Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 21:54:12 Player: Triffids Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (129) 645 Value Destroyed (4816) 4816 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1832) 1832 TOTAL SCORE: 13813 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 1233 Scanned by Researcher 500 Friendly Fire -34 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 97/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ 2N-1CE's Frost Array Experimental Optical Array Advanced Terrain Scan Processor Experimental System Shield > --- WEAPON (4) ------- Kinetic Spear > --- INVENTORY (5) ---- Linear Gravjet Experimental Matter Compressor (364) Heavy Phase Cannon Heavy Rocket Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Myomer Leg Advanced Myomer Leg Linear Gravjet Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink 2N-1CE's Frost Array Experimental Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Experimental System Shield > --- WEAPON ----------- Enhanced Force Rifle Enhanced Force Rifle Advanced Variable Charge Gun Kinetic Spear > --- INVENTORY -------- Experimental Matter Compressor Heavy Phase Cannon Heavy Rocket Launcher Ionic Axe [Rating: 133] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Fusion Bomb Launcher Impact Weapon Shock Maul Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 2 2 2 2 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . 2 . Utility 7 | . . 2 2 . . 2 1 . . . . . . Weapon 2 | . . . . . 1 . 1 . . . . . . Parts Attached 146 | 7 . 12 7 40 16 5 6 2 1 9 2 14 25 Power 19 | 1 . 2 1 3 5 . . 1 . 1 . 4 1 Engine 8 | 1 . 2 1 . 3 . . . . . . 1 . Core 6 | . . . . 3 2 . . . . 1 . . . Reactor 5 | . . . . . . . . 1 . . . 3 1 Propulsion 54 | 2 . 3 . 23 5 1 . . . 4 . 6 10 Treads 2 | . . . . . . 1 . . . . . . 1 Leg 39 | 2 . 3 . 15 5 . . . . 4 . 3 7 Wheel 11 | . . . . 8 . . . . . . . 3 . Hover 2 | . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . Utility 44 | 2 . 5 6 9 3 2 3 1 1 2 1 2 7 Device 18 | 1 . 1 3 2 2 2 2 . . 1 . 1 3 Storage 2 | 1 . . 1 . . . . . . . . . . Processor 10 | . . 2 1 3 1 . . . 1 . . 1 1 Hackware 4 | . . . 1 1 . . . . . 1 . . 1 Protection 10 | . . 2 . 3 . . 1 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 . 2 . 5 3 2 3 . . 2 1 2 7 Energy Gun 11 | 2 . 2 . 2 1 . . . . . . . 4 Energy Cannon 6 | . . . . . . 2 1 . . 2 . 1 . Ballistic Gun 1 | . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . Slashing Weapon 4 | . . . . 1 . . 1 . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 1 . 2 . . . . . 8 Parts Lost 78 | . . 1 1 17 4 4 3 . . 5 . 24 19 Power 9 | . . 1 . 1 . . 2 . . 1 . 2 2 Propulsion 29 | . . . . 8 1 2 . . . 1 . 9 8 Utility 25 | . . . 1 6 . 2 1 . . 2 . 8 5 Weapon 15 | . . . . 2 3 . . . . 1 . 5 4 Highest Loss Streak 18 | . . 1 1 7 2 4 3 . . 3 . 18 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | 3 5 7 8 9 5 4 4 3 5 4 4 4 3 Power . | . 1 . . . . 1 . . . . . . . Propulsion . | . . 1 2 1 . . . . . . . . . Utility 2 | . 1 2 3 4 2 . . . 2 2 2 2 . Weapon 2 | 1 2 2 2 2 1 2 2 3 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | . . 3 . 3 1 . . . . . . 1 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 1 | . . . . 1 . . . . . . . . . Utility 4 | . . 1 . 1 1 . . . . . . . 1 Weapon 4 | . . 2 . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 96 99 91 95 94 85 93 94 93 92 82 54 Engine 5 | . 14 10 9 3 6 11 8 5 5 4 . . . Core 1 | . . . . 2 5 . . . . . 5 3 . Reactor 1 | . . . . . . . . 4 5 5 5 4 2 Treads 1 | . . . . . . 