Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.28 @ 20:20:57 Player: Nalzok Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (114) 570 Value Destroyed (3548) 3548 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 8869 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 303 Met Data Miner 300 Friendly Fire -122 Cogmind --------- Core Integrity 0/700 Matter 116/300 Energy 73/100 System Corruption 20% Temperature Cool (2) Movement Walking (200) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON (2) ------- Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY (15) --- Reinforced Deuterium Engine Large Battery (200) Trap Scanner Experimental Sensor Array Component Analysis Suite Bomb Drone Bay (16/16) Heart of Steel Beam Rifle Gauss Rifle Advanced Assault Cannon Advanced EMP Blaster Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Targeting Computer Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Makeshift Power Source Improved Heat Sink Experimental Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Bomb Drone Bay Gatling Laser Cooled Particle Cannon Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Advanced Assault Cannon Heavy Hammer [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 4 | . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 146 | . 4 4 22 5 3 6 31 28 9 19 1 14 Power 15 | . . . 3 2 1 1 3 1 1 2 . 1 Engine 10 | . . . 3 2 1 1 1 1 . 1 . . Core 5 | . . . . . . . 2 . 1 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 43 | . 2 1 7 2 . 3 10 10 2 5 . 1 Treads 10 | . . . . . . . . 7 2 1 . . Leg 20 | . . . . . . 2 10 3 . 4 . 1 Wheel 13 | . 2 1 7 2 . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | . 2 2 6 . 2 . 8 7 1 6 . 5 Device 12 | . . 2 3 . 1 . 2 2 1 1 . . Storage 4 | . 1 . . . . . 1 . . 2 . . Processor 9 | . . . . . 1 . 2 3 . 1 . 2 Hackware . | . . . . . . . . . . . . . Protection 14 | . 1 . 3 . . . 3 2 . 2 . 3 Artifact . | . . . . . . . . . . . . . Weapon 49 | . . 1 6 1 . 2 10 10 5 6 1 7 Energy Gun 12 | . . . 2 . . 1 7 . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 28 | . . 1 4 1 . 1 3 8 3 4 1 2 Ballistic Cannon 3 | . . . . . . . . 1 . . . 2 Launcher 6 | . . . . . . . . 1 2 1 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . 1 . 1 . . Corrupted Parts 5 | . . . . . . . 2 . 1 2 . . System Corruption 24 | . . . . . . . 9 . 10 5 . . Parts Lost 62 | . . . 10 3 . 2 11 5 8 13 . 10 Power 10 | . . . 3 1 . . 1 . 1 3 . 1 Propulsion 21 | . . . 2 1 . 1 4 3 4 2 . 4 Utility 13 | . . . 2 . . . 2 1 2 3 . 3 Weapon 18 | . . . 3 1 . 1 4 1 1 5 . 2 Highest Loss Streak 10 | . . . 4 4 . 2 4 2 4 10 . 3 Average Slot Usage (%) 87 | . 98 100 96 98 99 98 85 99 92 59 65 73 Engine 6 | . 14 14 10 10 11 11 6 7 1 1 . . Core 1 | . . . . . . . 2 . 5 . . 6 Treads 8 | . . . . . . . . 20 26 2 . . Leg 9 | . 20 . . . . 18 27 9 . 12 30 14 Wheel 5 | . 7 28 21 21 22 3 . . . . . . Device 6 | . . 2 15 11 10 11 6 7 6 2 7 . Storage 8 | . 14 14 11 11 11 11 9 7 7 6 7 7 Processor 13 | . . . . . 1 11 10 22 23 16 15 18 Protection 8 | . 12 11 15 22 20 11 6 7 5 2 . 11 Energy Gun 2 | . 14 . 9 . . 8 12 . . . . 3 Ballistic Gun 13 | . 14 27 11 21 22 12 3 14 10 10 3 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 52 | 13 29 29 40 34 35 42 44 47 46 41 34 52 Greatest Support 112 | 20 20 26 32 20 20 25 45 112 112 55 35 35 Greatest Overweight (x) 10 | . 1 1 3 1 1 3 10 2 . 10 . 2 Average Overweight (x) . | . . 1 1 1 1 1 . . . 