | | ??????????? ! ??????????# #???# ## | | ?????????? ?????????# #???# ## | | ?????????? ?????????# #???# ## | | ?????????" #?###?????# #???# #? | | ????????"" #?# #?????# #???# #? | | ????????# ### ###???# #?### ## | | ??????? M s # ????# #?# # | | ??????? * ##????# ### | | ??????a l ###?## ## | | ??????A b ### | | ?????? a a * ! #??# | | ????? ##?# ## | | ????? a ah = #?# ###### | | ???? a a ! b #?# ##???# | | ??????" a aa ### #???# | | ????????# a@ ! ## #???# | | ????????"" = a ## ##???## | | ?????????" M !! ## ###????## | | ?????????" #####??????# | | ?????????" = / ##????????## ### | | ????????"" = [[ / #?######## #"! | | ????????# ! ! ### ### | | ????????" [[ ## | | ????????" g ## | | ????????" / | | ????????""" | | ????????" / | | ????????"" ! "######### | | ????????" ##??????# | | ????????"" ##?????? | | ????????" # # #????? | | ????????" #### ## ## ##????# ##### | | ????????""" ##???# ## ####?????######????? | | ?????????" ?????#### #??????????????????? | | ?????????####??????????#???????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed TeslaGuidedLaser Manual? 0 Play Time 01:06:36 Cumulative 90.4 hours Start 2022.09.20 @ 23:20:52 End 2022.09.21 @ 00:28:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66d920fc-2930-416b-b1fb-5351ed8801ba