Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 00:29:50 Player: SunShine214 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (4001) 4001 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 10852 Bonus ------- High Alert Combat Kills 266 Cogmind --------- Core Integrity 0/1300 Matter 103/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Target Analyzer Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Faulty Enhanced Flexi-carbon Leg Long-range Tractor Beam Long-range Tractor Beam Nova Cannon Power Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Treaded Gyrokinetic-NPT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Advanced Signal Interpreter Advanced Target Analyzer Improved Cloaking Device Graphene Brace > --- WEAPON ----------- Heavy Gauss Cannon Hpw. Electro Tesla Construct/G Kinetic Gauss Construct/G Hpw. Thermal Dispersion Construct/G Power Maul Shock Maul > --- INVENTORY -------- Light Antimatter Reactor Large Storage Unit Hacking Suite Heavy Gauss Cannon [Rating: 118] Favorites ----------- Power Constructs Engine Light Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Flight Unit Field Propulsion Drive Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Greatsword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . . 8 . . 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . 1 . Utility 7 | . . . . 2 . . 2 . . 1 2 Weapon 4 | . . . . 4 . . . . . . . Parts Attached 79 | 8 8 4 6 1 . 4 10 4 3 20 11 Power 9 | 1 2 1 1 . . . 1 . . 2 1 Engine 6 | 1 2 1 1 . . . 1 . . . . Core . | . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 2 1 Propulsion 14 | 2 2 . 1 . . . . . . 5 4 Treads 6 | 2 2 . 1 . . . . . . . 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . . . . . . . 5 3 Utility 30 | 3 1 3 2 . . 3 3 1 2 8 4 Device 17 | 2 . 2 1 . . 1 1 . 1 7 2 Storage 3 | 1 1 . . . . . . . 1 . . Processor 6 | . . 1 1 . . 1 . 1 . 1 1 Hackware 3 | . . . . . . 1 1 . . . 1 Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 3 . 2 1 . 1 6 3 1 5 2 Energy Gun 3 | 1 . . . . . . 1 1 . . . Energy Cannon 2 | . . . 1 . . . . . . . 1 Ballistic Gun 5 | 1 . . 1 . . . 2 . 1 . . Ballistic Cannon 5 | . . . . . . . . 1 . 3 1 Launcher 5 | . 2 . . . . . 3 . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . 2 . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 7 | . . 1 1 1 . . 1 . . 3 . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 13 | . . . . . . . . . . 13 . Parts Lost 58 | . . 6 2 6 . . 3 . 7 20 14 Power 8 | . . 1 . 1 . . 1 . 1 3 1 Propulsion 19 | . . 2 1 2 . . . . 1 4 9 Utility 13 | . . 1 . . . . 1 . 2 6 3 Weapon 18 | . . 2 1 3 . . 1 . 3 7 1 Highest Loss Streak 13 | . . 2 2 6 . . 1 . 6 9 13 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 5 | . 6 10 8 . 1 2 3 3 3 4 8 Power . | . . . . . . . . . . . . Propulsion . | . . 2 1 . . . . . . . 3 Utility 2 | . 2 4 4 . 1 1 2 2 2 2 3 Weapon 1 | . 2 2 1 . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . . . 8 . . . 1 . . 2 5 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 2 Utility 9 | . . . 4 . . . 1 . . 1 3 Weapon 1 | . . . . . . . . . . 1 . Tool/Special 2 | . . . 2 . . . . . . . . Average Slot Usage (%) 68 | . 100 90 59 15 6 32 54 67 64 62 44 Engine 5 | . 14 12 3 1 . . 3 5 3 . . Treads 12 | . 28 25 16 2 . . 1 . . 1 2 Flight 1 | . . . . . . 3 . . . 1 18 Device 11 | . 14 10 2 6 6 11 10 11 12 19 5 Storage 5 | . 14 12 7 . . . . . . . 3 Processor 6 | . . 2 14 . . 1 5 9 11 10 9 Energy Gun 4 | . 12 1 . . . . 1 3 3 5 . Ballistic Gun 7 | . 14 11 6 2 . . 3 11 8 3 . Ballistic Cannon 1 | . . . . . . . . 3 4 7 . Launcher 3 | . . 10 8 1 . . 10 2 . . . Impact Weapon 1 | . . . . . . . . 