Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 02:19:28 Player: btrs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1513) 1513 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5953 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 100/100 System Corruption 35% Temperature Cool (27) Movement Treading (250) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Recoil Stabilizer Hardened Heavy Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Compact Battery (200) Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- AWS/Gauss Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Cooling System Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Heavy EM Pulse Gun Field Laser Particle Cannon Assault Cannon Heavy Rocket Launcher Chainsword [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon AWS/Gauss Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 50 | 7 4 . . 4 12 10 4 5 4 Power 8 | 1 . . . 1 2 3 . 1 . Engine 4 | 1 . . . 1 . 1 . 1 . Core 4 | . . . . . 2 2 . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 . . . 1 5 1 . 2 1 Treads 9 | 2 . . . 1 4 1 . . 1 Leg 1 | . . . . . 1 . . . . Wheel 2 | . . . . . . . . 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 2 . . 1 2 6 . 2 3 Device 1 | . . . . . . . . . 1 Storage 5 | 1 1 . . . 1 . . 1 1 Processor 5 | . . . . . 1 3 . 1 . Hackware . | . . . . . . . . . . Protection 6 | . 1 . . 1 . 3 . . 1 Artifact . | . . . . . . . . . . Weapon 13 | 3 2 . . 1 3 . 4 . . Energy Gun 3 | 1 . . . . 1 . 1 . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . Ballistic Cannon 2 | . . . . . 1 . 1 . . Launcher 2 | . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Parts Lost 8 | . . . . . . 1 2 5 . Power 2 | . . . . . . 1 . 1 . Propulsion 4 | . . . . . . . 2 2 . Utility 1 | . . . . . . . . 1 . Weapon 1 | . . . . . . . . 1 . Highest Loss Streak 5 | . . . . . . 1 2 5 . To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 1 6 12 12 14 14 13 11 2 1 Power . | . 1 1 1 1 1 . . . . Propulsion 1 | . 2 2 2 2 . 2 1 . . Utility 4 | . 1 4 4 4 6 5 4 2 1 Weapon 4 | . 2 5 5 6 5 6 4 . . Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 2 . . 2 2 11 5 . 1 Power 1 | . 1 . . . . . . . . Propulsion 3 | . . . . 1 . 2 . . . Utility 12 | . . . . . 1 6 4 . 1 Weapon 7 | . 1 . . 1 1 3 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 78 | . 92 100 100 85 89 82 66 24 24 Engine 6 | . 14 14 14 14 2 4 2 3 . Core 3 | . . . . . 6 5 5 . . Treads 25 | . 28 28 28 28 33 30 23 . 5 Storage 9 | . 15 14 14 14 9 7 5 2 5 Processor 4 | . . . . . 8 7 7 8 . Protection 8 | . 5 14 14 14 9 10 5 . 5 Energy Cannon 2 | . 4 14 14 . . . . . . Ballistic Gun 7 | . 16 . . 13 9 7 5 . . Ballistic Cannon 3 | . . . . . 2 7 1 3 . Launcher 3 | . 7 14 14 . 6 . 3 . . Peak Build Rating 53 | 6 9 9 11 25 35 53 50 12 16 Average Rating 25 | 5 7 9 9 21 31 43 39 6 14 On Entrance 14 | . 6 9 9 11 25 35 49 4 1 Naked Turns 139 | . . . . . . . . 127 12 Heaviest Build 65 | 10 32 33 33 44 47 63 65 9 31 Greatest Support 93 | 40 40 40 40 40 85 93 93 20 20 Greatest Overweight (x) 9 | 1 . . . 1 . . . 2 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 10 Average Capacity 13 | 6 11 15 15 15 15 15 12 5 9 Most Carried 15 | 3 12 12 14 15 15 15 15 5 5 Average Carried 11 | 1 6 12 12 14 14 14 12 4 2 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 10 Final Carried 15 | 3 12 12 14 15 15 15 5 5 3 Class Distribution -------------------- 50% | Mutant 23% | Skirmisher 9% | Scavenger-Skirmisher 8% | Tank 3% | Gunner 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 1109 | 157 363 1 . 