2 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 15 15 15 15 15 15 15 15 14 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 5 8 14 14 14 15 14 14 14 14 10 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 15 15 13 15 15 15 Class Distribution -------------------- 65% | Mutant 27% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3724 | 189 . 108 346 139 . 143 386 797 476 966 . 174 Remotely . | . . . . . . . . . . . . . Salvage Created 5012 | . 31 20 883 140 . 146 1103 976 771 853 . 89 Parts 244 | . 3 . 70 17 . 9 49 49 30 11 . 6 Haulers Intercepted 4 | . . . . . . . 3 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 22 3 . 10 Prevented 7 | . . . . . . . . . 4 1 . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 93 | . 2 2 21 6 . 4 15 17 17 5 . 4 Guns 79 | . 2 2 21 6 . 4 11 17 11 5 . . Cannons 2 | . . . . . . . . . . . . 2 AOE 9 | . . . . . . . 1 . 6 . . 2 Classes Destroyed 17 | . 1 1 5 . . 1 3 3 . 3 . . Worker 5 | . . . 2 2 . . 1 . . . . . Builder 6 | . . . 3 . . . 3 . . . . . Tunneler 2 | . . . . . . . 1 1 . . . . Hauler 4 | . . . . . . . 3 1 . . . . Recycler 3 | . . . 1 . . . 1 1 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . 1 . . . . Swarmer 28 | . 2 . 7 6 . 3 . 3 3 . . 4 Grunt 40 | . . . 9 . . 1 10 8 10 2 . . Brawler 3 | . . . . . . . 1 . 1 1 . . Duelist 2 | . . . . . . . . 1 1 . . . Sentry 13 | . . . 5 . . . 3 3 2 . . . Hunter 2 | . . . . . . 1 1 . . . . . Programmer 3 | . . . . . . . . 2 . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . . . . 3 . . Packrat 3 | . . . . . . . . . . 3 . . Samaritan 4 | . . . . . . . . . . 4 . . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 10 | . 2 1 10 3 . 2 4 4 7 3 . 4 Combat Bots Only 7 | . 2 1 4 3 . 2 4 4 7 3 . 4 Max Kills in Single Turn 3 | . 1 1 2 2 . 2 3 1 3 1 . 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . . . . . . . 1 . 3 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 9571 | . 58 96 1143 131 . 325 2058 1712 1504 1208 . 1336 Core 1278 | . 7 . 124 14 . 79 344 125 153 180 . 252 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 97 . . . 45 37 . . . . . Volleys Fired 456 | . 7 5 90 14 . 21 101 81 41 78 . 18 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . 2 Hottest 121 | . 60 40 88 79 . 93 121 76 64 108 . 79 Shots Fired 792 | . 14 10 167 26 . 37 167 161 73 110 . 27 Gun 764 | . 14 10 167 26 . 37 167 154 66 108 . 15 Cannon 18 | . . . . . . . . 7 . . . 11 Launcher 10 | . . . . . . . . . 7 2 . 1 Special . | . . . . . . . . . . . . . Kinetic 523 | . 7 10 96 22 . 30 2 161 66 105 . 24 Thermal 182 | . . . 71 4 . 7 95 . . 3 . 2 Explosive . | . . . . . . . . . . . . . Electromagnetic 87 | . 7 . . . . . 70 . 7 2 . 1 Robot Hit Streak 27 | . 2 5 11 7 . 8 12 15 13 27 . 12 Robot Miss Streak 14 | . 3 3 8 4 . 4 6 3 14 3 . 1 Penetration Max 1 | . . . . . . . . 1 1 1 . . Secondary Targets 5 | . . . 2 1 . . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . . Shots Hit Robots 552 | . 6 6 103 16 . 23 109 115 61 90 . 23 Core Hits 272 | . 3 4 41 8 . 11 40 47 66 43 . 9 Critical Kills 2 | . . . . . . . . 1 1 . . . Critical Parts Destroyed 10 | . 1 . 1 . . . . 4 1 3 . . Critical Strikes 25 | . 1 . 4 . . . 7 6 2 3 . 2 Burn 10 | . . . 3 . . . 6 . . . . 1 Destroy 12 | . 1 . 1 . . . . 5 2 3 . . Blast 2 | . . . . . . . . 1 . . . 1 Corrupt 1 | . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11090 | . 53 49 1431 219 . 329 2098 2265 1936 2138 . 572 Guns 9478 | . 53 49 1431 219 . 329 1797 2186 1208 1996 . 