3 5 5 . Peak Build Rating 118 | 9 8 29 38 94 20 51 77 86 81 118 85 Average Rating 45 | 5 7 14 30 32 20 44 67 76 74 96 58 On Entrance 35 | . 7 8 24 36 20 20 51 63 81 62 50 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . 13 17 Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 12 27 30 39 66 1 15 25 42 38 61 55 Greatest Support 49 | 40 40 40 42 42 3 19 28 49 49 39 44 Greatest Overweight (x) 20 | . . 1 1 20 . 1 1 . 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 15 5 15 Average Capacity 9 | 7 9 15 13 5 5 5 5 5 5 5 13 Most Carried 15 | 1 12 15 15 5 1 5 5 5 5 5 12 Average Carried 6 | . 6 11 12 . 1 2 4 4 4 4 8 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 12 15 5 1 1 5 4 5 5 3 5 Scrap Engine Consumption 85 | . . . 8 3 4 10 9 5 3 43 . Constructs Created 10 | . . . . 2 . 2 . . 2 4 . Constructs Modified 15 | . . . . . . 1 4 1 . 9 . Class Distribution -------------------- 69% | Mutant 11% | Skirmisher 7% | Construct 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Construct | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Matter Collected 2786 | 298 211 225 253 3 . 14 297 254 26 1098 107 Remotely . | . . . . . . . . . . . . Salvage Created 4088 | 186 481 223 248 . . 14 424 184 56 2167 105 Parts 211 | 16 39 26 18 . . 3 23 7 1 70 8 Haulers Intercepted 3 | . 1 . . . . . . . . 2 . Recyclers Shooed 2 | . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . 4 . . . . . 15 1 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 79 | . 14 12 5 . . . 7 6 3 27 5 Melee 6 | . . . . . . . 3 1 . 2 . Guns 18 | . 6 . 1 . . . 3 1 . 7 . Cannons 22 | . . . . . . . . 3 3 11 5 AOE 29 | . 8 12 4 . . . 1 . . 4 . Classes Destroyed 16 | 2 6 1 2 . . . 1 1 1 2 . Worker 6 | . 2 . . . . 1 . . . 3 . Builder 2 | . . . . . . . 1 . . 1 . Tunneler 5 | 5 . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . 2 . Recycler 6 | 1 1 . . . . . . . . 4 . Operator 3 | . 1 . . . . . 1 . . 1 . Watcher 5 | . 2 . . . . . 1 . . 2 . Swarmer 29 | . 9 3 . . . . 3 4 . 5 5 Grunt 22 | . 5 . . . . . 3 . . 14 . Brawler 1 | . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . 1 . Sentry 4 | . . . 2 . . . 1 . . 1 . Hunter 4 | . . . . . . . . 2 2 . . Programmer 6 | . . . . . . . . . 1 5 . Subdweller 9 | . . 9 . . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . Best Kill Streak 9 | 5 8 5 2 . . 1 3 4 3 9 3 Combat Bots Only 6 | . 6 5 2 . . . 2 4 3 6 3 Max Kills in Single Turn 6 | 1 6 2 1 . . 1 2 1 1 4 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 4 2 1 . . . 1 . . 3 . Melee 1 | . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Hostile Shots Fired 983 | . 44 37 19 96 . 18 78 43 105 345 198 Missed 318 | . 9 9 9 30 . 5 29 9 17 110 91 Hits 665 | . 35 28 10 66 . 13 49 34 88 235 107 Melee 10 | . . . . 2 . . . . . 8 . Projectile 655 | . 35 28 10 64 . 13 49 34 88 227 107 AOE 5 | . . 2 . 1 . . . . . 2 . Critical Strikes 36 | . 2 1 . 4 . . 1 3 5 15 5 Actively Blocked 17 | . . . . . . . . . . 12 5 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 13087 | . 332 589 150 1282 . 103 913 529 1457 5312 2420 Core 3429 | . 48 70 28 435 . 23 80 138 209 1082 1316 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 97 | . . . . . . . 97 . . . . Regen/Repaired (Parts) 1699 | . . . . 218 . 197 180 177 . 927 . Core Remaining (%) 49 | 100 . . 41 . . 46 . . 57 5 . Volleys Fired 228 | 18 34 22 14 3 . . 37 9 25 48 18 Largest 5 | 2 2 2 3 2 . . 2 5 4 5 1 Hottest 270 | 60 120 120 118 55 . . 65 202 202 270 54 Shots Fired 483 | 36 66 44 24 6 . . 39 35 42 173 18 Gun 300 | 36 58 19 6 3 . . 37 25 17 99 . Cannon 130 | . . . 4 . . . . 9 25 74 18 Launcher 49 | . 7 22 14 3 . . 2 1 . . . Special 4 | . 