115 160 192 6 47 68 Remotely . | . . . . . . . . . . Salvage Created 1405 | 9 180 12 . 109 709 336 . 30 20 Parts 102 | 3 22 5 . 5 36 25 . 3 3 Haulers Intercepted 3 | . . . . . 2 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 37 | . 10 3 . 3 13 7 . . 1 Melee 1 | . . . . . . . . . 1 Guns 15 | . 1 . . . 8 6 . . . Cannons 5 | . . 1 . 2 1 1 . . . AOE 16 | . 9 2 . 1 4 . . . . Classes Destroyed 12 | 1 5 . . 1 4 1 . . . Worker 8 | 2 2 . . . 1 2 . 1 . Builder 2 | . 1 . . . . 1 . . . Hauler 3 | . . . . . 2 1 . . . Operator 2 | . 1 1 . . . . . . . Watcher 3 | . 2 . . . . 1 . . . Swarmer 11 | . 6 3 . . . 2 . . . Grunt 18 | . 4 . . 2 11 1 . . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . Sentry 1 | . . . . . 1 . . . . Hunter 2 | . . . . . 1 1 . . . Programmer 4 | . . . . . . 3 . . 1 Best Kill Streak 7 | 2 7 3 . 3 4 4 . 1 1 Combat Bots Only 5 | . 5 3 . 3 4 3 . . 1 Max Kills in Single Turn 3 | 1 3 2 . 2 2 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 . 1 2 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Hostile Shots Fired 154 | . 28 7 . 1 23 23 2 58 12 Missed 45 | . 11 3 . . 7 8 . 14 2 Hits 109 | . 17 4 . 1 16 15 2 44 10 Melee 2 | . . . . . . . 2 . . Projectile 107 | . 17 4 . 1 16 15 . 44 10 Critical Strikes 5 | . 1 . . . . . 1 3 . Damage Taken 2366 | . 244 77 . 11 217 525 338 786 168 Core 802 | . 50 . . . 43 18 . 674 17 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 80 92 . . . . Volleys Fired 78 | . 28 3 . 5 9 18 10 5 . Largest 2 | . 2 2 . 2 1 1 2 1 . Hottest 98 | . 88 98 . 98 37 37 74 37 . Shots Fired 195 | . 52 5 . 10 50 45 27 6 . Gun 114 | . 30 . . . 41 26 17 . . Cannon 49 | . 6 3 . 5 6 19 4 6 . Launcher 32 | . 16 2 . 5 3 . 6 . . Special . | . . . . . . . . . . Kinetic 147 | . 30 . . . 47 45 19 6 . Thermal 16 | . 6 3 . 5 . . 2 . . Explosive 32 | . 16 2 . 5 3 . 6 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 5 5 . 3 21 19 12 1 . Robot Miss Streak 3 | . 2 1 . 1 1 2 1 3 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Autonomous 83 | . . . . . 41 26 16 . . Shots Hit Robots 136 | . 25 3 . 4 46 31 25 2 . Core Hits 92 | 1 27 4 . 5 32 14 1 8 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 3 | . . . . . . 2 . 1 . Destroy 1 | . . . . . . 1 . . . Blast 2 | . . . . . . 1 . 1 . Melee Attacks 5 | . . . . . 2 . 3 . . Impact 2 | . . . . . 2 . . . . Slashing 3 | . . . . . . . 3 . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5715 | 7 1178 249 . 187 1671 956 1167 298 2 Guns 2431 | . 140 . . . 1160 705 426 . . Cannons 675 | . 41 40 . 80 148 218 97 51 . Explosions 2281 | . 997 208 . 107 325 . 644 . . Melee 38 | . . . . . 38 . . . . Ramming 290 | 7 . 1 . . . 33 . 247 2 Kinetic 2911 | . 140 . . . 1308 923 489 51 . Thermal 195 | . 41 40 . 80 . . 34 . . Explosive 2281 | . 997 208 . 107 325 . 644 . . Electromagnetic . | . . . . . . . . . . Impact 38 | . . . . . 38 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 35 | . . . . . 1 5 16 34 35 Average Corruption 13 | . . . . . 1 5 12 19 34 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 61 | . . . . . 2 14 11 24 10 Message Errors 16 | . . . . . . 6 1 8 1 Matter Fused 14 | . . . . . 