210 Cannons 344 | . . . . . . . . 79 . . . 265 Explosions 1268 | . . . . . . . 301 . 728 142 . 97 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 7143 | . 32 49 773 175 . 281 31 2265 1208 1886 . 443 Thermal 2271 | . . . 658 44 . 48 1231 . 148 110 . 32 Explosive . | . . . . . . . . . . . . . Electromagnetic 1676 | . 21 . . . . . 836 . 580 142 . 97 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 12 1 13 19 19 20 Average Corruption 9 | . . . . . . . 3 1 7 15 19 19 Corruption Purged . | . . . . . . . . . . . . . Effects 146 | . . . . . . . 10 7 29 78 4 18 Message Errors 45 | . . . . . . . 5 3 7 27 2 1 Matter Fused 37 | . . . . . . . 4 . 7 17 1 8 Heat Flow Errors 21 | . . . . . . . . . 3 16 . 2 Energy Discharges 19 | . . . . . . . 1 2 6 7 1 2 Data Loss (minor) 12 | . . . . . . . . 2 3 6 . 1 Data Loss (major) 2 | . . . . . . . . . 1 . . 1 Misfires 3 | . . . . . . . . . 1 1 . 1 Alerts 2 | . . . . . . . . . . 1 . 1 Weapon Failures 5 | . . . . . . . . . 1 3 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 80 | . . . . . . . 14 . 46 . . 20 Projectiles . | . . . . . . . . . . . . . Explosions 80 | . . . . . . . 14 . 46 . . 20 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 313 | . . . . . . . 103 . 158 34 . 18 Shots 12 | . . . . . . . 2 . 7 2 . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 510 | . 40 . 188 . . 156 510 7 235 266 . 254 Average Temperature 124 | . 19 . 53 . . 62 210 5 93 114 . 59 Received Heat Transfer 3012 | . . . 414 . . 171 1116 594 405 216 . 96 Effects 22 | . . . . . . . 22 . . . . . Shutdowns 6 | . . . . . . . 6 . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . Interference 10 | . . . . . . . 10 . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 5 | . . . . . . . 3 . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . Parts Melted 8 | . . . 1 . . . 6 . 1 . . . Heat Transferred 5807 | . . . 1887 111 . 111 3175 . 150 225 . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 3 . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 527 | . 108 42 402 267 . 190 267 527 . . . . Initial 152 | . . 42 . 152 . . . 53 . . . . Average 128 | . 37 16 193 215 . 122 115 134 . . . . Maximum Alert Level 2 | . . . 2 1 . . 1 2 . . . . Low Security (%) 78 | 100 100 100 66 34 . 100 78 79 . . . . Level 1 16 | . . . 33 65 . . 21 7 . . . . Level 2 4 | . . . . . . . . 12 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . 4 . . . 3 5 . . . . Investigation 3 | . . . 2 . . . 1 . . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 7 | . . . 2 . . . 2 3 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 5 | . . . 3 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 146 | . 7 3 29 4 . 7 32 27 23 5 . 9 Peak Tracking Total 9 | . 4 1 6 3 . 3 8 5 9 3 . 4 Tactical Retreats 13 | . 1 . 1 . . . 6 1 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 3 | . . . 1 . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 1 . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . 3 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 20 | . 2 1 3 . 1 . 2 6 . 1 4 . Terminals 8 | . 2 . 3 . . . 2 1 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 68 | . 5 1 5 . 4 . 5 19 . 1 28 . Successful 50 | . 3 1 2 . 4 . 1 10 . 1 28 . Failed 18 | . 2 . 3 . . . 4 9 . . . . Catastrophic 3 | . . . 1 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . 4 . 1 . . . 2 . . . . . Terminals 18 | . 5 . 5 . . . 5 3 . . . . Fabricators 7 | . . . . . . . . 7 . . . . Repair Stations 6 | . . . . . . . . 