1 3 . . . . . . . . . Kinetic 321 | 18 34 17 6 3 . . 29 27 35 134 18 Thermal 36 | . 1 3 . . . . . 7 7 18 . Explosive 49 | . 7 22 14 3 . . 2 1 . . . Electromagnetic 77 | 18 24 2 4 . . . 8 . . 21 . Robot Hit Streak 14 | 6 4 8 10 14 . . 8 3 8 11 8 Robot Miss Streak 8 | 4 3 2 1 1 . . 3 5 3 8 4 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 276 | 20 32 25 15 5 . 2 31 17 24 94 11 Core Hits 171 | 9 30 21 14 4 . 1 17 8 5 56 6 Critical Kills 5 | . . . . . . . 1 1 . 3 . Critical Parts Destroyed 10 | . . . . . . . . . 1 9 . Critical Strikes 44 | . . . . . . . 2 1 7 31 3 Destroy 9 | . . . . . . . 1 1 1 6 . Blast 25 | . . . . . . . . . 6 16 3 Corrupt 3 | . . . . . . . . . . 3 . Smash 6 | . . . . . . . . . . 6 . Sever 1 | . . . . . . . 1 . . . . Melee Attacks 49 | . . . . . . 3 15 4 . 27 . Impact 31 | . . . . . . . . 4 . 27 . Slashing 18 | . . . . . . 3 15 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 2 1 . . 5 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10353 | 214 881 1128 362 291 . 221 1252 454 689 4390 471 Guns 3212 | 214 350 66 61 29 . . 656 224 266 1346 . Cannons 2589 | . . . . . . . 22 157 423 1516 471 Explosions 2741 | . 523 1053 292 250 . . 153 . . 470 . Melee 1773 | . . . . . . 221 421 73 . 1058 . Ramming 38 | . 8 9 9 12 . . . . . . . Kinetic 4559 | 65 138 66 61 29 . . 579 354 542 2254 471 Thermal 570 | . . . . . . . . 27 147 396 . Explosive 2464 | . 523 1053 292 250 . . 153 . . 193 . Electromagnetic 927 | 149 212 . . . . . 77 . . 489 . Impact 1153 | . . . . . . . 22 73 . 1058 . Slashing 642 | . . . . . . 221 421 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . 1 9 9 . . 2 18 2 Average Corruption 8 | . . . . 1 7 9 . . 2 9 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . . . . . 3 15 . . 2 32 2 Message Errors 12 | . . . . . 1 4 . . . 7 . Matter Fused 12 | . . . . . 1 4 . . 1 6 . Heat Flow Errors 2 | . . . . . . . . . . 2 . Energy Discharges 6 | . . . . . . 4 . . . 1 1 Parts Rejected 2 | . . . . . . . . . 1 1 . Data Loss (minor) 6 | . . . . . 1 1 . . . 4 . Data Loss (major) 3 | . . . . . . 2 . . . 1 . Misfires 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . 6 . Weapon Failures 3 | . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 992 | . 11 . . . . 85 125 11 32 684 44 Projectiles 137 | . . . . . . . . . 32 61 44 Explosions 131 | . 11 . . . . . 20 . . 100 . Melee 724 | . . . . . . 85 105 11 . 523 . Knockbacks 29 | . . . . . . . . . 6 19 4 Impact 4 | . . . . . . . . . . 4 . Kinetic 23 | . . . . . . . . . 6 13 4 Secondary 2 | . . . . . . . . . . 2 . Self-Inflicted Damage 199 | . 17 29 . 6 . . 29 . . 118 . Shots 10 | . 1 3 . . . . 1 . . 5 . Rammed 10 | . 2 2 3 3 . . . . . . . Targets Rammed 10 | . 2 2 3 3 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 439 | 40 76 . 132 5 . . 8 439 362 414 . Average Temperature 80 | 20 21 . 65 3 . . 8 157 162 96 . Received Heat Transfer 1455 | . 66 36 39 510 . 36 189 . 36 486 57 Effects 4 | . . . . . . . . 4 . . . Interference 4 | . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted 8 | . 1 . . . . . . 1 . 6 . Combat Hostiles 4 | . . . . . . . . 1 . 3 . Parts Fried 11 | 1 1 . . . . . . . . 9 . Impact Corruptions 17 | . . . . . . . . 1 . 16 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 655 | . . . . . . . . 37 185 433 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Maximum Alert Level 3 | . 1 . . . . . . . . 3 2 Low Security (%) 81 | 100 87 . 100 100 100 100 100 . . 62 . Level 1 6 | . 12 . . . . . . . . 10 15 Level 2 8 | . . . . . . . . . . 12 84 Level 3 3 | . . . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 904 | 10 229 . 32 162 15 15 100 . . 