1 4 4 3 2 Heat Flow Errors 6 | . . . . . . . 1 3 2 Energy Discharges 4 | . . . . . . 1 . 2 1 Parts Rejected 4 | . . . . . . . 3 . 1 Data Loss (minor) 9 | . . . . . 1 1 . 5 2 Data Loss (major) 1 | . . . . . . 1 . . . Misfires 2 | . . . . . . 1 . 1 . Alerts 2 | . . . . . . . 2 . . Misdirections 3 | . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 57 | . 26 31 . . . . . . . Projectiles . | . . . . . . . . . . Explosions 57 | . 26 31 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . 1 . . 3 . Impact 2 | . . . . . . . . 2 . Kinetic 2 | . . . . . 1 . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 225 | . 70 38 . . . . 16 101 . Shots 8 | . 5 2 . . . . 1 . . Rammed 92 | . . 1 . . . 1 . 89 1 Targets Rammed 96 | 2 . 1 . . . 2 . 89 2 Kicked . | . . . . . . . . . . Crushed 4 | 2 . . . . . 1 . . 1 Highest Temperature 265 | . 128 90 . 231 12 24 127 232 265 Average Temperature 57 | . 31 41 . 117 6 9 38 109 120 Received Heat Transfer 252 | . 84 9 . 6 108 18 . . 27 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 370 | . 74 74 . 148 . . 74 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 . 100 97 100 100 100 . Level 1 . | . . . . . 2 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 219 | 5 173 114 . 87 219 91 26 15 . Initial 43 | . 6 29 . . . 43 . . . Average 51 | . 112 90 . 16 110 29 3 . . Influence Increases 1334 | 10 386 85 . 87 410 277 27 22 30 Destroy 0b10 Robot/C 740 | . 200 60 . 60 260 140 . . 20 Destroy 0b10 Robot/NC 85 | 10 30 . . . 15 25 . 5 . Destroy Leader 172 | . 44 10 . 10 54 44 . . 10 Allied During Kill 2 | . . . . . 2 . . . . Successful Hack 58 | . 36 . . . 8 14 . . . Disable Machine 90 | . 15 . . . 30 45 . . . Destroy Structure 157 | . 61 15 . 17 26 9 27 2 . Lose Combat Pursuer 30 | . . . . . 15 . . 15 . Influence Decreases 1334 | . 320 97 64 87 314 373 27 7 45 Entered New Map 174 | . 4 47 64 . . 53 . . 6 Time Decay 1152 | . 316 50 . 87 314 313 27 6 39 Lost Part 8 | . . . . . . 7 . 1 . Squads Dispatched 9 | . 1 . . . 3 4 . 1 . Investigation 3 | . . . . . 2 1 . . . Extermination 4 | . . . . . . 3 . 1 . Reinforcement 2 | . 1 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 6 | . . . . . 4 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 60 | . 17 4 . 4 17 8 4 2 4 Peak Tracking Total 5 | . 5 3 . 3 5 3 4 2 1 Tactical Retreats 2 | . . . . . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 5 | . . . . . . 5 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 6 | . 1 . . . 2 3 . . . Max in Single Turn 2 | . 1 . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 13 | . 3 . 2 . 3 2 . 2 1 Terminals 9 | . 3 . . . 3 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 34 | . 6 . 7 . 6 4 . 10 1 Successful 20 | . 5 . 7 . 1 1 . 5 1 Failed 14 | . 1 . . . 5 3 . 5 . Catastrophic 6 | . . . . . 3 2 . 1 . Database Lockouts . | . . . . . . . . . . Manual 10 | . 3 . 1 . 4 2 . . . Terminals 18 | . 6 . . . 6 4 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . . . . . . . . 8 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 4 . 7 . 1 1 . . 1 Record 6 | . . . 6 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 1 | . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 5 . Recycle Component 1 | . . . . . . . . 1 . Process 1 | . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . 2 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 8 | . 