6 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 37 | . 1 1 2 . 4 . . . . 1 28 . Record 15 | . . . . . 4 . . . . . 11 . Part Schematic 6 | . . . . . . . . . . . 6 . Robot Schematic 8 | . . . . . . . . . . . 8 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 2 | . . 1 . . . . . . . 1 . . Level Access Points 2 | . 1 . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . Insert Component 2 | . . . . . . . . 2 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . 1 . . . . . Terminals 3 | . 2 . . . . . 1 . . . . . Track 1 | . 1 . . . . . . . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 2 . 2 . . . 2 4 . . . . Full Trace Events 2 | . . . 1 . . . 1 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . Robots Built 1 | . . . . . . . . 1 . . . . Matter 219 | . . . . . . . . 219 . . . . Time 116 | . . . . . . . . 116 . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . Part Schematics Acquired 7 | . . . . . . . . 1 . . 6 . Parts Built 2 | . . . . . . . . 2 . . . . Matter 168 | . . . . . . . . 168 . . . . Time 84 | . . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . Time 88 | . . . . . . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 8 | . . 1 . . 3 . . 1 2 . . 1 Largest Group 3 | . . 1 . . 3 3 . 1 2 . . 1 Highest-Rated Group 95 | . . 31 . . 50 50 . 23 60 . . 95 Highest-Rated Ally 95 | . . 31 . . 21 21 . 23 30 . . 95 Total Orders . | . . . . . . . . . . . . . Ally Attacks 56 | . . . . . . 21 . . 2 . . 33 Total Damage 1810 | . . . . . . 230 . . 71 . . 1509 Kills 10 | . . . . . . 6 . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 9437 | 1 220 590 713 488 477 526 818 1957 1245 1920 101 381 Spaces Moved 5019 | 1 159 351 395 463 468 248 316 965 705 721 80 147 Core 131 | . . . . . . . 1 . . 130 . . Treads 1539 | . . . . . . . . 669 705 165 . . Legs 1590 | 1 119 . . . . 206 315 296 . 426 80 147 Wheels 1759 | . 40 351 395 463 468 42 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 90 | 120 95 95 90 95 95 95 120 120 145 100 125 125 Average Speed 147 | 120 113 97 104 95 95 184 145 159 154 226 125 212 Slowest Speed 550 | 120 120 105 125 95 95 360 550 280 160 550 125 280 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 32 81 41 93 90 60 34 27 86 66 69 18 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . . . 2 1 . . . 1 . 1 . Known Exits Taken 3 | . . 1 . . . 1 . . . 1 . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . 1 1 1 . 1 . Scrap Searched 9 | . . 2 . 1 . 1 . . . 5 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 31 | . . . . . . . 17 1 12 . . 1 Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . . . . . 1 3 . . 1 AOE 26 | . . . . . . . 17 . 9 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 6268 | 2 185 593 538 486 500 285 503 1227 783 896 81 189 Wait 441 | . . 222 5 . 11 . 28 104 14 57 . . Move 5007 | . 158 350 394 462 467 247 315 964 704 720 79 147 Hop . | . . . . . . . . . . . . . Pick Up 91 | . 12 5 13 3 . 4 11 21 2 14 . 6 Fast Attach 54 | . 3 . 6 2 1 3 13 11 . 10 1 4 Attach 42 | . . 2 8 2 . 1 6 5 4 8 . 6 Detach 5 | . 1 . 1 . . . 1 . . 2 . . Swap 50 | . 1 2 8 1 2 2 12 12 5 1 . 4 Drop 92 | 2 3 7 13 2 2 7 16 29 . 6 1 4 Fire 456 | . 7 5 90 14 . 21 101 81 41 78 . 18 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 30 | . . . . . 17 . . . 