904 494 Initial 474 | . . . 4 150 1 . . . . . 474 Average 115 | 2 77 . 2 53 3 . 46 . . 240 426 Influence Increases 3183 | 30 423 100 106 202 15 25 357 140 60 1406 319 Destroy 0b10 Robot/C 1340 | . 280 60 40 . . . 140 120 60 540 100 Destroy 0b10 Robot/NC 150 | 30 35 . . . . 5 15 . . 65 . Destroy Leader 216 | . 46 10 . . . . 32 20 . 98 10 Successful Hack 30 | . 5 . 20 . . 5 . . . . . Disable Machine 330 | . 15 . . 15 . 15 15 . . 270 . Destroy Structure 367 | . 42 . 46 7 . . 50 . . 208 14 Advance Influence 150 | . . . . 150 . . . . . . . Partial Spotted 30 | . . . . . 15 . . . . . 15 Lose Combat Pursuer 570 | . . 30 . 30 . . 105 . . 225 180 Influence Decreases 2736 | 30 271 242 116 197 20 25 300 197 60 503 775 Entered New Map 535 | . . 74 6 . 4 . . 22 . . 429 Time Decay 1693 | 30 271 130 100 117 16 25 270 175 50 303 206 Lost Part 488 | . . 38 10 60 . . 30 . 10 200 140 Lost Ally 20 | . . . . 20 . . . . . . . Squads Dispatched 21 | . 1 . . 1 . 3 2 . . 12 2 Investigation 4 | . . . . . . . . . . 3 1 Extermination 5 | . . . . . . 1 1 . . 3 . Reinforcement 9 | . 1 . . 1 . 2 1 . . 3 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Distress Signals 8 | . . . . 2 . . 1 . . 5 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 177 | . 19 17 4 15 6 3 17 5 6 57 28 Peak Tracking Total 14 | . 6 5 1 8 6 2 4 3 3 11 14 Tactical Retreats 22 | . . 1 . 2 . . 4 . . 9 6 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Traps Triggered 7 | . . . . 1 . 1 . . . 5 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Machines Disabled 23 | . 1 1 . 1 . 1 1 . . 18 . Max in Single Turn 4 | . 1 1 . 1 . 1 1 . . 4 . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Machines Accessed 29 | . 5 . 10 . . 3 . 1 . 7 3 Terminals 16 | . 4 . 4 . . 3 . . . 3 2 Fabricators 2 | . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . 5 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . 2 . Total Hacks 61 | . 8 . 23 . . 7 . 1 . 17 5 Successful 20 | . 4 . 11 . . 3 . 1 . 1 . Failed 41 | . 4 . 12 . . 4 . . . 16 5 Catastrophic 13 | . 1 . 2 . . 2 . . . 6 2 Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 3 . 4 . . 3 . . . . 1 Terminals 33 | . 6 . 10 . . 7 . . . 6 4 Fabricators 4 | . . . . . . . . . . 3 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . 2 . 11 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . Garrison Access 6 | . . . . . . . . . . 6 . Terminal Hacks 14 | . 4 . 6 . . 3 . 1 . . . Part Schematic 2 | . . . 2 . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Release Object 2 | . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . . . . . . Retrieve Components 5 | . . . 5 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 22 | . 3 . 8 . . 1 . . . 7 3 Full Trace Events 7 | . . . 3 . . . . . . 3 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Borg Created 1 | . . . . 1 . . . . . . . Largest Collective 1 | . . . . 1 . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Active Infowar (turns) 5326 | 37 1581 1093 . . . 421 366 575 333 920 . Sensors 3492 | . . 1072 . . . 421 366 575 333 725 . Terrain 27 | 27 . . . . . . . . . . . Seismic 1612 | 10 1581 21 . . . . . . . . . Cloaking 252 | . . . . . . . . . . 252 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Turns Passed 8955 | 135 1581 1470 1191 268 99 491 683 589 355 1668 425 Spaces Moved 5574 | 46 520 857 547 374 194 353 397 479 239 1155 413 Core 673 | 1 . . . 351 194 23 . . . 21 83 Treads 2552 | 45 520 857 547 23 . . 157 . . 362 41 Legs 990 | . . . . . . 113 . 443 239 195 . Wheels 260 | . . . . . . . 224 36 . . . Hover 211 | . . . . . . . . . . 211 . Flight 888 | . . . . . . 217 16 . . 