1 . . . 3 2 . 2 . Full Trace Events 3 | . . . . . 2 1 . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . Recycled Matter 4 | . . . . . . . . 4 . Retrieved Matter 4 | . . . . . . . . 4 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total Allies 4 | . 1 . . 3 . . . . . Largest Group 3 | . 1 1 . 3 3 . . . . Highest-Rated Group 40 | . 9 9 . 40 40 . . . . Highest-Rated Ally 16 | . 9 9 . 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . . Total Damage 29 | . . . . . 29 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 5395 | 102 791 100 382 486 809 1798 205 554 168 Spaces Moved 3315 | 60 432 56 239 266 444 912 161 666 79 Core 512 | 10 . . . . . . 83 395 24 Treads 2532 | 50 432 56 239 266 444 912 78 . 55 Legs . | . . . . . . . . . . Wheels 271 | . . . . . . . . 271 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 156 50 50 50 Average Speed 137 | 143 160 160 160 163 159 156 101 62 194 Slowest Speed 500 | 160 160 160 160 240 160 156 156 150 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 34 | 4 62 13 60 44 35 21 78 13 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug 3 | . . . . . . . 3 . . Terrain Destroyed 214 | . 73 18 . 24 26 15 57 1 . Melee 3 | . . . . . . . 3 . . Projectile 38 | . . . . . 21 15 1 1 . AOE 173 | . 73 18 . 24 5 . 53 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total 4054 | 71 484 60 239 314 533 1281 186 797 89 Wait 409 | . 4 . . 27 49 304 . 25 . Move 3308 | 60 431 55 238 265 443 912 160 665 79 Hop . | . . . . . . . . . . Pick Up 49 | 3 12 . 1 5 7 15 . 4 2 Fast Attach 16 | 6 1 . . . . 3 . 4 2 Attach 15 | . . . . 1 4 2 3 2 3 Detach 5 | . . . . 1 . 1 2 1 . Swap 31 | 1 5 1 . 3 11 6 4 . . Drop 42 | . 3 . . 7 8 18 4 2 . Fire 78 | . 28 3 . 5 9 18 10 5 . Melee 5 | . . . . . 2 . 3 . . Ram 90 | . . . . . . . . 89 1 Kick . | . . . . . . . . . . Crush 6 | 1 . 1 . . . 2 . . 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 352 | -10/Materials | Identified exit to Mines 573 | -10/Materials | Discovered new exit (range 3) 803 | -10/Materials | Derelicts attacked the area 894 | -10/Materials | Entered Mines 894 | -10/Mines | Accompanied by 1 ally 912 | -10/Mines | Discovered new exit (range 10) 950 | -10/Mines | Learned location of Zion (-7) 987 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 987 | -10/Mines | Discovered new exit (range 5) 994 | -10/Mines | Entered Exiles 1036 | -10/Exiles | Met 8R-AWN 1060 | -10/Exiles | Met EX-HEX 1110 | -10/Exiles | Met EX-BIN 1137 | -10/Exiles | Aligned with FarCom system 1138 | -10/Exiles | Given EX-Vault access code 1175 | -10/Exiles | Opened EX-Vault 1188 | -10/Exiles | Found AWS/Gauss 1223 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1269 | -10/Exiles | Met EX-DEC 1349 | -10/Exiles | Discovered new exit (range 14) 1376 | -10/Exiles | Left Exiles lab with AWS/Gauss 1376 | -10/Exiles | Entered Mines 1577 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1796 | -9/Mines | Discovered new exit (range 9) 1799 | -9/Mines | Learned 2 Materials zone layouts 1799 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1862 | -9/Mines | Entered Materials 1862 | -8/Materials | Accompanied by 3 allies 1862 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2381 | -8/Materials | Build established: Scavenger-Skirmisher 2656 | -8/Materials | Discovered