Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.04 @ 08:16:33 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (3411) 3411 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 8992 Bonus ------- Follower Combat Kills 41 Cogmind --------- Core Integrity 1042/1150 Matter 236/300 Energy 365/365 System Corruption 10% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY (8) ------ High-capacity Storage Unit Target Analyzer Improved Target Analyzer Microactuators Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON (3) ------- Axe Heavy Pick Lance > --- INVENTORY (20) --- Light Antimatter Reactor Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg Flexi-carbon Leg Large Battery (200) Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Target Analyzer Microactuators Phase Shifter Improved Medium Armor Plating Improved Hardlight Generator Hacking Suite System Shield > --- WEAPON ----------- Axe Axe Heavy Pick > --- INVENTORY -------- Light Antimatter Reactor Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Large Battery Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Assault Rifle Grenade Launcher Grenade Launcher [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Actuator Array Storage High-capacity Storage Unit Processor Target Analyzer Hackware System Shield Protection Light Armor Plating Weapon Axe Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . 1 1 . 1 . 1 . . . Utility 6 | . . 1 1 . . 2 1 . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 115 | 1 9 9 7 10 15 20 20 . 2 22 Power 19 | . 1 3 . 2 4 2 3 . . 4 Engine 7 | . 1 2 . . . 2 1 . . 1 Core 10 | . . 1 . 2 4 . 2 . . 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 45 | . 4 1 5 3 6 10 8 . . 8 Treads 3 | . 2 1 . . . . . . . . Leg 42 | . 2 . 5 3 6 10 8 . . 8 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | . 3 2 . 5 3 8 7 . . 8 Device 8 | . . . . 1 . 3 1 . . 3 Storage 3 | . 3 . . . . . . . . . Processor 3 | . . . . . 1 . 1 . . 1 Hackware 2 | . . . . . . . 1 . . 1 Protection 20 | . . 2 . 4 2 5 4 . . 3 Artifact . | . . . . . . . . . . . Weapon 15 | 1 1 3 2 . 2 . 2 . 2 2 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 6 | . . . 2 . 2 . 1 . 1 . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . 1 Corrupted Parts 2 | . . . . . 2 . . . . . System Corruption 7 | . . . . . 7 . . . . . Parts Lost 27 | . . . . 4 2 3 10 . 1 7 Power 5 | . . . . 2 1 . 1 . . 1 Propulsion 6 | . . . . . 1 1 1 . 1 2 Utility 13 | . . . . 2 . 2 6 . . 3 Weapon 3 | . . . . . . . 2 . . 1 Highest Loss Streak 6 | . . . . 2 2 3 5 . 1 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 88 88 90 99 91 88 100 100 98 Engine 5 | . 14 8 . . . 3 2 . . 1 Core 3 | . . 2 9 8 6 2 1 5 5 5 Treads 8 | . 21 33 . . . . . . . . Leg 24 | . 6 . 36 35 37 31 35 35 35 30 Device 3 | . . . . 1 7 9 1 5 5 12 Storage 10 | . 20 11 9 9 7 6 5 5 5 5 Processor 3 | . . . . . 4 6 7 11 11 6 Hackware 1 | . . . . . . . . 5 5 8 Protection 8 | . . 13 18 17 10 8 13 11 11 6 Ballistic Gun 8 | . 28 20 1 . . . . . . . Slashing Weapon 11 | . . . 15 18 23 20 15 11 10 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 96 | 11 91 57 59 62 66 72 74 74 74 96 Greatest Support 121 | 20 40 60 60 60 65 76 106 106 106 121 Greatest Overweight (x) 2 | . 2 . . 1 1 1 . . . . Average Overweight (x) . | . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 18 20 20 20 20 20 20 20 20 20 Average Carried 16 | 6 10 18 15 19 18 18 18 19 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 18 20 16 20 20 20 19 20 20 17 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Matter Collected 1475 | 200 238 172 51 124 130 205 145 30 . 180 Remotely . | . . . . . . . . . . . Salvage Created 5006 | . 358 350 51 1045 437 1057 796 . 62 850 Parts 232 | . 22 14 3 61 27 36 32 . 4 33 Haulers Intercepted 2 | . 1 . . . . 1 . . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 69 | . 7 7 1 18 8 10 5 . 4 9 Melee 51 | . . . 1 18 8 10 5 . . 9 Guns 12 | . 7 5 . . . . . . . . AOE 6 | . . 2 . . . . . . 4 . Classes Destroyed 12 | . 5 2 . 1 1 2 1 . . . Worker 5 | . . 1 . 1 1 1 1 . . . Builder 2 | . . . . 1 . . . . . 1 Hauler 2 | . 1 . . . . 1 . . . . Recycler 10 | . 1 2 . 1 . 2 3 . . 1 Mechanic 2 | . . . . . . 1 . . . 1 Operator 2 | . 1 . . . . . 1 . . . Swarmer 10 | . 3 3 . . . . . . 4 . Grunt 37 | . 4 3 . 11 4 8 2 . . 5 Duelist 1 | . . . . . . 1 . . . . Sentry 12 | . . 1 1 7 1 1 1 . . . Hunter 2 | . . . . . . . 2 . . . Programmer 7 | . . . . . 3 . . . . 4 Best Kill Streak 6 | . 3 5 1 4 2 6 5 . 4 4 Combat Bots Only 6 | . 3 4 1 4 1 6 2 . 4 3 Max Kills in Single Turn 3 | . 1 3 1 2 1 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . 3 . Melee 2 | . . . 1 2 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Damage Taken 5357 | . 327 197 50 825 519 906 1137 . 198 1198 Core 492 | . 41 12 . 101 32 70 96 . 32 108 Absorbed by Shields 132 | . . . . . . . . . . 132 Redirected to Shielding 184 | . . . . . . . 108 . 76 . Regen/Repaired (Parts) 172 | . . . . 75 . 97 . . . . Core Remaining (%) 90 | 100 83 97 . 81 95 91 . . 87 . Volleys Fired 61 | . 38 20 . . . . . . 3 . Largest 2 | . 2 2 . . . . . . 1 . Hottest 43 | . 40 43 . . . . . . 30 . Shots Fired 117 | . 76 38 . . . . . . 3 . Gun 112 | . 76 36 . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 5 | . . 2 . . . . . . 3 . Special . | . . . . . . . . . . . Kinetic 112 | . 76 36 . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 5 | . . 2 . . . . . . 3 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 6 11 . . . . . . 12 . Robot Miss Streak 5 | . 4 5 . . . . . . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 279 | . 43 20 1 43 29 54 43 . 1 45 Core Hits 140 | . 23 15 1 21 12 26 16 . 6 20 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 29 | . 1 . . 4 4 5 7 . . 8 Destroy 1 | . 1 . . . . . . . . . Sever 26 | . . . . 4 4 5 7 . . 6 Impale 2 | . . . . . . . . . . 2 Melee Attacks 295 | . . . 1 62 47 68 52 1 . 64 Impact . | . . . . . . . . . . . Slashing 273 | . . . 1 62 47 68 52 1 . 42 Piercing 22 | . . . . . . . . . . 22 Sneak Attacks 28 | . . . . 5 6 7 7 . . 3 Combat Hostiles 3 | . . . . . 3 . . . . . Follow-up Attacks 66 | . . . . 7 10 22 12 . . 15 Damage Inflicted 9431 | . 498 482 35 1696 1189 2092 1707 . 161 1571 Guns 714 | . 481 233 . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 410 | . . 249 . . . . . . 161 . Melee 8290 | . . . 35 1696 1189 2092 1707 . . 1571 Ramming 17 | . 17 . . . . . . . . . Kinetic 714 | . 481 233 . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 410 | . . 249 . . . . . . 161 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 7817 | . . . 35 1696 1189 2092 1707 . . 1098 Piercing 473 | . . . . . . . . . . 473 Highest Corruption 10 | . . . . . 9 . . . . 10 Average Corruption 4 | . . . . . 2 . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . 1 . . . . 3 Message Errors 1 | . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 444 | . . 