366 289 Fastest Speed 29 | 50 160 160 152 50 50 50 120 110 110 34 29 Average Speed 122 | 157 160 161 169 66 50 113 136 110 120 111 52 Slowest Speed 1050 | 160 160 240 240 1050 50 135 200 120 166 176 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 3 6 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 3 88 45 92 15 78 13 13 65 34 31 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . 2 . . . . . 1 . . . Spaces Dug 11 | . . . . . . . 4 . . 7 . Terrain Destroyed 424 | . 45 93 88 6 . . 24 29 20 113 6 Melee 11 | . . . . . . . 4 . . 7 . Projectile 95 | . . . . . . . 12 21 20 36 6 AOE 318 | . 45 93 88 6 . . 8 8 . 70 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Fac Res Total 7170 | 72 1205 894 787 388 195 435 467 510 271 1351 595 Wait 1151 | . 623 1 208 2 2 72 7 14 2 84 136 Move 5546 | 45 519 856 546 374 193 352 396 478 238 1148 401 Hop 9 | . . . . . . . . . . 3 6 Pick Up 39 | 1 11 1 3 1 . 3 1 1 . 6 11 Fast Attach 52 | 7 . 1 7 1 . 4 8 3 2 15 4 Attach 21 | . . 4 1 . . . 1 . 1 3 11 Detach 10 | . . 1 1 2 . . . . 1 . 5 Swap 36 | 1 11 6 . . . 1 1 1 2 11 2 Drop 18 | . 5 . 4 1 . . 1 . . 6 1 Fire 228 | 18 34 22 14 3 . . 37 9 25 48 18 Melee 49 | . . . . . . 3 15 4 . 27 . Ram 3 | . . . . 3 . . . . . . . Kick . | . . . . . . . . . . . . Crush 7 | . 2 2 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 7) 520 | -10/Materials | Discovered new exit (range 12) 1283 | -10/Materials | Discovered new exit (range 10) 1391 | -10/Materials | Discovered new exit (range 9) 1516 | -10/Materials | Discovered new exit (range 6) 1607 | -10/Materials | Discovered new exit (range 14) 1717 | -10/Materials | Entered Subcaves 1718 | -10/Subcaves | Approached by a straggling Scientist 1863 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1975 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2050 | -10/Subcaves | Discovered new exit (range 4) 2093 | -10/Subcaves | Learned 2 Materials zone layouts 2121 | -10/Subcaves | Disturbed a concealed Subdweller 2312 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2822 | -10/Subcaves | Visited 4L-MR0's lab 2834 | -10/Subcaves | Found Prototype Special Melee Weapon 2844 | -10/Subcaves | Found Prototype Processor 2844 | -10/Subcaves | Identified Rainbow Chip 2845 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3178 | -10/Subcaves | Discovered new exit (range 6) 3187 | -10/Subcaves | Entered Recycling 3401 | -8/Recycling | Core integrity fell below 50% 4002 | -8/Recycling | Discovered new exit (range 9) 4073 | -8/Recycling | Scanned before Scraplab entrance 4081 | -8/Recycling | Angered Scraplab inhabitants 4167 | -8/Recycling | Found Prototype Device 4167 | -8/Recycling | Identified Scrap Engine 4378 | -8/Recycling | Entered Factory 4378 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x2, Weapon x4 4415 | -6/Factory | Identified 1B-0RG's Assimilator 4416 | -6/Factory | Assimilating Fighter 5a into Collective. 4494 | -6/Factory | Lost 6 parts (1p2n3w) 4601 | -6/Factory | Spotted B-75 Beast 4626 | -6/Factory | Core integrity fell below 50% 4646 | -6/Factory | Sucked down chute 4646 | -6/Factory | Entered Waste 4661 | -6/Waste | EMP discharged 4667 | -6/Waste | Spotted C-40 Crusher 4686 | -6/Waste | Spotted C-40 Crusher 4692 | -6/Waste | Spotted C-40 Crusher 4712 | -6/Waste | Spotted C-40 Crusher 4712 | -6/Waste | Spotted C-40 Crusher 4712 | -6/Waste | Spotted C-40 Crusher 4732 | -6/Waste | Discovered new exit (range 12) 4745 | -6/Waste | Entered Factory 5216 | -6/Factory | Discovered new exit (range 9) 5235 | -6/Factory | Identified exit to Factory 5236 | -6/Factory | Entered another Factory area 5236 | -5/Factory | Evolved 2 