1 5 5 5 1 . . 2 Leg 18 | . 28 22 18 25 25 19 10 10 10 18 21 20 5 Device 12 | . 14 13 17 11 6 13 12 21 16 12 5 5 6 Storage 3 | . 14 11 9 7 1 . . . . . . . . Processor 12 | . . 10 16 7 18 17 14 10 13 15 15 16 10 Hackware 6 | . . . 1 7 13 11 8 5 5 6 10 6 2 Protection 5 | . . 6 9 5 . . 3 10 10 5 8 7 4 Energy Gun 7 | . 28 22 18 12 9 1 . . . . . . 8 Energy Cannon 5 | . . . . . . 3 7 10 10 11 15 12 . Ballistic Gun 1 | . . . . . . . 5 5 5 3 . . . Slashing Weapon 2 | . . . . . . . 1 5 5 5 5 3 1 Peak Build Rating 133 | 7 7 18 28 39 59 71 90 95 95 97 87 109 133 Average Rating 61 | 4 7 16 24 31 46 68 79 93 92 90 86 87 85 On Entrance 48 | . 7 7 16 28 39 59 71 84 95 91 83 87 9 Avg Prop Armor Cover (%) 8 | 30 . . . 6 9 12 8 6 6 6 . 6 17 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 88 | 12 12 22 33 48 36 40 70 88 88 85 68 76 53 Greatest Support 135 | 20 20 20 20 50 50 58 33 33 33 80 80 135 60 Greatest Overweight (x) 8 | . . 1 1 4 1 1 2 2 2 5 . 1 8 Average Overweight (x) . | . . . . . . . 1 2 2 . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 8 8 9 10 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 7 8 10 10 7 5 5 5 5 5 4 5 5 Average Carried 5 | 3 5 7 9 9 5 4 4 3 5 4 4 4 3 Final Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 7 8 10 8 5 4 4 5 5 4 4 5 5 Class Distribution -------------------- 26% | Mutant 20% | Scavenger-Gunner 15% | Scavenger-Mutant 13% | Tank 5% | Gunner 4% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Hacker-Mutant | -4/Factory Tank | -4/Waste Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Matter Collected 2589 | 270 19 163 85 471 267 150 160 34 24 100 24 98 724 Remotely . | . . . . . . . . . . . . . . Salvage Created 5434 | 46 53 452 223 1944 241 200 581 . . 61 . 657 976 Parts 258 | 4 9 35 15 89 13 1 22 . . 4 . 28 38 Haulers Intercepted 5 | . . . 2 1 . . 1 . . . . 1 . Recyclers Shooed 4 | 1 . . . 1 . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 20 6 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Combat Hostiles Destroyed 88 | . 3 15 2 36 5 3 5 . . 1 . 6 12 Melee 13 | . . . . 9 . 1 . . . . . 1 2 Guns 44 | . 3 15 2 15 4 . 1 . . . . . 4 Cannons 9 | . . . . 2 . . 3 . . 1 . 3 . AOE 13 | . . . . 7 . . . . . . . . 6 Classes Destroyed 15 | 1 1 4 1 7 . . . . . . . . 1 Worker 9 | . . . . 7 . . . . . . . 1 1 Builder 8 | . . 2 . 5 . . 1 . . . . . . Tunneler 7 | 3 1 . . . 1 . . . . . . 2 . Hauler 5 | . . . 2 1 . . 1 . . . . 1 . Recycler 5 | . . . . 1 . . 1 . . . . 1 2 Operator 3 | . . . . 2 . . 1 . . . . . . Watcher 3 | . . 1 . . 1 1 . . . . . . . Swarmer 15 | . 3 8 . 4 . . . . . . . . . Grunt 48 | . . 6 . 23 2 3 4 . . . . . 10 Brawler 1 | . . . . 1 . . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 Sentry 7 | . . 1 2 1 1 . . . . . . 2 . Hunter 7 | . . . . 3 . . . . . 1 . 3 . Programmer 8 | . . . . 3 1 . 1 . . . . 1 2 Best Kill Streak 11 | 3 3 5 2 11 3 2 5 . . 1 . 2 9 Combat Bots Only 7 | . 3 4 2 6 3 2 3 . . 1 . 1 7 Max Kills in Single Turn 5 | 1 1 1 1 5 1 1 2 . . 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . . . . 2 Melee 1 | . . . . 1 . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Hostile Shots Fired 1083 | . 5 53 10 251 61 31 67 . . 30 4 201 370 Missed 345 | . 3 20 2 90 20 5 13 . . 6 2 66 118 Hits 738 | . 2 33 8 161 41 26 54 . . 24 2 135 252 Melee 12 | . . . . 9 1 . . . . . . 2 . Projectile 726 | . 2 33 8 152 40 26 54 . . 24 2 133 252 AOE 2 | . . . . 2 . . . . . . . . . Critical Strikes 40 | . . 1 . 5 3 . 6 . . 1 . 5 19 Part Disruptions 5 | . . . . . 