new exit (range 6) 2671 | -8/Materials | Entered Factory 2671 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2672 | -7/Factory | Identified exit to Storage 3149 | -7/Factory | Build established: Tank 3829 | -7/Factory | Build established: Skirmisher 4103 | -7/Factory | Cargo convoy interrupted 4469 | -7/Factory | Sucked down chute 4469 | -7/Factory | Entered Waste 4484 | -7/Waste | EMP discharged 4484 | -7/Waste | System corruption reached 10% 4531 | -7/Waste | Spotted C-40 Crusher 4547 | -7/Waste | AWS/Gauss suddenly broke down 4557 | -7/Waste | Spotted C-40 Crusher 4564 | -7/Waste | Spotted C-40 Crusher 4584 | -7/Waste | EMP discharged 4629 | -7/Waste | Crushed by falling debris 4629 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4632 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4638 | -7/Waste | Spotted C-40 Crusher 4649 | -7/Waste | Spotted C-40 Crusher 4663 | -7/Waste | Spotted C-40 Crusher 4664 | -7/Waste | Discovered new exit (range 15) 4674 | -7/Waste | Entered Factory 4687 | -7/Factory | Discovered new exit (range 11) 4850 | -7/Factory | Build established: Mutant 5129 | -7/Factory | Core integrity fell below 50% 5132 | -7/Factory | Lost 5 parts (1p2n1u1w) 5153 | -7/Factory | Core integrity fell below 20% 5153 | -7/Factory | System corruption reached 30% 5228 | -7/Factory | Entered Lower Caves 5396 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05316_ Slammed into P-60 Hacker. 05318_ System corrupted: Hrd. Heavy Armor Plating rejected. 05319_ Crushed P-60 Hacker. 05319_ P-60 Hacker destroyed. 05320_ Acquired 14 matter. 05324_ Acquired Hrd. Heavy Armor Plating. 05325_ Mic. Nuclear Core fries itself beyond repair. 05327_ Gravmag System fries itself beyond repair. 05329_ Imp. Heat Sink fries itself beyond repair. 05333_ System corrupted: Component data lost. 05349_ System corrupted: Heat flow error (+219). 05365_ WRH7CRYH1VB ODHIVFC/7|RF 05381_ System corrupted: Matter fused (-7). 05395_ Connecting with WAR.Sys... 05395_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 05395_ Connecting with WAR.Sys... 05396_ Y-64 Sentinel: "ENEMY REINFORCEMENTS INCOMING." 05396_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# % / | | ???????????????????????????????????????????# ##### | | ?????????????????# ##############??????????# #???? | | ?????????????????# ##?????????# #???? | | ?????????????????# ### ### ########### #???? | | ????????????????????????# #?## %#???? | | ????????????????????????# #??## #############???? | | ???????????????????????##@#???# #???????????????? | | ???????????????????????#X #???# #???????????????? | | ???????????????????????## #???# #???????????????? | | ???????????????????????? *???# #???????????????? | | ???????????????????????? ???# #???????????????? | | ??????????????????????? ??# #???????????????? | | ??????????????????????? ??# #???????????????? | | ??????????????????????""Ygg""?# #???????????????? | | ??????????????????????#"""""#? #???????????????? | | ??????????????????????#######? #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpThrowingRailcannon Manual? 0 Play Time 00:44:45 Cumulative 77.6 hours Start 2025.05.24 @ 01:33:39 End 2025.05.24 @ 02:19:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 37 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47f9e3ff-ab10-48ee-a6e3-d415f3bb3abc