slots: Utility x2 5870 | -5/Factory | Discovered new exit (range 16) 5907 | -5/Factory | Discovered new exit (range 16) 5913 | -5/Factory | Identified exit to Upper Caves 5919 | -5/Factory | Entered Upper Caves 6053 | -5/Upper Caves | Learned 4 Factory zone layouts 6142 | -5/Upper Caves | Learned 4 Factory zone layouts 6282 | -5/Upper Caves | Discovered new exit (range 6) 6288 | -5/Upper Caves | Identified exit to Upper Caves 6472 | -5/Upper Caves | Build established: Skirmisher 6508 | -5/Upper Caves | Entered another Upper Caves area 6597 | -5/Upper Caves | Discovered new exit (range 14) 6610 | -5/Upper Caves | Identified exit to Factory 6701 | -5/Upper Caves | Ambushed by research squad 6763 | -5/Upper Caves | Lost 6 parts (1p1n1u3w) 6839 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6863 | -5/Upper Caves | Entered Factory 6863 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6864 | -4/Factory | Identified exit to Upper Caves 7550 | -4/Factory | Build established: Construct 7963 | -4/Factory | System corruption reached 10% 8167 | -4/Factory | Spotted B-86 Titan 8233 | -4/Factory | Build established: Gunner 8275 | -4/Factory | Garrison activated, responded to threat 8330 | -4/Factory | Lost 3 parts (1n2w) 8411 | -4/Factory | Lost 3 parts (1u2w) 8437 | -4/Factory | Core integrity fell below 50% 8474 | -4/Factory | Core integrity fell below 20% 8504 | -4/Factory | Lost 9 parts (2p3n3u1w) 8527 | -4/Factory | Discovered new exit (range 10) 8531 | -4/Factory | Identified exit to Research 8531 | -4/Factory | Entered Research 8531 | -3/Research | Evolved 2 slots: Utility x2 8601 | -3/Research | Build established: Mutant 8913 | -3/Research | Core integrity fell below 50% 8940 | -3/Research | Core integrity fell below 20% 8945 | -3/Research | Lost 13 parts (1p8n3u1w) 8956 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08914_ Xenon Bombardment Thruster destroyed. 08918_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08918_ O-16 Technician uses terminal to summon reinforcements. 08918_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. 08918_ O-16 Technician locks terminal. 08938_ System corrupted: IFF burst signal emitted. 08942_ Penetrated by Slug. 08942_ Slug penetrates Wall. 08943_ Slug penetrates K-01 Serf. 08946_ Slug penetrates Y-72 Warden. 08950_ Penetrated by Slug. 08950_ Slug penetrates Y-72 Warden. 08952_ Slug penetrates Wall. 08952_ Penetrated by Slug. 08952_ Slug penetrates Wall. 08956_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????########???????????????????????????????????? | | ??????? #???????????????????????????????????? | | ??????? #???????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ????????? ???????????????????????? ???????????? | | ###?????? ??????????????????????? ??????????? | | ""#????###+###??????????????????? ???????????? | | T"###### #?????????????????? ??????????? | | ################## !! ??????????? | | h h !! ?????????? | | ###### ! ?????????? | | ######## #????# #????????????????? | | ???????### ###????+ ##@##+## #????????????????? | | ?????????# #??????# # ?????????????????????? | | ?????????+ #??????# # ???????????????????? | | ?????????###??????+ # = +??????????????????? | | ??????????????????###### #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Grenade Launcher | -8/Recycling | Hacked Imp. Weapon Shielding | -8/Recycling | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetGodRailcannon Manual? 0 Play Time 00:57:37 Cumulative 160.5 hours Start 2026.04.29 @ 23:34:09 End 2026.04.30 @ 00:29:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 190209b0-ae40-4750-9461-498cf3d98213