3 . . . . . . 1 1 Damage Taken 13900 | . 14 302 121 2799 859 491 1071 . . 526 28 2672 5017 Core 2044 | . . 59 17 318 118 74 95 . . 47 16 518 782 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 44 | . . . . 44 . . . . . . . . . Core Remaining (%) 87 | 100 100 85 96 54 86 92 . . . . 86 . . Volleys Fired 268 | 13 8 45 17 94 29 4 20 . 2 3 . 16 17 Largest 3 | 2 2 2 2 2 3 1 3 . 3 3 . 3 3 Hottest 286 | 90 90 110 110 110 175 98 236 . 236 286 . 286 242 Shots Fired 534 | 26 16 90 34 184 47 4 52 . 4 9 . 44 24 Gun 415 | 26 16 90 34 177 31 1 20 . 2 . . . 18 Cannon 111 | . . . . 5 16 3 32 . 2 9 . 44 . Launcher 8 | . . . . 2 . . . . . . . . 6 Special . | . . . . . . . . . . . . . . Kinetic 43 | . . . . 5 16 . 20 . 2 . . . . Thermal 481 | 26 16 90 34 177 31 4 32 . 2 9 . 42 18 Explosive 8 | . . . . 2 . . . . . . . . 6 Electromagnetic 2 | . . . . . . . . . . . . 2 . Robot Hit Streak 20 | 11 4 6 6 20 10 1 9 . 10 3 . 20 17 Robot Miss Streak 8 | 2 5 4 4 5 2 1 8 . 1 1 . 1 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . . 1 1 5 . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . 1 Shots Hit Robots 410 | 17 7 51 14 161 36 11 28 . 3 7 . 43 32 Core Hits 184 | 4 4 19 6 71 15 2 14 . . 1 . 19 29 Critical Kills 5 | . . . . . . . 1 . . . . 1 3 Critical Parts Destroyed 5 | . . . . . . 2 1 . . . . . 2 Critical Strikes 29 | 1 . 2 1 13 1 2 2 . . . . 1 6 Burn 16 | 1 . 2 1 11 1 . . . . . . . . Meltdown 2 | . . . . . . . 1 . . . . 1 . Destroy 6 | . . . . . . . 1 . . . . . 5 Smash 2 | . . . . . . 2 . . . . . . . Sever 2 | . . . . 2 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 73 | . . . . 24 . 15 1 . . 2 . 8 23 Impact 16 | . . . . . . 15 1 . . . . . . Slashing 39 | . . . . 24 . . . . . 2 . 8 5 Piercing 18 | . . . . . . . . . . . . . 18 Sneak Attacks 11 | . . . . 5 . . . . . . . 3 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13820 | 201 84 1006 256 5173 887 588 1112 . 77 238 . 1808 2390 Guns 5668 | 201 84 1006 256 2750 564 . 346 . 45 . . . 416 Cannons 2743 | . . . . 111 323 65 766 . 32 192 . 1254 . Explosions 2346 | . . . . 1024 . . . . . . . . 1322 Melee 3056 | . . . . 1288 . 523 . . . 46 . 553 646 Ramming 7 | . . . . . . . . . . . . 1 6 Kinetic 825 | . . . . 111 323 . 346 . 45 . . . . Thermal 8090 | 201 84 1006 256 3288 564 65 766 . 32 192 . 1220 416 Explosive 1808 | . . . . 486 . . . . . . . . 1322 Electromagnetic 34 | . . . . . . . . . . . . 34 . Impact 523 | . . . . . . 523 . . . . . . . Slashing 2056 | . . . . 1288 . . . . . 46 . 553 169 Piercing 477 | . . . . . . . . . . . . . 477 Highest Corruption 27 | . 4 . . 10 5 1 1 1 1 1 1 6 27 Average Corruption 3 | . 3 . . 6 2 1 1 1 1 1 1 3 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 78 | . 2 . . 26 7 1 1 7 1 9 3 2 19 Message Errors 19 | . 1 . . 7 . . . 2 . 4 . 1 4 Matter Fused 19 | . . . . 4 4 . . . 1 1 2 . 7 Heat Flow Errors 6 | . . . . 1 . . . 1 . 2 . 1 1 Energy Discharges 11 | . . . . 5 1 . 1 1 . . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 12 | . . . . 3 2 1 . 2 . 2 1 . 1 Data Loss (major) 6 | . 1 . . 3 . . . 1 . . . . 1 Misfires 1 | . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 815 | . . . . 295 . 192 13 . . . . 100 215 Projectiles 65 | . . . . . . . 13 . . . . 52 . Explosions 185 | . . . . 89 . . . . . . . . 96 Melee 565 | . . . . 206 . 192 . . . . . 48 119 Knockbacks 3 | . . . . . 1 2 . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . 67 . . . . . . . . 156 Shots 5 | . . . . 1 . . . . . . . . 4 Rammed 2 | . . . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 578 | 150 90 288 . 141 442 30 426 123 129 487 . 415 578 Average Temperature 131 | 68 33 98 . 22 181 17 256 72 73 195 . 138 198 Received Heat Transfer 2954 | . . 30 27 933 279 234 357 . . 78 . 63 953 Effects 27 | . . 2 . . 13 . 6 . . 1 . 2 3 Shutdowns 7 | . . . . . 2 . 1 . . 1 . 2 1 Energy Bleed 4 | . . . . . . . 2 . . . . . 2 Interference 10 | . . 2 . . 7 . 1 . . . . . . Matter Decay 3 | . . . . . 3 . . . . . . . . Short Circuit 2 | . . . . . 1 . 1 . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions 5 | . . . . . . 5 . . . . . . . Robots Melted 7 | . . . . 3 1 . 1 . . . . 2 . Combat Hostiles 7 | . . . . 3 1 . 1 . . . . 2 . Parts Melted 30 | 2 . 3 . 16 2 . 1 . . 1 . 3 2 Heat Transferred 14829 | 595 211 2109 592 6294 1153 100 996 . 50 300 . 1800 629 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Maximum Alert Level 2 | . . 1 . 2 1 . . . . . . 2 1 Low Security (%) 71 | 100 100 62 100 50 . 100 100 100 100 . . 42 84 Level 1 23 | . . 37 . 29 100 . . . . . . 48 15 Level 2 5 | . . . . 19 . . . . . . . 9 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 660 | 5 60 293 107 660 329 102 109 26 54 . . 479 350 Initial 319 | . . 8 107 . 319 102 . 26 . . . 101 109 Average 124 | . 29 152 39 221 276 43 24 1 11 . . 214 108 Influence Increases 4520 | 15 95 468 114 1184 154 81 160 . 64 500 180 928 577 Destroy 0b10 Robot/C 2300 | . 60 300 40 720 100 60 100 . 20 240 80 320 260 Destroy 0b10 Robot/NC 220 | 15 5 15 10 80 10 5 20 . . . . 45 15 Destroy Leader 468 | . 10 52 24 132 32 12 22 . 10 10 10 114 40 Allied During Kill 739 | . . . . . . . . . 30 250 90 369 . Successful Hack 105 | . 20 40 10 25 10 . . . . . . . . Disable Machine 300 | . . 45 30 150 . . . . . . . 15 60 Destroy Structure 223 | . . 1 . 32 2 4 18 . 4 . . 50 112 Lose Combat Pursuer 165 | . . 15 . 45 . . . . . . . 15 90 Influence Decreases 4257 | 15 75 232 370 530 597 292 83 77 60 462 72 883 509 Entered New Map 803 | . . 12 149 . 335 109 . 51 . 3 9 49 86 Time Decay 2377 | 15 75 210 212 370 222 143 78 26 60 339 63 294 270 Lost Part 707 | . . 10 9 160 40 40 5 . . 50 . 240 153 Lost Ally 370 | . . . . . . . . . . 70 . 300 . Squads Dispatched 32 | . . 2 . 10 3 2 3 . . . . 6 6 Investigation 3 | . . . . 1 . 1 . . . . . . 1 Extermination 7 | . . . . 2 1 . 1 . . . . 1 2 Reinforcement 16 | . . 2 . 5 2 . 2 . . . . 2 3 Assault 2 | . . . . 2 . . . . . . . . . Garrison 4 | . . . . . . 1 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 Haulers Reinforced 3 | . . . . 1 . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Distress Signals 10 | . . 2 . 3 . . . . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 175 | . 5 21 7 47 8 4 12 . 1 12 4 26 28 Peak Tracking Total 11 | . 3 4 4 6 3 3 6 . 1 9 4 7 11 Tactical Retreats 5 | . . 1 . 2 . . . . . . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Traps Triggered 6 | . 2 . . 2 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Machines Disabled 20 | . . 3 2 10 . . . . . . . 1 4 Max in Single Turn 10 | . . 1 1 10 . . . . . . . 1 1 Garrison Access 3 | . . . . 2 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Machines Accessed 24 | . 3 4 4 7 1 1 1 . . . . 1 2 Terminals 18 | . 3 4 2 5 1 . . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . . . . . . Total Hacks 84 | . 17 19 9 19 5 3 4 . . . . 4 4 Successful 40 | . 7 11 4 13 2 . 1 . . . . 2 . Failed 44 | . 10 8 5 6 3 3 3 . . . . 2 4 Catastrophic 4 | . . . 1 1 . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 51 | . 11 18 6 8 5 . . . . . . 