9 . 59 111 102 132 . . 31 Projectiles . | . . . . . . . . . . . Explosions 9 | . . 9 . . . . . . . . Melee 435 | . . . . 59 111 102 132 . . 31 Knockbacks 1 | . 1 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . 12 . Shots 1 | . . . . . . . . . 1 . Rammed 3 | . 3 . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 469 | . 29 469 15 29 5 . 1 . . . Average Temperature 72 | . 14 95 9 14 5 . 1 . . . Received Heat Transfer 1525 | . 96 81 36 459 141 336 276 . 12 88 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Peak Influence 297 | . 125 260 154 240 297 250 209 . . 257 Initial 109 | . . 1 109 65 109 50 54 . . 58 Average 103 | . 23 142 121 141 148 146 107 . . 121 Maximum Alert Level 1 | . . 1 . 1 1 1 1 . . 1 Low Security (%) 84 | 100 100 60 100 92 73 56 97 . . 72 Level 1 15 | . . 39 . 7 26 43 2 . . 27 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 . . 3 3 3 2 . . 3 Investigation 4 | . . . . 2 . 1 . . . 1 Extermination 5 | . . . . . 2 1 1 . . 1 Reinforcement 5 | . 1 . . 1 1 1 1 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Distress Signals 4 | . . 1 . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 14 11 3 20 9 10 12 . 9 16 Peak Tracking Total 6 | . 4 3 3 5 3 4 5 . 4 6 Tactical Retreats 5 | . . 1 . . . . 2 . . 2 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Traps Triggered 2 | . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Machines Accessed 13 | . 5 . . 3 . 1 1 . . 3 Terminals 8 | . 4 . . 2 . . 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . . 1 . 1 . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 40 | . 13 . . 11 . 7 1 . . 8 Successful 15 | . 6 . . 4 . 3 . . . 2 Failed 24 | . 6 . . 7 . 4 1 . . 6 Catastrophic 6 | . . . . 2 . . 1 . . 3 Database Lockouts 1 | . 1 . . . . . . . . . Manual 12 | . 7 . . 2 . . 1 . . 2 Terminals 19 | . 10 . . 5 . . 1 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 19 | . 3 . . 6 . 7 . . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 6 | . 4 . . 1 . . . . . 1 Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . 1 . . 3 . 3 . . . 1 Scan Component 6 | . 1 . . 2 . 2 . . . 1 Repair 2 | . . . . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 . . 3 . 1 1 . . 3 Full Trace Events 4 | . . . . 2 . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . . . Time 76 | . . . . 38 . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Total Allies 3 | . . . . . 3 . . . . . Largest Group 3 | . . . . . 3 . . . . . Highest-Rated Group 93 | . . . . . 93 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . . . . 18 . . . . . Total Damage 234 | . . . . . 234 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Turns Passed 5102 | 2 1331 360 67 791 674 534 539 304 60 440 Spaces Moved 2355 | 1 514 168 25 261 358 206 306 247 43 226 Core . | . . . . . . . . . . . Treads 513 | . 345 168 . . . . . . . . Legs 1842 | 1 169 . 25 261 358 206 306 247 43 226 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 120 120 120 120 120 121 121 120 Average Speed 157 | 120 227 160 120 160 144 147 120 121 121 120 Slowest Speed 320 | 120 320 160 120 190 190 190 121 121 122 121 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 2 56 18 4 43 10 6 10 50 10 8 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 . . Spaces Dug 10 | . . . . 4 5 . . . . 1 Terrain Destroyed 40 | . . 17 . 4 5 . . . 13 1 Melee 10 | . . . . 4 5 . . . . 1 Projectile . | . . . . . . . . . . . AOE 30 | . . 17 . . . . . . 