13 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 14) 97 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Entered Mines 223 | -10/Mines | Assembled infested the area 225 | -10/Mines | Received a Mining Laser from a helpful Derelict 312 | -10/Mines | Build established: Mutant 602 | -10/Mines | Learned Materials terminal intel 697 | -10/Mines | Found the Drone Emporium 707 | -10/Mines | Found Prototype Device 796 | -10/Mines | Discovered exit to Materials (range 15) 812 | -10/Mines | Entered Materials 812 | -9/Materials | Evolved 2 slots: Utility x2 812 | -9/Materials | Identified Bomb Drone Bay 813 | -9/Materials | Loaded intel: 11 terminal locations 863 | -9/Materials | Identified exit to Materials 905 | -9/Materials | Discovered new exit (range 15) 920 | -9/Materials | Lost 4 parts (1p1n2w) 1173 | -9/Materials | Lost 3 parts (1p2u) 1515 | -9/Materials | Discovered new exit (range 7) 1525 | -9/Materials | Entered Mines 1557 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1559 | -9/Mines | Found Prototype Device 1569 | -9/Mines | Lost 4 parts (1p2n1w) 1580 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1580 | -9/Mines | Discovered new exit (range 5) 1776 | -9/Mines | Discovered exit to Materials (range 6) 1884 | -9/Mines | Found a hidden stash of uninstalled traps 1889 | -9/Mines | Discovered exit to Materials (range 6) 1890 | -9/Mines | Learned location of Storage (-9) 2013 | -9/Mines | Entered Exiles 2013 | -9/Exiles | Found Exiles lab destroyed 2026 | -9/Exiles | Discovered new exit (range 15) 2230 | -9/Exiles | Learned location of Zion (-6) 2467 | -9/Exiles | Discovered new exit (range 10) 2490 | -9/Exiles | Entered Mines 2490 | -8/Mines | Accompanied by 3 allies 2548 | -8/Mines | Core integrity fell below 50% 2851 | -8/Mines | Build established: Scavenger-Mutant 2869 | -8/Mines | Discovered exit to Materials (range 10) 2968 | -8/Mines | Discovered exit to Materials (range 12) 3016 | -8/Mines | Entered Materials 3016 | -8/Materials | Evolved 2 slots: Propulsion x2 3348 | -8/Materials | Lost 4 parts (1n1u2w) 3481 | -8/Materials | Core integrity fell below 50% 3687 | -8/Materials | System corruption reached 10% 3811 | -8/Materials | Discovered new exit (range 20) 3834 | -8/Materials | Entered Factory 3834 | -7/Factory | Evolved 2 slots: Utility x2 4550 | -7/Factory | Fabricated Gauss Rifle? 5171 | -7/Factory | Build established: Mutant 5398 | -7/Factory | Repaired Med. Treads 5420 | -7/Factory | Fabricated M-28 Smith? 5443 | -7/Factory | Repaired Med. Treads 5547 | -7/Factory | Cargo convoy interrupted 5650 | -7/Factory | Discovered new exit (range 17) 5791 | -7/Factory | Entered Lower Caves 6038 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6063 | -7/Lower Caves | Learned Factory emergency access door positions 6261 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6324 | -7/Lower Caves | Destroyed 7 combat bots 6344 | -7/Lower Caves | System corruption reached 10% 6385 | -7/Lower Caves | Spotted B-75 Beast 6818 | -7/Lower Caves | Lost 4 parts (1n2u1w) 6879 | -7/Lower Caves | Discovered new exit (range 16) 7036 | -7/Lower Caves | Entered another Lower Caves area 7177 | -7/Lower Caves | Discovered new exit (range 5) 7259 | -7/Lower Caves | Spotted B-75 Beast 7287 | -7/Lower Caves | Core integrity fell below 50% 7309 | -7/Lower Caves | Destroyed B-75 Beast 7330 | -7/Lower Caves | Lost 10 parts (2p2n3u3w) 8087 | -7/Lower Caves | Lost 3 parts (1p2w) 8204 | -7/Lower Caves | Identified exit to Data Miner 8286 | -7/Lower Caves | Found Prototype Device 8554 | -7/Lower Caves | Build established: Derelict-Mutant 8595 | -7/Lower Caves | Identified Heart of Steel 8833 | -7/Lower Caves | Encountered a Warlord checkpoint 8902 | -7/Lower Caves | Build established: Mutant 8956 | -7/Lower Caves | Entered Data Miner 8956 | -7/Data Miner | Discovered new exit (range 6) 8980 | -7/Data Miner | Met Data Miner 9003 | -7/Data Miner | Learned location of Section 7 (-3) 9003 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9024 | -7/Data Miner | Received God Mode back door access code from Data Miner 9057 | -7/Data Miner | Entered Proximity Caves 9094 | -6/Proximity Caves | Lost 3 parts (2n1w) 9216 | -6/Proximity Caves | Spotted B-75 Beast 9217 | -6/Proximity Caves | Core integrity fell below 20% 9221 | -6/Proximity Caves | Escorted by Enhanced Grunt 9258 | -6/Proximity Caves | Allies destroyed B-75 Beast 9438 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09391_ Penetrated by Slug. 09394_ Slug penetrates Enhanced Grunt. 09396_ H-66 Slayer destroyed. 09400_ Dropped Hvy. Assault Rifle. 09404_ System corrupted: Energy discharge (-38). 09404_ Targeting Computer fries itself beyond repair. 09404_ Acquired Targeting Computer. 09411_ Acquired 53 matter. 09419_ System corrupted: Substantial component data lost. 09428_ Penetrated by Slug. 09428_ Reactive Plating destroyed. 09429_ P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 09429_ Slug penetrates Enhanced Grunt. 09431_ Lgt. Nuclear Core destroyed. 09431_ Imp. Medium Armor Plating destroyed. 09431_ H-66 Slayer destroyed. 09432_ Penetrated by Slug. 09434_ System corrupted: Energy discharge (-18). 09435_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????? ??????????????????????????????????? | | ##??????????? ? ????????????????????????????????? | | #??????????? ??????????????????????????????? | | #??????????? #????????????????????????????? | | ##??????????? ????????????????????????????? | | #???????????? ?????????????????????????????? | | ######??????# ??????????????????????????????? | | ## #????## #???????????????????????????????? | | ###### #????????????????????????????????? | | ## #?????????????????????????????????? | | # #??????????????????????????????????? | | ###+## # #???????????#####???????????????????? | | "# # #??????###???#[ h#???????????????????? | | "# # #??????# ?###p! #???????????????????? | | #??????# #?# =[ #???????????????????? | | #??????# ### @ #???????????????????? | | # #??##### ## ## #????????????????? | | " # #?## g ### ??????? | | T # ### % [% $ #??????????? | | ""# ## # ######## ##??????????? | | "" "# ## #???????# #### ##???????????? | | ##+ # ### #????????# #?????????????????? | | ##?# #????????? #????????????????? | | #?? ?????????? #????????????????? | | ########## ? ???????????#????????????????? | | #???????# ????????????????????????????? | | # #??????####### # ???????????????????????????? | | ?# ##????????????####???????????????????????????? | | ??###????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 135 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Gauss Rifle | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Gauss Rifle | x2 | -7/Factory M-28 Smith | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseRegenerativeArray Manual? 0 Play Time 00:58:12 Cumulative 326.8 hours Start 2021.08.28 @ 19:21:43 End 2021.08.28 @ 20:20:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 462 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: c7769751-8433-4ec5-bfe8-4cb9a1da5070