3 . Terminals 71 | . 17 19 7 15 5 . . . . . . 4 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 4 | . . . 1 3 . . . . . . . . . Garrison Access 8 | . . . . 1 . 3 4 . . . . . . Terminal Hacks 18 | . 5 6 . 6 . . . . . . . 1 . Part Schematic 1 | . . 1 . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 2 2 . . . . . . . . . 1 . Level Access Points 3 | . 1 1 . 1 . . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . . Locate Traps 4 | . 1 . . 3 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Scanalyzer 4 | . . . 1 3 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . Unauthorized Hacks 15 | . 2 5 2 3 2 . . . . . . 1 . Terminals 15 | . 2 5 2 3 2 . . . . . . 1 . Track 2 | . . 1 . . 1 . . . . . . . . Botnet 12 | . 2 3 2 3 1 . . . . . . 1 . Disrupt 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 21 | . 3 4 2 6 1 1 1 . . . . 1 2 Full Trace Events 3 | . . . . 1 . 1 . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Total Allies 22 | . . . . . . . . 20 . 2 . . . Largest Group 20 | . . . . . . . . 20 20 19 16 16 . Highest-Rated Group 824 | . . . . . . . . 824 824 799 736 736 . Highest-Rated Ally 50 | . . . . . . . . 50 50 50 50 50 . Total Orders 3 | . . . . . . . . . . 3 . . . EXPLORE 3 | . . . . . . . . . . 3 . . . Ally Attacks 216 | . . . . . . . . . 14 85 3 114 . Total Damage 6364 | . . . . . . . . . 259 2284 312 3509 . Kills 31 | . . . . . . . . . 1 11 4 15 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Active Infowar (turns) 6481 | 32 182 426 501 892 377 325 592 784 305 1023 294 420 328 Optics 4448 | . . . . . 377 325 592 784 305 1023 294 420 328 Sensors 3543 | . . . 501 751 . . 344 784 305 858 . . . Terrain 525 | . . 42 . 141 136 206 . . . . . . . Seismic 985 | 32 182 426 . . 157 188 . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . Drone Launches 3 | . . . . . . . . . . 3 . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Turns Passed 8028 | 145 182 462 507 1683 470 325 592 784 305 1023 294 644 612 Spaces Moved 4482 | 80 127 233 266 995 313 201 270 294 108 539 214 511 331 Core 243 | 15 . . . . . . . . . . . 122 106 Treads 114 | . . . . . . . . . . 7 . . 107 Legs 4017 | 65 127 233 266 889 313 201 270 294 108 532 214 387 118 Wheels 108 | . . . . 106 . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 80 105 108 185 265 265 112 120 50 50 Average Speed 144 | 106 120 121 164 117 111 127 186 265 265 172 120 104 132 Slowest Speed 540 | 120 120 190 190 385 182 185 265 265 265 540 120 190 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 28 29 24 33 10 5 9 96 4 69 36 18 37 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . . . . . . . . . Unknown Exits Taken 7 | 1 . . . . 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . . 4 1 . . Spaces Dug 4 | . . . . 1 . 1 . . . . . 2 . Terrain Destroyed 131 | . . . . 33 2 2 7 . 1 2 . 6 78 Melee 1 | . . . . . . 1 . . . . . . . Projectile 20 | . . . . 1 2 1 7 . 1 2 . 6 . AOE 110 | . . . . 32 . . . . . . . . 78 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Upp Res Tes Total 5412 | 112 140 327 304 1280 391 236 313 300 125 621 249 575 439 Wait 272 | 5 3 18 6 86 16 8 8 3 14 48 33 14 10 Move 4470 | 79 126 232 265 994 312 200 270 293 107 538 213 510 331 Hop . | . . . . . . . . . . . . . . Pick Up 52 | 8 3 8 4 14 2 3 3 2 . . . 2 3 Fast Attach 72 | 3 . 2 2 14 4 . 3 1 1 7 1 10 24 Attach 40 | 4 . 4 2 10 4 4 2 1 . 1 . 3 5 Detach 12 | . . 2 1 1 . . 1 . . . . 4 3 Swap 54 | . . 6 4 20 13 2 3 . . 2 2 2 . Drop 65 | . . 10 3 23 11 1 2 . 1 6 . 