13 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Total 3277 | 1 603 231 60 544 453 352 402 252 47 332 Wait 407 | . 11 4 24 199 41 78 30 . . 20 Move 2345 | . 513 167 24 260 357 205 305 246 42 226 Hop . | . . . . . . . . . . . Pick Up 69 | . 18 15 1 13 4 3 4 3 . 8 Fast Attach 32 | . 2 4 . 6 1 7 5 . . 7 Attach 31 | . . 1 5 1 6 4 7 . . 7 Detach . | . . . . . . . . . . . Swap 52 | 1 7 4 2 3 8 9 8 . 2 8 Drop 71 | . 9 16 3 11 5 7 5 2 . 13 Fire 61 | . 38 20 . . . . . . 3 . Melee 204 | . . . 1 51 31 39 38 1 . 43 Ram . | . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . Crush 3 | . 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 326 | -10/Materials | Build established: Mutant 767 | -10/Materials | Central database locked down 1223 | -10/Materials | Discovered new exit (range 15) 1281 | -10/Materials | Discovered new exit (range 16) 1334 | -10/Materials | Entered another Materials area 1334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -9/Materials | Discovered new exit (range 16) 1694 | -9/Materials | Entered another Materials area 1694 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -8/Materials | Discovered new exit (range 7) 1761 | -8/Materials | Entered Storage 2372 | -8/Storage | Discovered new exit (range 16) 2496 | -8/Storage | Repaired Carbon-fiber Leg 2552 | -8/Storage | Entered Factory 2552 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2840 | -7/Factory | Discovered new exit (range 13) 2864 | -7/Factory | Build established: Scavenger-Mutant 3017 | -7/Factory | Allied Derelicts emerged from ambush trap array 3111 | -7/Factory | Discovered new exit (range 11) 3226 | -7/Factory | Entered another Factory area 3226 | -6/Factory | Evolved 2 slots: Utility x2 3288 | -6/Factory | Repaired Carbon-fiber Leg 3396 | -6/Factory | Lost 3 parts (1n2u) 3729 | -6/Factory | Discovered new exit (range 7) 3737 | -6/Factory | Discovered new exit (range 8) 3760 | -6/Factory | Entered another Factory area 3760 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3902 | -5/Factory | Lost 3 parts (1n1u1w) 3996 | -5/Factory | Discovered new exit (range 9) 4086 | -5/Factory | Lost 5 parts (1p4u) 4299 | -5/Factory | Entered Upper Caves 4582 | -5/Upper Caves | Learned location of Warlord (-5) 4594 | -5/Upper Caves | Discovered new exit (range 9) 4603 | -5/Upper Caves | Entered another Upper Caves area 4640 | -5/Upper Caves | Discovered new exit (range 14) 4661 | -5/Upper Caves | Spotted B-75 Beast 4663 | -5/Upper Caves | Entered Factory 4663 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5021 | -4/Factory | Garrison activated, responded to threat 5070 | -4/Factory | Lost 6 parts (1p1n3u1w) 5092 | -4/Factory | System corruption reached 10% 5103 | -4/Factory | Self-destructed Last Messages --------------- 05058_ Dropped Adv. Gravity Neutralizer. 05060_ Acquired Imp. Propulsion Shielding. 05065_ Connecting with Repair Station... >>Scan(Arm. Leg) Scanning Arm. Leg... Ready to Repair: Arm. Leg Rating: 5 Time: 25 05073_ K-01 Serf cleans the Subcomponent Replicator. 05077_ U-05 Engineer builds a Wall. 05084_ Acquired Lance. 05091_ Connecting with Garrison Access... Feedback: System corruption (+1%). 05091_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 05093_ K-01 Serf cleans the Terminal. 05100_ W-44 Eye sends out distress signal. 05103_ System corrupted: IFF burst signal emitted. 05103_ Slug penetrates Wall. 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