5 3 Fire 268 | 13 8 45 17 94 29 4 20 . 2 3 . 16 17 Melee 72 | . . . . 24 . 14 1 . . 2 . 8 23 Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis 19 | . . . . . . . . . . . . . 19 Rewire 14 | . . . . . . . . . . 14 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Utility x2 505 | -9/Materials | Discovered new exit (range 8) 675 | -9/Materials | Identified exit to Materials 790 | -9/Materials | Entered another Materials area 790 | -8/Materials | Evolved 2 slots: Utility x2 1258 | -8/Materials | Discovered new exit (range 6) 1265 | -8/Materials | Identified exit to Factory 1297 | -8/Materials | Entered Factory 1297 | -7/Factory | Evolved 2 slots: Propulsion x2 2108 | -7/Factory | Lost 3 parts (2n1u) 2195 | -7/Factory | Identified exit to Factory 2279 | -7/Factory | Lost 7 parts (1p2n2u2w) 2584 | -7/Factory | Build established: Scavenger-Mutant 2724 | -7/Factory | System corruption reached 10% 2764 | -7/Factory | Lost 3 parts (2n1u) 2782 | -7/Factory | Cargo convoy interrupted 2980 | -7/Factory | Entered another Factory area 2980 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3375 | -6/Factory | Discovered new exit (range 6) 3450 | -6/Factory | Entered another Factory area 3450 | -5/Factory | Evolved 2 slots: Utility x2 3676 | -5/Factory | Garrison activated, responded to threat 3695 | -5/Factory | Lost 4 parts (2n2u) 3721 | -5/Factory | Discovered new exit (range 12) 3775 | -5/Factory | Entered another Factory area 3775 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3949 | -4/Factory | Build established: Hacker-Mutant 4225 | -4/Factory | Lost 3 parts (2p1u) 4367 | -4/Factory | Sucked down chute 4367 | -4/Factory | Entered Waste 4368 | -4/Waste | Joined by Warlord forces that had cleared the area 4640 | -4/Waste | Build established: Tank 5058 | -4/Waste | Discovered new exit (range 14) 5151 | -4/Waste | Entered Factory 5151 | -4/Factory | Accompanied by 20 allies 5388 | -4/Factory | Discovered new exit (range 9) 5456 | -4/Factory | Entered Upper Caves 5456 | -4/Upper Caves | Accompanied by 19 allies 5516 | -4/Upper Caves | Build established: Gunner 5550 | -4/Upper Caves | Learned location of Armory (-4) 5628 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5680 | -4/Upper Caves | Lost 4 allies 5965 | -4/Upper Caves | Build established: Scavenger-Gunner 6142 | -4/Upper Caves | Found DCF Scrap (10 items) 6220 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6354 | -4/Upper Caves | Lost 3 parts (1p1u1w) 6428 | -4/Upper Caves | Discovered new exit (range 6) 6479 | -4/Upper Caves | Entered another Upper Caves area 6479 | -4/Upper Caves | Accompanied by 16 allies 6519 | -4/Upper Caves | Learned Research trap positions 6715 | -4/Upper Caves | Discovered new exit (range 17) 6773 | -4/Upper Caves | Entered Research 6773 | -3/Research | Accompanied by 16 allies 6773 | -3/Research | Evolved 2 slots: Propulsion x2 6774 | -3/Research | Loaded intel: 54 trap records 7026 | -3/Research | Garrison activated, responded to threat 7037 | -3/Research | Spotted B-86 Titan 7045 | -3/Research | Allies destroyed B-86 Titan 7094 | -3/Research | Lost 9 allies 7330 | -3/Research | Lost 7 allies 7367 | -3/Research | Lost 18 parts (2p6n5u5w) 7414 | -3/Research | Discovered new exit (range 4) 7417 | -3/Research | Entered Testing 7682 | -3/Testing | Found Prototype Hackware 7682 | -3/Testing | Identified Exp. System Shield 7771 | -3/Testing | Found Prototype Device 7771 | -3/Testing | Identified 2N-1CE's Frost Array 7831 | -3/Testing | Core integrity fell below 50% 7869 | -3/Testing | Scanned by Researcher 7877 | -3/Testing | Found Prototype Leg 7877 | -3/Testing | Identified Myomer Exoskeleton 7883 | -3/Testing | System corruption reached 10% 7929 | -3/Testing | Found Fusion Bomb Launcher 7937 | -3/Testing | Core integrity fell below 20% 7965 | -3/Testing | Destroyed 7 combat bots 7969 | -3/Testing | Lost 13 parts (1p4n5u3w) 8029 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07988_ U-05 Engineer builds a Wall. 07991_ Acquired Flexi-carbon Leg. 07992_ U-05 Engineer lays Concrete. 07993_ U-05 Engineer builds a Wall. 07997_ System corrupted: Matter fused (-9). 08011_ The unstable cave ceiling collapses. 08012_ Myomer Leg destroyed. 08013_ Flexi-carbon Leg destroyed. 08014_ System corrupted: Energy discharge (-66). 08015_ Acquired 74 matter. 08016_ P-80 Master resets P-80 Master, system corruption cleaned. 08017_ The unstable cave ceiling collapses. 08019_ Myomer Leg destroyed. 08020_ P-80 Master suffers critical hit (Impale). 08020_ Destroyed Imp. Antigrav System. 08023_ Fusion Bomb Launcher destroyed. 08025_ Lgt. Antimatter Reactor destroyed. 08025_ Flexi-carbon Leg destroyed. 08029_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????# # # #???????????????? | | ???????????????????????#### ## ###?????????????? | | ??????????????????????## ## # [ !##????????????? | | ?????????????????????## ## #????????????? | | ?????????????????????# ! # #????????????? | | ####????????????????##! #????????????? | | #????????????????# #|# = #????????????? | | #????????????????## ## # ! #????????????? | | #????????????????# # # # ## ####??????????? | | #????????????????### # [ #??????????? | | #?????????????????## #p [ # #?????????? | | #?????????????????## # =! # #?????????? | | ###+################ # "" #?????????? | | # """ #?????????? | | # #?????????? | | p@ #?????????? | | p # #?????????? | | % #################R#### "" #?????????? | | #?????????????? ??# # #?????????? | | =%####????????? [ ??# """ ###?????????? | | !# T"???????# ? ?# ? #???????????? | | # "???????#? ?##############???????????? | | # "???????? ?"""""" ?????????????????????????? | | # "???????#??"""""" ?????????????????????????? | | =!# #?????????""""""" #????????????????????????? | | # #????????? #????????????????????????? | | # #####????########+#????????????????????????? | | ###########????????????????????????????? | | # / #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | ###### # #????????????????????????????? | | # # """"""" #????????????????????????????? | | " # # """"""" #????????????????????????????? | | "" + + """"""" #????????????????????????????? | | "" # # #????????????????????????????? | | # ############???????????????????????????? | | # # #???????????????????????????? | | / /# # #???????????????????????????? | | / # # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Energy Generation 41 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 16 Item Schematics ----------------- Aluminum Leg | -9/Materials | Hacked Hvy. Particle Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Physics Hates This One Trick Challenges ------------ None Game ------ Seed NeutronCloakArmor Manual? 0 Play Time 01:34:01 Cumulative 273.6 hours Start 2026.01.28 @ 23:13:45 End 2026.01.29 @ 21:54:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 514 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 50 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e881a674-3f73-409f-bd84-776dc8dbcf71